Tool-Using Vision-Language Agents
Momentum
15 papers in the last four weeks, up 200% on the four weeks before. 0.1% of all new papers.
Latest papers 101
Modern web agents built on large vision-language models process webpages, select relevant UI elements, and translate model outputs into browser actions. Existing visual red-teaming approaches use adversarial visual content to manipulate this process. However, they primarily target model inference and do not explicitly account for structured input processing or action post-processing. Consequently, model-level success does not establish control over browser execution and cannot reliably characterize end-to-end agent robustness. To address this gap, we formulate red teaming for vision-grounded web agents as an end-to-end grounding-to-execution problem, and introduce WebMirage, a framework that crafts localized visual perturbations that cause agents to select attacker-controlled content and execute the corresponding browser action across varying webpage renderings. It uses a role-slot abstraction and webpage recomposition to capture competition among webpage elements, and dataflow analysis to align optimization with action post-processing. We evaluate WebMirage across four agent configurations and six VLM backbones on 2,250 tasks covering 13 public websites and a sandbox benchmark. WebMirage achieves an average attack success rate of 91.9%, compared with 17.4% for the strongest baseline, and remains effective against three agent-level defenses.
Visual Orchestration Tax in Agentic VLM Pipelines: Auditing and Certifying Visual Evidence Reuse
Agentic VLM pipelines increasingly pass the same static visual evidence through multiple specialist agents and tools. This design creates an orchestration-level redundancy mode: semantically unchanged images are repeatedly reconstructed as image-conditioned requests at the VLM API boundary. We call this phenomenon visual orchestration tax and develop a measurement-to-certification framework for visual evidence reuse in agentic VLM pipelines. The audit side defines to count raw visual-evidence touches and M2 to measure structural touch redundancy, with query-level distributions, bootstrap confidence intervals, and paired quality tests. Across SeeingEye and MAMMQA on chart, document, general-VQA, and multi-modal-QA tasks, audits reveal 66.8-75.6% visual-evidence touch redundancy, and every audited query exceeds the predefined gate. The certification side introduces SharedVisCache, a contract-aware evidence reuse hook keyed by image content, preprocessing fingerprint, and encoder assumptions. On SeeingEye, contract validation certifies 75.0-75.5% repeated touches as reusable while preserving 350/350 output strings and . At the physical layer, certified hits reduce from 800 to 200 in ChartQA-200 trace replay and from 200 to 50 inside live SeeingEye translator-stage physical integration, preserving 800/800 replay strings and 200/200 integrated call outputs. The results position visual reuse as a measurable, behavior-preserving property of agent orchestration and define an agent-layer contract that makes backend prefix or token reuse semantically interpretable.
IRSTD-Agent: Agentic Infrared Small Target Detection via Zoom-Guided Interaction Learning
Infrared small-target detection plays an important role in maritime monitoring and aerial surveillance. Although multimodal large language models (MLLMs) offer promising capabilities for visual understanding, existing MLLM-based approaches struggle to precisely localize infrared small targets. In this paper, we propose IRSTD-Agent, an agentic framework for infrared small target detection through dynamic visual search. The framework enables an MLLM to adaptively determine where and at what scale to inspect an image and progressively gather fine-grained visual evidence for precise target localization. Five complementary visual tools (PROPOSAL, ZOOM, DETECT, DROP and REFINE) support object candidate discovery, adaptive observation, target localization, hypothesis rejection, and target extent refinement, together enabling a coordinated search process over original-resolution images. To teach the MLLMs to conduct this search, we introduce Zoom-guided Interaction Learning, which uses annotation-derived interaction trajectories to supervise tool selection and the corresponding arguments. Through extensive experiments on WideIRSTD-Full and IRSTD-1k datasets, we demonstrate that IRSTD-Agent outperforms the evaluated vision-language models and enhances the precise localization capabilities of MLLMs in IRSTD tasks.
WebFovea: When the Model Is Right but the Click Is Wrong -- Reliable Round Trips for Vision-Based Web Agents on Live Websites
We present WebFovea, a vision-based web agent that placed 2nd in the WebRetriever Challenge 2026 with a final score of 57.0 out of 100. The challenge evaluates agents end to end on Protocol III of the WebRetriever benchmark (arXiv:2607.06118): starting from an entry URL on a live website, the agent must operate the site's own interface and return a verifiable answer. A capable multimodal large language model (LLM) is necessary for this, but not sufficient. The model's decisions reach the browser through the harness, the code between the model and the page. At every step, four things must go right: the model's reply must be parsed into the intended action, the action must take effect on the page, the result must be reported back accurately, and the model must be shown the information it needs. On real websites, many of the failures we observed occurred at one of these four stages rather than in the model's reasoning. A coordinate-space mismatch placed every click at 3/4 of its intended coordinates; actions on native dropdowns, inside iframes, and in text boxes failed silently; and self-generated chat-template tokens contaminated 4.9% of task episodes. WebFovea hardens each stage and surrounds the loop with guardrails that keep the agent within the rules and its budget. The four-stage view does not depend on the model, although some individual fixes do. Because we used the same model in all four submissions, the rise of our official hidden-set score from 31.0 to 57.0 reflects changes to the harness, up to run-to-run variance on live sites. We describe the design, the evidence for each component (including negative results), a failure analysis, the limitations, and a roadmap that includes routing different steps to different models. Code is available at https://github.com/jianganghan/WebFovea.
Fewer Tokens, Better Action: GPT-6 Astra Robot Agents with 14% Higher Success Rate but 65% Fewer Tokens
Vision language model (VLM) agents can control robots through visual feedback and action primitives, but repeated model invocations and redundant observations incur substantial token overhead. We introduce PyRUA-Lean, an interactive code-execution framework that couples feedback-driven primitive composition with selective observation: the agent composes classical robot primitives and learned vision-language-action (VLA) policies into Python cells that perform conditional checks and local retries, returning only explicitly requested images and state feedback for replanning. Across 700 simulated task instances from LIBERO-PRO, RoboTwin 2.0, and RoboCasa365, we compare PyRUA-Lean with a tool-calling baseline using the same GPT-6 Astra planner and underlying robot primitives. Under equal LLM-call budgets, PyRUA-Lean increases overall success from 63.1% to 71.7%. On instances solved by both agents, it uses 49% fewer LLM calls and 65% fewer input tokens.
EviRover: Reinforcing Agentic Perception Beyond a Glance
Visual perception is conventionally formulated as a one-shot prediction from a single glance at the image, under the assumption that the image content and the model's parametric knowledge suffice to resolve the query. This assumption often fails in real-world scenarios that hinge on fine-grained visual details or require knowledge-intensive and up-to-date information. We term such cases \textit{perception under insufficient evidence} and formulate perception as an agentic process that can obtain information beyond a single glance. To address the absence of data for this setting, we design two dedicated data generation pipelines, yielding EviRover-SFT-5K and EviRover-RL-12K for training. We further construct EviLens, a human-verified benchmark comprising 688 instances across five perception categories. Building on these data, we present EviRover, to our knowledge the first perception agent explicitly trained to resolve perceptual queries through interaction, using supervised fine-tuning followed by agentic reinforcement learning. Experiments show that the 4B EviRover outperforms its backbone by 30 points on average on EviLens, reaching performance comparable to advanced proprietary models. The gains transfer beyond EviLens to WebEyes, conventional perception benchmarks, and general multimodal benchmarks, including a 15-point improvement on BrowseComp-VL. All code, models, and data are released.
A.D.A.M.O. (Agent for language-Driven Actions with Multimodal Observations): A Visual-Symbolic Framework for Virtual Humans
Creating believable vh requires the coherent integration of perception, reasoning, and action mediated by language. A central challenge is to combine these components into a control loop grounded in interactive 3D environments. To this end, we present A.D.A.M.O. (Agent for language-Driven Actions with Multimodal Observations), a visual-symbolic framework for language-driven vh that leverages a pretrained vlm with tool calling to unify perception, reasoning, and action within a single control loop. A.D.A.M.O. maintains a dual visual-symbolic world model that combines egocentric visual input and synchronized symbolic state to support grounded task-oriented behavior from natural language prompts. To support diagnostic evaluation, we introduce a controlled task suite organized by a cd taxonomy that breaks down spatial tasks into procedural and linguistic complexity. Experiments in controlled scenes show that semantic labeling strongly influences task completion and failure modes, reducing perceptual ambiguity while shifting failures toward downstream execution, whereas reasoning errors remain comparatively rare.
PainterBench: A Figural Divergent-Thinking Benchmark for Tool-Using Language Models
Figural divergent thinking is the ability to develop a given shape fragment into an original drawing. In humans, this ability is assessed with incomplete-drawing tasks. We introduce PainterBench, a benchmark that ports the incomplete-drawing task to the agentic setting. The agent draws on a canvas through tool calls and observes the result after every turn. The canvas includes a starting shape which cannot be erased, and the agent's goal is to incorporate this shape into the most original drawing it can produce. The task is open-ended, and the agent itself decides when the drawing is finished. The benchmark tests incremental visual planning over a short horizon and the transfer of creative ability from pretraining to multi-turn tool use. We evaluate 14 multimodal language models from small to frontier scale. Across the primary study and six sensitivity analyses, we collect 2,700 drawings and crowdsource creativity and recognizability ratings for every drawing and for 300 human reference drawings. We also present ViDrA-adapted, an automated scorer that predicts human creativity ratings of agent drawings (r = 0.85 on random held-out test split). Figural divergent thinking varies widely across the 14 models, and GPT-6 Astra produces the most creative drawings. Relative to the human drawings, the agent drawings score higher in creativity but lower in recognizability. We release the final drawings, per-round canvas snapshots, tool call traces, stimulus bank, benchmark harness, crowdsourced ratings (N = 72,000), and ViDrA checkpoint.
WeaveAgent: A Two-Stage Tool-Routing Agent for Ultra-High-Resolution Remote Sensing Imagery
Problem. Ultra-high-resolution (UHR) remote sensing with vague user intents has two bottlenecks: visual tokens are expensive, and tool calling must be format-reliable (pretrained models emit zero tool calls zero-shot). Method. WeaveAgent, a two-stage tool-routing agent, decouples routing from visual perception. Stage A is routing-first: emission is trained, not elicited. Stage B executes conditionally: intrinsic queries enter visual answering (full-scene thumbnail; a WeaveEarth-style evidence board as an optional fixed-budget, approx. 5k-token compression interface); extrinsic queries execute tool call on original full-resolution imagery, answering from tool observations in a second, observation-masked round. Training: alignment SFT, then GRPO under reward R_WA2. Results. Alignment SFT lifts extrinsic routing from 0% to 80.75% (323/400); GRPO suppresses 9 intrinsic mis-emissions while tool selection is unchanged. The trained 2B system does not beat the zero-shot 8B baseline overall (0.263 vs. 0.250), a diagnostic contribution. Oracle attribution separates two repair ingredients: loading the observation into context lifts extrinsic answer accuracy from 0.025 to 0.425 under marker-free cross-mode returns, and the two-turn SFT stage adds a further +9.3 points to 0.518 at a small routing cost. A +/- image ablation shows emission suppression is visually grounded, and a query-register matrix shows LLM-rewritten queries cost trained checkpoints 2-11 points. Scope. All training and evaluation use the 5,000 / 3,273 / 1,000-record VagueUHR corpus (600 intrinsic + 400 tool-requiring; the base seeds synthesis and is not used for optimization). Single-pass evidence construction runs at 7.31 s per image on an RTX 4090. Code, data, and evaluation protocols will be released.
World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal
General-purpose vision-language models (VLMs) bring broad knowledge and spatial reasoning to robot manipulation, yet existing systems either use them indirectly, to predict constraints or write programs, or give them a view of the scene rather than a world in which to act. We present World Action Agent (WAA), a multi-agent harness through which VLMs pilot robots with basic tools, making every decision within a visual action workspace. The workspace has three properties. Contact views, selected automatically from the scene geometry, present the scene around the current interaction. Action rehearsal turns each action into an editable proposal that the agent, alone or through an Imagination Agent, previews and revises against planning feedback before execution. In-view correction closes the loop between observation, rehearsal, and low-level execution, letting the agent remove residual offsets in the view where it observes them. Through the same workspace, WAA acquires embodied procedural knowledge in two ways: it evolves multimodal skills from expert videos and human teaching under evidence-based review and consults them through a Skill Agent, and its interaction traces train smaller VLMs to pilot the same harness. On LIBERO-Pro, WAA with skills evolved only from LIBERO-90 reaches a state-of-the-art 75.6% average success, outperforming end-to-end VLAs, code-as-policy agents, and a visual-harness baseline with the same backbone; the same skills remain effective on robosuite without further learning. Fine-tuning Qwen3.5-9B on harness traces raises its out-of-domain success from 1.7% to 43.3%.
SkinAgent AI: A Safety-Grounded Multimodal Agentic Framework for Non-Diagnostic Skincare Support
Consumer-facing skincare AI must coordinate visual evidence, product information, tool use, and user-facing actions within explicit evidence and safety boundaries. This study evaluates SkinAgent AI, a non-diagnostic multimodal framework that combines visual concern routing with grounded and auditable LLM-based orchestration. The architecture includes routing for Acne, Pores, and Wrinkles; photograph-based skin-type estimation; count-informed ordinal acne-severity support; typed tools; database-grounded recommendation and action functions; deterministic safety, privacy, and evidence checks; approval before state-changing actions; and structured trace and replay mechanisms. Visual-model performance and system-level agent behavior were evaluated separately. Across three seeds, the skin-condition routing model achieved 99.84% +/- 0.07% accuracy. Skin-type estimation achieved 88.85% accuracy, while count-informed acne-severity support achieved 84.59% accuracy with a quadratic weighted kappa of 0.9076. On a locked but non-independent 240-case system benchmark, intent accuracy was 80.00%, exact tool-set match was 62.92%, and strict task completion was 47.08%. No violations or successful cross-user leakage events were observed in the finite safety and privacy test suites. Tool-selection errors, incomplete grounding of product attributes, and unreliable failure fallback nevertheless remained. These findings support the feasibility of bounded, database-grounded, and traceable agent orchestration for non-diagnostic skincare assistance. They do not establish clinical readiness, external generalization, formal privacy guarantees, or universal safety. Independent validation, expert assessment, robustness and fairness testing, and prospective evaluation in real-world settings remain necessary.
VideoResearcher: Self-Improving Tool Design for Long-Video Understanding
Video agents have made substantial progress in long-video understanding. Yet effective video-agent systems require costly, time-consuming manual design and trial and error. Current self-improvement methods either refine low-impact prompts, recombine predefined micro-tools, or struggle with convergence in harness optimization. To bridge this gap, we target high-impact video-tool with VideoResearcher, a training-free multi-agent framework that autonomously designs, tests, and refines tools for video understanding, like a human researcher. VideoResearcher operates through dual Solving and Evolving loops: it analyzes tool-use trajectories to identify capability gaps, coordinates specialized agents to develop and validate executable tools, and reuses evolved tools to strengthen evidence acquisition in subsequent video reasoning. Through iterative tool refinement and validation, it progressively strengthens evidence acquisition without updating model parameters. VideoResearcher achieves state-of-the-art performance among self-improving agents and approaches the human-designed upper bound, demonstrating a training-free paradigm for long-video understanding that expands agent capabilities through autonomous tool development while reducing costly manual engineering.
NoteVQA: Benchmarking VLMs on Real-Life Questions from Human Communities
Vision-language models (VLMs) increasingly power consumer-facing AI search, yet evaluating them on the diversity of everyday visual questions remains challenging. Existing benchmarks often target predefined capabilities, such as multi-hop retrieval or long-form synthesis, whereas users ask photo-grounded questions spanning a long tail of everyday scenarios. Despite advances in VLMs, users on Xiaohongshu, a mainstream Chinese image-sharing platform, continue to turn to other people for help with everyday visual questions. Motivated by this behaviour, we curate NoteVQA from these questions, yielding 252 items across 12 topical categories and 7 user intents. Each item includes a concise reference distilled from expert community responses and a human-audited interleaved reference answer that combines textual explanations with supporting visual evidence. We evaluate both short-answer correctness and interleaved-answer quality. To support the latter, we introduce AgenticInterleave, a single-agent ReAct framework for retrieval-supported answer generation, together with IVR-12, a 12-dimensional rubric for assessing the content, presentation, and image quality of interleaved references and model outputs. Across 10 frontier VLMs, the highest short-answer accuracy is 52.8%, while adding agentic search to Qwen3.5-397B-A17B improves accuracy by only 2.0%. For interleaved answers, the same model running AgenticInterleave scores 3.52 under IVR-12, compared with 4.65 for the human-audited references, with the largest gap in content quality. These results highlight the challenges that everyday visual questions pose for current VLMs in both answer accuracy and the quality of visually grounded explanations.
AnchorVLN: Geometry-Anchored Vision-Language Grounding Reasoning for Open-Vocabulary Navigation
Vision-Language Navigation (VLN) in unseen indoor environments is useful in real-world robotics, where an agent must follow natural-language instructions, locate objects, and answer spatial questions without a pre-built map or fixed object vocabulary. Multimodal vision-language models (VLMs) provide strong open-vocabulary grounding and zero-shot reasoning, but struggle to emit reliable metric quantities such as range, bearing, and comparative spatial relations directly from images. Existing approaches address this by folding geometry into hand-engineered pipelines or asking models to output waypoints, requiring changes to the control stack for different robots, tasks, or vocabularies. We introduce AnchorVLN, an open-vocabulary VLN system built on a simple rule: the VLM proposes semantics; geometry decides metrics. It is realised as EMBODIED-NAV-MCP, a Model Context Protocol (MCP) server driven by a VLM agent through a compact set of callable tools. Since no tool accepts distance in metres or bearing in radians, the schema enforces the semantic-geometry boundary without modifying the downstream autonomy stack. We benchmark both tasks of the CMU Vision-Language Navigation Challenge 2026: 30 instruction-following questions over 15 scenes and a frozen 45-question object-reference set. The full system achieves 64.4 percent on instruction following, dropping by 13.3 percentage points without controller modeling (t = 2.77). On object reference, geometric anchoring clears the challenge overlap threshold on 10 of 45 questions, versus 0 of 45 for direct coordinate estimation, reducing median center error from 3.37 m to 2.48 m.
Online Video Agent Harness for Long Video Understanding
Long video understanding often behaves like a visual needle-in-a-haystack problem: query-relevant evidence is sparsely distributed across long temporal spans, while packing dense frames into a single VLM context incurs \textit{context rot} and high cost. Existing video agents often rely on query-agnostic offline preprocessing or ad hoc tool sets, which can miss query-specific details and waste computation. In this work, we present VideoXAgent, a purely online video-agent harness for long video understanding that starts from the given video file and user query, plans and decomposes the task, invokes specialized expert tools on demand, and aggregates multimodal evidence to produce a final answer while resolving conflicts among observations. To support this on-demand invocation, we design a suite of heterogeneous expert tools guided by a data-driven taxonomy of atomic capabilities, spanning scripts, VLMs, and domain models (e.g., detection, OCR, ASR, face recognition). The harness further enforces objective evidence prompting and budget-aware control to curb hallucination and non-termination. Across Video-MME-Long, LongVideoBench-Long, LVBench, and MINERVA, VideoXAgent is competitive with frontier LMMs and video agents under a smaller context footprint---about 50k tokens of agent context per sample, even on hour-long videos. In particular, on complex video-reasoning benchmarks such as MINERVA, it matches this level while using only about 15% of the context of a 1,024-frame dense-packing baseline. Notably, the harness remains effective with a visually weak or even text-only orchestrator, suggesting that strong long-video understanding can emerge from progressive agentic evidence seeking rather than from packing the full video into a single context. Project page: https://go-agent-x.github.io/video_agent_harness/
MedVA: An End-to-End Neuro-Symbolic Agentic System for Medical Volume Visualization
Medical volume visualization requires selecting regions of interest (ROIs) and carefully controlling their relative visual emphasis according to a given clinical intent. Implementing these decisions in conventional workflows demands substantial clinical and visualization expertise and often involves trial-and-error optimization. Recent agentic systems have introduced natural-language interaction and autonomous visualization operations but largely rely on MLLM-based inference throughout the workflow. Although MLLMs encode broad medical knowledge and provide strong reasoning capabilities, such inference may be suboptimal for medical volume visualization, potentially leading to clinically incomplete interpretations of user requests and unreliable ROI identification and visualization optimization. In this work, we present MedVA, an end-to-end neuro-symbolic agentic system for medical volume visualization that addresses these limitations through three complementary agents. The neuro-symbolic intent formulation agent refines MLLM-based interpretations of natural-language requests through symbolic reasoning over established clinical knowledge, which provides more complete, clinically grounded ROI specifications than MLLM-only reasoning. The multi-model ROI identification agent directly identifies semantically specified ROIs in the original volume by leveraging complementary large-scale pretrained medical segmentation models. The objective-driven visualization optimization agent explicitly evaluates ROI visibility and occlusion in the original volume using a volume-based visibility objective. Extensive agent-level and system-level evaluations across diverse medical datasets and interaction scenarios support the effectiveness of the individual agents. A formative user study further indicates high usability and practical value among users with different levels of expertise.
Towards Embodied Air-Ground Cooperative Object Search: Benchmark, Dataset and Agentic Method
Air-Ground Object Search (AGOS) in urban environments is a challenging embodied task, which requires an Unmanned Aerial Vehicle (UAV) and an Unmanned Ground Vehicle (UGV) to jointly search for and verify a specified target vehicle from multi-view visual references. To study this underexplored problem, we introduce AGOS-Bench, the first dedicated benchmark for evaluating whether general-purpose Vision-Language Models (VLMs) can integrate aerial discoveries and ground-level verification through UAV-UGV cooperation. We further provide AGOS-Dataset as the companion resource of exemplary trajectories constructed by an automatic pipeline. It consists of 7.7k episodes for searching objects of diverse categories and attributes, spanning three difficulty levels. To address the AGOS task, we propose AGOS-Agent, a training-free and tool-augmented approach. The agentic method relieves VLMs from complex and dynamic coordination via a deliberate search-handoff-verify cooperation protocol, only demanding VLMs for scene understanding and decision-making. Extensive experiments on nine VLMs show that AGOS-Agent improves overall success rate for eight of the nine evaluated backbones while reducing decision steps for all nine. On the hard split, the SR and SPL of Gemini-3.6-Flash increase from 8.6% to 55.7% and from 7.6% to 44.0%, respectively.
Making Every Tool Call Count: Necessary Tool-Evidence Path Rewards for Agentic Vision-Language Models
Modern vision-language models (VLMs) can directly answer many image-grounded questions, yet they often struggle with complex queries requiring fine-grained visual details or external knowledge. To acquire this missing evidence, agentic VLMs invoke tools such as image cropping, image search, and text search. However, existing training paradigms primarily evaluate tool-use based on final answer correctness, leaving evidence acquisition and utilization insufficiently supervised. This leads to two critical shortcomings: (i) models frequently issue redundant or off-target tool calls that fail to gather necessary evidence, and (ii) even when appropriate tools are called, models often fail to extract the necessary information from the resulting observations. To address these limitations, we introduce the NTEP (Necessary Tool-Evidence Path), a novel annotation scheme that explicitly specifies the essential external evidence and corresponding tool calls for each query. Building upon this, we propose NTEP-R (NTEP Reward), a supervision mechanism ensuring that each tool invocation strictly advances the reasoning process toward the final solution. Specifically, our approach rewards the agent for aligning its pre-call intent with a necessary evidence-seeking goal, and for ensuring the information summarized from the post-call observation aligns with the necessary evidence. Furthermore, we introduce a non-repeated-goal regularizer to penalize redundant calls that revisit satisfied NTEP goals. Extensive evaluations on seven image-grounded benchmarks demonstrate that our 8B-parameter instantiation, NTEP-8B, significantly improves both search-oriented accuracy and tool-use efficiency within a unified three-tool framework. These results highlight the critical value of fine-grained tool-evidence path supervision for training robust agentic VLMs.
FoldingAgent: Inferring Parametric Origami Procedures from Demonstration Videos
We present FoldingAgent, an agentic framework for inferring explicit parametric folding programs directly from origami demonstration videos. Our framework leverages the reasoning power of a pre-trained Vision-Language Model (VLM) equipped with a suite of specialized tools that enable the agent to simulate geometric transitions, verify physical plausibility, retrieve and compare visual content, and evaluate its own predictions. To translate visual content into folding programs, we define a parametric space that consists of the paper's geometry and a set of parametric folding actions. Unlike models that predict static crease patterns, our agent operates sequentially and possesses the ability to re-plan its actions, effectively mitigating the compounding errors inherent in multi-step folding. Our approach takes a step toward closing the gap between human origami knowledge, which is primarily shared through unstructured visual demonstrations, and computational methods, which typically rely on structured, parametric representations such as a crease pattern or an executable parametric plan. We evaluate our approach on PurelandFold, a newly curated benchmark of diverse Pureland origami videos with ground-truth geometry and action labels. Our results demonstrate that by combining VLM reasoning with a set of specialized tools and physical simulation, we can successfully transform unstructured visual demonstrations into executable, physically plausible folding procedures.
Evolve Vision-Language-Action Model into an Agent with On-the-fly Tool-use
This paper integrates end-to-end Visual-Language-Action (VLA) models with agentic tool-use to propose Agentic Robot with Tool-use (ART). ART is a tool-injection framework that tunes any VLA model to leverage off-the-shelf tool modules for low-level vision, high-level affordance, and embodiment enhancement. Compared to vanilla VLA models with a whole continuous action solution space, ART reduces the complexity of the action solution space through tool-use, which not only improves generalizability across different tasks but also reduces data dependency. To demonstrate the advantages (high generalizability and low data dependency) of this framework, we first built a dataset of 30K tool-use trajectories and action demonstrations, which is much smaller than those used by baseline methods. We then designed a training regimen for long-trajectory tool-use reasoning in challenging environments. Experiments show that ART achieves a 20% higher success rate than mainstream baselines on simulation and real-world tasks, such as pick-and-place in the dark at novel viewpoints. Empirical results highlight the benefits of an agent-based approach: modular tool utilization enables more efficient training, lightweight deployment, and scalable integration of new tools. This design fosters robustness, adaptability, and extensibility, paving the way for the practical deployment of VLA systems in complex real-world scenarios.
MIRA: Medical Image Reflection for Agentic Diagnosis
Medical visual agents can use tools to inspect images and retrieve external knowledge, but indiscriminate tool use may introduce noisy or misleading evidence. Reliable diagnosis therefore requires not only acquiring additional observations, but also verifying whether tool actions are necessary and whether the resulting evidence supports the current hypothesis. We introduce MIRA (Medical Image Reflection for Agentic Diagnosis), a medical visual diagnostic framework for autonomous evidence search and reflective verification. MIRA dynamically invokes image-processing operations, including zooming, grounding, pointing, rotation, and measurement, as well as web search, while evaluating the relevance and consistency of the acquired evidence. We develop MIRA through a two-stage training strategy. First, a tool-augmented Monte Carlo Tree Search data engine explores diverse diagnostic hypotheses and jointly verifies visual grounding accuracy and semantic consistency to construct supervised fine-tuning trajectories. Second, reinforcement learning further improves decision-making through online reflective principle evolution: failure cases are distilled into candidate principles, and only principles that improve held-out rollout rewards are retained. Across nine medical visual reasoning benchmarks, MIRA achieves an average score of 64.73, improving its Qwen3-VL-8B backbone by 7.44 points. It also increases useful tool-use judgments from 56.2% to 73.8% and reduces harmful judgments from 8.9% to 1.6%. Qualitative analyses show that MIRA can re-examine evidence, correct premature conclusions, and adapt its tool-use strategy. Project page: https://MIRA-VL.github.io/
InSight-doc: Agentic Visual Perception for Long-Document Understanding
Long-document understanding often requires reasoning over many visually rich pages, making inference costly and prone to context rot. In this work, we propose InSight-doc, an agentic visual perception framework that treats visual resolution as an adaptive reasoning-time resource. InSight-doc starts from low resolution and selectively zooms into high-resolution regions for finer evidence, without relying on any external retriever. To train such an agent, we construct an active-perception corpus of 17.9K high-quality SFT examples with region-level zoom-in trajectories, accompanied by 19.2K hard RL examples. Through SFT+RL, InSight-doc-8B improves the baseline by 4.3--16.4 accuracy points over document VQA benchmarks. On long documents, it reduces hallucination by more than 40% and inference latency by 41%--68% while maintaining an accuracy lead. Our code, datasets, and model are released at https://github.com/m-Just/InSight-doc .
ToolVision: Learning When and How to Use Visual Tools with Capability-Aligned Supervision
Thinking with images allows a multimodal model to compensate for limited perception by invoking visual tools through code. Yet the prevailing SFT-then-RL recipe creates a different supervision misalignment at each stage. SFT is expected to teach how to use tools, but trajectories from stronger teachers may succeed through perceptual capabilities that a smaller student cannot reliably reproduce or exploit, causing the student to imitate tool-call patterns without learning how to make them useful. RL is expected to teach when to use tools, but outcome-only rewards make fallible tool execution a liability and suppress tool use, whereas a blanket bonus for every correct tool-using trajectory encourages valid but ineffective operations. To address these two misalignments, we introduce ToolVision. During SFT, a multi-agent pipeline explores candidate trajectories, and a committee including student-scale models scores stepwise evidence gain to rank and prune the search branches. Only successfully executed trajectories with correct final answers are retained for SFT. Before RL, ToolVision compares the learner's performance with and without tools, then rewards successful tool use only on questions where tools provide a clear benefit. Both signals are constructed automatically from public task data without additional human annotations of tool use or necessity. ToolVision-8B improves over its base on all seven main benchmarks, surpasses Thyme-7B, CodeVision-8B, and CodeDance-7B on all three high-resolution benchmarks, and outperforms Qwen3-VL-32B-Thinking on V* and HRBench 8K. We will publicly release the datasets and source code.
An Agentic AI Framework Overcomes Fundamental Limitations of Large Language Models for Glaucoma Detection from Fundus Photography
Large language models (LLMs) show promise in medical image interpretation but suffer from hallucination, limited accuracy, and run-to-run inconsistency. We developed and validated an agentic AI framework integrating LLMs with specialized deep learning tools for glaucoma detection from fundus photography. The workflow had three steps: (1) LLM initial assessment; (2) function calling to invoke specialized tools for image quality (QAModel, FundaQ-8), glaucoma classification (SwinV2-Tiny), and optic disc/cup segmentation (SegFormer-B0); and (3) LLM reflection integrating the initial impression with tool outputs. Two LLMs (Gemini 2.5 Flash, GPT-5.4 mini) were evaluated on two public datasets (ORIGA, n=100; RIM-ONE-v3, n=100) under uncropped and cropped fields of view; all images were independently graded by a masked fellowship-trained glaucoma specialist. The agentic workflow improved classification accuracy by 16 to 47 percentage points across all conditions, reaching within 6 points of the specialist; on RIM-ONE-v3 the best configurations matched the specialist accuracy of 88%. LLM-alone approaches failed in two ways: GPT-5.4 mini showed positive bias (sensitivity 95-100%, specificity 0-5%), while Gemini 2.5 Flash varied stochastically between runs; the agentic workflow corrected both. Cup-to-disc ratio error fell 15-50% (MAE 0.156-0.228 to 0.104-0.132), and correlation with specialist grading rose from weak (r=0.12-0.39) to moderate-strong (r=0.59-0.84). Run-to-run consistency rose from near-random (kappa as low as -0.01) to near-perfect (kappa up to 0.96). Integrating LLMs with specialized tools addressed key limitations of LLM-alone approaches, including over-diagnosis and run-to-run variability. Gains held for both LLMs, suggesting generalizability across backbones, and may signal a shift from monolithic models toward orchestrated multi-agent systems in medical AI.
LAVE: Latent Visual Evidence-Enhanced Planning for Video Tool-use Agents
Long-video understanding requires models to efficiently acquire and reuse sparse visual evidence from long and redundant video streams. Recent video tool-use agents address this challenge by iteratively invoking visual Tools at different temporal scales, but their Tool-Planner communication typically relies on textual observations. Such text-only interfaces provide lossy summaries of Tool computations, causing previously computed visual evidence not verbalized to be discarded and unavailable for subsequent planning. We identify this limitation as the Tool observation bottleneck and propose Latent Visual Evidence-Enhanced Planning (LAVE), a training-free framework for reusing latent visual evidence from completed Tool calls. LAVE introduces a dual-channel observation interface: the visible channel preserves the original textual trajectory, while the latent channel stores pre-verbal visual updates with their Tool roles, source-frame timestamps, and visual locations. During planning, LAVE retrieves evidence relevant to the current Planner state but not covered by textual observations, and integrates it through bounded timestamp-aligned latent updates with entropy-constrained frame-time routing. This enables video agents to reuse existing visual computation without additional training, frame replay, or modifications to the original orchestration. Extensive experiments on Video-MME, LongVideoBench, and CG-Bench show that LAVE consistently improves video tool-use agents across backbones. Under a comparable frame budget, LAVE improves the Video-MME overall score by 3.76 points over the strongest baseline, demonstrating the effectiveness of latent visual evidence reuse for multi-step video-agent planning.
ToolArtist: Tool-Using Unified Multimodal Models for Agentic Image Generation
Text-to-image (T2I) models can produce visually compelling images, yet they remain limited on open-world tasks that require complex semantic understanding, multi-step reasoning, and the integration of external world knowledge. Existing efforts introduce agent capabilities into image generation, but they either prescribe a fixed workflow or place only a subset of the open-world image generation process under agent control. Consequently, reasoning, tool invocation, and image generation are not coordinated by a single policy. We propose ToolArtist, a fully agentic image generation model obtained by post-training a Unified Multimodal Model (UMM). ToolArtist dynamically orchestrates reasoning, external tool use, and native image generation within one unified policy. During Supervised Fine-Tuning (SFT), we equip a teacher agent with search tools alongside an image-generation tool. We then convert the collected trajectories into a UMM compatible format, where the image-generation tool is concealed while the resulting generated images are retained. During Reinforcement Learning (RL), we develop an agentic RL infrastructure for UMMs and introduce Reason-Act-Draw GRPO (RAD-GRPO), which uses complementary intent and quality rewards to jointly optimize the model. Experiments show that placing the entire open-world image-generation process under an agent policy consistently outperforms approaches with fixed pipelines or only partially agent-controlled components. We release the training data and the complete post-training infrastructure.
Video-DeepResearch: Towards the Next-Generation Multimodal Deepresearch Agent
We introduce Video-DeepResearch (Video-DR), extending multimodal agents from static images to continuous video streams, a setting that demands dense spatiotemporal grounding coupled with open-web exploration. Preliminary evaluations reveal two critical bottlenecks in current models: (1) modality bias, where agents bypass visual tools in favor of textual search, and (2) parametric knowledge leakage, where models rely on internal memory rather than genuine tool-augmented execution. To address these challenges, we propose Video-DR, featuring a decoupled perception-exploration pipeline with stage-wise tool unlocking that compels exhaustive cross-frame visual grounding prior to web retrieval. Our framework adopts a two-stage training recipe: supervised fine-tuning followed by Group Relative Policy Optimization (GRPO), enabling autonomous exploration that breaks the imitation-learning ceiling. Furthermore, we curate Video-DR-Bench, a human-AI collaborative benchmark comprising 200 complex, multi-hop VQA instances. Empirical results demonstrate that our Video-DeepResearch-35B-A3B establishes a new state-of-the-art of 64.0% average accuracy, surpassing proprietary Claude-4.5-Sonnet (59.0%) by 5.0 points and significantly outperforming GPT-5 (52.5%) and Gemini 2.5 Pro (57.5%). The 30B-A3B variant achieves 59.3%, competitive with Claude-4.5-Sonnet and demonstrating the effectiveness of our training paradigm even at compact scale. Code: https://github.com/Osilly/Vision-DeepResearch.
VC-Tooler: Learning Compositional and Adaptive Visual Tool Use
Agentic multimodal reasoning extends passive image understanding by allowing VLMs to actively acquire and refine visual evidence through visual tool interactions. Effective visual tool use requires three capabilities: grounding tool calls in visual context, composing tools across multiple steps, and adapting reasoning to tool-returned observations. However, existing approaches largely focus on grounding within fixed tool spaces and rigid invocation patterns, leaving composition and adaptation insufficiently addressed. We present VC-Tooler, which learns visual tool use as a compositional and adaptive capability. To this end, we first build a trajectory bank through a hierarchical synthesis pipeline covering three capability levels: single-tool grounding, multi-tool composition, and diverse tool contexts and interfaces. We then train the model in two stages: a supervised cold start that establishes these capabilities, followed by reinforcement learning that encourages accurate, efficient, and context-aware visual tool use. VC-Tooler achieves state-of-the-art performance among open-source models on both general-purpose and agentic benchmarks, including on V* and on VTC-Bench, and shows promising transfer under richer tool settings at inference time. Project page: https://w1zheng.github.io/VC-Tooler
DiffuseAgent-MI: Distributionally-Grounded,Tool-Integrated Self-Evolving Agents for Faithful Visual Reasoning
Tool-integrated vision-language agents have made remarkable progress on compositional and multi-step visual reasoning. Yet their outputs frequently exhibit unfaithfulness: the stated reasoning path diverges from the computation that actually produced the answer, undermining reliability in safety-critical applications. We present DiffuseAgent-MI, a self-evolving agent whose perceptual grounding is governed by a KL-minimal energy model over feature units, providing a distributional view of visual mechanistic interpretability. The agent learns an energy landscape that softly constrains generated samples to lie near the native prior conditioned on the chosen interpretable unit, closing the gap between the explanation and the internal representation. A verifier then supplies trajectory-level faithfulness rewards, and a repair branch re-conditions the energy when the verifier flags an unfaithful step. On GeoQA, SciVis, VQA-v2 and an in-house multimodal reasoning set, DiffuseAgent-MI improves accuracy by up to 5.1 points over prior self-evolving agents while more than doubling mutual-information faithfulness and human-interpretability agreement. Our analysis shows the energy term and the verifier are complementary: the former guarantees distributional faithfulness, the latter trajectory-level faithfulness, and only their combination closes both gaps.
VetClaw: An Edge-Cloud Multimodal Agentic System for Veterinary Disease Screening
We present VetClaw, an edge-cloud multimodal agentic system for early veterinary disease screening. VetClaw uses a camera module as an edge sensing device and sends captured images, together with optional symptom descriptions, to a server-hosted vision-language model for zero-shot disease classification. The system separates agent interaction from workflow orchestration: OpenClaw provides scheduling, tool access, user interaction, and notification services on the edge device, while LangGraph manages the stateful screening workflow, including input validation, image transmission, model invocation, safety checks, conditional routing, failure handling, and structured logging. This design moves beyond static image classification by enabling the system to collect visual evidence, invoke external models, apply deterministic safety rules, and generate diagnostic-support alerts. Results show that image-only VLM prediction remains limited, whereas symptom-guided and multimodal inputs improve zero-shot classification performance. Thus, VetClaw transforms a static prediction model into a coordinated, safety-aware system that can use tools, manage workflows, handle failures, and escalate uncertain cases.