Duet

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2 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in Duet.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Duet.

40 papers

Latest in Duet

Sep 14, 2026cs.AI

CMA-OT: Hierarchical Expert Supervision for Dance-to-Music Generation

Dance-to-music (D2M) generation aims to synthesize music that is rhythmically and stylistically aligned with dance videos. A key challenge arises from the semantic mismatch between sparse dance cues, such as rhythm and style, and the dense information required for music composition, including structure, instrumentation, and expressive dynamics. Existing methods typically rely on these sparse cues and supervise only the final audio output, resulting in poorly learned music representations and generated music with limited musicality and structural coherence. To address these issues, we propose Curriculum-guided Multi-scale representation Alignment with scale-aware Optimal Transport (CMA-OT), a novel paradigm that leverages an external music expert to provide hierarchical supervision for the generator's latent features, bridging the semantic gap and enhancing representation learning. To effectively incorporate hierarchical supervision, we introduce a curriculum-guided multi-scale learning strategy that progressively transfers musical knowledge from the expert to the music generator, enabling stable and effective representation learning. Moreover, to accommodate the semantic and structural variations across different expert scales and achieve fine-grained alignment under temporal mismatch, we propose a scale-aware optimal transport alignment mechanism, which models soft correspondences between hierarchical expert representations and the generator's latent features. Extensive experiments on two datasets demonstrate that CMA-OT achieves state-of-the-art performance in rhythmic synchronization, perceptual quality, and overall music generation.
Jinting Wang, Chenxing Li, Dong Yu +1
Sep 9, 2026cs.RO

DUET-DINO: Simultaneous Cross-View World Modeling for Latent Planning in Robot Manipulation

Action-conditioned latent world models predict future visual representations, enabling zero-shot goal-conditioned robot planning and control. However, their predictions for fine-grained spatial and rotational actions are unreliable for full 7-DoF end-effector control. To address this gap, we introduce DUET-DINO, a simultaneous cross-view latent world model that jointly learns action-conditioned predictions from static side- and wrist-camera observations through cross-view conditioning. By exploiting complementary global scene and gripper-centric information, DUET-DINO enables latent planning over the full 7-DoF action space. Across spatially diverse reach, orientation-intensive angled-reach, and multi-goal grasp-and-lift tasks, DUET-DINO consistently outperforms single-view and independent dual-view baselines, achieving 92% success on reach, 72.5% on angled-reach, and 60.0% on lift tasks. DUET-DINO is trained from scratch on DROID and RoboArena datasets and generalizes robustly under visual distribution shifts. We further show that while V-JEPA 2 wrist-view predictions underestimate visual dynamics induced by fine-grained actions, DINOv3 predictions better capture action-conditioned scene changes, leading to stronger downstream planning. The code and model checkpoints will be open-sourced. Project page: https://utn-air.github.io/DUET-DINO
Nisarga Nilavadi, Ralf Römer, Moritz Reuss +5
Jul 22, 2026cs.NE

SpikingMOT: A Spike-Driven Multi-Object Tracker

Multi-object tracking (MOT) plays a fundamental role in visual perception, where accurate trajectory prediction is essential for reliable target association under complex motion patterns. Recent trackers have improved motion modeling with densely activated artificial neural networks, yet they largely overlook whether such dense responses are necessary for trajectory prediction. In this paper, we formulate activation sparsity preference (ASP) by tackling two key questions: 1. How can we identify a model architecture that appropriately and formally explains ASP, and 2. How can we translate this explanation into competitive tracking performance. Theoretical analysis shows that sparse gating is no worse than state-independent dropout under the same activation rate. Based on this insight, SpikingMOT is proposed as a spike-driven tracker that adaptively models sparse trajectory dynamics with spiking neural networks (SNNs). Specifically, SpikingMOT decomposes each trajectory state into pseudo-trajectory bases and uses the current prediction error to calibrate the posterior for next-frame prediction. With this brain-inspired loop, SpikingMOT achieves state-of-the-art performance in extensive experiments, 74.9 HOTA on SportsMOT and 56.5 HOTA on DanceTrack, while reducing the parameters and energy by 72% and 86.7%, respectively. These results bring SNNs into MOT, opening a promising direction for efficient tracking.
Yiding Sun, Xiangyang Yang, Dongxu Zhang +7
Jul 15, 2026cs.LG

Dysco: Dynamic Subspace Boosting to Mitigate LoRA Interference in Federated Learning

Federated fine-tuning of large pre-trained models increasingly relies on Low-Rank Adaptation (LoRA) to reduce communication and computation, but heterogeneous clients can make adapter aggregation unstable. We identify the data-parameter interference as a geometric source of this instability. This interference is controlled by the alignment between LoRA update subspaces and client activations, suggesting that federated LoRA aggregation should be viewed not only as parameter averaging but also as subspace allocation. We propose Dynamic Subspace Boosting (Dysco), a plug-in method that allocates client-specific LoRA subspaces in a federated and dynamic manner. In each round, clients compute activation-insensitive subspaces from local representations and transmit only the resulting bases; the server then constructs client-specific merged subspaces through a closed-form solution that maximizes compatibility with other clients' insensitive directions. To handle representation drift, Dysco performs multi-round subspace boosting to preserve past update directions while adapting to future representations. We provide a convergence analysis that embeds the data-parameter interference as an aggregation-error term in a standard federated optimization bound, and prove that Dysco's server-fixed merged subspaces yield a tighter upper bound on this error. Experiments on controlled synthetic federated tasks and on MIMIC-IV clinical-note classification with Llama-3.2-1B show that Dysco substantially reduces interference, reduces the final-round synthetic training loss by up to 9 times relative to baselines under the orthogonal-subspace partition the theory identifies, improves all five tested FL algorithms by up to 4.3% on MIMIC, outperforms recent federated LoRA methods, and adds only 0.9% wall-clock overhead. Our code is available at https://github.com/illidanlab/Dysco.
Haobo Zhang, Jiankun Wang, Suraj Rajendran +5
Jul 15, 2026cs.CV

Music-to-Dance Generation via Atomic Movements

Music-driven dance generation aims to produce human motion that is both rhythmically synchronized and semantically consistent with music. While recent neural approaches have achieved impressive visual realism, they typically model motion as a continuous signal and neglect its compositional nature, making generated dances structurally incoherent and difficult to control. In this work, we introduce a structure-aware framework that models choreography as a sequence of atomic movements-semantically interpretable motion events that serve as the building blocks of dance. To construct this atomic movement vocabulary, we first segment large-scale dance data and cluster them into atomic movement groups. We then employ a large language model to semantically relabel and refine the clusters, yielding a set of interpretable and reusable atomic movements. Based on these atomic movement annotations, we design a two-stage generation framework that mirrors the human choreography process. In the atomic movement planning stage, the model predicts the type, duration, and timing of atomic movements conditioned on the input music, forming a symbolic dance allocation. In the completion stage, a transition-aware generator synthesizes smooth and stylistically coherent motion conditioned on the planned structure. Extensive experiments demonstrate that our method produces dances with significantly improved structural coherence, rhythmic alignment, and perceptual naturalness compared to existing baselines, while providing enhanced interpretability and controllable editing through explicit structural representation.
Xinhao Cai, Yixuan Sun, Minghang Zheng +4
Jul 12, 2026cs.SD

Dance to Music Generation leveraging Pre-training with Unpaired data and Contrastive Alignment

Dance-to-music generation is a promising task for applications such as choreography support and automatic accompaniment, where temporal coordination between body movement and sound is essential. In particular, using human joint positions as the motion representation is attractive because they explicitly capture body dynamics while being lightweight, privacy-preserving, and easy to integrate with motion capture and pose-estimation pipelines. A central challenge in this setting, however, is the scarcity of high-quality paired dance-music data, since collecting accurately synchronized pairs is costly and often constrained by copyright and performance rights. This makes it difficult to train end-to-end models solely from paired data. To address this issue, we propose a dance-conditioned music generation framework that efficiently exploits both unpaired and paired data. Our method combines pretrained unimodal encoders for motion and music, beat-guided contrastive pretraining to align their feature spaces, and a ControlNet-style conditioning module on top of a pretrained text-to-audio diffusion model. Experiments on AIST++ demonstrate that the proposed techniques improve both dance-music alignment and audio quality, as confirmed by quantitative and qualitative evaluations. Compared to a state-of-the-art method, our approach achieves superior dance alignment performance and competitive audio quality. Code is available at https://github.com/kmraven/AudioLDM-ControlNet .
Ryota Kimura, Sangheon Park, Natalia Polouliakh +1
Jul 10, 2026cs.CV

Wan-Dancer: A Hierarchical Framework for Minute-scale Coherent Music-to-Dance Generation

Generating long-duration, high-definition, and rhythmically synchronized dance videos directly from music remains a significant challenge, primarily due to the temporal constraints of current diffusion models, which typically fail beyond 20 seconds. Existing approaches, whether they rely on intermediate 3D skeletons or on end-to-end video synthesis, suffer from temporal drift, identity inconsistency, and repetitive motion patterns when extended to longer horizons. To address these limitations, we propose a novel hierarchical framework for minute-scale coherent music-to-dance generation. Our method decouples the process into global keyframe planning and local temporal refinement, leveraging full-track musical context to ensure long-range coherence. Key innovations include dynamic frame rate adaptation via time-mapped RoPE embeddings for precise alignment, an optical-flow-based loss function to enhance motion continuity, and motion-speed control to preserve high-fidelity details during rapid movements. Extensive experiments demonstrate that our framework surpasses the conventional duration barrier, generating stable, 720p/30fps videos exceeding one minute with superior temporal stability. Furthermore, the model exhibits robust versatility across five distinct dance genres, conditioned on both audio and textual prompts, establishing a new state-of-the-art in coherent, long-form dance video synthesis.
Mingyang Huang, Peng Zhang, Li Hu +2
Jul 6, 2026cs.AI

Formal Disco: Scalable Open-Ended Generation of Formally Verified Programs

The cost of producing code is rapidly diminishing with increasingly capable AI agents, while quality assurance of generated programs has not kept pace. Formal verification provides the strongest possible guarantees, but the ability of AI models to work with verification-aware languages is hindered by the scarcity of human-written examples of programs in those languages. To tackle this prevalent data scarcity issue, we propose Formal Disco: a distributed system for coordination of LLM-based workers that can be easily applied to open-ended synthetic data generation at scale. We use Formal Disco to share tasks and programs between three classes of workers: "initiators", which read random READMEs from open-source repositories and documentation snippets to sketch a related verified program, "fixers" which take compiler and verifier feedback and attempt to resolve issues, and "extenders" that take working programs and propose patches to expand them. Formal Disco records all agent-generated traces and uses them both for initial distillation from a stronger model as well as self-improvement. We also propose a principle of maximum entropy for synthetic program generation, and use entropy maximization via iterative supervised fine-tuning to learn to generate increasingly diverse programs over time. We release large datasets of synthetic verified programs in three languages - Dafny, Verus, and Frama-C -, and fine-tune open models for verification-relevant tasks, often matching or exceeding the performance of Claude Opus 4.5. Overall, our work offers a path to create synthetic data at scale for formal reasoning domains and overcome the long-standing data barrier.
Gabriel Poesia, Simon Henniger, Tzu-Han Hsu +2
Jul 2, 2026cs.RO

Choreographing the Way of Water: A Computational Framework for Aquatic Robotic Art

Robotic choreography in open water is governed by nonlinear fluid dynamics, which impose significant challenges due to environmental disturbances and nonlinear system dynamics. This paper presents the cyber-physical architecture of Way of Water, a vertically integrated framework that orchestrates a fleet of autonomous surface vessels as a distributed choreographic platform. Moving beyond the surface-pixel paradigm, these vessels use laminar nozzles and multi-zone lighting to extend their expressive range from the 2D water plane into the 3D volumetric domain. Our primary contribution is the Way of Water Studio, a browser-based, timeline-compositing authoring paradigm that treats the fleet as a DAW-like instrument for music-responsive choreography. The Studio encapsulates Sequential Convex Programming for trajectory generation and Model Predictive Control for disturbance rejection presented through a visual timeline, broadening access to high-performance aquatic robotics for non-programmer artists. Grounding the Studio is the full cyber-physical stack: a custom holonomic chassis, a state-estimation and control stack tuned for the aquatic domain, and an LTE/MQTT fleet link with RTK-GPS time synchronization. We report on the system's validation across two distinct deployments: an 18-vessel Swan Lake interpretation at Lake Zurich and an 8-vessel Time Space Existence 2025 Venice Biennale demonstration at Forte Marghera, establishing a foundational reference for the design and deployment of fluidic robotic swarms.
Aswin Ramachandran, Christopher Golling, Sebastian Burmester +4
Jul 1, 2026cs.CL

DiscoLoop: Looping Discrete Embeddings and Continuous Hidden States for Multi-hop Reasoning

Large language models achieve strong performance on many reasoning tasks when allowed to externalize intermediate steps as Chain-of-Thought (CoT). However, many questions require the model to internalize the multi-step reasoning within a single forward pass before generating the answer. We study this challenge through two-hop reasoning, a representative task where the model must compose multiple pieces of parametric knowledge within a single forward pass. Standard non-recurrent Transformers suffer from a depth-local storage problem: facts learned in earlier layers are unavailable where second-hop retrieval happens. We found that Looped Transformers mitigate this issue by reusing the same memory, but still generalize imperfectly. We show that the remaining bottleneck is representational. In the two-hop reasoning task, the first loop often makes the correct bridge entity nearly perfectly decodable, yet the corresponding hidden state remains poorly aligned with the bridge token embedding. Surprisingly, an easy training-free realignment intervention nearly closes the generalization gap. Building upon this insight, we propose DiscoLoop, a looping architecture whose recurrence carries both a discrete embedding channel and a continuous hidden-state channel. DiscoLoop achieves near-perfect accuracy with substantially fewer training steps across symbolic and synthetic-language multi-hop reasoning tasks. When applied to real-world pretraining, DiscoLoop attains lower training loss and stronger benchmark performance than looped-transformer baselines, suggesting that the mixed-channel design transfers to practical language modeling.
Hengyu Fu, Tianyu Guo, Zixuan Wang +5
Jun 29, 2026cs.CV

OmniDance: Multimodal Driven Dance Video Generation with Large-scale Internet Data

Music-driven dance video generation aims to synthesize expressive human motion that is temporally aligned with music while maintaining high visual fidelity. Despite recent progress, existing methods still face two key limitations: the lack of large-scale, high-quality dance video datasets, and the absence of principled frameworks for integrating music as a complementary conditioning signal into Video Generation Foundation Models. To address these limitations, we introduce CIPE-Dance, a large-scale Internet-sourced dance video dataset with choreography-informed text annotations, constructed via a progressive expert pipeline. To the best of our knowledge, CIPE-Dance is the largest dataset for dance video generation to date, comprising 300k high-quality clips over 400 hours and covering diverse dancers, environments, and dance genres. We further propose OmniDance, a framework-level recipe for integrating music into a TI2V foundation model without sacrificing its original controllability or visual fidelity. Motivated by the complementary roles of text as low-frequency semantics and music as high-frequency temporal dynamics, OmniDance co-designs a depth-aware specialization architecture, an anchored easy-to-hard curriculum learning strategy, and a modality-specialized time-dependent CFG strategy, enabling unified TI2V, MI2V, and MTI2V generation. Extensive experiments on CIPE-Dance demonstrate that OmniDance achieves state-of-the-art performance across all three tasks and exhibits robust multimodal integration capability. Project is available at https://github.com/AMAP-ML/OmniDance.
Kaixing Yang, Jiashu Zhu, Xulong Tang +8
Jun 25, 2026cs.CV

DanceOPD: On-Policy Generative Field Distillation

Modern image generation demands a single model that unifies diverse capabilities, including text-to-image (T2I), local editing, and global editing. However, these capabilities are rarely naturally aligned and often conflict. For instance, editing tends to degrade T2I performance, while global and local editing interfere with each other. Consequently, effectively composing these capabilities has become a central challenge for image generation model training. To tackle this, we introduce DanceOPD, an on-policy generative field distillation framework for flow-matching models that routes each sample to one capability field, queries one low-noise student-induced state, and trains with a simple velocity MSE objective. With each capability source defined as a velocity field over the shared flow state space, the student learns from fields queried on its own rollout states to compose expert capabilities. This formulation also absorbs operator-defined fields such as classifier-free guidance. Comprehensive experiments on T2I, editing, realism-field absorption, and CFG absorption show that our approach improves multi-capability composition, strengthening target capabilities while preserving anchor generation quality. We believe this work establishes a practical route for generative field distillation in flow-matching models.
Wei Zhou, Xiongwei Zhu, Zelin Xu +8
Jun 25, 2026cs.CV

Disco-LoRA: Disentangled Composition of Content, Style, and Motion for Multi-concept Video Customization

Video customization based on Text-to-Video (T2V) models aims to learn specific features from reference data to generate controllable videos. While significant strides have been made in image stylization and video motion customization, simultaneously controlling multiple concepts, such as content, style, and motion, remains a major challenge. In this work, we systematically define the task of multi-concept video customization, which requires the joint control of content, style, and motion. To facilitate research in this area, we construct a comprehensive benchmark and propose Disco-LoRA, a unified framework designed to tackle this problem by disentangling and flexibly recombining different concepts in two stages: (1) We decompose the objective into two sub-tasks: Content-Style and Content-Motion. Each sub-task is addressed using our Iterative Dual-LoRA Disentanglement Framework, which effectively disentangles distinct concepts within the data. (2) We identify layer-wise weight trends as crucial for LoRA identity, while weight magnitudes dictate composability. To harmonize these scales, we propose a Z-score-based statistical regularization that aligns weight distributions, preserving layer-wise trends while minimizing interference between different LoRAs. Extensive experiments show that Disco-LoRA excels in multi-concept video customization, effectively preserving appearance, style, and motion for controllable text-to-video generation.
Xuancheng Xu, Gengyun Jia, Bing-Kun Bao
Jun 25, 2026cs.HC

DanceDuo: Bridging Human Movement and AI Choreography

In recent years, advancements in deep learning and generative models have revolutionized music-driven dance generation. This paper introduces a novel platform, namely DanceDuo, leveraging diffusion models to generate AI-choreographed dance sequences synchronized with a variety of music genres, to encourage dancing practice. The system allows users to interact with AI by selecting music tracks, humanoid models, and importing personal dance videos for comparison, fostering a rich and engaging user experience. DanceDuo not only offers dance generation but also integrates human pose estimation models to provide users with insightful comparisons of their own performances with AI-generated sequences. We conducted a comprehensive user study, revealing that users found the interface intuitive, with particular praise for the dance comparison feature. Our DanceDuo contributes significantly to the integration of AI in dance choreography, offering novel avenues for both recreational and professional applications.
Gia-Cat Bui-Le, Tuong-Vy Truong-Thuy, Hai-Dang Nguyen +1
Jun 22, 2026cs.AI

Text Dictates, Music Decorates: Energy-based Attention for Editable Dance Motion Generation

Choreographic motion generation poses unique challenges for AI, demanding precise semantic control over complex, temporally structured, and expressive full-body dynamics. While existing models can synthesize motion from music, they remain largely black boxes. Conversely, attempting to condition generation on both text and music frequently leads to modality collapse, where dense acoustic rhythms overwhelm sparse semantic text prompts, destroying user controllability. To resolve this spatial-temporal conflict, we propose STREAM (Structural-Temporal Rhythmic Energy-based Attention for Motion), a modality-decoupled diffusion transformer. STREAM strictly separates conditioning pathways: global text semantics dictate the kinematic structure via Adaptive Layer Normalization (AdaLN), while a novel Bimodal Energy-Based Attention Module (BEAM) routes these features to the musical beat without overwriting the semantics. We further introduce Motorica++, a newly curated dataset enriched with domain-specific dance vocabulary and frame-level semantic annotations from existing Motorica dataset. Additionally, to rigorously quantify zero-shot editability, we propose the Exchange Evaluation Protocol and Editable Dance Score (EDS). Through extensive experiments, STREAM achieves state-of-the-art alignment between motion and music while perfectly preserving choreographic semantics, positioning AI not merely as a reactive synthesizer, but as a controllable, collaborative partner for artistic direction. The source code and datasets are available at https://github.com/SeongJong-Yoo/STREAM.
Seong Jong Yoo, Siyuan Peng, Felix Gu +2
Jun 18, 2026cs.RO

Duet: Dual-Robot Understanding via Efficient Teaching

Dual-robot collaboration enables tasks that exceed the reach and payload of a single robot, such as collaboratively transporting objects across environments and executing coordinated handovers. Data acquisition is the primary bottleneck for training these systems. To this end, we introduce DUET, a dual-robot learning framework for mobile manipulation. For efficient data collection, we create a unified dual-embodiment synchronized VR-based teleoperation system for in-domain heterogeneous robot data collection. We further develop a complementary tracking pipeline that records human-human coordination and collaborative mobile manipulation priors. To allow efficient learning, we introduce an Action Chunking Transformer based architecture that first pretrains collaborative policies on efficient human-human demonstrations, before finetuning them on a minimal set of real-robot teleoperation trajectories. We develop a benchmark of four collaborative tasks to evaluate our framework using a Unitree G1 humanoid and a Dexmate Vega1 mobile manipulator. The results demonstrate that harnessing human priors not only yields superior task performance compared to baselines trained only on robot data, but also reduces the total human effort required for data collection. Our human data collection pipeline achieves 5.4x acceleration on average from teleoperation, but we perform equally or better than robot-only data trained policies across all tasks. Our project page is available at https://zhaoy37.github.io/Duet/.
Yiqi Zhao, Ruohai Ge, Celina Shiyu Wang +10
Jun 18, 2026cs.CV

FreeStyle: Free Control of Style-Content Dual-Reference Generation from Community LoRA Mining

Style-content dual-reference generation aims to synthesize an image that preserves the structure and semantics of a content reference while adopting the style of a separate style reference.Despite recent progress, this setting remains challenging because models must balance content fidelity, style alignment, and instruction following avoiding semantic leakage from the style reference.A key bottleneck is the lack of large-scale triplet data with clean content-style separation and broad long-tail style coverage.In this work, we propose FreeStyle, a scalable dual-reference generation framework based on community LoRA mining.We treat community LoRAs as compositional anchors for style and content, and design a rigorous generation and filtering pipeline to construct large-scale Style-Reference and Content-Reference triplets across multiple base models.To address content leakage, we adopt a two-stage curriculum with stage-specific disentanglement mechanisms: an attention-level enrichment constraint that suppresses style-reference leakage in the style-transfer stage, and a frequency-aware RoPE modulation strategy that targets positional-correspondence-based leakage in the harder dual-reference stage.We also introduce a benchmark covering both style-reference and dual-reference generation, with evaluations on style similarity, content preservation, aesthetics, instruction following, and leakage rejection. The benchmark incorporates a style-invariant Content Alignment Score (CAS) and introduces a calibrated VLM-based Rejection Score for evaluating generation reliability and leakage suppression.Extensive experiments show that our model achieves a strong balance among style alignment, content preservation, and leakage suppression.
Jinghong Lan, Wei Cheng, Yunuo Chen +10
Jun 18, 2026cs.CL

NRITYAM: Language Models Meet Art and Heritage of Dance

Language models have become essential tools in shaping modern workflows. However, their global effectiveness hinges on a nuanced understanding of local socio-cultural contexts. To address this gap, we present NRITYAM, a comprehensive benchmark for evaluating the cultural comprehension capabilities of language models in the context of global dance traditions. NRITYAM comprises 9,260 carefully curated question-answer pairs spanning 12 languages, making it the largest dataset dedicated to evaluating cultural knowledge in dance. The dataset has been developed from the ground up through close collaboration with native dance artists and native speakers of the languages, who authored and validated culturally relevant questions specific to their regions. We evaluate a broad set of models, including large language models, small language models, multimodal large language models, and small multimodal language models. As a multilingual and multicultural benchmark, NRITYAM sets a new standard for evaluating the ability of AI systems to understand and reason about traditional performing arts. Detailed dataset samples are available at~\url{https://github.com/niladrighosh03/NRITYAM}.
Punit Kumar Singh, Niladri Ghosh, Advait Joshiınst +3
Jun 16, 2026cs.CV

OmniDrive: An LLM-Choreographed Multi-Agent World Model with Unified Latent Co-Compression for Multi-View Driving Video Generation

Generative world models for autonomous driving face two unresolved tensions: heterogeneous control injection, where free-form language, HD-maps, trajectories, and camera poses reside in incompatible representational spaces, and post-hoc cross-view fusion, where per-camera latents fail to encode global 3-D geometry. We trace both to a single root cause: the absence of a shared symbolic interlingua aligning language, geometry, and pixels at the latent-token level. We present DRIVE-CHOREO, an LLM-choreographed multi-agent world model that recasts controllable multi-view video generation as latent choreography. Three Qwen2.5-VL agents - a Director parsing user intent into a structured WorldScript, a Cartographer grounding it into spatially-anchored layout tokens, and an Auditor feeding cross-view critiques back as auxiliary supervision - jointly author a single position-aware token sequence. This sequence is co-compressed with the multi-view video via a view-time permutation that enforces inter-camera geometry within the convolutional receptive field of a 3-D VAE. On nuScenes, DRIVE-CHOREO sets new state-of-the-art multi-view consistency and BEV mAP (21.6) with competitive FVD (45.7); a detector trained purely on our synthetic data gains +2.4 NDS on the real validation split, validating downstream utility.
Zijie Meng, Yufei Liu, Chengqian Ma +8
Jun 8, 2026cs.CV

CineDance: Towards Next-Generation Multi-Shot Long-Form Cinematic Audio-Video Generation

The fidelity and structural diversity of training datasets fundamentally determine the capabilities of video generation models. While commercial systems showremarkableabilitytogeneratecinematicnarratives, the progress of open-source models remains limited by the scarcity of high-quality training data. To bridge this gap, we introduce CineDance-1M, a large-scale, open research Text-to-Audio-Video (T2AV) dataset designed specifically for multi-shot, long-form joint audio-video generation. Averaging 92.8 seconds and 24.2 continuous shots per video, it provides configurable, structured annotations for both audio and video modalities. This exceptional quality is achieved through a rigorous three-stage curation pipeline: i) diverse sourcing and comprehensive cleansing, ii) film-theory-inspired narrative parsing, and iii) hierarchical dual-modal captioning. For a comprehensive assessment, we propose CineBench, featuring a diverse prompt suite and a six-dimensional, human-aligned metric system tailored for complex narrative audio-video evaluation. Furthermore, we adapt LTX-2.3 into CineDance, which demonstrates exceptional single-modality quality alongside precise audio-video alignment and robust subject and environment consistency, effectively validating our curation strategy and the high quality of CineDance-1M. We anticipate that this work will serve as a solid foundation for accelerating future research in multi-shot, long-form joint audio-video generation. Our project page is available at https://aliothchen.github.io/projects/CineDance/.
Yuheng Chen, Teng Hu, Yuji Wang +7
Jun 6, 2026cs.CV

DisCo: World Models with Discrete Camera Motion Control

Controllable video world models target interactive world exploration, where models must faithfully execute explicit action commands while preserving visual quality and temporal coherence. However, most existing approaches rely on continuous camera trajectories as action conditions, which often lead to unreliable action following, especially under complex motion sequences. In this work, we identify action representation entanglement as a key bottleneck in controllable video generation, and show that continuous camera representations lead to high feature similarity across distinct motion patterns, degrading action controllability. Based on this insight, we propose DisCo, a controllable video world model that conditions generation on a compact set of discrete action primitives to improve action separability. We further introduce DisCoBench, a comprehensive benchmark for evaluating the ability of models in short-term, long-horizon, and highly dynamic exploration scenarios. Extensive experiments demonstrate that DisCo achieves significantly more reliable action following while preserving visual quality.
Hongrui Huang, Junke Wang, Quanhao Li +2
Jun 4, 2026cs.RO

MotionDisco: Motion Discovery for Extreme Humanoid Loco-Manipulation

We present MotionDisco, a framework that discovers contact-rich, long-horizon humanoid loco-manipulation motions from scratch, without relying on teleoperation or motion retargeting from human demonstrations. This is challenging because the space of possible contact interactions grows combinatorially with the task horizon and the number of objects in the scene. MotionDisco enables rapid discovery of novel motions by coupling a large language model (LLM) guided evolutionary search over sequences of interactions with an efficient sequential kinodynamic trajectory optimizer and pruning strategy, enabling the rapid discovery of novel skills. Through extensive ablation studies, we show that our LLM-guided search discovers successful whole-body trajectories across several challenging long-horizon tasks. Finally, by training reinforcement learning tracking policies on the discovered trajectories, we transfer the motions to a real humanoid robot. This is the first work to discover and deploy long-horizon humanoid loco-manipulation skills entirely through automated evolutionary search. Supplementary videos of the experiments are available at: https://youtu.be/DHiVz34QYlw.
Ilyass Taouil, Michal Ciebelski, Shafeef Omar +4
Jun 4, 2026cs.HC

EEGDancer: Dynamic Emotion Latent Space Masked Modeling with Reinforcement Learning for EEG Continuous Emotion Prediction

Continuous electroencephalography (EEG) emotion prediction aims to model the temporal evolution of human emotional states from EEG signals. Unlike conventional discrete emotion recognition, continuous prediction requires capturing long-range temporal dependencies and coherent emotional dynamics. However, existing methods mainly rely on point-wise regression and directly model noisy high-dimensional EEG features, limiting their ability to characterize continuous emotional evolution.To address these challenges, we propose EEGDancer, a dynamic emotional latent space learning framework for continuous EEG emotion prediction. The framework integrates vector-quantized representation learning, masked temporal modeling, and reinforcement learning-based trajectory optimization into a unified architecture.Specifically, a causal spatiotemporal Vector-Quantization Variational Autoencoder (VQ-VAE) is designed to learn structured emotional prototypes and construct a discrete-continuous emotional latent space from EEG signals. Based on the learned latent representations, a Transformer-based masked dynamic modeling strategy captures long-range emotional dependencies and temporal evolution patterns. Furthermore, continuous emotion prediction is formulated as a sequential decision-making problem, and a Soft Actor-Critic (SAC) framework is introduced to optimize emotional prediction trajectories at the sequence level instead of frame-wise local fitting.Extensive experiments on the SEED, SEED-IV, and Long-Term Naturalistic Emotion datasets demonstrate that EEGDancer consistently outperforms existing machine learning and deep learning methods. Ablation studies further verify the effectiveness of the proposed latent space and reinforcement learning-based trajectory optimization for modeling continuous EEG emotional dynamics.
Zhihao Zhou, Weishan Ye, Li Zhang +2
May 27, 2026cs.CV

DiscoForcing: A Unified Framework for Real-Time Audio-Driven Character Control with Diffusion Forcing

We study real-time audio-responsive character control as a deployment-faithful problem: strictly causal, bounded-latency streaming that must generate coherent full-body motion at interactive frame rates while the audio condition can change abruptly, including tempo shifts, drops, or user edits. Prior music-to-motion systems are largely optimized for offline generation with global context, and degrade in streaming rollouts where conditioning history becomes stale or unreliable. We introduce DiscoForcing, a streaming audio-driven diffusion framework that combines a causal music encoder that captures rhythmic structure and phase dynamics with a diffusion-forcing sequence model trained under heterogeneous noise levels across the temporal horizon. Building on this, we design a hybrid temporal schedule and a history-guided streaming sampler to explicitly trade off responsiveness against long-horizon consistency under non-stationary audio. Implemented in an end-to-end real-time interactive system with online avatar playback and humanoid deployment workflows, DiscoForcing delivers more stable long-horizon rollouts and sharper audio-motion alignment than prior baselines under matched causality and latency constraints while maintaining real-time throughput.
Kaiyang Ji, Bingsheng Qian, Binghuan Wu +3
May 24, 2026cs.RO

A Decentralized LiDAR-SLAM System with Certifiably Optimal Pose Graph Optimization

Decentralized multi-robot LiDAR-SLAM is essential for collaborative missions but faces significant challenges in maintaining global consistency. Existing frameworks predominantly rely on local-search optimization or one-time coordinate alignment, which are prone to suboptimal convergence and long-term inconsistency, especially in large-scale or degenerate environments. To address these limitations, this paper presents the first decentralized LiDAR-SLAM system that integrates a state-of-the-art certifiably optimal Pose Graph Optimization (PGO) backend. By leveraging the Riemannian Block Coordinate Descent (RBCD) algorithm, our system ensures globally consistent trajectory estimation without requiring accurate initial guesses. Experimental results demonstrate that the proposed framework achieves superior robustness, improving trajectory RMSE by up to 48.9% compared to the state-of-the-art DiSCo-SLAM.
Baoshan Song, Feng Huang, Li-Ta Hsu
May 20, 2026cs.SD

DUET: Unified Dual-Space Emotion Control for Diffusion and Flow-Matching Driven Text-to-Speech

Diffusion and flow-matching based text-to-speech (TTS) models excel in naturalness but often lack explicit emotion control, as emotional signals remain entangled with speaker identity. We discover that emotion embedding emerges as a linearly decodable direction of frozen hidden states, nearly orthogonal to the direction embedding speaker identity. This inspires a plug-and-play framework DUET for emotion control over pretrained diffusion and flow-matching based TTS models. During generation, DUET unifies dual-space control to achieve fine-grained emotion intervention in a single per-step update: hidden space steering shifts generation along the target emotion direction, while mel-space guidance refines spectral details through gradients backpropagated from a differentiable vocoder. We validate DUET on five architecturally diverse pretrained TTS backbones across three datasets, where it outperforms 10 supervised state-of-the-art emotional TTS baselines across paradigms and achieves the highest human-rated emotion appropriateness. To further showcase its qualitative behavior, we deploy DUET on an Ameca humanoid robot, where it produces richly expressive emotional speech on the humanoid, demonstrating the strong potential for plug-and-play affective interaction for embodied agents.
Xu Zhang, Longbing Cao, Zhangkai Wu
May 18, 2026cs.CV

DanceHMR: Hand-Aware Whole-Body Human Mesh Recovery from Monocular Videos

Monocular video human mesh recovery is essential for digital humans, avatar animation, and embodied simulation, where both temporal stability and expressive whole-body motion are required. Existing video HMR methods produce coherent body motion but often overlook detailed hand articulation, while image-based whole-body methods recover SMPL-X meshes independently per frame, often leading to jittery and inaccurate hand motion. We present a temporally coherent whole-body HMR framework for challenging in-the-wild monocular videos. Our model unifies body context and part-specific hand observations through residual body-hand fusion, enabling stable body motion and detailed hand recovery within a single temporal architecture. We further introduce close-up-aware augmentation to improve robustness under upper-body framing. Experiments on whole-body and body-only benchmarks demonstrate improved hand reconstruction and competitive body accuracy. Our method also produces temporally stable and 2D-consistent SMPL-X motion in challenging real-world videos.
Wenhao Shen, Ming Zhou, Hengyuan Zhang +3
May 13, 2026cs.CV

DUET: Dual-Paradigm Adaptive Expert Triage with Single-cell Inductive Prior for Spatial Transcriptomics Prediction

Inferring spatially resolved gene expression from histology images offers a cost-effective complement to spatial transcriptomics (ST). However, existing methods reduce this task to a simple morphology-to-expression mapping, where visual similarity does not guarantee molecular consistency. Meanwhile, single-cell data has amassed rich resources far surpassing the scale of ST data, yet it remains underexplored in vision-omics modeling. Furthermore, current approaches commit to a monolithic paradigm with bottlenecks, unable to balance expressive flexibility with biological fidelity. To bridge these gaps, we propose DUET, a novel dual-paradigm framework that synergizes parametric prediction and memory-based retrieval under cellular inductive priors. DUET implements a parallel regression-retrieval paradigm, adaptively reconciling the outputs of its complementary pathways. To mitigate aleatoric vision ambiguity, we incorporate large-scale single-cell references to impose molecular states as biological constraints for faithful learning. Building upon structural refinement, we further design a lightweight adapter to dynamically assign branch preference across spatial contexts to achieve optimal performance. Extensive experiments on three public datasets across varied gene scales demonstrate that DUET achieves SOTA performance, with consistent gains contributed by each proposed component. Code is available at https://github.com/Junchao-Zhu/DUET
Junchao Zhu, Ruining Deng, Junlin Guo +11
May 11, 2026cs.CV

DuetFair: Coupling Inter- and Intra-Subgroup Robustness for Fair Medical Image Segmentation

Medical image segmentation models can perform unevenly across subgroups. Most existing fairness methods focus on improving average subgroup performance, implicitly treating each subgroup as internally homogeneous. However, this can hide difficult cases within a subgroup, where high-loss samples are obscured by the subgroup mean. We call this problem \textbf{intra-group hidden failure}. To solve this, we propose \textbf{DuetFair} mechanism, a dual-axis fairness framework that jointly considers inter-subgroup adaptation and intra-subgroup robustness. Based on DuetFair, we introduce \textbf{FairDRO}, which combines distribution-aware mixture-of-experts (dMoE) with subgroup-conditioned distributionally robust optimization (DRO) loss aggregation. This design allows the model to adapt across subgroups while also reducing hidden failures within each subgroup. We evaluate FairDRO on three medical image segmentation benchmarks with varying degrees of within-group heterogeneity. FairDRO achieves the best equity-scaled performance on Harvard-FairSeg and improves worst-case subgroup performance on HAM10000 under both age- and race-based grouping schemes. On the 3D radiotherapy target cohort, FairDRO further improves worst-group Dice by 3.5 points (6.0%\uparrow 6.0\%) under the tumor-stage grouping and by 4.1 points (7.4%\uparrow 7.4\%) under the institution grouping over the strongest baseline.
Yiqi Tian, Sangjoon Park, Bo Zeng +3
May 10, 2026cs.CV

SAMOFT: Robust Multi-Object Tracking via Region and Flow

Multi-object tracking (MOT) is a fundamental task in computer vision that requires continuously tracking multiple targets while maintaining consistent identities across frames. However, most existing approaches primarily rely on instance-level object features for trajectory association, which often leads to degraded performance under challenging conditions such as object deformation, nonlinear motion, and occlusion. In this work, we propose SAMOFT, a robust tracker that leverages pixel-level cues to improve robustness under complex motion scenarios. Specifically, we introduce a Pixel Motion Matching (PMM) module that integrates the Segment Anything Model (SAM) with dense optical flow to refine Kalman filter-based motion prediction using instantaneous foreground pixel motion. To further enhance robustness under unreliable detections, we design a Centroid Distance Matching (CDM) module that performs flexible mask-based centroid matching for low-confidence or partially occluded observations. Moreover, a Distribution-Based Correction (DBC) module models long-tailed motion patterns in a training-free manner using historical optical flow statistics and dynamically corrects trajectory states online. We also incorporate a Cluster-Aware ReID (CA-ReID) strategy to improve the stability and discriminative power of trajectory appearance features. Extensive experiments on the DanceTrack and MOTChallenge benchmarks demonstrate that SAMOFT consistently improves baseline trackers and achieves competitive performance compared with recent state-of-the-art methods, validating the effectiveness of leveraging pixel-level cues for robust multi-object tracking.
Yanchao Wang, Dawei Zhang, Chengzhuan Yang +5
May 6, 2026cs.CV

Contact Matrix: Enhancing Dance Motion Synthesis with Precise Interaction Modeling

Generating realistic reactive motions, in which one person reacts to the fixed motions of others, is challenging due to strict interaction constraints and a limited feasible solution space. This paper focuses on a typical scenario: duet dance, where high-quality data is scarce, motion patterns are complex, and the details of human interactions are both intricate and abundant. To tackle these challenges, we propose a novel two-stage framework. In the first stage, we introduce a motion VQ-VAE with separate body-part encoders and a joint decoder, enabling specialized codebooks to enhance representation capacity while dynamically modeling dependencies across body parts during decoding, thereby preventing inconsistencies in the generated motions. In the second stage, we propose a contact-aware diffusion model for reactive motion generation that jointly generates motion and a contact matrix between individuals, enabling explicit interaction modeling and providing guidance toward more precise and constrained interaction dynamics during sampling. Experiments show that our method outperforms Duolando with lower FIDk\text{FID}_k (8.89 vs. 25.30) and FIDcd\text{FID}_{cd} (8.01 vs. 9.97), as well as a higher BED (0.4606 vs. 0.2858), indicating improved interaction fidelity and rhythmic synchronization.
Xuhai Chen, Zhi Cen, Huaijin Pi +3
May 4, 2026cs.PL

Pact: A Choreographic Language for Agentic Ecosystems

Recent advances in large language models have led to the rise of software systems (i.e. agents) that execute with increasing autonomy on behalf of users in open, multi-party settings, interacting with untrusted counterparts and managing private information. Choreographic programming offers correct-by-construction protocol-design for such settings, but assumes cooperative participants -- it has no notion of agent self-interest, that is, why an agent will follow a protocol. In this talk we introduce Pact, a choreographic language extended with operations to describe agent choices and preferences, drawing from the rich literature of game theory. Every Pact protocol maps to a formal game, allowing protocol designers to reason about game-theoretic properties of their protocols, such as solving for decision policies. We present Pact's design and a preliminary implementation -- a bounded-rational solver that computes decision policies over Pact protocols -- and findings from applying this language to multi-party coordination with self-interested agentic participants.
Kiran Gopinathan, Jack Feser, Michelangelo Naim +2
May 3, 2026cs.SD

TMD-Bench: A Multi-Level Evaluation Paradigm for Music-Dance Co-Generation

Unified audio-visual generation is rapidly gaining industrial and creative relevance, enabling applications in virtual production and interactive media. However, when moving from general audio-video synthesis to music-dance co-generation, the task becomes substantially harder: musical rhythm, phrasing, and accents must drive choreographic motion at fine temporal resolution, and such rhythmic coupling is not captured by unimodal metrics or generic audiovisual consistency scores used in current evaluation practice. We introduce TMD-Bench, a benchmark for text-driven music-dance co-generation that assesses systems across unimodal generation quality, instruction adherence, and cross-modal rhythmic alignment. The benchmark integrates computable physical metrics with perceptual multimodal judgments, and is supported by a curated rhythm-aligned music-dance dataset and a fine-grained Music Captioner for structured music semantics. TMD-Bench further reveals that (i) modern commercial audio-visual models, such as Veo 3 and Sora 2, produce high-quality music and video, while rhythmic coupling remains less consistently optimized and leaves room for improvement, and (ii) our unified baseline RhyJAM trained on rhythm-aligned data achieves competitive beat-level synchronization while maintaining competitive unimodal fidelity. This presents prospects for building next-generation music-dance models that explicitly optimize rhythmic and kinetic coherence.
Xiaoda Yang, Majun Zhang, Changhao Pan +10
Apr 20, 2026cs.CV

DanceCrafter: Fine-Grained Text-Driven Controllable Dance Generation via Choreographic Syntax

Text-driven controllable dance generation remains under-explored, primarily due to the severe scarcity of high-quality datasets and the inherent difficulty of articulating complex choreographies. Characterizing dance is particularly challenging owing to its intricate spatial dynamics, strong directionality, and the highly decoupled movements of distinct body parts. To overcome these bottlenecks, we bridge principles from dance studies, human anatomy, and biomechanics to propose \textit{Choreographic Syntax}, a novel theoretical framework with a tailored annotation system. Grounded in this syntax, we combine professional dance archives with high-fidelity motion capture data to construct \textbf{DanceFlow}, the most fine-grained dance dataset to date. It encompasses 41 hours of high-quality motions paired with 6.34 million words of detailed descriptions. At the model level, we introduce \textbf{DanceCrafter}, a tailored motion transformer built upon the Momentum Human Rig. To circumvent optimization instabilities, we construct a continuous manifold motion representation paired with a hybrid normalization strategy. Furthermore, we design an anatomy-aware loss to explicitly regulate the decoupled nature of body parts. Together, these adaptations empower DanceCrafter to achieve the high-fidelity and stable generation of complex dance sequences. Extensive evaluations and user studies demonstrate our state-of-the-art performance in motion quality, fine-grained controllability, and generation naturalness.
Hang Yuan, Xiaolin Hu, Yan Wan +8
Apr 18, 2026cs.CV

TeMuDance: Contrastive Alignment-Based Textual Control for Music-Driven Dance Generation

Existing music-driven dance generation approaches have achieved strong realism and effective audio-motion alignment. However, they generally lack semantic controllability, making it difficult to guide specific movements through natural language descriptions. This limitation primarily stems from the absence of large-scale datasets that jointly align music, text, and motion for supervised learning of text-conditioned control. To address this challenge, we propose TeMuDance, a framework that enables text-based control for music-conditioned dance generation without requiring any manually annotated music-text-motion triplet dataset. TeMuDance introduces a motion-centred bridging paradigm that leverages motion as a shared semantic anchor to align disjoint music-dance and text-motion datasets within a unified embedding space, enabling cross-modal retrieval of missing modalities for end-to-end training. A lightweight text control branch is then trained on top of a frozen music-to-dance diffusion backbone, preserving rhythmic fidelity while enabling fine-grained semantic guidance. To further suppress noise inherent in the retrieved supervision, we design a dual-stream fine-tuning strategy with confidence-based filtering. We also propose a novel task-aligned metric that quantifies whether textual prompts induce the intended kinematic attributes under music conditioning. Extensive experiments demonstrate that TeMuDance achieves competitive dance quality while substantially improving text-conditioned control over existing methods.
Xinran Liu, Diptesh Kanojia, Wenwu Wang +1
Mar 18, 2026cs.LG

DiscoGen: Procedural Generation of Algorithm Discovery Tasks in Machine Learning

Automating the development of machine learning algorithms has the potential to unlock new breakthroughs. However, our ability to improve and evaluate algorithm discovery systems has thus far been limited by existing task suites. They suffer from many issues, such as: poor evaluation methodologies; data contamination; and containing saturated or very similar problems. Here, we introduce DiscoGen, a procedural generator of algorithm discovery tasks for machine learning, such as developing optimisers for reinforcement learning or loss functions for image classification. Motivated by the success of procedural generation in reinforcement learning, DiscoGen spans billions of tasks of varying difficulty and complexity from a range of machine learning fields. These tasks are specified by a small number of configuration parameters and can be used to optimise algorithm discovery agents (ADAs). We present DiscoBench, a fixed, small subset of DiscoGen tasks for principled evaluation of ADAs. Finally, we propose a number of ambitious, impactful research directions enabled by DiscoGen, and demonstrate its use for ADA optimisation through scaling experiments for automated prompt tuning. DiscoGen is released open-source at https://github.com/AlexGoldie/discogen.
Alexander D. Goldie, Zilin Wang, Adrian Hayler +17
Dec 29, 2025cs.RO

Do You Have Freestyle? Expressive Humanoid Locomotion via Audio Control

Humans intuitively move to sound, but current humanoid robots lack expressive improvisational capabilities, confined to predefined motions or sparse commands. Generating motion from audio and then retargeting it to robots relies on explicit motion reconstruction, leading to cascaded errors, high latency, and disjointed acoustic-actuation mapping. We propose RoboPerform, the first unified audio-to-locomotion framework that can directly generate music-driven dance and speech-driven co-speech gestures from audio. Guided by the core principle of "motion = content + style", the framework treats audio as implicit style signals and eliminates the need for explicit motion reconstruction. RoboPerform integrates a ResMoE teacher policy for adapting to diverse motion patterns and a diffusion-based student policy for audio style injection. This retargeting-free design ensures low latency and high fidelity. Experimental validation shows that RoboPerform achieves promising results in physical plausibility and audio alignment, successfully transforming robots into responsive performers capable of reacting to audio.
Zhe Li, Yangyang Wei, Boan Zhu +9
Nov 26, 2025cs.CV

FlowerDance: MeanFlow for Efficient and Refined 3D Dance Generation

Music-to-dance generation aims to translate auditory signals into expressive human motion, with broad applications in virtual reality, choreography, and digital entertainment. Despite promising progress, the limited generation efficiency of existing methods leaves insufficient computational headroom for high-fidelity 3D rendering, thereby constraining the expressiveness of 3D characters during real-world applications. Thus, we propose FlowerDance, which not only generates refined motion with physical plausibility and artistic expressiveness, but also achieves significant generation efficiency on inference speed and memory utilization. Specifically, FlowerDance combines MeanFlow with Physical Consistency Constraints, which enables high-quality motion generation with only a few sampling steps. Moreover, FlowerDance leverages a simple but efficient model architecture with BiMamba-based backbone and Channel-Level Cross-Modal Fusion, which generates dance with efficient non-autoregressive manner. Meanwhile, FlowerDance supports motion editing, enabling users to interactively refine dance sequences. Extensive experiments on AIST++ and FineDance show that FlowerDance achieves state-of-the-art results in both motion quality and generation efficiency. Code will be released upon acceptance.
Kaixing Yang, Xulong Tang, Ziqiao Peng +4
Aug 3, 2025cs.CV

DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing

While diffusion models have demonstrated remarkable progress in 2D image generation and editing, extending these capabilities to 3D editing remains challenging, particularly in maintaining multi-view consistency. Classical approaches typically update 3D representations through iterative refinement based on a single editing view. However, these methods often suffer from slow convergence and blurry artifacts caused by cross-view inconsistencies. Recent methods improve efficiency by propagating 2D editing attention features, yet still exhibit fine-grained inconsistencies and failure modes in complex scenes due to insufficient constraints. To address this, we propose \textbf{DisCo3D}, a novel framework that distills 3D consistency priors into a 2D editor. Our method first fine-tunes a 3D generator using multi-view inputs for scene adaptation, then trains a 2D editor through consistency distillation. The edited multi-view outputs are finally optimized into 3D representations via Gaussian Splatting. Experimental results show DisCo3D achieves stable multi-view consistency and outperforms state-of-the-art methods in editing quality.
Yufeng Chi, Huimin Ma, Kafeng Wang +1
Aug 9, 2024cs.RO

Dancing with REEM-C: A robot-to-human physical-social communication study

Humans often work closely together and relay a wealth of information through physical interaction. Robots, on the other hand, are not yet able to work similarly closely with humans and to effectively convey information when engaging in physical-social human-robot interaction (psHRI). This currently limits the potential of human-robot collaboration to solve real-world problems. This paper investigates how to establish clear and intuitive robot-to-human communication, while considering human comfort during psHRI. We approach this question from the perspective of a leader-follower dancing scenario, in which a full-body humanoid robot leads a human by signaling the next steps through a choice of communication modalities including haptic, visual, and audio signals. This is achieved through the development of a split whole-body control framework combining admittance and impedance control on the upper body, with position control on the lower body for balancing and stepping. Robot-led psHRI participant experiments allowed us to verify controller performance, as well as to build an understanding of what types of communication work better from the perspective of human partners, particularly in terms of perceived effectiveness and comfort.
Marie Charbonneau, Francisco Javier Andrade Chavez, Katja Mombaur