Audio Language Models

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Latest in Audio Language Models

Jun 14, 2026eess.AS

MambAdapter: Lightweight Mamba-Based Adapters for Parameter-Efficient Transfer Learning in Speech and Audio

Fine-tuning Transformer-based foundation models has become the dominant strategy for domain adaptation in audio and speech processing. To reduce the computational and memory costs of this process, parameter-efficient transfer learning (PETL) methods have been widely explored. Meanwhile, Mamba, a recent state-space model, has emerged as a promising alternative to Transformers for sequence modeling. In this work, we present MambAdapter, a parameter-efficient transfer learning approach that integrates Mamba into low-rank bottleneck adapters. Our design combines parameter sharing across adapters with the injection of a lightweight Mamba module, enabling more effective modeling of audio features. We demonstrate that MambAdapter matches or outperforms strong PETL baselines on four audio classification tasks and five speech recognition languages, even when operating under reduced parameter budgets.
Salman Hussain Ali, Umberto Cappellazzo, Mirco Ravanelli
Jun 13, 2026eess.AS

Phonetically Explainable Speech Deepfake Detection

Speech deepfake detection is predominantly treated as an opaque classification task where all temporal frames are aggregated equally. This ignores that different phonetic categories carry vastly different amounts of discriminative information. To address this, we propose a phoneme-guided cross-attention framework that transforms detection into an interpretable, phonetically grounded process. We factorize the spoofing posterior P(spoofed∣X,W)P(\text{spoofed}\mid X, W), conditioned on the acoustic representation XX and the phonetic posteriorgram WW. The resulting factorization can be written as P(spoofed∣X,W)=∑i=1Mwi⋅P(spoofed∣X,Z=zi)P(\text{spoofed} \mid X, W) = \sum_{i=1}^{M} w_i \cdot P(\text{spoofed} \mid X, Z = z_i), where MM denotes the number of phonetic classes, P(spoofed∣X,Z=zi)P(\text{spoofed} \mid X, Z = z_i) is the spoofing probability for the ii-th phonetic class ziz_i conditioned on XX, and each wiw_i is the prevalence of phonetic class ziz_i in the utterance. Our transformer-based architecture instantiates this through a cross-attention block in which phonetic queries selectively probe information in acoustic keys and values, with softmax-normalized pooling supplying explicit phone-presence weights. Unlike prior approaches that rely heavily on post-hoc explainability methods, our framework offers phonetic-explainability-by-design. We evaluate the framework on an LJSpeech-derived corpus, ASVspoof 2019 LA, and ASVspoof 5 Track 1. Per-phone importance rankings reveal that discriminative power concentrates on articulatory categories that generative models struggle to reproduce faithfully. Stops, fricatives, affricates, nasals, and silence-boundary closures rank most discriminative, while periodic vowels and semivowels rank lower. Beyond competitive performance, our model provides structural interpretability, yielding an inspectable per-articulatory category breakdown of the final verdict.
Manasi Chhibber, Jagabandhu Mishra, Tomi H. Kinnunen
Jun 13, 2026eess.AS

VoxWatermark: A Large-Scale Benchmark for Audio Watermark Detection under Perturbations

With the rapid deployment of speech generation systems in open environments, providing verifiable source attribution and copyright accountability for audio content has become critical. A gap in current research is the lack of a unified benchmark that systematically compares different watermark injection methods under realistic distribution shifts. To address this, we build VoxWatermark by applying 10 watermarking methods (4 neural and 6 traditional) with unified injection and annotation on multilingual, multi-source corpora, and introducing no-box, black-box, and white-box perturbations to simulate real recording and transmission conditions. Based on this benchmark, we propose AudioWMD as a robust baseline detector for large-scale, multi-method, cross-distribution settings. Results show that injection-method diversity and distribution shifts affect detection stability, while validating the effectiveness and scalability of AudioWMD. Dataset and code are publicly available.
Farnaz Sedaghati, Yuxi Wang, Zicheng Weng +1
Jun 13, 2026cs.SD

FreeSonic: Training-Free Temporal-Aware Decoupled Attention for Precise Audio Editing

Text-to-audio (TTA) generation has made significant strides, yet achieving precise and consistent audio editing remains a major challenge. However, existing methods struggle to balance temporal consistency with background preservation. In this paper, we propose FreeSonic, a training-free framework leveraging the state-of-the-art Rectified Flow-based TangoFlux model. FreeSonic utilizes an optimized inversion-reverse process and joint text-audio attention maps for precise target segment extraction. For content editing, a novel scheduled attention decoupling confines modifications to target regions while preserving original acoustic context. Furthermore, task-oriented noise injection enhances versatility for tasks such as audio removal and non-rigid replacement. Extensive experimental results demonstrate that FreeSonic achieves a superior balance by providing a high-fidelity and efficient solution for precise and consistent audio editing. Project and demos: https://free-sonic.github.io/
Yuxuan Jiang, Mingyang Han, Yusheng Dai +12
Jun 13, 2026cs.SD

AUDEDIT: Inversion-Free Text-Guided Editing with Pretrained Audio Flow Models

We introduce AudEdit, an inversion-free method for text-guided editing of real audio with a pretrained rectified-flow audio generator. Text-to-audio systems such as Stable Audio 3 already expose audio-to-audio editing by noising an input recording and denoising it under a new prompt, but this inversion-style route must trade prompt adherence against preservation of rhythm, transients, timbre, and long-range musical structure. Motivated by recent inversion-free flow editing in computer vision, we develop an audio-specific direct source-to-target ordinary differential equation for one-dimensional Stable Audio 3 latents: at each flow step, we compare the target- and source-conditioned velocity fields under a shared stochastic source marginal, and update the edited latent by their difference. The resulting editor requires no training, no paired edit data, no optimization, and no access to internal attention maps. Across sound-effect and music editing sets built from FSD50K and the Song Describer Dataset, AudEdit improves CLAP text alignment and audio preservation over SDEdit, ODE inversion, and FireFlow; for example, on sound effects it raises target-text CLAP similarity from 0.42 to 0.52 over the strongest baseline while reducing FAD from 65.70 to 50.37.
Zhongyuan Fu
Jun 13, 2026eess.AS

EChO-Agent: Evidence Chain Orchestration Agent for Audio Reasoning

While LALMs show promise on audio question answering, they fail to focus on question-relevant segments of audio and provide a clear, checkable reasoning process when dealing with complex audio reasoning. Reinforcement learning and tool-augmented prompting can help models better relate questions to audio but lack a reliable way to understand, integrate, and self-verify audio segments. To address this gap, we present EChO-Agent, a modular agent framework that reformulates complex audio QA as a planning, tool execution, evidence integration, and answer verification workflow. Experiments on MMAR benchmark show EChO-Agent improves both accuracy and rubric scores over baseline and ablation studies show evidence integration is the key factor.
Siyuan Zhang, Jian Zong, Junyu Wang +7
Jun 12, 2026cs.LG

Beyond task performance: Decoding bioacoustic embeddings with speech features

Pretrained audio embeddings are standard in bioacoustics, yet little is known about which acoustic features these models encode, nor which are useful for a given task. This hinders transparency and limits extension to rare species or data-scarce domains. Here we reveal which speech-like features are encoded in bioacoustic representations. Using the 88~eGeMAPS features across six taxonomic groups, we apply linear and nonlinear regression probes to quantify which acoustic properties each model captures. Results confirm a ``no free lunch'' pattern: no single model captures the full feature space. A concatenated embedding achieves the highest performance, suggesting complementary acoustic space coverage across models. Loudness features are best encoded (R2=0.76R^2 = 0.76) while F0 is hardest to recover (R2=0.33R^2 = 0.33). By cross-referencing recoverability with per-species feature salience (NMI), we derive data-driven model selection guidance for bioacoustics.
Ines Nolasco, Jules Cauzinille, Marius Miron +8
Jun 12, 2026cs.SD

AudioDER: A Deduplication-Enhanced Reasoning Dataset for Post-Training Large Audio-Language Models

Large Audio-Language Models (LALMs) have shown strong performance on a wide range of audio understanding tasks, yet they still struggle with complex audio reasoning. A practical way to improve such capabilities is post-training, whose effectiveness critically depends on the quality and diversity of training data. However, existing audio-language datasets often contain substantial redundancy, where many samples are highly similar in acoustic content and thus provide overlapping supervisory signals. Such redundancy not only increases annotation cost, but also limits corpus diversity and reduces the effectiveness of post-training. To address this issue, we propose a redundancy-aware data construction pipeline for building reasoning-oriented supervision for LALMs. Specifically, we first perform acoustic similarity-based deduplication across raw audio datasets to improve corpus diversity. We then integrate existing audio captions and question-answer pairs into a unified multiple-choice format. Based on these unified annotations, we leverage Qwen3-30B to generate chain-of-thought (CoT) rationales for reasoning-oriented supervision. Based on this pipeline, we construct AudioDER, a reasoning-oriented post-training dataset containing approximately 191k samples spanning sound, speech, and music. Each sample consists of an audio clip, a multiple-choice question, four answer candidates, an audio caption, and a CoT rationale. Extensive experiments show that post-training on AudioDER consistently improves the performance of Qwen2-Audio-7B-Instruct on multiple audio reasoning benchmarks, including MMAU-mini, MMSU, and MMAR. We hope AudioDER can serve as a valuable resource for advancing audio reasoning research and the development of more capable LALMs.
Hui Geng, Yi Su, Han Yin +7
Jun 12, 2026cs.SD

Spectro-Temporal Interference Confounds Phase Encoding in Spatial Audio Foundation Models

Recent spatial self supervised audio models achieve high performance on localization tasks, raising questions about their encoding of microsecond interaural phase fine structures. We propose a psychoacoustic benchmark based on the binaural masking level difference to evaluate this. Using an equalization cancellation baseline and a GCC PHAT positive control we evaluate nine frozen audio models spanning binaural SSL, monaural SSL, and neural audio codecs. Four monaural negative controls yield zero BMLD confirming binaural specificity. Two general purpose binaural SSL models exhibit minimal phase sensitivity while dedicated binaural spatial SSL models achieve BMLD comparable to the analytical baseline. Progressive physical ablations show that general purpose binaural SSL models rely on spectro temporal interference textures rather than cross channel phase computation. High detection rates in speech reflect a confounding reliance on broadband envelopes rather than genuine phase encoding.
Yuxuan Chen, Haoyuan Yu, Peize He
Jun 12, 2026cs.SD

MaskedFOP: Polyglot Speaker Identification under Missing Visual Modality via Cascaded Graph Label Propagation

We present MaskedFOP, a system for closed-set polyglot speaker identification under two simultaneous challenges: the face modality is entirely absent at test time, and speech comes from Urdu, a language unseen during face-supervised training. The system integrates three complementary mechanisms. First, a modality-dropout dual-head network built on the Fusion and Orthogonal Projection (FOP) backbone forces the audio branch to develop independent discriminative power via per-sample face masking, ensuring that the audio encoder remains capable when face is absent. Second, two MaskedFOP instances trained on Emphasized Channel Attention, Propagation, and Aggregation in Time Delay Neural Network (ECAPA-TDNN) features with different random seeds produce complementary audio embeddings whose element-wise average yields a more robust 512-dimensional representation than any single model. Third, a two-stage cascaded inference procedure first refines multimodal labels through a fused Graph Label Propagation (GLP) pass (Stage 1), then assigns audio-only labels by cosine nearest-centroid (Stage 2), replacing the 70 sparse training prototypes with ~1,500 in-domain test-set centroids from Stage 1. Submitted to the POLY-SIM 2026 Grand Challenge, the system achieves a mean P-accuracy of 0.9989, placing first among all submissions evaluated on the challenge server. An ablation identifies cascaded seeding as the single largest gain (>8 pp on P4/P6). The code is available at https://github.com/Ayoub-Elkhouzari/POLY-SIM2026.
Ayoub Elkhouzari, Youssef Iraqi, Loubna Mekouar
Jun 12, 2026cs.SD

Spatio-Temporal Audio Language Modeling for Dynamic Sound Sources

Sound events are entities with semantic identities, locations, and trajectories, but current audio-language models usually reason about clips as global event content. Conversely, sound event localization models track source directions over time but offer limited semantic coverage for language reasoning. To address this gap, we introduce ST-AudioQA, a spatio-temporal audio QA dataset and benchmark built from first-order ambisonic (FOA) renderings of static and moving sound sources. Each scene provides source identity, activity, direction, distance, and motion metadata, enabling dense trajectory supervision and questions about what is sounding, where it is, how it moves, and how sources relate. We further propose ST-Audio Encoder, a time-resolved FOA audio encoder that learns event semantics together with source trajectories, and ST-AudioLM, which connects the audio tokens from the encoder to an LLM for spatio-temporal audio QA. Experiments show that this representation improves the semantic-localization tradeoff and yields stronger reasoning performance than static spatial and localization-oriented baselines.
Oh Hyun-Bin, Kazuki Shimada, Yuhta Takida +6
Jun 12, 2026cs.CL

The Holistic Storage of Verb+Up Phrases in Text-based and Audio-based Language Models

A crucial aspect of linguistic capability is the ability to trade off between stored representations and abstract knowledge: one must retrieve learned representations, but also generate novel ones by applying productive rules. While recent work has examined abstract knowledge in language models, holistic storage of multi-word units has received far less attention. We probe internal representations in text-based LLMs and an ASR model, testing whether V+up phrasal verbs develop distinct representations as a function of frequency and predictability. All models show evidence of holistic storage driven by frequency and predictability, further supporting usage-based theories of language.
Zachary Nicholas Houghton, Yu Zhou, Dan Pluth +1
Jun 11, 2026cs.CL

Leveraging Audio-LLMs to Filter Speech-to-Speech Training Data

Large-scale mined corpora provide abundant training data for end-to-end speech-to-speech translation (S2ST) but may contain noise, misalignment, and semantic errors. Filtering noisy data is crucial to maintain robust speech translation performance. We study how to train an audio-language model to make keep/drop decisions on paired speech directly from audio. To obtain reliable supervision without manual labels, we adopt a scalable two-stage Rank-to-Distill strategy. A lightweight ranker generates keep/drop pseudo-labels from noisy speech pairs, then trains an audio large language model to predict keep/drop directly from raw paired speech. The resulting model jointly captures acoustic fidelity and cross-lingual semantic consistency for the selection of speech-conditioned data. Experiments on CVSS-C and SpeechMatrix show consistent improvements over unfiltered training, yielding up to +1.4 ASR-BLEU for end-to-end S2ST.
Qixu Chen, Satoshi Nakamura
Jun 11, 2026cs.CL

Low-Latency Real-Time Audio Game Commentary System via LLM-Based Parallel Text Generation

We present a low-latency real-time audio game commentary system that generates spoken commentary directly from live gameplay video. In this end-to-end setting, a key bottleneck is accumulated waiting time; conventional pipelines capture frames, generate text, and synthesize speech sequentially for each utterance, and do not request the next generation until speech playback has completed. This strict sequentiality causes long and unnatural silence between utterances. To address this latency bottleneck, our system runs text generation in parallel with speech playback and buffers multiple candidate utterances ahead of time, enabling immediate synthesis at playback boundaries. Experiments on fast-paced game videos show that our parallel design reduces the mean inter-utterance silence from 9.6 seconds to 0.3 seconds compared to sequential baselines. It also improves similarity to professional speaking--silence timing patterns by over 40 %, and a user study with 120 experienced game players confirms significantly improved perceived speaking rhythm. Our demo video is available at: https://youtu.be/pmrRUlvav8M.
Ryota Kawamatsu, Anum Afzal, Yuki Saito +5
Jun 11, 2026cs.LG

Decoding Insect Song: A Multitask Semisupervised Orthoptera Bioacoustic Classifier

Passive acoustic monitoring holds great promise for ecological inference, yet existing automated tools are typically narrowly trained and non-transferable. We address these limitations with PULSE, a semi-supervised, multi-task framework for Orthoptera bioacoustics, combining weakly-supervised species classification, self-supervised learning on unlabelled field audio, and knowledge distillation from a general-purpose bioacoustic model. Our domain-adapted specialist model outperforms a state-of-the-art general model across all metrics (macro F1: 0.21 vs. 0.07; AUC: 0.74 vs. 0.45; AP: 0.32 vs. 0.19), with active learning further raising F1 to 0.34 and AUC to 0.84. Beyond classification, the learned embeddings encode ecologically meaningful structure, exposed through an interactive visualisation tool for ecological discovery.
Olga Isupova, Danil Kuzin, Ella Browning +2
Jun 11, 2026eess.AS

A Dual-Mode Faust-to-CLAP Compilation System

We describe faust2clap, a framework establishing the first officially maintained compilation pathway from Faust DSP specifications to the CLAP format. The system operates in two different modes. A static mode employs ahead-of-time compilation to yield native binaries of optimal efficiency, while a dynamic mode uses runtime interpretation to permit DSP code modification without interrupting the host application. This latter capability addresses a persistent friction in audio software development, namely the cumulative overhead of the edit, compile, and reload cycle. We detail the algorithmic machinery underlying both modes, focusing specifically on the problem of parameter identity. To preserve both parameter values and their bindings to host automation across structural DSP mutations, we introduce an address-based identity matching algorithm and a stable slot allocation scheme. The implementation, comprising approximately 2,400 lines of C++ architecture and Python tooling code, has been integrated into the main Faust distribution.
Facundo Franchino, Stéphane Letz, Jatin Chowdhury
Jun 11, 2026eess.AS

From Physics to Representation: Audio Learning with Synthetic Pre-training via Procedural Generation

Self-supervised learning advances audio representation for multimedia analysis. However, prevailing data-centric approaches rely on massive real-world corpora, increasing training costs, curation burdens, and privacy barriers. To address this, we present AudioPG, a procedural synthesis framework eliminating real audio recordings during pre-training. AudioPG trains a Transformer-based masked autoencoder on waveforms generated on-the-fly from basic acoustic primitives and composition rules. The encoder transfers effectively to real audio benchmarks, achieving 90.60% accuracy on ESC-50, 0.546 mAP on FSD50K, 88.17% on UrbanSound8K, and 97.03% on Speech Commands V2. Notably, pre-training completes in under 20 minutes on a single GPU. Latent space analysis reveals physical factors, including fundamental frequency and relative intensity, emerge in orthogonal subspaces, making representations linearly decodable. These results establish procedural synthesis as an efficient, interpretable pre-training signal when large-scale corpora are unavailable. Our code is available at: https://github.com/Freyliu0516/audioPG.
Fengrui Liu, Ruiyang Huang, Qijian Zheng +2
Jun 10, 2026eess.AS

Which Speech Representation Better Matches Text-Native Reasoning? A Study of Speech-Text Alignment on Frame Rate and Representation

Spoken dialogue models typically start from text LLM backbones, yet reasoning often degrades when conditioning on speech instead of text. We attribute part of this modality gap to a temporal-granularity mismatch: speech tokens are temporally redundant and far longer than text under matched semantics, diluting per-token semantic density and weakening text-native reasoning dynamics. We study speech token design as a representation selection problem and sweep frame rates under a frozen LLM backbone with a fixed information rate. To make low frame rates feasible, we introduce factorized FSQ and a lightweight non-autoregressive audio LM head, scaling capacity to nearly 300,bits/frame without sacrificing efficient prediction. With the bottleneck removed, we sweep frame rates (50→\rightarrow2.08,Hz) and alignment depth, and observe a consistent best regime for speech QA at 4.17,Hz with intermediate-layer representation alignment.
Zhen Ye, Xu Tan, Yiming Li +10
Jun 10, 2026cs.CV

On Aligning Hierarchical Standardized Embedding for Audio-visual Generalized Zero-shot Learning

Audio-visual Generalized Zero-shot Learning (AV-GZSL) is a challenging task that aims to classify both seen and unseen objects or scenes by integrating data from audio and visual modalities. Recent studies primarily focus on fusing or aligning audio and visual features to generate more informative audio-visual embeddings. Also, aligning the audio-visual and textual features of most existing methods relies solely on the optimization objectives. However, those methods neglect the inherent distributional and structural differences between audio-visual and textual modalities. To address this limitation, we propose a method termed Aligning Hierarchical Standardized Embedding (AHSE), which enables hierarchical alignment of standardized audio-visual and textual embeddings within a shared embedding space. Specifically, we first apply Z-score standardization to the fused audio-visual and textual embeddings to reduce distributional mismatches. We then introduce a hierarchical alignment strategy that minimizes discrepancies at the semantic, class, and batch levels, thereby constructing a more robust and well-structured embedding space. This strategy not only preserves semantic and inter-class relationships but also maintains spatial consistency within each batch. Extensive experiments on three benchmark datasets: VGGSound-GZSL, UCF-GZSL, and ActivityNet-GZSL, demonstrate that AHSE achieves competitive performance in zero-shot learning.
Zihan Zhang, Jie Hong, Siyuan Fan +2
Jun 9, 2026cs.SD

Steering Where to Listen: Instruction-Based Activation Steering Redirects Temporal Attention in Large Audio-Language Models

Large Audio-Language Models (LALMs) excel at audio understanding but expose little about where in an audio signal they attend. We introduce instruction-based vector steering, which constructs a steering vector by contrasting activations from differently instructed prompts while keeping the audio fixed. Through a systematic probe of LALM attention, we find that - unlike standard prompting or audio-based steering - this intervention significantly redistributes the temporal attention allocated to audio tokens, concentrating it on acoustically relevant regions. We then show that this attention shift is behaviorally meaningful: in a controlled three-event setting, reading out the temporal position of maximal steering-induced attention change recovers the location of a queried sound event without any training, attaining 60.87% and 68.72% overlap with ground-truth intervals on Qwen2-Audio and Audio Flamingo 3, far above direct prompting (31.84%, 46.75%) and random baselines (27.74%). Our results characterize a mechanistic property of instruction-based steering in LALMs and provide a training-free probe for the latent temporal structure these models encode.
Tsung-En Lin, Hung-Yi Lee
Jun 9, 2026cs.LG

AuRA: Internalizing Audio Understanding into LLMs as LoRA

Recent efforts to extend large language models (LLMs) to speech inputs typically rely on cascaded ASR-LLM pipelines, end-to-end speech-language models, or bridge/distillation-based adaptation. While these routes respectively reuse strong pretrained components, enable native speech-language interaction, or offer lightweight adaptation, they often suffer from transcript-interface latency, costly multimodal training, or sequential speech-language coupling. To address these limitations, we present AuRA, a method that distills audio encoding capability into the LLM. Specifically, AuRA feeds the same speech input to an ASR encoder (as a teacher) and a LoRA-adapted LLM (as a student) through a lightweight audio embedding layer, and uses layer-wise distillation to align the student's hidden states with corresponding teacher representations, thereby internalizing speech representations into lightweight LLM-side adaptations. Compared with cascaded and serial bridge methods, AuRA enables tighter speech-language joint modeling and efficient parallel end-to-end inference, while also reusing pretrained speech and language models rather than requiring large-scale multimodal training. On multiple speech-language benchmarks, AuRA consistently outperforms cascaded systems, speech-to-LLM adaptation baselines, and large-scale speech-language and multimodal models in both effectiveness and efficiency.
Bo Cheng, Lei Shi, Zhanyu Ma +5
Jun 9, 2026cs.CV

Listen, Look, and Learn: Learning Without Forgetting through SAM-Audio

Class-Incremental Learning (CIL) aims to continuously learn new classes without forgetting previously acquired knowledge. While recent CIL advances have spurred significant interest across various modalities, the audio-visual setting remains underexplored. Furthermore, although foundational multimodal models like SAM-Audio encapsulate rich static priors, our empirical analysis reveals that these representations struggle in incremental settings. This work bridges this gap by integrating SAM-Audio's audio-visual priors into the CIL setting. Specifically, we leverage its dense audio and visual representations and employ a novel guided attention strategy where the audio features contextually guide the visual representations. To further mitigate catastrophic forgetting, we introduce dual-level distillation objectives at both the feature and logit levels. Extensive evaluations on audio-visual CIL benchmarks demonstrate that our approach consistently outperforms state-of-the-art methods.
Avi Gupta, Nilotpal Sinha, Vishnu Raj +4
Jun 9, 2026eess.AS

Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encoding

Recent multimodal large language models mainly process audio as monaural signals, thereby discarding the spatial cues contained in spatial audio for sound localization, spatial relation reasoning, and spatial scene understanding. We propose Spatial-Omni, a lightweight method that implements SO-Encoder to inject First-Order Ambisonics (FOA) spatial audio into existing Omni LLMs as an independent modality, without modifying their original audio encoders. SO-Encoder provides spatial tokens with limited additional context cost and improves spatial audio understanding through efficient staged training. To support training and evaluation, we construct SO-Dataset, SO-QA, and SO-Bench from open-source data, real recordings, and simulations, containing 400K FOA spatial audio clips and 2.1M spatial question answering pairs. SO-Bench covers 16 spatial audio understanding subtasks, including basic detection and location estimation, spatial relation understanding, and complex spatial reasoning. Experiments show that Spatial-Omni outperforms existing open-source Large Audio-Language Models (LALMs) and Omni LLM models on spatial audio understanding tasks while retaining a reasonable level of general audio understanding. Code and data are available at https://github.com/dieKarotte/Spatial-Omni.
Zhiyuan Zhu, Yixuan Chen, Yiwen Shao +13
Jun 9, 2026cs.SD

Speech Meets ELF: Audio Conditional Continuous-Target Diffusion for Speech Recognition and Translation

Speech-to-text (S2T) systems for recognition (ASR) and translation (S2TT) typically generate discrete text tokens. In contrast, continuous-target language modelling performs generation in a continuous space, yet its potential for S2T remains unexplored. To bridge this gap, we propose ELF-S2T, an audio-conditioned continuous-target generative model for S2T. Built upon the pre-trained Embedded Language Flows (ELF) backbone, ELF-S2T processes speech via a frozen Whisper encoder and a single linear projector, prepending the resulting audio condition to the noisy text latent for in-context, flow-matching denoising. To prevent the model from over-relying on its pre-trained text context, we introduce audio forcing during training, and further amplify the audio condition via classifier-free guidance at inference. Experiments on LibriSpeech and CoVoST2 show that ELF-S2T achieves competitive ASR and S2TT performance. Crucially, our error analysis reveals that, although ASR and S2TT errors look very different on the surface, both stem from the same underlying cause, a close distance confusion in the continuous latent space. This finding naturally aligns with the continuous representation generation paradigm, indicating a common semantic mapping process beneath recognition and translation. Our code and pretrained models are publicly available at https://github.com/Sslnon/ELF-S2T.
Xuanchen Li, Tianrui Wang, Yuheng Lu +11
Jun 9, 2026cs.SD

RAIL: Rethinking Auditory Intelligence in Large Audio-Language Models with a CHC-Grounded Benchmark

Humans process rich auditory environments through tightly integrated cognitive capabilities such as audio perception, audio reasoning, and memory. Despite recent progress in large audio-language models (LALMs) across speech understanding and multimodal audio reasoning, current evaluation paradigms remain largely task- or modality-centric, focusing on end performance while overlooking underlying auditory cognitive behaviours. This reveals a fundamental gap between how auditory cognition is understood in humans and how it is evaluated in LALMs, particularly in the lack of frameworks that operationalise cognitive principles beyond task-level metrics to systematically capture model behaviour. In this work, we introduce RAIL, a human-centric evaluation paradigm grounded in the Cattell-Horn-Carroll (CHC) cognitive framework. RAIL formalises auditory cognition into five core capabilities and develop them into structured evaluation tasks that probe how models process, retain, and integrate auditory information. We further construct a cognitively grounded benchmark with principled data curation and human-aligned evaluation protocols. Evaluating 26 state-of-the-art LALMs, we find that current models exhibit highly uneven performance across cognitive abilities. RAIL establishes a new evaluation paradigm that moves beyond task-centric benchmarking toward cognitively grounded assessment of auditory intelligence.
Hongyu Jin, Siyi Wang, Yang Xiao +10
Jun 8, 2026cs.AI

From Senses to Decisions: The Information Flow of Auditory and Visual Perception in Multimodal LLMs

Multimodal Large Language Models (MLLMs) can listen and see, but how do audio and visual signals actually travel through the network to shape an answer? Despite their growing role in research and real-world applications, the internal pathways through which audio and visual tokens influence the final prediction remain poorly understood. In this study, we examine audio-visual information flow inside Audio-Visual Large Language Models (AVLLMs), tracing how AVLLMs route, utilize, and integrate audio and visual information across two input configurations, audio-visual video and multiple interleaved audio-visual items. We find that for audio-visual video, AVLLMs follow the sequential information flow pathway established for VLMs and VideoLLMs, with audio and visual contribution flowing along this pathway in proportion to the task's reliance on each modality. In settings with multiple interleaved audio-visual items, this routing shifts to different parallel streams. Furthermore, we demonstrate that audio-visual and other token types can be discarded once their information is transferred to LLM, with minimal impact on the model's prediction or even slight improvement, generalizing across multiple tasks and datasets, enabling more efficient inference. These findings hold across multiple models and scales, Qwen2.5-Omni and Video-SALMONN2 Plus at 3B and 7B scales, leading to hypotheses on why these flow structures emerge. Together, these results deliver the first coherent picture of how AVLLMs orchestrate sound and sight inside the network and lay the groundwork for the next wave of interpretability, design, and efficiency advances in audio-visual and broader MLLMs.
Wish Suharitdamrong, Muhammad Awais, Xiatian Zhu +1
Jun 8, 2026cs.SD

Inside the Latent Flow: Causal Deciphering of Attention Dynamics in Audio Separation Foundation Models

Flow-matching transformers achieve strong audio separation, yet their attention dynamics are opaque. We adapt established causal-intervention principles into a deterministic, inference-time probing protocol for SAM Audio. Orthogonal probing uncovers a dual-pathway text-conditioning mechanism: additive injections control semantic identity, while cross-attention refines acoustic structure. We observe an asynchronous layerwise convergence: stable layers build temporal scaffolds early, whereas fast layers continue resolving artifacts during sampling. The model also attenuates temporal segmentation cues to maintain continuous-flow stability. Using these insights, we propose Layer-Selective Attention Caching (LSAC), a training-free acceleration method that caches attention in stable layers. Across acoustic complexities, LSAC cuts self-attention computation by about ~25% with negligible quality loss and yields up to 6.7x higher quality retention than naive step reduction.
Yuxuan Chen, Haoyuan Yu, Peize He
Jun 8, 2026eess.AS

MeanVC 2: Robust Low-Latency Streaming Zero-Shot Voice Conversion

Streaming zero-shot voice conversion (VC) has become increasingly popular due to its potential for real-time applications. The recently proposed MeanVC achieves lightweight streaming zero-shot VC, but it has several limitations: its chunk-wise autoregressive denoising doubles the effective training sequence length, conversion quality degrades under small-chunk settings, and its timbre encoder directly relies on reference mel-spectrograms, making it sensitive to reference audio quality. To address these limitations we propose MeanVC 2. We introduce future-receptive chunking (FRC), which explicitly schedules past and future receptive fields across diffusion transformer decoder layers and removes clean-chunk teacher forcing. By incorporating bounded future context, FRC enables stable conversion with a 40 ms chunk size. We further introduce a universal timbre token encoder, which constructs a timbre representation from a global speaker embedding and retrieves fine-grained timbre cues via cross-attention, improving robustness to low-quality references and enhancing zero-shot speaker similarity. Experimental results show that MeanVC 2 significantly outperforms MeanVC, while reducing latency from 211 ms to 110 ms. Audio samples are publicly available. The source code will be publicly released.
Guobin Ma, Yuxuan Xia, Yuepeng Jiang +6
Jun 8, 2026eess.AS

BareWave: Waveform-Native Flow-Matching Text-to-Speech

Removing intermediate representations and separately trained decoding stages has become an important direction in generative modeling. In text-to-speech, however, high-quality systems are still commonly built through an intermediate acoustic representation before waveform synthesis. In this work, we present BareWave, a fully waveform-native framework for direct text-to-wave generation in flow-matching TTS. We consider this setting to raise three training challenges: raw-waveform modeling lacks a strong pretrained representational scaffold, different stages of training benefit from different noise schedules, and data-space perceptual objectives do not automatically share the temporal structure of the velocity-space flow objective. As a result, direct waveform training is hard to optimize efficiently, hard to push toward a strong final operating point with a fixed recipe, and hard to integrate effective perceptual refinement. Guided by this view, we develop a direct text-to-wave training framework that combines training-time representation alignment, staged noise scheduling, and velocity-aware perceptual alignment (VAPA), while preserving a single waveform-native inference path without pretrained components at test time. Experiments on zero-shot voice cloning show that strong intelligibility, speaker similarity, and naturalness can be achieved under a fully waveform-native inference path, supporting waveform-native flow-matching TTS as a practical direction. Project page with audio demos is available at https://barewave.github.io/.
Wei Fan, Chao-Hong Tan, Qian Chen +5
Jun 7, 2026cs.SD

AudioProcessBench: Benchmark for Identifying Process Errors in Audio-Grounded Reasoning

Large audio-language models (LALMs) increasingly use explicit reasoning traces for complex audio understanding, yet the evaluation of reasoning quality remains underexplored. Although process-level benchmarks for process reward models (PRMs) have advanced reasoning evaluation in text and multi-modal domains, comparable evaluation for audio reasoning remains limited. In this paper, we present AudioProcessBench, a comprehensive benchmark for step-level process error identification in audio reasoning. AudioProcessBench contains diverse reasoning traces generated by 6 audio and omni language models. Each trace is segmented into discrete reasoning steps and annotated with binary step correctness and fine-grained error types. Our benchmark evaluates models under three complementary paradigms: (1) step correctness identification, (2) error-type-conditioned detection for diagnosing audio-specific verifier capacities, and (3) chain-level aggregation, where verifiers select or aggregate among multiple reasoning traces for the same question. This design enables a systematic analysis of whether current models can detect process errors, whether their weaknesses differ across audio-specific error types, and whether process verification translates into improved answer selection. AudioProcessBench provides a testbed for future research on audio reasoning verifiers, process reward models, and reliable omni-modal reasoning.
Xiangyu Zhao, Junyu Yan, Yaling Shen +7
Jun 7, 2026cs.LG

Titans-as-a-Layer: Test-Time Memory for Conversational Speech Emotion Recognition

Speech emotion recognition (SER) is commonly formulated as utterance-level classification, although conversational emotion depends on a speaker's usual vocal range and the emotional context established by previous utterances. Speech-language models provide strong pretrained acoustic and semantic representations, and can adapts them to SER labels via finetune, but this mechanism still missing per-dialogue state. We study whether test-time neural memory can supply this missing context while leaving the large audio language models (LALMs) backbone intact. Building on Titans, we introduce a plug-and-play Memory-as-a-Layer (MAL) adapter that writes dialogue history into a small neural memory and reads it back as an audio-token-aligned residual update, avoiding changes to the host model's token positions. Across different audio LLMs and emotion recognition datasets evaluations, our design improves SER performs across different evaluation metrics, supporting test-time memory as a residual contextual mechanism for conversational SER.
Daniel Chen, Qicong Hu, Yang Xiao +2
Jun 7, 2026cs.SD

TinyGiantALM: A Compact Audio-Language Model for Intent-Aware Reasoning under Resource Constraints

Current advancements in Audio Reasoning rely on massive Large Audio-Language Models (LALMs), hindering deployment in resource-constrained environments. We introduce TinyGiantALM, a compact 1.5B efficiency-oriented alternative. Instead of brute-force scaling, we propose an Instruction-Aware Feature Refinement framework using a Query-guided Projector and Semantic Gating to filter acoustic signals based on user intent. On the MMAR benchmark, TinyGiantALM achieves 46.4% zero-shot accuracy, significantly outperforming 7B-13B baselines. While a reasoning gap in logical narrative remains versus 30B+ models and certain trade-offs exist in overly dense or spatial scenes, our approach notably surpasses models up to 8x larger in disentangling mixed-modality environments. These findings demonstrate that architectural precision offers a tangible pathway to secure robust perception capabilities on edge-friendly scales.
Vinh-Thuan Ly
Jun 6, 2026cs.SD

FXplorer: A Map-Based Interface for Exploratory Audio Effect Design

Audio effects (FX) shape sound in contemporary music practice. However, most interfaces present them as discrete modules and parameters that favor targeted adjustment over exploratory listening. This separation can make it difficult to build intuition about the broader space of possible transformations or to move fluidly between searching and refinement. We present FXplorer, an interface that organizes audio effects within a perceptually informed 2D space, allowing sound transformations to be browsed as a continuous landscape rather than as isolated presets. By combining established spatial interaction approaches and interpretable DAW-style controls with recent embedding-based machine learning methods for similarity and semantic search, the system brings exploration and parameter refinement into a single workspace. FXplorer supports composition, production, or performance by allowing users to edit and interpolate between effect presets interactively.
Annie Chu, Jason Brent Smith, Bryan Pardo
Jun 6, 2026cs.CL

GlobeAudio: A Multilingual Multicultural Benchmark for Naturalistic Evaluation of Large Audio-Language Models

Large Audio-Language Models (LALMs) integrate audio perception and language understanding within a unified framework, enabling a wide range of real-world applications. Despite recent advances, evaluation for LALMs remains heavily underspecified relative to real-world requirements: most lack true linguistic and cultural authenticity, while others fail to capture acoustic realism. To bridge this gap, we propose GlobeAudio, a multilingual and multicultural benchmark designed to evaluate naturalistic audio understanding. GlobeAudio consists of 5,637 multiple-choice questions across six typologically diverse languages, expertly crafted by native speakers grounded on naturally occurring audio. In order to do well, models must possess higher-level auditory reasoning skills and culturally grounded interpretation. We systematically evaluate representative closed-source and open-source LALMs, as well as cascaded ASR-LLM pipelines. Our experiments reveal substantial performance gaps under natural acoustic conditions, particularly for open-source models and low-resource languages. These findings highlight critical limitations of current LALMs and underscore the importance of naturalistic audio evaluation for future audio-language systems. GlobeAudio can be found at https://huggingface.co/datasets/iNLP-Lab/GlobeAudio .
Ryner Tan, Wenxuan Zhang
Jun 5, 2026cs.SD

DirectAudioEdit: Inversion-Free Text-Guided Audio Editing via Diffusion Prediction Contrast

Text-guided audio editing aims to modify the language-specified acoustic content while preserving edit-irrelevant source components. Existing training-free methods typically rely on inversion-based editing. While inversion-free editing is appealing as it decreases computational overhead and reconstruction errors, it remains largely unexplored for audio editing. The key challenge is to construct a source-to-target editing path through diffusion denoising dynamics. In this paper, we introduce DirectAudioEdit, the first attempt to develop a training-free and inversion-free method for audio editing. Experiments on music and event-level benchmarks across two backbones show that DirectAudioEdit reduces macro-averaged FAD and KL by 15.9% and 15.8% compared with DDPM inversion, while achieving up to 64.5% editing speedup.
Zhengkun Ge, Xiaoqian Liu, Haoran Zhang +5
Jun 5, 2026cs.SD

Acoustic Cue Alignment in Audio Language Models for Speech Emotion Recognition

Instruction-following audio language models (ALMs) can be augmented with explicit acoustic cues, yet it remains unclear whether such cues are used in a grounded way when the raw audio is already available. We study this question in speech emotion recognition (SER) by deriving six interpretable acoustic concept tokens from the standardised eGeMAPS paralinguistic feature set. These tokens summarise energy, pitch, dynamics, brightness, formants, and voice quality, and are appended to the textual prompt while the audio input is kept unchanged. Across the widely used FAU-Aibo and IEMOCAP benchmarks, aligned tokens improve unweighted average recall (UAR), whereas shuffled, conflicting, or corrupted tokens reduce performance relative to aligned tokens and shift confusions toward neutral. Importantly, predictions do not collapse under strong token perturbations, suggesting that the models are sensitive to the symbolic cue channel but remain partly anchored to the audio signal. We argue that token-only interventions provide a practical way to probe audio-grounded cue use, robustness, and interpretability in ALM-based affective computing.
Iosif Tsangko, Andreas Triantafyllopoulos, Björn W. Schuller
Jun 5, 2026cs.CL

Phun-Bench: Evaluating LLMs on Phonological Understanding in Chinese

Language is a vehicle for thought, intricately tied to sounds, symbols, and meaning. However, most large language model (LLM) research focuses on meaning (semantics) and symbols (spelling) while largely overlooking sounds. Existing benchmarks on LLMs' phonological abilities are either solvable through rote memorization or intertwined with other abilities, making them inadequate to measure LLMs' genuine ability in phonological understanding. Here, we present Phun-Bench, a purpose-built Chinese benchmark with diverse tasks and settings across three dimensions (Homophony, Rhyme, and Phonetic Similarity), designed to systematically evaluate LLMs' phonological understanding. Our results show that while LLMs excel at recalling correct pronunciations, they generally struggle to leverage phonological knowledge in the flexible and intuitive way that human speakers do. Moreover, through detailed analyses, we propose a hypothesis regarding the underlying mechanism of LLMs' phonological understanding and "perception", highlighting an underexplored frontier for future research.
Xing Yue, Yongliang Shen, Weiming Lu
Jun 5, 2026cs.SD

MMAE: A Massive Multitask Audio Editing Benchmark

We introduce MMAE, a Massive Multitask Audio Editing benchmark, serving as the first comprehensive evaluation testbed designed for general-purpose instruction-based audio editing. Spurred by the shift toward intelligent creation, interactive editing has rapidly expanded from visual domains, pioneered by models like Nano-banana 2 for images and Gemini-Omni for video, into audio. However, the current evaluation infrastructure lags severely, remaining highly fragmented and restricted to specific subdomains or basic operations. Unlike existing benchmarks that are limited in scope, MMAE extends to a broad spectrum of real-world scenarios, encompassing 7 distinct audio modalities, including sound, speech, music, and their mixtures. Furthermore, we establish a comprehensive taxonomy spanning 6 levels of task complexity, from basic modifications to multi-hop reasoning and multi-round editing, 2 levels of granularity, and 8 distinct operation types. Meticulously curated through human-agent collaboration, MMAE comprises 2,000 high-fidelity samples paired with a pioneering rubric-based evaluation framework. By decomposing free-form tasks into 17,741 verifiable criteria, this robust rubric-based paradigm enables a precise, multi-dimensional assessment of both instruction following and context consistency. Our extensive evaluation of leading models reveals that current systems remain far from achieving reliable edits. Strikingly, the Exact Match Rate (EMR) consistently falls below 5% and plummets to an absolute 0% in complex, mixed-modality tasks, exposing critical bottlenecks in precise execution and structural robustness. We hope MMAE will serve as a catalyst for future advances in the intelligent creation community, providing a clear diagnostic roadmap and establishing a standardized, long-lasting evaluation paradigm for next-generation audio editing systems.
Ziyang Ma, Ruiqi Yan, Ruiyang Xu +35
Jun 5, 2026cs.CL

Continuous Audio Thinking for Large Audio Language Models

Large audio language models (LALMs) have shown impressive capabilities on diverse audio understanding tasks, ranging from speech transcription to music analysis. However, because LALMs are typically trained to produce text-aligned responses, their hidden states are progressively shaped for text generation rather than for preserving acoustic information. As a result, the diverse acoustic content that audio carries, such as phonetic detail, prosody, sound events, affect, and pitch, is lost along the way and difficult to leverage in the response. We introduce Continuous Audio Thinking (CoAT), a framework that equips audio language models with a continuous latent workspace for organizing acoustic information prior to response generation, grounded by distillation from audio experts. Within the thinking space, the model can utilize the rich acoustic information provided by expert distillation when generating its response. Furthermore, the proposed continuous thinking block can be processed in a single prefill, so CoAT does not require additional autoregressive decoding cost over the baseline. Across three LALMs, Qwen2-Audio, Qwen2.5-Omni-7B, and Audio Flamingo~3, performance gains on a broad benchmark suite spanning audio reasoning, audio understanding, music classification, speech emotion, and speech transcription demonstrate the effectiveness of CoAT. Further analysis confirms that the auxiliary supervision propagates from the thinking positions to the model's textual responses.
Gyojin Han, Dong-Jae Lee, Changho Choi +2
Jun 5, 2026cs.SD

Phonetic Error Analysis of Raw Waveform Acoustic Models

We analyse error patterns of raw waveform acoustic models on TIMIT phone recognition beyond the overall phone error rate (PER). PER is decomposed across three broad phonetic class (BPC) categorisations, and confusion matrices are constructed from substitution errors. Our models combine parametric (SincNet, Sinc2Net) or non-parametric CNNs with Bidirectional LSTMs, achieving 13.9%/15.3% PER on Dev/Test, the best reported results for raw waveform models on TIMIT. Transfer learning from WSJ reduces PER to 11.3%/12.3%, surpassing the Filterbank baseline. Per-BPC analysis reveals that BLSTM layers benefit transition-dependent classes most, while WSJ transfer learning improves consonants roughly three times more than vowels. Confusion patterns are consistent across raw waveform and Filterbank systems, indicating that the dominant confusions reflect inherent phonetic similarities.
Erfan Loweimi, Zhengjun Yue, Andrea Carmantini +3
Jun 5, 2026cs.SD

Towards Unified Song Generation and Singing Voice Conversion with Accompaniment Co-Generation

While song generation and singing voice conversion (SVC) have evolved significantly, they have long been developed isolated: the former lacks zero-shot speaker cloning, while the latter overlooks vocal-accompaniment synergy. To bridge this gap, we propose UniSinger, the first end-to-end framework unifying speaker cloning song generation and accompaniment co-generation SVC. Building on the multimodal diffusion transformer, we construct a unified speaker embedding space transferring speaker representation from SVC to song generation, endowing fine-grained cross-task timbre control. To mitigate multi-task optimization conflicts, we design a curriculum learning strategy using task-specific modality masking to guide the model to gradually master the generative mechanisms among semantic content, vocal timbre, and accompaniment. Experiments show state-of-the-art performance on both tasks and realizes complementary benefits, offering new possibilities for intelligent music production.
Ziyu Zhang, Chunyu Qiang, Xiaopeng Wang +10
Jun 5, 2026eess.AS

Beyond Semantic Dominance: Cognitive Affective Reasoning and Empathetic Response Alignment in Audio Language Models

While Audio Language Models (ALMs) demonstrate strong semantic understanding, they struggle with complex affective interactions. Specifically, textual semantic dominance often overshadows acoustic nuances, and a lack of cognitive depth leads to generic, emotion-agnostic responses. We propose CogAudio-LLM\footnote{ \urlstyle{same} https://github.com/zxzhao0/CogAudio-LLM, a novel cognitive affective reasoning framework. To mitigate semantic dominance, we build LIME-440K, a ``lexically-identical, multi-emotion'' dataset designed to facilitate acoustic-semantic decoupling. We introduce EIPS, a 4-step Chain-of-Thought (CoT) mechanism incorporating psychological reasoning. For inference efficiency, multi-stage training explicitly establishes EIPS via supervised fine-tuning, then distills this logic into an implicit generation process. Finally, we design DR-SAPO (Dual-Route Soft Adaptive Policy Optimization) to dynamically balance the logical rigor of the CoT with the empathetic quality of the direct response.
Zhixian Zhao, Shuiyuan Wang, Wenjie Tian +3
Jun 5, 2026eess.AS

SpectCount: Spectrotemporal Counting via Synthetic Signals Improves Large Audio Language Models

Large audio language models (LALMs) extend large language models with an audio encoder and large-scale audio data. However, the scarcity of high-quality annotated audio data remains a fundamental bottleneck for scaling. Through probing signal detectability analysis, we identify fine-grained spectrotemporal perceptual weaknesses in a foundation LALM. To address these challenges, we propose Spectrotemporal Counting (SpectCount), a data-efficient fine-tuning approach based on fully synthetic audio signals generated on-the-fly, without relying on real-world audio, annotations, or pretrained generative models. SpectCount not only resolves the observed weaknesses but also improves performance on diverse auditory benchmarks spanning sound, music, and speech, unseen during fine-tuning. These results suggest that weakness-targeted synthetic signals provide a data-efficient path toward enhanced auditory understanding capabilities in LALMs.
Seonuk Kim, Yonghyeon Jun, Ju Yeon Kang +3
Jun 4, 2026eess.AS

USAD 2.0: Scaling Representation Distillation for Universal Audio Understanding

Audio encoders are critical to modern audio applications as large language models (LLMs) increasingly rely on a single encoder for diverse inputs. While self-supervised learning (SSL) has yielded strong domain-specific encoders like speech or music experts, multi-domain approaches like USAD and SPEAR remain limited in coverage and evaluation. Recent studies also suggest supervised encoders align better with audio LLMs. We present USAD 2.0, a universal encoder integrating knowledge from both SSL and supervised foundation models. USAD 2.0 introduces domain-aware distillation to address teacher mismatch, extends coverage to the music domain, and adds second-stage supervised distillation for downstream use. We further scale the model to one billion parameters via depth scaling. Experiments show USAD 2.0 achieves strong or state-of-the-art performance across probing and LLM-based evaluations.
Heng-Jui Chang, Alexander H. Liu, Saurabhchand Bhati +4
Jun 4, 2026cs.SD

F3-Tokenizer: Taming Audio Autoencoder Latents for Understanding and Generation

Continuous audio autoencoders reconstruct waveforms well but often produce latents with weak structure for understanding, while self-supervised audio encoders capture semantics but are not directly decodable. This mismatch complicates a single audio tokenizer that must support both understanding and generation. We adapt continuous autoencoder latents to this setting with two components: a noise-regularized autoencoder bottleneck and a latent-side representation encoder. The bottleneck uses channel normalization and stochastic perturbation instead of KL-based variational training, yielding scale-controlled continuous latents for reconstruction and autoregressive generation. The representation encoder is trained on frozen autoencoder latents with RQ-MTP and frozen-LLM supervision. The resulting tokenizer provides high-dimensional representations for understanding while preserving normalized continuous latents as generation targets
Dinghao Zhou, Xingchen Song, Di Wu +3
Jun 4, 2026cs.SD

IRAF: Interference-Resilient Adaptive Fusion for Noise-Robust End-to-End Full-Duplex Spoken Dialogue Systems

Full-duplex spoken dialogue models allow voice agents to listen and speak concurrently, enabling natural interaction with real-time overlap. However, end-to-end dual-channel models that jointly encode user and agent streams may degrade in realistic acoustic environments: interfering speakers leaking into the user microphone can be encoded as part of the user query, corrupting the LLM's conditioning and causing unstable turn-taking and reduced response quality. We propose Interference-Resilient Adaptive Fusion (IRAF), a lightweight, streaming-compatible module that modulates the contribution of user audio to the LLM frame by frame. IRAF predicts a scalar reliability gate from target-speaker and user audio embeddings and rescales user representations before fusion with agent embeddings. Experiments on MS-MARCO and InstructS2S-200K show consistent gains in response quality and full-duplex interaction under interfering-speaker conditions.
Tao Zhong, Jiajun Deng, Nikita Kuzmin +6
Jun 4, 2026cs.SD

SpeechJBB: Probing Safety Alignment and Comprehension in Large Audio Language Models under Code-Switched Speech

Large audio language models (LALMs) are increasingly deployed in real-world applications, yet their safety alignment is still primarily evaluated on monolingual, text-based harmful prompts. This leaves their generalizability under multilingual and spoken settings, particularly code-switched speech, largely underexplored. To address this gap, we introduce SpeechJBB, an audio jailbreak dataset for benchmarking across multiple state-of-the-art LALMs. The extent of safety weaknesses is further probed by introducing an augmented setting where phonologically plausible pseudo-words are inserted around safety-critical terms to simulate localized obfuscation. Across models, code-switched harmful audio yields substantially high jailbreak success rates (JSR), with non-English monolingual and non-English code-switched pairs exhibiting the highest attack success. Pseudo-word insertion further reduces refusal rates, which demonstrates that natural-sounding obfuscation can effectively bypass safety policies.
Virginia Ceccatelli, Yejin Jeon, David Ifeoluwa Adelani
Jun 4, 2026cs.CL

Forgive or forget: Understanding the context of hate in audio retrieval systems

Handling toxic retrieval in text-to-audio systems is challenging due to contextual dependencies. Existing strategies (e.g., rephrasing, summarization) risk altering intent or omitting details. We propose a post hoc causal debiasing framework with a sentiment-controlled mediator to preserve semantic relevance while suppressing harmful speech. Our approach is model-agnostic and integrates seamlessly with existing retrieval pipelines. We introduce two variants: Forgive, which re-ranks and filters toxic audio via logit adjustment, and Forget, which generates counterfactual toxic prompts to mitigate harmful retrievals. Experiments show consistent toxicity reduction with minimal loss in retrieval accuracy, improving both safety and reliability.
Arghya Pal, Sailaja Rajanala, Raphael C. -W. Phan +1
Jun 4, 2026cs.SD

Probing Spatial Structure in Pretrained Audio Representations

Pretrained spatial audio encoders are increasingly used as general-purpose representations for perceptual tasks, yet their spatial encoding capabilities remain poorly understood. We introduce the Spatial Audio Representation Learning (SARL) benchmark, a controlled framework for evaluating spatial information in pretrained audio models. SARL probes source-level factors (azimuth, elevation, distance, class) and room-level factors (RT60, volume, shape). Experiments across diverse encoders reveal three patterns: input configuration and training paradigm shape spatial encoding; source factors are consistently easier to decode than room factors; and sensitivity analysis under controlled perturbations shows heterogeneous responses to source and room variation. These results reveal systematic biases in current pretrained audio representations. SARL is released as an open-source benchmark for reproducible evaluation of spatial audio representations.
Chuyang Chen, Sivan Ding, Adrian S. Roman +1
Jun 3, 2026cs.SD

Beyond Text Following: Repairable Arbitration Reversals in Audio-Language Models

Audio-language models (ALMs) often follow text that conflicts with audio, even when the audio evidence is clear. This raises a basic question: is the audio-supported answer unavailable, or is it represented but overridden by the conflicting text? We examine this question using a same-audio counterfactual that keeps the audio fixed, removes only the conflicting text, and measures the resulting shift in model preference. Across five ALMs and four conflict tasks, 64.1% of conflict samples show a sign flip: the same-audio branch prefers the audio-supported answer, whereas the joint branch prefers the text-supported answer. This pattern suggests that the relevant audio evidence is encoded but loses in arbitration. Activation patching further localizes the reversal to answer-position computation, and patching effects closely track output candidate-score differences (Spearman rho=0.93). Using this diagnostic, we propose Gated Audio Counterfactual Logit Correction (GACL), a training-free decoding rule that interpolates between joint and same-audio scores. Under a strict 5 pp faithfulness-drop budget, GACL improves nAUC by 17.8 points over the best contrastive baseline and transfers without retuning to vision-text arbitration (up to +40.5 pp).
Yichen Gao, Yiqun Zhang, Zijing Wang +7
Jun 3, 2026cs.SD

Audio Interaction Model

Audio is an inherently interactive modality, yet today's Large Audio Language Models (LALMs) are offline, and streaming audio models each handle only a single task such as streaming ASR or voice chatting. It is time to unify them into one online LALM: a model that, through an always-on perceive-decide-respond loop, listens to sound, environment, and instructions in real time and reacts on the fly. We formalize this regime as the Audio Interaction Model, and realize it with Audio-Interaction, a unified streaming model that retains offline task execution while adding online general audio instruction following, from dialogue to full voice chatting, deciding when to respond from the semantics of the stream. To enable this, we propose SoundFlow, a framework that instantiates the perceive-decide-respond loop end to end, from data to training to deployment, through streaming-native data construction, comprehension-aware training, and asynchronous low-latency inference for stable real-time interaction. We further construct StreamAudio-2M, a 2.6M-item streaming corpus spanning 7 fundamental abilities and 28 sub-tasks, and Proactive-Sound-Bench for evaluating proactive audio intervention. Across 8 benchmarks, Audio-Interaction preserves competitive performance on mainstream audio tasks while unlocking capabilities inaccessible to offline LALMs, including real-time ASR, streaming audio instruction following, and proactive help.
Zhifei Xie, Zihang Liu, Ze An +8
Jun 3, 2026cs.SD

FoeGlass: Simple In-Context Learning Is Enough for Red Teaming Audio Deepfake Detectors

Audio deepfake detection (ADD) models are critical for countering the malicious use of text-to-speech (TTS) models. Evaluating and strengthening ADD models requires developing datasets that span the space of generated audio and highlight high-error regions. Existing dataset development strategies face two challenges: (i) manual collection, and (ii) inefficient discovery of blind spots in the ADD models. To address these challenges, we propose FoeGlass, the first black-box automated red-teaming method for ADDs, which effectively discovers ADD failure modes in the space of generated audio underexplored by state-of-the-art deepfake benchmarks. FoeGlass uses the in-context learning capabilities of an LLM to explore the input space of a TTS model, generating audio samples that fool the target ADD using only black-box access to all components. By using a carefully designed context based on diversity measurements, FoeGlass mitigates the common problem of mode collapse in automated red-teaming systems. Empirical evaluations on several open-source ADD and TTS models demonstrate that data generated from FoeGlass substantially improves the false negative rates over unconditional sampling baselines and recent spoofing datasets by up to 94%, while requiring no manual supervision. Furthermore, we show that the attacks generated by FoeGlass are transferable across different target ADDs, demonstrating its broad applicability and ease of use for the automated red teaming of ADD systems. Finally, fine-tuning ADD models on FoeGlass-generated samples notably enhances the robustness of the detectors (up 41%).
Sepehr Dehdashtian, Jacob H Seidman, Vishnu N Boddeti +1
Jun 2, 2026cs.MM

Inference-Time Scaling for Joint Audio-Video Generation

Joint audio-video generation aims to synthesize realistic audio-video pairs that are both semantically aligned with text prompts and precisely synchronized. While existing joint audio-video generation models often require substantial training resources to improve fidelity, Inference-Time Scaling (ITS) has recently emerged as a promising training-free alternative in single-modality domains. However, extending ITS from a single modality to multimodal domains is non-trivial, as it requires balancing multiple heterogeneous objectives. In this paper, we present the first comprehensive study of ITS for joint audio-video generation. We first demonstrate that a multi-verifier framework is essential to address the limitations of single-objective guidance, including asymmetric performance trade-offs and verifier hacking. Through systematic analysis, we then identify an optimal multi-verifier combination that yields balanced improvements across all quality dimensions. Finally, to effectively aggregate diverse reward signals, we propose Adaptive Reward Weighting (ARW), a novel test-time optimization algorithm. ARW treats reward aggregation as an online optimization problem, utilizing learnable parameters to calibrate reward variances without requiring prior knowledge of reward distributions, thereby ensuring robust multi-objective selection. Experimental results on VGGSound and JavisBench-mini benchmarks demonstrate that our framework significantly enhances semantic alignment, perceptual quality, and audio-visual synchronization of generated outputs. Synthesized samples and code are available on the project page: https://jung-jaemin.github.io/ITS-AVGen-Proj.
Jaemin Jung, Kyeongha Rho, Inkyu Shin +1
Jun 2, 2026cs.SD

SketchSong: Hierarchical Song Generation with Sketch Planning and Fine-Grained Multi-Track Modeling

Recent song generation systems can synthesize realistic audio, yet generating complete songs remains challenging for two reasons. First, explicit song-level arrangement planning remains limited in existing methods, so models often need to organize overall arrangement development while generating low-level audio details. This often leads to incoherence in arrangements, such as weak section transitions and limited dynamic progression. Second, coarse modeling of different musical parts obscures their distinct roles and interactions, limiting arrangement richness of generated songs. In this paper, we present SketchSong, a hierarchical song generation framework that addresses these issues through song-level sketch planning and fine-grained multi-track modeling. Along the temporal dimension, SketchSong first predicts a compact sequence of high-level sketch tokens derived from compressed audio representations, and then generates audio tokens conditioned on these sketches. This coarse-to-fine process gives the model an explicit arrangement plan before detailed audio generation. Along the track dimension, SketchSong explicitly models four tracks, i.e., vocals, bass, drums and other instruments. This enables the model to capture the roles and interactions of different musical parts more precisely. Experiments on song generation benchmarks show that SketchSong consistently outperforms our baseline on both objective metrics and human listening tests. Despite not employing additional post-training for preference optimization such as lyrics and text-prompt alignments, SketchSong achieves competitive results against strong, post-trained open-source systems, demonstrating the effectiveness of our overall design.
Xiaoyue Duan, Nanxing Hu, Yutang Feng +4
Jun 2, 2026eess.AS

AnyAudio-Judge: A Dynamic Rubric-Based Benchmark and Evaluator for Audio Instruction Following

The rapid advancement of instruction-guided audio generation has highlighted the critical need for robust alignment evaluation. Current automated evaluation methods heavily rely on holistic scoring from general-purpose large language models, which struggle to decouple complex instructions, lack interpretability, and fail to capture fine-grained attribute mismatches. To address this, we introduce a novel dynamic rubric-based evaluation paradigm that adaptively decomposes complex audio captions into a variable number of independent, verifiable binary rubric items. To rigorously benchmark this capability, we propose the AnyAudio-Judge Bench, a comprehensive, bilingual benchmark comprising 7,920 meticulously curated samples across four diverse audio domains (speech, sound, music, and mixed), featuring deliberately constructed hard negatives. Furthermore, we construct a large-scale corpus of 105K samples with explicit Chain-of-Thought (CoT) rationales to train our dedicated evaluator, the AnyAudio-Judge model. By employing a training pipeline that combines Supervised Fine-Tuning (SFT) and Group Relative Policy Optimization (GRPO), our model successfully aligns its reasoning paths with the rubric-based scoring mechanism. Extensive experiments demonstrate that AnyAudio-Judge not only significantly enhances zero-shot alignment detection compared to state-of-the-art baselines, but also provides precise and interpretable reward signals that substantially improve instruction alignment in downstream reinforcement learning for audio generation.
Haitao Li, Tian Tan, Yuguang Yang +2
Jun 2, 2026cs.SD

Audio Spotforming via Post-Filtering Using Cross-Array Non-target Estimates

Audio spotforming is a technique for extracting target speech from noisy mixtures by utilizing multiple microphone arrays. Conventional methods estimate a shared target speech component from linearly separated signals obtained by each array using low-rank approximations and apply post filtering (PF) based on this estimated low-rank representation. However, owing to the mismatch between low-rank models and the complex structure of speech signals, directly relying on low-rank approximations for PF can degrade the speech extraction performance. In this study, we leverage the observation that non-target components located in the target speech direction from the perspective of one array can be spatially separated when viewed from other arrays. This insight motivates a new spotforming method for efficient post-filter estimation using non-target estimates across arrays instead of relying on low-rank approximations. Experiments demonstrate that the proposed method outperforms conventional spotforming methods.
Yuto Ishikawa, Li Li, Shogo Seki +1
Jun 1, 2026cs.SD

EntangleCodec: A Unified Discrete Audio Tokenizer via Semantic-Acoustic Entanglement

Audio tokenizers serve as the discrete interface between continuous audio and Audio Language Models (ALMs), but existing tokenizers often struggle to support both understanding and generation. Reconstruction-oriented codecs preserve acoustic fidelity but lack rich semantics, while semantic-aware tokenizers typically rely on separate semantic and acoustic streams, introducing redundancy or misalignment. We propose \textbf{EntangleCodec}, a unified discrete audio tokenizer that learns caption-aligned semantic-acoustic representations before quantization. By aligning audio with rich captions rather than ASR transcripts, EntangleCodec captures linguistic content, speaker identity, emotion, prosody, and acoustic scenes within a compact token stream. A flow-matching diffusion decoder further enables high-quality reconstruction across speech, music, and general audio. EntangleCodec achieves reconstruction quality competitive with specialized codecs, outperforms all codec-based baselines on audio understanding by up to \textbf{+7.4%} on MMAR, and supports both TTS and TTA generation in a unified framework. Furthermore, EntangleCodec-based audio language models demonstrate strong scaling behavior: even at \textit{0.6B} parameters, the model surpasses specialized continuous-representation LLMs with over \textit{13B} parameters across three benchmarks using \textbf{22×\times} fewer parameters; scaling to \textit{8B} further establishes new state-of-the-art results on MMAR, highlighting that representation quality is as critical as model scale in audio language modeling. Code and model weights are available at https://github.com/luckyerr/EntangleCodec.
Hui Li, Yangfan Gao, Junlin Shang +4
Jun 1, 2026cs.SD

MOSS-Audio Technical Report

MOSS-Audio is a unified audio-language model for speech, environmental sound, and music understanding, supporting audio captioning, time-aware question answering, timestamped transcription, and audio-grounded reasoning. MOSS-Audio couples a dedicated audio encoder with a modality adapter and a large language model: the encoder produces 12.5 Hz temporal representations, the adapter projects them into the decoder space, and the decoder generates autoregressive text outputs. Two design choices are central to the system: DeepStack cross-layer feature injection, which exposes the decoder to acoustic information from multiple encoder depths, and time markers, which provide explicit temporal cues by inserting timestamp markers into the audio-token stream. At the data level, we design an event-preserving audio annotation pipeline that segments raw audio at coherent event boundaries, applies branch-specific annotation to speech, music, and general audio, and merges the results into unified captions for pretraining. The intermediate branch-specific captions are further retained to support the construction of task-oriented SFT data. The model is pretrained on large-scale audio-language data, with time-aware objectives incorporated to support temporal grounding, and then undergoes multi-stage post-training to enhance instruction following and audio-grounded reasoning. We release 4B and 8B variants in both Instruct and Thinking configurations. MOSS-Audio achieves strong performance across general audio understanding, speech captioning, ASR, and timestamped ASR, positioning it as a promising understanding foundation for future voice agents.
Chen Yang, Chufan Yu, Hanfu Chen +27
May 31, 2026cs.SD

A Lightweight Slot-Attention Framework for Multi-Instrument Multi-Pitch Estimation

Multi-pitch estimation (MPE) typically predicts which pitches are active in a mixture, but not which instrument or source produced them. This paper investigates a lightweight slot-attention framework for multi-instrument MPE (MI-MPE), where a mixture CQT is mapped to an unordered set of source-like pitch maps. The model uses permutation-invariant Hungarian matching to avoid fixed output semantics and treats the number of slots as an upper bound on the number of active sources. We further study two modular extensions: a self-supervised timbre encoder that provides training-time targets for slot-level timbre embeddings, and a polyphony branch that regularizes the pitch density of mixture- and slot-level predictions. Experiments show that Hungarian matching substantially improves instrument family decomposition on URMP. Stem-level prediction remains more challenging: timbre and polyphony supervision improve selected configurations, but do not consistently resolve source assignment. The results suggest that slot-based architectures are a promising direction for source-aware MPE, while highlighting the need to couple auxiliary musical cues to slot identity more carefully.
Michael Taenzer
May 31, 2026eess.AS

SVHalluc: Benchmarking Speech-Vision Hallucination in Audio-Visual Large Language Models

Despite the success of audio-visual large-language models (LLMs), they can produce plausible but ungrounded outputs, termed hallucination. Existing benchmarks focus on environmental sounds (e.g., dog barking) to indicate event occurrence. In contrast, human speech carries fundamentally different, rich semantics and temporal structures, yet it remains unexplored whether current models can accurately align speech content with corresponding visual signals. In this work, we show that speech content can induce hallucinations in audio-visual LLMs. To systematically study this, we introduce SVHalluc, the first comprehensive benchmark for evaluating speech-vision hallucination in audio-visual LLMs. Our benchmark diagnoses speech-vision hallucinations from two critical and complementary aspects: semantic and temporal. Experimental results demonstrate that state-of-the-art open-source audio-visual LLMs struggle with aligning speech content with corresponding visual signals, with a near-random accuracy on multiple tasks. In contrast, Gemini 2.5 Pro significantly outperforms the open-source models. Our analysis suggests that their failures stem from limited ability in cross-modality understanding, despite strong performance in single-modality perception. Our work uncovers a new and fundamental limitation of current audio-visual LLMs and highlights the need for speech-grounded video comprehension. Project page: https://chenshuang-zhang.github.io/projects/svhalluc/.
Chenshuang Zhang, Kyeong Seon Kim, Chengxin Liu +1