AI Agent Benchmarks
Overview
AI agent benchmarks test systems that act over multiple steps, use tools, and respond to changing information, rather than only answer isolated questions. Researchers build executable environments for settings such as web search, coding, graphical interfaces, games, scientific workflows, and multi-agent coordination, then score outcomes with programmatic checks, expert rubrics, or simulated users. Increasingly, evaluations also inspect trajectories, evidence use, efficiency, safety, and recovery from errors. Agents can perform well on narrow tasks yet remain unreliable on long-horizon work, and results often depend strongly on the model, harness, environment, and grading method.
Latest papers
1,503 papers271 papers in the last four weeks, up 91% on the four weeks before. 1.6% of all new papers.
RetailBench: Evaluating Long-Horizon Autonomous Decision-Making and Strategy Stability of LLM Agents in Realistic Retail Environments
VisBrowse-Bench: Benchmarking Visual-Native Search for Multimodal Browsing Agents
SWE-QA-Pro: A Representative Benchmark and Scalable Training Recipe for Repository-Level Code Understanding
FormulaCode: Evaluating Agentic Optimization on Large Codebases
AsgardBench -- Evaluating Visually Grounded Interactive Planning Under Minimal Feedback
CUBE: A Standard for Unifying Agent Benchmarks
The PokeAgent Challenge: Competitive and Long-Context Learning at Scale
Benchmarking Real-Time Question Answering via Executable Code Workflows
Talk, Evaluate, Diagnose: User-aware Agent Evaluation with Automated Error Analysis
Gym-V: A Unified Vision Environment System for Agentic Vision Research
CCTU: A Benchmark for Tool Use under Complex Constraints
GUI-CEval: A Hierarchical and Comprehensive Chinese Benchmark for Mobile GUI Agents
VTC-Bench: Evaluating Agentic Multimodal Models via Compositional Visual Tool Chaining
TelcoAgent-Bench: A Multilingual Benchmark for Telecom AI Agents
Shopping Companion: Benchmarking and Training LLM Agents for Long-Horizon Preference-Grounded E-Commerce Tasks
OpenHospital: A Thing-in-itself Arena for Evolving and Benchmarking LLM-based Collective Intelligence
LongVidSearch: An Agentic Benchmark for Multi-hop Evidence Retrieval Planning in Long Videos
-Voice: Benchmarking Full-Duplex Voice Agents on Real-World Domains
EnterpriseOps-Gym: Environments and Evaluations for Stateful Agentic Planning and Tool Use in Enterprise Settings
Generating Expressive and Customizable Evals for Timeseries Data Analysis Agents with AgentFuel
Strategic Navigation or Stochastic Search? How Agents and Humans Reason Over Document Collections
SimulCost: A Cost-Aware Benchmark and Toolkit for Automating Physics Simulations with LLMs
MedMASLab: A Unified Orchestration Framework for Benchmarking Multimodal Medical Multi-Agent Systems
MA-EgoQA: Question Answering over Egocentric Videos from Multiple Embodied Agents
MiniAppBench: Evaluating the Shift from Text to Interactive HTML Responses in LLM-Powered Assistants
MM-tau-p: Persona-Adaptive Prompting for Robust Multi-Modal Agent Evaluation in Dual-Control Settings
LLMs for Text-Based Exploration and Navigation Under Partial Observability
UP/RIGHT/DOWN/LEFT. Nine contemporary LLMs ranging from open/proprietary, dense / Mixture of Experts and instruction- vs. reasoning-tuned are evaluated on two tasks across three layouts of increasing difficulty: Exploration (maximising revealed cells) and Navigation (reach the goal on the shortest path). The experimental results are evaluated on quantitative metrics including success rate, efficiency such as normalised coverage and path length vs. oracle as well as qualitative analysis. Reasoning-tuned models reliably complete navigation across all layouts, yet remain less efficient than oracle paths. Few-shot demonstrations in the prompt chiefly help these Reasoning-tuned models by reducing invalid moves and shortening paths, while classic dense instruction models remain inconsistent. We observe characteristic action priors (UP/RIGHT) that can induce looping under partial observability. Overall, training regimen and test-time deliberation predict control ability better than raw parameter count. These findings suggest lightweight hybridisation with classical online planners as a practical route to deployable partial map systems.