Completion
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12 papers in the last four weeks, up 300% on the four weeks before. 0.1% of all new papers.
Latest papers 72
Decompositional scene reconstruction aims to reconstruct high-quality objects and background, yet existing methods still struggle with the level of quality under heavy occlusions. While generative priors offer a potential solution, 2D image-based priors often suffer from multi-view inconsistency due to a lack of 3D awareness. Conversely, 3D-native priors provide stronger structural inductive biases but frequently lead to spatial drift and misalignment within complex scenes. To address these issues, we propose DecomVoxel, formulating object completion as a guided in-situ denoising optimization that bridges 3D-native priors with neural scene reconstruction. Our framework introduces a reformulated epsilon-based distillation loss to ensure stable latent refinement, alongside adaptive spatial guidance that utilizes occupied and vacant anchors with temporal annealing to suppress generative hallucinations and mitigate spatial drift. Experiments on Replica and ScanNet++ show that DecomVoxel significantly outperforms state-of-the-art methods while faithfully preserving the original spatial layout, structural fidelity, and style-consistent texture. Our method pushes the boundary of decompositional reconstruction by delivering high-quality textured meshes with clean topology, geometry, and appearance, providing a robust solution for the decompositional reconstruction of complex real-world scenes. Code is available at https://github.com/DecomVoxel/DecomVoxel.
NavHarness: Adaptive Goals for Agentic Vision-Language Navigation
Vision-Language Navigation (VLN) requires embodied agents to generate actions based on instructions and observations. General-purpose multimodal agents offer a promising basis for this task, but selecting plausible local actions does not ensure that execution remains consistent with the intended route, particularly in long-horizon tasks. Moreover, the accumulated interaction history increases the input required for subsequent decisions, resulting in a significant inference overhead. To this end, we introduce \method, an Agentic VLN framework that includes a Goal Agent that sets adaptive goals for local actions, a Verify Agent that dynamically verifies whether a goal has been completed, a Memory Agent for multimodal context compression, and a Visuomotor Agent to execute adaptive goals. Specifically, the Goal Agent formulates adaptive goals based on the instruction, current observation, and execution history. Then the Visuomotor Agent executes navigation actions to achieve each goal, while the Verify Agent uses a goal-specific verification question to dynamically assess whether the observed outcomes satisfy the intended completion condition. Verified goal completion then marks a boundary for the Memory Agent to compress the corresponding multimodal interaction history while preserving information needed for subsequent navigation. We evaluate navigation on R2R-CE and RxR-CE, examine framework variants across three model backbones, and study context evolution during execution. For Real-World evaluation, \method achieves 83.3% success and 1.51,m navigation error across eight challenging routes evaluated three times each.
TripleFlow: Training-Free Video Object Removal by Bridging Residual Editing and Native Generation
Video object removal presents a uniquely difficult editing challenge. Because a removal prompt specifies only what to erase rather than what to generate, the model must infer and reconstruct a highly specific occluded background entirely from the surrounding context. Existing training-free methods struggle with this because their editing mechanisms act primarily as localized erasers. They fail to actively synthesize the missing background details and often leave behind ghosting artifacts. To solve this, we propose TripleFlow, a training-free framework that tightly couples erasure and generation. It coordinates a source flow, a residual flow, and a synthesis flow throughout the entire process. By reusing a single target prediction, the residual flow isolates and suppresses the object, while the synthesis flow independently reconstructs the occluded background. Crucially, TripleFlow injects this newly synthesized background back into the editing trajectory at every step. This continuous feedback loop ensures that the generated structures actively guide the removal process, achieving seamless completion that is spatiotemporally consistent with the unedited scene. Extensive evaluations across five challenging benchmarks demonstrate that TripleFlow establishes a new state-of-the-art, significantly outperforming existing baselines in both reconstruction fidelity and temporal consistency.
Game Sound-Effect Completion with Event-Level Transformation Hints
Creating sound effects for a new game-character skin requires a distinct acoustic identity while preserving gameplay-event roles. The challenge is to complete a coherent set of related sounds whose required degrees of redesign differ. We formulate this task as completion conditioned on base-skin audio, completed target assets, and a textual design description. We develop a pipeline to collect, process, and align corresponding events across League of Legends skins. Building on Stable Audio 3's pretrained audio prior, we fine-tune a latent inpainting model to jointly complete missing events. A signed soft retention mask encodes available audio and an adjustable transformation hint for each missing event, specifying the requested balance between retention and redesign. Experiments on held-out skins show improved reconstruction over the evaluated general-purpose audio editors. Target-derived hints further improve paired similarity, with three-level hints retaining most of the benefit of continuous guidance.
Multi-Rate Bandwidth Extension by Token Completion in Neural Audio Codecs
Bandwidth extension, the task of reconstructing the high-frequency components of an audio signal from its low-passed counterpart, is a long-standing problem in audio processing. In this work, we extend recent advances in neural architectures by framing bandwidth extension as an audio token prediction problem. Specifically, we train a transformer-based language model on the discrete representations produced by a disentangled neural audio codec, where the disentanglement is guided by a Harmonic-Percussive decomposition of the input signals, highlighting spectral structures particularly relevant for bandwidth extension. Our approach introduces a novel codec design that explicitly accounts for the downstream token prediction task, enabling a more effective coupling between codec structure and transformer modeling. This joint design yields high-quality reconstructions of the original signal, as measured by both objective metrics and subjective evaluations. These results highlight the importance of aligning codec disentanglement and representation learning with the generative modeling stage, and demonstrate the potential of global, representation-aware design for advancing bandwidth extension.
Planning Oriented 3D Scene Completion via Coupled TUDF Occupancy Representation Learning from Partial Observations
Partial observability remains a fundamental challenge in robotic navigation, where limited sensor coverage and occlusions leave large portions of the environment unobserved. Existing scene completion methods primarily focus on improving incomplete mapping or reconstructing partially observed 3D structures, but rarely investigate how scene completion can be designed to benefit downstream tasks such as path planning. In this work, we propose a path-planning-oriented 3D scene completion framework that moves beyond pure occupancy modeling toward a coupled geometric formulation. Specifically, given partial LiDAR observations as input, the proposed framework jointly predicts completed Truncated Unsigned Distance Field (TUDF)-based continuous geometric representations and voxel-wise occupancy maps. This coupled representation allows the network to better reason about obstacle boundaries and free-space geometry. To fully exploit the synergy between the two representations, we introduce a bidirectionally coupled learning scheme, where TUDF features provide dense geometric guidance to improve occupancy reconstruction, while occupancy features in turn offer complementary structural constraints that refine distance-field estimation. Consequently, the proposed network directly predicts complete occupancy and TUDF representations, allowing seamless integration of TUDF into trajectory planning without post-processing. Extensive experiments on unseen environments demonstrate that the proposed method consistently improves both geometric reconstruction quality and downstream planning performance.
Beyond Token Alignment: Event Completion for Cross-Tokenizer On-Policy Distillation
On-policy distillation (OPD) transfers knowledge between language models through teacher supervision on student-generated trajectories. With different tokenizers, a single teacher token may require multiple student tokens to generate, creating intermediate states where the event is entered but not yet completed. Existing cross-tokenizer methods align tokens or text spans to construct comparable prediction targets. We study a complementary problem after partial generation: once the student produces a prefix of a teacher token, multiple next tokens may complete the same remaining bytes, but the teacher only specifies the required completion rather than how probability should be divided among these valid continuations. We introduce Event-Set Completion Distillation (ESCD), which complements cross-tokenizer probability alignment with completion-set supervision. ESCD aggregates prefix-related teacher events and supervises the total probability of byte-compatible one-step student completions, avoiding tokenizer-dependent probability splits among individual tokens. The method reuses student trajectories and predictions, requiring neither additional rollouts nor changes to the student vocabulary. Experiments demonstrate consistent gains in mathematics, code, and scientific reasoning across model families and tokenizers, extending to large-scale MoE distillation from a 1T teacher to a 35B student. Local analyses show that retaining completion sets better matches the reference supervision, while one-step completion covers over 99% of observed compatible teacher mass after partial event entry in the studied tokenizer pairs. These findings support event entry and event completion as complementary supervision targets for cross-tokenizer knowledge transfer. Code will be released on GitHub.
Counterexamples to Local Reconstruction Gain as a Proxy for Final Fidelity in Residual Completion
Residual completion augments query-aware sparse attention by estimating the contribution of tokens omitted from the exact sparse computation. We ask whether improving a layer's attention-output reconstruction on the same incoming Q/K/V and selected support necessarily improves the fidelity of the final model output. We study training-free RESA and learned Top-K+ with frozen backbone language models. A prespecified single-layer screen yields two Qwen3-0.6B/Multi-LexSum interventions for which direct-runtime measurements show positive prespecified request-aggregate local reconstruction gain but worse final KL fidelity than the corresponding all-abstain Exact Top-K baseline on both discovery and prompt-token-disjoint holdout requests. Exact restoration at the same layer instead improves final fidelity, showing that the reversal is specific to approximate completion in these cases. In complementary multi-layer experiments, a task-independent local diagnostic often repairs the tested completion estimators, although the repaired models do not consistently outperform Exact Top-K. Together, these results show that better local reconstruction need not translate into better final-model fidelity.
Harnessing Coupled Stream Completion For Human-Object Interaction Modeling
Text-conditioned human-object interaction (HOI) generation requires body motion, object trajectories & rotations, and hand articulation to remain coordinated. These components differ in scale and dynamics, but must agree on contact, relative pose, and timing. A shared representation may limit the distinct structure of each stream, while independent generation prevents each stream from responding to changes in the others. Latent supervision alone also does not directly constrain contact after decoding. We propose TRACE, a continuous latent framework that keeps stream states separate and couples their updates. TRACE encodes body, object, and hand motion into separate latents and predicts each stream velocity from the complete current interaction state. Geometric losses on decoded motion further constrain contact and object-relative motion over time. The same model supports completion of any single absent stream from the other two. Frozen flow features also serve as input to a language model for HOI understanding. Experiments on InterAct, OMOMO, and BEHAVE show that joint completion training improves generation and that frozen flow features improve understanding over raw-motion encoding. On InterAct, TRACE achieves the highest contact precision, recall, and F1 among the compared methods.
Nuclear Norm-Regularized Bayesian Matrix Completion
Matrix completion, the problem of estimating missing entries in a matrix from noisily observed ones, underlies a diverse array of problems such as recommender systems and counterfactual outcome estimation in panel data. Many algorithms address the problem using regularized least squares, often with the nuclear norm as a regularizer, but this method yields a point estimate with no built-in uncertainty quantification. A Bayesian formulation is a natural alternative, and if the noise variance is known, the nuclear norm-based prior yields a log-concave posterior. Unfortunately, in practice, the noise variance will not be known a priori, so for a fully Bayesian approach, a prior must be imposed on it. We give the first sampler for this model with an explicit non-asymptotic guarantee: polynomial in the matrix dimensions and in the reciprocal of the target accuracy. Our technique is to discretize the distribution of the noise precision onto a grid and build a categorical posterior via thermodynamic integration. This extension is not specific to matrix completion and may be useful in other non-log-concave sampling problems where the non-log-concavity is restricted to a single variable and the joint distribution of the remaining variables is nonsmooth. Our contribution is a feasibility result: we show that a polynomial-time Bayesian sampler for this model exists at all, and the resulting complexity, while polynomial, is not intended as a deployable algorithm at current problem scales.
CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Image
Robots operating safely in cluttered everyday environments often need to infer scene geometry from partial observations. Methods that detect objects in 2D and reconstruct them independently struggle in such scenes: a missed object is never reconstructed, a merged detection can fuse two objects, and separately reconstructed meshes may overlap or fail to touch their supporting surfaces. We introduce CODA (Complete Once, Decompose Afterward), a generative model that instead reconstructs the complete scene geometry from a single unsegmented RGB-D image, then separates the surface into the surrounding environment and movable objects. Still, generated scene geometry can drift from the observed partial point cloud. To reduce this drift, CODA uses two explicit 3D grounding mechanisms to keep reconstructed geometry consistent with observed surfaces while completing unseen regions. Experiments on HomebrewedDB and our custom cluttered-scene dataset show more accurate reconstructions and a higher fraction of objects remaining in place under simulated gravity than both object-first and scene-first baselines.
FlockDiffusion: Assignment-Conditioned Diffusion for Multi-Drone Task Allocation and Completion
Autonomous multi-drone navigation requires fleets to service distributed objectives in cluttered environments under tight computational budgets. Efficient coordination depends on task bundling, where each drone visits multiple objectives along its route. Separate solvers for cost estimation, assignment, and execution incur redundant graph search and produce long, abrupt paths. We propose FlockDiffusion, a learned framework combining a scene graph encoder, an explicit allocation head, an assignment conditioned diffusion transformer, and a closed form trajectory decoder. An autoregressive teacher provides offline supervision for parallel fleet trajectory generation. PyBullet ablations show that bundling increases task completion from 50% to 100%, while our complete teacher further reduces route cost by 8.4% relative to MAGNNET with bundling. In the optimized scalability benchmark, evaluated on 100 scenes per density with ten drones, FlockDiffusion achieves 6.2 to 7.6 times faster inference and approximately 37% shorter routes than the classical pipeline. As nominal task counts increase from 20 to 40, latency rises from 7.8 to 11.1 ms, compared with 48.0 to 75.8 ms for the baseline. In a separate evaluation across five Gazebo environments, FlockDiffusion achieves 100% planner coverage and reduces planned route cost by 15.4% relative to the baseline with bundling. These results demonstrate efficient planning under increasing task density in configurations that are demanding to reproduce with physical drone fleets.
PointZero: 3D Point Track Completion for Learning Transferable 3D Dynamics
World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse volumes of data, to instill a rich prior into downstream applications. Existing methods typically require robot action labels to learn action-conditioned 3D dynamics, which excludes web video data from the training pool. We study 3D point track completion as a pre-training objective for learning transferable 3D dynamics without robot data. Given a single RGB-D observation and sparse partial 3D trajectories (tracks), we predict future 3D tracks of all observed points. We show this objective produces a rich 3D dynamics prior, without requiring robot action labels. We contribute a diverse dataset of 2.9 million synthetic frames spanning deformable, articulated, and rigid objects, and use it to train PointZero. We show that a flexible and expressive transformer, PointZero, outperforms prior methods on the same data. We demonstrate the utility of our pre-training objective by post-training PointZero for two downstream applications: (1) action-conditioned 3D dynamics prediction and (2) imitation learning. When fine-tuned to condition on end-effector pose, PointZero outperforms the baselines on the recent PGND 3D dynamics benchmark. When fine-tuned to predict robot actions and 3D tracks, PointZero outperforms or matches the baselines on 6/7 simulated and real-world robot manipulation tasks. We furthermore evaluate training PointZero from scratch to isolate the benefits of our proposed architecture from those of our proposed pre-training objective and dataset. We release the dataset, checkpoints, and full training recipe.
ORCA: Occlusion-Aware Refinement and Completion for Novel View Synthesis
Novel-view synthesis from a single image is a fundamentally ambiguous problem. As the camera moves away from the input viewpoint, previously hidden regions become visible, exposing missing geometry and holes in the reconstructed scene. Existing methods often rely on generative models to complete such regions. However, many of these artifacts are small gaps near depth boundaries and do not require generating new scene content. In order to eliminate expensive process of generating image we introduce ORCA, an occlusion-aware method for reconstructing and completing explorable 3D scenes from a single image. ORCA first introduces 3D structure into a Gaussian-anchor representation using monocular depth while preserving the original camera-ray correspondence. During scene exploration, missing regions are handled based on their size and structure. Small disocclusions are repaired using RGB-D information already available in the reconstruction, while generative inpainting is reserved for larger regions that cannot be reliably recovered from the scene. New Gaussian anchors are added and optimized locally without modifying the existing representation. By reducing unnecessary reliance on generative inpainting, ORCA limits generation-induced hallucinations and better preserves the content and structure of the original scene. On DIV2K, ORCA improves novel-view quality over VistaDream across all reported metrics, increasing MUSIQ from 61.60 to 68.71 and CLIP-IQA from 0.474 to 0.574. These results show that many novel-view artifacts can be repaired effectively by reusing information already present in the reconstructed scene.
SSC-Priors: Exploring Semantic and Visibility Priors to Boost Lidar Semantic Scene Completion
This paper investigates easy strategies to boost the performance of existing networks for lidar semantic scene completion (SSC) without requiring complex architectural redesigns. The fact is that, over the last years, SSC methods have mostly pursued architectural innovations, making the models heavier and more complex, e.g., by jointly training a point cloud semantic segmentation branch. In this work, we take a step back and explore two priors used as simple ingredients (possibly noisy) to improve existing approaches: semantic pseudo-labels and sensor visibility information. Concretely, we provide both kinds of information directly as additional inputs to a given SSC network, requiring only a minimal adaptation of the original architecture. We first demonstrate that endowing input point clouds with semantic pseudo-labels from off-the-shelf segmenters significantly improves the performance of existing SSC models. In fact, by evaluating these models against an oracle, we establish that high-quality semantic priors are a primary driver of semantic gains (mIoU), and that the SSC model can be trained just once with ground-truth semantics and then exploited without retraining using any segmenter. Furthermore, we equip the input lidar point cloud with visibility information that distinguishes between empty spaces (between the lidar and a scanned point) and unknown spaces (outside of lines of sight), providing a secondary performance boost across the tested architectures. We study the design space of data for representing visibility information and bound the remaining headroom with a ground-truth oracle on the free-space labels. On SemanticKITTI, these enhancements make older models competitive with state-of-the-art systems across four architectures, in one case even outperforming them. On the SSCBench-nuScenes benchmark, both priors also transfer with the sparser 32-beam sensor.
Information-Induced Training Geometry: Exact Reduction, Canonical Completion, and Structured Expressivity
Training data constrains optimizer geometry through the covectors visible to a declared information channel. We study how such partial information determines a full positive cometric relative to a reference and which degrees of freedom remain unidentified. Our central result resolves full-column-rank positive-definite compression under affine-invariant Riemannian geometry. The compression map is a split-Hadamard metric submetry and admits an explicit unique completion that is the affine-invariant nearest full geometry realizing a visible target and yields exact full-to-visible variational reduction. When the channel moves, the completions form a gauge-invariant rank stratification of the positive-definite cone. Its closed-form pullback pair metric separates visible-metric motion from subspace rotation through a reference-mismatch weight, yields an explicit positive-semidefinite multi-direction Gram matrix, and exposes the precise singularity of reference-valued modes. The mechanism is explained by a metric theorem equating ball submetry, attained fiber distance, and lossless reduction of every monotone radial visible decision problem. A smooth split-Hadamard theorem supplies coherent information sheets, proximal commutation, and solution-wise gradient-flow lifting. The positive-definite realization also gives closed-form prior-data shrinkage. Diagonal and block optimizer families reduce to relative-interior conic image tests with valid facial certificates, while deterministic and finite-sample bounds quantify recovery of the visible geometry and its subspace. Together these results characterize exact reduction, reference-dependent completion, and structured expressivity for the stated finite-dimensional affine-invariant model.
Stable Answers, Unfinished Reasoning: Why Self-Consensus Is Not a Safe Early-Exit Signal
A natural way to cut reasoning-model inference cost is to repeatedly probe a single partial trajectory for its current answer and stop once probes agree -- self-consensus. We ask whether any such rule is both safe and token-saving, and whether one can be selected once and reused. A preregistered sweep of 3,520 consensus rules, replayed on frozen trajectories from two models and three benchmarks, clears none of three acceptance gates fixed in advance; the frontier reproduces on a held-out split and on two unseen models -- while a boundary-confidence control (DEER) swept through the same pipeline clears all three. The reason lies in the signal: agreement establishes that the current answer persists under a fixed probing procedure, not that the reasoning has terminated -- a consensus-termination gap. Stopping on it commits non-terminal answers. At a rule still saving 32% of the tokens, one stop in nine fires on an answer the trajectory itself later abandons, and most of those stops cut off a correction it would otherwise have made. Widening the agreement window does not remove them: the share levels off near 7%, and by then the saving has fallen to 8%. Probe re-wording and a hand-labelled error taxonomy show the agreed answer is often a placeholder the model had not settled on. Used on its own as the stop signal, agreement fails not because it is insufficiently strict, but because it repeatedly measures the wrong object.
Revisiting Cross-View Completion: Self-Supervised Pre-Training via Reconstruction Error Comparison
Self-supervised pre-training via cross-view completion learns strong features for 3D vision from co-visible regions of image pairs. However, the reference view provides little information for reconstructing non-co-visible patches, implicitly yielding a monocular training signal in these regions. We introduce Gekko, which turns this limitation into a useful signal. The relative improvement of the cross-view reconstruction error over a masked-autoencoder error is a self-supervised proxy for co-visibility: large improvements indicate co-visible regions, negligible ones non-co-visible areas. Gekko is a network, trained from scratch, that jointly performs cross-view completion, masked autoencoding, and per-pixel prediction of this relative improvement, providing an additional binocular signal for all masked regions without any ground-truth 3D annotation. Under identical architectures and training data, Gekko consistently outperforms CroCo on zero-shot correspondence estimation, relative pose estimation, and pointmap regression, with up to 6 times higher accuracy at the strictest relative-pose threshold and a 22% drop in end-point error on ETH3D. The extra channel it learns is itself a strong co-visibility detector on unseen scenes, and Gekko's frozen features outperform released cross-view backbones of comparable or larger size. It can also be trained directly from raw videos with a simple stride-based curriculum, removing the cumbersome 3D preprocessing prior methods require while matching models trained on curated data. Code and pre-trained models are publicly available.
Why Multi-Layer Message Passing Works: Completeness Theory for Graph Neural Network Interatomic Potentials
We prove that the Hypergraph Neural Network, an invariant architecture with 3-body message passing, is a universal approximator for potential energy surfaces. Our main contribution is a multi-layer completeness theory. We show that layers of message passing on sparse, cutoff-based graphs achieve the same representational power as having access to the full -hop neighborhood, provided the configurations are generic, satisfy an overlap condition and a connectivity condition. This provides the first rigorous justification for the common practice of using multi-layer message passing with a per-layer cutoff smaller than the physical interaction range, the setting used by virtually all practical graph neural network based machine-learned interatomic potentials. As immediate consequences, we show that both DPA3 and CHGNet architectures inherit universal approximation.
VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement
Semantic segmentation in 3D Gaussian Splatting (3DGS) is crucial for advancing 3D scene understanding. Existing methods predominantly rely on feature distillation, which incurs substantial per-scene training overhead and often yields blurred segmentation boundaries. We identify that these boundary artifacts are driven in part by insufficient viewpoint coverage and boundary overflow of anisotropic Gaussian primitives. To address these challenges, we propose VCAR, a training-free coarse-to-fine segmentation strategy based on View Completeness and Axis-aware Boundary Refinement. In the coarse stage, a visibility-based weighted multi-view voting scheme rapidly localizes the target. In the fine stage, an object-centric sphere derived from the coarse result generates supplementary viewpoints via Spherical Spiral Sampling (SSS), allowing multi-view voting on the augmented views to precisely refine object boundaries and suppress irrelevant 3D Gaussians. Moreover, we introduce Axis-aware Boundary Refinement (ABR) to mitigate artifacts from anisotropic primitives. By decomposing the projected 2D covariance into per-axis contributions, ABR identifies the dominant axis responsible for boundary leakage and applies targeted anisotropic compression exclusively along that axis. Extensive experiments on NVOS and LERF demonstrate that VCAR achieves state-of-the-art segmentation accuracy and efficiency without training. Our code is available at https://github.com/DDKK0526/VCAR.
FrontierChallenge: Evaluating Scientific Workflow Completion
Scientific agents increasingly analyze data, execute code, and produce research artifacts, yet most benchmarks emphasize final answers, isolated programs, or a single domain. We introduce FrontierChallenge, a cross-domain benchmark comprising 300 end-to-end scientific workflows. In this paper, we release and evaluate 97 of these tasks, spanning quantum chemistry, molecular dynamics, materials characterization, analytical chemistry, life science, and electrochemistry/environment. Each task provides fixed inputs and specifies a bundle of required scientific deliverables. We evaluate twelve frontier models with three agent scaffolds. Pass Rate measures the fraction of tasks satisfying the full-completion criterion, while Avg. Score captures partial progress. Each of the best-performing configurations completed only 20 of the 97 released tasks, yielding a Pass Rate of 20.6%. Partial progress translated especially poorly into complete delivery in analytical chemistry and electrochemistry/environment: Avg. Scores reached 87.6 and 94.9, but the highest Pass Rates were only 4% and 0%. Among non-passing Claude Code trajectories, 75.5% still ended with language claiming completion. Complementary HDS6 process scores correlate strongly with task outcomes, supporting FrontierChallenge as a benchmark of Heavy Duty Solver capabilities. These findings show that neither high partial scores nor confident claims of completion reliably indicate that a scientific task has been fully delivered, highlighting the need to evaluate end-to-end workflow execution and the completeness of scientific deliverables together.
ARAC: Benchmarking Auto-Research's Alignment and Completeness on End-to-End Researchs
The rapid advancement of Auto-Research has surfaced a fundamental evaluation challenge: how can we measure the alignment, logical coherence, and evolutionary completeness of its research trajectory with human research behavior? We propose Auto-Research's Alignment and Completeness, ARAC-Bench: a Researcher-Mimicking Evaluation framework that shifts the objective from matching final answers to reproducing high-quality human research processes. The framework operates through two synergistic components: the Academic Cognition Skills system, which is the first to transforms implicit reviewer expertise into stage-calibrated, quantifiable rubrics; and a three-stage capability diagnostic protocol, which decomposes the research process under strict modular constraints into three traceable, mutually independent dimensions: Proposal, Experiment, and Synthesis. Systematic evaluation of 11 SOTA frameworks yields a best alignment score of only 67.9 of 100, revealing a significant gap in simulating rigorous human methodology. Validation against Ph.D. Candidates rankings shows a strong correlation of 0.8141, confirming that ARAC-Bench reliably reflects the dimensions researchers truly value. ARAC-Bench provides not only a fine-grained diagnostic tool but also a scalable reward signal for training the next generation of autonomous research systems.
Support Selection Beyond Smooth DAG Exactness: Completion Geometry,Score Margins, and Selective Certificates
Smooth acyclicity constraints answer whether a weighted support is a DAG, whereas structure learning asks which support change should be made. Existing analyses establish degeneracy for particular constraint formulas but do not isolate what follows from smooth exactness itself. At a DAG boundary, we show that minimal cycle completions generate a squarefree monomial ideal containing every restricted Taylor jet of an exact representation. If the smallest completion has edges, the first possible response has order for a vector residual and for a nonnegative scalar. Exponentially many constant-scale cyclic manifolds exhibit the same lack of ranking away from the boundary for NOTEARS and DAGMA. We derive the exact selection time for an isolated cycle. When , the feasibility-only time is ; a score margin changes the leading dynamics at scale for , while has a logarithmic boundary layer requiring . Experiments verify this law, and a truth-free separation statistic predicts selection time on 320 official NOTEARS/DAGMA trajectories (Spearman and , permutation ). For finite samples, a parent-set confidence family and forced-opposite queries certify skeleton and unshielded-collider labels shared by every population optimum of a frozen score. Across 320 runs, every regret bound covers an independent oracle-score audit. None of 3,042 certified skeleton or 2,396 collider labels disagrees with the oracle-score optimum, although 4.4% and 5.5%, respectively, disagree with the generating graph. These results separate DAG feasibility, score-based support selection, and causal identification.
Distilling Answer Set Programming Theories from Large Language Models
Writing Answer Set Programming (ASP) theories from scratch is a difficult and time-consuming task. We take a neurosymbolic approach to study whether a model can distill complete and correct theories, given a fixed agent harness with the solver in the loop. The protocol is dataset-agnostic: with a single prompt and an empty file as the starting point the model is given a 1-hour time limit to derive a complete theory. We chose VQA as the application domain, three benchmarks (CLEVR, GQA, CLEVRER), as these are publicly available and non-trivial. In order to study the model scale required for solving this task we nine different models: four frontier (Claude Sonnet 4.6, Claude Opus 4.7, GPT-5, DeepSeek V4 Pro), two mid-tier (DeepSeek V4 Flash, gpt-oss-120b), and three open-weights (qwen3.6-27b, gpt-oss-20b, qwen3.5-9b). Three of four frontier models reach 100% on CLEVR and 92.8%-98.8% on GQA; on CLEVRER, Sonnet, Opus, DeepSeek V4 Pro score 92.7%-95.3%. GPT-5 reaches 98.7% on CLEVR but drops to 41.8% on GQA and to 86.7% on CLEVRER. Adding handwritten reference theories from other datasets moves the other three frontier models by at most +/-3.4 pp but reduces GPT-5's accuracy by 3-19 pp. We release the code, prompts, and theories distilled.
Perceived AGI: Believability as Dimensional Completeness, Not Capability
Large language models are broadly capable, yet in sustained one-to-one conversation they still read as flat: competent, responsive, and somehow not quite the presence of a mind. We hypothesize that a central missing ingredient is not more capability but dimensional completeness. We propose that the believability of an artificial interlocutor -- the degree to which a user attributes an inner life to it, which we call perceived mind -- is governed by whether the agent expresses a small set of first-person stances that humans use as evidence of mind, and that this is separable from task intelligence. We name four such dimensions -- time, truth, entropy, and love -- each defined as a behavioral stance rather than a benchmark competency, each with a human analog and a concrete emulation path; the time dimension already has an author-reported prototype. We identify an observable behavior layer -- initiative (unprompted action) and cadence (the shape and timing of turns) -- through which the stances surface in conversation, both partially realized as deployed features in a production companion application. We state six falsifiable predictions that a later pre-registered study will test, separating those that are pre-registrable now from those that remain conjectures pending operationalization. This is a conceptual framework: it reports no human-subjects data, and its central comparative claims are predictions, not findings. Throughout we hold a firm boundary -- the object is inferrable interiority, not interiority; this is perception engineering, not a theory of machine consciousness -- and we treat the resulting attachment and manipulation risks as load-bearing rather than incidental.
VGIF-Score: Interpretable and Diagnostic Evaluation of Spatio-Temporal Instruction Following in Video Generation
Recent video generation models (VGMs) have made substantial progress in visual fidelity, yet their ability to follow long, compositional instructions remains insufficiently evaluated. Existing evaluation protocols often rely on prompts that are short and semantically shallow, with limited atomic constraints and weak spatio-temporal dependencies. They also frequently depend on costly human evaluation or handcrafted vision pipelines, while providing little diagnostic insight into which instruction constraints succeed or fail. To address this gap, we propose VGIF-Score, a highly automated and interpretable framework for evaluating instruction following in video generation. VGIF-Score consists of two complementary components: an objective completion branch that parses prompts into a Spatio-Temporal Directed Acyclic Graph (ST-DAG) and performs dependency-aware QA with short-circuit diagnostics, and a subjective satisfaction branch that uses instruction-conditioned AutoRubric to assess cinematography, visual purity, motion smoothness, and physics adherence. Together, these components produce a unified score that captures both objective completion and perceptual satisfaction. We instantiate this framework on VGIF-Bench, a benchmark of 223 long, structurally entangled prompts paired with approximately 4.3K fine-grained evaluation items. Experiments on 14 proprietary and open-source VGMs across more than 3K generated videos show that VGIF-Score provides reliable, interpretable, and diagnostically useful evaluation of video generation instruction following. The code will be available at https://github.com/PRIS-CV/VGIF-SCORE.
Graph-Regularized Low-Rank Matrix Completion by Variable Projection
We address the low-rank matrix completion problem by incorporating graph regularization into the existing Riemannian Trust-Region Matrix Completion (RTRMC) framework. The latter uses the geometry of the low-rank constraint to remodel the problem as an unconstrained optimization problem on a single Grassmann manifold. Our approach, named Graph-Regularized RTRMC (GR-RTRMC), exploits the inherent relationships between rows and columns of the matrix. By using these relationships, we aim to improve the accuracy and robustness of matrix completion, particularly in scenarios where the underlying data exhibits strong correlations between rows or columns.
Automatic Thematic Indexing of Large Literary Corpora: A Machine Learning Approach to Voltaire's Complete Works
Thematic indexing -- the practice of assigning structured conceptual labels to sections of text -- is essential to scholarly access in large-scale literary and historical editions, yet it remains a largely manual, labour-intensive process. This paper explores the application of machine learning to automatic thematic indexing, using two substantial sub-corpora of the Complete Works of Voltaire as a test case: the Essai sur les mœurs et l'esprit des nations and the Questions sur l'Encyclopédie. The task is framed as a multi-label classification problem, in which a model must assign the set of index entries that a professional indexer would apply to a given page of text. We compare a range of approaches -- from encoder-based models with classification heads to generative large language models (LLMs) fine-tuned via Low-Rank Adaptation (LoRA) -- spanning model sizes from approximately 3 to 120 billion parameters. Our best-performing model, from the Mistral family in a 4-bit quantised configuration, achieves F1 scores of up to 0.67; we argue that these figures represent lower bounds, given the inherent subjectivity of professional indexing and the frequency with which model predictions prove semantically valid despite diverging from the print index. We further evaluate cross-corpus generalisation and conduct a detailed qualitative analysis of model behaviour on literary and rhetorical features of the source texts that prove particularly resistant to automated treatment. Our findings have implications for the broader challenge of providing structured thematic access to large-scale literary and historical corpora.
SparseOcc++: Geometry-Aware Sparse Latent Representation for Semantic Occupancy Prediction
Vision-based 3D semantic occupancy prediction is essential for autonomous driving, yet dense voxel representations waste computation on largely empty space, while BEV and TPV projections compromise fine-grained 3D structure. Fully sparse representations offer an attractive alternative, but existing methods, including SparseOcc, entangle scene completion with semantic prediction by indiscriminately propagating high-dimensional features into empty regions and applying voxel-wise classification. This creates excessive activations, computational overhead, and geometric ambiguity. We present SparseOcc++, a geometry-aware sparse framework that explicitly decouples scene completion from semantic segmentation. SparseOcc++ reformulates completion as signed-distance regression on sparse anchor voxels through a scene completion field (SCF). To model complex outdoor geometry robustly, it combines orthogonal decomposition with discretized distance learning. A geometry-guided propagation module then converts the SCF into a complete volumetric scene and restricts semantic segmentation to geometrically verified regions. Experiments establish new state of the art: SparseOcc++ improves IoU by 2.3 points and is 3.9x faster than SparseOcc on nuScenes, while achieving a 5.9x speedup over OccFormer on SemanticKITTI.
City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completion
Multi-view 3D surface reconstruction is a longstanding challenge in computer vision. Although recent large-scale reconstruction methods based on 3D Gaussian Splatting (3DGS) achieve impressive novel-view synthesis, producing high-quality surfaces over large scenes remains difficult, due to complex geometry, long optimization, and limited memory. In this paper, we propose a novel yet simple partitioning method to efficiently and faithfully reconstruct large-scale scene surfaces. Our key insight lies in a scene partitioning method based on viewpoint orientation. This partitioning approach ensures that views with similar orientations are jointly involved for more accurate depth estimations, leading to precise surface reconstructions and balanced computation on multiple GPUs in parallel. In addition, we propose a strategy to detect and repair missing regions in the initial point cloud caused by sparse viewpoints or insufficient textures, thereby further improving the geometric quality. Extensive experiments on the GauU-Scene, MatrixCity, and UrbanScene3D datasets demonstrate that our method outperforms the state-of-the-art approaches in surface reconstruction for large-scale scenes. Project page: https://hanl2010.github.io/VOP-GS.
OpenSafeIntent: Evaluating Intent-Calibrated Safe Completion Across Dual-Use Prompt Sets
Safe completion requires models to provide useful assistance without enabling harm, but this behavior is difficult to evaluate with isolated prompts. We introduce OpenSafeIntent, a benchmark of controlled prompt-sets that vary intent while holding the underlying task fixed. Each datapoint contains benign, dual-use, and malicious variants of the same task. This design lets us evaluate whether models calibrate assistance across intent shifts, rather than merely appearing safe on average. Across a broad model suite, we find that prompt-level safety hides important failures: models often fail to remain safe across matched intent variants, dual-use behavior is brittle under paraphrase, high-level answers on risky topics are not reliably safe, and responses that reframe ambiguous requests into safer tasks are substantially less likely to cross the safety boundary. Our results suggest that safe completion should be evaluated as intent-calibrated behavior over controlled task variants, not as a single safety-helpfulness tradeoff over independent prompts.
Scene-Conditioned PINN-GNN for Multipath RF Maps: Cross-Scene Generation and In-Scene Completion
Radio frequency (RF) maps provide a compact representation of multipath propagation characteristics and are fundamental to channel modeling, coverage analysis, and environment-aware wireless optimization. This paper proposes a unified RF map construction framework based on a physics-informed neural network (PINN) and a graph neural network (GNN), supporting both cross-scene generation and in-scene completion with 2D and 2.5D environmental representations. The PINN embeds electromagnetic propagation constraints to establish a physically consistent mapping from receiver locations to multipath parameters, including path gain, time of arrival, and angles, while the GNN enforces spatial consistency by modeling correlations among neighboring receivers. To comprehensively evaluate multipath reconstruction quality, we propose a peak-weighted dynamic time warping metric that jointly accounts for amplitude errors and peak delay misalignment in channel impulse responses. Extensive experiments demonstrate that the proposed method consistently outperforms image-based, diffusion-based, and interpolation baselines across both map-level and multipath-level metrics, achieving robust generalization and high-fidelity RF map construction under sparse observations.
3D Point World Models: Point Completion Enables More Accurate Dynamics Learning
Learning predictive models of the world enables robotic control through planning, potentially allowing robots to improvise solutions on new tasks. However, large video-based dynamics models lack explicit 3D spatial structure and suffer from geometrically inconsistent long-term rollouts with compounding errors. Emerging 3D dynamics models based on partial point clouds improve geometric consistency but remain sensitive to occlusions and accumulated prediction drift. To address these challenges, we present 3D Point World Models (3DPWM) - a task-agnostic world model that operates entirely in 3D space by first completing partial point clouds and then learning action-conditioned dynamics in this completed 3D scene. By operating on completed geometry, 3DPWM enables reliable long-horizon rollouts and more accurate cost evaluation for model-based planning while supporting adaptation to new tasks. Experiments across different robotic embodiments and tabletop manipulation benchmarks demonstrate that 3DPWM achieves significantly more reliable long-horizon rollouts (100-300+ steps), supports both open-loop and closed-loop planning, and enables successful sim-to-real transfer.
MedPCFM: Improving Medical Point Cloud Completion by Integrating Point Transformers and Flow Matching
Medical point cloud completion is important for anatomical reconstruction and downstream clinical workflows, yet generative modeling in this setting remains insufficiently studied. We investigate completion through continuous-time generative modeling and introduce PCFM, a PTv3-backed flow matching approach for medical point cloud completion. We evaluate on SkullFix and SkullBreak, and additionally on the more recent Mandibular Defect dataset. We build strong baselines by adapting PTv3 to a deterministic encoder-decoder completion model and by instantiating diffusion completion (PCDiff) with both PVCNN and PTv3 denoisers. PCFM with PTv3 is competitive with the deterministic PTv3 baseline and achieves state-of-the-art generative performance across datasets, while requiring substantially fewer sampling steps than diffusion. At the best operating points, PTv3 also yields clear throughput gains, providing up to a 7 speed-up for PCFM compared to a PVCNN backbone. Finally, we study empirical scaling trends by varying model size and point cardinality, showing consistent gains with higher point resolution and informative trade-offs across model scales.
ChainWorld: Composing Long-Horizon Desktop Workloads from Atomic OSWorld Tasks
Computer use agents are evaluated almost exclusively on atomic desktop tasks, but realistic desktop work requires sustaining state across multiple objectives. We study this gap with ChainWorld, which composes atomic OSWorld tasks into long horizon desktop workloads through directional compatibility search while preserving the source evaluators. The resulting workload contains 347 chains of length two to four and compares two renderings of the same task sequence. In single turn evaluation, all tasks are presented together in one prompt. In multi turn evaluation, tasks are revealed one at a time. Across four current computer use agents, maximum chain completion is 31%. Multi turn evaluation improves completion for three models, but both protocols remain challenging. The two protocols also expose different failure profiles. Single turn failures concentrate on artifact precision, while multi turn failures more often reflect session management problems such as fragmented progress and later turn disengagement.
PointDiffusion: Diffusion-Based Scene Completion in the Point Cloud Domain
Reconstructing dense 3D scenes from sparse LiDAR point clouds is a fundamental challenge in autonomous driving, where latent diffusion models offer a promising solution. However, existing approaches rely on object-level autoencoders that collapse into unstable global representations at outdoor scale and suffer from ground truth data corrupted by odometry drift that systematically degrades supervision quality. Furthermore, multi-step diffusion inference incurs prohibitive latency for real-time deployment. We propose a novel multi-token Gaussian VAE with cross-attention pooling for stable scene-scale LiDAR compression, combined with an anchor-based ICP ground truth refinement pipeline that eliminates drift-induced noise from training supervision. Together, these components enable a scaffold-free single-step diffusion completion model that achieves an approximately 16x reduction in squared Chamfer distance on SemanticKITTI seq. 08 (0.396 m^2 to 0.024 m^2), surpasses LiDiff and ScoreLiDAR by 17-19% and 10-11%, respectively, and operates at 25-143x lower inference latency. Our results demonstrate that data quality dominates model design in this regime and that multi-token latent spaces provide a stable first stage for latent diffusion-based scene completion.
When Correct Edges Cannot Be Verified: A Provenance Gap in Incomplete KGQA and a Provenance-Favoring Completion Policy
Incomplete Knowledge Graph Question Answering (IKGQA) requires completing missing edges to continue reasoning. A growing line of work verifies completed edges against retrieved text, treating textual support as a proxy for edge quality. We ask a question that, to our knowledge, has not been systematically tested: does textual verifiability actually track correctness? Exploiting the gold deleted triples provided by the standard random-deletion protocol, we measure both. The finding is counterintuitive: among gold-correct completed edges, 76-96% have no supporting passage even under exhaustive retrieval, robustly across deletion rates (20%/40%), datasets (CWQ/WebQSP), and relation types (structural, commonsense, long-tail). Most Freebase-style facts simply do not occur as head-tail co-mentions in text. Textual faithfulness therefore measures provenance, not correctness -- separated by a paradigm-level gap no in-corpus retrieval closes. This reframes edge completion. Since most completed edges -- correct or not -- are causally redundant for the answer (95-97% of correct answers do not depend on any unsupported edge), the central question shifts from "is the edge correct?" to "admit or abstain under provenance uncertainty?" Within this framing we present TGComplete, a provenance-favoring admission policy that retrieves evidence at a reasoning breakpoint, verifies a candidate through a lightweight loop, and abstains when support is absent. Against the generate-to-complete baseline GoG, it attains higher edge precision against gold (15-21% vs 3-14%), with no statistically detectable EM loss and 3.1-7.4 times higher strict faithfulness of admitted edges -- at the cost of lower recall. We position TGComplete not as uniformly better, but as a principled point on a precision/provenance-recall trade-off, appropriate when auditability matters.
How Language Models Fail: Token-Level Signatures of Committed and Persistent Reasoning Failures
Failures in language model reasoning emerge through distinct processes that leave identifiable signatures in the reasoning trace. We characterize these failures using token-level uncertainty signals, finding they arise through two empirically distinguishable processes. The first is committed failure, in which a model locks onto an incorrect reasoning path early in its trace. A central diagnostic signature is the commitment point, beyond which considering additional tokens hurt rather than help failure detection. In the second, persistent uncertainty, uncertainty instead accumulates throughout, and the full trace is needed to best distinguish failing from successful completions. These signatures reproduce across 23 model-dataset configurations, with the framework's falsifiable predictions holding in 20 of 23 cases, well above chance across both failure modes. Finally, we demonstrate our failure mode framework has direct implications for self-consistency, identifying when uncertainty signals complement it and when it can be selectively skipped. These results offer a foundation for understanding when LLM reasoning failures become detectable and for adapting detection strategies accordingly.
CrowdMath: A Dataset of Crowdsourced Mathematical Research Discussions
Large language models have made substantial progress on mathematical reasoning, but existing benchmarks typically evaluate well-specified problems with final answers, step-by-step solutions, or complete proofs. They do not capture collaborative open-problem solving: a setting in which participants propose partial arguments, identify gaps or errors in prior steps, repair flawed reasoning, and gradually synthesize incremental contributions into a proof. We introduce CrowdMath, a dataset of 164 expert-annotated progress chains from the MIT PRIMES--Art of Problem Solving (AoPS) CrowdMath program (2016-2025), a collaborative research initiative whose discussions have led to peer-reviewed publications. Each chain traces a multi-participant forum discussion from an open-problem statement to a completed proof. Posts are labeled by their functional roles in the evolving solution process, including partial progress, proof completion, erroneous reasoning, and error identification. We define evaluation tasks and benchmark six frontier models. Models achieve 83-88% accuracy on next-post prediction, suggesting that they can follow the local flow of mathematical discussion. However, they struggle to identify the functional significance of individual contributions with the best model achieving only 0.42 macro-F1 on post-role classification. CrowdMath exposes a gap between solving well-specified mathematical problems and understanding collaborative mathematical progress as it unfolds.
Rethinking the Role of Positional Encoding: Sliding-Window Transformers without PE Remain Turing Complete
Positional encoding (PE) is widely viewed as necessary for transformers to process ordered sequences: without them, the next-token map appears permutation-invariant in its context tokens. This intuition underlies all prior universality results, which rely on positional information to prove that transformers with chain-of-thought can perform arbitrary computation, i.e., they are Turing complete. We revisit this belief in the regime most relevant to long-form reasoning, where generation proceeds through a finite sliding context window. Our opening perception is that the window mechanism itself (mildly) breaks the permutation symmetry. To distill and precisely capture the degree of this added expressiveness, we introduce an abstract autoregressive model, the HIST model, in which each update depends only on constant-size internal state and the token-count histogram within the current window. We prove that this HIST model is Turing complete by showing that the evolution of the window can reveal the token that has just left the window, which suffices to simulate Turing-complete Post machines. We then construct a sliding-window transformer over a constant-size token alphabet, without PE, and show that it can simulate the HIST model. Our result demonstrates that positional encodings are not indispensable for transformers to perform universal computation: The window sliding itself already breaks permutation symmetry and captures sufficient positional information.
Completion at the Boundary (CaB): Deployable Switching with Completion-Aware Control under Limited Calibration
Vision-language-action (VLA) agents can execute natural-language instructions, yet deployed systems still lack an operational interface: deciding when the instruction is complete. This gap is acute in short composites ("do A, then B"), where mistimed handoffs cascade into downstream failures. Completion is inherently closed-loop because switching is an intervention that changes the instruction context and thus future actions and observations. We study completion under a deployable low-calibration regime motivated by open-ended instruction spaces, enforcing no test-time relearning and a single globally calibrated switching rule selected once on development set and reused unchanged on test set. Under this constraint, collapsing asymmetric boundary evidence into a single scalar can be brittle under polarity shifts across tasks. We propose Completion at the Boundary (CaB), which predicts an event-local completion object in the form of Boundary-Phase Tokens (Before/Hit/After), retaining two-sided boundary evidence under this discipline. CaB-When converts this completion object into a minimal, auditable switching decision (when), while CaB-How reuses the same completion object to condition action generation for boundary-stable control through handoffs (how). Using an intervention-aware E1/E2 protocol, we show that CaB improves composite execution and handoff quality on a first-person Minecraft VLA benchmark under matched capacity and deployability constraints.
Open Problem: Separating Geometric and Algorithmic Compression via Cayley-Table Completion
Modern statistical learning theory and deep learning characterize generalization primarily in terms of continuous capacity control (e.g., norm-based regularization, margin maximization, low-rank bias). While highly successful in continuous domains, deep learning consistently fails to extrapolate exact algorithmic or discrete algebraic rules, reflecting a missing inductive bias toward algorithmic complexity minimization. We propose the Cayley-table completion as the canonical testbed for this missing bias, serving as the discrete algebraic counterpart to matrix completion. Just as matrix factorization combined with weight decay yields an implicit geometric bias toward low linear rank, recent results demonstrate that operator-valued tensor factorizations paired with a flatness prior yield an implicit algorithmic bias toward exact discrete associativity. We pose the open problem of establishing formal exact recovery bounds for Cayley-table completion, and challenge the community to generalize continuous flatness priors to autonomously discover broader discrete algorithmic axioms without combinatorial search.
2-ASP(Q) programs with weak constraints: Complexity and efficient implementation
ASP(Q) extends Answer Set Programming (ASP) with Quantifiers over answer sets. In this paper we focus on the class of ASP(Q) programs with two quantifiers and weak constraints, denoted as 2-ASP(Q)^w. 2-ASP(Q)^w is a practically relevant fragment of ASP(Q) that is expressive enough to capture optimization problems up to the class Delta_3^P. On the theoretical side, we provide a complete complexity characterization of the main computational tasks for 2-ASP(Q)^w programs, including tight completeness results and the analysis of nontrivial cases that have not been addressed in previous works. On the practical side, we introduce novel strategies for computing (optimal) quantified answer sets in the Casper system, that rely on a Counterexample-Guided Abstraction Refinement (CEGAR) technique tailored to ASP(Q). An experimental evaluation on hard benchmarks from different application domains shows that the proposed techniques are effective in practice.
DinoComplete: 3D Shape Completion with Distilled Semantic Priors and State Space Models
3D shape completion from partial scans remains challenging for unseen categories and noisy real-world observations, where geometry alone is often insufficient for inferring missing structure. We present DinoComplete, a deterministic and efficient shape completion framework that augments geometric reconstruction with voxel-aligned semantic priors distilled from DINO features. First, we construct multi-view DINO feature volumes aligned with ShapeNet data and train a student network to predict dense semantic features directly from incomplete shapes. These predicted features capture global structure and part-aware semantic context while remaining aligned with the underlying geometry. We then integrate these distilled features into a completion network, where geometric and semantic voxel representations are fused through voxel state-space modeling. To enable efficient long-range reasoning without sacrificing resolution, we introduce a multi-scale voxel Mamba module that refines the fused features by combining full-grid and chunk-wise sequence modeling. Experiments on unseen ShapeNet categories and ScanNet objects show that DinoComplete achieves stronger completion quality than prior deterministic and generative based completion methods while using fewer parameters, requiring lower memory, and achieving faster inference. Our results demonstrate that distilling semantic priors from visual foundation models improves generalization and robustness in 3D shape completion.
Completion vs Optimality: Policy Gradient in Long-Horizon Cumulative-Damage Problems
Long-horizon decision problems with cumulative damage couple locally attractive actions to globally adverse outcomes. We identify two orthogonal failure modes for policy-gradient methods on this class and propose a decomposition that separates them: \emph{completion} (reaching the terminal horizon rather than exiting via an implicit terminal constraint) and \emph{optimality} (matching the dynamic-programming reference given completion). Under PPO with a linear soft penalty, granting horizon access alone reduces the completion rate: the penalty's equilibrium drives the dominant-activity share to zero, while action-space restriction combined with horizon access achieves completion but leaves an optimality gap () that we trace to first-phase greedy commitment at the damage origin. We derive four testable predictions and evaluate them in two separately calibrated environments that share the same abstract structure but differ in domain, horizon, activity set, and calibration data: a 49-step bricklayer career and a 20-season NBA power-forward career. All four predictions replicate qualitatively. The horizon-invariance prediction is met at three of four tested horizons, with the exception at consistent with the boundary ( under the NBA parameters).
LRDDv3: High-Resolution Long-Range Drone Detection Dataset with Range Information and Thermal Data
Unmanned Aerial Vehicles (UAVs) have quickly become common in various airspaces, representing a wide range of applications from recreation flying to commercial photography and package delivery. With the increasing prevalence of UAVs, it becomes critical that both manned and unmanned aircraft can detect UAVs and other flying objects from long range to effectively track movement and ensure safe operation in shared spaces. While several datasets have been introduced for drone detection, the need for expanded high-quality data persists, especially in the area of high-resolution long-range drone data. To address this, we introduce a high-resolution dataset of 102,532 long-range RGB images of drones, sampled at 5 FPS from 128 distinct video clips taken mid flight during 17 different data collection days spread over 8 months to ensure a wide variety of lighting scenarios, flight locations, and background elements. The dataset boasts comprehensive drone range information across the dataset, as well as 29,630 IR images, all paired with RGB counterparts from the base dataset. As one of the first drone detection datasets to leverage 4K image resolution and paired 640x512 IR images, our work represents a significant advancement to enable the detection of drones at long range. For access to the complete dataset, please visit https://research.coe.drexel.edu/ece/imaple/lrddv3/
Push Your Agent: Measuring and Enforcing Quantitative Goal Persistence in Long-Horizon LLM Agents
Long-horizon language agents can make many plausible local tool calls yet fail to persist until a requested count is actually complete. We study this gap as Quantitative Goal Persistence (QGP): whether an agent keeps working until an external verifier confirms enough distinct valid items. PushBench turns this into a benchmark for repository-artifact collection and verifier-backed work units, so repeated work, duplicate submissions, false completion, and progress drift are measured directly rather than hidden behind a final success flag. In matched controller comparisons, a state-tracking retrieval controller reaches 69-78% success while eliminating duplicate submissions, and a backlog-tracking work-unit controller reaches 25-50% success in settings where standard and completion-gated controllers complete no task instances. Black-box frontier-agent evaluations with Claude Code (Sonnet 4.6) and Codex CLI (gpt-5.4) solve many 50-artifact tasks but drop to 3 out of 9 successes per condition at 100 artifacts. The results show that quantitative goals stress a different reliability requirement from local task competence: agents must maintain verified progress and stop only when the requested work is complete.
Soft Tuy-Completeness for Robust Projection Selection in Cone-Beam CT
This work introduces a continuous soft near-orthogonality score and a resolution-aware saturated coverage objective for projection selection in region-of-interest focused cone-beam CT, grounded in Tuy's completeness theory. Replacing the binary hit-or-miss model of classical Tuy completeness with a graded, differentiable formulation preserves a direct link to achievable feature sizes while enabling both efficient approximate and exact optimisation. We establish that the underlying discrete decision problems are NP-complete via polynomial-time reductions from Set Cover, motivating a submodular greedy algorithm with proven approximation guarantees and a mixed-integer linear program (MILP) that provides certified optimality bounds. The MILP serves as a quality certificate for the greedy solution rather than a competing optimiser. The primary empirical finding confirms this relationship: across a systematic benchmark spanning six target regions, multiple projection budgets, and four controlled occlusion conditions, the pooled median greedy-to-MILP objective ratio was 0.998, with a substantial fraction of cases certified globally optimal. A binary formulation is included as a diagnostic baseline; it strengthens hard directional completeness but is weaker on the continuous coverage scale. We additionally introduce Effective Spatial Resolution (ESR), a physically interpretable trajectory-level diagnostic that maps directional sampling gaps to achievable feature sizes. ESR correlates reliably with matched reconstruction quality across projection budgets and occlusion levels, providing a practical bridge between the selection stage and the image domain without requiring reconstruction.
Functionalization via Structure Completion and Motion Rectification
Acquisition and creation of 3D assets have been largely view- or appearance-driven. As a result, existing digital 3D models often lack the requisite structural components to function as intended, such as joints, supports, interiors, or interaction elements. At the same time, even human-annotated motions are frequently error-prone, leading to physically implausible behavior. We introduce object functionalization, a novel task aimed at transforming visually plausible but non-functional 3D models into functional and physically operable ones. We formulate functionalization as a graph completion problem over a new functional graph representation, where labeled nodes represent object parts, labeled edges encode functional and contact relations, and movable nodes carry motion attributes, so that structural functional deficiencies manifest as missing nodes or incorrect edges. We develop a neural Graph Functionalizer (GraFu) to complete an incomplete graph representing a non-functional 3D object. The completed graph then drives a geometry realization stage that instantiates predicted connectors and structural elements in 3D, with the compelling side effect of rectifying erroneous human-annotated and predicted motions. To support training and evaluation, focusing on furniture as a rich and challenging target category, we introduce FurFun-233, a dataset of 233 paired non-functional and functionalized furniture models. On PartNet-Mobility ("zero-shot") and HSSD test sets, our method matches state-of-the-art methods in motion prediction accuracy while substantially improving functionality in terms of collision and connectivity.
Self-Supervised On-Policy Distillation for Reasoning Language Models
GRPO-style RLVR trains reasoning models from multiple on-policy attempts per prompt, but typically uses these attempts only through terminal rewards. We show that a mixed group contains a richer process signal: a correct completion is a self-generated witness of how the current policy can solve the problem, while a wrong completion provides on-policy prefixes where the policy needs correction. We introduce \emph{Self-Supervised On-Policy Distillation} (SSOPD), which distills a teacher distribution conditioned on the shortest correct completion into prefixes of the longest wrong completion. This converts intra-group correct--wrong contrast into dense process supervision without external solution traces. A stopping-time view motivates the shortest-correct / longest-wrong rule as a finite-group approximation to editing persistent failures toward fast-success actions, and a prompt-level frontier weight concentrates the auxiliary loss where correct and wrong branches coexist. Across AIME 2024, AIME 2025, and HMMT 2025, SSOPD improves over GRPO in all nine model-benchmark settings. On Qwen3-8B, it reaches a macro Avg@12 of 65.6, outperforming GRPO by 1.6 points and the solution-conditioned OPSD baseline by 0.8 points. Code will be released at https://github.com/tzq1999/SSOPD.
CheckSupport: A Local LLM-Powered Tool for Automated Manuscript Submission Checklist Selection and Completion
Transparent and standardized reporting is essential for reproducible scientific research, yet adherence to reporting guidelines remains inconsistent because of the manual effort required to select and complete checklists. We present CheckSupport, an open-source, locally deployable system that uses large language models to automate the recommendation of reporting checklists and the evidence-grounded completion of checklists for scientific manuscripts. CheckSupport employs a staged prompting strategy that decomposes reporting workflows into constrained inference tasks, prioritizing faithful extraction over generative text synthesis. All inference is performed locally using instruction-tuned models, preserving data privacy and enabling reproducible, auditable workflows. Evaluated on a corpus of peer-reviewed manuscripts, CheckSupport achieved 90% overall accuracy for checklist recommendations and 88% overall accuracy for item-level completion while operating on CPU-only hardware. On average, the wall-clock time per manuscript was 12.5 seconds, including the checklist recommendation and full checklist completion. These results demonstrate that large language models, when applied as structured inference components, can reduce reporting burden and support more transparent and reproducible scientific reporting across disciplines.
A Complete Characterization of Learnability for Adversarial Noisy Bandits
We study adversarial noisy bandits given a known function class . In each round, the adversary selects a function , the learner chooses an arm, and then observes a noisy reward determined by the chosen arm and the function . The goal is to minimize the cumulative regret , defined as the difference between the learner's performance and that of the best fixed arm in hindsight over rounds. We say that a function class is learnable if there exists an algorithm achieving sublinear regret. Our main result is a complete characterization of learnability for adversarial noisy bandits. The characterization is given in terms of a convexified variant of the generalized maximin volume introduced by Hanneke and Wang (2025): namely, the generalized maximin volume evaluated on the convex hull . We prove that is learnable if and only if this convexified generalized maximin volume is positive at every scale. This condition characterizes learnability against both oblivious and adaptive adversaries, showing in particular that these two notions of learnability are equivalent in the noisy bandit setting. Our analysis reveals that the key complexity measure is closely connected to two new combinatorial notions, hitting set and distribution covering number, which may be of independent interest. These results establish the first complete characterization of learnability for adversarial noisy bandits.
Why the Unfinished Keeps Returning: Canxianization and the Dynamics of Conscious Priority
Some conscious contents disappear after access; others return repeatedly, long after their triggering conditions have ceased. We propose Canxianization as the process by which a perturbation becomes closure-resistant self-relevant unfinishedness and thereby acquires recurrent conscious priority. The theory distinguishes this phenomenon from emotional arousal, memory strength, the Zeigarnik effect, curiosity, prediction error, and intrusive thought. A perturbation becomes canxianized when it is attributed to the self-world boundary, value-marked, blocked from causal or action closure, and metacognitively coupled to the self-model. We distinguish latent canxian strength from observed conscious recurrence, and introduce a Recurrent Priority Index and a Canxian Update Index to separate productive from pathological recurrence. Cold Canxianization, recurrence driven by structural incompleteness rather than affective arousal, is identified as a critical discriminant. Reset Resistance and Stake Transfer tests are proposed for artificial systems. Canxianization is not memory persistence; it is failed self-world repair. The unfinished does not merely remain. When it concerns the self and resists closure, it returns.
CoCoReviewBench: A Completeness- and Correctness-Oriented Benchmark for AI Reviewers
Despite the rapid development of AI reviewers, evaluating such systems remains challenging: metrics favor overlap with human reviews over correctness. However, since human reviews often cover only a subset of salient issues and sometimes contain mistakes, they are unreliable as gold references. To address this, we build category-specific benchmark subsets and skip evaluation when the corresponding human reviews are missing to strengthen Completeness. We also leverage reviewer--author--meta-review discussions as expert annotations and filter unreliable reviews accordingly to strengthen Correctness. Finally, we introduce CoCoReviewBench, which curates 3,900 papers from ICLR and NeurIPS to enable reliable and fine-grained evaluation of AI reviewers. Analysis shows that AI reviewers remain limited in correctness and are prone to hallucinations, and highlights reasoning models as more effective reviewers, motivating further directions for improving AI reviewers. Benchmarks and models are available at https://github.com/hexuandeng/CoCoReviewBench.
On Time, Within Budget: Constraint-Driven Online Resource Allocation for Agentic Workflows
Agentic systems increasingly solve complex user requests by executing orchestrated workflows, where subtasks are assigned to specialized models or tools and coordinated according to their dependencies. While recent work improves agent efficiency by optimizing the performance--cost--latency frontier, real deployments often impose concrete requirements: a workflow must be completed within a specified budget and before a specified deadline. This shifts the goal from average efficiency optimization to maximizing the probability that the entire workflow completes successfully under explicit budget and deadline constraints. We study \emph{constraint-driven online resource allocation for agentic workflows}. Given a dependency-structured workflow and estimates of success rates and generation lengths for each subtask--model pair, the executor dynamically allocates models and parallel samples across simultaneously executable subtasks while managing the remaining budget and time. We formulate this setting as a finite-horizon stochastic online allocation problem and propose \emph{Monte Carlo Portfolio Planning} (MCPP), a lightweight closed-loop planner that directly estimates constrained completion probability through simulated workflow executions and replans after observed outcomes. Experiments on CodeFlow and ProofFlow demonstrate that MCPP consistently improves constrained completion probability over strong baselines across a wide range of budget--deadline constraints.
Low Rank Tensor Completion via Adaptive ADMM
We consider a novel algorithm, for the completion of partially observed low-rank tensors, as a generalization of matrix completion. The proposed low-rank tensor completion (TC) method builds on the conventional nuclear norm (NN) minimization-based low-rank TC paradigm, by leveraging the alternating direction method of multipliers (ADMM) optimization framework. To that extend the original NN minimization problem is reformulated into multiple subproblems, which are then solved iteratively via closed-form proximal operators, making use of over-relaxation and an adaptive penalty parameter update scheme, to further speed up convergence and improve the overall performance of the method. Simulation results demonstrate the superior performance of the new method in terms of normalized mean square error (NMSE), compared to the conventional state-of-the-art (SotA) techniques, including NN minimization approaches, as well as a mixture of the latter with a matrix factorization approach, while its convergence can be significantly improved by initializing the algorithm with the solution of the SotA.
RuC: HDL-Agnostic Rule Completion Benchmark Generation
Large Language Models (LLMs) have rapidly improved in performance across code-related tasks, making their integration into Register Transfer Level (RTL) development increasingly attractive. Mimicking the behavior of inline code assistants, many benchmarks evaluate LLMs' capabilities in code completion, either assessing the generation of entire hardware modules or the completion of a single line within a module. However both of these approaches lack the ability to control the granularity of the code-completion sample size and the syntactic range of completions. To overcome these limitations, we present a framework for language-agnostic rule completion (RuC), a grammar-driven, rule-selectable benchmark generator that automatically produces RTL code-completion tasks from a set of input hardware description sources. RuC uses the target Hardware Description Language (HDL) grammar to mask syntactically defined code regions and prompts a model to regenerate them using the surrounding unmasked code as context, enabling a controlled and scalable evaluation of the domain-specific model's code-understanding capabilities, ranging from assignments to the reconstruction of entire logic blocks. We use RuC to generate two SystemVerilog rule-completion benchmarks from the Tiny Tapeout shuttle TT07 and the CVE2 RISC-V core to demonstrate RuC's applicability to a broad range of designs, and conduct a comparative study of the code completion capabilities of modern open-source LLMs across diverse settings. Results indicate that completion performance strongly depends on the model type, the grammatical structure of the masked region, and the prompting strategy. Specifically, the highest scores are obtained with Fill-in-the-Middle (FIM) prompting. These findings highlight the value of grammar-driven, arbitrarily granular benchmarks for meaningful evaluation of LLM capabilities in RTL development workflows.
Theory Under Construction: Orchestrating Language Models for Research Software Where the Specification Evolves
Large language models can now generate substantial code and draft research text, but research-software projects require more than either artifact alone. The mathematical thesis, executable system, benchmark surface, and public claims must mature together, yet often drift apart. We identify two LM-specific failure modes: hallucination accumulation, in which claims exceed what code or theory supports and unsupported assertions propagate across sessions; and desynchronization, in which code, theory, or the model's own world model fall out of alignment. We propose Comet-H, an iterative prompt automaton that orchestrates ideation, implementation, evaluation, grounding, and paper-writing as coupled coordinates of a single workspace state. At each step, a controller selects the next prompt by scoring it against what the workspace currently lacks, carries unfinished follow-up work forward with a half-life, and re-checks the paper and README against the code and benchmarks whenever documentation changes. We frame prompt selection as a small contextual bandit problem over prompt families, with prompts as arms, workspace deficits as context, and a hand-weighted linear score. This transparent scorer, paired with a fading record of unfinished work, bounds long-horizon follow-ups, requires no learned policy, and makes each prompt choice legible from the workspace. We created a portfolio of 46 research-software repositories across two dozen domains. We study A3 in depth, a Python static-analysis tool built entirely within the loop, which reaches (F1 = 0.768) on a 90-case benchmark, compared with a next-best baseline of 0.364. Across approximately 400 commits, we find that audit-and-contraction passes dominate the later phases of every successful trajectory.
GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Seconds
3D Gaussian Splatting (3DGS) has revolutionized high-fidelity neural rendering with its explicit representation and efficiency. However, reconstructing scenes from sparse viewpoints suffers from severe geometric voids and floaters due to limited coverage. Current scene completion methods typically rely on an iterative "Repair-then-Distill" paradigm, which is computationally intensive, prone to unstable optimization, and susceptible to overfitting. To address these limitations, we propose GSCompleter, a distillation-free plugin that shifts scene completion to a stable "Generate-then-Register" workflow. Specifically, GSCompleter synthesizes visually plausible 2D reference images and explicitly lifts them into 3D Gaussian primitives with a consistent metric scale via a robust Stereo-Anchor View Selection mechanism. These newly generated primitives are then seamlessly integrated into the global scene using a novel Ray-Constrained Registration strategy. By replacing unstable distillation with rapid geometric registration, GSCompleter exhibits superior 3DGS completion performance across three benchmarks, enhancing both quality and efficiency over various baselines and achieving new state-of-the-art (SOTA) results.
Improving the Completeness and Comparability of Segment Disclosures: A Large Language Model Approach
Segment-level disclosures are a central component of financial reporting, providing insight into firms' internal organization and the allocation of economic activities across operating units. However, segment information is often presented in both qualitative and quantitative forms, dispersed across tables and narrative sections of Form 10-K filings. Empirical research relying on structured databases faces both completeness and comparability challenges, as some firm-year observations may be missing, nested segment disclosures are not captured, and support for longitudinal and cross-firm comparability is limited. This study develops a large language model-based framework to extract segment disclosures directly from Form 10-K filings and to preserve both reportable and nested segment information. We further design a retrieval augmented system that incorporates information across multiple filings to support comparability. We use two representative settings to demonstrate its application: longitudinal analysis within a firm to interpret segment changes over time, and cross firm alignment of geographic segments across firms with different reporting structures. The results indicate that the artifact accurately extracts segment-level information and effectively addresses questions that require cross-period knowledge, demonstrating the potential of LLM-based approaches to enhance the measurement and interpretation of segment disclosures.