Action Chunks

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7 papers in the last 28 days · 0.1% of indexed attention

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Period ending 2026-09-21

2 new papers

A weekly snapshot of new work published in Action Chunks.

Period ending 2026-09-14

2 new papers

A weekly snapshot of new work published in Action Chunks.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Action Chunks.

36 papers

Latest in Action Chunks

Sep 16, 2026cs.RO

Decoupling Vision, Language, and Action for Efficient Multi-Task Robot Policies

Vision-Language-Action (VLA) policies commonly run Vision-Language Model (VLM) backbones with billions of parameters at every policy inference, which costs latency and energy. We revisit a decoupled alternative for multi-task manipulation: separate vision and language encoders whose representations condition a compact action head. We run a standardized comparison that varies the vision encoder, the language encoder, and the action head while holding the demonstrations, the training-step budget, the tasks, the evaluation protocol, and the measurement platform fixed, against seven VLA baselines. The resulting Decoupled Embodiment Model (DEM) combines a fine-tuned DINOv3 vision encoder, a frozen NeoBERT language encoder, and a MeanFlow head that generates an action chunk in one forward pass. On 18 RoboCasa tasks evaluated with held-out instruction paraphrases and randomized scenes, DEM reaches 55.6% mean success against 56.9% for GR00T N1.7 and 54.6% for π0.5π_{0.5}, and on three real-robot tasks it reaches 66.0% against 68.0% for GR00T N1.7. On the same workstation, DEM needs 6.1,ms per policy forward pass, a maximum throughput of 162.7 policy calls per second, and draws an estimated 2.07,J of GPU energy per call, eight to seventeen times the throughput and six to fifteen times less energy than these VLM-backbone policies. Within this trained-task regime, DEM sits on the observed success--latency--energy frontier and provides a strong, efficient baseline for language-conditioned robot skills.
Xiatao Sun, Chen Liang, Ziyao Zeng +5
Sep 14, 2026cs.RO

Uncertainty-Guided Sparse Refinement for Action Chunking Transformer Policies

Learning chunk-based visuomotor policies for long-horizon robot manipulation remains challenging. Recent action-chunking methods have shown promising performance by predicting temporally extended action sequences. However, their failures are often dominated by prediction errors at a small number of critical timesteps rather than uniformly poor predictions across the entire action chunk, making uniform refinement inefficient and insufficiently targeted. To address this bottleneck, we propose Uncertainty-Guided Refinement (UGR), a sparse refinement framework for chunk-based visuomotor policies. Specifically, UGR follows a coarse-to-refine design: it first predicts a full action chunk, estimates per-step temporal uncertainty from the coarse hidden states, and applies residual correction only to the most uncertain timesteps selected by a binary mask. The uncertainty branch is decoupled from the coarse action predictor, enabling clean attribution of the refinement gains to uncertainty-guided correction rather than additional predictor capacity. Extensive experiments on five dual-arm manipulation tasks from the RoboTwin benchmark show that UGR achieves the best success rate on four tasks, improves over the ACT baseline by up to 13% absolute, and outperforms both full-chunk and position-agnostic block refinement in ablation studies.
Chenyang Wang, Yuntian Wang, Xiaoxiong Yang +3
Sep 9, 2026cs.AI

Time-Frequency Geometric Cross-Attention for Chunked Vision-Language-Action Models

Modern vision-language-action (VLA) policies predict a whole chunk of actions: one to two seconds of coordinated motion emitted in a single forward pass. Yet an action chunk is essentially a short multivariate trajectory, but inside these models it is a sequence of generic per-timestep hidden tokens decoded by a linear head. This under-serves two motion structures. First, frequency: a chunk superimposes a smooth global trend and fine corrective motion across time scales, and a single token entangles them. Second, cross-phase geometry: motions of different phases (reach, contact, grasp adjustment, settling) unfold along very different, near-orthogonal directions in representation space, yet are tightly related for the task and arise across the time axis. Dot-product attention scores alignment by an inner product, so it favors aligned tokens and is least sensitive near orthogonality, leaving such relationships for the network to recover through a detour. We introduce Time-Frequency Geometric Cross-Attention (TFGCA), a drop-in module repairing both blind spots. TFGCA uses a per-dimension learnable stationary wavelet transform to decompose the action chunk into time-frequency tokens, and each time token retrieves information from them via a cross-attention that fuses the dot product (similarity) with the wedge-product magnitude (sensitive to near-orthogonality) through a learnable weight. A zero-initialized residual reproduces the base behavior at initialization, so it can be dropped onto a pretrained VLA and fine-tuned jointly. Relative to the same-source base, TFGCA improves in-distribution LIBERO by +1.5 on average, the OOD LIBERO-Plus by +6.3, the randomized average under RoboTwin domain randomization by +28.5, and the overall success rate on three real-robot AgiBot A2 tasks by +11.67 points, with larger gains out of distribution.
Shengye Dong, Haochen Niu, Hao Liu +3
Sep 8, 2026cs.RO

CASD: Chunk-Aligned Semantic Distillation for Multi-StageRobot Manipulation

An action chunk can span several stages of a manipulation task, yet a label for its first step describes only the current stage. We introduce Chunk-Aligned Semantic Distillation (CASD), which derives semantic targets for entire action chunks. An offline vision--language model segments demonstrations into described stages. Their occupancy within each action chunk determines a weighted semantic target, including transitions between stages. A CASD generator learns to predict this target from the current observation, robot state, and task instruction. We then freeze the generator and train a policy conditioned on its predictions. The semantic branch runs once per policy query, without online VLM calls or reasoning-trace decoding. Teacher matching on annotated LIBERO training episodes is above chance for both single-stage and boundary-crossing chunks. We evaluate three Fast-WAM variants and a DreamZero integration across four benchmarks, including distribution shifts on LIBERO-Plus. Compared with published references, IDM+CASD reaches 98.9% versus 98.0% average success on LIBERO, while Uncond falls below its reference. Joint+CASD reaches 93.0% versus 90.6% on RoboTwin 2.0, and DreamZero+CASD reaches a 47.9% four-category MolmoSpaces manipulation average versus 40.7%. Performance varies across backbone integrations.
Tinghe Ding, Jiahao Li, He Wang
Sep 2, 2026cs.LG

Act More, Decide Less: Skill-Guided Adaptive Action Chunking for Long-Horizon LLM Agents

Large language model (LLM) agents for long-horizon interactive tasks typically follow a ReAct-style protocol, issuing one primitive action per LLM round. While this enables frequent replanning, it is inefficient for long-horizon tasks where many rounds are spent on routine action sequences. A natural alternative is to let the agent emit variable-length action chunks. However, naively training such policies with standard reinforcement learning fails: the agent either collapses to single-action behavior or over-commits to excessively long sequences. Both failures share a common root cause: the inability to learn chunk boundaries. We propose SPACE, which addresses this challenge by distilling chunk-boundary supervision from trajectory-induced programmatic skills. We induce two-level programmatic skills from successful trajectories, where subskill boundaries serve as direct chunk-boundary supervision. This temporal structure is then distilled into a primitive-chunk policy via hybrid on-/off-policy optimization with chunk-aware credit assignment. Experiments on ALFWorld and ScienceWorld show that SPACE improves success rates by 7.0%-31.3% over the strongest baseline in each setting while reducing average LLM decision rounds by up to 78.9%.
Yanting Yang, Can Jin, Jinman Zhao +6
Aug 31, 2026cs.LG

Three Steps at a Time: Learning Representations from Action Sequences in Contrastive RL

While self-supervised approaches to reinforcement learning have achieved strong results by learning representations of states and actions, a key open question is the time scale over which actions should be modeled. Departing from the standard formulation relying on single-step actions, we extend contrastive reinforcement learning (CRL), a prototypical self-supervised method, to operate over action chunks, and find that this results in large, pervasive gains across established offline and online benchmarks: +31.7% and +93.1% across 18 and 11 environments respectively. While action-chunking-driven gains are generally explained through the ability to model non-Markovian, temporally extended policies, and to propagate unbiased multi-step returns, interestingly, we find that these arguments only partially apply to CRL. Our empirical studies suggest that, in the context of CRL, an action chunk carries more information about the goal than a single action, measurably improving the critic's representations, and rendering the algorithm significantly more effective.
Michal Korniak, Kamil Dybek, Benjamin Eysenbach +2
Aug 30, 2026cs.RO

SmoothRL: Online Reinforcement Learning During Asynchronous Execution

Deploying robot policies in the physical world requires satisfying two fundamental desiderata: reliability and smooth real-time execution. However, deploying state-of-the-art generalist models presents challenges on both fronts. Achieving the precision and robustness required for real-world deployment necessitates sample-efficient online reinforcement learning (RL) to adapt pretrained models. Meanwhile, the increasing scale of robot foundation models has led to higher inference latency. To satisfy real-time constraints under high latency, modern systems adopt asynchronous inference with action chunking, overlapping policy computation with chunk execution to hide latency and enable smooth control. Despite their complementary roles, integrating asynchronous execution with gradient-based online RL remains underexplored. We present SmoothRL, an online RL framework that fine-tunes a pretrained policy within an asynchronous inference loop. SmoothRL follows a value-gradient paradigm, directly updating policy parameters using gradients of the action-value function with respect to policy actions. To enable correct optimization under asynchronous execution, SmoothRL explicitly models the asynchronous inference process during training. Specifically, each generated action chunk is partitioned by frame index into three regions: a committed region, consisting of actions committed by the previous inference cycle; an execution region, containing newly generated actions executed by the robot; and a discarded region, containing actions superseded by the next inference cycle. Gradients are propagated only through the execution region, ensuring policy optimization aligns with the trajectory distribution induced by asynchronous execution. We evaluate SmoothRL on real-world robotic tasks requiring high precision, as well as highly dynamic tasks that necessitate asynchronous execution.
Guang Gao, Yuxuan Nong, Baifu Huang +1
Aug 7, 2026cs.RO

AutoIntervene: Calibrated Intervention for Action-Chunking Imitation Learning Policies

Action-chunking visuomotor policies learn from demonstrations and improve temporal consistency by predicting short action sequences rather than single-step commands. Yet perception errors and execution drift can move the robot outside the demonstration distribution, while the policy continues to produce smooth action chunks that are inconsistent with the observed state. We present AutoIntervene, an online framework that selectively transfers control between an action-chunking policy and an operator during deployment. AutoIntervene evaluates proposed chunks against a visual-action support memory built from successful task executions, combining visual similarity with consistency between proposed and reference actions. Phase-local support governs policy-to-operator transfer within the current task phase, whereas global support governs the return to policy control after operator recovery. We calibrate separate switching thresholds for the two directions from empirical quantiles of evaluation-level scores on held-out expert demonstrations, avoiding direct manual tuning of score cutoffs. Intervention segments retained from successful rollouts target learner-induced states and provide corrective supervision for subsequent policy updates. Experiments on real-world bimanual manipulation tasks show higher post-adaptation task success and lower operator-control time than manual intervention. Videos and additional results are available at https://aus.bot/research/autointervene/.
Jinhe Tang, Weiming Zhi
Aug 5, 2026cs.RO

Retrieve in Time, Correct in Frequency

Frozen vision-language-action (VLA) policies generate temporally extended action chunks, but long-horizon manipulation remains vulnerable to accumulated execution error and visual aliasing across task stages. Successful rollouts provide useful corrective evidence, yet current frame retrieval can return progress-misaligned actions,while direct replay or time-domain fusion can overwrite the reactive structure of the policy proposal. We introduce Retrieve in Time, Correct in Frequency (RTCF), a training-free test-time correction framework that improves frozen VLA performance with low model-side overhead.RTCF separates which experience to retrieve from which part of its action to transfer. Progressive Memory Alignment (PMA) causally aligns the growing visual execution history with complete successful trajectories through incrementally updated monotonic frontiers, jointly identifying a relevant memory and the current aligned memory position without stage labels. From the aligned action chunk,RTCF transfers a coefficient-wise-clipped low-frequency residual on motion channels. Higher-frequency components and gripper decisions remain inherited from the frozen policy. Across four LIBERO suites and 2,000 episodes per condition, RTCF raises aggregate success from 86.4% to 88.4% and improves LIBERO-Long from 61.6% to 68.6%.These gains require no parameter updates, repeated VLA inference, or additional GPU resources: correction can be performed on the client CPU after a single policy invocation, and the median latencies sum to only 10.99 ms per action chunk
Yuze Fan, Yue Cao, Pengjie Gao +7
Aug 3, 2026cs.RO

Why Does Action Chunking Improve Behavioral Cloning Performance in Robotic Control?

Action chunking---predicting and executing multiple actions instead of a single action---has proven to be a critical component for learning effective robotic control policies. However, our precise understanding of why action chunking improves performance has remained limited. In this work we seek to close this gap. Through rigorous experimental evaluations in both simulated and real-world settings, we show that existing hypotheses for the success of action chunking---temporal consistency, horizon reduction, and representation learning---fail to explain the success of action chunking. Instead, we find that action chunking benefits from greater non-Markovian expressivity and reduced compounding error compared to Markovian policies, but, in many settings of interest, these effects can be fully captured by delayed policies, which at each step predict a single action based on the observation kk steps in the past. We then show that there exists an additional benefit of action chunking that we refer to as implicit ensembling. In particular, by learning a diversity of temporal relationships (that is, atot,atot1,a_t | o_t, a_t | o_{t-1}, \ldots), action-chunked policies exhibit behavior matching that of a model ensemble, increasing their robustness and generalization ability over policies that only learn a single temporal relationship. Building on these insights, we show that in simulated and real-world robotic control settings, we can match the performance of action chunking without action chunking---by deploying an action chunking policy as an ensemble of policies with randomized delays. Furthermore, we propose a policy class that amplifies the benefits of action chunking by explicitly instantiating an ensemble, and which we show significantly improves over the performance of action chunking in many domains.
Filippo Lazzati, Kyle Stachowicz, William Chen +3
Aug 2, 2026cs.RO

Hermite Curves as Trajectory Priors for Vision-Language-Action Models

Despite recent progress in Vision-Language-Action (VLA) models for robotic manipulation, the action chunk remains a weakly structured interface. Existing work typically flatten each chunk into per-timestep controls, relying on implicit data learning that manifests as jagged motion and boundary discontinuities during physical execution. To address these limitations, we introduce Hermite trajectory priors, parameterizing the chunk trajectory as a piecewise cubic Hermite curve defined by endpoint positions and velocities to explicitly enforce smoothness and continuity. We instantiate this fixed operator across discrete autoregressive and continuous generative paradigms via three variants: (1) Hermite Tokens, which predict quantized boundary variables autoregressively; (2) Hermite Scaffold, which decomposes clean actions into a base scaffold and residuals; and (3) Hermite Regularization, which applies the prior strictly as an auxiliary training objective. Across simulation benchmarks and real-robot platforms, Hermite Regularization achieves superior performance among these three variants, improving π0.5 baseline success rates from 95.9% to 98.7% on LIBERO, 85.7% to 90.9% on LIBERO-plus, and 63.4% to 90.0% across four real-robot tasks without additional inference overhead. Trajectory analyses reveal that explicitly structuring trajectory priors serves most effectively as a learning inductive bias rather than a runtime constraint.
Qi Lv, Jianming Xing, Zhao Yang +5
Jul 31, 2026cs.RO

Action Chunk Scheduling for Batched Robot Policy Serving

Deploying robot foundation models at scale is the next step towards realizing the potential of general-purpose robots. However, Vision-Language-Action (VLA) and other foundation models are computationally demanding, and on-device compute is constrained by power and space. In this paper, we introduce the problem of serving a robot policy to multiple robots from a remote GPU and formulate it as a scheduling problem. We build Armory, a serving system validated on fleets of both simulated and real robots. Our experiments show that naive scheduling heuristics perform well when all robots are the same, but fall short when robots consume action chunks at different rates, uncovering a mismatch between conventional batching methods and the closed-loop requirements of robot policy execution. To address this, we propose a scheduling algorithm that accounts for this heterogeneity and improves overall system throughput by up to 18%18\% in real-world experiments. Additional details are available at https://gatech-rl2.github.io/actionchunkscheduling.
Rohan Bansal, David He, Nadun Ranawaka Arachchige +4
Jul 31, 2026cs.RO

TRACT: Temporally Routed Action Chunks with Chronological Phase Authority for Contact-Rich Manipulation

Action chunking shortens the effective decision horizon of robot imitation learning by predicting multiple future actions, while conventional phase conditioning describes the current control instant. When a predicted horizon crosses a procedural boundary, assigning the current phase to the entire chunk creates a structural temporal mismatch. We present TRACT, which factorizes phase-structured action chunking into an accepted current phase and a single CURRENT-to-NEXT boundary inside the future horizon. A task-local graph constrains chronological phase authority, and a cumulative boundary distribution monotonically routes future queries through phase-specific query and action paths. For contact execution, a causal response-deficit integrator compares policy intent with ACK-eligible subsequent motion, accumulates arm compensation when directional response is suppressed, and decays after confirmed recovery. Across six real-robot variants with ten trials each, full TRACT achieves 10/10 full-sequence success, 99.00 [88.75, 100.00]% median [min, max] wipe completion, zero observed phase ambiguity, and zero stalls. Under the current complete method package and evaluation setting, the routed representation obtains better observed task results than the flat package (6/10 vs. 3/10 success; 77.08% vs. 8.03% median wipe completion). Chronological authority reduces observed phase ambiguity from 8/10 to 0/10, and response integration reduces stalls from 4/10 to 0/10. The package comparison does not isolate routing from other generator-package differences.
Jiahao Liu, Kento Kawaharazuka, Tasuku Makabe +1
Jul 29, 2026cs.RO

CheckVLA: Execution-Time Verification with Action-Conditioned World Model for Long-Horizon Mobile Manipulation

Vision-language-action (VLA) policies commonly execute long-horizon mobile manipulation through open-loop action chunks, issuing multiple actions without receiving new high-level visual input. A committed chunk therefore implies how observations should evolve, but accidental deviations can violate this expectation while the remaining actions continue to propagate the error: commit-time policy confidence cannot react to a deviation that occurs after dispatch, and observation-only anomaly scores lack an action-conditioned reference for separating expected effects from unexplained changes. We propose CheckVLA, which verifies execution with a separately trained, frozen action-conditioned world model. A conformally calibrated risk threshold bounds the episode-level probability of an unnecessary first intervention and determines when to intervene, its exceedance controls how strongly the rewritten suffix retains the superseded chunk, latency-aware hard prefixing restricts replacement to actions that remain deployable, and an event-driven keyframe bank preserves evidence of prior progress across repairs. On RoboCasa365, under a common training recipe and a matched invocation budget, CheckVLA attains a 36.1% average success rate against 27.6% for periodic replanning (+8.5 points). At a matched 5% episode-level false-alarm target, action conditioning raises timely recall to 77.9%, against 48.6% for an observation-only control and 37.9% for an action-shuffled control. These simulation results support action-conditioned verification as a way to restore feedback during chunked execution while keeping the repair consistent with inference latency.
Yushan Liu, Peibo Sun, Xintao Chao +8
Jul 29, 2026cs.RO

RLMM-Flow: A Flow-based Mobile Manipulation Framework with Latent-Space Reinforcement Learning

Mobile manipulation requires generating whole-body action chunks that jointly satisfy goal reaching, collision avoidance, base kinematic constraints, manipulator joint limits, and trajectory smoothness. Flow-based generative policies provide an efficient paradigm for learning multimodal and temporally consistent motion priors from expert demonstrations, but imitation-only training cannot improve policy quality beyond the demonstration distribution. We propose RLMM-Flow, a flow-based mobile manipulation framework that combines expert flow-policy pretraining with latent-space reinforcement learning post-training. The framework first learns a flow policy that captures a multimodal whole-body motion prior from expert demonstrations. The pretrained flow policy is then frozen, while a latent steering network steers its initial noise toward higher-value action chunks. To stabilize high-dimensional latent optimization, we warm up an action-space critic before jointly training the latent critic and latent actor, and introduce coarse-to-fine latent steering that progressively expands control from a horizon-shared latent representation to a full-dimensional residual representation. Experiments on mobile manipulation motion-planning benchmarks show that RLMM-Flow substantially improves task success, collision avoidance, and trajectory quality over imitation-only flow policies and existing reinforcement learning post-training baselines, while preserving fast flow-based inference.
Shuhang Wang, Ziming Li, Hui Cheng
Jul 23, 2026cs.LG

Offline RL with Hierarchical Action Chunking

Offline goal-conditioned reinforcement learning (RL) holds the promise of learning general-purpose policies from static datasets. However, scaling these methods to long-horizon tasks remains a challenge due to the curse of horizon, where value estimation errors can compound through long chains of bootstrapped Bellman backups. Existing hierarchical approaches mitigate this by decomposing tasks into subgoals, yet they often rely on low-level controllers that suffer from myopic execution and biased value estimates. In this work, we propose Hierarchical Implicit Q-Chunking (HiQC), an offline goal-conditioned RL algorithm that combines high-level latent planning with low-level action chunking. By conditioning the low-level critic on temporally extended action sequences, HiQC enables unbiased k-step value backups, compressing the horizon at both the planning and execution levels. We theoretically demonstrate that this dual decomposition results in a tighter bound on value error under a bounded per-backup error model compared to standard hierarchy or flat chunking alone. Empirically, HiQC achieves the highest aggregate performance among the compared methods on the OGBench suite, with its largest gains on long-horizon navigation tasks such as humanoid-giant.
Ahad Jawaid
Jul 10, 2026cs.RO

PAC-ACT: Post-training Actor-Critic for Action Chunking Transformers

Precision industrial contact manipulation requires reliable robot policies under pose perturbations and contact-force constraints. Vision-language-action models offer broad generalization but often introduce high inference latency and GPU-memory cost, while vision-action chunking policies are more suitable for real-time industrial control. However, these policies are usually trained by behavior cloning and suffer from distribution shift in contact-rich tasks. This paper proposes PAC-ACT, a reinforcement-learning post-training framework for pretrained Action Chunking Transformer policies. PAC-ACT reformulates policy optimization at the chunk level, constructs an ACT-transferred actor-critic architecture, and introduces a hybrid behavior-prior constraint to preserve the pretrained action distribution during online fine-tuning. Experiments on industrial precision-contact benchmarks show that PAC-ACT improves task success, contact stability, and force safety while retaining low latency and low GPU-memory usage. On the Contour task, PAC-ACT significantly reduces peak contact force and decreases the proportion of force readings above 60 N by 46 times. Sparse-reward ablations further show that the proposed behavior-prior constraint enables effective exploration under randomized initial poses.
Yujie Pang, Zudong Li
Jul 6, 2026cs.RO

Spatial Attention: Adapting Execution Horizons for Diffusion Policies via Observation Sensitivity

Sampling action chunks via generative models has become a widely adopted methodology for robotic learning from demonstration. However, existing methods often struggle to balance responsiveness and computational cost because they execute each action chunk for a fixed execution horizon. In this paper, we adaptively adjust the execution horizon of sampled action chunks, balancing responsiveness and computational efficiency. We introduce Spatial Attention -- defined as the expected squared norm of the gradient of the action log-likelihood with respect to the observation -- which indicates the sensitivity of the policy's action distribution to variations in the observation. We show that, under a fixed budget of chunk samplings, the execution horizon that minimizes the cumulative likelihood drop induced by disturbances decreases as Spatial Attention increases. By forecasting future Spatial Attention values alongside the action chunk, our framework dynamically assigns shorter execution horizons to phases with high Spatial Attention, and longer horizons to phases with low Spatial Attention. Experiments on standard and perturbed tasks, in both simulation and on a real robot, show that our method significantly improves success rates over fixed-horizon baselines while maintaining the average execution horizon.
Che-Sang Park, Junsu Ha, Jianlong Fu +1
Jul 6, 2026cs.RO

SEAM: Smooth Execution of Action-Chunked Motion for Vision-Language-Action Policies

Vision-Language-Action (VLA) policies that execute fixed-length action chunks can exhibit multimodal bifurcation: a cross-chunk inconsistency in which adjacent chunks generated from independent Gaussian latents can converge to incompatible trajectory modes, producing abrupt discontinuities at chunk boundaries. Existing remedies either require backpropagation through the policy at each denoising step, rely on rejection sampling, or require retraining, each trading computational cost or task reliability for smoother transitions. We propose SEAM (Smooth Execution of Action-Chunked Motion), a training-free inference-time method for flow matching VLAs. SEAM exploits a simple synchronous-execution insight: after the robot consumes the executed prefix, the previous chunk's unexecuted tail is already available as an analytic consistency reference. Its core mechanism, Velocity-guided Loss Steering (VLS), derives a time-dependent target from this tail and applies a closed-form correction after each Euler step without backpropagating through the policy network. On LIBERO-10 with pi_0.5, SEAM reduces boundary jerk by 28%, reduces chunk transition discontinuity by 27%, preserves baseline-level task success, and keeps denoising-loop cost near the unguided baseline.
Dijia Zhan, Xuemiao Xu, Jinyi Li +1
Jul 5, 2026cs.RO

HALO-WA: Hybrid-Attention Latent-Guided Online Reinforcement Learning for World-Action Models

World-action (WA) models can generate long-horizon action chunks for general-purpose robotic manipulation, but they remain vulnerable to calibration, perception, and contact-dynamics errors in real-world precision tasks, often failing in the final few millimeters of alignment or insertion. We propose HALO-WA, a hybrid-attention latent-guided online reinforcement learning (RL) framework for WA models, which leverages latent features and action priors from the WA generation process through a lightweight actor-critic adapter to enable fast online adaptation to real deployment errors. HALO-WA introduces a hybrid-attention structure that preserves the temporal consistency of action chunks while reading task-relevant information from WA latents conditioned on visual context and end-stage correction requirements, thereby producing refined action chunks. We validate HALO-WA on four real-world precision manipulation tasks, where it improves the average success rate from 26.4% for WA-base to 87.1%, outperforming the strongest baseline by 19.2 percentage points while requiring only 45--75 minutes of online training per task. To facilitate reproducibility, we further conduct supplementary simulation experiments in RoboTwin and release the code at https://github.com/YeanRoot/HALO-WA.
Angen Ye, Weijie Ke, Xiaofeng Wang +7
Jun 18, 2026cs.RO

Start Right, Arrive Right: Asynchronous Execution via Initial Noise Selection

Action chunking enables robot policies to produce temporally coherent behavior, but generating multi-step action sequences with flow-based policies incurs latency that is incompatible with real-time control. Under asynchronous execution, the robot continues executing the current chunk while the next one is generated, causing even minor delays to create inconsistencies at chunk boundaries. Existing methods address this problem by steering generation toward the already executed action prefix. We instead show that prefix consistency can be achieved by selecting an appropriate initial noise before generation begins, allowing the unmodified flow ODE to produce a coherent next chunk. This reframes asynchronous inference as a noise selection problem rather than a trajectory steering problem. We introduce \textbf{PAINT}, a training-free method that finds this noise via backward Euler inversion and constructs the final chunk through a repainting rule. In summary, \texttt{PAINT} requires no gradients, retraining, or policy modification; yet it improves execution consistency and task performance across \textit{12 simulated benchmarks} and \textit{6 real-world manipulation tasks} spanning single-arm, bimanual, and humanoid embodiments. Website: ~\href{https://paint-action-chunking.github.io}{\texttt{https://paint-action-chunking.github.io}}.
Trong-Bao Ho, Quang-Tan Nguyen, Thien-Loc Ha +7
Jun 17, 2026cs.RO

DREAM-Chunk: Reactive Action Chunking with Latent World Model

Action chunking has become a common interface for vision-language-action (VLA) models, enabling low-frequency policy inference to drive high-frequency robot execution. However, once an action chunk is committed, its open-loop execution can be brittle under stochastic dynamics, hardware execution errors, and partial observability. We propose DREAM-Chunk, a test-time scaling method that augments chunking-based policies with a lightweight latent world model, without requiring additional policy fine-tuning. At test time, DREAM-Chunk samples multiple candidate action chunks, rolls out their predicted latent futures, and selects actions from the chunk whose predicted state best matches the observed rollout. In this way, DREAM-Chunk uses additional test-time computation to cover multiple plausible stochastic futures and improve reactivity during long-horizon chunk execution. On the Kinetix benchmark, DREAM-Chunk improves robustness under increasing action noise and benefits from larger candidate sample sizes, especially when demonstrations contain corrective behaviors. We further validate DREAM-Chunk on four manipulation tasks across two robot platforms and two VLA policies under various sources of stochasticity. Across simulation and hardware experiments, DREAM-Chunk improves the robustness of action-chunking policies in stochastic dynamics.
Wenxi Chen, Kaidi Zhang, Chi Lin +6
Jun 7, 2026cs.RO

ActProbe: Action-Space Probe for Early Failure Detection of Generative Robot Policies

Generative robot policies fail unpredictably at deployment: they hesitate at critical moments, drift off-task, or commit to unrecoverable actions. Existing online failure detectors either require white-box access to policy internals or add runtime overhead through resampling and observation-side signals. Our empirical analysis shows that emitted action chunks themselves already carry strong predictive signal for impending failures in generative robot policies. Motivated by this observation, we introduce ActProbe, a lightweight, pure action-space detector that uses two compact signals available from a single forward pass: Temporal Consistency Error (TCE) between consecutive action chunks and Action Chunk Magnitude (ACM) of the current chunk. ActProbe maps these signals to per-step failure probabilities with a task-conditioned LSTM-MLP architecture. Across a diverse suite of generative robot policies and benchmarks, ActProbe raises alerts before failures become visually recognizable, improving the accuracy (F1)-timeliness Pareto frontier of failure detection by an average hypervolume gain of +12.7% over both internal- and external-feature baselines, with a +9.0% early-detection ROC-AUC lead on unseen tasks. ActProbe further transfers to deployment, predicting failures on unseen real-robot pick tasks and accelerating RL fine-tuning (PPO) with 2.9x fewer environment interactions.
Bingjia Huang, Xiangyu Li, Xiang Wang +7
Jun 2, 2026cs.RO

Denoising Tells When to Replan: Denoising-Variance Adaptive Chunking for Flow-Based Robot Policies

Action chunking has become a common inference strategy for flow-based robot policies, improving action coherence by modeling multi-step temporal dependencies in demonstrations. However, the execution horizon is still typically set as an empirical fixed value, overlooking that predictable free-space motions and precision-critical interaction phases often require different replanning frequencies. In this work, we first show that the denoising process of flow-based policies contains an intrinsic signal of task phases: clean-action estimates remain stable during predictable motion phases, but fluctuate more strongly around contact-rich or precision-sensitive operations. Motivated by this observation, we propose DVAC (Denoising-Variance Adaptive Chunking), a test-time method that adaptively determines how many actions to execute from each predicted chunk. DVAC measures the variance of clean-action estimates over the final denoising steps, executes the stable low-variance prefix, and replans before high-variance future actions are committed. To transfer across tasks and rollouts, DVAC further calibrates the threshold with a rolling estimate of the local variance scale. Experiments on LIBERO, RoboTwin, CALVIN, and real-world manipulation show that DVAC improves task success while reducing replanning frequency. With a π0.5π_{0.5}-based policy, DVAC improves LIBERO success from 94.75% to 98.00% and reduces replanning by 43.0%, while also yielding aggregate gains on RoboTwin and CALVIN and improving real-world execution efficiency.
Xiangdong Feng, Yuxuan Cheng, Chen Shi +5
Jun 1, 2026cs.RO

WALL-WM: Carving World Action Modeling at the Event Joints

WALL-WM is a World Action Model that shifts video-action learning from chunk-centric optimization to event-grounded Vision-Language-Action pretraining, using semantically coherent action events as the atomic unit of learning. Existing WAMs commonly initialize from multimodal or video foundation models and then optimize fixed-length action chunks conditioned directly on the current observation and instruction. Although convenient, this chunk-centric formulation creates a fundamental granularity mismatch. Language describes semantic goals and events, vision evolves through continuous scene dynamics, and actions operate at control-level timescales; forcing all three into the same fixed-length prediction window turns VLA training into short-horizon correlation fitting. WALL-WM addresses this mismatch by organizing both supervision and data around semantic events. Specifically, it pairs event-grounded VLA pretraining with a data ecosystem built from event-level captions and cluster-balanced sampling, enabling scalable learning over diverse behaviors, scenes, and task structures. From the same event-pretrained backbone, WALL-WM supports two complementary inference modes. The event mode consumes next-event descriptions and enables variable-length execution chunks, while the unified mode uses a VLM with Staircase Decoding to condition conventional fixed-length chunk inference while preserving a gradient-continuous VLA path. Together with Muon-optimizer-based large-scale pretraining infrastructure, WALL-WM provides a practical scale-up recipe for general-purpose WAMs. Experiments show that WALL-WM generalizes broadly across language, scenes, and tasks, achieving state-of-the-art performance in large-scale real-world generalization evaluation.
Shalfun Li, Victor Yao, Charles Yang +28
May 31, 2026cs.RO

Threading Optimization for Vision-Language-Action Model Inference in Low-Cost Smart Agricultural Manipulation

Vision-Language Action (VLA) models continue to face challenges such as slow inference speed and difficulty performing fine-grained motion adjustments, limiting their widespread adoption in industry. While the Real-Time Action Chunking (RTAC) algorithm has been proposed to address these bottlenecks, bridging the gap between the algorithm provided in pseudocode to a stable, real-world deployment on a low-cost robotic arm remains a challenge. In this work, we present a complete system-level implementation of RTAC tailored for a low-cost robotic manipulation system. We advance beyond the original high-level pseudocode by optimizing the threading implementation for the policy inference and control pipeline, reducing end-to-end latency and improving responsiveness without modifying the underlying policy. We evaluate this system on tasks involving the manipulation of agricultural produce, specifically garlic bulbs and walnuts. Experimental results demonstrate that our custom threading implementation significantly improves control stability and speed compared to the base implementation of RTAC.
Keith Truongcao, Christopher Nhu, Zijian An +3
May 30, 2026cs.RO

PACE: Phase-Aware Chunk Execution for Robot Policies with Action Chunking

Recent vision-language-action and diffusion-based robot policies often use action chunking, where each policy query predicts a sequence of future actions and the robot executes an open-loop prefix before re-querying. While this interface improves local motion continuity, deployment still requires choosing the execution horizon: how much of each predicted chunk should be executed before acquiring a new observation. However, our experiments show that success is strongly task-dependent and non-monotonic with respect to the execution horizon, making a single constant horizon an unreliable deployment rule. We propose PACE (Phase-Aware Chunk Execution), a training-free test-time execution method that selects the execution horizon online from the predicted chunk itself. PACE exploits the phase-dependent kinematic structure of manipulation trajectories by identifying low-speed transition points in the predicted speed profile and using them as candidate replanning boundaries. Because PACE uses only the predicted action chunk, it is plug-and-play and requires no retraining or access to policy internals. We validate PACE through large-scale evaluations in both simulation and real-robot settings. On 50 RoboTwin2.0 tasks, PACE raises the average success rate from 57.8% to 64.2%. In real-robot experiments on bimanual ALOHA and single-arm Franka platforms, PACE improves the average task score from 60.7 to 77.7 and the average success rate from 50.7% to 70.4%. Ablations and rollout-level analyses show that PACE adapts execution horizons across manipulation phases, shortening near transitions while preserving longer execution during coherent motion.
Junnan Nie, Jiayi Li, Jiachen Zhang +4
May 25, 2026cs.RO

Action-Prior Denoising for Smooth Real-Time Chunking

Real-time chunking (RTC) lets chunked action policies operate under inference delay by conditioning a newly generated action chunk on actions already committed by the previous chunk. Training-time RTC simulates this delay during learning and avoids expensive guidance at deployment, but its binary prefix mask treats all non-prefix tokens as fully unconstrained. This under-models asynchronous execution: early overlap actions are fixed, while later overlap actions remain editable but should still stay close to the previous plan. We propose Soft RTC, a training-time RTC generalization based on action-prior denoising. Soft RTC constructs corrupted overlap tokens from partially denoised states instead of pure noise and injects the aligned previous chunk as the same prior during inference through a lightweight token-wise blending rule. On the 12 released large Kinetix levels, a short soft window nearly matches hard training-time RTC in overall solve rate (0.809 vs. 0.815), while a medium window reduces high-delay action delta and jerk by 9.1% and 9.6% relative to hard RTC. Both variants keep near-naive runtime, unlike inference-time RTC baselines. A small preliminary real-robot sorting study provides additional evidence that training-time RTC can improve completion and that Soft RTC gives the lowest commanded-action finite-difference metrics among the tested policies.
Dongyang Liu, Zhaowen Zheng, Yu Sun +3
May 24, 2026cs.RO

Learning High-Frequency Continuous Action Chunks in Latent Space

Modern robotic policies increasingly rely on action chunking to execute complex tasks in the physical world. While action chunking improves temporal consistency at moderate action frequencies, it becomes insufficient when the action frequency is further increased (e.g., to 60~Hz). At such high frequencies, policies often fail to generate actions that are both temporally smooth and spatially consistent. We address this challenge by shifting high-frequency action learning from the action space to a latent space with variational autoencoder (VAE). This formulation significantly improves both temporal and spatial consistency of high-frequency control. To enable smooth real-time execution, we further introduce Reuse-then-Refine, a chunk-level refine strategy that improves continuity between adjacent action chunks under asynchronous inference. As a result, robots controlled by our policy can execute complex contact-rich tasks continuously, with less pauses and jerky motions. Experiments on three real-world contact-rich robotic tasks show that our approach consistently completes tasks with smooth motions. Our code and data are available at https://github.com/tars-robotics/RTR.
Kunyun Wang, Yuhang Zheng, Yupeng Zheng +2
May 23, 2026cs.RO

Smoother Action Chunking Flow Policy via Prior-Corrected Orthogonal Trust-Region Guidance

Flow-matching robot policies commonly use action-chunking inference for efficient closed-loop control, but chunk boundaries can introduce discontinuous action transitions. Existing RTC guidance improves continuity by injecting correction signals during denoising, yet its weight schedule is weak at intermediate timesteps and its unconstrained correction direction may introduce transverse perturbations. We propose POTR, a prior-corrected orthogonal trust-region guidance method. First, we incorporate a data-prior scale σdσ_d into the RTC guidance weight, yielding stronger intermediate-time correction. Second, we decompose the guidance vector into components parallel and perpendicular to the denoising velocity, and constrain the perpendicular component within a trust region. On LIBERO with π0.5π_{0.5}, POTR improves success rate and consistently reduces chunk-boundary discontinuity, acceleration, and jerk compared with RTC. Ablations show that the prior-corrected weight provides the main correction gain, while the orthogonal trust region further improves stability.
Kai Fang, Hailong Pei, Xuemin Chi
May 19, 2026cs.RO

Implicit Action Chunking for Smooth Continuous Control

Reinforcement learning often produces high-frequency oscillatory control signals that undermine the safety and stability required for physical deployment. Explicit action chunking addresses this by predicting fixed-horizon trajectories but scales the policy output dimension proportionally with the horizon length, leading to optimization difficulties and incompatibility with standard step-wise interaction. To overcome these challenges, this paper proposes Dual-Window Smoothing (DWS), an implicit action chunking framework for smooth continuous control. Unlike explicit methods, DWS enforces temporal coherence without expanding the action space. It uses a dual-window design: an execution window that ensures physical smoothness through deterministic modulation, and a value window that aligns temporal-difference targets over the horizon to correct critic bias caused by open-loop execution. DWS also includes a lightweight actor-side temporal regularizer based on first-order action differences to promote global continuity. This design effectively bridges the gap between temporal abstraction and reactive step-wise control. Experiments on benchmarks including the DeepMind Control Suite and industrial energy management tasks show that DWS outperforms state-of-the-art (SOTA) baselines. In complex vision-based autonomous driving tasks, DWS achieves smoother control, safer behavior with reduced jitter, and attains a 100% success rate.
Bosun Liang, Shuo Pei, Zirui Chen +5
May 11, 2026cs.LG

Adaptive Action Chunking via Multi-Chunk Q Value Estimation

Action chunking emerged as a pivotal technique in imitation learning, enabling policies to predict cohesive action sequences rather than single actions. Recently, this approach has expanded to reinforcement learning (RL), enhancing behavioral consistency and reducing bootstrapping errors in value function estimation. However, existing methods rely on a fixed chunk length, creating a performance bottleneck as the optimal length varies across states and tasks. In this paper, we propose Adaptive Action CHunking (ACH), a novel offline-to-online RL algorithm that dynamically modulates chunk length during both training and inference. To find the optimal chunk length for a dynamically varying current state, we simultaneously estimate action-values for all candidate chunk lengths in a single forward pass, using a Transformer-based architecture. Our mechanism allows the agent to select the most effective chunk length adaptively based on the current state. Evaluated on 34 challenging tasks, ACH consistently outperforms fixed-length baselines, demonstrating superior generalization and learning efficiency in complex environments.
Yongjae Shin, Jongseong Chae, Seongmin Kim +2
May 10, 2026cs.LG

ACSAC: Adaptive Chunk Size Actor-Critic with Causal Transformer Q-Network

Long-horizon, sparse-reward tasks pose a fundamental challenge for reinforcement learning, since single-step TD learning suffers from bootstrapping error accumulation across successive Bellman updates. Actor-critic methods with action chunking address this by operating over temporally extended actions, which reduce the effective horizon, enable fast value backups, and support temporally consistent exploration. However, existing methods rely on a fixed chunk size and therefore cannot adaptively balance reactivity against temporal consistency. A large fixed chunk size reduces responsiveness to new observations, while a small one produces incoherent motions, forcing task-specific tuning of the chunk size. To address this limitation, we propose Adaptive Chunk Size Actor-Critic (ACSAC). ACSAC leverages a causal Transformer critic to evaluate expected returns for action chunks of different sizes. At each chunk boundary, it adaptively selects the chunk size that maximizes the expected return, supporting flexible, state-dependent chunk sizes without task-specific tuning. We prove that the ACSAC Bellman operator is a contraction whose unique fixed point is the action-value function of the adaptive policy. Experiments on OGBench demonstrate that ACSAC achieves state-of-the-art performance on long-horizon, sparse-reward manipulation tasks across both offline RL and offline-to-online RL settings.
Qian Chen, Junqiao Zhao, Hongtu Zhou +4
May 7, 2026cs.LG

Adaptive Q-Chunking for Offline-to-Online Reinforcement Learning

Offline-to-online reinforcement learning with action chunking eliminates multi-step off-policy bias and enables temporally coherent exploration, but all existing methods use a fixed chunk size across every state. This is suboptimal: near contact events the agent needs short chunks for reactive control, while during free-space motion long chunks provide better credit assignment. The natural solution is to train critics for several chunk sizes and select the best one at each state, but naive comparison of learned critic values systematically collapses to the shortest chunk due to discount-scale mismatch, and degrades to noise in low-value states. We propose Adaptive Q-Chunking (AQC), which resolves both failures by comparing the advantage of each chunk size relative to a per-horizon baseline, normalized by the discount factor. This criterion converts biased wrong answers into unbiased near-random choices when no genuine signal exists, and becomes discriminative when a particular scale enables better planning. We prove theoretical bounds on the advantage selector's noise immunity and on the value dominance of adaptive chunking over any fixed chunk size. We demonstrate that AQC achieves state-of-the-art offline and online success rates on OGBench and Robomimic, and can be applied to enhance the performance of large-scale VLA models that predict action sequences, significantly boosting performance on RoboCasa-GR1 tasks.
Nandiraju Gireesh, Yuanliang Ju, He Wang
Apr 27, 2026cs.RO

DiscreteRTC: Discrete Diffusion Policies are Natural Asynchronous Executors

Unlike chatbots, physical AI must act while the world keeps evolving. Therefore, the inter-chunk pause of synchronous executors are fatal for dynamic tasks regardless of how fast the inference is. Asynchronous execution -- thinking while acting -- is therefore a structural requirement, and real-time chunking (RTC) makes it viable by recasting chunk transitions as inpainting: freezing committed actions and consistently generating the remainder. However, RTC with flow-matching policy is structurally suboptimal: its inpainting comes from inference-time corrections rather than the base policy, yielding little pre-training benefit, specific fine-tuning, heuristic guidance, and extra computation that inflates the latency. In this work, we observe that discrete diffusion policies, which generate actions by iteratively unmasking, are natural asynchronous executors that resolve all limitations at once: they are fine-tuning free since inpainting is their native operation, while early stopping further provides adaptive guidance and reduces inference cost. We propose DiscreteRTC, which replaces external corrections with native unmasking, and show on dynamic simulated benchmarks and real-world dynamic manipulation tasks that it achieves higher success rates than continuous RTC and other baselines. In summary, DiscreteRTC is simpler to implement with 0 lines of additional code to enable async inpainting, faster at inference with only ~0.7 computation compared with generating actions from scratch, and better at execution with 65% higher success rate in real-world hockey defend task compared with flow-matching RTC, and 30% higher compared with training-time flow-matching RTC. More visualizations are on https://outsider86.github.io/DiscreteRTCSite/.
Pengcheng Wang, Kaiwen Hong, Chensheng Peng +4
Dec 1, 2025cs.RO

Transport Discrepancy as a Reliability Signal for Vision-Language-Action Models

Vision-language-action (VLA) models that generate continuous action chunks via flow matching lack an internal signal for judging whether a given prediction is reliable. Distribution shift and long-horizon rollouts can push backbone representations away from the region the action head decodes reliably, yet the policy has no mechanism to detect or react to this drift. We observe that the cost of transporting observation features to the action representation in a shared feature space rises precisely when such drift occurs, providing a per-step reliability estimate without extra supervision. Building on this observation, we propose DiG (Discrepancy Gate), a lightweight plug-in module for flow-matching VLA policies. DiG computes a sliced Wasserstein transport cost between backbone features and the action expert's own input projection, maps it through an exponential gate, and uses the gate to modulate both a residual feature refinement and the training loss. At inference time, the gate enables DiG-Refinefine, an iterative refinement process that corrects action chunks before execution. Experiments on both simulation and real-world scenarios show that DiG consistently improves success rates, with the largest gains under distribution shift and on long-horizon tasks.
Wanpeng Zhang, Ye Wang, Hao Luo +6