Cognitive Map

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1 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in Cognitive Map.

18 papers

Latest in Cognitive Map

Sep 14, 2026cs.AI

Converting Sequenced Fuzzy Cognitive Maps to Causal Virtual Worlds with Large Video Generators

We show how users can create and manipulate causal virtual worlds with large-language-model (LLM) and large-video-model agents. The approach uses feedback fuzzy cognitive maps (FCMs) both to model the granular causal structure of the virtual world and to guide its causal evolution. The local causal rules are partial or fuzzy while the FCM's feedback structure produces global equilibria that define causal scenarios. A sequence of \emph{dynamical} meta-rules of the form ``If A\mathcal{A} then B\mathcal{B}" define the causal scenes of the virtual-world video. The if-part causal pattern A\mathcal{A} perturbs the FCM's virtual world at the user's or agent's discretion. The FCM's transient feedback dynamics define the meta-rule's causal arrow of implication. The then-part B\mathcal{B} is the resulting equilibrium attractor such as a FCM limit cycle or fixed point. Our algorithm extracts these meta-rules from the FCM and guides the LLM agent to write a script based on the FCM meta-rule sequence. The large video generator converts the meta-rule into a video scene in accord with the flow of the dynamics. We applied the agent-based technique to a simple FCM that describes an undersea world of dolphins and sharks. Google's Gemini 3.1 generated the script and Google's Veo 3.1 generated the dolphin-shark video. The approach is general and can scale by mixing larger FCMs and AI agents to produce more immersive virtual worlds.
Akash Kumar Panda, Olaoluwa Adigun, Bart Kosko
Aug 8, 2026cs.AI

When Is a Steerable Concept Representation Real? Measurement Confounds in a Cross-Family Audit of Neuroscience Parallels in LLMs

Large language models (LLMs) are increasingly reported to exhibit human-like neural and cognitive signatures, including concept cells, mental number lines, and cognitive maps. These claims often rely on linear probing and activation steering applied to a single model, yet both methods are highly sensitive to measurement choices. A reported parallel may therefore reflect the model, the measurement procedure, or both. We audit four representative neuroscience-inspired paradigms across 17 models from five families, spanning 0.60.6B to 7272B parameters. Our main experiment examines the causal steerability of concept directions. With raw activation units and a fixed layer and coefficient, steerability appears to increase with model scale, resembling an emergent capability. However, this pattern is produced by an uncalibrated pipeline rather than by a claim established in the steering literature. The trend depends jointly on raw units, the readout metric, and the operating point; correcting any one of these removes it. With residual-norm-comparable interventions and held-out operating-point selection, concept steering remains significant at every scale, but shows no significant trend across the Qwen3 series, although the confidence interval does not rule out a moderate positive slope. The remaining results are mixed. A linear geographic world map is consistently decodable in every tested checkpoint up to 7272B. Number magnitude is strongly encoded, but whether individual neurons appear bell-shaped or monotonic depends on the selection criterion. Language-specific structure is localizable, but the direction of the cross-lingual asymmetry reverses under a different attribution method. These results suggest that the main constraint on AI neuroscience is not a lack of phenomena, but a lack of comparable measurements and adequate controls. We release the protocol, stimuli, and code.
Yuqi Wu, Shengming Zhao, Jie Chen
Aug 1, 2026cs.AI

Slides2MindMap: Reconstructing Cognitively Efficient Knowledge Hierarchies from Lecture Slides

Generating mind maps from lecture slides can help learners efficiently assimilate fragmented knowledge, promising substantial benefits for intelligent education. However, dedicated automatic generation and evaluation frameworks remain underexplored and challenging, requiring a global-local knowledge focus balance and handling large-scale, heterogeneous slides. We formulate the Slides2MindMap task, which aims to reconstruct cognitively efficient knowledge hierarchies from a course's slide deck collection. For systematic evaluation, we introduce S2M-Bench, a benchmark comprising 12,774 slide pages with expert-annotated mind maps spanning 24 university courses. S2M-Bench includes a cognitive-science-grounded evaluation framework that integrates ground-truth-based comparison, structure conformity analysis, and VLM-as-a-Judge. To address this task, we propose AutoMindMap, an agentic framework inspired by the Structure Building Framework. AutoMindMap comprises Skeleton Laying for global scaffold anchoring, Iterative Knowledge Integration augmented by context-aware summarization, and Dual-Stage Refinement with a local-global decoupling mechanism. The framework reconciles local knowledge faithfulness with global coherence, and adapts to slide-specific features. Experiments on S2M-Bench demonstrate that AutoMindMap outperforms baselines and achieves superior robustness across different models and scenarios, underscoring its pedagogical application value.
Yuzhi Wang, Rongjun Ye, Shengyuan Chen +5
Jul 14, 2026cs.LG

Differentiable Clone-Structured Causal Graphs for End-to-End Cognitive Map Learning from Image Sequences

How can an agent build a structured map of its world from nothing but an ongoing sequence of raw sensory input and its own movements, especially when natural variation means exact sensory patterns rarely repeat? The Clone-Structured Causal Graph algorithm (CSCG), a normative hippocampus model, shows how an interpretable map can be learned from aliased observations. However, CSCG requires a predefined discrete alphabet, and its expectation-maximization formulation is not easily combined with existing neural network modules, preventing the end-to-end processing of raw image sequences. We remove this barrier by reformulating CSCG as a single, fully differentiable module, gradCSCG, and coupling it to a learned vector-quantized variational autoencoder (VQ-VAE) perceptual front-end. A soft emission forward pass allows the map-learning objective to flow back into perception, while a set of loss-balancing mechanisms mitigates module collapse during joint training. We demonstrate, first, that gradient training reproduces CSCG's results on original symbolic grid worlds by recovering room topology from heavily aliased observations. Second, we show that map recovery remains robust on MNIST image sequences, where each visit to a location yields a newly sampled image of its assigned digit. Across four heavily aliased environments, the end-to-end pipeline successfully uncovers the underlying adjacency graph with high edge precision and recall, directly from visual input. This work provides a proof of principle that CSCG can serve as a composable building block in a deep learning architecture.
Arash Nikzad, Sasan Sarbishegi, Ali Dasmeh +8
Jul 6, 2026cs.NE

LLM for the development of FCM

This article is about the development of a fuzzy cognitive map using a local large language model. In the light of recent advances it is evident that large language models, and even local large language models are capable of extracting quantities from textual data. In other words, a local LLM like Qwen2.5-32B, or probably larger, can accept entities as prompt input and determine relevant quantitative data as the model output. In turn, this output can be utilized for the construction of a data driven fuzzy cognitive map. Hence, this implementation is achieved and then the model is thoroughly tested; Qwen2.5-32B is used and the data is extracted from hotel reviews from TripAdvisor. Furthermore, the extracted documents pass through the model unfiltered and then a fuzzy cognitive map is trained and evaluated. A case is made about Greek reviews where a star topology FCM is formed that indicates the preferences of the reviewers. Finally, external validation is performed to establish whether the fuzzy cognitive map can correlate the star rating of the review -an outcome outside the model's inference scope -with its predicted satisfaction.
Alexis Kafantaris
Jul 1, 2026cs.CV

OmniView-Space: Reinforcing Spatial Reasoning via Multi-Perspective Spatial Mapping

Spatial intelligence remains a persistent challenge for Multimodal Large Language Models (MLLMs), as it requires coherent spatial scene representations beyond basic object recognition. Existing methods typically build such representations through textual reasoning or 3D reconstruction. However, they often falter during multi-step reasoning, particularly when required to dynamically re-anchor evidence to the specific camera-, object-, or direction-centric reference frames demanded by complex queries. To address this, we propose OmniView-Space, a framework designed to maintain spatial consistency through multimodal egocentric evidence. Our approach consists of three core components: (1) Multi-Perspective Spatial Mapping (MPSM), which re-anchors reconstructed geometry into a query-aligned visual cognitive map and a textual spatial graph; (2) Tool-Guided Egocentric Reasoning, an interleaved policy trained to actively select the ego anchor required by the query and request the corresponding MPSM evidence; and (3) Cognitive-Map Distillation, which uses MPSM-generated trajectories and ego-frame rewards to train the model to reason with self-generated cognitive maps. Experiments on single- and multi-image spatial reasoning benchmarks show that OmniView-Space achieves state-of-the-art performance. Furthermore, the distilled model maintains this performance while reducing reliance on external geometry pipelines.
Xudong Li, Mengdan Zhang, Peixian Chen +7
Jun 23, 2026cs.CV

Agentic Collaborative Cognition for Zero-Shot 3D Understanding

Recent advancements have explored agentic zero-shot 3D understanding by reformulating it as video keyframe understanding with Multimodal Large Language Models (MLLMs). However, existing methods face an intrinsic bottleneck due to the finite observation perspectives inherent in videos and the implicit perception of 3D scenes. In this paper, we propose a collaborative multi-agent framework that assigns a Planning Agent to handle high-level viewpoint planning and supplement novel perspectives, and a Perception Agent to explicitly summarize the 3D scene into a structured holistic cognitive map. Specifically, Planning Agent first analyzes this cognitive map to determine query-relevant viewpoints and supplements missing critical perspectives to ensure comprehensive observation. Subsequently, Perception Agent documents object-level attributes from these views by assigning consistent instance identifiers across viewpoints, thereby integrating fragmented observations into the holistic cognitive map. In parallel, it provides feedback to filter out mismatched candidate objects and guide subsequent viewpoint planning. Through this closed-loop iterative process, two agents collaboratively figure out candidates until Perception Agent determines that sufficient information has been captured to complete the task. Extensive experiments demonstrate that our method achieves state-of-the-art performance on 6 benchmarks, with improvements of 11.1% Acc@0.5 on ScanRefer, 14.6 BLEU-1 on 3D-assisted dialog, and 2.1 EM on SQA3D.
Wenxin Wang, Bo Zhang, Feng Chen +4
Jun 9, 2026cs.CV

CoCoSI: Collaborative Cognitive Map Construction for Spatial Intelligence

Spatial intelligence is a key frontier for multimodal large language models (MLLMs), enabling them to reason about the physical world from visual experience. Inspired by human spatial cognition, recent approaches construct grid-based cognitive maps from multi-frame visual inputs to maintain coherent spatial representations over time. However, limited context lengths still challenge spatial understanding, while existing methods, such as long-context modeling and external memory, often require architectural changes, memory modules, or finetuning, limiting their applicability to off-the-shelf pretrained MLLMs. This motivates a lightweight, model-agnostic method for preserving spatial information beyond the native context window. To this end, we propose a plug-and-play multi-agent framework that collaboratively constructs cognitive maps as structured spatial memory, enhancing the spatial understanding of arbitrary pretrained MLLMs without architectural modification or additional training. Our framework features local-global agent coordination, cognitive map construction with atomic commits, and cross-agent verification. Extensive experiments demonstrate that our method achieves superior performance on spatial understanding tasks while remaining fully training-free. Code will be released.
Yiming Zhang, Ruoxuan Cao, Zhihang Zhong
Jun 8, 2026q-bio.NC

Hyperbolic Neural Population Geometry Benefits Computation

Neural population geometry shapes downstream computation. Recent empirical findings in neurobiology suggest that a hyperbolic structure underlies population activity in the hippocampus. Here we provide a theoretical framework for this phenomenon. First, we propose a plausible construction of hippocampal tuning curves that statistically induces hyperbolic geometry. Next, we establish a connection between neural decoding and associative memory by demonstrating that the Modern Hopfield Network update rule computes the minimum mean-squared-error (MMSE) estimator. Finally, we introduce a novel associative memory model defined in hyperbolic space that yields significantly larger capacity than leading models. Our results suggest that animals encode spatial information as a latent hyperbolic cognitive map, improving both memory capacity and decoding accuracy.
Dennis Wu, Yi-Chun Hung, Braden Yuille +2
Jun 2, 2026cs.CV

OVO-S-Bench: A Hierarchical Benchmark for Streaming Spatial Intelligence in Multimodal LLMs

Multimodal agents in robotics, AR, and autonomous driving must reason about places and layouts from continuous egocentric streams, often using evidence outside the current view. Existing benchmarks either evaluate offline over full videos or target events rather than spatial structure. We introduce OVO-S-Bench, a fully human-annotated benchmark for streaming spatial intelligence, comprising 1,680 questions over 348 source videos. Annotation involves 12 trained annotators, each also serving as a blind cross-reviewer, across roughly 804 person-hours of multi-round quality assurance. Each question carries a query timestamp and an evidence interval, and at evaluation, the model sees only the prefix preceding the query. Questions span four levels of increasing abstraction: instantaneous egocentric perception, spatiotemporal context tracking, spatial simulation and reasoning, and allocentric mapping. Across 38 proprietary and open-source MLLMs, Gemini-3.1-Pro trails human experts by 27 points, 59.2 vs. 86.6, with allocentric mapping as the dominant bottleneck. Notably, streaming and spatially fine-tuned MLLMs underperform their own backbones. We further find that chain-of-thought reasoning amplifies spatial errors when ungrounded in the stream. By exposing these limitations, OVO-S-Bench establishes a demanding testbed for next-generation streaming spatial MLLMs.
Yifei Li, Pengyiang Liu, Yuhang Zang +4
Jun 1, 2026cs.CV

Active Exploring like a Pigeon: Reinforcing Spatial Reasoning via Agentic Vision-Language Models

Enabling Vision-Language Models (VLMs) to perform spatial reasoning remains challenging. Existing approaches treat VLMs as passive observers, which is difficult for real-world applications. Moreover, reinforcement learning methods rely on sparse rewards, limiting their effectiveness for complex reasoning tasks. Inspired by pigeons' building and exploiting cognitive maps for navigation, we propose a novel agentic pipeline for spatial reasoning. First, we introduce a new \emph{dynamic cognitive map} parameterizing scene layout as object positions and orientations, serving as persistent memory for new observations. Second, we propose a novel \emph{Spatial Assertion Codes (SAC)}, Python expressions programmatically describing spatial relationships. By collaborating with the dynamic cognitive map, SAC enables verification of intermediate reasoning steps, providing dense reward signals. We optimize the model via supervised and reinforcement finetuning. Experiments on the MindCube benchmark demonstrate state-of-the-art performance with \emph{80.5%} overall accuracy, outperforming the best current method by \emph{29.5} accuracy points (a relative improvement of \emph{53.2%}) on the challenging \textsc{Rotation} subset. Our code and data are open-sourced at https://github.com/dw-dengwei/active-spatial-reasoning.git.
Wei Deng, Xianlin Zhang, Mengshi Qi
May 19, 2026cs.RO

MCNav: Memory-Aware Dynamic Cognitive Map for Zero-shot Goal-oriented Navigation

Navigating to instance-level targets in complex environments is a challenging problem. Many existing zero-shot methods achieve strong performance by modeling the entire environment and leveraging large language models for scene understanding. However, such strategies primarily focus on exploring new regions while lacking a deeper exploitation of information from previously explored areas. Consequently, when targets are missed or misidentified within previously visited regions, navigation failures occur frequently. To address these limitations, we propose MCNav, a memory-aware navigation framework with a dynamic cognitive map. This map stores efficiently queryable information about relevant objects in explored areas. Building on this memory structure, MCNav introduces two memory-aware exploration strategies: goal re-validation, which re-assesses previously seen objects to correct matching failures, and missed goal re-exploration, which estimates the likelihood that a target is present in an explored region from contextual cues. These strategies are further stabilized by a blacklist mechanism to prevent repeated errors and a double-check mechanism for high-confidence confirmation. We evaluate MCNav on the HM3Dv1 and HM3Dv2 datasets across three different tasks, where it achieves state-of-the-art performance, particularly on the instance-level goal navigation task.
Jingyu Li, Zhe Liu, Wenxiao Wu +1
May 18, 2026cs.AI

Agentic Chunking and Bayesian De-chunking of AI Generated Fuzzy Cognitive Maps: A Model of the Thucydides Trap

We automatically generate feedback causal fuzzy cognitive maps (FCMs) from text by teaching large-language-model agents to break the text into overlapping chunks of text. Convex mixing of these chunk FCMs gives a representative cyclic FCM knowledge graph. The text chunks can have different levels of overlap. The chunk FCMs still mix to form a new FCM causal knowledge graph. The mixing technique scales because it uses light computation with sparse causal chunk matrices. The mixing structure allows an operator-level type of Bayesian inference that produces "de-chunked" or posterior-like FCMs from the mixed FCM. These de-chunked FCMs are useful in their own right and allow further iterations of Bayesian updating. We demonstrate these mixing techniques on the essay text of Allison's "Thucydides Trap" model of conflict between a dominant power such as the United States and a rising power such as China. The FCM dynamical systems predict outcomes as they equilibrate to fixed-point or limit-cycle attractors. Seven out of 8 FCM knowledge graphs predicted a type of war when we stimulated them by turning on and keeping on the concept node that stands for the rising power's ambition and entitlement. Gemini 3.1 LLMs served as the chunking AI agents.
Akash Kumar Panda, Olaoluwa Adigun, Bart Kosko
May 16, 2026cs.CV

LASAR: Towards Spatio-temporal Reasoning with Latent Cognitive Map

A fundamental challenge in embodied AI is verifying if agents build internal models of spatial structure or merely learn to mimic task-specific expert trajectories. This is critical as foundational approaches rooted in action-centric tasks (e.g., VLN) and reasoning-centric tasks (e.g., EQA) often share a common limitation: they lack a learning signal that forces them to encode fine-grained spatial relationships (like topology or distance) over long-range, fragmented experiences. To address this, we first propose LASAR, an architecture featuring a dual-memory system designed to maintain both episodic experiences and a semantic cognitive map. We then introduce Spatio-temporal Contextual Representation Learning (ST-CRL), a contrastive objective designed to train this architecture. ST-CRL leverages spatio-temporal cues from cognitive queries generated through annotated spatio-temporal context in simulation to build sample pairs, thereby forming the internal cognitive map from the agent's experiences. Experiments demonstrate that our method achieves 2%-3.5% gains in both zero-shot generalization on standard VLN-CE and VSI-Bench benchmarks. We also demonstrate that our proposed cognitive map has high self-consistency.
Jinzhou Tang, Sidi Liu, Waikit Xiu +2
May 13, 2026cs.AI

MAP: A Map-then-Act Paradigm for Long-Horizon Interactive Agent Reasoning

Current interactive LLM agents rely on goal-conditioned stepwise planning, where environmental understanding is acquired reactively during execution rather than established beforehand. This temporal inversion leads to Delayed Environmental Perception: agents must infer environmental constraints through trial-and-error, resulting in an Epistemic Bottleneck that traps them in inefficient failure cycles. Inspired by human affordance perception and cognitive map theory, we propose the Map-then-Act Paradigm (MAP), a plug-and-play framework that shifts environment understanding before execution. MAP consists of three stages: (1) Global Exploration, acquiring environment-general priors; (2) Task-Specific Mapping, constructing a structured cognitive map; and (3) Knowledge-Augmented Execution, solving tasks grounded on the map. Experiments show consistent gains across benchmarks and LLMs. On ARC-AGI-3, MAP enables frontier models to surpass near-zero baseline performance in 22 of 25 game environments. We further introduce MAP-2K, a dataset of map-then-act trajectories, and show that training on it outperforms expert execution traces, suggesting that understanding environments is more fundamental than imitation.
Yuxin Liu, Ziang Ye, Yueqing Sun +6
May 10, 2026cs.CV

SpaceMind++: Toward Allocentric Cognitive Maps for Spatially Grounded Video MLLMs

Recent multimodal large language models (MLLMs) have made remarkable progress in visual understanding and language-based reasoning, yet they lack a persistent world-centered representation for spatially consistent reasoning in 3D environments. Inspired by the mammalian dual-stream system, where semantic and spatial cues are processed separately and integrated into an allocentric cognitive map, we propose SpaceMind++, a video MLLM architecture that explicitly builds a voxelized cognitive map from RGB videos. This map reorganizes fragmented egocentric observations into a shared 3D metric representation, enabling the model to preserve object permanence and spatial topology across changing viewpoints. To make this allocentric representation usable by a pretrained video MLLM without disrupting its native visual-token interface, we introduce Coordinate-Guided Deep Iterative Fusion, a new mechanism that relays map-level spatial knowledge back into the original 2D visual features. This fusion is explicitly guided by coordinate embeddings and 3D Rotary Positional Encoding, which ground semantic interactions in metric 3D space, resembling the entorhinal binding of sensory features to metric space. Extensive experiments show that SpaceMind++ achieves new state-of-the-art performance on VSI-Bench. Furthermore, it demonstrates superior out-of-distribution generalization on SPBench, SITE-Bench, and SPAR-Bench, underscoring its robustness in unseen 3D environments.
Bo Gu, Zhikang Zhang, Zizhuang Wei +3
May 2, 2026cs.AI

Zero-Shot Signal Temporal Logic Planning with Disjunctive Branch Selection in Dynamic Semantic Maps

Signal Temporal Logic (STL) offers verifiable task specifications and is crucial for safety-critical control. Yet STL planning remains challenging: exact optimization-based methods are often too slow, and learning-based methods struggle to generalize across varying environments. We propose a zero-shot STL planning solver for variable-map environments that generates feasible trajectories without retraining. By integrating a map-conditioned Transformer architecture with a lightweight heuristic, our approach effectively handles complex disjunctive (OR) subformulas. Furthermore, we leverage Transitive Reinforcement Learning (TRL) to ensure consistent temporal grounding and logical coherence across decomposed sub-tasks. Experiments on dynamic semantic maps with diverse obstacle layouts demonstrate consistent gains, highlighting the framework's superior zero-shot generalization to changing environments and broad STL coverage.
Bowen Ye, Ancheng Hou, Junyue Huang +2
Apr 21, 2026cs.CV

Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agents

Constructing structured spatial memory is essential for enabling long-horizon reasoning in complex embodied navigation tasks. Current memory construction predominantly relies on a decoupled, two-stage paradigm: agents first aggregate environmental data through exploration, followed by the offline reconstruction of spatial memory. However, this post-hoc and geometry-centric approach precludes agents from leveraging high-level semantic intelligence, often causing them to overlook navigationally critical landmarks (e.g., doorways and staircases) that serve as fundamental semantic anchors in human cognitive maps. To bridge this gap, we propose ABot-Explorer, a novel active exploration framework that unifies memory construction and exploration into an online, RGB-only process. At its core, ABot-Explorer leverages Large Vision-Language Models (VLMs) to distill Semantic Navigational Affordances (SNA), which act as cognitive-aligned anchors to guide the agent's movement. By dynamically integrating these SNAs into a hierarchical SG-Memo, ABot-Explorer mirrors human-like exploratory logic by prioritizing structural transit nodes to facilitate efficient coverage. To support this framework, we contribute a large-scale dataset extending InteriorGS with SNA and SG-Memo annotations. Experimental results demonstrate that ABot-Explorer significantly outperforms current state-of-the-art methods in both exploration efficiency and environment coverage, while the resulting SG-Memo is shown to effectively support diverse downstream tasks.
Xu Chen, Shichao Xie, Zhining Gu +7