RL for VLMs

RL: Reinforcement Learning · VLM: Vision-Language Model

Latest papers 287

Jun 9, 2026cs.RO

Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models

We introduce Embodied-R1.5, a unified Embodied Foundation Model (EFM) that integrates comprehensive embodied reasoning capabilities, spanning embodied cognition, task planning, correction, and pointing, within a single architecture toward general physical intelligence. Leveraging three automated data construction pipelines to significantly expand the data coverage of critical capabilities, we build a large-scale data system of over 15B tokens, and design a multi-task balanced RL recipe to alleviate heterogeneous task conflicts. We further introduce a Planner-Grounder-Corrector (PGC) closed-loop framework that enables a single model to autonomously execute and self-correct over long-horizon tasks. With only 8B parameters, Embodied-R1.5 achieves SOTA on 16 out of 24 embodied VLM benchmarks, surpassing leading models like Gemini-Robotics-ER-1.5 and GPT-5.4. Benefiting from the internalized embodied capabilities, Embodied-R1.5 can be fine-tuned into a VLA with only a small amount of data, outperforming leading VLA models like π0.5π_{0.5} across 4 popular manipulation benchmark suites. We further conduct extensive zero-shot real-robot experiments, validating performance in instruction following, affordance grounding, articulated object manipulation, and long-horizon complex tasks, demonstrating strong generalization to the physical world. We open-source model weights, datasets, training code, and EmbodiedEvalKit, an evaluation framework tailored for embodied tasks, to facilitate future research in EFMs.
Jun 8, 2026cs.CV

CapRL++: Unified Reinforcement Learning with Verifiable Rewards for Dense Image and Video Captioning

Image and video captioning are fundamental tasks that bridge the visual and linguistic domains, playing a critical role in pre-training Large Vision-Language Models (LVLMs). Current state-of-the-art captioning models are typically trained with Supervised Fine-Tuning (SFT), a paradigm that relies on expensive, non-scalable annotations and often causes models to memorize specific ground-truth answers, limiting their generality and ability to generate diverse, creative descriptions. To overcome these limitations, we propose applying Reinforcement Learning with Verifiable Rewards (RLVR) to the open-ended task of multimodal captioning. We introduce Captioning Reinforcement Learning++ (CapRL++), a novel reference-free training framework that redefines caption quality through its utility: a high-quality caption should enable a non-visual language model to accurately answer questions about the corresponding visual content. CapRL++ employs a decoupled two-stage pipeline where an LVLM generates a caption, and the objective reward is derived from the accuracy of a separate, vision-free LLM answering Multiple-Choice Questions based solely on that caption. Evaluations on more than 20 image and video benchmarks show that CapRL++ improves dense caption quality and strengthens caption-based pretraining across tasks such as spatial and temporal understanding. Pretraining on scalable image and video caption datasets annotated by CapRL++ yields substantial downstream gains. Furthermore, within the Prism Framework for caption quality evaluation, compact models trained with CapRL++ achieve dense captioning performance comparable to substantially larger models such as Qwen2.5-VL-72B and Qwen3-VL-235B-A22B. These results validate that CapRL++ effectively trains models to produce generalizable, high-fidelity descriptions, establishing a robust foundation beyond the limitations of traditional SFT.
Jun 8, 2026cs.CV

Visual Para-Thinker++: A Single-Policy Multi-Agent Framework for Visual Reasoning

Visual reasoning requires integrating evidence distributed across regions, attributes, and relations, making single-chain reasoning prone to early perceptual commitment and hallucination. We propose Visual Para-Thinker++, a single-policy multi-agent framework in which one shared MLLM policy is instantiated as role-conditioned Main, Worker, and Summary Agents. The Main Agent decomposes the task with fixed allocation patterns; Worker Agents reason in parallel under context isolation; and the Summary Agent reconciles full Worker reasoning traces rather than majority-voting on final labels. The shared policy is trained by Multi-Agent Capability Injection and Role-Decoupled Multi-Agent Optimization, which assign role-specific rewards and advantages to corresponding token segments to reduce gradient conflict among collaborative roles. A native inference engine enables efficient multi-agent rollout through shared visual prefix and KV cache reuse. Across V*, CountBench, the RefCOCO family, and HallusionBench, Visual Para-Thinker++ consistently outperforms single-trajectory and inference-time parallel baselines, with especially strong gains on hallucination-sensitive visual reasoning.
Jun 8, 2026cs.CV

Temporal-Aware Reasoning Optimization for Video Temporal Grounding

Multi-modal Large Language Models (MLLMs) have achieved remarkable progress in video temporal grounding with reinforcement learning for generating reasoning paths. However, existing models often produce superficial reasoning, which offers limited guidance for precise temporal localization. This limitation stems from (1) inefficient random exploration and (2) reward functions that focus solely on the answer correctness while ignoring reasoning quality. To address these issues, we propose TaRO (Temporal-Aware Reasoning Optimization), a framework that explicitly enhances the model's ability of thinking with time. First, we introduce a Constructive Reasoning Exploration that leverages pre-generated dense captions to construct reasoning paths grounded in explicit visual cues and timestamps, enabling efficient exploration of high-quality time-aware reasoning. Second, to evaluate reasoning quality, we design a Temporal-Sensitivity Reward. High-quality reasoning should be anchored to specific events and timestamps. If the event boundary under thinking is disrupted, such reasoning should become invalid, leading to a drop in the logit of the reasoning path. We utilize this drop as a critique of reasoning quality. Finally, TaRO follows a progressive curriculum, which starts by utilizing this reward to select better constructed reasoning paths, and evolves to a free exploration phase where the model autonomously generates effective reasoning. Experiments demonstrate that TaRO achieves state-of-the-art performance on VTG benchmarks. Code is available at https://github.com/oceanflowlab/TaRO.
Jun 8, 2026cs.LG

Stabilizing On-Policy Distillation for MLLM Reasoning with Global Normalization

On-policy distillation (OPD) has recently emerged as an important post-training paradigm. By using a stronger teacher model to provide dense, fine-grained supervision for sampled trajectories, OPD offers a clear advantage over reinforcement learning with verifiable rewards (RLVR), which typically depends on sparse binary or outcome-based environmental feedback. However, naive token-level distillation can suffer from gradient instability, due to magnitude misalignment in outlier states. To address this issue, we propose Globally Normalized Distillation Policy Optimization (GNDPO), a practical method that stabilizes optimization by transforming raw KL scores into batch-level relative advantages. This normalization effectively mitigates gradient explosions while retaining the benefits of token-level guidance. Experimental results show that GNDPO substantially improves training robustness and downstream performance across multimodal reasoning tasks. The code is released at https://github.com/OPPO-Mente-Lab/GNDPO.
Jun 8, 2026cs.LG

Stage-1 Controls the Entropy Regime, Not the Outcome

Two-stage post-training -- a Stage-1 warm-start (supervised fine-tuning, SFT, or on-policy distillation, OPD) followed by Stage-2 reinforcement learning (RL) -- is increasingly used for vision-language models (VLMs). We ask what Stage-1 actually controls in a small-data study using Qwen2.5-VL-7B with a same-modality 72B VLM teacher for OPD. First, the three warm-starts reach a narrow 5353--54%54\% band on Geometry3K internal validation, consistent with the narrow range reported by recent specialized methods; this setup provides little evidence that Stage-1 changes the in-domain endpoint. Second, a matched-recipe, early-stopped SFT improves out-of-domain MathVista by +2.1+2.1 points, reversing the −9.5-9.5-point drop of an over-trained variant. The clearest difference is the \emph{entropy regime}: OPD enters RL with substantially higher policy entropy than either SFT initialization, and the separation remains visible through the available trajectories. At the in-domain initialization, OPD also has higher answer diversity and pass@16 (+2.0+2.0 to +5.2+5.2 points over SFT), although problem-level bootstrap intervals show that the smaller contrast is uncertain. The advantage is absent after RL (endpoint pass@16 values within 1.11.1 points) and on MathVista (six models within 1.21.2 points). Our contribution is therefore a bounded empirical characterization: Stage-1 is strongly associated with the entropy regime in this setup, but the downstream payoff is small, localized, and not evidence that OPD is a better RL warm-start.
Jun 8, 2026cs.CV

Scaling by Diversified Experience for Vision-Language-Action Models

Vision-Language-Action models face significant challenges in real-world deployment due to the entanglement of high-level reasoning with low-level control, and the instability of policy optimization. In this paper, we introduce SyVLA, a robust VLA model trained with diversified experiences. We propose an Intention Decoupling algorithm to isolate control-relevant features from reasoning contexts and a similar-sample guided RL pipeline to stabilize policy updates and mitigate distribution shift. Extensive experiments on real-world robotic tasks and multi-modal benchmarks demonstrate that SyVLA achieves superior task success rates and stronger out-of-distribution generalization compared to existing methods, while effectively preserving core vision-language capabilities. Codes and Datasets is released on project page.
Jun 7, 2026cs.CV

PRPO: Perception-Reinforced Policy Optimization via Token-Level Dynamic Advantage Reshaping

Reinforcement Learning with Verifiable Rewards (RLVR) has become an effective paradigm for improving the reasoning capability of Large Vision-Language Models (LVLMs). However, existing RLVR methods primarily rely on trajectory-level outcome rewards, which assign identical learning signals across all generated tokens. This coarse-grained credit assignment is fundamentally mismatched to multimodal reasoning, where only a sparse subset of tokens is causally grounded in visual evidence. Consequently, these pivotal perceptual tokens receive weak supervision and are often overwhelmed by language priors or reasoning-template tokens. To address this limitation, we propose Perception-Reinforced Policy Optimization (PRPO), a token-level reinforcement learning framework that explicitly identifies and reinforces pivotal perceptual tokens within long-horizon multimodal reasoning trajectories. PRPO introduces Robust Visual Dependency (RVD), a principled metric that identifies tokens whose predictions are both visually grounded and perturbation-stable, filtering out brittle or noisy visual tokens. Based on RVD, we further propose Perceptual Advantage Reshaping (PAR), a token-level credit assignment technique that amplifies perceptually informative tokens while preserving stable gradients for non-perceptual tokens. Extensive experiments on seven multimodal reasoning benchmarks demonstrate that PRPO consistently outperforms strong LVLM baselines across both 3B and 7B model scales, achieving average gains of 23.3% and 21.1%, respectively. PRPO achieves state-of-the-art performance with improved training efficiency and stronger cross-task generalization. Our findings highlight the importance of fine-grained credit assignment for scalable multimodal reinforcement learning.
Jun 6, 2026cs.CV

DyCo-RL: Dynamic Cross-Modal Coordination for Visual Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a leading paradigm for enhancing visual reasoning in Multimodal Large Language Models (MLLMs). However, existing RLVR methods optimize primarily for the reasoning outcome and overlook how that outcome is produced: as a chain-of-thought unfolds, some tokens must extract evidence from the image while others must anchor to the preceding textual context, yet a single sequence-level reward provides no signal about whether each token draws on the modality its role demands. Token-level analyses and controlled interventions reveal that tokens frequently under-attend to their designated modality, and that this coordination breakdown may contribute to reasoning failures. Motivated by these findings, we propose DyCo-RL, which integrates dynamic cross-modal coordination into RLVR optimization. Specifically, DyCo-RL uses the Fisher-Rao geodesic distance to measure within-modality attention shifts, assigning tokens to either visually-oriented or text-oriented functional roles. It then evaluates the alignment between a token's actual attention allocation and its assigned role, leveraging this score for alignment-guided advantage reweighting during policy optimization. Extensive experiments using 11K examples for RL training demonstrate that the algorithm-agnostic DyCo-RL, when applied to Qwen2.5-VL-3B/7B and Qwen3.5-27B, improves the average performance of all four evaluated RLVR algorithms across seven benchmarks spanning visual-centric and mathematical reasoning.
Jun 5, 2026cs.AI

Teaching the Way, Not the Answer: Privileged Tutoring Distillation for Multimodal Policy Optimization

Recent post-training methods, particularly Reinforcement Learning with Verifiable Rewards (RLVR), have significantly enhanced the reasoning ability of Large Vision-Language Models (LVLMs). However, the sparse nature of verifiable rewards provides little token-level supervision for failed rollouts, often leading to inefficient exploration in complex multimodal reasoning tasks. Although policy distillation can offer dense guidance, external teacher based methods introduce substantial computational overhead, while answer conditioned tuning methods may expose answer-level information and induce shortcut-like generation behavior. To address these limitations, we propose PTD-PO, a Privileged Tutoring Distillation Policy Optimization framework for RLVR that provides dense guidance without exposing the answer to the student policy. Specifically, PTD-PO constructs structured privileged hints from spatial attention guidance and intermediate textual reasoning steps, and uses them through in-context learning to produce step-wise token-distribution supervision. The student is still optimized under the original answer-free context, and its failed rollouts are aligned with the hint-augmented reference model at the token-distribution level. To further stabilize distillation under the distribution shift between guided and unguided contexts, we introduce a Top-K Jensen-Shannon divergence objective that focuses alignment on informative token probabilities while reducing memory overhead. Experiments on LVLMs ranging from 2B to 8B parameters show that PTD-PO consistently outperforms RLVR and distillation baselines, mitigates entropy collapse, and improves complex multimodal reasoning performance.
Jun 5, 2026cs.CV

VideoSEG-O3: A Multi-turn Reinforcement Learning Framework for Reasoning Video Object Segmentation

Reasoning Video Object Segmentation (RVOS) demands a sophisticated integration of temporal dynamics, spatial details, and linguistic reasoning to achieve precise pixel-level localization. Existing methods are limited to reasoning over fixed initial inputs and lack the capacity to actively acquire further visual evidence, which is often essential for resolving complex references in long or intricate videos. To address this, we propose \textbf{VideoSEG-O3}, the first multi-turn reinforcement learning framework for RVOS that emulates the human \textit{``coarse-to-fine''} cognitive process. It employs a \textit{multi-turn temporal-spatial chain-of-thought} to capture fine-grained details by iteratively pinpointing critical intervals and keyframes. Additionally, to enable the policy to perceive segmentation quality beyond mere text probability of \texttt{[SEG]} during the RL stage, we introduce \textit{SEG-aware logit calibration}, which integrates pixel-wise segmentation feedback directly into the token-level logits. Furthermore, we design a \textit{decoupled thinking trace} to hierarchically decompose the reasoning process into temporal, spatial, and linguistic dimensions, and construct \textbf{VTS-CoT}, a specialized cold-start dataset featuring comprehensive reasoning trajectories. The code and models will be released at https://github.com/Dmmm1997/VideoSEG-O3.
Jun 4, 2026cs.CV

Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulators

While Vision-Language Models (VLMs) have shown strong visual reasoning capabilities, their spatial reasoning abilities remain largely constrained to the observed images and text-oriented chain-of-thought. They often struggle to infer unobserved layouts, maintain cross-view consistency, and reason from alternative viewpoints when only limited egocentric observations are available. In this work, we study this problem as thinking with imagination, where a VLM actively acquires imagined visual evidence by interacting with a world simulator during reasoning. We propose Astra, an agentic spatial reasoning framework that empowers VLMs with action-conditioned visual imagination. Specifically, Astra couples Astra-VL, an RL-trained VLM policy, with Astra-WM, a Bagel-based world simulator that generates novel-view observations from context images and natural-language camera motions. To provide reliable imagined evidence, Astra-WM is trained with view consistency tuning to improve pose and content consistency across views. In the RL stage, we propose a world-simulator-in-the-loop two-phase RL curriculum to stabilize tool-use exploration and advance the model's ability to invoke the simulator only when imagined observations improve over direct answering. Experiments demonstrate that both the world simulator and the agentic policy are necessary: Astra-WM improves simulator-augmented Gemini-3-Flash on MMSI-Bench from 45.1 to 49.5, while Astra-VL improves the Qwen3-VL backbone from 29.8 to 38.8 on MMSI-Bench and from 36.8 to 42.7 on MindCube. These results show that imagined observations can provide useful spatial evidence, but effective world-model-augmented reasoning requires learning when, where, and how to imagine.
Jun 4, 2026cs.CV

Imagine Before You Predict: Interleaved Latent Visual Reasoning for Video Event Prediction

Video event prediction (VEP) requires models to infer unobserved future states from partial video evidence. Existing video MLLMs usually verbalize intermediate future reasoning in text space: once visual evidence is verbalized, fine-grained motion, geometry, and interaction cues can be lost, leading to plausible but visually ungrounded hallucinations. We introduce Future-L1, an interleaved latent visual reasoning framework that lets an MLLM alternate between language tokens and continuous latent visual spans during autoregressive decoding. To train this capability, we construct Future-L1-50K by selecting examples where future visual hints help prediction and align latent states to future-frame embeddings, then further optimize sampled latent trajectories with LA-DAPO, a latent-aware RL objective with outcome-contrastive and temporal-diversity rewards. Future-L1 achieves new state-of-the-art results on both benchmarks: on FutureBench, it improves Qwen3-VL-8B from 61.0 to 85.4 and exceeds the previous best Video-CoE by 10.4 points; on TwiFF-Bench, it improves the average score from 2.44 to 3.04. These results suggest that future-oriented video reasoning benefits from preserving intermediate visual semantics in latent space rather than translating every reasoning step into text.
Jun 4, 2026cs.LG

AsyncWebRL: Efficient Multi-Step RL for Visual Web Agents

Training vision-language web agents with multi-step RL is compute-intensive, with two dominant forms of inefficiency: idle GPUs in synchronous RL, and trajectories that use more steps and tokens than necessary. We present AsyncWebRL, which addresses both. On the system side, an asynchronous design overlaps rollout, gradient update, and policy refresh across iterations, paired with two web-agent-specific adaptations, namely an everlasting rollout pool and lightweight screenshot handling, that together deliver up to a 2.9×2.9\times end-to-end training-throughput speedup over the previously fastest open synchronous pipeline (WebGym). On the algorithmic side, we identify the per-trajectory normalizer 1/∣τi∣1/|τ_i| in multi-step GRPO as the root cause of trajectory-level and token-level inefficiency: because failures are systematically longer than successes, it down-weights the negative gradient on failed tokens, so the policy keeps producing verbose memory schemas. Replacing 1/∣τi∣1/|τ_i| with a constant 1/k1/k breaks this coupling, contracting trajectories while preserving aggregate success. Together, these contributions set a new open-source state of the art on the WebGym out-of-distribution test split (+5.8% relative over the 42.9% prior best), with the largest gains on the harder slices (+42% relative on Medium, +48% relative on Hard).
Jun 2, 2026cs.AI

Entropy Is Not Enough: Unlocking Effective Reinforcement Learning for Visual Reasoning via Vision-Anchored Token Selection

While token-level entropy is commonly recognized as effective for credit assignment in text-only reinforcement learning with verifiable rewards (RLVR), it remains unclear whether this mechanism still holds in visual reasoning. Our controlled study shows that this mechanism collapses in visual reasoning due to the omission of vision-sensitive tokens with naturally low entropy. Although existing multimodal RL methods increasingly acknowledge the importance of visual perception, they struggle to satisfy the inherent demand for interleaving precise perceptual grounding with semantic reasoning, either lacking systematic visual measurements or overlooking that token entropy primarily drives semantic exploration. To address this, we introduce VEPO (Vision-Entropy token-selection for Policy Optimization), an effective RL framework explicitly integrating visual sensitivity with token entropy via a principled multiplicative coupling, where VEPO redirects gradient credit toward tokens which are simultaneously visually grounded and highly informative. Extensive experiments demonstrate VEPO's leading performance, significantly outperforming the entropy-only baseline by 2.28 points at 7B-scale and 3.15 points at 3B-scale. Ablations further substantiate the soundness of our method.
Jun 2, 2026cs.CV

Eliciting Complex Spatial Reasoning in MLLMs through Wide-Baseline Matching

Wide-baseline matching (WBM) requires integrating geometric understanding, viewpoint changes, fine-grained perception, and occlusion reasoning, making it a challenging testbed for spatial reasoning in multimodal large language models (MLLMs) deployed in physical environments. However, current MLLMs lack systematic evaluation and training frameworks for these capabilities. We introduce ReasonMatch-Bench, a benchmark stratified by viewpoint displacement and matching granularity across indoor, outdoor, and object-centric scenarios, and show that current MLLMs still struggle with fine-grained wide-baseline correspondence: on a difficult 90-sample subset, human annotators achieve 84.0 F1, while the best existing baseline reaches 37.2. To bridge this gap, we build a scalable data-generation pipeline that automatically extracts wide-baseline view pairs from large-scale video-3D corpora, including RGB-D videos and SfM reconstructions, yielding diverse and verifiable supervision. We further propose Dynamic Correspondence Reinforcement Learning (DCRL), which combines Image-Level Viewpoint Progression and Point-Level Correspondence Curriculum to improve WBM training through verifiable rewards without explicit CoT supervision. Extensive experiments show that DCRL substantially improves ReasonMatch-Bench and transfers to related spatial benchmarks, while maintaining general visual understanding performance with modest gains on several benchmarks.
Jun 2, 2026cs.CV

SD-GRPO: Verifiable Segment Decomposition for Long-Form Vision-Language Generation

Group Relative Policy Optimization (GRPO) and its variants, originally developed for Large Language Models (LLMs), have recently been applied to Multimodal LLMs and produced strong results. However, their coarse-grained holistic credit assignment from a single scalar advantage underfits vision-language (VL) tasks, where outputs are often long-form responses grounded in semantically rich images. To address this limitation, we exploit a structured signal that single-scalar formulations discard: the natural segmentation of long-form VL outputs. Concretely, we propose Segment-Decomposed GRPO (SD-GRPO), which z-normalizes verifiable per-segment rewards across the rollout group, yielding a vector of per-segment advantages in place of a single scalar. We evaluate SD-GRPO across three settings spanning controlled and real-world long-form VL generation, organized by increasing semantic entanglement across segments. On a controlled multi-panel dense-captioning task constructed from DOCCI, where segments are semantically independent, SD-GRPO consistently outperforms the GRPO baseline, with larger gains at higher segment counts. Extending to a controlled multi-chart long-form VQA task constructed from MultiChartQA, we show both theoretically and empirically that rollout-level rewards suffer from cross-segment credit misattribution that scales with output length. On a real-world scientific figure captioning task on the MMSci dataset, where subfigure captions share context across the figure, blending holistic and per-segment rewards further improves on both, suggesting per-segment normalization alone is insufficient when segments are semantically entangled. Finally, by integrating SD-GRPO into Dr. GRPO, we confirm that it can be applied to any GRPO framework with minimal implementation overhead to enhance long-form VL generation.
Jun 1, 2026cs.CV

Active Exploring like a Pigeon: Reinforcing Spatial Reasoning via Agentic Vision-Language Models

Enabling Vision-Language Models (VLMs) to perform spatial reasoning remains challenging. Existing approaches treat VLMs as passive observers, which is difficult for real-world applications. Moreover, reinforcement learning methods rely on sparse rewards, limiting their effectiveness for complex reasoning tasks. Inspired by pigeons' building and exploiting cognitive maps for navigation, we propose a novel agentic pipeline for spatial reasoning. First, we introduce a new \emph{dynamic cognitive map} parameterizing scene layout as object positions and orientations, serving as persistent memory for new observations. Second, we propose a novel \emph{Spatial Assertion Codes (SAC)}, Python expressions programmatically describing spatial relationships. By collaborating with the dynamic cognitive map, SAC enables verification of intermediate reasoning steps, providing dense reward signals. We optimize the model via supervised and reinforcement finetuning. Experiments on the MindCube benchmark demonstrate state-of-the-art performance with \emph{80.5%} overall accuracy, outperforming the best current method by \emph{29.5} accuracy points (a relative improvement of \emph{53.2%}) on the challenging \textsc{Rotation} subset. Our code and data are open-sourced at https://github.com/dw-dengwei/active-spatial-reasoning.git.
Jun 1, 2026cs.LG

OpenWebRL: Demystifying Online Multi-turn Reinforcement Learning for Visual Web Agents

Building capable visual web agents requires long-horizon reasoning, precise grounding, and robust interaction with dynamic real-world websites. Despite rapid progress, the strongest systems remain largely proprietary, while open agents still depend heavily on supervised post-training over large collections of curated web trajectories. This dependence creates a major scalability bottleneck: high-quality demonstrations are expensive to collect, and static datasets offer limited coverage of the diverse, ever-changing open web. Although online RL has shown promise for text-based agents, its potential for training visual web agents directly on live websites remains largely underexplored. In this paper, we introduce OpenWebRL, an open framework for training visual web agents with online multi-turn RL on real websites. OpenWebRL covers the full training pipeline, including scalable live-browser infrastructure, supervised initialization, multimodal context management, trajectory-level success judging, and efficient multi-turn policy optimization. Using this framework, we train OpenWebRL-4B, which establishes a new open-source state of the art on challenging live-web benchmarks. With only 0.4K initialization trajectories and 2.2K open-ended RL training tasks, OpenWebRL-4B achieves 67.0% success on Online-Mind2Web and 64.0% on DeepShop, outperforming prior open agents of similar or larger scale and remaining competitive with proprietary systems including OpenAI CUA and Gemini CUA. Beyond strong benchmark performance, we systematically study the key design choices that make online RL effective for visual web agents, and analyze how RL improves agentic reasoning. Overall, our work offers a practical path toward building more capable, reproducible, and cost-efficient open web agents. We will release our training data, models, and code to support future research.
May 31, 2026cs.CV

Where to Look: Can Foundation Models Reach a Target Viewpoint Through Active Exploration?

Humans can reproduce the viewpoint specified by a target image through active head and body motion, yet spatial intelligence in foundation models has largely been studied as passive understanding of pre-collected observations. We introduce Target Viewpoint Reproduction (TVR) -- an active task where an agent adjusts its viewpoint in a 3D environment until its observation matches a given target image -- and TVRBench, an indoor-simulation benchmark spanning scene scale and target-view visual richness. TVR is far from solved: on the evaluation split, the strongest open-source and closed-source models reach only 7.8% and 12.0% success. Fine-grained analysis identifies two consistent bottlenecks: off-the-shelf models struggle with multi-turn visual history, and performance drops sharply when viewpoint reproduction requires body translation rather than in-place rotation, exposing a gap in mapping spatial discrepancies to embodied movement. To study reducing this gap, we build a unified TVR post-training framework covering expert-trajectory SFT, rationale-supervised CoT-SFT, offline Single-turn GRPO, and on-policy Multi-turn GRPO from live simulator rollouts. Visual-action SFT supplies the main gain, raising a 9B open-source model to 50.8% success; Multi-turn GRPO provides targeted multi-room refinement and reaches 51.4% overall, while CoT supervision and Single-turn GRPO degrade closed-loop performance. These results establish TVRBench as a testbed for measuring and training foundation models that actively perceive and act in 3D environments. Our code, data, and models are available at https://github.com/aim-uofa/TVRBench.
May 30, 2026cs.CV

DeepLatent: Think with Images via Parallel Latent Visual Reasoning

The emerging paradigm of "thinking with images" embeds visual states into intermediate reasoning steps, defining a new frontier for Vision-Language Models. Existing approaches diverge along two lines. Tool-assisted methods apply explicit visual operations but suffer from high latency and restricted manipulation types. Latent reasoning methods autoregressively produce implicit visual states, but underperform tool-assisted methods, and their latent tokens fail to capture effective visual information. In this work, we propose DeepLatent, a parallel framework for latent visual reasoning. First, we introduce LatentFormer. It uses learnable 2D tokens to generate context-conditioned latent states in parallel, anchoring every visual update directly in the original image features. Second, we design a continuous-space reinforcement learning algorithm. It optimizes latent modulation parameters directly in the embedding space, significantly improving latent representation quality. The framework is trained via knowledge distillation followed by this continuous-space RL algorithm. Furthermore, we contribute DeepLatent-180K, a large-scale dataset tailored for latent visual reasoning. Extensive evaluations across multiple benchmarks demonstrate that DeepLatent achieves state-of-the-art performance.
May 30, 2026cs.AI

SDR: Set-Distance Rewards for Radiology Report Generation

Reinforcement learning with verifiable rewards has rapidly advanced reasoning in vision--language models. However, for chest X-ray report generation, the standard rewards (i.e. exact-match accuracy and step-level processes) are incompatible because the reports consist of unordered and orthogonal findings, rather than a causal reasoning chain. We address this gap with a set-based view: each report is split into sentences and embedded by a frozen sentence transformer, yielding unordered embedding sets. We propose the use of set-to-set distances between generated and reference embeddings as continuous, permutation-invariant rewards. Across two datasets and three vision--language models (Qwen3-VL-2B/4B, Gemma3-4B), post-training with set-to-set distance based rewards via GRPO consistently outperforms supervised fine-tuning and exact-match GRPO on all headline metrics (BERTScore, RadGraph F1 and CheXbert F1 by average %6.80, %7.82 and %4.45 relative improvements respectively). The same set distances also enable test-time best-of-NN selection: scoring candidates by their distance to training-report embeddings outperforms random selection on our trained models as well as three closed-source LLMs (Mistral-Small, Gemini-2.5 Flash-Lite, GPT-4o-mini) with on average %16.4 relative improvement on BERTScore. Used as a streaming signal, they support a more efficient form of test-time scaling: pruning low-scoring candidates mid-generation reduces generated tokens by over 50% while preserving the Findings quality of full best-of-NN selection. Together these results establish set-distance rewards as a unified signal for both post-training and test-time scaling in chest X-ray report generation. Our code is publicly available.
May 29, 2026cs.AI

MindZero: Learning Online Mental Reasoning With Zero Annotations

Effective real-world assistance requires AI agents with robust Theory of Mind (ToM): inferring human mental states from their behavior. Despite recent advances, several key challenges remain, including (1) online inference with robust uncertainty updates over multiple hypotheses; (2) efficient reasoning suitable for real-time assistance; and (3) the lack of ground-truth mental state annotations in real-world domains. We address these challenges by introducing MindZero, a self-supervised reinforcement learning framework that trains multimodal large language models (MLLMs) for efficient and robust online mental reasoning. During training, the model is rewarded for generating mental state hypotheses that maximize the likelihood of observed actions estimated by a planner, similar to model-based ToM reasoning. This method thus eliminates the need for explicit mental state annotations. After training, MindZero internalizes model-based reasoning into fast single-pass inference. We evaluate MindZero against baselines across challenging mental reasoning and AI assistance tasks in gridworld and household domains. We found that LLMs alone are insufficient; model-based methods improve accuracy but are slow, costly, and limited by backbone MLLM capacity. In contrast, MindZero enhances MLLMs' intrinsic ToM ability and significantly outperforms model-based methods in both accuracy and efficiency, showing that mental reasoning can be effectively learned as a self-supervised skill.
May 29, 2026cs.CV

iVGR: Internalizing Visually Grounded Reasoning for MLLMs with Reinforcement Learning

While visually grounded Chain-of-Thought (CoT) has emerged as a promising paradigm to enhance fine-grained perception in multimodal large language models (MLLMs), its efficacy during the inference phase remains underexplored. In this work, we empirically find that mandating explicit object boxes in visually grounded CoT during inference often degrades performance compared to standard textual CoT, which reasons without explicit visual grounding. We hypothesize that the visual localization capability can be internalized into the textual CoT and that the mandatory explicit grounding introduces unnecessary interference with the model's primary objective of answer prediction. To address this problem, we propose Internalizing Visually Grounded Reasoning (\textbf{iVGR}), a novel reinforcement learning framework that transfers localization capabilities into the textual reasoning process. We employ a dual-stream training strategy, where a textual stream is aligned with a high-quality visually grounded stream via a proposed consistency reward, enabling the model to localize accurately without explicit grounding during inference. Extensive experiments demonstrate that our method significantly outperforms existing baselines on fine-grained benchmarks, while maintaining the flexibility to support tool-assisted inference workflows.
May 29, 2026cs.CV

Attend to Evidence: Evidence-Anchored Spatial Attention Supervision for Multimodal RLVR

Reinforcement learning with verifiable rewards (RLVR) improves vision-language models (VLMs) by optimizing outcome rewards derived from final answers. However, such outcome-only rewards do not tell the model which image regions justify an answer. For questions that require visual grounding, these rewards cannot distinguish responses supported by relevant visual evidence from those produced by language-prior shortcuts or lucky guesses. We introduce EASE (Evidence-Anchored Spatial Attention), which augments multimodal RLVR with visual-evidence process supervision. EASE converts annotated evidence regions into a smoothed visual-token target and uses it to guide response-to-image attention during RL training, but only on high-reward trajectories. The annotations are used solely as privileged training labels, while inference requires only the original image and question. Across Qwen2.5-VL-7B, Qwen3-VL-4B, and Qwen3-VL-8B, EASE raises average scores over DAPO by 2.5 to 3.1 points on perception, hallucination, visual math, and multimodal reasoning benchmarks. Diagnostics and ablations show that EASE better aligns visual attention with annotated evidence regions.
May 29, 2026cs.RO

Feat2Go: Visual Feature-Grounded Value Estimation for Embodied Reinforcement Learning

Reinforcement learning is a promising approach for improving the capabilities of vision-language-action (VLA) models while avoiding the heavy data requirements of imitation learning. However, its effectiveness for VLA models is often constrained by sparse supervision and the difficulty of designing informative reward signals for long-horizon manipulation. In this work, we present Feat2Go, a fine-grained value estimation framework for embodied reinforcement learning. Specifically, Feat2Go first derives a continuous progress target from a pretrained visual world model by measuring patch-level similarity to subgoal states and partitioning episodes into semantic stages with trend-based clustering. We then train an embodied value model to predict this structural progress from the current observation and task instruction, and use the predicted value to reshape terminal rewards during policy optimization. The proposed framework is compatible with existing VLA policy reinforcement learning pipelines, including PPO and GRPO, and does not rely on manual reward engineering. Extensive experiments on ManiSkill3 and RoboTwin 2.0 demonstrate that Feat2Go consistently improves the performance of existing VLA models under both single-arm and bimanual manipulation settings. More specifically, on ManiSkill3, Feat2Go improves OpenVLAOFT from 17.5% to 82.9% average out-of-distribution success while retaining 96.9% in-distribution performance. On RoboTwin 2.0, Feat2Go achieves an average success rate of 88.8% in domain-randomized task settings, outperforming prior reinforcement learning methods.
May 28, 2026cs.CV

CFCamo: A Counterfactual Detect-or-Abstain Framework for Camouflaged Object Detection

Vision-language reinforcement learning has recently shown strong target-present localization for camouflaged object detection (COD). Yet localization is only one side of the decision: when the agent faces an ordinary image with no camouflaged target, will it still claim that a camouflaged object exists? Standard COD training and evaluation data are positive-only, so agents optimized under this setting can acquire an over-detect bias, a task-specific form of object hallucination that standard COD evaluation leaves unmeasured. To quantify this target-absent behavior, we construct Counterfactual COD (CF-COD), a paired benchmark that removes the camouflaged target from each held-out COD evaluation image while preserving a plausible background. CF-COD evaluates whether a model detects the target on the original image and abstains on the target-absent counterfactual, summarized by Pair Accuracy (PA). We further introduce CFCamo, a paired counterfactual framework for COD with abstention. For training, CFCamo optimizes a Qwen3-VL-4B-Instruct agent with Counterfactual Sequence Policy Optimization (CSPO), which samples paired original-counterfactual rollouts and uses a Counterfactual Paired Reward (CPR) to couple original-image detection with counterfactual abstention. On CAMO-test, CFCamo improves S_alpha by +3.7 pp over the prior RL-based COD baseline; across CF-COD, it reaches 80.0-90.8% PA. Ablations show that removing counterfactual coupling reduces PA to 1.4-5.2% despite strong target-present COD scores, showing that target-present evaluation alone does not characterize detect-or-abstain behavior. Overall, these results indicate that CFCamo improves COD agents by coupling target-present detection with target-absent abstention, rather than merely strengthening target-present localization. Code and data are available at https://github.com/suhang2000/CFCamo.
May 28, 2026cs.CV

Reinforcement Learning with Robust Rubric Rewards

While Reinforcement Learning with Verifiable Rewards (RLVR) is effective for deterministically checkable tasks, many vision-language tasks are partially verifiable, demanding multi-criteria supervision (e.g., perceptual details, reasoning steps, and constraints). Rubrics provide a natural interface for this fine-grained supervision, but their effectiveness depends on the execution accuracy during online RL. We propose Reinforcement Learning with Robust Rubric Rewards (RLR3\text{RLR}^3), extending RLVR from task-level verification to criterion-level verification. RLR3\text{RLR}^3 routes instance-specific rubrics through two execution paths: an LLM-as-an-extractor paired with a deterministic verifier, or an LLM-as-a-Judge for non-verifiable criteria. To ensure faithful scoring, RLR3\text{RLR}^3 introduce a minimal exposure strategy that masks ground truths from extractors and images from judges. Furthermore, RLR3\text{RLR}^3 employs hierarchical aggregation to prioritize essential criteria over additional criteria, and mitigates score saturation within rollout groups. Evaluated on Qwen3-VL-30B-A3B across 15 benchmarks, RLR3\text{RLR}^3 consistently outperforms RLVR, yielding a 4.7-point improvement over the base model and exceeding the official instruct-to-thinking model gap. Controlled audits confirm our deterministic verification and minimal exposure significantly reduce exploitable false positives.
May 28, 2026cs.CV

AgentCVR: Active Multi-Agent Cross-Video Reasoning via Script-Simulated Reinforcement Learning

Cross-Video Reasoning (CVR) has emerged as a critical frontier in multimodal intelligence, requiring models to retrieve, align, and aggregate evidence distributed across multiple videos. Current Multimodal Large Language Models (MLLMs) often struggle with CVR, as simple single-pass strategies encode multiple videos into a shared compressed context, potentially obscuring rare but critical evidence. In this paper, we propose AgentCVR, a multi-agent framework that treats CVR as an active evidence-acquisition task. AgentCVR employs a Master Agent to iteratively coordinate specialized Visual and Audio Agents for targeted evidence extraction. To ensure efficient training, we introduce Script-Simulated RL, which optimizes the agent's policy with LLM-generated semantic scripts and a lightweight text-based simulator, bypassing costly multimodal inference during online exploration. Experimental results on a comprehensive CVR benchmark show that AgentCVR outperforms single-pass baselines and achieves comparable performance to state-of-the-art closed-source systems, particularly in complex cross-video alignment and localization. To ensure reproducibility, our code is available at https://github.com/wang-jh24/AgentCVR.
May 28, 2026cs.AI

Planning with the Views

Can VLMs predict how each camera move changes the view, and plan many such moves ahead? We call this capability view planning, requiring (1)understanding how a single action transforms the view, and (2)composing many such transformations across multi-turn plans to identify a target view. We probe both abilities in our proposed ViewSuite, a 3D point-cloud environment on real ScanNet scenes. Across 13 frontier VLMs, a critical planning gap emerges: they possess basic view-action knowledge but fail to compose it across multi-turn plans, with the gap widening as viewpoint distance grows. To close this gap, we propose an iterative framework that alternates self-exploration with view graph distillation. The key insight is that all exploration trajectories, regardless of their outcome, collectively form a view graph that compactly captures how viewpoints connect across a scene. Distilling this graph into diverse supervised tasks reshapes the policy distribution and overcomes the sparse rewards that stall pure RL. This improves Qwen2.5-VL-7B from 2.5% to 47.8% on interactive view planning, surpassing GPT-5.4 Pro (18.5%) and Gemini 3.1 Pro (21.4%). Self-exploration emerges as a promising path toward VLMs that can actively reason and plan in 3D space. Code and Data are at https://viewsuite.github.io.