Robust RL

RL: Reinforcement Learning

Momentum

17 papers in the last four weeks, up 467% on the four weeks before. 0.2% of all new papers.

Jul 13Week of Sep 28

Latest papers 153

May 18, 2026cs.LG

Interaction-Breaking Adversarial Learning Framework for Robust Multi-Agent Reinforcement Learning

Cooperation is central to multi-agent reinforcement learning (MARL), yet learned coordination can be fragile when external perturbations disrupt inter-agent interactions. Prior robust MARL methods have primarily considered value-oriented attacks, leaving a gap in robustness when interaction structures themselves are corrupted. In this paper, we propose an interaction-breaking adversarial learning (IBAL) framework that takes an information-theoretic view to construct attacks that impede coordination by perturbing agents' observations and actions, and trains agents to perform reliably under such disruptions. Empirically, our approach improves robustness over existing robust MARL baselines across diverse attack settings and yields stronger performance even under agent-missing scenarios. Our code is available at https://sunwoolee0504.github.io/IBAL.
May 17, 2026cs.LG

Progressive Generalization Augmentation with Deeply Coupled RND-PPO and Domain-Prioritized Noise Injection for Robust Crop Management Reinforcement Learning

Our preliminary experiments on gym-DSSAT maize irrigation tasks revealed that +/-2 degrees C temperature noise causes an 11.9% reduction in economic returns for PPO policies trained under clean conditions - a systematic robustness deficit that existing research has not adequately addressed. This paper tackles three interconnected limitations impeding practical deployment of agricultural RL systems: the trade-off between early-stage learning efficiency and late-stage generalization capability; the naive additive combination of intrinsic and extrinsic rewards in exploration-augmented PPO; and uniform measurement noise injection strategies that disregard empirically validated differential sensitivity across agricultural state variables. We introduce three systematic innovations: Progressive Generalization Augmentation (PGA) implementing a three-phase curriculum (clean training 0-800 episodes, progressive 800-1200, full augmentation 1200-2000); a deeply coupled RND-PPO architecture with dual-channel GAE normalization, progress-decayed intrinsic coefficients, and semantic discretization; and domain-prioritized noise injection with hierarchical activation. Our experimental evaluation demonstrates: 8.43% yield improvement and 16.42% nitrogen use efficiency improvement over SOTA BERT-DQN in Florida; 5.61% yield improvement in Zaragoza (though 3.67% lower economic score due to challenging Mediterranean climate); and 94.4% vs 80.0% performance retention under combined perturbations. All experiments used 5 random seeds on NVIDIA A100 GPUs with 4.2+/-0.3 hours per run (2000 episodes, 2048-step buffer, 64 mini-batch size).
May 15, 2026cs.LG

BAPR: Bayesian amnesic piecewise-robust reinforcement learning for non-stationary continuous control

Real-world control systems frequently operate under \emph{piecewise stationary} conditions, where dynamics remain stable for extended periods before undergoing abrupt regime changes. Standard robust RL methods face a fundamental dilemma: a globally conservative policy wastes performance during stable periods, while a locally adaptive policy risks catastrophic failure when the regime changes undetected. We propose \textbf{BAPR} (Bayesian Amnesic Piecewise-Robust SAC), which unifies Bayesian Online Change Detection (BOCD) with robust ensemble RL. The BAPR operator -- a convex combination of mode-conditional Bellman operators weighted by a frozen belief distribution -- is a γγ-contraction. A complementary counterexample, machine-verified in Lean4, establishes a \emph{sharp boundary}: when beliefs depend on the Q-function, the contraction factor becomes γ+λΔγ+ λΔ (where ΔΔ is the mode reward gap), and contraction fails exactly when γ+λΔ≥1γ+ λΔ\geq 1. We derive a \emph{component-wise} formal error budget for the abstract operator -- every component machine-verified -- bounding post-switch recovery; the budget applies to the abstract mode-mixture operator and inherits to the implemented shared-critic algorithm only through the frozen-parameter design intuition. All results are formally verified with no \texttt{sorry} (1,145 lines across 3 Lean4 files, 22 machine-verified theorems). BOCD drives an adaptive conservatism mechanism: the policy becomes maximally conservative after detected change-points and smoothly relaxes as confidence grows, with detection delay O(log⁡(1/δ))O(\log(1/δ)). A context-conditioning module trained via RMDM loss provides mode-aware representations from simulator-provided mode IDs at training time and requires no mode labels at deployment.
May 15, 2026cs.RO

Dynamic Plasma Shape Control with Arbitrary Sensor Subsets

Plasma shape control in tokamaks requires a real-time controller that tracks dynamically changing shape targets while tolerating diagnostic failures. Classical approaches decompose the problem into equilibrium reconstruction followed by a linear controller, and assume a fixed, fully operational sensor set. We present a reinforcement learning agent that addresses both limitations simultaneously. The agent is trained in NSFsim, a high-fidelity tokamak simulator configured for DIII-D, on a curated dataset of 120 experimental plasma shapes. The shape targets are resampled as random step changes every 0.25 s, exposing the agent to diverse transitions across the full shape envelope. At test time the agent zero-shot tracks dynamic shape sequences; on a held-out static configuration in simulation it achieves a mean shape error of 2.01 cm, and dynamic trajectory following is demonstrated qualitatively in simulation and on the physical device. Diagnostic dropout randomly masks 30% of magnetic sensors per episode, yielding a single policy robust to arbitrary sensor subsets without backup controllers or mode-switching logic. An asymmetric actor-critic architecture with privileged equilibrium information improves value estimation under partial observability; an auxiliary shape reconstruction head on the actor enables end-to-end shape reconstruction from raw diagnostics and serves as an interpretability tool for policy analysis. The policy transfers to experimental DIII-D shots, where it directly commands the coil actuators on two dynamic shape maneuvers, and to the independent GSevolve simulator.
May 15, 2026cs.RO

NavRL++: A System-Level Framework for Improving Sim-to-Real Transfer in Reinforcement Learning-Based Robot Navigation

Recent years have witnessed significant progress in autonomous navigation using reinforcement learning. However, existing approaches largely emphasize reinforcement learning framework design, such as input representations, action spaces, and reward functions, while providing limited analysis of sim-to-real transfer and insufficient insight into how training strategies affect real-world deployment performance. To bridge this gap, we not only introduce an effective RL framework but also present a complete training and deployment pipeline, along with a systematic empirical study that disentangles the key factors affecting sim-to-real transfer in reinforcement learning-based navigation, including sensor noise, perception failures, system latency, and control response. Building on insights from this analysis, we introduce perturbation-aware fine-tuning, a post-training adaptation strategy that improves transfer robustness by explicitly accounting for empirically identified domain discrepancies. To further mitigate perception degradation and enhance control smoothness in real-world deployment, we propose a Transformer-based temporal reasoning policy that leverages short-horizon observation for navigation control. We quantitatively evaluate how individual sim-to-real perturbations and training design choices impact navigation performance across environments. Experimental results demonstrate that the proposed training strategy and policy architecture outperform learning-based baselines in both static and dynamic environments, while achieving performance comparable to optimization-based planners in static settings. We validate our approach through real-world deployment on multiple robotic platforms, including aerial and legged robots, across navigation-centric tasks such as exploration and inspection, demonstrating zero-shot sim-to-real transfer.
May 14, 2026cs.RO

Residual Reinforcement Learning for Robot Teleoperation under Stochastic Delays

Stochastic communication delays in teleoperation introduce signal discontinuities that undermine control stability and degrade control performance. Consequently, the conventional reinforcement learning (RL) methods struggle with the delayed observations due to the delay-induced observations, leading to high-frequency chattering. To address this, we propose a hybrid control framework, delay-resilient RL, integrating a state estimator utilizing Long Short-Term Memory (LSTM) with a residual RL policy, which is resilient to stochastic delays. The LSTM reconstructs smooth, continuous state estimates from delayed observations, enabling the RL agent to learn a residual torque compensation policy that balances tracking accuracy with velocity smoothness. Experimental validation on Franka Panda robots demonstrates that our approach significantly outperforms the state-of-the-art baselines, ensuring robust and stable teleoperation even under high-variance stochastic delays.
May 14, 2026cs.LG

Angel or Demon: Investigating the Plasticity Interventions' Impact on Backdoor Threats in Deep Reinforcement Learning

Extensive research has highlighted the severe threats posed by backdoor attacks to deep reinforcement learning (DRL). However, prior studies primarily focus on vanilla scenarios, while plasticity interventions have emerged as indispensable built-in components of modern DRL agents. Despite their effectiveness in mitigating plasticity loss, the impact of these interventions on DRL backdoor vulnerabilities remains underexplored, and this lack of systematic investigation poses risks in practical DRL deployments. To bridge this gap, we empirically study 14,664 cases integrating representative interventions and attack scenarios. We find that only one intervention (i.e., SAM) exacerbates backdoor threats, while other interventions mitigate them. Pathological analysis identifies that the exacerbation is attributed to backdoor gradient amplification, while the mitigation stems from activation pathway disruption and representation space compression. From these findings, we derive two novel insights: (1) a conceptual framework SCC for robust backdoor injection that deconstructs the mechanistic interplay between interventions and backdoors in DRL, and (2) abnormal loss landscape sharpness as a key indicator for DRL backdoor detection.
May 14, 2026cs.LG

Distributionally Robust Multi-Task Reinforcement Learning via Adaptive Task Sampling

Multi-task reinforcement learning (MTRL) aims to train a single agent to efficiently optimize performance across multiple tasks simultaneously. However, jointly optimizing all tasks often yields imbalanced learning: agents quickly solve easy tasks but learn slowly on harder ones. While prior work primarily attributes this imbalance to conflicting task gradients and proposes gradient manipulation or specialized architectures to address it, we instead focus on a distinct and under-explored challenge: imbalanced data allocation. Standard MTRL allocates an equal number of environment interactions to each task, which over-allocates data to easy tasks that require relatively few interactions to solve and under-allocates data to hard tasks that require substantially more experience to solve. To address this challenge, we introduce Distributionally Robust Adaptive Task Sampling (DRATS), an algorithm that adaptively prioritizes sampling tasks furthest from being solved. We derive DRATS by formalizing MTRL as a feasibility problem from which we derive a minimax objective for minimizing the worst-case return gap, the difference between a desired target return and the agent's return on a task. In benchmarks like MetaWorld-MT10 and MT50, DRATS improves data efficiency and increases worst-task performance compared to existing task sampling algorithms.
May 13, 2026cs.LG

R2R2: Robust Representation for Intensive Experience Reuse via Redundancy Reduction in Self-Predictive Learning

For reinforcement learning in data-scarce domains like real-world robotics, intensive data reuse enhances efficiency but induces overfitting. While prior works focus on critic bias, representation-level instability in Self-Predictive Learning (SPL) under high Update-to-Data (UTD) regimes remains underexplored. To bridge this gap, we propose Robust Representation via Redundancy Reduction (R2R2), a regularization method within SPL. We theoretically identify that standard zero-centering conflicts with SPL's spectral properties and design a non-centered objective accordingly. We verify R2R2 on SPL-native algorithms like TD7. Furthermore, to demonstrate its orthogonality to prior advancements, we extend the state-of-the-art SimbaV2, which originally lacks SPL, by integrating a tailored SPL module, termed SimbaV2-SPL. Experiments across 11 continuous control tasks confirm that R2R2 effectively mitigates overfitting; specifically, at a UTD ratio of 20, it improves TD7 by ~22% and provides additional gains on top of SimbaV2-SPL, which itself establishes a new state-of-the-art. The code can be found at: https://github.com/songsang7/R2R2
May 12, 2026cs.LG

ODRPO: Ordinal Decompositions of Discrete Rewards for Robust Policy Optimization

The alignment of Large Language Models (LLMs) utilizes Reinforcement Learning from AI Feedback (RLAIF) for non-verifiable domains such as long-form question answering and open-ended instruction following. These domains often rely on LLM based auto-raters to provide granular, multi-tier discrete rewards (e.g., 1-10 rubrics) that are inherently stochastic due to prompt sensitivity and sampling randomness. We empirically verify the stochasticity of auto-raters that can propagate and corrupt standard advantage estimators like GRPO and MaxRL, as a noisy reward samples can skew normalization statistics and degrade the global learning signal. Empirically, sampling more rewards and taking majority voting may reduce the noise and improve performance, but this approach is computationally expensive. To address this bottleneck, we introduce O\textbf{O}rdinal D\textbf{D}ecomposition for R\textbf{R}obust P\textbf{P}olicy O\textbf{O}ptimization (ODRPO\textbf{ODRPO}), a framework that structurally isolates evaluation noise by decomposing discrete rewards into a sequence of ordinal binary indicators. By independently computing and accumulating advantages across these progressively challenging success thresholds, ODRPO prevents outlier evaluations from corrupting the global update while establishing an implicit, variance-aware learning curriculum. Empirically, ODRPO achieves robust performance on Qwen2.5-7B and Qwen3-4B models, outperforming baselines with relative improvements of upto 14.8% on FACTS-grounding-v2 and 7.5% on Alpaca-Evals. Critically, these gains are achieved with negligible training-time overhead, as ODRPO requires no additional compute per step compared to standard estimators. Supported by theoretical analysis confirming its optimization stability, ODRPO provides a scalable and robust framework for aligning models within the noisy, discrete evaluation landscape of modern RLAIF.
May 12, 2026cs.AI

Robust Instruction Compliance in Cooperative Multi-Agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) in real-world use cases may need to adapt to external natural language instructions that interrupt ongoing behavior and conflict with long-horizon objectives. However, conditioning rewards on instructions introduces a fundamental failure mode as Bellman updates couple value estimates across instruction contexts, leading to inconsistent values when instructions interrupt macro-actions. We propose Macro-Action Value Correction for Instruction Compliance (MAVIC), which corrects Bellman backups at instruction boundaries by correcting the incoming instruction objective and restoring the continuation value under the current objective. Unlike reward shaping, MAVIC modifies the bootstrapping target itself, enabling consistent value estimation under stochastic instruction switching within a unified policy. We provide theoretical analysis and an actor-critic implementation, and show that MAVIC achieves high instruction compliance while preserving base task performance in increasingly complex cooperative multi-agent environments.
May 12, 2026cs.AI

When Simulation Lies: A Sim-to-Real Benchmark and Domain-Randomized RL Recipe for Tool-Use Agents

Tool-use language agents are evaluated on benchmarks that assume clean inputs, unambiguous tool registries, and reliable APIs. Real deployments violate all these assumptions: user typos propagate into hallucinated tool names, a misconfigured request timeout can stall an agent indefinitely, and duplicate tool names across servers can freeze an SDK. We study these failures as a sim-to-real gap in the tool-use partially observable Markov decision process (POMDP), where deployment noise enters through the observation, action space, reward-relevant metadata, or transition dynamics. We introduce RobustBench-TC, a benchmark with 22 perturbation types organized by these four POMDP components, each grounded in a verified GitHub issue or documented tool-calling failure. Across 21 models from 1.5B to 32B parameters (including the closed-source o4-mini), the robustness profile is sharply uneven: observation perturbations reduce accuracy by less than 5%, while reward-relevant and transition perturbations reduce accuracy by roughly 40% and 30%, respectively; scale alone does not close these gaps. We then propose ToolRL-DR, a domain-randomization reinforcement learning (RL) recipe that trains a tool-use agent on perturbation-augmented trajectories spanning the three statically encodable POMDP components. On a 3B backbone, ToolRL-DR-Full retains roughly three-quarters of clean accuracy and reaches an aggregate perturbed accuracy comparable to open-source 14B function-calling baselines while substantially narrowing the gap to o4-mini. It closes approximately 27% of the Transition gap despite never seeing transition perturbations in training, suggesting that RL on adversarial static tool-use inputs induces a more persistent retry policy that transfers to unseen runtime failures. The dataset, code and benchmark leaderboard are publicly available.
May 12, 2026cs.LG

Robust Multi-Agent Path Finding under Observation Attacks: A Principled Adversarial-Plus-Smoothing Training Recipe

Decentralized multi-agent path finding (MAPF) routes a team of agents on a shared grid, each acting from its own local view. The standard solution trains one shared neural policy with Proximal Policy Optimization (PPO), a popular on-policy reinforcement learning algorithm. Such a policy works well on clean observations, but a small input perturbation on one agent often changes its action, which then blocks a neighbour, and the team jams. In this paper we present two training recipes that keep the same network and the same deployment loop, yet make the policy hold up under perturbed observations. The first recipe, Adv-PPO, trains the shared policy against worst-case perturbations of its own input and selects the checkpoint by performance under adversarial perturbation. The second recipe, Adv-PPO+MACER, fine-tunes that checkpoint with a small on-policy smoothness term whose gradient follows the certified radius of randomized smoothing. On POGEMA with 8x8 maps and four agents, the unprotected PPO policy reaches 95.8% clean success but only 2.5% under the strongest attack. Adv-PPO recovers worst-case success to 59.2% at one percentage point of clean cost. Adv-PPO+MACER recovers it to 77.5% +/- 6.0% across three independent seeds at less than one percentage point of clean cost. We support these numbers with per-attack curves, a certified action-stability sanity check (which measures the smoothed-policy wrapper, not the deployed argmax policy), and side-by-side rollout storyboards that show the failure mode and the fix inside one environment instance.
May 11, 2026cs.LG

Robust Probabilistic Shielding for Safe Offline Reinforcement Learning

In offline reinforcement learning (RL), we learn policies from fixed datasets without environment interaction. The major challenges are to provide guarantees on the (1) performance and (2) safety of the resulting policy. A technique called safe policy improvement (SPI) provides a performance guarantee: with high probability, the new policy outperforms a given baseline policy, which is assumed to be safe. Orthogonally, in the context of safe RL, a shield provides a safety guarantee by restricting the action space to those actions that are provably safe with respect to a given safety-relevant model. We integrate these paradigms by extending shielding to offline RL, relying solely on the available dataset and knowledge of safe and unsafe states. Then, we shield the policy improvement steps, guaranteeing, with high probability, a safe policy. Experimental results demonstrate that shielded SPI outperforms its unshielded counterpart, improving both average and worst-case performance, particularly in low-data regimes.
May 11, 2026cs.CV

MTA-RL: Robust Urban Driving via Multi-modal Transformer-based 3D Affordances and Reinforcement Learning

Robust urban autonomous driving requires reliable 3D scene understanding and stable decision-making under dense interactions. However, existing end-to-end models lack interpretability, while modular pipelines suffer from error propagation across brittle interfaces. This paper proposes MTA-RL, the first framework that bridges perception and control through Multi-modal Transformer-based 3D Affordances and Reinforcement Learning (RL). Unlike previous fusion models that directly regress actions, RGB images and LiDAR point clouds are fused using a transformer architecture to predict explicit, geometry-aware affordance representations. These structured representations serve as a compact observation space, enabling the RL policy to operate purely on predicted driving semantics, which significantly improves sample efficiency and stability. Extensive evaluations in CARLA Town01-03 across varying densities (20-60 background vehicles) show that MTA-RL consistently outperforms state-of-the-art baselines. Trained solely on Town03, our method demonstrates superior zero-shot generalization in unseen towns, achieving up to a 9.0% increase in Route Completion, an 11.0% increase in Total Distance, and an 83.7% improvement in Distance Per Violation. Furthermore, ablation studies confirm that our multi-modal fusion and reward shaping are critical, significantly outperforming image-only and unshaped variants, demonstrating the effectiveness of MTA-RL for robust urban autonomous driving.
May 10, 2026cs.RO

Zero-Shot Sim-to-Real Robot Learning: A Dexterous Manipulation Study on Reactive Catching

Dexterous manipulation is physics-intensive and highly sensitive to modeling errors and perception noise, making sim-to-real transfer prohibitively challenging. Domain randomization (DR) is commonly used to improve the robustness of learned policies for such tasks, but conventional DR randomizes one instance per episode, offering very limited exposure to the variability of real-world dynamics. To this end, we propose Domain-Randomized Instance Set (DRIS), which represents and propagates a set of randomized instances simultaneously, providing richer approximation of uncertain dynamics and enabling policies to learn actions that account for multiple possible outcomes. Supported by theoretical analysis, we show that DRIS yields more robust policies and alleviates the need for real-world fine-tuning, even with a modest number of instances (e.g., 10). We demonstrate this on a challenging reactive catching task. Unlike traditional catching setups that use end-effectors designed to mechanically stabilize the object (e.g., curved or enclosing surfaces), our system uses a flat plate that offers no passive stabilization, making the task highly sensitive to noise and requiring rapid reactive motions. The learned policies exhibit strong robustness to uncertainties and achieve reliable zero-shot sim-to-real transfer.
May 10, 2026cs.LG

Plan2Cleanse: Test-Time Backdoor Defense via Monte-Carlo Planning in Deep Reinforcement Learning

Ensuring the security of reinforcement learning (RL) models is critical, particularly when they are trained by third parties and deployed in real-world systems. Attackers can implant backdoors into these models, causing them to behave normally under typical conditions, but execute malicious behaviors when specific triggers are activated. In this work, we propose Plan2Cleanse, a test-time detection and mitigation framework that adapts Monte Carlo Tree Search to efficiently identify and neutralize RL backdoor attacks without requiring model retraining. Our approach recasts backdoor detection as a planning problem, enabling systematic exploration of temporally extended trigger sequences while maintaining black-box access to the target policy. By leveraging the detection results, Plan2Cleanse can further achieve efficient mitigation through tree-search preventive replanning. We evaluated our method in competitive MuJoCo environments, simulated O-RAN wireless networks, and Atari games. Plan2Cleanse achieves substantial improvements, increasing trigger detection success rates by more than 61.4 percentage points in stealthy O-RAN scenarios and improving win rates from 35% to 53% in competitive Humanoid environments. These results demonstrate the effectiveness of our test-time defense approach and highlight the importance of proactive defenses against backdoor threats in RL deployments. Our implementation is publicly available at https://github.com/rl-bandits-lab/RL-Backdoor.
May 9, 2026cs.AI

When (and How) to Trust the Expert: Diagnosing Query-Time Expert-Guided Reinforcement Learning

Many continuous-control problems ship with a competent but suboptimal controller (a tuned PID, a hand-designed gait). A growing family of methods uses such controllers as queryable experts during RL, but each method has been proposed in isolation, on a different benchmark, without imperfect-expert testing. We harmonize the comparison on a shared SAC backbone, common HPO and evaluation protocols, 100/50 seeds per (env, method), and a degradation sweep over expert undertuning, action bias, and observation noise. The comparison surfaces three failure modes single-paper evaluations miss: (F1) a critic blind spot under argmax-plus-bootstrap that drags IBRL below no-expert SAC on experts close to the no-expert-RL ceiling (RL-near-ceiling, distinct from the absolute physical ceiling); (F2) residual saturation on far-from-optimal experts; and (F3) warm-start buffer poisoning that collapses training-time-handoff methods under deployment-time expert undertuning. No single method dominates: each wins on one task-structure regime and fails predictably elsewhere; on RL-near-ceiling experts (FourTank, GlassFurnace) no query-time method clears the expert within our 1M-step budget, leaving open whether this is a fundamental wall or a budget effect. We convert the spread into a testable decision rule keyed on three pre-training observables (expert quality, task termination, perturbation type). The benchmark, taxonomy, and decision rule are the primary contribution; we additionally describe EDGE, a softmax-over-ensemble-LCB design point used to demonstrate that both axes the taxonomy points to (gate form, scoring rule) are individually exploitable.
May 8, 2026cs.LG

Central Limit Theorem for Two-Time-Scale Approximate Distributionally Robust RL

Designing model-free algorithms for distributionally robust reinforcement learning (DRRL) poses fundamental challenges. The robust Bellman operator is nonlinear in the transition kernel, which makes one-sample Bellman updates biased, while the adversarial optimization underlying robustness makes robust evaluation computationally demanding. To address these difficulties, we consider the natural small-ambiguity regime under Kullback--Leibler ambiguity sets and propose an approximate DRRL framework based on a first-order expansion of the relevant robust functional. This yields an approximate robust Bellman equation that removes the adversarial optimization while remaining first-order accurate in the ambiguity radius. To learn the fixed point of this approximate equation, we propose Mean-Variance Stochastic Approximation (MVSA), a model-free algorithm that uses only one-sample updates. This is achieved via a lifted stochastic approximation dynamics and a two-time-scale design. We then prove convergence and a central limit theorem for MVSA: its main iterate satisfies a central limit theorem at the canonical n−1/2n^{-1/2} scale, with explicitly characterized asymptotic covariances. Finally, we validate our theoretical findings with a numerical experiment.
May 7, 2026cs.LG

Operator-Guided Invariance Learning for Continuous Reinforcement Learning

Reinforcement learning (RL) with continuous time and state/action spaces is often data-intensive and brittle under nuisance variability and shift, motivating methods that exploit value-preserving structures to stabilize and improve learning. Most existing approaches focus on special cases, such as prescribed symmetries and exact equivariance, without addressing how to discover more general structures that require nonlinear operators to transform and map between continuous state/action systems with isomorphic value functions. We propose \textbf{VPSD-RL} (Value-Preserving Structure Discovery for Reinforcement Learning). It models continuous RL as a controlled diffusion with value-preserving mappings defined through Lie-group actions and associated pullback operators. We show that a value-preserving structure exists exactly when pulling back the value function and pushing forward actions commute with the controlled generator and reward functional. Further, approximate value-preserving structures with rigorous guarantees can be found when the Hamilton--Jacobi--Bellman mismatch is small. This framework discovers exact and approximate value-preserving structures by searching for the associated Lie group operators. VPSD-RL fits differentiable drift, diffusion, and reward models; learns infinitesimal generators via determining-equation residual minimization; exponentiates them with ODE flows to obtain finite transformations; and integrates them into continuous RL through transition augmentation and transformation-consistency regularization. We show that bounded generator/reward mismatch implies quantitative stability of the optimal value function along approximate orbits, with sensitivity governed by the effective horizon, and observe improved data efficiency and robustness on continuous-control benchmarks.
May 7, 2026cs.AI

BehaviorGuard: Online Backdoor Defense for Deep Reinforcement Learning

Backdoor attacks pose a serious threat to deep reinforcement learning (DRL). Current defenses typically rely on reward anomalies to reverse-engineer triggers and model finetuning to remove backdoors. However, complex trigger patterns undermine their robustness, and fine-tuning entails high costs, limiting practical utility. Therefore, we shift defense concerns to trigger-agnostic backdoor output behaviors and propose BehaviorGuard, an online behavior-based backdoor detection and mitigation framework for DRL. Specifically, we find that regardless of attacks, backdoored policies induce consistent shifts in action distributions to ensure reliable activation, leaving detectable traces in high-quantile regions and distribution tails, even in the absence of triggers. Based on this, we design a novel metric that captures behavioral drift in action distributions to identify and suppress backdoor actions at runtime. To our knowledge, this is the first online backdoor defense that counters attacks both in single- and multi-agent DRL. Evaluated across diverse benchmarks with different backdoor attacks, BehaviorGuard consistently surpasses prior methods in both efficacy and efficiency.
May 6, 2026cs.NI

Worst-Case Discovery and Runtime Protection for RL-Based Network Controllers

RL-based controllers achieve strong average-case performance in networking tasks such as congestion control and adaptive bitrate streaming. Yet their performance can degrade severely under network conditions where strong performance is still achievable. Identifying such conditions and quantifying the resulting performance gap is intractable by enumeration, while the sequential and closed-loop nature of RL controllers makes formal verification methods impractical. We present ReGuard, a framework that discovers worst-case scenarios for a given RL controller and protects it against them at inference time without retraining. Discovery is formulated as a bilevel regret-maximization problem, which yields a certified lower bound on the worst-case performance gap. The discovered trajectories are then analyzed as counterfactuals and compiled into lightweight logic rules that intervene only when a risky state is detected, leaving the controller's behavior unchanged otherwise. We evaluate ReGuard across three RL-based network controllers: Pensieve, Sage, and Park. ReGuard discovers scenarios in which the controller's performance is 43−-64% worse than what is achievable. ReGuard not only discovers gaps 57% to 6×\times larger than those found by the strongest baselines but also shrinks them by 79−-85% via lightweight rule-based protection while preserving nominal performance. ReGuard's protection extends beyond the scenarios it discovers, improving performance across a wider range of network conditions.
May 4, 2026cs.LG

Taming the Curses of Multiagency in Robust Markov Games with Large State Space through Linear Function Approximation

Multi-agent reinforcement learning (MARL) holds great potential but faces robustness challenges due to environmental uncertainty. To address this, distributionally robust Markov games (RMGs) optimize worst-case performance when the environment deviates from the nominal model within a uncertainty set. Beyond robustness, an equally urgent goal for MARL is data efficiency -- sampling from vast state and action spaces that grow exponentially with the number of agents potentially leads to the curse of multiagency. However, current provably data-efficient algorithms for RMGs are limited to tabular settings with finite state and action spaces, which are only computationally manageable for small-scale problems, leaving RMGs with large-scale (or infinite) state spaces largely unexplored. The only existing work beyond tabular settings focuses on linear function approximation (LFA) for a restrictive class of RMGs using vanish minimal value assumption and still suffers from sample complexity with the curse of multiagency. In this work, we focuses on general RMGs with LFA. For uncertainty sets defined by total variation distance, we develop provably data-efficient algorithms that break the curse of multiagency in both the generative model setting and a newly proposed online interactive setting. To our knowledge, our results are the first to break the curse of multiagency of sample complexity for RMGs with large (possibly infinite) state spaces, regardless of the uncertainty set construction.
May 4, 2026cs.LG

When Actions Disappear: Adversarial Action Removal in Self-Play Reinforcement Learning

We study adversarial action masking in self-play reinforcement learning: an attacker selectively removes legal actions from a victim's action set. Unlike observation or action perturbations, removal eliminates decision options before the agent acts. Across poker games scaling from 6 to 5,531 information states and two non-poker domains, learned masking causes substantially more damage than random masking and learned perturbation baselines. The attack persists across Q-learning, PPO, NFSP, neural NFSP, and DQN victims; transfers across agents; is amplified by self-play; and shows no recovery under extended masked training. Mechanistically, the adversary targets high-value decision points, captured by reach-weighted contingent action capacity (CACw_w) and a value-weighted refinement CACv_v. These results identify action availability as a distinct robustness surface in self-play RL.
May 4, 2026cs.RO

Beyond Specialization: Robust Reinforcement Learning Navigation via Procedural Map Generators

Deep reinforcement learning (DRL) navigation policies often overfit to the structure of their training environments, as environmental diversity is typically constrained by the manual effort required to design diverse scenarios. While procedural map generation offers scalable diversity, no prior work systematically compares how different generator types affect policy generalization. We integrate four generators (sparse, maze, graph, and Wave Function Collapse) with guaranteed navigability into MuRoSim, a 2D simulator focusing on training efficiency for LiDAR-based navigation. We cross-evaluate five navigation policies on 1000 seeded maps per generator across three training seeds. Results show a strongly asymmetric cross-generator transfer: a specialist trained on sparse layouts falls to 3.3% success on mazes, whereas a policy trained on the combined generator set achieves 91.5 +/- 1.1% mean success. We further demonstrate that A* path-planner subgoal inputs are the dominant factor for robustness, raising success from the 90.2 +/- 1.4% feedforward baseline to 98.9 +/- 0.4% and outperforming GRU recurrence, which only improves the reactive baseline. The DRL policies outperform a classical Carrot+A* controller, which matches their success only at low speeds (1.0 m/s) but collapses to 24.9% at 2.0 m/s. This highlights learned speed adaptation as the decisive advantage of the learned approach. Real-world experiments on a RoboMaster confirm sim-to-real transfer in a cluttered arena, while a maze-like layout exposes remaining failure modes that recurrence helps mitigate.
May 4, 2026cs.AI

ANO: Robust Policy Optimization via Bounded, Redescending Gain Fields

Proximal Policy Optimization (PPO) dominates reinforcement learning and LLM alignment, yet its hard-clipping mechanism and unconstrained alternatives (e.g., SPO) sit at two extremes of a stability-efficiency dilemma. We argue that this dilemma is best understood dynamically: a surrogate objective is a feedback law on the probability ratio, and its clipping/penalty shape defines a gain field that drives the update dynamics. PPO's clip induces a dead zone (zero feedback outside the trust region), leaving the policy to drift open-loop under momentum; SPO's quadratic penalty induces an unbounded, linearly growing gain that stiffens the dynamics and destabilizes under aggressive step sizes. Guided by this view, we derive Anchored Neighborhood Optimization (ANO), which designs the gain field directly: a C∞C^\infty shaping kernel that anchors the identity map at r=1r{=}1, peaks exactly at a prescribed trust-region boundary 1+ε1{+}ε, bounds the push on severely off-policy samples by a tunable κ+κ_{+}, and exerts a bounded, redescending pull of tunable depth κ−κ_{-} on extreme outliers. The three hyperparameters have decoupled roles, and all internal constants are solved in closed form. Empirically, ANO ranks first on both Atari (40 games) and MuJoCo in IQM and Median of normalized scores. While the runner-up differs across domains (PAPO on Atari, SPO on MuJoCo), ANO is the only method consistently at the top. Under a learning-rate stress test (3×10−4 ⁣→ ⁣10−33\times10^{-4}\!\to\!10^{-3}), ANO degrades by only 0.9%0.9\% whereas PPO collapses by 54.5%54.5\%, and the stressed ANO still outperforms PPO and PAPO at their best-tuned learning rates.
Apr 30, 2026cs.LG

Wasserstein Distributionally Robust Regret Optimization for Reinforcement Learning from Human Feedback

Reinforcement learning from human feedback (RLHF) is a central post-training tool for aligning large language models, but its training reward is only a learned proxy for true human utility. This creates a decision problem under objective misspecification: the policy is optimized against an estimated reward, while deployment performance is governed by an unobserved population preference. The resulting gap leads to reward over-optimization, where proxy reward keeps improving after true quality deteriorates. We propose distributionally robust regret optimization (DRRO) for RLHF with a Wasserstein ambiguity set over reward laws, using promptwise ℓp\ell_p distances between reward vectors as transport costs. Unlike standard distributionally robust optimization, which pessimizes worst-case value, DRRO pessimizes worst-case regret relative to the best policy under the same plausible reward perturbation. We show that the expressive-policy problem decomposes into promptwise regret problems. For each prompt, the inner adversary has a dual-norm closed form; under the ℓ1\ell_1 transport cost used by our algorithm, the optimizer has a water-filling structure. These results lead to a practical policy-gradient algorithm that adds a simple sampled bonus to GRPO-style training. Theory and experiments both show that DRRO is less over-pessimistic than standard DRO and mitigates over-optimization more effectively than existing baselines.
Apr 28, 2026cs.AI

A Distributionally Robust Reinforcement Learning Framework for Constrained Urban EV Dispatch

We study city-scale control of electric-vehicle (EV) ride-hailing fleets where dispatch, repositioning, and charging decisions must respect charger and feeder limits under uncertain, spatially correlated demand and travel times. We formulate the problem as a hex-grid semi-Markov decision process (semi-MDP) with mixed actions -- discrete actions for serving, repositioning, and charging, together with continuous charging power -- and variable action durations. To guarantee physical feasibility during both training and deployment, the policy learns over high-level intentions produced by a masked, temperature-annealed actor. These intentions are projected at every decision step through a time-limited rolling mixed-integer linear program (MILP) that strictly enforces state-of-charge, port, and feeder constraints. To mitigate distributional shifts, we optimize a Soft Actor-Critic (SAC) agent against a Wasserstein-1 ambiguity set with a graph-aligned Mahalanobis ground metric that captures spatial correlations. The robust backup uses the Kantorovich-Rubinstein dual, a projected subgradient inner loop, and a primal-dual risk-budget update. Our architecture combines a two-layer Graph Convolutional Network (GCN) encoder, twin critics, and a value network that drives the adversary. Experiments on a large-scale EV fleet simulator built from NYC taxi data show that PD-RSAC achieves the highest net profit, reaching $1.22M, compared with $0.58M-$0.70M for strong heuristic, single-agent RL, and multi-agent RL baselines, including Greedy, SAC, MAPPO, and MADDPG, while maintaining zero feeder-limit violations.
Apr 26, 2026cs.RO

QuietWalk: Physics-Informed Reinforcement Learning for Ground Reaction Force-Aware Humanoid Locomotion Under Diverse Footwear

Humanoid robots operating in human-centered environments (e.g., homes, hospitals, and offices) must mitigate foot--ground impact transients, as impact-induced vibration and noise degrade user experience and repeated impacts accelerate hardware wear. However, existing low-noise locomotion training often relies on kinematic proxy objectives or fragile force sensors, and footwear-induced changes in contact dynamics introduce distribution shifts that hinder policy generalization.We present QuietWalk, a physics-informed reinforcement learning framework for ground-reaction-force-aware humanoid locomotion under diverse footwear conditions. QuietWalk employs an inverse-dynamics-constrained physics-informed neural network (PINN) to estimate per-foot vertical ground reaction forces (GRFs) from proprioceptive signals, and integrates the frozen predictor into the RL training loop to penalize predicted impact forces without requiring force sensors at deployment.On a held-out real-robot dataset, enforcing inverse-dynamics consistency reduces vertical GRF prediction errors by 82%-86% compared with a purely supervised predictor and improves the coefficient of determination from 0.39/0.67 to 0.99/0.99 for the left/right feet. On hardware at 1.2 m/s (barefoot; averaged over four floor materials), QuietWalk reduces mean A-weighted noise level by 7.17 dB and peak noise level by 4.98 dB under a consistent recording setup. Cross-footwear experiments (barefoot, skate shoes, athletic sneakers, and high heels) across multiple surfaces further demonstrate robust adaptation to footwear-induced contact variations.
Apr 25, 2026cs.LG

GIFT: Global stabilisation via Intrinsic Fine Tuning

Deep reinforcement learning policies achieve strong performance in complex continuous control environments with nonlinear contact forces. However, these policies often produce chaotic state dynamics, with trivially small changes to the initial conditions significantly impacting the long-term behaviour of the control system. This high sensitivity to initial conditions limits the application of Deep RL to real-world control systems where performance and stability guarantees are often required. To address this issue, we propose Global stabilisation via Intrinsic Fine Tuning (GIFT), a general-purpose training framework which directly optimises the global stability of existing high-performing deep RL policies using a custom reward function. We demonstrate that GIFT increase the stability of the control interaction while maintaining comparable task performance, thereby improving the suitability of deep RL policies for real-world control systems.