AI Coding Agents

Momentum

28 papers in the last four weeks, up 115% on the four weeks before. 0.3% of all new papers.

Jul 13Week of Sep 28

Latest papers 212

May 31, 2026cs.AI

"Skill Issues'': Data-Centric Optimization of Lakehouse Agents

Coding agents are becoming users of data infrastructure, but their success depends not only on model quality: it also depends on the skills and environment files that teach agents how to use a system. We study how to optimize these artifacts for agents operating on a branching lakehouse, Bauplan. In our setting, headless APIs and Git-like data primitives expose data workflows through code, branches, commits, and merges. Our central observation is that a branching lakehouse turns data-agent evaluation from an output-matching problem into a state-verification problem: agent-generated pipeline code induces concrete, inspectable lakehouse changes. We present a data-centric optimization pipeline that generates task-verifier pairs, executes candidate skills in isolated sandboxes, and scores trajectories using both trace-level signals and programmatic checks over lakehouse state. In a preliminary evaluation on hundreds of tasks, optimized skills improve held-out reward by up to 28.6%. These results suggest that write-path data workflows provide a useful substrate for optimizing agent skills beyond read-only tasks.
May 30, 2026cs.CL

Sandboxed Coding Agents are Competitive Omni-modal Task Solvers

As multimodal LLMs increasingly target video and audio, it is often assumed that such tasks require native omnimodal models. We show that this is not always the case: coding agents with only text+image access and a sandboxed tool-use interface can match, and in several settings outperform, SOTA native omnimodal models and predefined multimodal agent scaffolds across multiple audio-video benchmarks. Our trajectory analysis suggests that their strength comes from writing code and orchestrating tools to extract relevant evidence from transcripts, frames, and other modality signals, thereby converting omnimodal tasks into retrieval and information-processing problems rather than ingesting entire media streams. We further characterize their limitations through a failure taxonomy and process-level trace analysis, and show that simple skill injection, including human-written and self-distilled skills, substantially improves performance. To explore open-source elicitation, we introduce Code-X, a training recipe with the OmniCoding trajectory dataset and verifiable reward, and provide baselines on Qwen-3.5-9B and Qwen-3.6-27B. Finally, we argue that the next frontier is many-modality processing, and introduce TerminalBench-O, a process-level benchmark for real-world omnimodal processing tasks. Code will be available at https://github.com/Dongping-Chen/OmniCoding.
May 28, 2026cs.AI

Physics Is All You Need? A Case Study in Physicist-Supervised AI Development of Scientific Software

Are AI agents tools, co-authors, or researchers? We present a quantified case study (N=1N=1): a physicist supervising an AI coding agent (Claude Code, Sonnet and Opus models) over 12 work days and 57 sessions to build CLAX-PT, a differentiable one-loop perturbation theory module in JAX. We documented and classified 15 supervision events by intervention level. The agent resolved ten autonomously by iterating against oracle tests. Two more by the physicist's domain knowledge. The three it could not -- all evaded oracle detection -- share a common property: the agent treated symptom reduction as root-cause resolution. It spent 33 of the 57 sessions adjusting coefficients within a code architecture that could not represent the target physics, and could not re-evaluate its CLASS-PT branch choice even when prompted to reconsider; only an injected physics concept (anisotropic BAO damping) triggered the redesign. Separately, the agent committed a calibrated correction that passed all oracle tests but corresponded to no quantity in the theory, predicting wrong values at any other cosmology. The fudge factor was caught and replaced within the same session. Three supervision practices proved critical for catching what oracle tests missed: testing at diverse parameter points beyond the fiducial calibration; shared changelogs that surfaced stalled exploration across sessions; and an explicit rule against unphysical numerical patches. In this case, supervision design, not model capability, determined whether the agent's output was trustworthy. Closing the gap would require agents that propose architectural alternatives rather than optimize within a given structure, and distinguish predictive adequacy from explanatory correctness -- capabilities not exhibited here, not obviously addressed by scaling alone. [Abridged.]
May 28, 2026cs.LG

Gram: Assessing sabotage propensities via automated alignment auditing

We introduce Gram, an automated alignment auditing framework to assess the propensity of AI agents to engage in sabotage. We evaluate Gemini models across 17 simulated agentic deployment scenarios that incentivize sabotage. We find Gemini models misbehave in about 2-3% of our simulated trajectories. Many of these cases are explained by "overeagerness" in Gemini models resulting in both excessive role-playing and goal-seeking behavior. In contrast to other alignment auditing approaches, Gram is designed to specifically evaluate misalignment and intentional sabotage in agentic coding and research agents. We additionally introduce an experimental investigator agent pipeline which enables fine-grained targeted experiments to identify the drivers of misbehavior. We find that increasing realism of environments and removing nudges to misbehave tends to reduce sabotage rates close to zero.
May 28, 2026cs.MA

Discovering Cooperative Pipelines: Autoresearch for Sequential Social Dilemmas

We study two-level autoresearch for cooperation: an outer-loop AI agent autonomously redesigns the inner-loop pipeline of an LLM policy-synthesis system for multi-agent Sequential Social Dilemmas (SSDs). A researcher agent R\mathcal{R} (run as a coding agent) reads the inner-loop source code, edits system prompts, feedback functions, helper libraries, and iteration logic, runs evaluations, and decides what to keep, following the autoresearch paradigm. Across two games (Cleanup and Gathering), two policy-synthesizer LLMs, and two welfare objectives (utilitarian efficiency and Rawlsian maximin), the researcher reliably exceeds hand-designed baselines, sharply tightens run-to-run variance, and outperforms prompt-only optimization. The discovered pipelines are objective-dependent: only under maximin does the researcher inject an explicit fairness mechanism into synthesizer pipelines, a class of mechanism that is absent from its own objective-agnostic system prompt and from every efficiency-optimized pipeline. This supports an information-design reading in which the researcher chooses what to reveal to the boundedly rational synthesizer as a function of the welfare objective. Code at https://github.com/vicgalle/autoresearch-social-dilemmas.
May 28, 2026cs.CR

Harmless Yet Harmful: Neutral Prompting Attacks for Stealthy Hallucination Steering in Agent Skills

LLM-powered coding agents increasingly participate in software development workflows by generating code, selecting dependencies, and producing package installation commands. This creates a new software supply chain risk: when an agent hallucinates a non-existent package, an attacker may register the hallucinated name and later compromise users who install it. Existing package hallucination attacks and defenses primarily focus on naturally occurring hallucinations, targeted dependency steering, or post-hoc package validation. In this paper, we introduce \emph{Neutral Prompting Attack} (NPA), a highly stealthy attack paradigm in which semantically benign instructions, such as encouraging imagination and exhaustiveness, increase package hallucination propensity without containing explicit malicious intent. Unlike targeted dependency steering, NPA does not specify an attacker-chosen package. Instead, it shifts the model's dependency generation behavior toward more speculative package names. We evaluate NPA across multiple coding-oriented LLMs and package hallucination benchmarks. Our results show that NPA increases both \emph{Hallucination ASR} and \emph{Pip Install ASR}, changes the distribution of hallucinated package names, and evades existing static-analysis, LLM-based, and agent-based Skill defenses. These findings reveal that harmless-looking prompts can covertly manipulate hallucination behavior and create downstream software supply chain risks.
May 26, 2026cs.IR

Libra: Training the Environment for Agentic Information Retrieval

Information localization within massive repositories is a cornerstone of agentic LLM systems. While synthetic data-driven optimization has proven successful in training LLMs, little attention has been paid to optimizing the agent's working environment (the repository itself) in a data-driven manner. To bridge this gap, we present Libra, a self-evolving framework that introduces mutable "catalogs" (hierarchical Markdown files serving as navigable indices) into the repository. Libra runs an LLM-driven optimization loop where a Prompter generates synthetic queries, a frozen Solver attempts to resolve them by navigating the catalogs, and a Healer rewrites the catalogs in response to the Solver's localization failures. Evaluations across 12 SWE-bench Lite repositories demonstrate that this environmental healing yields continual, logarithmic improvements in code localization accuracy. Furthermore, these environmental improvements transfer zero-shot across different LLMs and problem sets. Although the focus of this paper is to study the general behavior of such a system, we also demonstrate that a minimalist coding agent equipped with Libra-optimized catalogs outperforms state-of-the-art baselines. Code is available at https://github.com/salesforce-misc/Libra and data at https://huggingface.co/datasets/Salesforce/Libra.
May 26, 2026cs.AI

The MiniMax-M2 Series: Mini Activations Unleashing Max Real-World Intelligence

We introduce the MiniMax-M2 series, a family of Mixture-of-Experts language models built around the principle that mini activations can unleash maximum real-world intelligence. The flagship M2 contains 229.9B total parameters with only 9.8B activated per token. Designed end-to-end for agentic deployment, the M2 series rests on three components: (i) agent-driven data pipelines producing large-scale, verifiable trajectories across agentic coding and agentic cowork, each grounded in an executable workspace and an artifact-aligned reward; (ii) Forge, a scalable agent-native RL system that adapts to long-horizon agent trajectories, paired with windowed-FIFO scheduling, prefix-tree merging, inference optimization, and a clean training-inference-agent decoupling that supports both white-box and black-box agents; (iii) the latest M2.7 checkpoint takes an early step toward self-evolution -- autonomously debugging training runs and modifying its own scaffold. Across M2 through M2.7, this combination translates a mini-activation footprint into frontier-tier performance on agentic coding, deep search, office-task, and reasoning benchmarks.
May 25, 2026cs.SE

RepoMirage: Probing Repository Context Reasoning in Code Agents with Perturbations

Code agents are currently having skillful performance on repository-level software engineering benchmarks, but it remains unclear whether success on end-to-end tasks such as issue resolution truly reflects repository context reasoning, the ability to identify the task-relevant information across multiple files and reason over the relations among them. To investigate this question, we introduce RepoMirage, a two-stage evaluation suite built on SWE-Bench Verified that adopts perturbation as a diagnostic tool to increase the demand for context reasoning by transforming how the repository is exposed. First, RepoMirage-Perturb applies three types of semantics-preserving repository-level perturbations, revealing a clear performance drop when correct solving requires broader context access. RepoMirage-Extend further turns perturbation-targeted structural bottlenecks into explicit tasks beyond issue resolution, where the average performance declines from 66.8% in the original setting to 25.3%, indicating a significant deficiency in repository context reasoning. Further trajectory analysis reveals an exploration drift, where agents access broader repository context but fail to turn it into effective structure information. Motivated by this observation, we propose RepoAnchor, a structure-first prototype workflow that separates repository exploration from downstream problem solving, and show that explicit structural scaffolding yields notable gains. These results uncover an previously overlooked gap in repository context reasoning for code agents and suggest that stronger structure-aware methods are potential to improve them.
May 22, 2026cs.CL

ContextEcho: A Benchmark for Persona Drift in Long Agentic-Coding Sessions

A frontier language model's acknowledged "helpful programming assistant" persona does not survive long agentic-coding sessions in the deployment regime that production products actually run. After hours of tool-using debugging, a model that initially hedges preferences ("I don't have preferences") may begin asserting them ("Python - the feedback loop is instant..."), revealing user-visible drift that deployer evaluations may miss. Existing persona-stability studies focus on short dialogues and report little shift, leaving real-world code-generation regimes - thousands of tool-using turns, compaction, and hours-long sessions - largely uncharacterized. We introduce ContextEcho, a benchmark and reusable harness for measuring persona drift at deployment scale. It combines a 25-probe identity suite, a snapshot-then-probe protocol that forks conversation state without perturbing the main session, complementary judged and judge-free measurement surfaces, and three anonymized Claude Code sessions spanning 3,746-9,716 turns. Across 23 frontier models, ContextEcho shows that persona drift is general across organizations rather than family-specific, that in-session compaction does not reliably reset it, and that a single-shot anchor restores the trained register across measured targets. It also reveals mode-dependent downstream effects: while drift can facilitate tool-using continuation, in tool-free chat it breaks formatting contracts and inflates output length. Overall, ContextEcho provides researchers and deployers an open-source framework to audit whether the persona a model ships with is the persona users encounter at session end, across chat-completions API targets and without retraining.
May 22, 2026cs.AI

EvoCode-Bench: Evaluating Coding Agents in Multi-Turn Iterative Interactions

Coding agents are increasingly used as iterative development partners, but most benchmarks still evaluate one specification followed by one final assessment. This leaves out a basic question: can an agent keep its own codebase working as requirements change? We introduce EvoCode-Bench, a benchmark of 26 stateful coding tasks and 227 evaluated rounds. Each task preserves the agent's workspace for 5-15 rounds, states requirements through observable behavior, and uses cumulative executable tests to check new requirements and still-active prior ones. We evaluate 13 coding agents with two metrics: MT@4, a four-attempt fail-stop multi-round score, and SR, a single-round score from a reference-completed prior state. For most agents, SR exceeds MT@4 by 22-40 points. The gap also changes rankings: the highest-SR agent (78.9) ranks only third in persistent execution (44.0 MT@4). Even the strongest agents achieve only about 50% success on multi-turn metrics, and aggregate pass rate drops below half of round-1 performance by round 5. Failure analysis shows tier-dependent behavior: weaker agents fail early, while stronger agents survive long enough to expose specification-tracking and regression failures. We release the benchmark data and Harbor multi-turn infrastructure.
May 22, 2026cs.AI

Inductive Deductive Synthesis: Enabling AI to Generate Formally Verified Systems

AI agents increasingly excel at generating, testing, and refining code. However, they fall short on tasks requiring formal guarantees of full coverage that testing alone cannot provide. Distributed systems are a prime example: properties such as consistency between reads and writes must hold under every possible interleaving of events. Mechanized formal verification can guarantee such correctness, but typically demands months to years of expert effort. As evidence, even SOTA coding agents (Codex with GPT-5.4 and Claude Code with Opus 4.6) succeed on only 2/7 distributed key-value-store specifications. In this paper, we present the first effective approach to addressing this gap, Inductive Deductive Synthesis (IDS), which jointly and incrementally synthesizes implementation and proof, and learns from failed attempts to systematically try promising strategies. Built as an agentic LLM system, IDS achieves 7/7 in about 6.8 hours and $106 per spec on average, roughly 200x faster than expert effort and 17% cheaper than SOTA agents. IDS further incorporates performance feedback into the same loop, yielding implementations up to 3x faster than published verified systems.
May 20, 2026cs.SE

Quality and Security Signals in AI-Generated Python Refactoring Pull Requests

As AI agents increasingly contribute to code development and maintenance, there is still limited empirical evidence on the quality and risk characteristics of their changes in real-world projects, particularly for refactoring-oriented contributions. It remains unclear how agent-authored refactoring edits affect maintainability, code quality, and security once merged into GitHub repositories. To address this gap, we conduct an empirical study of Python refactoring pull requests (PRs) from the AIDev dataset. We analyze agentic refactoring PRs using PyQu, an ML-based quality assessment tool for Python, to quantify changes across five quality attributes, and we complement PyQu with domain-independent static analysis (Pylint and Bandit) to measure code quality and security issues before and after each change. Our results show that, on average, agentic commits improve a quality attribute in 22.5% of the studied changes, with usability improving most frequently (36.5%). At the same time, 24.17% of modified files introduce new Pylint issues predominantly convention level violations such as long lines-while 4.7% introduce new Bandit findings. From the observed diffs, we derive a taxonomy of 24 recurring change operations and map them to the lint and security findings they most commonly affect. Despite these mixed outcomes, developer acceptance is high: 73.5% of the analyzed PRs are merged, including cases that introduce new lint or security findings, often alongside the removal of existing issues. Overall, these findings highlight both the promise and current limitations of agentic refactoring, and motivate stronger tool-in-the-loop quality and security gating for AI-driven development workflows.
May 19, 2026cs.NE

What Do Evolutionary Coding Agents Evolve?

Recent work pairs LLMs with evolutionary search to iteratively generate, modify, and select code using task-specific feedback. These systems have produced strong results in mathematical discovery and algorithm design, yet a fundamental question remains: what do they actually evolve? Progress is typically summarized by the best score a run reaches under a task-specific evaluator, but that score can reflect several different mechanisms: new algorithmic structure, re-tuning an existing strategy, recombining ideas already in the model's internal knowledge, or overfitting to the evaluator. Distinguishing these mechanisms requires inspecting the search process itself, not only its final outcome. We introduce EvoTrace, a dataset of evolutionary coding traces spanning four evolutionary frameworks, reasoning and non-reasoning models, and 16 tasks across mathematics and algorithm design. To analyze these traces, we develop EvoReplay, a replay-based methodology that reconstructs the local search states behind high-scoring solutions and tests controlled interventions, including adjusting constants, removing program components and substituting models or prompting contexts. We annotate every code edit in EvoTrace with one of nine recurring edit types using an LLM-as-judge pipeline validated against blind human re-annotation. Across EvoTrace, most score gains come from a small subset of these edit types. We further find a deterministic cycling pattern: about 30% of code lines added during search are byte-identical re-introductions of previously-deleted lines, present throughout nearly every run. These results show that benchmark gains in evolutionary coding agents can arise from qualitatively different mechanisms, only some of which correspond to new algorithmic structure. EvoTrace enables more diagnostic evaluation of evolutionary coding agents beyond final benchmark scores.
May 18, 2026physics.chem-ph

Harnessing AtomisticSkills for Agentic Atomistic Research

Computational materials science and chemistry span vast knowledge domains and fractured software ecosystems. Although large language models (LLMs) have demonstrated research capabilities, scaling monolithic agents to manage the rigor and complexity of atomistic research remains a challenge. Here, we introduce AtomisticSkills, an open-source harness framework that empowers general-purpose AI coding agents to conduct atomistic research across materials science, chemistry, and drug discovery. By hierarchically decomposing scientific workflows into agent skills and tools, AtomisticSkills provides agents with modular, extensible, and plug-and-play research capabilities. The framework integrates more than 100 human-curated multidisciplinary skills, including database access, thermodynamics and kinetics modeling, and diverse simulation engines employing machine learning interatomic potentials (MLIPs) and density functional theory (DFT). We validate its functional coverage against scientific literature and demonstrate robust orchestration capabilities across diverse scientific campaigns: generative design of Li-ion solid-state electrolytes, high-throughput screening of metal-organic frameworks for CO2 capture, autonomous MLIP benchmarking and fine-tuning, multi-stage structure-based virtual screening for drug design, multimodal X-ray diffraction pattern analysis, and screening of Fe-oxide catalysts for oxygen evolution reaction. AtomisticSkills provides a critical agent infrastructure towards building fully autonomous AI scientists.
May 18, 2026cs.CL

SkillsVote: Lifecycle Governance of Agent Skills from Collection, Recommendation to Evolution

Long-horizon LLM agents generate traces that could become reusable experience, but raw trajectories are noisy, local, and hard to govern. Agent Skills offer a structured artifact for combining procedural guidance, executable resources, and applicability boundaries. Yet open skill ecosystems contain redundant, uneven, environment-sensitive artifacts, and indiscriminate updates can pollute future context. We present SkillsVote, a lifecycle-governance framework for Agent Skills across collection, recommendation, attribution, and evolution. SkillsVote profiles a million-scale open source corpus for environment requirements, quality, and verifiability, and synthesizes tasks for verifiable skills. Before execution, it performs agentic library search over structured skill folders to expose instructional context. After execution, it decomposes trajectories into skill-linked subtasks, attributes outcomes to skill-guided execution, agent exploration, environment, and result signals, and admits only successful reusable discoveries to evidence-gated updates. Experiments on Terminal-Bench 2.0 and SWE-Bench Pro show that SkillsVote improves agent performance on challenging agentic coding benchmarks. The gains arise from two complementary pathways: online evolution over task streams at test time and offline transfer via frozen libraries built from either historical trajectories or curated open source skills.
May 18, 2026cs.SE

ProcCtrlBench: Evaluating Process-Level Defects and Control Preservation in LLM Coding Agents

Existing benchmarks for LLM coding agents primarily evaluate final outcomes. While useful for measuring overall capability, these metrics provide limited visibility and often miss defects that arise during execution. We present ProcCtrlBench, a benchmark for execution-process evaluation in LLM coding agents. ProcCtrlBench organizes recurrent execution defects into a reusable ontology covering 11 defect types in 4 categories, and evaluates agent trajectories through standardized process evidence rather than final outcomes alone. To support comparison across heterogeneous agents, ProcCtrlBench standardizes raw logs into a unified trajectory representation and reports calibrated scorecards over process-level findings. In addition, ProcCtrlBench uses control preservation as a way to quantify execution-process quality, capturing whether execution remains interpretable, interruptible, correctable, reversible, and able to hand back authority when needed. We evaluate ProcCtrlBench on 200 cases sampled from three benchmarks: AndroidBench, TerminalBench, and SWE-bench-Verified. Results show that ProcCtrlBench can be instantiated with useful reliability, provides more stable semantics than direct thresholding, and reveals meaningful differences in execution quality that are often overlooked by conventional outcome-based evaluation.
May 17, 2026cs.AI

WebGameBench: Requirement-to-Application Evaluation for Coding Agents via Browser-Native Games

Coding agents are increasingly used as application builders, yet many evaluations still focus on source code, repository-level tests, or intermediate traces rather than the delivered application. We introduce WebGameBench, a requirement-to-application benchmark that evaluates whether coding agents can turn a frozen Structured WebGame Specification into a browser-accessible game. Browser-native games provide a compact but behavior-dense testbed: even simple games require coordinated input handling, spatial mapping, rule execution, state transitions, terminal conditions, restart behavior, and visible feedback. In WebGameBench, each generated artifact is built, served, and exposed as a browser-accessible application under a unified deployment protocol. A runtime evaluator then interacts with the delivered game in a real browser and assigns a three-way label: EXCELLENT, USABLE, or UNUSABLE. On a human-reviewed subset, the runtime label is broadly aligned with human gameplay review under the Usable-rate criterion. Across 111 tasks, 12 coding agents, and 14 evaluation configurations, WebGameBench separates current systems: the best configuration reaches a 76.9% usable rate but only a 20.2% excellent rate. This gap shows that crossing the minimum playable-delivery threshold is still far from complete requirement satisfaction. To our knowledge, WebGameBench is the first requirement-to-application benchmark for browser-native game delivery that validates delivered-application runtime labels against independent human gameplay review under the Usable-rate criterion.
May 17, 2026cs.SE

SaaSBench: Exploring the Boundaries of Coding Agents in Long-Horizon Enterprise SaaS Engineering

As autonomous coding agents become capable of handling increasingly long-horizon tasks, they have gradually demonstrated the potential to complete end-to-end software development. Although existing benchmarks have recently evolved from localized code editing to from-scratch project generation, they remain confined to structurally simplified, single-stack applications. Consequently, they fail to capture the heterogeneous environments, full-stack orchestration, and system-level complexity of real enterprise Software as a Service (SaaS) systems, leaving a critical gap in assessing agents under realistic engineering constraints. To fill this gap, we introduce SaaSBench, the first benchmark designed to explore the boundaries of AI agents in enterprise SaaS engineering. Spanning 30 complex tasks across 6 SaaS domains with 5,370 validation nodes, it incorporates 8 programming languages, 6 databases, and 13 frameworks to meticulously mirror real-world software heterogeneity. Furthermore, we design a dependency-aware hybrid evaluation paradigm tailored for complex systems with long horizons and multi-component coupling, enabling fine-grained, reproducible assessment. Crucially, our extensive experiments reveal a striking insight: the primary bottleneck for state-of-the-art agents is not generating isolated code logic, but successfully configuring and integrating a multi-component system. Over 95% of task failures occur before agents even reach deep business logic, with models often falling victim to overconfidence and prematurely halting during foundational system setup, or getting trapped in ineffective debugging loops. We hope SaaSBench serves as a practical and challenging testbed to drive the evolution of reliable, system-level coding agents. The code is available at https://github.com/ShadeCloak/SaaSbench.
May 16, 2026cs.LG

1GC-7RC: One Graphic Card -- Seven Research Challenges! How Good Are AI Agents at Doing Your Job?

Autonomous AI coding agents are becoming a core tool for ML practitioners in industry and research alike. Despite this growing adoption, no standardized benchmark exists to evaluate their ability to design, implement, and train models from scratch across diverse domains. We introduce 1GC-7RC (Single Graphic Card: Seven Research Challenges), a benchmark comprising seven ML tasks spanning language modeling, image classification, semantic segmentation, graph learning, tabular prediction, time-series forecasting, and text classification. Each task provides a locked data-preparation and evaluation script together with a baseline training script; the agent may only modify the training code, has no access to pretrained weights (with one controlled exception for semantic segmentation), no internet access, and must complete each task within a task-specific wall-clock budget (40-120 minutes) on a single GPU. We evaluate seven coding agents: five proprietary (Claude Code with Sonnet 4.6, Opus 4.6, and Opus 4.7; Codex CLI with GPT 5.5; and OpenCode with Qwen 3.6+) and two open-source (OpenCode with Kimi K2.5, Kimi K2.6). Across 5 runs per agent-task pair, we report substantial performance differences that reveal varying levels of implicit ML knowledge, planning ability, and time-budget management. The benchmark, harness, and all evaluation artifacts are publicly available on GitHub at https://github.com/Strolchii/1GC-7RC-Benchmark to facilitate reproducible comparison of future agents. Because our benchmark design is modular, the benchmark can be extended to new tasks and domains, adapted to different GPU budgets, and used to study multi-agent settings, making it a flexible platform for future research on autonomous research agents.
May 16, 2026cs.CL

AgentKernelArena: Generalization-Aware Benchmarking of GPU Kernel Optimization Agents

GPU kernel optimization is increasingly critical for efficient deep learning systems, but writing high-performance kernels still requires substantial low-level expertise. Recent AI coding agents can iteratively read code, invoke compilers and profilers, and refine implementations, yet existing kernel benchmarks evaluate single LLM calls rather than full agent workflows, and none include both kernel-to-kernel optimization and unseen-configuration generalization testing. We present AgentKernelArena, an open-source benchmark for measuring AI coding agents on GPU kernel optimization. The benchmark contains 196 tasks spanning HIP-to-HIP optimization, Triton-to-Triton optimization, and PyTorch-to-HIP translation, and evaluates complete agent workflows in isolated workspaces using gated compilation, correctness, and performance checks, centralized scoring and an unseen-configuration generalization protocol that tests whether optimizations transfer to input configurations the agent never observed. Across production agents including Cursor Agent, Claude Code, and Codex Agent, we find near-perfect compilation and high correctness rates on most task categories, with the strongest configurations achieving mean speedups of up to 6.89x on PyTorch-to-HIP, 6.69x on HIP-to-HIP, and 2.13x on Triton-to-Triton tasks. Our unseen-configuration evaluation shows that HIP-to-HIP and Triton-to-Triton optimizations largely transfer to unseen input shapes, while PyTorch-to-HIP exhibits substantial correctness drops, indicating that agents generating kernels from scratch frequently hardcode shape-specific assumptions. AgentKernelArena is designed as a modular, extensible framework for rigorous evaluation of agentic GPU kernel optimization across agents, tasks, and hardware targets.
May 15, 2026cs.SE

RoadmapBench: Evaluating Long-Horizon Agentic Software Development Across Version Upgrades

Coding agents are increasingly deployed in real software development, where a single version iteration requires months of coordinated work across many files. However, most existing benchmarks focus predominantly on single-issue bug fixes from Python repositories, with coarse pass/fail evaluation outcomes, and thus fail to capture long-horizon, multi-target development at real engineering scale. To address this gap, we present RoadmapBench, a benchmark of 115 long-horizon coding tasks grounded in real open-source version upgrades across 17 repositories and 5 programming languages. Each task places the agent on a source-version code snapshot and provides a multi-target roadmap instruction requiring it to implement the functionality introduced in the target version, with a median modification of 3,700 lines across 51 files. We conduct a systematic evaluation on thirteen frontier models and find that even the strongest, Claude-Opus-4.7, resolves only 39.1% of tasks, while the weakest achieves merely 5.2%, in stark contrast to existing bug-fix benchmarks, suggesting that long-horizon software development remains a largely unsolved problem.
May 14, 2026cs.AI

Context Pruning for Coding Agents via Multi-Rubric Latent Reasoning

LLM-powered coding agents spend the majority of their token budget reading repository files, yet much of the retrieved code is irrelevant to the task at hand. Existing learned pruners compress this context with a single-objective sequence labeler, collapsing all facets of code relevance into one score and one transition matrix. We show that this formulation creates a modeling bottleneck: a single CRF transition prior must serve heterogeneous retention patterns, including contiguous semantic spans and sparse structural support lines. We propose LaMR (Latent Multi-Rubric), a structured pruning framework that decomposes code relevance into two interpretable quality dimensions, semantic evidence and dependency support, each modeled by a dedicated CRF with dimension-specific transition dynamics. A mixture-of-experts gating network dynamically weights the per-rubric emissions conditioned on the query, and a final CRF layer on the fused emissions produces the aggregate keep-or-prune decision. To supervise each dimension without additional annotation cost, we derive multi-rubric labels from the existing training corpus via AST-based program analysis, simultaneously denoising the teacher's binary labels. By effectively filtering distracting noise, LaMR frequently matches or even outperforms unpruned full-context baselines. Experiments on four benchmarks (SWE-Bench Verified, SWE-QA, LCC, LongCodeQA) show that LaMR wins 12 of 16 head-to-head multi-turn comparisons. It saves up to 31% more tokens on multi-turn agent tasks and improves Exact Match by up to +3.5 on single-turn tasks, while performance is frequently enhanced by denoising the context, and any remaining drops are marginal.
May 14, 2026cs.AI

Orchard: An Open-Source Agentic Modeling Framework

Agentic modeling aims to transform LLMs into autonomous agents capable of solving complex tasks through planning, reasoning, tool use, and multi-turn interaction with environments. Despite major investment, open research remains constrained by infrastructure and training gaps. Many high-performing systems rely on proprietary codebases, models, or services, while most open-source frameworks focus on orchestration and evaluation rather than scalable agent training. We present Orchard, an open-source framework for scalable agentic modeling. At its core is Orchard Env, a lightweight environment service providing reusable primitives for sandbox lifecycle management across task domains, agent harnesses, and pipeline stages. On top of Orchard Env, we build three agentic modeling recipes. Orchard-SWE targets coding agents. We distill 107K trajectories from MiniMax-M2.5 and Qwen3.5-397B, introduce credit-assignment SFT to learn from productive segments of unresolved trajectories, and apply Balanced Adaptive Rollout for RL. Starting from Qwen3-30B-A3B-Thinking, Orchard-SWE achieves 64.3% on SWE-bench Verified after SFT and 67.5% after SFT+RL, setting a new state of the art among open-source models of comparable size. Orchard-GUI trains a 4B vision-language computer-use agent using only 0.4K distilled trajectories and 2.2K open-ended tasks. It achieves 74.1%, 67.0%, and 64.0% success rates on WebVoyager, Online-Mind2Web, and DeepShop, respectively, making it the strongest open-source model while remaining competitive with proprietary systems. Orchard-Claw targets personal assistant agents. Trained with only 0.2K synthetic tasks, it achieves 59.6% pass@3 on Claw-Eval and 73.9% when paired with a stronger ZeroClaw harness. Collectively, these results show that a lightweight, open, harness-agnostic environment layer enables reusable agentic data, training recipes, and evaluations across domains.
May 13, 2026cs.LG

Evaluating Memory Condensation Strategies for Coding Agents in Data-Driven Scientific Discovery

Coding agents accumulate extensive context during long-running tasks, yet fixed context windows force practitioners to choose between truncation and task failure. While numerous memory condensation strategies have been proposed, from simple sliding windows to LLM-generated summaries, no systematic comparison exists to guide strategy selection, especially in scientific discovery tasks. We evaluate eight memory condensation strategies using GPT-4o on sixty DiscoveryBench tasks spanning six scientific domains (480 total evaluations). We find that no condenser significantly alters hypothesis quality, while LLM-based condensers increase token costs by 24-94 percent, and masking tool-call outputs achieves an 8.6 percent net savings. We also observe that the optimal condenser for data-driven scientific discovery varies by scientific domain and task length.
May 12, 2026cs.LG

Neurodata Without Boredom: Benchmarking Agentic AI for Data Reuse

Neuroscience data are highly fragmented across labs, formats, and experimental paradigms, and reuse often requires substantial manual effort. A persistent roadblock to data reuse and integration is the need to decipher bespoke and diverse data formatting choices. Common data formats have been proposed in response, but the field continues to struggle with a fundamental tension: formats flexible enough to accommodate diverse experiments are rarely descriptive enough to be self-explanatory, and sufficiently descriptive formats demand detailed documentation and curation effort that few labs can sustain. Agentic AI is a natural candidate to solve this problem: LLMs read code and text faster and with sustained attention to the low-level details humans tend to skim over. To measure how well agentic AI performs on this task, we selected eight recent papers studying large-scale mouse neural population recordings that shared both data and code, spanning diverse recording modalities, behavioral paradigms, and dataset formats (e.g., NWB, specialized APIs, and general-purpose Python or MATLAB files). We provided agents with the data, code, and paper, and prompted them to load, understand, and reformat the data for a common downstream task: training a decoder from neural activity to task or behavioral variables. General-purpose coding agents commonly used by scientists performed well on each sub-task, but rarely strung together a fully error-free end-to-end solution. We characterize the types of mistakes agents made and the dataset properties that elicited them, and propose data-sharing best practices for the agentic-AI era. We further find that agents-as-judges are unreliable at catching errors, especially without ground-truth references, so interactive, human-in-the-loop coding remains necessary.
May 11, 2026gr-qc

gwBenchmarks: Stress-Testing LLM Agents on High-Precision Gravitational Wave Astronomy

Modern gravitational wave astronomy relies on modeling tasks that often require months of graduate-level effort, including building fast waveform surrogates from expensive numerical relativity simulations, modeling orbital dynamics of black holes, fitting merger remnant properties and constructing template banks. These problems demand extreme precision to support detection and parameter inference, with state-of-the-art models achieving ≲10−4\lesssim 10^{-4} relative error. We study whether state-of-the-art LLM coding agents can perform such end-to-end scientific modeling, where success requires constructing models with stringent accuracy criteria and reasoning about physical systems. We introduce gwBenchmarks, a suite of eight tasks grounded in gravitational wave analytic calculations and numerical simulations collectively representing over 10810^8 core-hours of compute. The tasks span interpolation, regression, and high-dimensional time-series modeling, requiring a combination of numerical methods, machine learning, and physics-informed approaches. In preliminary experiments, agents frequently relied on proxy metrics, partial evaluation, or fabricated results to spuriously complete tasks. We therefore implement an external pre-defined framework to gauge agent progress. Evaluating twelve coding agents, we find no consistent winner. On the easiest task, multiple agents converge to the same cubic spline solution, with one rediscovering a coordinate transformation widely used in the literature. On harder tasks like analytic waveform modeling, all agents fall 1-2 orders of magnitude short of domain requirements and exhibit systematic failures, including metric misuse, constraint violations, and result fabrication. Our code, data, and website are publicly available.
May 11, 2026cs.AI

ASIA: an Autonomous System Identification Agent

Over the years, research in system identification has provided a rich set of methods for learning dynamical models, together with well-established theoretical guarantees. In practice, however, the choice of model class, training algorithm, and hyperparameter tuning is still largely left to empirical trial-and-error, requiring substantial expert time and domain experience. Motivated by recent advances in agentic artificial intelligence, we present ASIA, a framework that delegates this iterative search to a large language model acting as an autonomous coding agent. Building on existing agentic platforms, ASIA closes the loop between hypothesis, implementation, and evaluation without human intervention, requiring only a plain-English description of the identification problem. We conduct an empirical study of ASIA on two system identification benchmarks and analyse the agent's search behaviour, the architectures and training strategies it discovers, and the quality of the resulting models. We also discuss the potential of the approach and its current limitations, including implicit test leakage, reduced methodological transparency, and reproducibility concerns.
May 11, 2026cs.CR

Nautilus Compass: Black-box Persona Drift Detection for Production LLM Agents

Production LLM coding agents drift over long sessions: they forget user-specified constraints, slip into mistakes the user already flagged, and confabulate prior agreements. White-box approaches such as persona vectors require model weights and so cannot be applied to closed APIs (Claude, GPT-4) that most users actually interact with. We present Nautilus Compass, a black-box persona drift detector and agent memory layer for production coding agents. The method operates entirely at the prompt-text layer: cosine similarity between user prompts and behavioral anchor texts, aggregated by a weighted top-k mean using BGE-m3 embeddings. Compass is, to our knowledge, the only public agent memory layer (among Mem0, Letta, Cognee, Zep, MemOS, smrti verified May 2026) that does not call an LLM at index time to extract facts or build a graph; raw conversation text is embedded directly. The system ships as a Claude Code plugin, an MCP 2024-11-05 A2A server (Cursor, Cline, Hermes), a CLI, and a REST API on one daemon, with a Merkle-chained audit log for tamper-evident anchor updates. On a held-out test set built from real Claude Code session traces and labeled by an independent LLM judge, Compass reaches ROC AUC 0.83 for drift detection. The embedded retrieval pipeline scores 56.6% on LongMemEval-S v0.8 and 44.4% on EverMemBench-Dynamic (n=500), topping the four published EverMemBench Table 4 baselines. LongMemEval-S 56.6% is ~30 points below recent white-box leaders (90+%); we treat that as the architectural ceiling of the no-extraction design. End-to-end reproduction cost is $3.50 (~14x cheaper than GPT-4o-judged stacks). A paired cross-vendor behavior A/B accompanies these numbers as preliminary system-level evidence. Code, anchors, frozen test data, and audit-log tooling are MIT-licensed at github.com/chunxiaoxx/nautilus-compass.
May 10, 2026cs.AI

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and automatically generated 3D environments for interactive learning. Existing embodied simulators rely on manually crafted scenes or procedural templates, while recent LLM-based 3D generation systems mainly produce static scenes rather than deployable environments with verifiable tasks and standard learning interfaces. We introduce SimWorld Studio, an open-source platform built on Unreal Engine 5 for generating evolving embodied learning environments. At its core is SimCoder, a tool/skill-augmented coding agent that writes and executes engine-level code to construct physically grounded 3D worlds from language/image instructions. SimCoder self-evolves by using verifier feedback (e.g., compilation errors, physics checks, VLM critiques) to revise environments and autonomously add reusable tools and skills to its library. Generated worlds are exported as Gym-style environments for embodied agent learning. SimWorld Studio further enables co-evolution between environment generation and embodied learning: agent performance feedback guides SimCoder to generate adaptive curricula near the learner's capability frontier, so that environments become increasingly challenging as the embodied agent improves. Three case studies on embodied navigation show that self-evolution improves generation reliability, generated environments substantially improve embodied agent performance that generalizes to unseen benchmarks, and co-evolution yields an 18-point success-rate gain over fixed-environment learning and a 40-point gain over an untrained agent.