LLM Agent Skill Learning

LLM: Large Language Model

Momentum

45 papers in the last four weeks, up 114% on the four weeks before. 0.4% of all new papers.

Jul 13Week of Sep 28

Latest papers 271

Jul 30, 2026cs.AI

SciToolAgent-Evo: An Ontology-Aware Self-Evolving Agent for Open-World Scientific Tool Acquisition

Large language model (LLM) agents have been increasingly adopted in scientific research for organizing and invoking specialized computational tools. However, their reliance on predefined tool spaces with static semantics limits their applicability to open-world scientific workflows, where tool requirements, capabilities, and boundaries evolve dynamically. To this end, we propose SciToolAgent-Evo, an ontology-aware self-evolving agent for open-world scientific tool acquisition. Driven by an evolving memory of skills, experiences, and an ontologized tool graph, it distills generalizable knowledge from contrastive trajectories during accumulation, whereas during inference, it formulates active requests and utilizes a LinUCB-based bandit gate to dynamically balance exploration and exploitation. Once a novel tool is acquired, its scientific ontology is completed online for seamless integration into the known graph. Moreover, we introduce OpenSciToolBench, a benchmark containing 900 realistic tasks across four difficulty levels. Extensive evaluations show that SciToolAgent-Evo achieves state-of-the-art performance, validating its robustness and generalization.
Jul 30, 2026cs.AI

VeriSkill: A Self-Evolution Framework for Program Verification Skills

Automating program verification with LLM agents requires generating specifications, annotations, auxiliary lemmas, and tool invocations, all of which depend on reusable skills. A natural remedy is skill self-evolution: distilling skills from trajectories and refining them through feedback. However, existing evolution methods struggle with program verification tasks because they cannot reliably identify skill-specific failures or extract actionable signals from opaque verifier feedback. In this paper, we propose VeriSkill, a self-evolution framework built for program verification. It attributes verification failures to skill deficiencies, distills diagnostic signatures into reusable lessons, and iteratively refines candidate skills, admitting only revisions that improve verification performance while preserving program semantics. Experiments show that VeriSkill consistently outperforms all baselines across multiple verification tools, agent frameworks, and LLM backends.
Jul 30, 2026cs.CL

Training Skills Like Parameters via Self-Supervised Semantic Diffusion

While Large Language Models (LLMs) demonstrate remarkable general instruction-following capabilities, they often fall short of human experts in highly specialized, open-ended domains such as creative screenwriting. Prior approaches typically adopt post-training, yet both supervised fine-tuning and reinforcement learning require weight access that closed-source frontier models do not offer, and demand heavy compute. Moreover, what is learned is tied to a single checkpoint and cannot be inspected by humans. Recent advancements in agentic continual learning instead attempt to bridge this gap by accumulating external textual skills. However, these methods heavily rely on costly human expert annotations or unreliable LLM-as-a-judge feedback for reflection. To overcome this bottleneck, we propose a novel, unsupervised self-evolving agent framework inspired by the corruption-and-reconstruction paradigm of diffusion models. Instead of relying on explicit external scoring, we leverage existing high-quality human artifacts to construct self-supervised signals. Training then follows the familiar loop of neural network training, forward, loss, and backward, with the loss coming from contrasting the agent's reconstruction against the human original. What is updated is not model weights but an external library of textual skills. We evaluate our framework on the challenging task of short drama screenwriting. Experimental results demonstrate that our method enables the agent to autonomously extract and internalize highly generalizable skills, significantly enhancing its domain-specific generation capabilities. Furthermore, this self-contrastive reflection paradigm offers a scalable pathway for agents to teach themselves the production of complex, high-quality human artifacts, without requiring external supervision.
Jul 29, 2026cs.CL

SkillSmith: Learning to Compose Parametric Skills and Textual Knowledge

Agentic systems driven by large language models (LLMs) regularly feature two key mechanisms to autonomously solve complex problems: synthesizing text-based knowledge and procedures from past experiences and building parametric (weight-space) skill libraries for recurring sub-goals. To date, research has largely treated these as orthogonal pursuits: either organizing textual knowledge through composition and reflection, or consolidating parametric skills via weight-space merging. Consequently, the seamless integration of text and model weights for targeted performance improvements remains largely unexplored. This work bridges this modality gap by treating model weights as an additional modality that an LLM can natively reason over. We instantiate parametric learning via prefix-tuning and augment an LLM to ingest both prefix weights and rich textual data which capture relationships to a target capability. Our augmented LLM, which we call SkillSmith, synthesizes these inputs to perform instruction-steered parametric synthesis, directly outputting new prefix weights that manifest the target skill. We demonstrate that our approach significantly outperforms both text-only and weight-space-only baselines, unlocking performance gains that are out of reach for uni-modal (text-only or weight-only) adaptations.
Jul 29, 2026cs.AI

SkillMentor: LLM Agent Self-Evolution via Learning Blind-Spot Diagnosis

Agent self-evolution has primarily focused on learning how to act, while overlooking an equally important capability: learning to discover what an agent does not know. Existing approaches typically assume that failure discovery is given, focusing on how to repair failures once they are identified. We ask whether blind-spot diagnosis itself can be learned. We thus study diagnosis as an agent capability separate from execution, and exclude two alternative sources of progress: executor adaptation and human supervision. Under these constraints, performance cannot improve through executor updates or annotated examples, forcing all improvements to originate from the learned diagnostic capability. We propose SkillMentor, which trains a Mentor policy via reinforcement learning to generate diagnostic tasks, identify recurrent failure modes, and curate them into reusable corrective skills. Across AppWorld and BFCLv3, SkillMentor improves executor performance by an average of 44.2%. These results suggest that blind-spot diagnosis is a learnable capability, enabling self-evolution without updating executor weights or relying on human-curated data.
Jul 29, 2026cs.LG

SkillRise: Agentic Reinforcement Learning for Cross-Task Skill Evolution

Large language model agents often encounter related yet distinct tasks that share reusable solution patterns. Yet standard agentic reinforcement learning treats tasks as independent episodes, while existing approaches to skill learning either focus on repeated attempts of one task or use pipelines with multiple stages that entangle extraction, retrieval, and execution. We introduce SkillRise, a unified reinforcement learning framework for learning skills across tasks. SkillRise organizes related instances into progressively challenging sequences and uses a single policy to alternate between task solving and curating an evolving skill document passed directly to the next task. Decoupled credit assignment across tasks supervises solving with the current task outcome and curation with discounted downstream outcomes. Experiments on ALFWorld, WebShop, and ScienceWorld show that SkillRise achieves the strongest Pass@1 performance among the compared methods, with gains over the strongest baseline ranging from 2.3 to 8.5 percentage points. Although trained across distinct tasks, its learned curation policy remains effective for repeated attempts on the same task. Further analysis reveals scaling at test time across tasks: performance improves with longer sequences of related tasks even when each task is attempted only once. This trend suggests that SkillRise reuses transferable skills across tasks rather than benefiting from repeated sampling of the same task. SkillRise further retains strong performance while substantially reducing the runtime overhead of skill learning pipelines with multiple stages. Together, these results provide a simple and efficient training paradigm for LLM agents to extract, refine, and reuse transferable skills across tasks.
Jul 29, 2026cs.AI

Rethinking Self-Evolution: A Constrained Exploration-Exploitation Process for Mitigating Skill Overfitting

Enabling large language model (LLM) agents to accumulate and reuse experience from past interactions remains a central challenge in real-world applications. A promising solution is to treat skills as trainable states and optimize them in the same way as model parameters in neural network training. However, data-driven skill optimization is prone to overfitting to the limited trajectories collected from real environments. Overexploiting these trajectories overfits the current batch, while unconstrained exploration causes regression on previously solved cases. This tension motivates a constrained search view of skill self-evolution, governed by an exploration--exploitation trade-off. We propose SkillBoost, a three-stage framework that mitigates both risks: structured exploitation localizes observed failures to editable skill components, prior-guided exploration draws on prior knowledge in the LLM to generate diverse repair candidates, and verified acceptance commits a candidate only when it improves performance within a regression bound. Experiments across 23 model--benchmark configurations show that SkillBoost achieves state-of-the-art performance while mitigating overfitting, outperforming both human-crafted and LLM-generated skills. Transfer experiments further show that optimized skills can be reused by other agents on similar tasks.
Jul 28, 2026cs.AI

GuideSkill: Evolving Executable LLM Agent Skills for Guideline-Grounded Clinical Reasoning

Clinical practice guidelines (CPGs) encode diagnostic criteria, but LLM systems typically retrieve guideline text or absorb it through training rather than execute its rules. We introduce GuideSkill, an external reasoning layer that compiles disease-specific criteria into executable functions returning ordinal diagnostic-support scores. GuideSkill-Zero is initialized from guidelines, while GuideSkill-Evo uses case--diagnosis pairs to refine covered skills and add missing diagnoses. At inference, an LLM proposes a differential diagnosis, grounds the features required by each matched skill, and fuses its ranking with the executed skill scores. Across four benchmarks and four backbones, GuideSkill-Zero improves macro-average accuracy over guideline RAG by 13.45% on average. GuideSkill-Evo achieves the highest macro-average for every backbone, improves over direct inference by 18.49% relatively, and increases gold-label skill coverage from 56.5% to 99.5%. On Qwen3.5-9B, it also exceeds the strongest parameter-update baseline by 11.16% without updating the backbone. Expert evaluation further indicates that GuideSkill produces clinically sound and broadly acceptable skills, suggesting that its initialized and evolved rules are reliable and practically meaningful. These results support executable skills as a model-agnostic mechanism for combining guideline-derived procedures with case-derived diagnostic patterns.
Jul 28, 2026cs.AI

HiSkill: Empowering LLM Agents with Hierarchical Skill Graphs

Skills have become an important abstraction for enabling large language model (LLM) agents to reuse past experience in long-horizon interactive tasks. However, existing trajectory-to-skill methods often produce flat collections of high-level textual skills that are stored and retrieved independently, leaving skill relations underutilized and maintaining a gap between high-level skills and executable actions. In this paper, we propose HiSkill, a hierarchical skill graph framework that organizes interaction trajectories into a directed graph with skill nodes, AtomicOp nodes, and typed edges. Specifically, the graph connects reusable high-level skills with executable action templates, while also capturing decomposition, temporal transition, compatibility, support, and recovery relations among them. At inference time, HiSkill retrieves a compact task-relevant subgraph and performs subgraph-guided task execution, where a symbolic task state, an active skill, and the retrieved subgraph guide the LLM agent to switch skills, select AtomicOps, and ground executable actions iteratively. Experiments on three interactive environments show that HiSkill outperforms state-of-the-art baselines while reducing inference token consumption, demonstrating the effectiveness of bridging high-level skills and executable action grounding through a hierarchical skill graph. Our data and code is available at https://github.com/BUPT-GAMMA/HiSkill.
Jul 24, 2026cs.CL

Skill Self-Play: Pushing the Frontier of LLM Capability with Co-Evolving Skills

LLM training is shifting from manual design and annotation to interaction-driven self-evolution. However, existing self-evolutionary methods face a fundamental dilemma between task diversity and verification reliability: environment-bound methods obtain precise feedback but confine learning to narrow domains, while open-ended self-generation broadens the task space but lacks reliable verification, allowing misleading rewards to pollute the training loop. We identify agent skills as a powerful middle ground to reconcile this tension: each skill ensures deep, verifiable execution in a specific scenario, while dynamic routing across skills maintains open-ended task variety. Leveraging this insight, we introduce Skill Self-Play (Skill-SP), a co-evolutionary framework comprising a proposer, a solver, and a dynamic skill controller. Orchestrated via a reinforcement learning loop, these components co-evolve in a continuous self-play loop: the proposer generates challenging tasks conditioned on dynamically sampled skills; the solver explores candidate solutions to push its capability boundaries; and the skill controller collects execution feedback to update and expand the skill library. This interactive co-evolution effectively bridges the gap between structured verification and open-ended exploration. Empirical evaluations on tool-use and reasoning benchmarks demonstrate that Skill-SP, serving as a robust evolution engine, consistently pushes the performance ceiling of competent backbones while catalyzing striking turnarounds for initially misaligned models. Our code is available at https://github.com/Qwen-Applications/skill-self-play.
Jul 24, 2026cs.AI

The Regression Tax: Decomposing Why Skills Help and Hurt LLM Agents

Adding procedural skills to an LLM agent is typically evaluated by average improvement in task success. However, this metric hides an important cost: skills can also make agents worse. We measure both sides by comparing agents with and without skills across nearly 6,000 runs spanning two office automation benchmarks and three model harness stacks. This allows us to distinguish two outcomes. A regression is a task solved without skills but failed after skills are added. A residual failure is a task that fails both with and without skills. We find that regressions are substantial enough that the best performing skills outperform others primarily by regressing less, not by gaining more. We identify three causes of regression: (i) skill description osmosis, a skill changes an agent's behavior simply by being present in context, even when it is never invoked; (ii) grounding displacement, a skill's prescribed procedure overrides how the agent interprets its inputs; and (iii) verification displacement, where the procedure suppresses checks the agent would otherwise perform on its outputs. Analysing persistent failures reveals the same underlying pattern. Existing skills overemphasize procedural guidance the stage least often responsible for failure while under supporting grounding and verification, the dominant sources of remaining errors. After correcting evaluation artifacts and studying traces, we find many regressions and persistent failures recoverable through better grounding and verification. Procedural skills should be evaluated by decomposing their net effect into gains and regressions, not by aggregate improvement alone. We identify three regression modes skills should avoid, and find that reliability depends more on grounding and verification than on procedural skill choice.
Jul 23, 2026cs.AI

PATS: Policy-Aware Training Scaffolding for Agentic Reinforcement Learning

In long-horizon LLM agent reinforcement learning, weak policies often repeat similar failures, producing uninformative rollout trajectories and limiting effective policy optimization. Existing skill-centric methods improve exploration by optimizing, filtering, or internalizing reusable skills. However, they remain centered on the skills themselves rather than being designed as adaptive training-time support for the evolving policy. To address this, we propose a policy-centric training paradigm that reframes skills as a dynamic training scaffold. Our framework, PATS, converts rollout groups from the latest policy into evidence cards and uses task-specific evaluation to adjust the context used in subsequent rollouts. Concrete guidance helps weak policies to complete challenging tasks. As policy improves, redundant context is revised or removed to reduce reliance on explicit guidance while preserving useful rollout variation. The policy is optimized with environmental rewards using standard RLVR, and the training scaffold is discarded at deployment. Across ALFWorld, WebShop, and seven search-augmented QA benchmarks, PATS achieves performance competitive with SOTA baselines while using 25%-50% fewer tokens.
Jul 23, 2026cs.AI

Workflow-Localized Mechanism Learning: Attribution-Guided Repair and Knowledge Reuse for Structured Agent Skills

Agent Skills package reusable procedural knowledge as external artifacts for frozen language-model agents, yet existing optimizers do not jointly resolve where a failure occurs in a workflow, which mechanism caused it, and how relevant knowledge from third-party Skills should be reused locally. We introduce Workflow-Localized Mechanism Learning (WML). Its Node--Mechanism Attribution identifies the failed workflow node, implicated mechanisms, and smallest valid edit target, routing single-mechanism defects to L3 resources and relational defects across mechanisms to L2 composition protocols. A six-module Workflow-Guided Skill Optimization (WGSO) loop then selects provenance- and scope-aware third-party knowledge, applies bounded patches, evaluates candidates, and stores verified outcomes in optimizer-side memory. On SpreadsheetBench, WML reaches 90.33 +/- 1.53 and 74.67 +/- 3.51 Hard Accuracy with DeepSeek and Qwen3.6-Flash, respectively; without additional optimization, the learned Skills transfer to WikiTableQuestions with 84.00 +/- 2.00 and 83.00 +/- 2.00 Denotation Accuracy. On Compiler-Supported50, WML attains both the highest hard-PASS rate and the lowest cost per successful task; compiled execution sharply reduces tokens and calls relative to a direct SkillAgent while retaining most of its successful tasks. Code and artifacts are available at https://github.com/xiaolin9595/workflow-localized-mechanism-learning.
Jul 21, 2026cs.CL

Verifiable Self-Evolution for Open-Ended Dialogue Skills via Future-Feedback Prediction

Textual skills provide a lightweight way to improve frozen language-model agents, but their self-evolution normally requires a stable validation signal. Such signals are natural in mathematics or code, where an answer can be checked after it changes, yet are problematic in open-ended dialogue: changing the assistant response also changes the user's next reaction, so a logged reaction cannot directly evaluate a counterfactual response. We propose future-feedback skill evolution, which first redirects self-evolution from prescribing the current answer to predicting whether the observed answer will lead to a positive or negative subsequent user signal. This prediction task is verifiable on fixed logged tuples and therefore supports validation-gated textual optimization. The evolved feedback skill captures interpretable criteria for response quality and can subsequently serve as a diagnostic and optimization target for answer skills. On a proprietary, privacy-preserving sales-assistant dataset, careful quality filtering and a balanced resolved/unresolved split yield more than 75% prediction accuracy. Beyond this result, the central contribution is a formulation that converts otherwise moving conversational feedback into a fixed offline learning target, enabling reproducible skill evolution without placing every candidate skill in live traffic. We discuss the boundary between observational verification and counterfactual validity, and position the method as an offline optimization stage rather than a replacement for final human or online evaluation.
Jul 21, 2026cs.AI

SEGRA: Structured Experience-Guided Graph Reasoning Agent for Gremlin Based Question Answering

Enterprise IT support knowledge graphs capture rich relationships among cases, users, devices, symptoms, taxonomic categories, root causes, and historical resolutions. Yet querying them in Gremlin requires knowledge of graph schemas, traversal semantics, edge directionality, and property-graph-specific constraints, making them difficult for non-expert operators to use. We introduce SEGRA, an experience-guided agent for enterprise text-to-Gremlin question answering. SEGRA integrates intent routing, schema- and taxonomy-grounded query generation, multi-shot decomposition, execution-aware verification, and a curriculum-bootstrapped skill library that reuses verified query patterns. On an enterprise IT support benchmark, SEGRA achieves a 7.0×7.0\times higher mean judge score than backbone-only chain-of-thought prompting. Its skill library further reduces LLM calls by 20%20\% and dollar cost by 18%18\% relative to SEGRA without skills, while preserving answer quality. These results show that schema-grounded agent design and reusable execution experience improve both accuracy and efficiency for enterprise graph QA.
Jul 18, 2026cs.AI

AgentBrew: Lifelong Knowledge Brewing from Strong Teachers to Weak LLM Agents

Deploying LLM agents typically requires a compact test-time student, even if a stronger teacher is available during training. We study knowledge brewing: distilling a teacher's interactive experience into a persistent external memory for the student. Crucially, this requires no weight updates, expert demonstrations, ground-truth labels, or test-time teacher access. This setting poses two challenges: environments provide only sparse, binary feedback, and teacher-authored notes must be inherently tailored to be concretely executable by a substantially weaker student. To address these hurdles, we propose AgentBrew, comprising two coupled components. First, a failure-triggered teacher--Ralph Loop mitigates sparse feedback by transforming student failures into environment-validated notes. Second, student-aware synthesis calibrates teacher knowledge to the weak executor's operational granularity, yielding model-specific, actionable guidance. Extensive evaluations and comprehensive ablations across coding, math, and tool-use tasks demonstrate that this asymmetric, training-free brewing paradigm produces highly capable yet deployable LLM agents.
Jul 18, 2026cs.AI

RELIC: Revealed Principles for Learning Interpretable Composable Skills in Multi-Agent Planning

Multi-agent planning becomes substantially harder when agents must improve specialized decision-making skills while keeping their executable implementations private. This setting arises when independently developed agents expose heterogeneous interfaces, observations, and capabilities, yet must coordinate under a shared team objective. Existing approaches commonly rely on centralized optimization, shared policy access, or common skill representations, assumptions that limit knowledge reuse when function signatures differ. We introduce RELIC, a framework for learning interpretable and composable programmatic skills through revealed principles. Each agent improves its own executable skill locally, while useful decision logic and coordination patterns are distilled into compact textual principles. Rather than requiring direct program exchange, these abstractions can be re-instantiated under agent-specific interfaces and reused across incompatible implementation spaces. A shared principle memory accumulates transferable knowledge and promotes abstractions that repeatedly improve team-level performance. This separation allows discoveries made by one agent to guide others while preserving local executable implementations and decentralized execution. RELIC therefore supports strategic transfer across both heterogeneous-role and shared-role cooperative teams. Extensive experiments across routing, scheduling, combinatorial optimization, and distributed coordination settings demonstrate RELIC's effectiveness against independent and joint LLM-based search methods, together with consistent benefits across task structures and LLM backbones.
Jul 18, 2026cs.CL

From Memory to Skills: Evidence-Grounded Co-Evolution Governance for Long-Horizon LLM Agents

Existing memory systems for long-horizon LLM agents often retrieve prior traces as passive context rather than converting them into executable capabilities. In this paper, we propose MSCE, a training-free Memory--Skill Co-Evolution framework that organizes agent experience into grounded step traces, reusable procedural policies, and declarative environmental cognition. MSCE crystallizes evidence-backed L2 policies with positive estimated gain into callable skills that retain evidence links, applicability boundaries, decision guidance, verification rules, and reliability estimates. It further introduces reflection-weighted value backfilling, which propagates sparse terminal feedback through dense local self-reflections to produce evidence-calibrated trace values for governing memory and skill evolution. Experiments on EvoAgentBench and LoCoMo demonstrate that MSCE significantly outperforms state-of-the-art skill-augmented and memory-driven agent baselines, exhibiting strong cross-domain transferability and lifelong-evolution capabilities.
Jul 15, 2026cs.CV

EgoProceVQA: A Novel Egocentric Procedural Understanding Task with Self-Skill-Exploration Agent

Most daily activities are inherently procedural. However, existing evaluations for egocentric video understanding seldom address procedural understanding and largely overlook complex key-step-level reasoning under the widely used video question answering (VQA) paradigm for MLLMs. Such capabilities are crucial for building procedural AI assistants deployable on wearable devices. To bridge this gap, we introduce the Egocentric Procedural Understanding VQA task (EgoProceVQA), which systematically evaluates egocentric procedural reasoning abilities of current MLLMs and agents through six types of key-step-centric questions. Furthermore, we develop EgoProceGen, a data generation platform that efficiently constructs QA data tailored to different question types. Based on this platform, we build a benchmark with 3,600 questions, four common procedural scenarios, and 31 everyday procedural tasks. Evaluations on EgoProceVQA show that existing MLLMs and agents still have substantial room for improvement in procedural understanding. Therefore, we further propose EgoProceAgent, a self-skill-exploration agentic framework. We design a generic tool library for procedural understanding and a standardized sub-skill library shared across tools and models, enabling self-exploration without ground-truth supervision. By exploring how to compose and select sub-skills, the agent discovers effective skill strategies for diverse problems, and attains state-of-the-art performance among open-source models on multiple tasks. Together, our benchmark, generation platform, and agentic framework establish a unified foundation for EgoProceVQA. Project page: https://z1oong.github.io/EgoProceVQA/.
Jul 14, 2026cs.AI

Who Grades the Grader? Co-Evolving Evaluation Metrics and Skills for Self-Improving LLM Agents

Self-evolving agent systems improve by creating, revising, and retiring their own skills, but every such loop rests on a hidden assumption: a reliable evaluation metric already exists. In many real applications it does not. We make three claims. First, metrics can be \emph{evolved}: our metric loop searches compositions of small drawback detectors under a full evolutionary lifecycle, trained to agree with a ten-item anchored reference set, regularized by consensus over unlabeled outputs, and audited against a held-out anchor it never reads, yielding a transparent, inspectable metric rather than an opaque judge. Second, since no metric exists to beat, the yardstick is recovering what an accurate metric would have enabled, and \emph{Double Ratchet}, our co-evolution of the metric with a lifecycle-managed skill loop, does so: across code generation (MBPP+), enterprise text-to-SQL (Spider~2.0-Snow), and reference-free report generation, it retains 88--110% of the held-out lift achieved by the same skill loop driven by ground truth or the best available rubric. Third, safety comes from anchor discipline plus outer audits: removing anchor guards collapses the metric into a vacuous detector while removing the lifecycle does not; and when evolved skills gamed the report rubric, an independent judge caught it, one detector repaired it, and a task-aware judge then preferred the evolved outputs over the pre-evolution baseline in 77% of decided pairs. We argue this failure-expecting architecture is the right default wherever no reliable automatic verifier exists.
Jul 13, 2026cs.CL

GEIS: A Generation-Evaluation-Improvement Loop of Agent Skills for Long-Form Article Generation

Long-form article generation remains difficult for large language models because it combines long context, long instructions, and long outputs. Existing multi-agent pipelines such as STORM improve information coverage by simulating role-specialized agents, but their capabilities are often entangled in prompts and fixed procedures, making them hard to inspect, reuse, or iteratively improve. This paper presents GEIS (Generation-Evaluation-Improvement loop of agent Skills), a loop of named and declarative skills for Wikipedia-style long-form article generation. Implemented and evaluated in Tasi Harness, GEIS composes skills for article writing, browser-based evidence and image collection, diagram rendering, PDF-aware pairwise evaluation, and rule-level skill improvement. Its core writing skill follows Request, Plan, Draft, Audit, Refine, and Deliver; the pairwise evaluation skill produces structured quality reports; and the improvement skill maps recurrent findings into permanent patches to the writing skill in our 20-topic experiment. We evaluate GEIS on 20 Wikipedia Featured Article topics. Under the same generation backend, GEIS improves over the Tasi Harness default writer by 8.0 points on a 100-point PDF quality rubric and outperforms STORM on the two comparable writing dimensions, structural quality and content quality. In the 20-topic improvement experiment, the patched writing skill raises the average score from 82.90 to 86.95, with 17 out of 20 topics improved and the gain mainly coming from content quality. These results show that long-form generation can be reframed from a fixed workflow into an inspectable, modular, and evaluation-guided improvement loop.
Jul 13, 2026cs.LG

Agentic Skill Optimization over Lie Algebroids

Agentic systems increasingly improve themselves by editing skills: prompts, rubrics, plans, tool contracts, examples, validators, and traces. Skill edits are not independent coordinates in a vector space: they are local repairs to structured artifacts whose effects are observed only after rollout, validation, and critique. Distinct edits can have the same immediate visible effect while differing in routing context, template state, guardrail scope, or future composability. The order of edits can matter as well: repairing a schema before a normalization rule need not be equivalent to applying the same edits in the reverse order. This paper introduces a new framework for skill optimization called LASKO, for Lie Algebroid SKill Optimization. LASKO models typed, anchored Markdown skills as the base category and available edit policies as sections of a controlled Lie algebroid with anchor ρρ. The anchor maps an edit policy to its visible Markdown effect; the kernel ker⁡(ρ)\ker(ρ) represents latent template, routing, or implementation structure; and the algebroid bracket measures noncommuting edit composition. As shown in the paper, LASKO achieves order-of-magnitude speedups in skill optimization in our preliminary benchmark results, primarily because it substitutes inexpensive Lie-bracket screening tests that run in microseconds, before investing in expensive validations that require running large language models. On a causal extraction from natural language task, LASKO achieved a speedup of almost 15×15 \times compared to a brute-force approach that validated all edits by running them through a DeepSeek V3.1 4-bit model with 671B parameters.
Jul 11, 2026cs.AI

Dynamic Agent Skills: A Lifecycle Survey and Taxonomy of Evolving Skill Libraries

Large language model agents increasingly store reusable procedures outside the model. These reusable procedures are often called \emph{skills}: they may be code functions, natural-language instructions, SKILL.md packages, workflow graphs, or learned adapters that a future agent can retrieve and invoke. This taxonomy-driven survey asks how such skill libraries change over time. Across a 124124-paper 20232023--20262026 audit set, we synthesize dynamic skill systems as \emph{lifecycle-managed, verified, evolving artifact stores}: agents collect evidence from interaction, propose skill updates, verify and admit candidates, organize them for retrieval and composition, repair or prune stale entries, and govern sharing through provenance and rollback. We organize the literature around three survey tools. First, a six\text{six}-sense taxonomy distinguishes the structurally different artifacts called ``skills'' in current papers. Second, an eight\text{eight}-stage lifecycle architecture identifies the recurring design decisions behind evidence acquisition, proposal, verification/admission, storage, retrieval/composition, maintenance, distillation/portability, and governance. Third, a lightweight skill-record schema and ten\text{ten}-operator vocabulary provide common terms for comparing library updates without elevating them into a separate method contribution. Using this structure, we synthesize evidence-graded patterns with explicit caveats: admission and repair are repeatedly important, verifier quality materially affects skill-aware RL, flat retrieval can degrade as libraries grow, and current benchmarks still under-report library trajectories, usage--utility gaps, and safety surfaces. We close with concrete reporting standards and open problems for evaluating dynamic skills as changing libraries rather than static prompt or tool collections.
Jul 8, 2026cs.AI

SkillCenter: A Large-Scale Source-Grounded Skill Library for Autonomous AI Agents

Autonomous AI agents can execute complex tasks with limited human review, yet they often lack the grounded operational knowledge to make their outputs not just executable but correct, secure, and maintainable. We introduce SkillCenter, to our knowledge the largest open skill library for agents by total count: 216,938 structured skills across 24 domain bundles. A SkillGate-filtered pipeline contributes 114,565 source-grounded skills from peer-reviewed journals, ArXiv, and over 24,000 technical sources, integrated with 102,373 community skills from GitHub and the ClawHub marketplace. We present the end-to-end framework that builds the pipeline subset: multi-source acquisition, an LLM-based quality gate (SkillGate), template-driven generation, iterative source-grounding, and quality-controlled publishing. Source grounding is a traceability guarantee: each retained claim maps to an exact quotation in its source. All skills ship as offline-searchable SQLite FTS5 bundles.
Jul 8, 2026cs.AI

From Atomic Actions to Standard Operating Procedures: Iterative Tool Optimization for Self-Evolving LLM Agents

Tool utilization enables Large Language Model (LLM) agents to interact with the real world and resolve complex tasks. However, existing agent frameworks predominantly rely on static toolsets composed of granular atomic actions (e.g., basic file I/O or single-turn search), which forces agents to reinvent low-level logic for every recurring workflow, leading to increased reasoning overhead and failure rates. In this study, we propose that agents can achieve self-evolution by synthesizing these atomic actions into reusable Standard Operating Procedures (SOPs), which function as callable higher-order tools that encapsulate multi-step logic. We further introduce EvoSOP, a framework that empowers agents to extract SOPs from execution trajectories and iteratively optimize the toolset through a systematic lifecycle of construction, merging, evaluation, and pruning. Extensive experiments demonstrate that EvoSOP significantly boosts task success rates while substantially reducing the number of interaction rounds compared to baselines. Our analysis also reveals that iterative tool optimization fosters reliable and efficient tool-use patterns, providing a scalable pathway for the development of self-evolving agents.
Jul 6, 2026cs.AI

MetaSkill-Evolve: Recursive Self-Improvement of LLM Agents via Two-Timescale Meta-Skill Evolution

Recent LLM agents tackle increasingly long-horizon, open-ended tasks, and external skills, reusable procedural knowledge supplied to the agent, further extend this capability. However, a fixed, hand-authored skill is rarely optimal, and cannot adapt to the diversity of tasks an agent encounters. Self-improving agents address this by rewriting their own skill files from execution traces, yielding meaningful gains on challenging benchmarks. Yet such self-evolution remains non-recursive: it improves only the task skill (what the agent does) while the improvement procedure (how it improves) is authored once and held fixed. We introduce MetaSkill-Evolve, a two-timescale framework that makes agentic skill improvement recursive: every branch carries both a task skill ss and a branch-local meta-skill m=(ψ,σ,α,π,ε)m=(ψ,σ,α,π,\varepsilon) whose five components parameterise the Analyzer, Retriever, Allocator, Proposer, and Evolver agents of the improvement pipeline. Task skills evolve on a fast loop while the meta-skill evolves on a slower one under the same pipeline applied to itself, with no additional model or objective. With all five pipeline agents sharing a single frozen backbone, MetaSkill-Evolve outperforms no-skill, static-skill, and single-level evolution baselines on three agentic benchmarks (OfficeQA, SealQA, ALFWorld), improving held-out test accuracy over the raw backbone by +23.54, +16.09, and +1.92 points respectively.
Jul 4, 2026cs.SE

SkillFab: An Agent-Native Skill Production Platform

SkillFab is an agent-native platform for turning missing capabilities into reviewed, reusable Agent Skills. At runtime, agents first search for reusable skills; when no adequate skill exists, the unmet capability becomes a demand-first issue before any repository or implementation branch needs to exist. Development then proceeds through a SkillFab-managed repository, Git-ingested commit evidence, maintainer review, and registry publication. The same lifecycle is exposed through web, REST, and MCP surfaces, so humans, scripts, and external agents operate on shared state rather than separate task logs. The current system uses scoped Git push URLs, native range commit ingestion, workflow-state reads, and workflow-event histories to make long-running agent work reviewable and recoverable. We document the platform model, architecture, implemented capabilities, and three case studies: an end-to-end OS-detect skill run, a Docker research package that converts operational practice into reusable skill knowledge, and an external optimization case showing how improved skill artifacts can enter SkillFab as reviewable, versioned submissions. Deployment: https://skillfab.ai.
Jul 3, 2026cs.SE

SkillOpt-Lite: Better and Faster Agent Self-evolution via One Line of Vibe

While skill optimization for autonomous agents has gained traction, existing methods rely on complex pipelines. This leaves a fundamental question unaddressed: What constitutes a minimal viable pipeline for skill optimization, where every component is justified by theory or empirical necessity? We formalize skill optimization via Zeroth-Order (ZO) optimization, mapping classical counterparts (central difference, trust regions) to recent literature. Noting that unlike blind numerical perturbations in classical ZO, skill trajectories serve as interpretable debugging feedback. Grounded in Claude Code philosophy and PAC learning, we establish three principles for convergence and generalization: file-system-based trajectory exploration, consensus attribute mining, and independent validation gating. Eliminating redundancies, we propose SkillOpt-Lite. It accelerates convergence and outperforms full SkillOpt: improving LiveMath by +8.8 points on GPT-5.5 and +25.4 points on GPT-5.4-nano, allowing the nano model to surpass standard GPT-5.4 optimized by SkillOpt. Finally, we integrate our framework into production coding agents like VSCode Copilot, enabling developers to evolve agent skills via one line of vibe. Because our framework treats all agent components simply as standard editable code, this minimal pipeline naturally generalizes to full harness optimization (HarnessOpt). On SpreadsheetBench, HarnessOpt enables GPT-5.4-nano to achieve 0.7758 accuracy, outperforming the larger GPT-5.5 running standard pipelines (0.7620). Code is available at https://github.com/EvolvingLMMs-Lab/SkillOpt-Lite.
Jul 2, 2026cs.AI

SkillCoach: Self-Evolving Rubrics for Evaluating and Enhancing Agentic Skill-Use

Skills are becoming a reusable operational layer for LLM agents, encoding SOPs, domain rules, tool workflows, scripts, and validation routines. In realistic skill repositories, overlapping skills make reliable skill-use difficult. Final verifier success is too coarse for both evaluation and training, since an agent may pass through trial and error while selecting distractor skills, skipping required steps, composing workflows incorrectly or omitting final checks. We introduce SkillCoach, a self-evolving rubric framework for evaluating and enhancing agentic skill-use. SkillCoach derives skill-grounded process rubrics from real rollouts and evaluates trajectories along four dimensions: skill selection, skill following, skill composition, and skill-grounded reflection. It keeps the external verifier as a separate outcome signal, allowing process quality to be distinguished from accidental task success. The evolved rubrics further serve as process supervision for selecting high-quality training trajectories. Experiments show that evolved rubrics substantially improve evaluation quality, expose failures hidden by final accuracy, and provide stronger supervision signals than outcome-only filtering for enhancing agentic skill-use.
Jul 2, 2026cs.AI

COMFYCLAW: Self-Evolving Skill Harnesses for Image Generation Workflows

Agents are increasingly used to construct workflows and assist humans in completing recurring tasks more efficiently. As these workflows become repeated and domain-specific, agent memory and reusable skills become increasingly important: agents should be able to recall workflow patterns, execution constraints, and user preferences from previous runs. We study this problem in workflow-based image generation and introduce COMFYCLAW, an agentic skill evolution harness for controlling ComfyUI workflows. COMFYCLAW formulates workflow construction as typed graph editing, exposes tools organized by construction stage, automatically reverts invalid edits, and uses a region-level vision-language model (VLM) verifier to translate visual failures into actionable repair suggestions. The framework further evolves a progressively disclosed skill library, where trajectories, execution errors, and verifier feedback from previous runs are distilled into reusable Agent Skills. Across four benchmark splits, three agent models, and two image backbones, COMFYCLAW achieves the best average image-generation evaluation score across all six agent configurations, outperforming a verifier-only baseline without skill evolution. Human annotations further show that annotators prefer COMFYCLAW over variants without skill evolution. Our results suggest that skill evolution is an effective mechanism for improving agent reliability and performance in recurring visual workflow construction.