3D ViTs
ViT: Vision Transformer
Overview
3D Vision Transformers apply attention to volumetric images, point clouds, meshes, and multi-view images to learn spatial structure for tasks such as medical segmentation, object detection, and scene reconstruction. Common approaches include voxel or point-token encoders, query-based decoders, camera- or geometry-aware positional encodings, and fusion across views or modalities. They are evaluated on benchmarks including ScanNet, nuScenes, BraTS, and ShapeNet, with newer work also adapting pretrained geometry models to streaming video and long sequences. A central tension is how to preserve fine geometric detail and cross-view consistency while reducing the memory and computation required by attention, especially when transferring across sensors and domains.
Latest papers
145 papers14 papers in the last four weeks, down 7% on the four weeks before. 0.1% of all new papers.
TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens
StreamCacheVGGT: Streaming Visual Geometry Transformers with Robust Scoring and Hybrid Cache Compression
LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstruction
Efficient Multi-View 3D Object Detection by Dynamic Token Selection and Fine-Tuning
ToC3D for efficient multi-view ViT-based 3D object detection employs ego-motion-based relevant token selection. However, there are two key limitations: (1) The fixed layer-individual token selection ratios limit computational efficiency during both training and inference. (2) Full end-to-end retraining of the ViT backbone is required for the multi-view 3D object detection method. In this work, we propose an image token compensator combined with a token selection for ViT backbones to accelerate multi-view 3D object detection. Unlike ToC3D, our approach enables dynamic layer-wise token selection within the ViT backbone. Furthermore, we introduce a parameter-efficient fine-tuning strategy, which trains only the proposed modules, thereby reducing the number of fine-tuned parameters from more than million (M) to only M. Experiments on the large-scale NuScenes dataset across three multi-view 3D object detection approaches demonstrate that our proposed method decreases computational complexity (GFLOPs) by ... , inference latency (on an NVIDIA-GV100 GPU) by ... , while still improving mean average precision by ... absolute and NuScenes detection score by ... absolute compared to so-far SOTA ToC3D.