Robotic Manipulation
Overview
Robotic manipulation studies how machines use sensing and motion to change objects and environments, from picking and assembly to tool use and handling deformable materials. Approaches combine geometric planning and force or impedance control with imitation learning, reinforcement learning, diffusion policies, and vision-language-action models; world models, memory, tactile feedback, and human-video demonstrations are also used. Methods are tested in simulation and on real robots using suites such as LIBERO, RoboTwin, ManiSkill, and RLBench, across clutter, bimanual coordination, mobile manipulation, and precision contact tasks. A central challenge is turning benchmark performance into safe, reliable long-horizon behavior across new objects, cameras, robot bodies, and real-world dynamics, while limiting data collection and inference costs.
Latest papers
1,685 papers341 papers in the last four weeks, up 29% on the four weeks before. 2.0% of all new papers.
PhyPush: One Push is All You Need for Sensorless Physical Property Estimation with Physics-Guided Transformers
OASIS: Observation-Action Space Alignment via SE(3) Trajectory Prediction for Robotic Manipulation
Compliant Non-Prehensile Pushing Manipulation
TapSampling: Inference-Time Sampling with a Task-Progress-Understanding Verifier for Robotic Manipulation
RepSAM: Bridging Foundation Models to Robotic Vision via Representation-Guided Adaptation
EXPO-FT: Sample-Efficient Reinforcement Learning Finetuning for Vision-Language-Action Models
Prior Policy Guided Dual-Agent Coordinated Manipulation Planning of Spacecraft-Manipulator System
Sum of Costs Diffusion with Dynamic Guidance for Motion Planning
DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion
RoboHitch: Learning Visual Affordance from Disordered Keypoints for Hitch Knots Tying
Afford-VLA: Action-Aligned Visual Planning via Internalized Affordance
Instrumentation for Imitation Learning: Enhancing Training Datasets for Clothes Hanger Insertion
TactileReflex: Noise-Statistics-Driven Vision-Tactile Reflex Control for Force-Sensitive Manipulation
Semantically Structured Mixture-of-Experts for Compositional Robotic Manipulation
GesVLA: Gesture-Aware Vision-Language-Action Model Embedded Representations
From Abstraction to Instantiation: Learning Behavioral Representation for Vision-Language-Action Model
Spatial Memory for Out-of-Vision Manipulation in Vision-Language-Action
Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors
Action with Visual Primitives
Beyond Pixels: Learning Invariant Rewards for Real-World Robotics From a Few Demonstrations
CoRMA: Contrastive RMA for Contact-Rich Meta-Adaptation
Safe and Steerable Geometric Motion Policies for Robotic Dexterous Manipulation
GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation
Closed-Loop Sim-to-Real Reinforcement Learning for Deformable Microfiber Shape Control
HITL-D: Human In The Loop Diffusion Assisted Shared Control
roto 2.0: The Robot Tactile Olympiad
roto 2.0), a GPU-parallelised benchmark designed to standardise tactile-based RL across four distinct robotic morphologies (16-DOF to 24-DOF). Unlike prior benchmarks, roto focuses on end-to-end "blind" manipulation, utilising only proprioception and tactile sensing without state information or distillation. We demonstrate a significant performance leap, with our blind agents achieving 13 Baoding ball rotations in 10 seconds, an order of magnitude faster than current state-of-the-art speeds. By open-sourcing our environments and robustly tuned baselines, we reduce the barrier to entry and enable researchers to prioritise fundamental algorithmic challenges over tedious RL tuning. Website: https://elle-miller.github.io/roto/