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Papers

May 7, 2026cs.CL

When2Speak: A Dataset for Temporal Participation and Turn-Taking in Multi-Party Conversations for Large Language Models

Large Language Models (LLMs) excel at generating contextually appropriate responses but remain poorly calibrated for multi-party conversations, where deciding when to speak is as critical as what to say. In such settings, naively responding at every turn leads to excessive interruptions and degraded conversational coherence. We introduce When2Speak, a grounded synthetic dataset and four-stage generation pipeline for learning intervention timing in group interactions. The dataset comprises over 215,000 examples derived from 16,000 conversations involving 2-6 speakers, spanning diverse conversational styles, tones, and participant dynamics, and explicitly modeling SPEAK vs. SILENT decisions at each turn. Our pipeline combines real-world grounding, structured augmentation, controlled transcript synthesis, and fine-tuning-ready supervision, and is fully open-sourced to support reproducibility and adaptation to domain-specific conversational norms. Across multiple model families, supervised fine-tuning (SFT) on When2Speak significantly outperforms zero-shot baselines (e.g., the average Macro F1 increase across 4B+ parameter models was 60%, with the largest increase being 120%). However, SFT-trained models remain systematically over-conservative, missing nearly half of warranted interventions as seen through the Missed Intervention Rate (MIR), which was on average 0.50 and is noticed even at larger model sizes. To address this limitation, we apply reinforcement learning with asymmetric reward shaping, which reduces MIR to 0.186-0.218 and increases recall from 0.479 to 0.78-0.81. Our findings establish that temporal participation is a distinct and trainable dimension of conversational intelligence, and that grounded synthetic data provides an effective and scalable pathway for enabling LLMs to participate more naturally and appropriately in multi-party interactions.
Vihaan Nama, Shreya Mendi, Zian Ye +1
May 12, 2026math.OC

Uncovering Symmetry Transfer in Large Language Models via Layer-Peeled Optimization

Large language models (LLMs) are pretrained by minimizing the cross-entropy loss for next-token prediction. In this paper, we study whether this optimization strategy can induce geometric structure in the learned model weights and context embeddings. We approach this problem by analyzing a constrained layer-peeled optimization program, which serves as a mathematically tractable surrogate for LLMs by treating the output projection matrix and last-layer context embeddings as optimization variables. Our analysis of this nonconvex optimization program demonstrates that symmetries in the target next-token distributions are transferred to the global minimizers of the layer-peeled model in a precise group-theoretic sense. Specifically, we prove that when the target tokens exhibit a cyclic-shift symmetry (such as the seven days of the week or the twelve months of the year), the optimal logit matrix is exactly circulant, and the Gram matrices of both the output projections and the context embeddings form circulant geometries as well. Next, for exchangeable target distributions invariant under the symmetric group and, more generally, under two-transitive group actions, we show that the global optimal output projection matrix forms a simplex equiangular tight frame, while the optimal logit matrix and context embeddings inherit the permutation symmetries present in the input data. A key technical step is to reduce the constrained nonconvex factorized problem to an explicit logit-level convex characterization for cyclic symmetry and to a symmetry-based lower bound for permutation symmetry, together with a sharp characterization of the optimal factorization. Finally, we empirically demonstrate that open-source LLMs naturally exhibit symmetries consistent with our theoretical predictions, despite being trained without any explicit regularization promoting such geometric structure.
Zhehang Du, Hangfeng He, Weijie Su
Aug 12, 2026cs.LG

Rubric Dropout: A Simple Way to Mitigate Reward Hacking in Rubric-as-Reward RL

Reinforcement learning against rubrics, lists of criteria graded by an LLM judge, has become a standard way to post-train language models on tasks with no deterministic answer. The rubric, however, is a fixed proxy for quality, never a complete description of it, and a policy trained against it long enough will learn to exploit the difference. We measure this directly. Training Qwen3-8B with Group Relative Policy Optimization (GRPO) on medical and science rubrics and grading out-of-distribution (OOD) benchmarks with both the training judge and a stronger gold judge, we find that the two scores diverge during training. The training judge's score keeps climbing while the gold judge's score peaks and then falls, by 3 points on HealthBench-Hard and by 22 points on ResearchQA. A judge with a fixed bias would shift the gold curve by a constant, not send it down while the training score rises, so the divergence is reward hacking, not judge noise. We propose Rubric Dropout, a one-line fix borrowed from neuron dropout. At every step, we randomly drop a subset of the rubric's criteria before computing the reward, so the policy never optimizes the same rubric twice. The dropped subset is shared across each rollout group, so GRPO's group-relative advantages stay comparable, and evaluation always uses the full rubric. Comparing no dropout against dropout at 30% and 50% on both benchmark pairs, dropout raises the OOD gold score at every matched checkpoint (+1 to +2 points on HealthBench-Hard, +6 to +7 points on ResearchQA), lowers the two hacking measures we track, and costs nothing in domain. Sweeping the dropout fraction shows a broad 30-50% sweet spot, while the natural alternative, reweighting criteria by how useful they are to training, performs worse than no intervention at all in our setting.
Minglai Yang, Xinyu Guo, Utkarsh Tyagi +6
Jun 15, 2026cs.CV

VisualClaw: A Real-Time, Personalized Agent for the Physical World

Vision language models are serving as general-purpose interfaces for complex multimodal tasks. However, deployment still faces three gaps: VLMs typically incur high latency and cost when processing dense video frames and long prompts, the agent scaffold remains static after deployment, and standard video-QA benchmarks do not test whether agents can use visual evidence inside tool-using workspaces. We present VisualClaw, a self-evolving multimodal agent built around two principles. First, hybrid encoding reduces deployment cost by filtering less informative streaming frames with a cascaded gate and compressing the text skill bank through hot/cold top-k injection. Second, skill evolution lets the agent learn from failures: retrieved memories condition an evolver as direct concatenated context or as guided evidence, producing skill-bank updates that help future questions. Across 4 video-QA benchmarks with 2 VLMs, VisualClaw cuts per-question API cost by an average -98% versus full-frame upload and by -25.9% over the offline uniform 8 frame baseline, while boosting accuracy in most settings, e.g., an average +3.85% and a peak +15.80% on EgoSchema with Gemini 3 Flash. To address the gap, we curate VisualClawArena, a 200-scenario multimodal agentic benchmark built through a strict five-stage pipeline; models must use video evidence, documents, dynamic updates, and executable checks inside a workspace. On VisualClawArena, the same framework with computer-use agent backends improves macro accuracy by +2.9% for Codex (GPT-5.5) and +3.2% for Claude Code (Sonnet 4.6) over no-evolution baselines, with a -9.5% cost reduction compared to the uniform-sampled baseline. These properties make VisualClaw a natural fit for edge applications, where the cascade reduces a 1-hour streaming session from ~3,600 API uploads down to only 5-20 calls and the self-evolution makes it a perfect personalized assistant.
Haoqin Tu, Jianwen Chen, Zijun Wang +14
Jul 16, 2026cs.CL

Routing Ceilings Are Domain-Independent: Structural Prior Injection in Code Security Vulnerability Detection

Large language models (LLMs) exhibit a well-documented gap between latent capability and consistent activation: the router hypothesis posits that models possess the knowledge to solve a task but lack reliable internal routing to activate it. Prior work in formal mathematical reasoning (SAIR, Cázares 2026) reports that structural priors (cheatsheets) raise in-distribution performance dramatically, yet collapse below the zero-shot baseline out-of-distribution (OOD) -- and that iterative recalibration amplifies rather than corrects the collapse. We test whether this phenomenon is cross-domain by reproducing the SAIR design in source-code security vulnerability detection, evaluating three LLMs (GPT-OSS-120B, Llama-3.3-70B, Gemma-4-31B) across three vulnerability categories (CWE-798, CWE-284, and the non-CWE N+1 anti-pattern) spanning syntactic, contextual, and semantic complexity, then transferring cheatsheet-augmented prompts to real-world CVE data from VUDENC (CWE-89, CWE-22). Our findings replicate and extend SAIR: (F1) structural priors lift semantic-vulnerability recall from 20.0% to 100.0% across all models; (F2) zero-shot performance degrades along a semantic complexity gradient; (F3) the same cheatsheets that saturate synthetic performance amplify distribution-shift collapse on real CVE data (CWE-89: 100% synthetic F1 to 48.9% on VUDENC, -51.1pp); (F5) iterative recalibration produces a v2 cheatsheet that performs worse than v1 on real data, mirroring SAIR's AN45c-vs-AN38 finding. These results provide evidence that the cross-distribution trade-off surface documented in SAIR generalises to code security, and that the router hypothesis is cross-domain. We argue the structural nature of the collapse motivates distribution-aware training over prompt calibration. Code and evaluation scripts: https://github.com/bytepro-ai/bitcoder-v2-research
Manuel Israel Cázares
Jul 29, 2026cs.RO

BioVLN: A Simulation Platform for Visual Language Navigation in Biomedical Laboratories

Biomedical laboratory robots must navigate to instruments before performing experimental procedures. Existing embodied navigation platforms are designed for household environments and treat a target as an object center or an arbitrary nearby position. This representation is inadequate for laboratory instruments, which must be approached from their operating side while maintaining safe clearance from surrounding equipment. We introduce BioVLN, a simulation platform for developing and evaluating visual-language navigation agents in biomedical laboratories. BioVLN represents each instrument with three regions: its physical body, a surrounding clearance region, and an operation area in front of the usable side. This model is applied consistently to scene generation, target placement, navigation evaluation, and safety analysis, so success depends on reaching a position from which the instrument can be accessed. BioVLN supports procedural scene generation and manually designed environments, producing 47 scenes and 1667 episodes. Standardized navigation and reinforcement-learning interfaces enable trajectory collection and policy training. Experiments show that geometric exploration reaches 74.4--87.5% success, while sampling multiple valid positions in the operation area improves success to 83.3--92.5% and reduces unsafe proximity.
Zhe Liu, Quan Lu, Zhaohui Du +7
Jul 13, 2026cs.CL

The Capacity of Thought: Benchmarking Llama 3.2 in Semantic fMRI Neural Language Decoding and Improving the Huth Encoding-Model Baseline

Decoding continuous language from fMRI signals remains a core challenge in non-invasive brain-computer interface research. We present two complementary investigations. First, we improve the Huth et al. ridge regression encoding pipeline through expanded voxel selection (10K->15K), substitution of GPT-2 medium for GPT-1 as the beam-search proposal model, and GPU-accelerated bootstrap training, achieving mean METEOR = 0.149 and BLEU-1 = 0.200 across three held-out narratives for subject UTS03 -- an 11% relative METEOR gain over our replication baseline. Second, we introduce fMRIFlamingo, which maps BOLD activity to a frozen Llama-3.2-1B with trainable gated cross-attention layers via a learned brain tokenizer and a Perceiver Resampler. Despite achieving 42.86% Top-1 accuracy on a 1-in-100 ranking task, well above chance, a blind control ablation with zeroed fMRI inputs yields near-identical scores, revealing that apparent decoding success is driven primarily by the frozen language prior rather than by neural input. These results demonstrate that high-capacity language models do not inherently improve fMRI decoding and can actively obscure failures without rigorous blind-control evaluation.
Milos Suvakovic, Dom Marhoefer, Glenn Grant-Richards +1
Jul 11, 2026cs.CV

ABot-N1: Toward a General Visual Language Navigation Foundation Model

Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks. Current approaches typically achieve this integration via monolithic policies that map observations directly to actions, yet they often suffer from coordinate drift and poor handling of long-tail semantics. Furthermore, these black-box mappings lack interpretability, hindering the simultaneous achievement of generality, robustness, and transparency. We present ABot-N1, a step toward a general Visual Language Navigation foundation model, that addresses these challenges by decoupling cognition from control via a slow-fast architecture guided by dual visual-language signals. More specifically, a slow vision-language reasoner performs explicit Chain-of-Thought reasoning while producing a pixel goal. This compact set of image-space anchor points serves as a universal interface for diverse tasks, including point-goal, object-goal, poi-goal, instruction-following, and person-following. Subsequently, a fast action expert leverages both the textual cues and the pixel guidance to generate continuous waypoints at the native control frequency. By bridging high-level intents and low-level control through pixel-grounded anchors paired with explicit linguistic traces, our approach ensures robust, generalizable, and interpretable navigation across simulation and real-world benchmarks. ABot-N1 establishes new state-of-the-art records, delivering massive gains specifically in urban-scale navigation: boosting POI arrival by 35.0% (to 77.3%) and achieving 95.4%/92.9% SR in complex indoor and outdoor scenes. It also maintains superior robustness across object-reaching, person-following, and instruction-following tasks. New Point-Goal/POI-Goal benchmarks are released as open source to advance the field of urban-scale navigation.
Ruiyan Gong, Yingnan Guo, Junjun Hu +43
Jul 4, 2026cs.RO

LH-AVLN: A Benchmark for Long-Horizon Audio-Visual-Language Navigation

Embodied navigation is moving toward long-horizon missions, yet existing long-horizon benchmarks are largely acoustically silent, and audio-visual navigation tasks typically focus on a single goal. We introduce LH-AVLN, a benchmark for Long-Horizon Audio-Visual-Language Navigation that combines multi-goal mission execution, heterogeneous goal specifications, and persistent spatialized acoustic cues. In LH-AVLN, an agent receives a global mission of two to four goals specified by category, language description, or reference image, and navigates with RGB-D observations, pose, and binaural audio in indoor 3D environments. The benchmark supports both ordered and unordered missions, where alternating goal-associated sounds can guide non-line-of-sight search but may also become distractors as mission progress changes. We further develop PAG-Nav, a training-free reference agent that maintains a temporal uniform semantic map and performs progressive goal-state planning, using sound for search while reserving completion for visual-semantic verification. Experiments show that existing vision-language, memory-based, and audio-visual agents struggle to complete full LH-AVLN missions, and that PAG-Nav provides a stronger diagnostic baseline while leaving substantial room for future progress.
Rufeng Chen, Yue Chang, Zili Shao +4
Jun 25, 2026cs.CL

Developmental approach reveals the statistical learning of Neural Language Models: Transformers generalize from the most abstract statistical patterns

In this study, we use a developmental approach to investigate the statistical learning and mental representation of neural language models (NLM). A series of Generative Transformer models are trained on a synthetic grammar. The model states are saved at multiple stages in the course of training. Through analyzing how the internal representations of these models change in the developmental path, we found that NLMs acquire the most abstract global statistical knowledge at the beginning of learning and later acquire the relatively local statistical dependencies. This learning path contains many over-generalizations from the very beginning and these over-generalizations are gradually constrained in the later stage of learning. Based on this observation, we propose a new framework to explain the statistical learning and language cognition of NLMs.
Wang Bojun, Holly Jenkins, Elizabeth Wonnacott
Jun 22, 2026cs.CL

Same question, different history: language, national identity, and credit in large language models

Who invented the radio, Russia's Alexander Popov or Italy's Guglielmo Marconi? Was the telephone the achievement of Bell in the United States or Meucci in Italy? Does printing belong to China's Bi Sheng or Germany's Gutenberg? The answer depends not only on historical record but also on language and perspective. We analyse eleven widely used large language models across 21 disputed inventions and discoveries, evaluated in twelve languages and 75,896 responses. While models generally acknowledge that credit is contested, query language systematically affects which claimant is surfaced. Lower-status claimants are more likely to appear when questions are asked in their associated language, whereas dominant Anglophone figures remain stable across languages. These patterns persist after controlling for response length, model differences, historical prominence, and levels of national commemoration. Language thus acts as a switch that activates different national versions of the same history, producing systematically different national memories from the same question. We interpret this as evidence that large language models function as distributed systems of cultural memory, where language conditions which histories become visible, contributing to a computational form of banal nationalism.
William Guey, Pierrick Bougault, Wei Zhang +2
Jun 2, 2026cs.RO

GN0: Toward a Unified Paradigm for Generation, Evaluation, and Policy Learning in Visual-Language Navigation

Embodied navigation connects intelligent agents with the physical world and is fundamental for general robotic intelligence. Limited availability and quality of navigation data have constrained Vision-and-Language Navigation (VLN) systems' generalization and long-horizon capabilities. To address this, we curate diverse 3D scenes and develop an automated pipeline for large-scale navigation data, resulting in the GN-Matrix dataset. Building on a 3D Gaussian Splatting (3DGS) engine, we introduce a high-fidelity simulation platform supporting interactive roaming and collision-aware navigation. We further propose GN-Bench, the first BEV-based benchmark incorporating dynamic 3DGS avatars for human-robot interaction evaluation. To leverage the simulator, we develop an RL-driven navigation foundation model, Break and Establish (BAE). After supervised learning, DAgger exposes the model to rollout-induced states, breaking narrow expert-centric distributions and enabling downstream RL exploration. This unified VLN paradigm integrates map-based and map-free tasks, including instruction following, human following, and goal navigation. GN-BAE formalizes high-fidelity 3DGS-rendered Bird's Eye View representations as compact memory, unlocking latent spatial reasoning in VLMs. Extensive evaluations on GN-Bench and VLN-CE show that GN0 outperforms state-of-the-art VLN methods. Overall, GN-Matrix offers a unified framework spanning data, simulation, and learning, advancing embodied navigation in research and industrial applications.
Xinhai Li, Xiaotao Zhang, Yuehao Huang +10
Apr 20, 2026cs.CL

An Existence Proof for Neural Language Models That Can Explain Garden-Path Effects via Surprisal

Surprisal theory hypothesizes that the difficulty of human sentence processing increases linearly with surprisal, the negative log-probability of a word given its context. Computational psycholinguistics has tested this hypothesis using language models (LMs) as proxies for human prediction. While surprisal derived from recent neural LMs generally captures human processing difficulty on naturalistic corpora that predominantly consist of simple sentences, it severely underestimates processing difficulty on sentences that require syntactic disambiguation (garden-path effects). This leads to the claim that the processing difficulty of such sentences cannot be reduced to surprisal, although it remains possible that neural LMs simply differ from humans in next-word prediction. In this paper, we investigate whether it is truly impossible to construct a neural LM that can explain garden-path effects via surprisal. Specifically, instead of evaluating off-the-shelf neural LMs, we fine-tune these LMs on garden-path sentences so as to better align surprisal-based reading-time estimates with actual human reading times. Our results show that fine-tuned LMs do not overfit and successfully capture human reading slowdowns on held-out garden-path items; they even improve predictive power for human reading times on naturalistic corpora and preserve their general LM capabilities. These results provide an existence proof for a neural LM that can explain both garden-path effects and naturalistic reading times via surprisal, but also raise a theoretical question: what kind of evidence can truly falsify surprisal theory?
Ryo Yoshida, Shinnosuke Isono, Taiga Someya +2
Sep 22, 2026cs.RO

SparseNav: Instruction-conditioned Sparse Semantic Perception for Training-Free Vision-Language Navigation

Map-based vision-language navigation (VLN) relies on persistent spatial representations to connect language understanding with geometric planning. However, acquiring semantics beyond the needs of the current instruction can introduce unnecessary perception cost and irrelevant annotations. Continuously accumulating unrelated objects may not only waste computation, but also clutter the visual-spatial representation consumed by the vision-language model (VLM) planner. To address this problem, we present SparseNav, a training-free framework that follows a less-is-more principle for semantic navigation. SparseNav persistently maintains a lightweight geometric bird's-eye-view (BEV) map and sparse landmark memory, acquiring new semantics on demand using the active sub-instruction to decide what is worth grounding. An instruction manager first tracks navigation progress and identifies the active landmark query. An instruction-conditioned perception mechanism then invokes open-vocabulary segmentation when the queried landmark is visible and its metric location can inform the next decision. The resulting landmark memory supports VLM selection among hybrid frontier and local directional waypoint candidates. Without any additional training, SparseNav achieves success rates of 42.8% on R2R-CE and 40.7% on RxR-CE, both on the Val-Unseen splits. Controlled ablations examine semantic perception strategies and the contributions of individual framework components. Furthermore, we successfully deployed SparseNav on a Unitree Go2 quadruped equipped with an Intel RealSense D455 RGB-D camera for geometric mapping and landmark grounding and a Livox MID-360 LiDAR for localization, without a prebuilt map. We validated its effectiveness across multiple indoor environments using instruction-conditioned waypoint navigation.
Quanhua Chen, Juhan Kang, Runfeng Lin +5
Sep 21, 2026cs.RO

What do VLM-Based Vision-Language Navigation Models Rely on: Interpreting and Steering Policy Behavior

Modern Vision-Language Navigation (VLN) models rely mostly on pre-trained large Vision-Language Models (VLMs) to predict navigation actions. While this fusion of language instructions and visual observations allows multimodal reasoning, it obscures how information is routed across modalities or what mechanisms drive navigation decisions. Thus, it remains unclear whether VLN models ground their predictions in relevant semantic cues or can track task progress. In this work, we study the interpretability and steerability of VLN models. We use intervention-based metrics that measure how visual observations, instructions, and visual memory causally influence navigation decisions. Our results show that these navigation policies are sensitive to all input modalities and do not depend on a single one. We further show that these agents encode navigation progress and retain semantic structure from their VLM backbones, enabling concept-level steering through internal activations. Finally, we extract activation vectors for abstract behaviors to transfer them zero-shot to out-of-distribution real-world scenarios, improving performance without additional fine-tuning.
Débora Oliveira Makowski, Samiran Gode, Abhijeet Nayak +4
Sep 20, 2026cs.RO

RiverVLN: Phase-Grounded Temporal Vision--Language Navigation for Unmanned Surface Vehicles

Vision-language navigation (VLN) has largely been developed for indoor and terrestrial robots, where language can often be treated as a static goal and motion is approximated by discrete or near-instantaneous actions. These assumptions break down for unmanned surface vehicles (USVs): river navigation requires continuous motion under inertia and limited maneuverability, while long-horizon instructions must be executed through sparse and visually ambiguous maritime landmarks. We introduce RiverVLN, to our knowledge the first benchmark designed for long-horizon USV VLN under continuous riverine motion, and PGT-NAV, a phase-grounded temporal navigation framework for USVs. Rather than directly mapping an entire instruction to motion, PGT-NAV converts it into an ordered sequence of visually verifiable semantic phases and maintains the active phase online through grounded visual and motion evidence. This explicit semantic progress state is fused with visual-motion history and phase-specific grounding to predict six local SE(2) pose increments. The resulting trajectory is executed in a predict-execute-re-observe loop, where the vessel executes toward W3, updates phase and grounding, and replans through a map-based safety layer. Experiments show that PGT-NAV substantially reduces recursive position and heading drift relative to GNM-style and ViNT-style baselines and achieves an average success rate of 0.79 in Unity-ROS closed-loop navigation. Unseen bridge-opening trials and real-world USV experiments further demonstrate that the phase-grounded representation transfers from controlled evaluation to physical USV deployment.
Jieling Wu, Yuehao Huang, Jiajun Lv +3
Sep 17, 2026cs.RO

GPT-6-Astra in a Navigation Workflow: Behavioral Analysis in Zero-Shot Vision-and-Language Navigation in Continuous Environments

We study GPT-6-Astra in a zero-shot Vision-and-Language Navigation in Continuous Environments (VLN-CE) system, where it interprets instructions, assesses its surroundings, and proposes actions. The system uses a common observation--decision--execution workflow with direct model API calls, without a packaged agent harness or navigation-specific fine-tuning. In this workflow, each request receives selected observations, execution feedback, and retained progress records. Evaluation covers the complete system, including context management and action control. We evaluate the system on 50 of the 100 R2R-CE val-unseen episodes used by Open-Nav. It achieves a success rate of 52.0%, an SPL of 48.9%, and an nDTW of 70.8%. Our analysis highlights three findings. First, recorded responses link landmarks and earlier actions to instructions using observations and supplied history. Second, reviews include requests for additional views and revisions of uncertain judgments. Third, the results suggest a gap between task understanding and autonomous completion: an unfinished crossing is recognized while rotation continues. At termination, 36.0% of episodes succeed with a workflow-accepted STOP, while another 16.0% meet the distance criterion at the step limit. These results highlight a central challenge: translating correct local judgments into sustained progress and appropriate stopping.
Guangzhao Dai, Qi Wu, Bin Zhu
Sep 16, 2026cs.RO

AdaGeoVLN: Selective Geometry Across Representation Depth and Navigation Time for Vision-Language Navigation

Vision-language navigation requires aligning language with visual observations while maintaining spatial understanding over time. Geometry foundation models (GFMs) expose intermediate representations throughout their hierarchy, but how navigation policies should use these features and retain historical geometric evidence remains unresolved. We introduce \method{}, a streaming VLN framework that addresses these questions across \textbf{representation depth} and \textbf{navigation time}. Hierarchical GFM--VLM fusion couples earlier, intermediate, and later GFM representations to successive policy stages instead of repeatedly injecting a terminal feature. Navigation-aware GFM memory retains historical VGGT global-attention KV states according to instruction relevance, geometric confidence, and transition novelty under a bounded per-layer budget. Retained states provide geometric context for subsequent observations before fusion with the policy. Across R2R-CE and RxR-CE, \method{} achieves strong performance using a single RGB stream without additional navigation-specific external data. Controlled ablations show that multi-depth coupling substantially outperforms repeated terminal-feature injection at matched fusion locations. Bounded navigation-aware retention preserves navigation performance while considerably reducing GFM-KV memory relative to larger-memory temporal retention. These findings support jointly examining the geometric representations exposed to the policy and the historical evidence retained for future inference. Code will be released upon acceptance at https://humanoid-research.github.io/adageovln/.
Quan-Dung Pham, Anh Dao, Danh Vinh Le +7
Sep 16, 2026cs.RO

GroundingVLN: Reasoning and Acting with Grounding for Vision-Language Navigation

Although vision-language models (VLMs) possess strong visual understanding and reasoning capabilities, existing vision-and-language navigation (VLN) agents struggle to connect semantic reasoning with spatial execution. Two coupled gaps remain in this connection, as intermediate reasoning is not explicitly anchored to visual evidence and high-level decisions lack precise spatial goals to guide low-level motion. Cognitive science suggests that human navigation bridges these levels hierarchically by anchoring cognition to relevant landmarks and guiding locomotion toward spatial goals. Motivated by this principle, we propose GroundingVLN, which uses visual grounding as a shared interface between reasoning and action. GroundingVLN first reasons with grounding by anchoring task-relevant visual evidence to precise image locations throughout structured reasoning. It then acts through grounding by predicting a progress-aligned pixel goal that a geometric planner translates into primitive actions. To learn these capabilities, we construct GroundingCOTVLN-188K, a dataset of temporally aligned grounded reasoning traces, and introduce Grounded and Execution-Aware Reinforcement Learning (GEAR), which aligns grounded reasoning and spatial decisions with downstream execution. Experiments demonstrate that GroundingVLN achieves state-of-the-art performance (69.9% SR on R2R-CE and 75.1% SR on RxR-CE) with high sample efficiency, using just 0.9% as much training data as the strongest baseline. It also generalizes strongly across datasets, attaining 59.9% SR on RxR-CE when trained solely on R2R, a gain of 20.1% over the strongest baseline. Code and models will be released after review.
Kailing Li, Yu Han, Tianwen Qian +4
Sep 15, 2026cs.LG

ENCP: Episode-Normalized Conformal Prediction for Vision-and-Language Navigation

Uncertainty estimation for Vision-Language-Navigation (VLN) models is a critical task since it can help identify ambiguous and unreliable predictions, enabling agents to make safer navigation decisions. As one of the most advanced uncertainty estimation frameworks, conformal prediction (CP) offers a promising approach for uncertainty estimation in VLN. However, given that VLN agent requires a sequence of steps, standard calibration in conformal prediction fails to provide coverage guarantee it promises over a dependent, variable-length VLN episode. To this end, we propose Episode-Normalized Conformal Prediction (ENCP), which rescales a nonconformity score by the policy's residual confidence and calibrates one maximum score per episode. Under exchangeable calibration and test episodes, this construction covers the ground truth at every step with probability at least 1−α1 - α, while allowing dependence among steps within an episode. Across four VLN policies and three nonconformity scores on R2R and REVERIE dataset, ENCP meets all reported empirical step-coverage targets on the seen-to-unseen evaluation. These results demonstrate that ENCP can provide model-agnostic uncertainty estimates, which might be useful for determining when a VLN agent should defer to a more capable predictor, including human assistance.
Vicky Feliren, A. Taufiq Asyhari, Muhamad Risqi U. Saputra
Sep 14, 2026cs.RO

C2^2Nav: Compare Before You Commit for Zero-Shot Vision-and-Language Navigation

Zero-shot vision-and-language navigation in continuous environments (VLN-CE) increasingly places foundation vision-language models (VLMs) inside the navigation loop. Existing systems commonly request cardinal outputs such as waypoints, pixels, headings, progress values, or absolute arrival decisions, coupling a generative response to geometric magnitude or an irreversible commitment. We study a complementary model-robot interface: the VLM compares controller-constructed alternatives, while geometry, thresholds, action magnitude, and execution remain on the physical side. We instantiate this idea in C2Nav, a training-free framework with three coordinated faculties. Seeing performs ordinal Gaze Election over physically vetted candidate views; Remembering maintains a compact route sketch and compares adjacent instruction-leg hypotheses; and Arriving combines a hesitation ladder, look-back comparison, and revocable walk-back for reliable stopping. On the public OpenNav R2R-CE 100 protocol, C2Nav with Qwen3-VL-8B-Instruct obtains 41.0% OSR, 31.0% SR, and 16.7% SPL, while the same interface with the standard GPT-5.5 model reaches 54.0% OSR, 44.0% SR, and 29.0% SPL. Whole-faculty ablations reduce SR to 14.0% without Seeing, 25.0% without Remembering, and 29.0% without Arriving. Matched role inversions that replace only the comparative answer form with cardinal/absolute questions reduce SR to 12.0%, 28.0%, and 21.0% in the spatial, transition, and terminal slots, respectively. The results indicate that a constrained decision interface and stronger VLM reasoning are complementary rather than interchangeable.
Runtian Zheng, Congpeng Zhang, Ying Liu
Sep 9, 2026cs.AI

Scored vs. Generated Readouts in Behavioral Language Models: An Empirical Study of Elicitation Format

Language models fine-tuned on customer behavior can predict outcomes and generate explanations, but these readouts are often treated as interchangeable. Holding model checkpoint and prompt content fixed, we compare probabilities obtained by scoring answer tokens with predictions generated after a written rationale. Across 13 model-domain cells covering four retail tasks in three markets, including two using fully public data and checkpoints, the scored readout ranks outcomes more accurately in 12 of 13 cells (two-sided sign test, p approximately 0.003), by 1.5 to 14.5 points in area under the receiver operating characteristic curve (AUC). Paired bootstrap confidence intervals exclude zero in every newly measured cell. The gap varies with task-specific supervision and mismatch between training and serving formats, ranging from -2.2 points for an untuned base model to +13.7 for rationale-format supervision. Analysis of approximately 9,000 rationales identifies two correlates: reduced reliance on the dominant predictive feature and convergence on stock formulations. Probability saturation does not track the gap. A third readout, eliciting a probability before any verdict, improves calibration (Brier score from 0.47 to 0.15) while ranking within noise of scoring, but only for outcome rates represented in training; it is worse than scoring when the scored head is already calibrated. We interpret these differences through the objectives matched by each readout, identify training choices that narrow the gap, and propose retaining generated rationales while sourcing ranking from the scored head.
Touchapon Kraisingkorn, Krittin Pachtrachai, Wachiravit Modecrua
Sep 3, 2026cs.RO

Air-Ground Collaborative Vision-and-Language Navigation via Shared Bird's-Eye Maps

Air-ground collaborative Vision-and-Language Navigation (VLN) pairs an unmanned aerial vehicle (UAV) with a global bird's-eye view and an unmanned ground vehicle (UGV) with a local first-person view, yet the setting remains largely unexplored: existing training-free methods solve single-agent tasks but offer no collaboration mechanism, and a recent CARLA-Air evaluation found no stable cooperative behavior across five state-of-the-art VLA models; naive semantic communication or bidirectional coupling even degrades performance. We establish AGC-VLN (Air-Ground Collaborative VLN), the first training-free baseline for air-ground collaborative VLN. The key insight is that training-free methods decompose navigation into VLM-based semantic reasoning and deterministic geometric execution, exposing a collaboration interface: the UAV's global view, over which it renders the UGV's reported pose and the VLM-anchored target as CAR/GOAL markers with distance labels, yielding a shared bird's-eye map. From this map, the UGV acquires global spatial context its first-person view cannot provide, plans a road-following path with a frozen VLM, and executes it under closed-loop control; in parallel, the UAV runs 3D-SPF, a spatial-search upgrade of SPF that localizes the target in the downward view and flies toward it. On 100 closed-loop episodes in CARLA-Air's Town10HD scene, AGC-VLN reaches a 77.0% joint success rate, a collaboration gain of +27.0% over the weaker individual agent (the UAV, 50.0%), and exceeds the strongest published single-agent baseline (Travel UAV, 53.0%) by 24.0 points, stemming from the complementarity of the UAV's global view and the UGV's road-following execution. Project page: https://github.com/ZSN2024/AGC-VLN.
Shuning Zhang, Liang Li, Yunheng Wang +3
Aug 12, 2026cs.CV

DreamFly: Causal Memory and Receding-Horizon Diffusion Planning for Aerial Vision-Language Navigation

Aerial vision-language navigation (VLN) requires an embodied agent to integrate visual evidence over time, plan future actions, and determine when it has reached a navigation goal under partial observability. Although recent VLA models offer a promising perception-to-action paradigm, adapting them to aerial navigation remains challenging due to limited historical context, short planning horizons, and unreliable implicit termination. To address these challenges, we propose DreamFly, a diffusion-based aerial VLN framework built on Dream-VLA. DreamFly introduces a causally aligned historical memory that augments the current visual representation using only observations preceding the current decision step, enabling temporal reasoning without future information leakage. We further formulate navigation as receding-horizon diffusion planning, where the policy predicts a KK-step action chunk but executes only the first action before replanning. This plan-KK, execute-one strategy uses future actions as auxiliary planning targets while preserving closed-loop visual feedback. Finally, LiteStop estimates the stop probability directly from action logits at the initial all-mask state, decoupling explicit termination from action generation. Experiments on the OpenFly benchmark demonstrate consistent improvements in seen and unseen environments. DreamFly achieves 32.04%/29.46% SR and 28.22%/23.54% SPL on the test-seen/test-unseen splits, respectively, outperforming all compared methods on both metrics while attaining the lowest navigation error. These results demonstrate the effectiveness of jointly modeling historical context, future action structure, and explicit termination for aerial VLN.
Yan Deng, Fei Xu
Aug 12, 2026cs.RO

DaViNCi: A Dataset Towards Outdoor Vision-and-Language Navigation with Continuous Actions and Dynamic Elements

Vision-and-Language Navigation (VLN) has progressively expanded from indoor to outdoor environments. However, existing outdoor VLN datasets still rely on fixed discrete topological graphs for construction. It fails to align with the rapidly changing real-world outdoor environments and impedes the sim-to-real transfer of VLN agents. To address this limitation, we propose DaViNCi (\textbf{D}yn\textbf{a}mic \textbf{Vi}sion-and-Language \textbf{N}avigation in \textbf{C}ont\textbf{i}nuous Environment), the first outdoor VLN dataset that simultaneously introduces both continuous and dynamic factors. The agent not only moves in the outdoor environment using continuous actions but is also required to handle unpredictable dynamic elements. The dataset encompasses six distinct maps with a total of 6,933 trajectories. Through comprehensive comparative experiments, we find that the success rate on DaViNCi decreased by more than 10% in discrete environments compared to previous datasets. And there is an even greater decline in continuous settings, demonstrating the challenge of DaViNCi. Furthermore, we clarify the impact of action granularity and dynamic elements. These results demonstrate the practical value of DaViNCi in advancing outdoor VLN toward more realistic environments. The website is https://xzh0312.github.io/DaViNCi/.
Zihao Xie, Pingrui Lai, Yitong Wu +1
Aug 10, 2026cs.CV

RecoverFly: A Failure-Aware Reinforcement Learning Post-Training Framework for Aerial Vision-Language Navigation

Unmanned aerial vehicle vision-language navigation (UAV-VLN) requires agents to translate visual observations and language instructions into reliable flight actions in complex environments. Although recent end-to-end UAV vision-language-action (UAV-VLA) policies reduce reliance on separately designed perception, planning, and control modules, their behavior-cloning objectives provide limited corrective supervision for interactive closed-loop execution. Reinforcement learning (RL) offers a promising solution, while its effectiveness is constrained by inefficient use of samples, long-tailed scene distributions, and policy distribution shift during optimization. To this end, we propose RecoverFly, a failure-aware RL post-training framework for end-to-end UAV-VLA policies. Specifically, RecoverFly adapts token-level RL for stable optimization of grammar-constrained autoregressive UAV actions, revisits unresolved failure cases to strengthen corrective learning and sample utilization, and combines a two-stage long-tail scene curriculum with reference-policy regularization to improve scene adaptation while preserving acquired capabilities. Experiments on the TravelUAV benchmark demonstrate that RecoverFly achieves the best performance on the seen, unseen-map, and unseen-object splits. Moreover, compared to the AerialVLA initialization, RecoverFly improves success rate by 3.12 to 8.37 percentage points under a total rollout budget of about 30% of the training-set size, validating its effectiveness, robustness, and generalization capabilities.
Boxiong Wang, Hui Kang, Geng Sun +3
Aug 4, 2026cs.CV

From Routes to Steps: Separating Semantic Progress from Local Execution in Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires an agent to follow a route-level instruction by executing its constituent steps from egocentric visual observations. Existing VLM-based navigators typically supervise both capabilities through next-action prediction alone, making progress-tracking errors difficult to distinguish from execution errors. When an agent deviates from the route, a corrective action label may recover the next movement but does not indicate whether the agent selected the wrong sub-instruction or failed to execute the correct one. Consequently, the agent may continue making decisions from an erroneous progress state. To resolve this ambiguity, we propose \textbf{Route2Step}, a framework that decouples semantic progress tracking from action generation through an explicit step-level interface. The Instruction Analysis Module (MIA\mathcal{M}_{\mathrm{IA}}) predicts this state from the global instruction and visual history. Conditioned on the predicted state and recent observations, the Action Generation Module (MAG\mathcal{M}_{\mathrm{AG}}) generates local action chunks. To supervise the progress state without manual temporal labels, E-SPA, a step-alignment procedure, associates sub-instructions with their corresponding portions of route-level demonstrations. These alignments enable state supervision for incorrect progress estimates, while direct action supervision is reserved for rollout groups that repeatedly fail under the correct active sub-instruction. On R2R-CE, Route2Step improves SR from 48.1% to 55.3% and SPL from 43.3% to 48.2%, using 190K state-level corrective samples while requiring only 11.5K directly action-supervised states. Experiments in real-world indoor and outdoor environments further demonstrate the practical applicability of Route2Step. The project page is: https://sisyphus-hxy.github.io/Route2Step/.
Xiangyun Huang, Xiangchen Wang, Runfeng Lin +5
Aug 2, 2026cs.RO

FreqNav: Stage-Wise Frequency Routing for Object-Oriented Aerial Vision-Language Navigation

Object-oriented aerial vision-and-language navigation (VLN) requires searching for a described target and landing on it precisely, under long-horizon and closed-loop control. Guided by a target-descriptive instruction during navigation, perceptual priorities dynamically evolve: early-stage exploration prioritizes low-frequency spatial layout, and then shifts to high-frequency target details. Existing VLN methods model the varying perceptual requirements across navigation stages with identical visual tokens, leading to interference from irrelevant objects and background clutter. To this end, we therefore formulate long-horizon aerial navigation as a frequencypreference shift from spatial structure to local detail and propose FreqNav, a lightweight frequency-routing adaptive perception framework. Under a fixed computational budget, FreqNav dynamically reallocates visual tokens across frequency components according to the current navigation stage. A Frequency Token Router selects stage-relevant visual representations from dual-view observations, while a Phase-dependent Grounding Module anchors visual evidence through explicit supervision. A Diffusion Transformer then predicts smooth trajectories for continuous control. Experiments show that FreqNav outperforms strong baselines while achieving approximately 3x faster inference. Real-world deployment further demonstrates its effectiveness, efficiency, and practical potential for long-horizon aerial autonomy.
Yin Tang, Jiawei Ma, Jiahao Li +4
Aug 1, 2026cs.RO

SC2^{2}-WM: A Self-Correcting World Model with Closed-Loop Feedback for Vision-and-Language Navigation in Continuous Environments

Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires agents to make fine-grained navigation decisions under partial observability. However, most existing methods rely on open-loop execution, lacking mechanisms to detect and correct internal state drift during inference. We propose SC2^{2}-WM, a self-correcting world model framework that introduces internal feedback for closed-loop decision making in VLN-CE. Our method derives feedback from world-model foresight to perform state-level plan refinement before action execution. To handle challenging scenarios, we further introduce conditional world-aware adaptation, which enables model-level correction by selectively updating the world model at test time when feedback indicates model capacity insufficiency. Experiments on standard VLN-CE benchmarks demonstrate improved navigation robustness and generalization. Our code is available at https://github.com/sunrise-ikun/SC2_WM.
Xuan Yao, Yuze Zhu, Junyu Gao +2
Jul 31, 2026cs.RO

HAM-VLN: Harnessing Hierarchical Agentic Memory for Zero-Shot Vision-and-Language Navigation

Vision-and-language navigation (VLN) enables robots to follow instructions in previously unseen environments. Recently, a training-free paradigm has emerged: the robot queries a multimodal LLM to understand its observations and plan the next action. However, long-horizon navigation based on either image streams or dense map inevitably introduces a growing memory and reasoning bottleneck. We present HAM-VLN, a decision-coupled, agent-authored memory that equips the robot with a persistent, depth-grounded world graph. In the same model call used to select the next action, HAM-VLN also records semantic and reflective information---including room type, objects, navigation progress, and failure notes. Recent waypoints remain verbatim within a bounded window, while older history re-enters the context only through retrieval scored by relevance, recency, and salience, together with one-hop topological expansion. This design requires no additional LLM calls beyond the per-waypoint decision. Compared to previous methods, HAM-VLN not only improves various navigation metrics but also reduces the context length by more than 65%. Specifically, HAM-VLN achieves 61.0% Success Rate (SR) on VLN-CE R2R, 52.7% SR on VLN-CE RxR, and 79.7% SR on HM3D-v2 ObjectNav without any training.
An Liu, Bingxi Liu, Hongyu Ding +6