Generative AI in Education
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18 papers in the last four weeks, against 2 the four weeks before. 0.2% of all new papers.
Latest papers 161
We introduce SCAN -- a human-centric decision-making framework to facilitate learners for effective task allocation with Generative Artificial Intelligence (GenAI) based on Vygotsky's Zone of Proximal Development and Metacognition. In SCAN, we systematize and formalize AI-human interaction by introducing a task-identification approach with four "sub-zones": Substitute, Complement, Aid, and Non-negotiable. After describing the four sub-zones, we demonstrate how SCAN framework can be applied for knowledge workers in the workplace and students in education to metacognitively "scan" their use of Generative AI. We then discuss how such framework can be related to cognitive load theory, cognitive offloading, sycophancy, three decision-making modes in human-AI interactions (automation, augmentation, and collaboration), future of work such as upskilling and deskilling, and how it accounts for both human-human and human-AI learning. We propose that SCAN offers a great starting point before discussing whether GenAI complements or replaces our abilities when completing a task, with a general objective of sustaining lifelong learning, and a specific goal of reaching hybrid intelligence.
Agentic Retrieval and Reinforcement Learned Equation Chains: A Controlled Generation Framework for Complex and Novel Physics Word Problems
Generating high-quality Physics Word Problems (PWPs) that are novel, complex, and solvable remains a challenging and underexplored problem in educational content generation. Existing approaches, many adapted from Math Word Problem (MWP) generation, often produce ambiguous, unsolvable, or structurally simple questions with limited linguistic diversity. We introduce ARVRE (Agentic Retrieval Value Reinforced Equation-chain), a two-stage framework for generating diverse and mathematically valid PWPs. In the first stage, a form of offline temporal-difference learning is used to construct valid chains of physics equations, while an agentic retrieval-augmented generation (RAG) framework dynamically selects topic-specific concepts and vocabulary. This design enables explicit control over problem structure and difficulty. In the second stage, a Large Language Model (LLM) converts the equation chain and retrieved concepts into a natural-language physics question. By grounding generation in valid equation chains, our method preserves mathematical correctness while promoting linguistic diversity and contextual richness. Human and automated evaluations demonstrate that ARVRE generates PWPs that are more complex, novel, and solvable than those produced by existing approaches. These results highlight the potential of combining reinforcement learning, retrieval, and LLMs for reliable generation of educational physics content.
LessonBench-V1: A Benchmark Dataset for Evaluating AI Lesson Generation Agents
Large Language Model (LLM) based AI educational content generation systems are increasingly being developed, yet no standardised benchmark exists to systematically evaluate them. This study introduces LessonBench-V1, a benchmark dataset comprising 647 human-written lessons paired with LLM-based reverse-engineered lesson plans across 240 STEM topics spanning mathematics, physics, chemistry, and computer science. The lessons are drawn from 97 trusted open sources, including LibreTexts, Brilliant.org and GeeksForGeeks. Each lesson plan is human-reviewed and produced through a pedagogically grounded methodology that synthesises Bloom's Taxonomy, Gagné's Events, Merrill's First Principles, and the 5E Instructional Model. The lesson plans capture 3,620 learning objectives with pedagogical metadata, enabling systematic, reproducible evaluation of lesson-generation AI agents and supporting further research. The study further proposes a three-dimensional evaluation pipeline for use with the dataset.
Simulating Students' Java Programming Errors with Large Language Models
Understanding student errors in the programming is a cornerstone of programming education, yet obtaining a representative set of student errors for any newly designed task remains slow and costly, since authentic submissions only accumulate after extensive classroom deployment. This paper explores whether large language models (LLMs) can serve as scalable proxies for students by simulating realistic logical errors in code submissions. Using the CodeWorkout dataset of 74,000+ unique student Java submissions across 37 problems, we evaluate five LLMs under three mainstream prompting strategies: Input-Output (IO), Chain-of-Thought (CoT), and iterative Self-Refine. We assess performance along two key dimensions: diversity (the range of distinct error patterns) and alignment (alignment with authentic student mistakes), and examine how these vary by struggling level of programming tasks. Our quantitative findings reveal that while all models generate diverse errors, their alignment to human submissions diverges: Claude Sonnet 4 achieves the most balanced performance. In addition, we conducted a blinded expert annotation study (N = 401) comparing synthetic and authentic errors. This qualitative analysis confirms that the generated errors are functionally indistinguishable from authentic student errors. Moreover, higher-struggling-level problems elicit more diverse but less student-like errors. These results highlight trade-offs in using LLMs to simulate human learners and suggest design considerations for integrating synthetic errors into teachable agents, intelligent tutoring systems, and large-scale learning analytics.
Exploring How Agent Voice Accents Shape Human-AI Collaboration in K-12 Group Learning
Collaboration is widely recognized as a cornerstone of 21st-century education, yet teachers still encounter persistent challenges in fostering productive peer interaction. LLM conversational peer agents introduce new possibilities for mediating in-person group work, raising questions about how persona design, particularly their voice characteristics, shapes learners' perceptions, trust, and interactional dynamics. While prior work has examined agent accent effects in one-to-one settings, little is known about how these effects manifest in groups. We conducted a between-subjects mixed-methods study with 33 teachers examining how a GenAI voice agent with different accents (British, Indian, and African American) influenced collaboration and agent perception. Across surveys, group interaction analyses, and artifacts, we find that accent shaped participants' mental models and the roles the agent assumed in group interaction. The British-accented agent was largely treated as a tool and engaged in detached, utility-based ways, whereas Indian- and African American-accented agents were more readily anthropomorphized and integrated as peers. These role expectations influenced trust, engagement, and reliance over time. This work advances understanding of how GenAI's sociolinguistic design features shape group dynamics in CSCL, with implications for designing culturally inclusive AI partners in group learning.
IntElicit: Eliciting and Assessing Contextualized Creativity via Dialogue Policy Optimization
Contextualized assessment offers high ecological validity for evaluating creativity but introduces a critical challenge: observed performance may be confounded with cognitive proficiency (domain knowledge) and agency (willingness to engage). Meanwhile, in the age of generative AI, creative problem solving increasingly occurs in tool-mediated and human--AI interactive environments, making fully static assessment less aligned with contemporary creative practice. To address these issues, this paper proposes IntElicit, a framework for eliciting and assessing contextualized creativity via dialogue policy optimization. IntElicit functions as a constrained adaptive AI Interviewer: it provides non-directive knowledge and agency scaffolds in multi-turn interaction to reduce non-creative confounders, while preserving participants' responsibility for generating the creative content being evaluated. Specifically, to tackle sparse rewards and potential reward hacking (e.g., answer dictation) in open-ended educational dialogue, IntElicit introduces a decomposed process reward mechanism. This mechanism aligns the policy with pedagogical elicitation, rewarding prompts that draw out participant reasoning rather than producing optimal answers on their behalf. Extensive experiments, including participant simulation and a human subject study (N=64), show that IntElicit improves elicited creative outcomes over expert-designed baselines. Together, the results suggest that interactive elicitation can reveal creative potential that static FPSP-style assessment may miss, providing a formative and diagnostic lens for contextualized creativity assessment in AI-mediated learning contexts.
Why does AI unlock new possibilities in STEM education? A Bibliometric Analysis of Trends and Future Agenda
STEM education faces challenges in personalization and interdisciplinary integration. AI technology has brought new possibilities, but the mechanisms by which AI reshapes the STEM education ecosystem require systematic investigation. This study employs bibliometric methods to analyze 242 publications from 2015-2025, constructing knowledge maps to reveal the evolutionary trajectory. The findings show that the field has transformed from intelligent tutoring systems to inquiry-based learning and computational thinking cultivation driven by LLMs. AI's key contribution lies in providing intelligent scaffolding that lowers the threshold for understanding knowledge. In this sense, AI is a core driving force promoting its shift from knowledge transmission to capability development.
The GenAI Skill Bypass: Mapping Divergent Pathways of University Students and Staff AI Literacy
Higher education institutions are increasingly expected to ensure that both students and staff develop Generative AI (GenAI) literacies. In response, they are introducing professional development programs and embedding GenAI skills within student curricula. However, current educational frameworks typically assume a linear progression of GenAI literacy, implying that foundational technical understanding must precede creative application. This paper challenges such an assumption through a psychometric analysis of a taxonomy-based self-assessment instrument (n = 158). We applied Rasch measurement theory and Guttman ordering to map the latent perceived order of difficulty of GenAI skills across students, academics, and professional staff. Results reveal a fundamental divergence in perceived competence profiles: while academics follow a more traditional linear path, students exhibit an "inverted" profile, frequently mastering high-level creation tasks before acquiring foundational conceptual understanding. Furthermore, the correlation of skill difficulty between students and academics was weak (r = 0.188). We argue that this "skill bypass" creates a fragile sense of fluency, where high self-efficacy in prompting masks low literacy in AI mechanics. These findings challenge the "one-size-fits-all" curricula and provide the empirical basis for diagnostic-driven, modular interventions that foster genuine human-AI synergy.
A Guiding Framework for K-12 Teachers in Creating AI-powered Learning Technologies through Vibe Coding
Large language models generate code from natural language prompts, enabling "vibe coding," which allows non-programmers to develop computational solutions. Vibe coding for teachers amplifies the value of teachers-as-designers, improving technology integration while fostering AI literacy. However, structured guidance on supporting this process is lacking. We propose GAIDE (A Guiding Framework for AI-Integrated Design for Educators), a framework that supports K-12 teachers in creating AI-powered learning technologies through vibe coding. The initial framework, built on Design Thinking and INTERACT, was validated through a CORDTRA interaction analysis of three teachers and four faculty mentors in an eight-week workshop to derive the final framework. Additionally, the qualitative analysis of pre- and post-interviews found an enhancement of teachers' AI literacy. Findings highlight the potential of learning-by-creating for professional development.
AI tools in Arab University English classrooms: Looking back and forward
This paper aims to synthesize empirical research on AI tools used to support English as a second/foreign language (EL2) learners in Arab University classrooms (AUCs) between Jan 1st 2023 and Aug 31st 2025. We utilized 3 large datasets, namely Google Scholar, Web of Science, and Scopus as the data sources. Using PRISMA-guided searches across these well-known databases, we included only published articles. The search process results in 184 studies, but only 11 studies met the inclusion criteria. Findings unveil that EL2 learners have positive attitudes towards AI for drafting, revision, and practice. Empirical gains were most consistent for surface-level outcomes improvements in higher-order writing quality and speaking proficiency was mixed and often contingent on teacher mediation. The paper concludes by proposing a research agenda and practical guidelines for Arab universities seeking evidence-based AI integration in EL2 instruction. It also recommends scaffolded integration, teacher training, reflective tasks to reduce over-reliance on AI tools.
Automated IEP Generation from Traditional Chinese Parent-Teacher Interviews via Corpus-Grounded Feature Diffusion
Writing Individualized Education Programs (IEPs) is a high-labor, knowledge-intensive document burden; English-language research has demonstrated that generative AI can significantly reduce drafting time, yet automated IEP generation in Traditional Chinese remains virtually unexplored due to domain data scarcity, strict privacy regulations, and the absence of local evaluation benchmarks. We propose a low-resource fine-tuning pipeline centered on Corpus-Grounded Feature Diffusion (CGFD): (1) 25 dual-expert high-score seed transcripts are selected via a tau threshold with flag-aware score caps; (2) a FeatureProfile (sentence length, structure, quantification templates) is extracted from seeds and injected into LLM prompts alongside Verbalized-Sampling-style diversity control to drive diffusion; (3) 15 expert gold seeds are used as diffusion anchors, targeting 585 samples; 567 valid diffusion samples are obtained, yielding a 582-sample training set used to fine-tune Breeze-7B with QLoRA; (4) schema-constrained inference via Grammar-Constrained Decoding (GCD) enforces a hierarchical SMART Goal Ladder schema at inference time. Ablation results on a 55-sample schema stress set reveal an unexpected finding: GCD is counterproductive under Traditional Chinese token budgets -- the no-GCD path achieves 100% schema pass rate at 34% lower median latency, outperforming GCD on both reliability and speed. On the n=10 formal hold-out, the no-GCD inference path achieves BERTScore F1 = 0.779, exceeding GPT-5.4 (0.726), DeepSeek-V3.2 (0.703), Gemini-3-Flash-Preview (0.703), and Llama-4-Maverick (0.700) zero-shot baselines while maintaining fully local, air-gapped inference. This system addresses a gap in Traditional Chinese special-education NLP and offers a scalable, privacy-preserving local inference solution under an industrial engineering paradigm.
Beyond Detection: Redesigning Assessment and Governande of Generative AI at the Universidad Politécnica de Madrid (UPM)
Universities have responded to generative artificial intelligence (GenAI) in noticeably different ways, both internationally and within Spain. So far, the dominant reaction has been defensive, this is, most institutions frame the debate around AI detection, plagiarism, academic integrity and a presumed drop in student effort, prioritizing basic training for academic staff over students. Other group of pioneering universities is doing the opposite, pursuing deeper adoption, and assuming that any policy built on prevention or sanction will not hold. This paper sides with that second view. Obsessing about detection is a dead end, since generated text is increasingly hard to distinguish from human writing, and detectors still misfire too often to be trusted. What universities need instead is a coordinated effort to set clear, course-by-course rules for GenAI use, redesign assessment toward authentic and interdisciplinary assessment that fosters critical thinking and learner autonomy, and build a serious AI-literacy programme that treats students as critical co-creators rather than passive users. The challenge, though, is not only pedagogical. Adoption at university scale also raises organisational, technical, operational, legal and economic questions that have to be solved together. In this context, the Universidad Politécnica de Madrid (UPM) is developing a strategic and sustainable AI policy and adoption framework structured around six dimensions, in which AI functions as an enabler of student autonomy and pedagogical innovation rather than as a threat to be policed.
Framing, Judging, Steering: An Assessable Competency Model for Teach-ing Students to Reason With Generative AI
Generative AI makes answers easy and understanding hard, and uncritical use invites cognitive offloading. Schools still measure unaided performance, yet the real task is to produce good work with AI: framing an ill-defined task, judging the output, and steering the model toward a better result. This ability is rarely assessed in its own right; where measured, it collapses into one "prompting" score that cannot diagnose why AI use succeeds or fails. We propose CoRe-3 (Co-Reasoning), a competency model factoring productive AI use into three assessable skills we abbreviate FJS: Framing (specifying an ill-defined task before invoking AI), Judging (evaluating output for errors and unstated assumptions), and Steering (iteratively redirecting the model). Its distinguishing claim is the separation of pre-generation Framing from post-generation Steering, with Judging as the gate between. We ground the skills in theory, state five testable propositions, and instantiate them in CoReasoningLab, an open platform that presents flawed AI output and scores them independently. Over simulated learners (generated and graded by different models), the skills dissociate: each tracks its own manipulated competence while staying flat in the others, and grades become correlated when one competence is shared across all three (convergent and discriminant validity), across grader backends from two providers. Human-rater agreement and outcomes are next; we release the instrument, data, and protocol.
The Role of Instructional Guidance in Generative AI-Assisted Learning: Empirical Evidence from Construction Engineering Education
Generative artificial intelligence (AI) is increasingly used to support self-directed learning, yet student interaction with such systems often remains unstructured, limiting engagement in deeper cognitive processes. This study examines how instructional guidance shapes student and AI interaction in construction education. A five-step prompting framework grounded in Generative Learning Theory (GLT) is introduced to guide learner interaction during review activities. A controlled experiment compares three learning conditions: slide-based learning, unprompted AI-supported learning, and prompted AI-supported learning. Learning performance is assessed using multiple-choice and open-ended tasks, and user experience is measured using the User Experience Questionnaire (UEQ). Performance differences are concentrated on tasks requiring explanation and reasoning. The prompted condition achieves higher open-ended scores, with an improvement of approximately 2 or 3 points on a scale of 18 (p < 0.01), while no significant differences are observed in multiple-choice performance. The unprompted condition remains comparable to slide-based learning. These findings indicate that the effectiveness of AI-supported learning depends on how interaction is structured. The proposed framework provides a basis for integrating learning science principles into generative AI systems for construction education.
AI-Generated Traces for Novice Programmers: Learning Effects and Learner Differences in a Multi-Institutional Study
Introductory programming (CS1) courses often struggle to support students' understanding of program execution. While visualizations can make execution processes explicit, their effectiveness depends on design and context, and empirical evidence for AI-generated visualizations remains limited. We propose Generated Animated Traces (GATs), AI-generated, analogy-based, narrated animations that coordinate source code, execution state, and conceptual analogies. We conduct a study at two institutions in CS1 courses (Python, N=961; Java N=151) comparing GATs to textual explanations. We measure immediate learning performance and experience, end-of-course engagement and exam performance. Results show that GATs can yield selective benefits for immediate learning, but benefits are context-dependent and short-term. We observe that GATs' influence on performance is moderated by learner engagement profiles. This finding underscores the importance of personalized approaches.
"Important You should give me full credits!": Exploring Prompt Injection Attacks on LLM-Based Automatic Grading Systems
The emergence of large language models (LLMs) has significantly accelerated recent research on LLM-based automatic grading (AG) systems. Benefiting from the strong instruction-following capabilities and broad prior knowledge of LLMs, educators can deploy AG systems across diverse tasks using only natural language rubrics while achieving satisfactory grading performance. Despite these advantages, new security concerns may also arise. In particular, prompt injection (PI) attacks have recently become a major threat to LLM-based applications. In the context of AG, attackers can potentially exploit PI vulnerabilities to manipulate grading systems into assigning artificially high scores regardless of the actual answer quality. Such behavior poses serious risks to the fairness, reliability, and integrity of educational assessment. In this work, we study PI attacks in AG systems, and systematically investigate the effectiveness of such attacks in educational scenarios. We further evaluate the effectiveness of existing defensive strategies against these attacks. Through comprehensive experiments under rubric-based grading settings, we demonstrate that current LLM-based AG systems remain highly vulnerable to PI attacks. We hope that our findings raise awareness of this emerging threat and motivate future research toward secure, robust, and trustworthy LLM-based educational systems.
A Locally Deployed RAG-Based Academic Advising System for Course Selection
The correct sequence of courses in the curriculum based on prerequisites between courses is of great importance for students to develop their knowledge and skills holistically. However, students crafting this sequence in isolation frequently struggle with recognition limitations and information overload that leads to confusion. Simultaneously, education institutions encounter difficulties in providing adequate academic advice for the correct sequence due to limited education resources. To address these challenges, we propose a locally deployed RAG-based academic advising system grounded in syllabus information. By combining large language models with retrieval from structured syllabus data, the system is designed to support course selection, prerequisite understanding, and personalized study planning in a privacy-preserving manner.
Beyond Access: Guided LLM Scaffolding for Independent Learning in Undergraduate Statistics
Large language models (LLMs) are increasingly entering students' learning practices, but their educational value depends on whether they support reasoning or enable task completion without engagement. This study examines guided LLM use in an undergraduate Probability and Statistics course, focusing on the gap between assigned access and actual interaction quality. In a four-week quasi-experimental summer program, students were organized into three balanced conditions: no LLM access, unrestricted LLM access, and guided LLM access. The guided condition used the same LLM platform as the unrestricted condition, but students received explicit training and rules promoting reasoning-focused help-seeking, stepwise hints, verification, and ethical use. All quizzes and the delayed final exam were completed without LLM or external assistance, allowing us to distinguish AI-supported practice performance from independent learning. Results show that guided use was associated with clearer learning-oriented interaction patterns than unrestricted access, especially in prioritizing reasoning over final answers and requesting stepwise support. Guided-LLM students showed stronger no-help quiz performance during the intervention phase, whereas unrestricted access appeared more useful for assisted practice completion than for consistently improving independent performance. Available time measures did not support a simple duration-based explanation, and self-assessment calibration suggested better alignment between perceived and demonstrated understanding in the Guided-LLM condition. Overall, LLM access alone appears to be an incomplete educational intervention. For Artificial Intelligence in Education (AIED), the central design challenge is to scaffold how students use LLMs so that these systems function as partners in reasoning rather than answer-getting tools.
Benchmarking and Enhancing Text-to-Image Models for Generating Visual Representations in Early Arithmetic Education
AI systems are increasingly used to support educational content creation, yet it remains unclear whether they can generate outputs that faithfully represent the pedagogical concepts they are intended to teach. Thus, we introduce equation-to-visual generation, a task that, in contrast to conventional image generation, requires producing pedagogically meaningful visuals from arithmetic equations while precisely preserving their numerical and relational structure. Informed by interviews with teachers and an analysis of educational materials, we construct E2V-Bench, a benchmark spanning four pedagogically grounded visual types, along with automatic metrics for evaluating visual correctness. Our evaluation reveals that recent text-to-image (T2I) models frequently fail on this task, with errors dominated by incorrect object counts and broken relational structure. Building on this, we explore benchmark-guided enhancement strategies. These strategies improve representative models, while the remaining gap calls for stronger numerical and relational grounding in future T2I models.
Double-Edged Sword or Sharp Tool? Designing and Evaluating Triadic LLM-Teacher Collaboration for K-12 Writing at Scale
The double-edged sword of integrating Large Language Models (LLMs) requires an effective triadic collaboration mechanism among LLMs, teachers and students, especially for K-12 education. By developing a triadic collaboration system to support K-12 writing learning, a multidimensional evaluation framework grounded in Systemic Functional Linguistics and the suggestion trajectory tracing pipeline, this paper contributes a large-scale empirical dataset involving essays from students across schools over two years. Our findings confirm the efficacy of this system in improving writing quality through a strategic labor division: the LLM serves as a generative engine to mitigate teacher burnout, and the teacher acts as a pedagogical gatekeeper and bridge to guarantee feedback quality. While both LLM and teacher are critical for skill improvement, we uncover a ceiling effect where excessive linguistic expansion yields diminishing marginal utility. These suggest a dynamically adaptive LLM-teacher collaboration as student proficiency increases.
Modularizing Educational LLM-Agency for Fostering Responsible Learning Assistance
The widespread adoption of AI chatbots in education will drastically change learning, making responsible deployment a critical concern. While large language models (LLMs) might have access to sources discussing insights from educational sciences, they are not particularly inclined to adhere to pedagogical concepts, risking negative effects on the learning process, such as a loss of transfer capabilities, critical thinking, or creativity. In this paper, we introduce an agentic AI chatbot architecture assisting students with exercise solving, specifically designed to contribute to more responsible AI use in education. We base our conceptual development on the identification of several desiderata for responsible LLM-based educational systems, argue for the structural shortcomings inherent in monolithic, out-of-the-box solutions, and instead suggest modularizing the agentic architecture. We propose specific modules for different stages of exercise solving, enabling incorporation of targeted pedagogical advice, guiding students through the learning process in a more controllable, transparent, and overseeable manner.
Temporal Stability and Few-Shot Prompting in Math Task Assessment
As AI tools become increasingly integrated into educational contexts, questions arise about both their stability over time and their responsiveness to prompt engineering techniques. This longitudinal study focused on different AI tools' ability to use the Task Analysis Guide (TAG; Stein & Smith, 1998) to classify the cognitive demand of mathematics tasks. In particular, it examined whether this classification ability changed with (1) model version updates over time and (2) few-shot prompting using exemplar tasks. We tested a general-purpose AI tool (Gemini) and an education-specific AI tool (Coteach). The specific tools were selected because of their relatively high performance on relevant published benchmarks and prior task-specific tests. Models were tested at baseline, retested with model version updates, and then tested again using few-shot prompting (two exemplar tasks for each cognitive demand category). Results revealed that newer model versions alone produced mixed effects: Gemini's accuracy remained stable at 58%, while Coteach's accuracy decreased from 75% to 50%. However, few-shot prompting improved both models' performance: Gemini increased to 67% and Coteach recovered to 75% accuracy. These findings demonstrate that prompt engineering techniques can have larger and more reliable effects than passive model improvements, and that version updates may not always improve performance on specialized educational tasks. The study has important implications for how educators and researchers should approach AI tool selection, evaluation, and implementation in educational contexts.
Practitioner Beliefs and Behaviors in AI-Enhanced Education: DOT Framework Survey Evidence
This study reports findings from a cross-sectional survey (n = 72) of higher education practitioners examining beliefs, behaviors, and institutional conditions related to artificial intelligence (AI) integration in teaching and learning. Grounded in the DOT Framework, which integrates design thinking and open systems theory, the study investigates AI familiarity, usage patterns, design-oriented practices, and pedagogical beliefs. Exploratory factor analysis of 19 belief items identified a three-factor structure: AI Functional Capabilities, Oversight and Governance, and Instructor Collaboration and Planning (α = .90). Results indicate that practitioners hold favorable views of AI as a pedagogical support while maintaining strong commitments to human oversight and critical evaluation. Reported practices emphasize iterative prompting and content generation, with less consistent use of needs assessment and feedback loops. Institutional barriers including limited policy, training, and infrastructure were widely reported. These findings provide preliminary empirical support for the DOT Framework as a descriptive model of practitioner beliefs and practices, while also highlighting gaps between design-oriented theory and current implementation. The study contributes an initial measurement structure and identifies directions for confirmatory validation and outcome-based research linking AI-supported design practices to instructional quality.
Error as a Lens: Probing LLM Reasoning through Synthetic Misconception Generation
Personalized tutoring, teacher training, and education research need access to \emph{targeted} synthetic misconceptions, but privacy and IRB constraints make labelled corpora of real student errors scarce. LLMs could in principle generate synthetic errors at scale, but producing an arbitrary wrong answer is easy for a modern LLM while producing one that matches a specified cognitive failure mode is much harder. We present a framework that generates errors targeted to a five-class taxonomy adapted from the revised Bloom's taxonomy, evaluated on questions from the TheoremQA dataset. A Generation Agent (GA) drafts a candidate erroneous solution conditioned on a target class, and an Examination Agent (EA) judges whether the draft is incorrect and class-consistent. The framework yields a reusable recipe for building class-stratified synthetic error datasets where authentic student corpora are unavailable. As a secondary diagnostic, targeted error generation is substantially harder than free-form incorrect-answer generation, and answer-grounding contributes more than expanded examples or external textbook content.
Gumbel Machine: Counterfactual Student Writing Generation via Gumbel Noise Steering
An effective method of teaching across disciplines is to provide examples of high-quality work. However, an example may be significantly different from a student's current work, making it challenging for them to emulate. An ideal learning demonstration is a counterfactual version of the student work, an improved version that is still similar to their own. Existing automated approaches for counterfactual text generation using Large Language Models (LLMs) result in domain-specific systems that are difficult to translate into practical applications. We present the Gumbel Machine, a flexible, modular approach to generating counterfactuals that leverages LLM instruction-following capabilities while encouraging similarity to a reference factual text. Central to our approach is a novel, controlled decoding algorithm, -Hindsight control, which uses latent randomness as a tunable similarity control mechanism during counterfactual generation. Experiments on datasets of student writing, scored on various criteria, demonstrate the effectiveness of our approach at generating counterfactuals both rubric-consistent and similar to a reference.
Are Video Models Zero-Shot Learners and Reasoners in Education? EduVideoBench, A Knowledge-Skills-Attitude Benchmark for Educational Video Generation
Video generation models (VGMs) are rapidly entering classrooms, yet existing benchmarks evaluate only perceptual quality, intrinsic faithfulness, generic safety, or video as a reasoning medium, and none assesses whether the outputs are educationally valid. In this work, we present EduVideoBench, the first balanced benchmark in the education domain, grounded in the Knowledge-Skills-Attitude (KSA) framework so that pedagogical adequacy and educational safety are evaluated jointly rather than as ad-hoc quality dimensions. Across five frontier VGMs, our results show substantial room for improvement across knowledge, skills, and attitude before they are classroom-ready. We complement this with a qualitative analysis of expert comments, finding that educational validity is multi-component, where a single misaligned element such as pacing, legibility, or notation can invalidate an otherwise correct video. We hope EduVideoBench will guide the development of VGMs that are pedagogically grounded and safe for the classroom.
Generative artificial intelligence and the marginalization of minoritized knowledges in higher education: the case of disability
Generative artificial intelligence redefines higher education by restructuring the processes through which scientific knowledge is produced and validated. These systems are not neutral; they actively contribute to the marginalization of non-hegemonic epistemologies. This research draws upon educational sciences, critical technology studies, and disability studies to demonstrate that training datasets, which remain predominantly Anglophone and Western-centric, reinforce epistemic coloniality. The situation of persons with disabilities provides a particularly clear illustration of this phenomenon. Technological architectures frequently confine these individuals to reductive stereotypes or exclude them from the design process, leading to a double marginalization. This article examines whether a hybridization between the researcher and the machine might preserve epistemic plurality, while acknowledging the structural limitations inherent in algorithmic correction when used as a purely palliative strategy.
Slide Deck Q&A Quality Assurance App: A Multi-Stage Pipeline for Pedagogical Question Generation
Generating high-quality, pedagogically useful questions from lecture slide decks is difficult because important instructional content is distributed across both text and visual elements, and because useful questions must be scaffolded across the flow of a presentation rather than generated slide by slide in isolation. This paper describes Slide Deck Q&A Quality Assurance (slidesqaqa), a Flask-based software system that extracts text and rendered images from PDF slides and processes them through a four-stage large language model pipeline comprising window planning, deck synthesis, slide annotation, and reconciliation. The system reasons jointly about slide modality and pedagogical role, allocates bounded question budgets, and revises draft annotations at the deck level to reduce redundancy and improve coverage. The final output is a structured JSON annotation containing deck-level goals, section structure, slide-level summaries, question sets, and evaluation scores. Initial experiments on two technical lecture decks indicate that the pipeline can filter non-instructional slides and produce high-fidelity, pedagogically coherent questions for visually complex content. The working system is at https://slidesqaqa-974767694043.us-west1.run.app The software repository is at https://github.com/blinding2submit/slidesqaqa
Teaching Through Analogies: A Modular Pipeline for Educational Analogy Generation
Analogies help learners understand unfamiliar concepts by relating them to known concepts. Despite recent advances, large language models (LLMs) continue to struggle to generate analogies of comparable quality to those produced by humans. We present a modular pipeline for educational analogy generation, decomposing the task into four stages: source finding, sub-concept generation, explanation generation, and evaluation. Grounded in Structure Mapping Theory, the pipeline enables systematic, stage-by-stage analysis of how model choice and input configuration affect analogy quality. We evaluate 12 state-of-the-art LLMs across six model families on two datasets with structured sub-concept annotations (SCAR and ParallelPARC), alongside seven embedding models for closed-setting retrieval. Our results show that sub-concepts substantially improve explanation quality and closed setting retrieval precision but provide limited benefit in open-ended source generation. We further introduce an LLM-as-a-judge evaluation methodology and validate its scoring against human annotations from seven annotators, finding that Claude Sonnet 4.6 aligns more reliably with human rankings than with fine-grained absolute scores. Taken together, our findings reveal cross-stage interactions that isolated studies cannot capture, and highlight sub-concept grounding as a key driver of analogy quality generation.
CourseBlueprint: A Structured Pipeline for Adaptive Pedagogical Video Generation Grounded in Course Corpora
Generative text-to-video systems can produce visually fluent educational clips, but they rarely encode the pedagogical content knowledge (PCK) needed for effective instruction, including prerequisite-aware sequencing, learner-adaptive depth, and sustained cognitive engagement. We present CourseBlueprint, a course-grounded pipeline for adaptive pedagogical video generation. Given a topic and learner persona, the system generates a structured teaching blueprint in a single forward pass over an undergraduate biomedical-imaging corpus (BMED 2300; twenty-three lectures, 1,116 slides). Instead of ad-hoc prompt chaining, the pipeline uses typed intermediate representations with validation: a scaffolding module builds a stage-labeled prerequisite concept graph with deterministic cycle removal, an adaptive controller assigns per-concept style specifications, and an engagement generator produces narration following a fixed hook->retrieval->core->analogy->forward contract. A deterministic slide-image override further grounds the rendered video by reusing instructor slides whenever retrieval confidence is high. We also release a reusable benchmark corpus and an evaluation harness combining repeated LLM-judge scoring with regex-grounded objective metrics. In a five-topic ablation, removing the engagement contract reduces the engagement score from 5.00 to 1.20, the adaptive score from 4.80 to 3.40, Flesch readability from 38.0 to 19.8, and analogy and retrieval-prompt counts to near zero. The slide-image override converts a 0/9 corpus-grounding failure into 9/10 successful slide matches on the same topic. These results show that pedagogical video quality depends less on surface fluency than on explicit, typed instructional contracts that make scaffolding, adaptation, engagement, and grounding auditable.