Curriculum RL
RL: Reinforcement Learning
Overview
Curriculum reinforcement learning studies how to arrange or adapt training experiences so an agent can master tasks that are difficult to learn all at once. Methods include staged task schedules, self-paced sampling based on success or learning progress, and adaptive curricula that generate challenges through teachers or adversarial self-play; some also scaffold exploration or change reward objectives over time. These approaches are used both in language-model post-training for reasoning, coding, and tool use, and in robotics and control, with evaluations ranging from math and agent benchmarks to manipulation, locomotion, and navigation tasks. A central challenge is choosing examples that are hard enough to teach something but still learnable, while ensuring progress transfers across tasks rather than overfitting to a narrow curriculum.
Latest papers
124 papers21 papers in the last four weeks, up 50% on the four weeks before. 0.1% of all new papers.
Mitigating Distribution Sharpening in Math RLVR via Distribution-Aligned Hint Synthesis and Backward Hint Annealing
Cog-DRIFT: Exploration on Adaptively Reformulated Instances Enables Learning from Hard Reasoning Problems
Vocabulary Dropout for Curriculum Diversity in LLM Co-Evolution
SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalization
Learning to Play Blackjack: A Curriculum Learning Perspective
COvolve: Adversarial Co-Evolution of Large-Language-Model-Generated Policies and Environments via Two-Player Zero-Sum Game
MedLoc-R1: Performance-Aware Curriculum Reward Scheduling for GRPO-Based Medical Visual Grounding
Heuristic Self-Paced Learning for Domain Adaptive Semantic Segmentation under Adverse Conditions
A Deep Dive into Scaling RL for Code Generation with Synthetic Data and Curricula
Tutor-Student Reinforcement Learning: A Dynamic Curriculum for Robust Deepfake Detection
Tutor'' agent learns to guide a Student'' (the deepfake detector). The Tutor, implemented as a Proximal Policy Optimization (PPO) agent, observes a rich state representation for each training sample, encapsulating not only its visual features but also its historical learning dynamics, such as EMA loss and forgetting counts. Based on this state, the Tutor takes an action by assigning a continuous weight (0-1) to the sample's loss, thereby dynamically re-weighting the training batch. The Tutor is rewarded based on the Student's immediate performance change, specifically rewarding transitions from incorrect to correct predictions. This strategy encourages the Tutor to learn a curriculum that prioritizes high-value samples, such as hard-but-learnable examples, leading to a more efficient and effective training process. We demonstrate that this adaptive curriculum improves the Student's generalization capabilities against unseen manipulation techniques compared to traditional training methods. Code is available at https://github.com/wannac1/TSRL.