Overview

Multi-Agent Systems studies how multiple decision-makers interact when they share goals, compete for resources, or have only partial information about one another. Approaches include multi-agent reinforcement learning, game theory and formal verification, decentralized consensus and task allocation, and—more recently—LLM-agent teams organized through roles, workflows, debate, and shared memory. Researchers evaluate these methods in social dilemmas, cooperative robotics and swarms, reasoning and coding benchmarks, and operational settings, measuring success alongside cost, robustness, and fairness. A central open tension is that coordination can improve outcomes but also adds overhead and can spread shared errors, so its benefits depend on the task, communication structure, and agents involved.

Latest papers

677 papers99 papers in the last four weeks, up 29% on the four weeks before. 0.6% of all new papers.

May 17, 2026

Learning Transferable Topology Priors for Multi-Agent LLM Collaboration Across Domains

Large language model (LLM)-based multi-agent systems have shown strong potential for complex reasoning by coordinating specialized agents through structured communication. However, existing topology-evolution methods typically construct or optimize a collaboration topology for each query from scratch, leading to substantial online search overhead, high inference-time token consumption, and limited scalability in multi-domain settings. We propose TopoPrior, a framework for learning transferable topology priors for multi-agent LLM collaboration across domains. Rather than repeatedly searching for effective collaboration structures online, TopoPrior learns reusable topology priors from reference collaboration graphs collected offline from multiple domains and uses them to generate query-conditioned initial collaboration graphs for downstream refinement. By shifting part of topology search from per-query online optimization to offline prior learning, TopoPrior amortizes search cost while remaining compatible with existing topology-evolution backbones. Technically, TopoPrior contains two key components. First, a transferable topology prior learning module employs a conditional variational graph framework to capture reusable structural regularities across domains in a latent space. Second, a query-conditioned latent adaptation module introduces adversarial alignment to reduce unnecessary domain discrepancy while preserving query-relevant structural variation. Experiments on multi-domain reasoning benchmarks show that TopoPrior consistently improves several heterogeneous topology-evolution backbones while reducing online inference-time token usage, with only modest additional trainable parameters. These results suggest that transferable topology initialization is an effective and lightweight mechanism for improving the efficiency of multi-agent LLM collaboration across domains.
May 17, 2026

Taming "Zombie'' Agents: A Markov State-Aware Framework for Resilient Multi-Agent Evolution

Recent advancements in LLM-based multi-agent systems have demonstrated remarkable collaborative capabilities across complex tasks. To improve overall efficiency, existing methods often rely on aggressive graph evolution among agents (e.g., node or edge pruning), which risks prematurely discarding valuable agents due to transient issues such as hallucinations or temporary knowledge gaps. However, such hard pruning overlooks the potential for zombie'' agents to recover and contribute in subsequent discussion rounds. In this paper, we propose AgentRevive, a Markov state-aware framework for resilient multi-agent evolution. Our approach dynamically manages agent collaboration through soft state transitions, implemented via two key components: (1) State-Aware Policy Learning: Agent states are divided into Active'', Standby'', and Terminated'' states, selectively propagating messages based on agent memory. The policy employs a risk estimator to optimize agent state transitions by assessing hallucination risk, minimizing the influence of unreliable nodes while safeguarding valuable ones. (2) State-Aware Edge Optimization: Subgraph edges are pruned according to states learned from the policy, permanently removing Terminated'' nodes and retaining Standby'' nodes for subsequent rounds to assess their potential future contributions. Extensive experiments on general reasoning, domain-specific, and hallucination challenge tasks show that our method consistently outperforms strong baselines and significantly reduces token consumption through state-aware agent scheduling.
May 16, 2026

Reliability and Effectiveness of Autonomous AI Agents in Supply Chain Management

This paper studies the performance and reliability of autonomous generative AI agents in multi-echelon supply chains using the MIT Beer Game. We examine how model choice, operational guardrails, centralized data sharing, and prompt design affect system performance. In our best-performing configuration, GenAI agents reduce total supply-chain costs by up to 80% relative to human teams. Despite strong average performance, autonomous agents can exhibit substantial run-to-run instability, generating volatile procurement decisions and large tail costs. We characterize this phenomenon as agent bullwhip, the amplification of decision instability in autonomous multi-agent systems. We show that this instability can propagate across echelons and compound over time, even when the underlying demand path is held fixed. We then evaluate two approaches for improving reliability: reinforcement-learning post-training and operational guardrails. Both reduce tail events and mitigate agent bullwhip, but they operate through different mechanisms and require different levels of information and model access. Reinforcement-learning post-training delivers the largest gains in reliability and system performance when system-level feedback is available, while guardrails provide a simple training-free alternative for constraining extreme decisions.
May 16, 2026

NeuroMAS: Multi-Agent Systems as Neural Networks with Joint Reinforcement Learning

Multi-agent language systems are often built as hand-designed workflows, where agents are assigned semantic roles and communication protocols are specified in advance. We propose NeuroMAS, a method that first treats a multi-agent language system as a trainable and scalable neural-network-like architecture with LLM agents as nodes and intermediate textual signals as edges. In NeuroMAS, agent nodes are role-free but structure-aware: the topology only determines how information can flow in general, while reinforcement learning training determines how nodes communicate, specialize, and coordinate. This formulation shifts multi-agent design from workflow engineering toward architecture design, where depth, width, connectivity, and growth protocol become scalable sources of capability. Further, we provide a theoretical perspective showing why such modular textual computation is more parameter-efficient when tasks admit hierarchical decompositions. Experiments show that NeuroMAS improves significantly over both inference-time and trained multi-agent baselines. We further find that organizational scaling is path-dependent: larger systems can be challenging to train from scratch, but become feasible when grown progressively from smaller trained systems. These results suggest that learned neural multi-agent systems are a promising scaling axis for LLMs.
May 16, 2026

MAVEN A Multi-Agent Framework for Multicultural Text-to-Video Generation

Text-to-video (T2V) generation has rapidly progressed in visual fidelity, yet its ability to faithfully represent multiple cultures within a single prompt remains underexplored. We introduce MAVEN, a multi-agent prompt refinement framework designed to improve cultural fidelity in both mono-cultural and cross-cultural T2V generation. MAVEN decomposes prompts into person, action, and location dimensions, handled by specialized agents operating in parallel or sequentially. To support systematic evaluation, we contribute a new benchmark of 243 culturally grounded prompts and 972 corresponding videos, spanning three cultures (Chinese, American, Romanian), three action categories, and both mono-cultural and cross-cultural scenarios. Evaluations combining CLIP-based metrics, VLM-as-judge assessments, and videoquality measures show that multi-agent refinement, particularly parallel specialization, significantly improves cultural relevance while preserving visual quality and temporal consistency. The dataset and code are available at https://github.com/AIM-SCU/MAVEN
May 15, 2026

Differentiable Mixture-of-Agents Incentivizes Swarm Intelligence of Large Language Models

Recent advances in Large Language Models (LLMs) have catalyzed the development of multi-agent systems (MAS) for complex reasoning tasks. However, existing MAS typically rely on pre-defined or pre-compiled communication topologies, which limits their flexibility and adaptability to dynamic task requirements. In this work, we propose Differentiable Mixture-of-Agents (DMoA), a self-evolving multi-agent framework that enables elastic and adaptive agent collaboration during inference. Instead of statically constructing workflows, DMoA dynamically routes and activates agents at each reasoning step, allowing the system to implicitly simulate diverse communication topologies and adapt to evolving demands. To achieve this, we design a differentiable, context-aware routing mechanism that leverages recurrent structures to incorporate historical and contextual information, producing sparse agent activations in a step-wise manner. Furthermore, we introduce predictive entropy as self-supervised signals to optimize the routing process, enabling efficient test-time adaptation without external annotations. Extensive experiments across 9 benchmarks demonstrate that DMoA achieves state-of-the-art performance while exhibiting strong efficiency, robustness, and ensembling capabilities.
May 14, 2026

Temporal Fair Division in Multi-Agent Systems: From Precise Alternation Metrics to Scalable Coordination Proxies

Many multi-agent games and simulated environments involve several independent, often learning, agents repeatedly competing for a shared resource. Conventional fairness measures assess whether resources are shared equally overall, but cannot distinguish orderly turn-taking from irregular access patterns that produce long, unpredictable waiting times despite similar cumulative outcomes. We introduce Rotational Periodicity, a family of computationally efficient metrics combining two complementary measurements, the regularity of waiting times between successful accesses and the balance of access frequencies across agents. We evaluate them against a more detailed family of alternation metrics in a repeated threshold-congestion game, the Honey-Jar Game, in which two to ten reinforcement-learning agents compete for exclusive access to a shared high-value resource. Our experiments show that independently trained Q-learning agents often coordinate substantially worse than random-policy agents, even though conventional fairness metrics consistently report favourable outcomes. Every member of the family closely reproduces the rankings of the more computationally expensive alternation metrics, while computing six to twenty times faster as the number of agents grows. A direct timing study, which separates the two quantities that drive that cost, measures the advantage growing in proportion to the number of agents out to two thousand agents. These findings show that evaluating multi-agent learning systems requires temporally aware measures of coordination, not only aggregate outcomes, and that efficient proxies make this practical for larger multi-a
May 14, 2026

When Individually Calibrated Models Become Collectively Miscalibrated

Probabilistic prediction systems often aggregate probability estimates from multiple models into a single decision. A common assumption is that if each model is individually calibrated, the aggregate prediction will also be well calibrated. We show that this assumption fails in multi-agent settings: individually calibrated predictors can become collectively miscalibrated when their predictions interact strategically, in the game-theoretic sense of Brier-optimal local response, even without deliberate coordination. This phenomenon arises naturally when agents are independently trained on overlapping data. We prove that under Brier-score-based aggregation with positively correlated beliefs, each agent's individually optimal report systematically underestimates the positive-class probability, yielding a Price of Anarchy greater than one whenever Cov(b_i, b_j) > 0. In a canonical setting (n = 5 agents, pairwise correlation = 0.5, base rate = 0.3), the empirically measured PoA in false-negative rate reaches 7.25x. In contrast, VCG-based aggregation aligns incentives by rewarding marginal contribution, achieving dominant-strategy incentive compatibility and near-optimal performance. Experiments on three real-world datasets (NSL-KDD, UNSW-NB15, Credit Card Fraud) show that VCG provides strong robustness while maintaining comparable accuracy. It performs particularly well in data-sparse and adversarial settings, and adaptive weighting further improves performance under distribution shift.
May 14, 2026

Agentic AI Ecosystems in Higher Education: A Perspective on AI Agents to Emerging Inclusive, Agentic Multi-Agent AI Framework for Learning, Teaching and Institutional Intelligence

Integration of artificial intelligent (AI) agents in higher education is transforming teaching, learning and administrative processes. Although existing AI agents effectively support individual tasks, their implementation remains fragmented and inefficient for handling the complexity of educational institutions. This highlights a significant research gap: the lack of integrated eco-system-level agentic multi-agent AI platform capable of coordinated planning, reasoning, and adaptive decision-making across multiple educational functions. This paper presents a forward-looking perspective on agentic multi-agent AI platform in higher education, consisting interconnected autonomous, goal driven agents that support learning, teaching, and institutional operations. It addresses timely and critical questions: Can agentic AI represent the next generation of intelligent systems in tertiary education? Can they collectively support seamless coordinated operations across teaching, learning and administrative support? To what extent can such systems foster inclusive and equitable learning for diverse learners with special educational needs? To ground this perspective, a thematic analysis of existing literature identifies four dominant themes: task-specific fragmented AI tools, the transition from single-agent to multi-agent systems, limited cross-functional integration, and insufficient focus on inclusivity and accessibility. Findings reveal a clear gap between current AI implementations and the needs of holistic, learner-centered educational ecosystem. The paper synthesizes challenges and outlines future research directions for scalable human-aligned, and inclusive agentic AI platform. The significant contribution is the incorporation of inclusive learning perspectives, highlighting how coordinated agentic multi-agent platform can support diverse learners through adaptive, multimodal interventions.
May 14, 2026

MetaAgent-X : Breaking the Ceiling of Automatic Multi-Agent Systems via End-to-End Reinforcement Learning

Automatic multi-agent systems aim to instantiate agent workflows without relying on manually designed or fixed orchestration. However, existing automatic MAS approaches remain only partially adaptive: they either perform training-free test-time search or optimize the meta-level designer while keeping downstream execution agents frozen, which creating a frozen-executor ceiling and leaving the end-to-end training of self-designing and self-executing agentic models unexplored. To address this, we introduce MetaAgent-X, an end-to-end reinforcement learning framework that jointly optimizes automatic MAS design and execution. MetaAgent-X enables script-based MAS generation, execution rollout collection, and credit assignment for both designer and executor trajectories. To support stable and scalable optimization, we propose Executor Designer Hierarchical Rollout and Stagewise Co-evolution to improve training stability and expose the dynamics of designer-executor co-evolution. MetaAgent-X consistently outperforms existing automatic MAS baselines, achieving up to 21.7% gains. Comprehensive ablations show that both designer and executor improve throughout training, and that effective automatic MAS learning follows a stagewise co-evolution process. These results establish end-to-end trainable automatic MAS as a practical paradigm for building self-designing and self-executing agentic models.
May 13, 2026

OpenAaaS: An Open Agent-as-a-Service Framework for Distributed Materials-Informatics Research

The Materials Genome Initiative catalyzed the proliferation of centralized platforms--SaaS, PaaS, and IaaS--that aggregate computational and experimental resources for accelerated materials discovery. In parallel, breakthroughs in large language models (LLMs) and autonomous agents have created powerful new reasoning capabilities for scientific research. Yet a critical "last mile" problem remains: while we possess world-class models and vast repositories of materials data, we lack the organizational infrastructure to compose these capabilities securely across institutional boundaries. The development of structural and functional materials for harsh service environments--high-temperature alloys, radiation resistant steels, corrosion-resistant coatings--remains characterized by long-term iteration, mechanistic complexity, and high domain expertise--demands that exceed both monolithic agent systems and traditional centralized platforms. To address this gap we propose OpenAaaS, an open-source hierarchical and distributed Agent-as-a-Service framework that enables organized multi-agent collaboration for intelligent materials design. OpenAaaS is built on a single foundational principle: code flows, data stays still. A Master Agent plans and decomposes complex research tasks without requiring direct access to subordinate agents' managed data and computational resources. Sub-agents, deployed as near-data execution nodes, retain full sovereignty over local datasets, proprietary algorithms, and specialized hardware. This architecture guarantees that raw data never leaves its domain of origin while enabling cross-scale, cross-domain secure integration of previously isolated materials intelligence silos. We validate the framework through two representative case studies: (i) AlphaAgent, an evidence-grounded materials literature analysis executor that achieves 4.66/5.0 on deep analytical questions against single-pass RAG baselines; and (ii) an ultra-large-scale hexa-high-entropy alloy descriptor database service that demonstrates secure near-data execution and domain-specific scientific workflows under strict data-sovereignty constraints. OpenAaaS establishes a principled pathway toward "organized research" via agent collectives, offering a scalable foundation for next-generation materials intelligent design platforms. All source code is available at https://github.com/Wolido/OpenAaaS.
May 13, 2026

Multi-Agent Systems in Emergency Departments: Validation Study on a ED Digital Twin

Emergency departments (ED) face challenges in patient care and resource management. We propose to explore optimization strategies in a realistic and flexible model and develop a hybrid Discrete Event Simulation (DES) and Agent-Based Model (ABM) simulating highly configurable ED environments. We specifically focus on the validation of the modeling approach. We derive configurations for ED sizes, patient load, and staffing from real-world studies. We then validate the model expressivity by matching its key performance indicators and metrics with their values known from literature. We proceed by implementing scientifically established and practice-proven resource optimization strategies. Comparing the documented real-world outcomes with our model's results demonstrates that the DES-ABM based simulation can effectively replicate real-world ER dynamics under interventions. We lastly integrate a Proof-of-Concept multi-agent system (MAS) that can autonomously explore resource allocation strategies within the simulated ER environment based on a temporal ledger of ED event records. This modular DES-ABM-MAS framework offers a powerful tool to explore resource optimization strategies in emergency departments.
May 13, 2026

ERPPO: Entropy Regularization-based Proximal Policy Optimization

Multi-Agent Proximal Policy Optimization (MAPPO) is a variant of the Proximal Policy Optimization (PPO) algorithm, specifically tailored for multi-agent reinforcement learning (MARL). MAPPO optimizes cooperative multi-agent settings by employing a centralized critic with decentralized actors. However, in case of multi-dimensional environment, MAPPO can not extract optimal policy due to non-stationary agent observation. To overcome this problem, we introduce a novel approach, Entropy Regularization-based Proximal Policy Optimization (ERPPO). For the policy optimization, we first define the object detection ambiguity under multi-dimensional observation environment. Distributional Spatiotemporal Ambiguity (DSA) learner is trained to estimate object detection uncertainty in non-stationary constraints. Then, we enhance PPO with a novel Entropy Regularization term. This regularization dynamically adjusts the policy update by applying a stronger (L1) regularization in high-ambiguity observation to encourage significant exploratory actions and a weaker (L2) regularization in low-ambiguity observation to stabilize the proximal policy optimization. This approach is designed to enhance the probability of successful object localization in time-critical operations by reducing detection failures and optimizing search policy. Experiments on a testbed with AirSim-based maritime searching scenarios show that the proposed ERPPO improves accuracy performance. Our proposed method improves higher gradient than MAPPO. Qualitative results confirm that ERPPO effectiveness in terms of suppressing false detection in visually uncertain conditions.
May 13, 2026

Counterfactual Reasoning for Causal Responsibility Attribution in Probabilistic Multi-Agent Systems

Responsibility allocation -- determining the extent to which agents are accountable for outcomes -- is a fundamental challenge in the design and analysis of multi-agent systems. In this work, we model such systems as concurrent stochastic multi-player games and introduce a notion of retrospective (backward) counterfactual responsibility, which quantifies an agent's accountability for outcomes resulting from a given strategy profile. To allocate responsibility among agents, we utilise the Shapley value and formally show that this method satisfies key desirable properties, including fairness and consistency. Building on this foundation, we propose a formal framework that supports both verification and strategic reasoning in responsibility-aware multi-agent systems. Furthermore, by adopting Nash equilibrium as the solution concept, we demonstrate how to compute stable strategy profiles in which agents trade off responsibility against expected reward.
May 13, 2026

Position: Agentic AI System Is a Foreseeable Pathway to AGI

Is monolithic scaling the only path to AGI? This paper challenges the dogma that purely scaling a single model is sufficient to achieve Artificial General Intelligence. Instead, we identify Agentic AI as a necessary paradigm for mastering the complex, heterogeneous distribution of real-world tasks. Through rigorous theoretical derivations, we contrast the optimization constraints of monolithic learners against the efficiency of Agentic systems, progressing from simple routing mechanisms to general Directed Acyclic Graph (DAG) topologies. We demonstrate that Agentic AI achieves exponentially superior generalization and sample efficiency. Finally, we discuss the connection to Mixture-of-Experts, reinterpret the instability of current multi-agent frameworks, and call for greater research focus on Agentic AI.
May 13, 2026

Reinforced Collaboration in Multi-Agent Flow Networks

Multi-agent systems provide a powerful way to extend large language models (LLMs) by decomposing a complex task into specialized subtasks handled by different agents. However, their performance is often hindered by error propagation, arising from suboptimal workflow design or inaccurate agent outputs, which can propagate through the agent collaboration process and degrade final results. To address the challenges, we present MANGO (Multi-Agent Network Gradient Optimization), a data-driven framework that organizes and refines agent collaboration via a flow network constructed from past successful workflows. MANGO integrates reinforcement learning and textual gradients to jointly optimize workflow paths and agent behaviors, while a skipping mechanism prevents redundant updates to well-optimized agents for improving efficiency. Extensive experiments on seven benchmarks show that MANGO achieves up to 12.8% performance improvement over state-of-the-art baselines, enhances efficiency by 47.4%, and generalizes effectively to unseen domains. Our code and datasets are publicly available at https://github.com/openJiuwen-ai/agent-store/tree/main/community/mango.
May 12, 2026

Emergent Communication between Heterogeneous Visual Agents through Decentralized Learning

Symbols are shared, but perception is private. We study emergent communication between heterogeneous visual agents through decentralized learning, asking what visual information can become shareable when agents have different visual representations. Instead of optimizing messages through a shared external communicative objective, our agents exchange only discrete token sequences and update their own models using local perceptual evidence. This setting focuses on an underexplored aspect of emergent communication, examining whether common symbols can arise without shared perceptual access, and how the similarity between private visual spaces constrains the content and symmetry of the resulting language. We instantiate this setting in the Metropolis-Hastings Captioning Game (MHCG), where two agents collaboratively form shared captions by exchanging proposed token sequences that a listener accepts or rejects using an MH-style criterion evaluated against its own visual features. We compare three pairings of frozen visual encoders, with agents starting from randomly initialized text modules. Experiments on MS-COCO show that MHCG produces visually informative shared token sequences that outperform a no-communication baseline in cross-agent alignment, visual-feature prediction, and image-text retrieval; all cross-agent metrics decline as encoder mismatch increases. Moderate encoder heterogeneity reduces the number of shared sequences while preserving per-sequence visual specificity, whereas stronger encoder heterogeneity yields fewer, coarser, and more asymmetric sequences. Ablations show that listener-side MH acceptance is critical for avoiding degenerate token formation. These results suggest that shared symbols can arise from local perceptual evaluation alone, with visual representational similarity across encoders shaping both the content and symmetry of the resulting language.
May 12, 2026

Predictive Maps of Multi-Agent Reasoning: A Successor-Representation Spectrum for LLM Communication Topologies

Practitioners deploying multi-agent large language model (LLM) systems must currently choose between communication topologies such as chain, star, mesh, and richer variants without any pre-inference diagnostic for which topology will amplify drift, converge to consensus, or remain robust under perturbation. Existing evaluation answers these questions only post hoc and only for the task measured. We introduce a structural diagnostic for multi-agent LLM communication graphs based on the successor representation M=(I−γP)−1M = (I - γP)^{-1} of the row-stochastic communication operator, and we connect three of its spectral quantities, the spectral radius ρ(M)ρ(M), the spectral gap Δ(M)Δ(M), and the condition number κ(M)κ(M), to three distinct failure modes. We derive closed-form spectra for the chain, star, and mesh under row-stochastic normalization, and validate the predictions on a 12-step structured state-tracking task with Qwen2.5-7B-Instruct over 100 independent trials. The condition number is a perfect rank-order predictor of empirical perturbation robustness (rs=1.0r_s = 1.0); the spectral gap partially predicts consensus dynamics (rs=0.5r_s = 0.5); and the spectral radius is perfectly inverted with respect to cumulative error (rs=−1.0r_s = -1.0). We trace this inversion to a regime in which linear spectra are blind to non-contracting bias drift, and we propose an affine-noise extension of the predictive map that recovers the empirical ordering. We read this as a first step toward representational, drift-aware structural diagnostics for multi-agent LLM systems, sitting alongside classical spectral and consensus theory.
May 12, 2026

Metric-Gradient Projection for Stable Multi-Agent Policy Learning

General-sum multi-agent learning is often governed by a stacked update field in which each agent's policy update changes the optimization landscape faced by the others. This coupling can entangle an integrable component of collective improvement with cyclic interaction dynamics, leading to slow or unstable multi-agent learning. Existing approaches, such as regularization, credit assignment, and consensus methods, stabilize MARL through local or algorithmic modifications; HPML complements them by projecting the joint update field onto a metric-gradient component. We introduce HPML (Hodge-Projected Multi-agent Learning), which views the joint update field of a multi-agent system as an element of an L2L^2 space of vector fields and computes a Hodge-type projection onto the closest metric-gradient potential flow. HPML follows the projected component as the update direction, yielding the closest metric-gradient field under the chosen metric and sampling measure. The projection is defined variationally, characterized by a Poisson-type equation, and implemented through graph-based and amortized neural realizations that recover projected directions from samples. We show that the projected dynamics admit a Lyapunov potential and yield equilibrium-gap bounds with an explicit additive non-potentiality term. Controlled experiments validate the geometric mechanism, and CTDE benchmarks show improved stability and normalized return when HPML is used as a plug-in projection layer in MARL pipelines.
May 11, 2026

Multi-Agent System Identification with Nonlinear Sheaf Diffusion

Local interaction laws governing multi-agent systems can be difficult to recover from trajectory data, even when the dynamics are observed faithfully. In systems governed by a nonlinear sheaf Laplacian -- a generalization of the graph Laplacian accommodating heterogeneous state spaces and asymmetric communication channels -- the coordination law is encoded by edge potential functions whose gradients produce the inter-agent forces. Because trajectory observations record node-state evolution, they expose only the aggregate effect of the edge forces at each node: distinct interaction laws that agree at the node level are indistinguishable from trajectory data alone. We show that the fundamental obstruction to recovery is topological, measured by sheaf cohomology, and that unique recovery from an unconstrained function class is possible if and only if this cohomology vanishes. When the obstruction is nontrivial, we show that recovery within a finite-dimensional parameterized class is possible precisely when a data-dependent information matrix is positive definite. Experiments validate the theory and illustrate that accurate trajectory reproduction need not certify recovery of the underlying interaction law.
May 11, 2026

Control Charts for Multi-agent Systems

Generative agents have proven to be powerful assistants in a wide variety of contexts. Given this success, users are now deploying agents with minimal restrictions in open ended, multi-agent environments. Current methods for monitoring the dynamics of open-ended multi-agent systems are limited to qualitative inspection. In this paper, we extend the process-theoretic notion of adaptive control charts to multi-agent systems to enable automated monitoring. Using simulation, we demonstrate that adaptive control charts are necessary for monitoring multi-agent systems that can learn from their environment. We further demonstrate, both empirically and theoretically, that adaptive control charts are susceptible to adversarial agents that defect sufficiently slowly. These results illustrate a fundamental tradeoff in multi-agent system control: either agents in a system cannot learn or the system is susceptible to adversaries.
May 11, 2026

Conformity Generates Collective Misalignment in AI Agents Societies

Artificial intelligence safety research focuses on aligning individual language models with human values, yet deployed AI systems increasingly operate as interacting populations where social influence may override individual alignment. Here we show that populations of individually aligned AI agents can be driven into stable misaligned states through conformity dynamics. Simulating opinion dynamics across nine large language models and one hundred opinion pairs, we find that each agent's behavior is governed by two competing forces: a tendency to follow the majority and an intrinsic bias toward specific positions. Using tools from statistical physics, we derive a quantitative theory that predicts when populations become trapped in long-lived misaligned configurations, and identifies predictable tipping points where small numbers of adversarial agents can irreversibly shift population-level alignment even after manipulation ceases. These results demonstrate that individual-level alignment provides no guarantee of collective safety, calling for evaluation frameworks that account for emergent behavior in AI populations.
May 11, 2026

The Bystander Effect in Multi-Agent Reasoning: Quantifying Cognitive Loafing in Collaborative Interactions

Multi-agent systems (MAS) assume that collaborating inherently improves Large Language Model (LLM) reasoning. We challenge this by demonstrating that simulated social pressure triggers an algorithmic Bystander Effect,'' inducing severe cognitive loafing. By evaluating 22,500 deterministic trajectories across 3 dataset contexts (GAIA, SWE-bench, Multi-Challenge) with 3 state-of-the-art (SOTA) models, we semantically audit internal reasoning traces against external outputs. We formalize the *Interaction Depth Limit* ($D_L$), the exact plurality threshold where an agent's logical sovereignty collapses into social compliance. Crucially, we uncover the *Sovereignty Gap*: models frequently compute the correct derivation internally but suffer Alignment Hallucinations'' -- actively subjugating empirical evidence to sycophantically appease a simulated swarm. We prove that multi-agent social load is strictly non-commutative; the "brand" identity of the ``Lead Anchor'' auditor disproportionately dictates the swarm's integrity. These findings expose architectural vulnerabilities, proving that unstructured multi-agent topologies can degrade independent reasoning.
May 11, 2026

Effect of Graph Gluing on Consensus in Networked Multi-Agent Systems

In this paper, the effects of graph gluing operations in networks of multi-agent systems and their impact on system performance are investigated. In many practical applications, multiple multi-agent subsystems must be interconnected through communication links to accomplish complex tasks, resulting in a larger communication network. Such interconnections modify the underlying graph topology and consequently affect the consensus behavior and convergence rate of the network. In particular, this paper examines both bridge gluing and interface gluing and analyzes how the number and structure of communication links between subsystems influence the Fiedler eigenvalue of the resulting graph. Since the Fiedler eigenvalue is directly related to the convergence rate of consensus dynamics, the proposed analysis establishes a clear relationship between interconnection strategies, algebraic connectivity, and system performance. The results provide theoretical insight into how different gluing mechanisms alter the spectral properties of the graph Laplacian and, in turn, the convergence characteristics of the networked multi-agent system. Simulation studies are presented to illustrate the theoretical findings and to validate the effectiveness of the proposed framework.
May 11, 2026

Collective Alignment in LLM Multi-Agent Systems: Disentangling Bias from Cooperation via Statistical Physics

We investigate the emergent collective dynamics of LLM-based multi-agent systems on a 2D square lattice and present a model-agnostic statistical-physics method to disentangle social conformity from intrinsic bias, compute critical exponents, and probe the collective behavior and possible phase transitions of multi-agent systems. In our framework, each node of an L ⁣× ⁣LL\!\times\!L lattice hosts an identical LLM agent holding a binary state (+1+1/−1-1, mapped to yes/no) and updating it by querying the model conditioned on the four nearest-neighbor states. The sampler temperature TT serves as the sole control parameter. Across three open-weight models (llama3.1:8b, phi4-mini:3.8b, mistral:7b), we measure magnetization and susceptibility under a global-flip protocol designed to probe Z2\mathbb{Z}_2 symmetry. All models display temperature-driven order-disorder crossovers and susceptibility peaks; finite-size scaling on even-LL lattices yields effective exponents γ/νγ/ν whose values are model-dependent, close to but incompatible with the 2D Ising universality class (γ/ν=7/4γ/ν=7/4). Our method enables the extraction of effective ββ-weighted couplings J~(T)\tilde{J}(T) and fields h~(T)\tilde{h}(T), which serve as a measure of social conformity and intrinsic bias. In the models we analyzed, we found that collective alignment is dominated by an intrinsic bias (h~≫J~\tilde{h}\gg\tilde{J}) rather than by cooperative neighbor coupling, producing field-driven crossovers instead of genuine phase transitions. These effective parameters vary qualitatively across models, providing compact collective-behavior fingerprints for LLM agents and a quantitative diagnostic for the reliability of multi-agent consensus and collective alignment.
May 11, 2026

A Theory of Multilevel Interactive Equilibrium in NeuroAI

We propose a game-theoretic framework for adaptive multi-agent intelligent systems. Unlike classical game theory, which often treats strategies as primitive objects chosen by perfectly rational agents, the proposed framework provides a mathematical foundation for studying equilibrium in NeuroAI and can be viewed as an extension of game theory under relaxed assumptions, including partial observability, bounded computation, and uncertainty. At its core, Multilevel Interactive Equilibrium (MIE) generalizes the classical Nash equilibrium to intelligent systems with internal computation. Rather than being defined solely at the level of observable behavior, equilibrium emerges when neural learning dynamics, cognitive representations, and behavioral strategies mutually stabilize between interacting agents. This framework applies uniformly to interactions between two biological brains, two artificial agents, or hybrid human-AI systems. We discuss applications of multilevel game theory to human-autonomous vehicle driving, human-machine interaction, human-large language model (LLM) interaction, and computational psychiatry. We also outline experimental strategies and computational methods for estimating MIE and discuss challenges and prospects for future research.
May 11, 2026

Swarm Skills: A Portable, Self-Evolving Multi-Agent System Specification for Coordination Engineering

As artificial intelligence engineering paradigms shift from single-agent Prompt and Context Engineering toward multi-agent Coordination Engineering, the ability to codify and systematically improve how multiple agents collaborate has emerged as a critical bottleneck. While single-agent skills can now be distributed as portable assets, multi-agent coordination protocols remain locked within framework-internal code or static configurations, preventing them from being shared across systems or autonomously improved over time. We propose Swarm Skills, a portable specification that extends the Anthropic Skills standard with multi-agent semantics. Swarm Skills turns multi-agent workflows into first-class, distributable assets that consist of roles, workflows, execution bounds, and a built-in semantic structure for self-evolution. To operationalize the specification's evolving nature, we present a companion self-evolution algorithm that automatically distills successful execution trajectories into new Swarm Skills and continuously patches existing ones based on multi-dimensional scoring (Effectiveness, Utilization, and Freshness), eliminating the need for human-in-the-loop oversight during the refinement process. Through an architectural compatibility analysis and a comprehensive qualitative case study using the open-source JiuwenSwarm reference implementation, we demonstrate how Swarm Skills achieves zero-adapter cross-agent portability via progressive disclosure, enabling agent teams to self-evolve their coordination strategies without framework lock-in.
May 10, 2026

CalBench: Evaluating Coordination-Privacy Trade-offs in Multi-Agent LLMs

Personal AI assistants are beginning to act as delegates with access to calendars, inboxes, and user preferences. Calendar scheduling makes the trust problem concrete: an assistant must coordinate with other assistants while deciding what to reveal about the person it represents. We introduce CalBench, a controlled benchmark for multi-agent calendar scheduling under private information. In each task, NN agents manage separate private calendars and schedule a stream of MM incoming meetings while minimizing disruption costs. Because no agent can inspect another agent's calendar, success requires language-mediated coordination rather than centralized planning. CalBench generates solvable scenarios with CP-SAT oracle solutions and decentralized non-LLM reference protocols, enabling evaluation of task success, excess cost, communication efficiency, burden fairness, and privacy leakage under matched information constraints. Across seven model families, we find that completion alone misses important failures: agents leave avoidable cost on the table, communication volume does not predict lower regret, and privacy-preserving silence can deprive teammates of cost information needed for fair burden allocation. CalBench provides a reproducible testbed for studying whether autonomous assistants can coordinate on behalf of users before deployment at scale.
May 10, 2026

TacoMAS: Test-Time Co-Evolution of Topology and Capability in LLM-based Multi-Agent Systems

Multi-agent systems (MAS) have emerged as a promising paradigm for solving complex tasks. Recent work has explored self-evolving MAS that automatically optimize agent capabilities or communication topologies. However, existing methods either learn a topology that remains fixed at inference time or adapt only the topology or capability during inference. We empirically and theoretically show that effective test-time evolution requires jointly adapting both axes, but on different time scales: capabilities should update rapidly to handle emerging subtasks, while the topology should evolve more slowly to preserve coordination stability. We then introduce TacoMAS, a test-time co-evolution framework for dynamic MAS. TacoMAS formulates MAS inference as a task of online graph adaptation, where nodes represent agents with role-specific capabilities and edges define their communication topology. During inference, a fast capability loop updates agent expertise using trajectory-level feedback, while a slow meta-LLM-driven topology loop performs agents' birth-death operations on MAS, including edge edit, agent addition, and agent removal. We further show that this fast-slow design drives MAS evolution toward a task-conditioned stable equilibrium. Experiments on four benchmarks demonstrate that TacoMAS outperforms nearly 20 multi-agent baselines, achieving an average improvement of 13.3% over the strongest baseline. The codes are released at https://github.com/chenxu2-gif/TacoMAS-MultiAgent.
May 10, 2026

SkillMAS: Skill Co-Evolution with LLM-based Multi-Agent System

Large language model (LLM) agent systems are increasingly expected to improve after deployment, but existing work often decouples two adaptation targets: skill evolution and multi-agent system (MAS) restructuring. This separation can create organization bottlenecks, context pressure, and mis-specialization. We present SkillMAS, a non-parametric framework for adaptive specialization in multi-agent systems that couples skill evolution with MAS restructuring. SkillMAS uses Utility Learning to assign credit from verified execution traces, bounded skill evolution to refine reusable procedures without unfiltered library growth, and evidence-gated MAS restructuring when retained failures and Executor Utility indicate a structural mismatch. Across embodied manipulation, command-line execution, and retail workflows, SkillMAS is competitive under the reported harnesses while clarifying how post-deployment specialization is attributed, updated, and applied.