Markov Decision Processes

Recent momentum

-41%

13 papers in the last 28 days · 0.2% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

Weekly history

Recent digests

What was published in this topic, kept on the site without email delivery.

Period ending 2026-09-21

7 new papers

A weekly snapshot of new work published in Markov Decision Processes.

Period ending 2026-09-14

4 new papers

A weekly snapshot of new work published in Markov Decision Processes.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Markov Decision Processes.

174 papers

Latest in Markov Decision Processes

Jun 19, 2026cs.AI

Entropy Objectives in Markov Decision Processes

We consider the problem of synthesizing control policies that enforce a concentration property on the state distributions of a stochastic system. We present a formalization of this problem in terms of synthesizing strategies for maintaining an entropy-based objective in Markov Decision Processes (MDPs). We first show that even relaxed versions of this problem are complexity-theoretically hard. We then present a sound and (conditionally) relatively complete method to verify and synthesize strategies for such entropy objectives. The main challenge is the non-linear nature of such objectives, and our approach addresses this by exploiting and combining ideas from convex duality and invariant synthesis. We also investigate the role of memory and randomization in ensuring entropy objectives. Finally, we implement our ideas to evaluate our approach empirically on a few illustrative benchmarks.
S. Akshay, Raghav Goyal, Aditya Neeraje +1
Jun 18, 2026stat.ML

Off-Policy Evaluation for Missingness-Aware Policies in MDPs with Rewards Missing Not at Random

In offline Reinforcement Learning, immediate rewards in logged batch data are often unobserved due to sparse or irregular record-keeping, or censored beyond certain reward values. This issue arises in practical settings, including health care and marketing. We investigate off-policy evaluation (OPE) in finite-horizon Markov decision processes when rewards are missing not at random (MNAR), which breaks ignorability and induces selection bias even after conditioning on states and actions. To address this, we formalize a reward-dependent propensity model and use future states as shadow variables to identify the full-data conditional mean reward. We further introduce a bridge function that recovers the conditional mean reward without explicitly modeling the MNAR mechanism, and estimate it via a min-max procedure to avoid double sampling. Building upon these identification results, we propose an Fitted-Q-Evaluation-style estimator that propagates the recovered rewards while allowing target policies to depend on past missingness indicators. Finally, we establish consistency and finite-sample error bounds for our OPE estimator, and show through experiments the strong performance of our method compared to existing methods on simulated and MIMIC-III Sepsis data.
Ziheng Wei, Annie Qu, Rui Miao
Jun 18, 2026cs.RO

VOiLA: Vectorized Online Planning with Learned Diffusion Models for POMDP Agents

Planning under uncertainty is an essential capability for autonomous robots. The Partially Observable Markov Decision Process (POMDP) provides a powerful framework for such a capability. Although POMDP-based planning has advanced significantly, its application to real-world problems is often limited by the difficulty of obtaining faithful POMDP models. We present Vectorized Online planning wIth Learned diffusion model for POMDP Agents (VOiLA), a framework that learns task-agnostic POMDP models for online planning under uncertainty. VOiLA learns transition and observation samplers using conditional diffusion models and learns observation-likelihood models for particle-based belief updates. To enable efficient online planning, the diffusion samplers are distilled into compact feedforward generators and integrated with Vectorized Online POMDP Planner (VOPP), an online POMDP planner designed to leverage GPU parallelization. Experimental results indicate the distillation strategy reduces sampling cost by up to nearly three orders of magnitude, making learned generative POMDP models practical for online planning. Evaluation of VOiLA on three benchmark problems indicate that VOiLA achieves equal or better performance than Recurrent Soft Actor Critic while using less than 10% training data, and generalizes much better to unseen environment configurations. Physical robot evaluation indicates VOiLA uses the models learned using only simulated data and generates a policy that successfully accomplish the task in 10 of 10 runs.
Marcus Hoerger, Rishikesh Joshi, Rahul Shome +2
Jun 17, 2026cs.LG

Can In-Context Learning Support Intrinsic Curiosity?

Effective machine learning depends not only on how we model data, but also on what data we choose to collect. While large sequence models have revolutionized data modeling, the problem of automated data selection, or "intrinsic curiosity", remains a significant challenge. Classic approaches incentivize exploration by rewarding an agent based on its "learning progress", which measures how much a newly acquired observation improves a world model's predictive ability. However, evaluating these rewards traditionally requires expensive inner loops of gradient descent updates within each trajectory, rendering them computationally impractical at scale. In this work, we investigate whether the emergent in-context learning (ICL) capabilities of sequence models can eliminate this bottleneck by serving as immediate, update-free world models. Specifically, we evaluate whether an exploration policy can be trained to maximize learning progress, using solely the prediction errors and counterfactual context manipulations of an in-context learner. We first prove that in general Markov decision processes, this is in fact impossible in an unbiased way: the resulting intrinsic rewards either suffer from nuisance terms that bias their estimation of true learning progress, or they cannot be implemented using an in-context learner's prediction errors. Conversely, we prove a positive result for a broad subclass of non-temporal settings, encompassing active learning and Bayesian Experimental Design: here, ICL-derived rewards successfully bound and asymptotically converge to the true learning progress. We corroborate our theory with controlled experiments across continuous and symbolic environments, demonstrating that our ICL-driven framework successfully trains curious data-collection policies that explore optimally.
Eric Elmoznino, Sangnie Bhardwaj, Johannes von Oswald +5
Jun 17, 2026cs.LG

Pareto Q-Learning with Reward Machines

We present Pareto Q-Learning with Reward Machines (PQLRM), a multi-objective reinforcement learning algorithm for tasks whose reward structure is specified by a set of reward machines (RMs). PQLRM combines Pareto Q-Learning (PQL), which maintains sets of vector-valued Q-estimates to approximate the Pareto front, with enhancements from Q-Learning with Reward Machines (QRM), which exploits the factored automaton structure of the reward signal. This yields a multi-policy algorithm that remains sample-efficient under non-Markovian, RM-encoded rewards. Experimental trials show that PQLRM converges faster than a naive PQL baseline applied to the cross-product MDP and can synthesize Pareto-optimal policies that QRM cannot.
Arnaud Lequen, Clément Legrand-Lixon, Léo Saulières
Jun 17, 2026cs.LG

Maturing Markov Decision Processes: Decision Making under Increasing Information and Shrinking Action Sets

Sequential decision problems often exhibit an asymmetric evolution of information and decision flexibility: as a decision cycle unfolds, the agent receives richer information while feasible actions expire due to operational cutoffs, commitments, or resource constraints. Standard MDP formulations typically flatten this structure into stage-dependent state descriptions and action masks, thereby obscuring the nested information--action asymmetry that determines which decisions are urgent and which can be deferred. We introduce Maturing Markov Decision Processes (MMDPs), a formulation built around this information--action asymmetry. We characterize one of its key consequences through an expiring-action priority principle, which identifies the actions that must be resolved before the next stage. Motivated by this structure, we develop a structure-aware reinforcement learning framework with stage-aware policy design, expiring-action abstraction, and search-augmented learning with distillation. Experiments on a controlled multi-supplier replenishment problem, simplified cash-management environments of increasing complexity, and a production-scale simulator show that explicitly modeling this asymmetry improves learning efficiency and becomes increasingly valuable as decision problems scale.
Jiaxi Liu, Aiping Yang, Yuhang Yang +4
Jun 15, 2026cs.RO

When Should a Robot Replan? Regret-Guided Update Scheduling in Time-Varying MDPs

Robots operating in non-stationary environments must continually adapt their policies as the dynamics drift, but onboard energy and compute budgets cap how often a full state estimation and re-planning step can be performed. This raises a question: \emph{when}, along a horizon, should a robot spend its limited budget? We formulate this problem in time-varying Markov decision processes (TVMDPs) with a known bound on the rate of transition drift. We model execution as a \emph{skip-update} scheme in which, at chosen update times, the agent estimates the transition kernel by maximum likelihood and computes a finite-horizon policy, and between updates reuses this policy under a propagated state estimate. We analyze the dynamic regret of this scheme and show how it grows during skip intervals in terms of the properties of the TVMDP and the skip lengths; the resulting bound answers the opening question via an online, regret-guided update rule that allocates the budget adaptively. We evaluate the rule in a simulated Mars-rover navigation task with time-varying slip dynamics and on a Crazyflie quadrotor in indoor obstacle fields. Adaptive allocation outperforms other budgeted baselines.
Negin Musavi, Gokul Puthumanaillam, Ruben Hernandez +2
Jun 15, 2026cs.LG

Learning Policy from a Single Trajectory in Average-Reward Markov Decision Process

While there is an extensive body of work characterizing the sample complexity of discounted cumulative-reward MDPs, finite sample analyses for average-reward MDPs have been limited, and most existing works rely on restrictive assumptions such as ergodicity or access to a generative model. In this work, we establish the first finite sample complexity guarantees from a single trajectory for weakly communicating average-reward MDPs. To this end, we study the dynamics of a single trajectory in weakly communicating MDPs and based on this analysis, we develop novel model-free methods. Notably, our value-based and policy-based methods provide finite sample complexity guarantees of O~(1/ε2)\widetilde{O}(1/\varepsilon^2) and O~(1/ε4)\widetilde{O}(1/\varepsilon^4) from a single trajectory in weakly communicating MDPs, respectively. Furthermore, we introduce the first model-free method that requires no prior knowledge of problem-dependent quantities for communicating MDPs.
Jongmin Lee, Ernest K. Ryu, Vaneet Aggarwal
Jun 14, 2026cs.RO

PO-PDDL: Learning Symbolic POMDPs from Visual Demonstrations for Robot Planning Under Uncertainty

Real-world robot task planning must operate under both stochastic action execution and partial observability, yet constructing Partially Observable Markov Decision Process (POMDP) models for real robotics domains remains difficult and labor-intensive. We introduce PO-PDDL, a symbolic formulation of POMDPs that preserves the relational structure and LLM-friendly syntax of the Planning Domain Definition Language (PDDL), while explicitly modeling partial observability, stochasticity, and beliefs. Building on this formulation, we propose a demonstration-driven pipeline for learning PO-PDDL models. The proposed method reconstructs latent symbolic state trajectories from real-robot execution videos, identifies partial observability via inconsistencies between inferred states and visual observations, and learns stochastic transition and observation models accordingly. The resulting PO-PDDL domains are reusable across tasks and enable online belief-space planning under both perception and execution uncertainty. Experiments on real-world long-horizon manipulation tasks show that our method consistently outperforms existing PDDL and POMDP model-learning approaches, achieving robust task planning under uncertainty with significantly lower planning cost.
Wenjing Tang, Xuanjin Jin, Yuan Liu +3
Jun 12, 2026cs.LG

Lyapunov-Based Sample Complexity Analysis for Weakly-Coupled MDPs

We study the sample complexity of learning in average-reward weakly-coupled Markov decision processes (WCMDPs) and Restless Bandits (RBs) under a generative model. Naive reduction to a tabular MDP leads to high complexity bounds as the state-action space is exponentially large in the number of arms NN. By exploiting the weakly coupled structure, we show that near-optimal policies can be learned with sample and computational complexities that are polynomial in NN. Specifically, we analyze the plug-in approach, which applies an efficient planning algorithm to an empirical model estimated from data. For fully heterogeneous WCMDPs, we establish the first finite-sample PAC guarantee with polynomial complexity and an O(1/N)O(1/\sqrt{N}) optimality gap. For homogeneous RBs, we further prove that a smaller optimality gap is achievable under mild structural assumptions. A primary technical contribution of our work is a novel Lyapunov-based analysis framework. Unlike classical approaches that rely on the difficult-to-control bias function, our framework uses an explicitly constructed Lyapunov function along with a drift transfer technique between the true and empirical models. A key step of independent interest in our framework is a fine-grained perturbation analysis for the underlying linear programming (LP) relaxation, which provides a general tool for analyzing LP-based policies and weakly-coupled systems.
Tianhao Wu, Matthew Zurek, Weina Wang +1
Jun 12, 2026cs.LG

Utility-Constrained Policy Optimization

Constrained MDPs (CMDPs) are a widely adopted framework for incorporating safety into RL agents; however, the framework does not support risk-sensitive constraints. This can be problematic: For example, CMDPs allow for optimal solutions that, in order to satisfy the risk-neutral constraints, mix infrequent catastrophic behaviors and frequent, overly conservative ones. Moreover, prior empirical results suggest that enforcing stricter, risk-sensitive constraints can improve performance even under risk-neutral evaluation. The natural framework to incorporate risk-sensitive constraints is utility-constrained MDPs (UCMDPs), but no practical solutions for this problem existed. In this work, we introduce a simple yet powerful methodology for UCMDPs and constrained RL. Besides allowing for risk-sensitive constraints, our framework does not require us to fix constraint limits in advance of training the agent, provided that a sensible range is known. This increases policy flexibility and, in practice, allows for adjustments to these limits at no extra training cost. Besides benefiting from the generality of the framework, our agent shows strong performance in practice, consistently matching or outperforming existing baselines in several Safety Gymnasium benchmark tasks.
Mehrdad Moghimi, Bernardo Avila Pires
Jun 9, 2026cs.AI

Bellman-Taylor Score Decoding for Markov Decision Processes with State-Dependent Feasible Action Sets

Many Markov decision processes (MDPs) in operations research have feasible actions that are state dependent and defined implicitly by various operational constraints. These features make it difficult to use standard deep reinforcement learning (DRL) algorithms, whose action interfaces typically assume either a fixed finite action catalog or a simple Euclidean space. Motivated by a Taylor expansion of the optimal action-value function, we propose Bellman--Taylor score decoding, a framework that moves policy learning to a Euclidean score space while enforcing feasibility through an action decoder. The induced latent-score MDP then can be optimized by standard DRL algorithms without differentiating through the decoder. We provide a performance guarantee showing that the optimality gap of this approach decomposes into a structural approximation error and an algorithmic learning error. Lastly, we apply this framework to a queueing network control problem, where the policy essentially learns a state-dependent index-based dispatching rule. Numerical experiments show near-optimal performance in small instances and considerable improvements over benchmarks in larger systems.
Yi Chen, Rushuai Yang, Qiang Chen +2
Jun 9, 2026cs.LG

Seeing Before Colliding: Anticipatory Safe RL with Frozen Vision-Language Models

The cost signal that constrained-RL algorithms optimize against is almost always reactive: the simulator emits a non-zero cost only after a collision has begun, and the Lagrange multiplier of PPO-Lagrangian grows only after the episode budget has been exceeded. At race speeds, where collisions are instantaneous and irreversible, any safety mechanism that waits for cost to accumulate is structurally too late. We present VLM-Safe-RL, a framework that integrates a frozen vision-language model into the CMDP Lagrangian update as an anticipatory cost term. The framework comprises four contributions: (i) Decoupled Dual-Path CLIP, independent reward/cost paths that respect the CMDP's factorization; (ii) VLM-Lagrange, an augmented multiplier update that incorporates a per-step VLM cost as an anticipatory term; (iii) Confidence Gating, a Bayes-optimal weight derived from a logistic noise model on the CLIP margin; and (iv) VLMPPOLag, the composed algorithm. On Safety-Gymnasium FormulaOne L2, our principal evaluation (n=5n{=}5 seeds, 10610^{6} steps, budget dlim=25d_{\text{lim}}{=}25) VLMPPOLag++Conf is the only configuration in our default budget comparison that simultaneously retains substantive return (Jr≈40J_r{\approx}40) and holds cost within budget on a majority of seeds; the five constraint-aware baselines (PPOLag, CPO, CPPOPID, CPO-CLG, PPOLag-RND) each fail at least one requirement. The mechanism generalizes to held-out MetaDrive Medium (catastrophe rate 41%→26%41\%{\to}26\%, 95% bootstrap CI [−26,−5][-26,-5],pp) and shows directionally consistent transfer to Bullet Safety-Gym; we report honestly where it does not (MetaDrive Easy/Hard, Qwen2-VL backbone) and trace the Hard failure to a Lagrangian-regulation pathology rather than the VLM signal itself. To our knowledge, this is the first work to use frozen VLM signals as an anticipatory cost term inside the CMDP Lagrangian update.
Samuel Tetteh, Cody Fleming
Jun 7, 2026cs.LG

Reformulate LLM Reinforcement Learning for Efficient Training under Black-box Discrepancy

Reinforcement Learning (RL) has emerged as a pivotal post-training paradigm, yet it frequently suffers from unpredictable sub-optimum performance or even training collapses. Recent findings attribute these failures to a hidden train-inference discrepancy (or mismatch), stemming from the disparate underlying engines and architecture. We find that the training policy can actively self-correct such a discrepancy when provided with an appropriate learning signal. Then, we further empirically identify a discrepancy tolerance region: within this region, aggressively narrowing the discrepancy can suppress policy exploration and reduce learning efficiency, whereas outside this region, reducing excessive discrepancy improves optimization consistency and raises the achievable local performance ceiling. According to such findings, we formulate this problem as a Discrepancy-Constrained Markov Decision Process (DCMDP), where reward maximization is coupled with a constraint that aligns training-Inference behavior, achieving stable dual-objective optimization. To adaptively balance performance improvement and discrepancy control, we introduce a Lagrangian relaxation mechanism that dynamically adjusts the relative weight of the two objectives according to the current degree of discrepancy violation. This enables stable dual-objective optimization: the policy is allowed to explore freely within the tolerance region, while being guided back when the discrepancy exceeds the safe boundary. Empirically, DCMDP significantly improves the performance of 8B dense model (Qwen-3-8b) and 30B Mixture-of-Expert model (Qwen-3-30bA3b), and enables a heterogeneous training paradigm, where LLMs can be optimized in high-fidelity training setup while being explicitly aligned for low-cost, resource-constrained inference deployment.
Jiashun Liu, Runze Liu, Xu Wan +3
Jun 3, 2026stat.ML

Bayesian learning for the stochastic shortest path problem

Sequential decision-making problems are often modelled as a Markov decision process (MDP). We focus on the stochastic shortest path (SSP) problem, which is an infinite-horizon undiscounted MDP with absorbing terminal states. We develop a Bayesian framework to learn the optimal decision strategy through interactions with the decision-making task. Specifically, we learn the optimal action-value function Q∗Q^*, but unlike many existing Bayesian approaches, we do not rely on unrealistic modelling assumptions and ad-hoc approximations. Our approach is to directly construct the posterior beliefs for Q∗Q^* through Bellman's optimality equations. For deterministic rewards, we characterise the posterior as a distribution with a manifold density. To facilitate simpler inference, we relax the likelihood so that a Lebesgue density exists. The flip side is to create unidentifiability issues. Specifically, the relaxed posterior can have significant mass on improper decision rules, while the exact posterior will not. We also calculate the exact posterior probabilities for optimal action selections for the tabular parametrisation of Q∗Q^*, a Gaussian likelihood relaxation and a Gaussian prior, which is useful in benchmarking studies. Numerical studies on variants of the Deep Sea benchmark verify our findings. We demonstrate that our framework faithfully quantifies uncertainty and, compared to other temporal-difference-based Bayesian methodologies, is more data efficient. We conclude with recommendations for future work.
Chon Wai Ho, Sumeetpal S. Singh, Jiaqi Guo
Jun 3, 2026cs.LG

Policy Gradient for Continuous-Time Robust Markov Decision Processes

The framework of robust Markov decision processes (RMDPs) allows the design of reinforcement learning agents that satisfy performance guarantees under worst-case transition dynamics. Traditional RMDPs consider discrete-time dynamics and recently, sample-efficient policy gradient algorithms have been considered in this context. This paper investigates policy gradient algorithms within a continuous-time RMDP framework. Policy gradients and adversarial gradients are derived using pathwise and adjoint-based formulas for stochastic and ordinary differential equations. We propose double-loop optimisers to obtain linear convergence in the oracle-based setting and an O~(1ε2)\tilde{\mathcal{O}}(\frac{1}{ε^2}) sample complexity in the sample-based setting in an analysis which also derives novel tools for the framework of undiscounted total cost MDPs. Additionally, we propose mean-field optimisers as distributional optimisers with an O~(1K)\tilde{\mathcal{O}}(\frac{1}{K}) oracle-based convergence rate and an O~(N2ε)\tilde{\mathcal{O}}(\frac{N^2}ε) sample complexity under NN-particle approximation. The effectiveness of continuous-time policy gradient algorithms is confirmed for both optimisers on continuous-time RMDPs with neural ordinary differential equation dynamics.
Tanya Veeravalli, David M. Bossens, Atsushi Nitanda
Jun 2, 2026cs.LG

A Goal-Set Characterization of Task Composition in the Boolean Task Algebra

The Boolean Task Algebra (BTA) provides a principled framework for zero-shot task composition in reinforcement learning by equipping goal-reaching tasks with Boolean operations. We revisit its structural assumptions and formalize a collapse in the space of optimal extended Q-value functions: in deterministic MDPs, every such function is fully determined by the universal and empty tasks. This makes the logarithmic set of base tasks proposed in the original BTA formulation redundant. Building on this observation, we introduce a goal-set-based composition method that performs logical operations on goal sets and reconstructs composed value functions by selecting slices from the universal and empty value functions. This reduces learning costs for standard BTA and reduces composition time for both BTA and Skill Machines, while preserving policy performance. Experiments across tabular, visual, function-approximation, and continuous-control domains show that learning additional base tasks does not yield better performance. Finally, we study the stochastic setting and provide a counterexample showing that this collapse need not hold, that is, optimal composition may require accounting for exponentially many policies in the number of goals. Code is available at https://github.com/EduardoTerres/bta_paper.
Eduardo Terrés-Caballero, Herke van Hoof
Jun 1, 2026cs.LG

Task-Induced Representational Invariances Depend on Learning Objective in Deep RL

Reinforcement Learning (RL) has long served as a model for goal-directed animal behavior in neuroscience. Modern deep RL has shown remarkable success across many domains, further strengthening this connection. The ability to learn abstract representations of high-dimensional state spaces underlies much of this success. However, theoretical understanding of these learned representations remains limited, hindering direct comparisons between models and animal learning. We address this gap by analyzing deep RL representations through the lens of MDP reduction theory. Investigating canonical RL algorithms in a navigation task, we find that even when performance is comparable, the value-based method (DQN) learns representations that are invariant to MDP homomorphism symmetries, while the policy-gradient method (PPO) learns representations invariant to action symmetries. These differences emerge consistently across domains, have downstream consequences for transfer learning, and appear in LLMs in a prompt-dependent manner. Our findings provide a principled approach to comparing learned representations across RL algorithms, with demonstrated practical implications and possible insights for neural coding in the brain.
Manu Srinath Halvagal, Sebastian Lee, SueYeon Chung
May 31, 2026cs.LG

Interaction-Limited Safe Continuous-Time RL for Dynamical Medical Treatment

Dynamic medical treatment requires deciding treatment intensity and intervention timing, while patient states evolve continuously and adverse events may occur between clinical interactions. Most existing treatment learning methods assume fixed schedules or enforce safety only at discrete decision points. We propose Interaction-Limited Safe Continuous-Time Reinforcement Learning, a framework that jointly optimizes treatment administration and clinical interaction timing under trajectory-level safety constraints. Our key idea is to reformulate the continuous time treatment problem as an option-based semi-Markov decision process, where each option specifies a continuous-time treatment policy and its duration. We develop a safety-tightening mechanism showing that suitably constructed constraints at interaction times guarantee safety over the full continuous-time trajectory with high probability. We further establish finite-sample guarantees for policy learning from logged treatment trajectories and introduce a practical data-driven conservative surrogate. Experiments show that the proposed adaptive interaction-timing mechanism improves both safety and treatment effectiveness over equidistant interaction schemes across different safe policy optimization methods.
Xun Shen, Yuepeng Wang, Akifumi Wachi +13
May 31, 2026cs.AI

Prospect-Theory Behavior from Bellman Optimality in MDPs with Catastrophic States

We study risk-neutral control in Markov decision processes with an absorbing catastrophic state. Even though rewards are linear and the agent has no utility curvature, probability weighting, or framing dependence, standard Bellman optimality produces three prospect-theory-like signatures: an S-shaped value-function profile (convex near catastrophe, concave in the far field), an endogenous loss-sensitivity coefficient λ∗(S)>1λ^*(S) > 1, and a reflection-effect policy reversal. Across 495 configurations, the optimal policy plays safe near catastrophe in positive-drift (growth) regimes despite the risky action's higher immediate expected value, and plays risky near catastrophe in negative-drift (decline) regimes despite the safe action's lower immediate expected loss. We derive a closed-form expression for the asymptotic loss-aversion plateau λˉ\barλ that depends only on win probability pp, payoff asymmetry r=∣Δℓ/Δw∣r = |Δ_\ell/Δ_w|, and discount factor ββ, and matches numerical solutions to R2=0.999R^2 = 0.999. The mechanism does not require asymmetric payoffs. Across a sweep of (p,β)(p,β) at three asymmetry levels, the asymmetry share of λˉ\barλ above unity has median 4.6% at r=1.25r = 1.25 and rises to 13.9% at r=2r = 2, with the boundary contribution exceeding the asymmetry contribution in every cell tested. The phenomena persist under tabular Q-learning (a model-free agent reproduces V∗V^* at correlation 0.98 in growth and 1.00 in decline) and under stochastic transitions with Gaussian, heavy-tailed Student-t3t_3, and asymmetric skew-normal noise up to 50% of the step size, where the asymptotic plateau tracks the closed-form prediction within 0.41% for safe-channel noise and within 9.6% for risky-channel or both-channel noise. These results identify absorbing failure states as a sufficient structural mechanism for prospect-theory-like behavior under optimal control.
Yujiao Chen
May 29, 2026cs.LG

Topology-Aware State Abstraction with Tangle Cores for Markov Decision Processes

State abstraction in reinforcement learning is usually formulated as a partition of states based on reward and transition similarity. This excludes a common structural pattern in navigation, graph, and hierarchical decision problems: interface states such as doors, hubs, and bottlenecks naturally participate in more than one region. We introduce \emph{tangle-core abstraction}, an overlapping state-abstraction framework based on graph tangles of empirical transition graphs. The method constructs abstract states from consistently oriented low-order separations and represents shared interfaces through a membership kernel rather than a hard partition. We give value-preservation guarantees for the induced overlapping abstract MDP under an explicit action-consistency condition, identify an interior-homogeneity/boundary-leakage error decomposition, and prove a quantitative interface-overlap result showing when hard partitions incur an avoidable boundary error. Empirically, tangle-core abstractions achieve favorable compression--return tradeoffs against reward-aware, learned, topological-map, and graph-partitioning baselines across bottlenecked tabular domains, procedurally generated mazes, and MiniGrid representations. We also identify a clear failure regime in which transition topology is uninformative, where tangles predictably offer little benefit. These results position graph tangles as an effective topology-aware abstraction prior for decision problems with shared interface structure.
Ibne Farabi Shihab, Sanjeda Akter, Anuj Sharma
May 29, 2026cs.LG

Reinforcement Learning with Pairwise Preferences in Long-Term Decision Problems

Reinforcement learning problems typically define the goal as maximizing the expected value of a scalar reward function. But, pairwise preferences are often easier to specify than scalar rewards, and they express certain goals that scalar rewards cannot. Methods for reinforcement learning with pairwise preferences have thus received growing interest. Unfortunately, these methods are inefficient in problems with long time horizons, and they lack guarantees on the performance of Markov policies relative to history-dependent policies, which bridge the theory and practice of reinforcement learning. We therefore propose the \textit{Markov decision contest} as a new problem model for reinforcement learning with pairwise preferences. We prove that stationary Markov policies are optimal among all history-dependent policies, that solving a Markov decision contest exactly is in P, and that a simple iterative algorithm converges to an optimal policy at a sublinear rate. Lastly, in a set of high-dimensional decision problems with long time horizons, we show that our approximate algorithm is significantly more learning-efficient than prior work.
Jonathan Colaço Carr, Prakash Panangaden, Doina Precup +1
May 29, 2026cs.AI

Robust Shielding for Safe Reinforcement Learning

Shielding is an effective approach to formally guarantee the safety of reinforcement learning agents in Markov decision processes (MDPs). However, existing shielding techniques typically assume knowledge of the safety-relevant transition dynamics - a requirement that is seldom met in practice. To address this limitation, we introduce a novel shielding framework for robust MDPs (RMDPs), i.e., MDPs with sets of transition probabilities. We define safety as the satisfaction of a linear temporal logic (LTL) formula with a certain threshold probability under the worst-case transition probabilities of the RMDP. We prove that our shielding framework is both sound and optimal for the RMDP: every policy admissible by the shield is safe, and conversely, every safe RMDP policy is admissible by the shield. We combine our approach with existing sampling methods for learning transition probabilities of MDPs with probably approximately correct (PAC) guarantees. This combination enables the construction of shields for MDPs that, with high confidence, guarantee safety while remaining minimally restrictive. Our experiments show that our shields for learned RMDPs guarantee safety in unknown MDPs while recovering strong expected return as the number of samples increases.
Edwin Hamel-De le Court, Thom Badings, Alessandro Abate +2
May 29, 2026cs.LG

Value Functions as Supermartingale Certificates

Certification methods for stochastic systems provide sufficient proof rules, based on real-valued supermartingale certificates, to determine the almost-sure satisfaction of ωω-regular properties (and therefore of linear temporal logic) over general state spaces, encompassing both countably infinite and continuous state spaces. Conversely, reinforcement learning (RL) methods for ωω-regular tasks have received considerable attention, but they typically lack formal guarantees that the learned policy satisfies the specification, except possibly for finite state and action spaces. We bridge these two lines of research by establishing a novel theoretical connection: under an appropriate reward, the value function associated to a policy that almost surely satisfies an ωω-regular property encodes a Streett supermartingale certificate for that specification. Our results, validated experimentally on finite Markov decision processes, hold for finite, countably infinite, and continuous state spaces, suggesting a principled route to certificate synthesis via RL.
Alessandro Abate, Daniel Contro, Mirco Giacobbe +2
May 29, 2026cs.LG

The Challenges of Using Reinforcement Learning for Controlling Industrial Energy Systems

Reinforcement learning has shown promising results for optimizing the control of industrial energy systems, yet most existing studies remain limited to the application in simulation environments. We investigate the challenges of deploying reinforcement learning in a real-world industrial energy system, considering a thermal heating network as a use case. We formulate the task as a Markov Decision Process and systematically analyze the associated challenges along the structure of the formal description, including partial observability, action space design, reward design, and the simulation-to-reality gap. The challenges are grounded in an existing real-world deployment, where reinforcement learning achieves operational stability but shows a significant performance gap compared to simulation.
Tobias Lademann, Théo Vincent, Jan Peters +1
May 29, 2026cs.CL

PatchWorld: Gradient-Free Optimization of Executable World Models

Text-agent environments are typically modeled as partially observable Markov decision processes (POMDPs), assuming that the simulator's latent state and transition dynamics are hidden from the agent. Yet little work has examined whether executable code can be induced to serve as a world model for prediction and planning under partial observability. We introduce PatchWorld, a gradient-free framework that turns offline trajectories into executable Python world models through counterexample-guided code repair. Instead of predicting the next observation with a black-box model, PatchWorld induces symbolic belief-state programs whose action updates can be inspected, replayed, and locally patched. Across seven AgentGym environments, PatchWorld-Simple achieves the highest code-based planning score among evaluated methods, reaching 76.4% macro success in live one-step lookahead while invoking no LLM calls inside the world-model prediction module itself. We further find that a human-specified residual-memory bias improves surface observation fidelity but weakens decision utility. This exposes a tradeoff in executable world models, since improving observation fidelity can come at the expense of action-discriminative dynamics, and vice versa. Code is available at https://github.com/HKBU-KnowComp/PatchWorld.
Jiaxin Bai, Yue Guo, Yifei Dong +13
May 27, 2026stat.ML

Variance-Adaptive Optimal Algorithm for Reinforcement Learning with Multinomial Logit Function Approximation

Reinforcement learning with multinomial logistic (MNL) function approximation has become an important framework due to its flexibility and broad applicability. While existing studies have established regret guarantees under worst-case analysis, they do not capture how performance depends on the variability of the interaction between the learner and the environment. In this paper, we develop a new theoretical analysis for MNL-based Markov decision processes that yields explicit variance-adaptive regret bounds. Our algorithm is computationally efficient and achieves the instance-wise optimal rate of regret, narrowing the gap between upper and lower bounds. Our numerical experiments validate that our method learns optimal policies more efficiently than conventional approaches.
Wonyoung Kim, Min-Hwan Oh, Garud Iyengar +1
May 27, 2026cs.LG

Commit to the Bit: Reactive Reinforcement Learning Done Right

Reinforcement learning algorithms are commonly analyzed (and designed) under the Markov assumption. This is unrealistic, as most environments encountered in practice are either partially observable, or require function approximation that restricts the agent to access non-Markovian state features. We consider the problem of learning an optimal reactive policy in a finite environment with deterministic observations (or equivalently, hard state aggregation). We introduce a new algorithm, Committed Q-learning, and prove almost-sure convergence to the optimal reactive policy under an intuitive assumption we call rewire-robustness. This assumption is strictly weaker than the q⋆q_\star-realizability condition used in prior work. Our algorithm is a variant of classical Q-learning in which the behavior policy commits to a single action upon entering a feature, and only resamples actions when the observed feature changes. A crucial part of our analysis is the introduction of quasi-Markov environments.
Onno Eberhard, Claire Vernade, Michael Muehlebach
May 26, 2026cs.LG

Transferable Reinforcement Learning via Probabilistic Latent Embeddings and Dynamic Policy Adaptation for Sim-to-Real Deployment

Due to limited resources and public safety concerns, deep reinforcement learning (RL) agents for many cyber-physical systems (e.g., autonomous vehicles) are first trained in simulators. However, when deployed in real world environments, they often suffer from performance degradation or safety violations because of the inevitable Sim2Real gap. Existing zero-shot approaches, such as robust safe RL and domain randomization, mitigate this issue but typically at the cost of degraded performance or residual safety risks when experiencing unmodeled system dynamics. To address these limitations, we propose a novel reinforcement learning framework that enables safe and efficient policy transfer via probabilistic latent embeddings and dynamic policy adaptation. We consider a family of Constrained Markov Decision Processes (CMDPs) under different environment contexts. By leveraging latent context variable in meta-RL, the proposed framework infers the latent representation of the environment from simulated experiences. Furthermore, it incorporates a distributional RL formulation, which allows risk levels of the deployed policy to be adjusted dynamically, based on the estimation accuracy of the latent context variable. This strategy promotes safety at the early deployment stage and improves efficiency through fast policy adaptation under the Sim2Real gap.
Gengyue Han, Yiheng Feng
May 24, 2026cs.LG

Global linear convergence of entropy-regularized softmax policy gradient beyond tabular MDPs

We study the global convergence of policy gradient for infinite-horizon entropy-regularized Markov decision processes (MDPs) with continuous state and action spaces. We consider log-linear softmax policies with linear function approximation, which extend the tabular softmax parameterization while retaining a tractable policy class. Under QτπQ^π_τ-realizability for the regularized state-action value function, we first establish a non-uniform Polyak--Łojasiewicz (PŁ) inequality. The non-uniformity arises through degeneracy of constants associated with the policy geometry, namely the Fisher information matrix or an uncentered feature covariance matrix. We then identify two feature regimes under which this non-uniform constant can be bounded along the gradient flow. For full-affine-span features, we prove radial unboundedness of the KL regularizer and show that the smallest eigenvalue of the Fisher information matrix remains bounded below by an initialization-dependent positive constant. For simplex-valued features, we prove an analogous radial unboundedness result in the subspace orthogonal to the all-ones vector and obtain a uniform lower bound for the smallest eigenvalue of the uncentered covariance matrix. These results imply global linear convergence of the regularized objective along the gradient flow, i.e. suboptimality decaying as O(e−Ct)\mathcal{O}(e^{-Ct}) for some C>0C>0. Our analysis extends the global convergence theory of entropy-regularized softmax policy gradient beyond the tabular setting of Agarwal et al. (2020); Bhandari and Russo (2024); Mei et al. (2020).
Ziyue Chen, David Šiška, Lukasz Szpruch
May 23, 2026cs.LG

Evolving Robustness--Exploration Trade-off in Online Reinforcement Learning via Quantile Bayesian Risk MDPs

In online reinforcement learning, data scarcity creates epistemic uncertainty that makes robustness important early in learning, whereas sufficient exploration is needed to learn the true-environment optimal policy. We study this time-varying robustness--exploration trade-off through a quantile Bayesian risk-aware Markov decision process (BR-MDP), in which the quantile level controls how posterior uncertainty enters the Bellman backup. We characterize this control through an asymptotic normality result for the difference between the quantile BR-MDP value and the value in the true environment. The result implies that upper/lower-tail quantiles induce optimism/pessimism towards epistemic uncertainty, and the magnitude of the optimism/pessimism decreases as data accumulate. Building on this characterization, we propose an online Bayesian risk-aware algorithm with an adaptive quantile schedule that emphasizes robustness early and gradually encourages exploration of less-visited state--action pairs. We establish sublinear Bayesian regret bounds with respect to both the true optimal value and the optimal BR-MDP robust value. Numerical experiments demonstrate strong performance in both exploration-demanding and exploration-costly environments.
Meichen Song, Yuhao Wang, Enlu Zhou
May 22, 2026stat.ML

Learning Kernel-Based MDPs from Episodic Preferential Feedback

Human feedback often arrives as preferences rather than calibrated numeric rewards, motivating reinforcement learning from preferential feedback, also referred to as reinforcement learning from human feedback (RLHF). We present a rigorous theoretical study of preference-only learning in episodic kernel MDPs. In each episode, the learner deploys two policies from a common start state and receives a single binary label indicating which trajectory is preferred, modeled by a Bradley--Terry--Luce link on the difference of cumulative (unobserved) rewards. Under kernel-based assumptions on the reward and transition functions (one of the most general models amenable to theoretical analysis) we develop preference-based value estimation and confidence sets tailored to end-of-episode comparisons. We prove high-probability regret bounds that scale sublinearly in the number of episodes, implying that the value of the learned policy converges to that of the optimal policy.
Nikola Pavlovic, Sattar Vakili, Qing Zhao
May 22, 2026cs.LG

Reflex: Reinforcement Learning with Reflection Symmetry Exploitation in State-Based Continuous Control

Reinforcement learning has long struggled with poor sample efficiency. One promising approach to mitigate this problem is leveraging group-invariant Markov Decision Processes (GG-invariant MDPs). Existing works in this direction have primarily focused on image-based RL and rotational symmetry such as SO(2)\mathrm{SO(2)}, leaving state-based RL and reflection symmetry largely underexplored. In this work, we focus on state-based continuous control tasks and exploit reflection symmetry by introducing Reflex, a paradigm that seamlessly integrates with both on-policy and off-policy RL algorithms. We formalize two types of reflection-axial reflection and bilateral reflection, and characterize their corresponding transformations. Building on a theoretical analysis of symmetry-preserving optimal value functions and policies, Reflex integrates reflection symmetry into policy learning through principled symmetry regularization mechanisms. We integrate Reflex with PPO and SAC, and evaluate it on a suite of OpenAI Gym and DeepMind Control benchmarks, demonstrating superior performance over standard baselines while improving sample efficiency. Our code is available at https://github.com/TonyStark042/Reflex.
Shuai Zhen, Yifan Zhang, Yuling Wang +1
May 21, 2026cs.LG

Abstraction for Offline Goal-Conditioned Reinforcement Learning

Markov Decision Processes (MDPs) often exhibit significant redundancy due to symmetries and shared structure across state-goal pairs in real-world Goal-Conditioned Reinforcement Learning (GCRL). While hierarchical policies have been motivated for horizon reduction via temporal abstraction in offline GCRL, we demonstrate that hierarchy also enables absolute abstraction. By introducing relativised options as well as distinct representations for different levels of the hierarchy, we demonstrate how an agent can reuse experience across similar contexts of the state-space. Based on this framework, we introduce two simple algorithms for learning relativised options and abstracting from the absolute frame of reference. Our experiments show that such inductive biases significantly improve performance in offline GCRL.
Clarisse Wibault, Alexander Goldie, Antonio Villares +2
May 21, 2026cs.LG

A note on convergence of Wasserstein policy optimization

Wasserstein Policy Optimization (WPO) is a recently proposed reinforcement learning algorithm that leverages Wasserstein gradient flows to optimize stochastic policies in continuous action spaces. Despite its empirical success, the theoretical convergence properties of WPO in environments with continuous state and action spaces have yet to be fully established. In this note, we argue that WPO within the framework of entropy-regularised Markov Decision Processes converges linearly. This is done by leveraging recent advances in mean-field analysis for convergence of gradient flows using log-Sobole inequalities. Assuming existence of sufficiently regular solution to the gradient flow equation we demonstrate monotonic energy dissipation along the flow and establish a local log-Sobolev inequality. Ultimately, these properties allow us to argue that the value function should converge linearly to the global optimum.
David Šiška, Yufei Zhang
May 21, 2026cs.AI

Scaling Observation-aware Planning in Uncertain Domains

Deciding which sensing capabilities to deploy on an agent in uncertain domains is a fundamental engineering challenge, in which one balances task achievability against the high costs of hardware and processing. This problem has previously been formalized as the Optimal Observability Problem (OOP), based on the well-known Partially Observable Markov Decision Process (POMDP) model for decision-making. This work studies (sub-)symbolic techniques to scale solving of decidable fragments of the OOP, namely the Sensor Selection Problem (SSP) and the Positional Observability Problem (POP). Besides improving the original approach based on parameter synthesis, we develop a new solving method that identifies sensible observation functions via decomposition of POMDPs, improving performance by 3 and 5 orders of magnitude for instance size and runtime, respectively.
Adrian Zvizdenco, Arthur Conrado Veiga Bosquetti, Alberto Lluch Lafuente +1
May 20, 2026cs.LG

On the Sample Complexity of Discounted Reinforcement Learning with Optimized Certainty Equivalents

We study risk-sensitive reinforcement learning in finite discounted MDPs, where a generative model of the MDP is assumed to be available. We consider a family or risk measures called the optimized certainty equivalent (OCE), which includes important risk measures such as entropic risk, CVaR, and mean-variance. Our focus is on the sample complexities of learning the optimal state-action value function (value learning) and an optimal policy (policy learning) under recursive OCE. We provide an exact characterization of utility functions uu for which the corresponding OCE defines an objective that is PAC-learnable. We analyze a simple model-based approach and derive PAC sample complexity bounds. We establish that whenever uu does not have full domain dom(u)≠R\text{dom}(u)\neq \mathbb{R}, the corresponding problem is not PAC-learnable. Finally, we establish corresponding lower bounds for both value and policy learning, demonstrating tightness in the size SASA of state-action space, and for a more restricted class of utilities, we derive lower bounds that makes the dependence on the effective horizon 11−γ\frac{1}{1-γ} explicit. Specifically, for CVaRτ\text{CVaR}_τ we show that the correct dependence on ττ is 1τ2\frac{1}{τ^2}, thus improving by a factor of 1τ\frac{1}τ over state-of-the-art although our bound has a suboptimal dependence on 11−γ\frac{1}{1-γ}.
Oliver Mortensen, Mohammad Sadegh Talebi
May 20, 2026cs.LG

ReversedQ: Opportunities for Faster Q-Learning in Episodic Online Reinforcement Learning

We study model-free Q-learning in finite-horizon episodic Markov Decision Processes (MDPs) with stationary dynamics across episodes. We identify a central issue in nascent model-free posterior-sampling works: the reliance on delayed learning in order to prove theoretical guarantees. In particular, we identify three opportunities for faster learning - (i) value-function update order, (ii) update frequencies, and (iii) value-function initialization. Using Wang et al.'s RandomizedQ as a basis, we illustrate these changes and their individual (as well as cumulative) impact in multiple empirical studies. We find that our combined modifications, termed ReversedQ, improve scaled mean cumulative reward compared to RandomizedQ, from 9.53% to 78.78% in the Bidirectional Diabolical Combination Lock (BDCL), and from 21.76% to 61.81% in a chain MDP.
Sofia R. Miskala-Dinc, Aviva Prins
May 19, 2026cs.AI

Minimax Optimal Variance-Aware Regret Bounds for Multinomial Logistic MDPs

We study reinforcement learning for episodic Markov Decision Processes (MDPs) whose transitions are modelled by a multinomial logistic (MNL) model. Existing algorithms for MNL mixture MDPs yield a regret of O~(dH2T)\smash{\tilde{O}(dH^2\sqrt{T})} (Li et al., 2024), where dd is the feature dimension, HH the episode length, and TT the number of episodes. Inspired by the logistic bandit literature (Abeille et al., 2021; Faury et al., 2022; Boudart et al., 2026), we introduce a problem-dependent constant σˉ_T≤1/2\barσ\_T \leq 1/2, measuring the normalised average variance of the optimal downstream value function along the learner's trajectory. We propose an algorithm achieving a regret of O~(dH2σˉ_TT)\smash{\tilde{O}(dH^2\barσ\_T\sqrt{T})}, which recovers the existing bound in the worst case and improves upon it for structured MDPs. For instance, for KL-constrained robust MDPs, σˉ_T=O(H−1)\barσ\_T = O(H^{-1}), reducing the horizon dependence by a factor HH. We further establish a matching Ω(dH2σˉ_TT)\smash{Ω(dH^2\barσ\_T\sqrt{T})} lower bound, proving minimax optimality (up to logarithmic factors) and fully characterising the regret complexity of MNL mixture MDPs for the first time.
Pierre Boudart, Pierre Gaillard, Alessandro Rudi
May 18, 2026cs.AI

Learning to Hand Off: Provably Convergent Workflow Learning under Interface Constraints

We study workflow learning in a setting where specialized agents hand off control through a shared artifact, each agent observes only a local function of that artifact and its own private state, and no centralized learner accesses joint trajectories -- the operating regime of multi-agent LLM pipelines that span organizational, vendor, or trust boundaries. We formalize this regime as an interface-constrained semi-Markov decision process (IC-SMDP), whose decision epochs occur at handoff times, and design IC-QQ, an asynchronous decentralized QQ-learning algorithm in which cross-agent coordination at every handoff is exactly one scalar. Our main result is a finite-sample bound for neural IC-QQ that decomposes into three independently controllable error sources: neural function-approximation error, interface representation gap, and a mixing-time residual, under the random option-duration discount. Establishing this bound requires lifting the approximate information state (AIS) framework from single-agent primitive-step MDPs to multi-agent SMDPs and controlling Markovian noise under random duration, neither of which has been done in prior work. To our knowledge this is the first finite-sample guarantee for neural QQ-learning under decentralized partial observability. Four experiments: a controlled synthetic IC-SMDP that validates the bound term-by-term, multi-LLM mathematical reasoning, multi-agent routing, and multi-agent CPU programming, show that IC-QQ matches a centralized oracle without any agent observing joint trajectories, with each of the three error sources scaling along its corresponding axis as the bound predicts.
Jiayu Li, Enpei Zhang, Dawei Zhou +2
May 17, 2026cs.LG

MATE: Solving Contextual Markov Decision Processes with Memory of Accumulated Transition Embeddings

We propose MATE, a simple yet effective memory architecture for solving Contextual Markov Decision Processes (CMDPs), a family of MDPs parameterized by an unobserved context. In CMDPs, an optimal agent can adapt online by maintaining the posterior belief over contexts. MATE replaces this intractable posterior with a sum-aggregated memory, leveraging the posterior's permutation invariance to retain provably sufficient expressiveness. Compared to prior memory architectures, MATE avoids the growing per-step rollout cost of Transformers and the gradient issues commonly associated with Recurrent Neural Networks (RNNs). Extensive evaluations across diverse benchmarks demonstrate that MATE provides clear computational advantages while achieving performance comparable to standard sequence-model baselines.
Himchan Hwang, Hyeokju Jeong, Gene Chung +3
May 14, 2026cs.LG

Second-Order Actor-Critic Methods for Discounted MDPs via Policy Hessian Decomposition

We address the discounted reward setting in reinforcement learning (RL). To mitigate the value approximation challenges in policy gradient methods, actor-critic approaches have been developed and are known to converge to stationary points under suitable assumptions. However, these methods rely on first-order updates. In contrast, second-order optimization provides principled curvature-aware updates that are proven to accelerate convergence, but its application in RL is limited by the computational complexity of Hessian estimation. In this work, we analyze second-order approximations for the actor update that leverage the full curvature information of the objective as much as possible. A stable approximation requires treating the action-value function as locally constant with respect to policy parameters, which does not generally hold in policy gradient methods. We show that this approximation becomes well-justified under a two-timescale actor-critic framework, where the critic evolves on a faster timescale and can be treated as quasi-stationary during actor updates. Building on this insight, we formulate a second-order actor-critic method for the discounted reward setting that leverages Hessian-vector product (HVP) computations, resulting in a computationally efficient and stable second-order update.
Sanjeev Manivannan, Shuban V
May 14, 2026cs.AI

Synthesizing POMDP Policies: Sampling Meets Model-checking via Learning

Partially Observable Markov Decision Processes (POMDPs) are the standard framework for decision-making under uncertainty. While sampling-based methods scale well, they lack formal correctness guarantees, making them unsuitable for safety-critical applications. Conversely, formal synthesis techniques provide correctness-by-construction but often struggle with scalability, as general POMDP synthesis is undecidable. To bridge this gap, we propose a synthesis framework that integrates sampling, automata learning, and model-checking. Inspired by Angluin's L∗L^* algorithm, our approach utilizes sampling as a membership oracle and model-checking as an equivalence oracle. This enables the synthesis of finite-state controllers with formal guarantees, provided the sampling-induced policy is regular. We establish a relative completeness result for this framework. Experimental results from our prototypical implementation demonstrate that this method successfully solves threshold-safety problems that remain challenging for existing formal synthesis tools. We believe our algorithm serves as a valuable component in a portfolio approach to tackling the inherent difficulty of POMDP synthesis problems.
Debraj Chakraborty, Anirban Majumdar, Prince Mathew +2
May 14, 2026cs.LG

Dynamic Latent Routing

We investigate the temporal concatenation of sub-policies in Markov Decision Processes (MDP) with time-varying reward functions. We introduce General Dijkstra Search (GDS), and prove that globally optimal goal-reaching policies can be recovered through temporal composition of intermediate optimal sub-policies. Motivated by the "search, select, update" principle underlying GDS, we propose Dynamic Latent Routing (DLR), a language-model post-training method that jointly learns discrete latent codes, routing policies, and model parameters through dynamic search in a single training stage. In low-data fine-tuning settings, DLR matches or outperforms supervised fine-tuning across four datasets and six models, achieving a mean gain of +6.6 percentage points, while prior discrete-latent baselines consistently underperform SFT. Mechanistic analyses and targeted code ablations show that DLR learns structured routing behaviors with distinct causal roles.
Fangyuan Yu, Xin Su, Amir Abdullah
May 14, 2026cs.LG

Action-Conditioned Risk Gating for Safety-Critical Control under Partial Observability

Many safety-critical control problems are modeled as risk-sensitive partially observable Markov decision processes, where the controller must make decisions from incomplete observations while balancing task performance against safety risk. Although belief-space planning provides a principled solution, maintaining and planning over beliefs can be computationally costly and sensitive to model specification in practical domains. We propose a lightweight risk-gated reinforcement learning approximation for risk-sensitive control under partial observability. The method constructs a compact finite-history proxy state and learns an action-conditioned predictor of near-term safety violation. This predicted candidate-action risk is used in two complementary ways: as a risk penalty during value learning, and as a decision-time gate that interpolates between optimistic and conservative ensemble value estimates. As a result, low-risk actions are evaluated closer to reward-seeking estimates, while high-risk actions are evaluated more conservatively. We evaluate the approach in two safety-critical partially observable domains: automated glucose regulation and safety-constrained navigation. Across adult and adolescent glucose-control cohorts, the method improves overall glycemic tradeoffs and substantially reduces runtime relative to a belief-space planning baseline. On Safety-Gym navigation benchmarks, it achieves a more favorable reward-cost balance than unconstrained RL and several standard safe-RL baselines. These results suggest that action-conditioned near-term risk can provide an effective local signal for approximate risk-sensitive POMDP control when full belief-space planning is impractical.
Yushen Liu, Yin-Jen Chen, Ziyi Chen +4
May 13, 2026cs.AI

Adaptive mine planning under geological uncertainty: A POMDP framework for sequential decision-making

Strategic mine production scheduling under geological uncertainty is conventionally formulated as a stochastic optimization problem in which a fixed extraction sequence and routing decisions are computed ex ante. This plan-driven paradigm treats uncertainty as passive: decisions are hedged across geological scenarios, but planning does not anticipate how future observations will inform future decisions. We propose a different perspective by formulating mine scheduling as a Partially Observable Markov Decision Process (POMDP), in which extraction and routing decisions are made sequentially with planning explicitly integrating the expectation of future belief updates. To achieve computational tractability, we introduce a hybrid SA-POMDP architecture that combines simulated annealing-based (SA) value approximation with ensemble-based belief updating via ensemble smoother with multiple data assimilation (ES-MDA). At each decision epoch, candidate actions are evaluated through their expected long-term value under the current belief, and the belief is updated as mining observations are assimilated. This yields an adaptive policy rather than a fixed plan. We evaluate the framework on a copper-gold open-pit mining complex with multiple processing destinations. Under a statistically consistent prior, the SA-POMDP reduces the expectation-reality gap from 22.3% to 4.6%, improving realized NPV by USD8.4M relative to one-shot stochastic optimization. Under systematic prior misspecification of 10%, the adaptive framework outperforms static planning by up to USD44.6M (36.9%), demonstrating structural robustness beyond scenario hedging. These results show that sequential belief updating transforms geological uncertainty from a passive constraint into an active component of value creation.
Hamza Khalifi, Jef Caers, Yassine Taha +2
May 13, 2026cs.AI

Differentiable Learning of Lifted Action Schemas for Classical Planning

Classical planners can effectively solve very large deterministic MDPs represented in STRIPS or PDDL where states are sets of atoms over objects and relations, and lifted action schemas add or delete these atoms. This compact representation yields strong search heuristics and provides an ideal setting for structural generalization, since lifted relations and action schemas give rise to infinitely many domain instances. A central challenge is to learn these relations and action schemas from data, and recent approaches have addressed this problem using different types of observations. In this work, we develop a novel neural network architecture for learning action schemas from traces where states are fully observed but action arguments are unobserved. The problem is a simplification but an important step towards learning planning domains from sequences of images and action labels, and we aim to solve this simplification in a nearly perfect manner. The challenge lies in learning the action schemas while simultaneously identifying the action arguments from observed state changes. Our approach yields a robust differentiable component that can then be integrated into larger neuro-symbolic models. We evaluate the architecture on various planning domains, where the learned lifted action schemas must recover the ground-truth structure. Additionally, we report experiments on robustness to observation noise and on a variation related to slot-based dynamics models.
Jonas Reiter, Jakob Elias Gebler, Hector Geffner
May 12, 2026cs.AI

State-Centric Decision Process

Language environments such as web browsers, code terminals, and interactive simulations emit raw text rather than states, and provide none of the runtime structure that MDP analysis requires. No explicit state space, no observation-to-state mapping, no certified transitions, and no termination criterion. We introduce the State-Centric Decision Process (SDP), a runtime framework that constructs these missing inputs by having the agent build them, predicate by predicate, as it acts. At each step the agent commits to a natural-language predicate describing how the world should look, takes an action to make it true, and checks the observation against it. Predicates that pass become certified states, and the resulting trajectory carries the four objects language environments do not provide, namely a task-induced state space, an observation-to-state mapping, certified transitions, and a termination criterion. We evaluate SDP on five benchmarks spanning planning, scientific exploration, web reasoning, and multi-hop question answering. SDP achieves the best training-free results on all five, with the advantage widening as the horizon grows. The certified trajectories additionally support analyses unavailable to reactive agents, including per-predicate credit assignment, failure localization, partial-progress measurement, and modular operator replacement.
Sungheon Jeong, Ryozo Masukawa, Sanggeon Yun +2
May 12, 2026cs.LO

Ensuring Logic in the Fog: Sound POMDP Synthesis with LTL Objectives

Synthesising autonomous agents that can navigate uncertain environments while adhering to complex temporal constraints remains a fundamental challenge. While Linear Temporal Logic (LTL) provides a rigorous language for specifying such tasks, the inherent undecidability of qualitatively verifying LTL satisfaction in partially observable Markov decision processes renders quantitative synthesis difficult, especially when designing reliable reward signals for approximate solvers. In this paper, we bridge this gap with a novel, sound reward-shaping mechanism that dynamically generates belief-dependent rewards grounded in certified LTL satisfaction. By integrating this mechanism into an enhanced Monte Carlo Planning framework, we empower agents to navigate the `fog' of partial observability with a search process focused on maximising verifiable success. Our experiments demonstrate that this approach not only thrives in scenarios where existing solvers fail but also maintains effectiveness and scalability across diverse benchmark domains.
Can Zhou, Yulong Gao, Pian Yu
May 12, 2026cs.AI

Missingness-MDPs: Bridging the Theory of Missing Data and POMDPs

We introduce missingness-MDPs (miss-MDPs), a novel subclass of partially observable Markov decision processes (POMDPs) that incorporates the theory of missing data. A miss-MDP is a POMDP whose observation function is a missingness function, specifying the probability that individual state features are missing (i.e., unobserved) at a time step. The literature distinguishes three canonical missingness types: missing (1) completely at random (MCAR), (2) at random (MAR), and (3) not at random (MNAR). Our planning problem is to compute near-optimal policies for a miss-MDP with an unknown missingness function, given a dataset of action-observation trajectories. Achieving such optimality guarantees for policies requires learning the missingness function from data, which is infeasible for general POMDPs. To overcome this challenge, we exploit the structural properties of different missingness types to derive probably approximately correct (PAC) algorithms for learning the missingness function. These algorithms yield an approximate but fully specified miss-MDP that we solve using off-the-shelf planning methods. We prove that, with high probability, the resulting policies are epsilon-optimal in the true miss-MDP. Empirical results confirm the theory and demonstrate superior performance of our approach over two model-free POMDP methods.
Joshua Wendland, Markel Zubia, Roman Andriushchenko +6
May 12, 2026cs.LG

Split the Differences, Pool the Rest: Provably Efficient Multi-Objective Imitation

This work investigates multi-objective imitation learning: the problem of recovering policies that lie on the Pareto front given demonstrations from multiple Pareto-optimal experts in a Multi-Objective Markov Decision Process (MOMDP). Standard imitation approaches are ill-equipped for this regime, as naively aggregating conflicting expert trajectories can result in dominated policies. To address this, we introduce Multi-Output Augmented Behavioral Cloning (MA-BC), an algorithm that systematically partitions divergent expert data while pooling state-action pairs where no behavior conflict is observed. Theoretically, we prove that MA-BC converges to Pareto-optimal policies at a faster statistical rate than any learner that considers each expert dataset independently. Furthermore, we establish a novel lower bound for multi-objective imitation learning, demonstrating that MA-BC is minimax optimal. Finally, we empirically validate our algorithm across diverse discrete environments and, guided by our theoretical insights, extend and evaluate MA-BC on a continuous Linear Quadratic Regulator (LQR) control task.
Ziyad Sheebaelhamd, Luca Viano, Volkan Cevher +1
May 12, 2026cs.LG

Federated Client Selection under Partial Visibility: A POMDP Approach with Spatio-Temporal Attention

Federated learning relies on effective client selection to alleviate the performance degradation caused by data heterogeneity. Most existing methods assume full visibility of all clients at each communication round. However, in large-scale or edge-based deployments, the server can only access a subset of clients due to communication, mobility, or availability constraints, resulting in partial visibility where only a subset of clients is observable for aggregation in each communication round. In this paper, we formulate federated client selection under partial visibility as a Partially Observable Markov Decision Process (POMDP) and propose a Spatial-Temporal attention-based reinforcement learning framework. By integrating historical global models and client identity embeddings, the proposed method captures both the temporal contexts of training and the persistent characteristics of clients. Experimental results across multiple datasets demonstrate that our approach achieves superior performance compared to existing baselines in heterogeneous and partially visible settings, validating its effectiveness in addressing the challenges of incomplete observations in practical federated learning systems.
Qijun Hou, Yuchen Shi, Pingyi Fan +1
May 12, 2026cs.LG

Augmented Lagrangian Method for Last-Iterate Convergence for Constrained MDPs

We study policy optimization for infinite-horizon, discounted constrained Markov decision processes (CMDPs). While existing theoretical guarantees typically hold for the mixture policy, deploying such a policy is computationally and memory intensive. This leads to a practical mismatch where a single (last-iterate) policy must be deployed. Recent theoretical works have thus focused on proving last-iterate convergence, but are largely limited to the tabular setting or to algorithmic variants that are rarely used in practice. To address this, we use the classic inexact augmented Lagrangian (AL\texttt{AL}) method from constrained optimization, and propose a general framework with provable last-iterate convergence for CMDPs. We first focus on the tabular setting and propose to solve the AL\texttt{AL} sub-problem with projected Q-ascent (PQA\texttt{PQA}). Combining the theoretical guarantees of PQA\texttt{PQA} and the standard AL\texttt{AL} analysis enables us to establish global last-iterate convergence. We generalize these results to handle log-linear policies, and demonstrate that an efficient, projected variant of PQA\texttt{PQA} can achieve last-iterate convergence with comparable guarantees as prior work. Finally, we demonstrate that our framework scales to complex non-linear policies, and evaluate it on continuous control tasks.
Michael Lu, Max Qiushi Lin, Mo Chen +1
May 12, 2026cs.LG

Learning Weakly Communicating Average-Reward CMDPs: Strong Duality and Improved Regret

We study infinite-horizon average-reward constrained Markov decision processes (CMDPs) under the weakly communicating assumption. Our contributions are twofold. First, we establish strong duality for weakly communicating average-reward CMDPs over stationary policies with finite state and action spaces. Despite the absence of a linear programming formulation and the resulting nonconvexity under the weakly communicating setting, we show that strong duality still holds by carefully exploiting the geometric structure of the occupation measure set. Second, building on this result, we propose a primal--dual clipped value iteration algorithm for learning weakly communicating average-reward linear CMDPs. Our algorithm achieves regret and constraint violation bounds of O~(T2/3)\widetilde{\mathcal{O}}(T^{2/3}), improving upon the best known bounds, where TT denotes the number of interactions. Our approach extends clipped value iteration to the constrained setting and adapts it to a finite-horizon approximation, which stabilizes the dual variable and is crucial for achieving improved regret bounds. To analyze this, we develop a novel approach based on strong duality that enables the decomposition of the composite Lagrangian regret into separate bounds on regret and constraint violation.
Kihyun Yu, Beomhan Baek, Dabeen Lee
May 12, 2026cs.LG

Primal-Dual Policy Optimization for Linear CMDPs with Adversarial Losses

Existing work on linear constrained Markov decision processes (CMDPs) has primarily focused on stochastic settings, where the losses and costs are either fixed or drawn from fixed distributions. However, such formulations are inherently vulnerable to adversarially changing environments. To overcome this limitation, we propose a primal-dual policy optimization algorithm for online finite-horizon {adversarial} linear CMDPs, where the losses are adversarially chosen under full-information feedback and the costs are stochastic under bandit feedback. Our algorithm is the \emph{first} to achieve sublinear regret and constraint violation bounds in this setting, both bounded by O~(K3/4)\widetilde{\mathcal{O}}(K^{3/4}), where KK denotes the number of episodes. The algorithm introduces and runs with a new class of policies, which we call weighted LogSumExp softmax policies, designed to adapt to adversarially chosen loss functions. Our main result stems from the following key contributions: (i) a new covering number argument for the weighted LogSumExp softmax policies, and (ii) two novel algorithmic components -- periodic policy mixing and a regularized dual update -- which allow us to effectively control both the covering number and the dual variable. We also report numerical results that validate our theoretical findings on the performance of the algorithm.
Kihyun Yu, Seoungbin Bae, Dabeen Lee
May 11, 2026cs.LO

Shields to Guarantee Probabilistic Safety in MDPs

Shielding is a prominent model-based technique to ensure safety of autonomous agents. Classical shielding aims to ensure that nothing bad ever happens and comes with strong guarantees about safety and maximal permissiveness. However, shielding systems for probabilistic safety, where something bad is allowed to happen with an acceptable probability, has proven to be more intricate. This paper presents a formal framework that conservatively extends classical shields to probabilistic safety. In this framework, we (i) demonstrate the impossibility of preserving the strong guarantees on safety and permissiveness, (ii) provide natural shields with weaker guarantees, and (iii) introduce offline and online shield constructions ensuring strong safety guarantees. The empirical evaluation highlights the practical advantages of the new shields, as well as their computational feasibility.
Linus Heck, Filip Macák, Roman Andriushchenko +2
May 11, 2026cs.LG

Policy Gradient Methods for Non-Markovian Reinforcement Learning

We study policy gradient methods for reinforcement learning in non-Markovian decision processes (NMDPs), where observations and rewards depend on the entire interaction history. To handle this dependence, the agent maintains an internal state that is recursively updated to provide a compact summary of past observations and actions. In contrast to approaches that treat the agent state dynamics as fixed or learn it via predictive objectives, we propose a reward-centric formulation that jointly optimizes the agent state dynamics and the control policy to maximize the expected cumulative reward. To this end, we consider a class of Agent State-Markov (ASM) policies, comprising an agent state dynamics and a control policy that maps the agent state to actions. We establish a novel policy gradient theorem for ASM policies, extending the classical policy gradient results from the Markovian setting to episodic and infinite-horizon discounted NMDPs. Building on this gradient expression, we propose the Agent State-Markov Policy Gradient (ASMPG) algorithm, which leverages the recursive structure of the agent state dynamics for efficient optimization. We establish finite-time and almost sure convergence guarantees, and empirically demonstrate that, on a range of non-Markovian tasks, ASMPG outperforms baselines that learn state representations via predictive objectives.
Avik Kar, Siddharth Chandak, Rahul Singh +4
May 11, 2026math.OC

Switching-Geometry Analysis of Deflated Q-Value Iteration

This paper develops a joint spectral radius (JSR) framework for analyzing rank-one deflated Q-value iteration (Q-VI) in discounted Markov decision process control. Focusing on an all-ones residual correction, we interpret the resulting algorithm through the geometry of switching systems and, to the best of our knowledge, give the first JSR-based convergence analysis of deflated Q-VI for policy optimization problems. Our analysis reveals that the standard Q-VI switching system model has JSR exactly the discount factor γ∈(0,1)γ\in (0,1), since all admissible subsystems share the all-ones vector as an invariant direction. By passing to the quotient space that removes this direction, we obtain a projected switching system model whose JSR governs the relevant error dynamics and may be strictly smaller than γγ. Therefore, the deflated Q-VI admits a potentially sharper convergence-rate characterization than the ambient-space γγ-bound. Finally, we prove that the correction is equivalent to a scalar recentering of standard Q-VI. Hence, the projected trajectory, and therefore the greedy-policy sequence, is unchanged relative to standard Q-VI initialized from the same point. The benefit of deflation is not a change in the induced decision-making problem, but a more precise JSR-based description of the convergence geometry after the redundant all-ones component is removed.
Donghwan Lee
May 10, 2026cs.AI

Attribution-based Explanations for Markov Decision Processes

Attribution techniques explain the outcome of an AI model by assigning a numerical score to its inputs. So far, these techniques have mainly focused on attributing importance to static input features at a single point in time, and thus fail to generalize to sequential decision-making settings. This paper fills this gap by introducing techniques to generate attribution-based explanations for Markov Decision Processes (MDPs). We give a formal characterization of what attributions should represent in MDPs, focusing on explanations that assign importance scores to both individual states and execution paths. We show how importance scores can be computed by leveraging techniques for strategy synthesis, enabling the efficient computation of these scores despite the non-determinism inherent in an MDP. We evaluate our approach on five case-studies, demonstrating its utility in providing interpretable insights into the logic of sequential decision-making agents.
Paul Kobialka, Andrea Pferscher, Francesco Leofante +3
May 10, 2026cs.RO

Minimizing Worst-Case Weighted Latency for Multi-Robot Persistent Monitoring: Theory and RL-Based Solutions

We study multi-robot persistent monitoring on weighted graphs, where node weights encode monitoring priorities and edge weights encode travel distances. The goal is to design joint robot trajectories that minimize the worst-case weighted latency across all nodes over an infinite time horizon. The widely adopted worst-case latency objective evaluates team performance over the entire time horizon and therefore may fail to distinguish strategies with poor transient behavior but strong asymptotic performance. To address this limitation, we propose a family of tail-performance objectives that generalize the standard objective and study the resulting functional optimization problems. We establish several key theoretical properties, including the existence of optimal strategies, relationships among the proposed objectives and their corresponding optimization problems, approximation by periodic solutions to arbitrary accuracy, and reductions to event-driven decision models with discretized waiting times. Building on these results, we construct an equivalent event-driven Markov decision process (MDP), called the Tail Worst-case Latency-Optimizing Markov Decision Process (TWLO-MDP), which reformulates the tail-performance objective as a standard average-reward criterion. We then develop reinforcement-learning-based solution methods for the TWLO-MDP and introduce the multi-robot monitoring benchmark (M2Bench), a unified platform that supports the evaluation and comparison of heuristic and learning-based monitoring algorithms. Experiments on synthetic and realistic monitoring scenarios show that our methods effectively reduce the worst-case weighted latency and outperform representative baselines.
Weizhen Wang, Ziheng Wang, Jianping He +2