Overview

AI agent benchmarks test systems that act over multiple steps, use tools, and respond to changing information, rather than only answer isolated questions. Researchers build executable environments for settings such as web search, coding, graphical interfaces, games, scientific workflows, and multi-agent coordination, then score outcomes with programmatic checks, expert rubrics, or simulated users. Increasingly, evaluations also inspect trajectories, evidence use, efficiency, safety, and recovery from errors. Agents can perform well on narrow tasks yet remain unreliable on long-horizon work, and results often depend strongly on the model, harness, environment, and grading method.

Latest papers

1,505 papers271 papers in the last four weeks, up 91% on the four weeks before. 1.6% of all new papers.

May 4, 2026

AcademiClaw: When Students Set Challenges for AI Agents

Benchmarks within the OpenClaw ecosystem have thus far evaluated exclusively assistant-level tasks, leaving the academic-level capabilities of OpenClaw largely unexamined. We introduce AcademiClaw, a bilingual benchmark of 80 complex, long-horizon tasks sourced directly from university students' real academic workflows -- homework, research projects, competitions, and personal projects -- that they found current AI agents unable to solve effectively. Curated from 230 student-submitted candidates through rigorous expert review, the final task set spans 25+ professional domains, ranging from olympiad-level mathematics and linguistics problems to GPU-intensive reinforcement learning and full-stack system debugging, with 16 tasks requiring CUDA GPU execution. Each task executes in an isolated Docker sandbox and is scored on task completion by multi-dimensional rubrics combining six complementary techniques, with an independent five-category safety audit providing additional behavioral analysis. Experiments on six frontier models show that even the best achieves only a 55% pass rate. Further analysis uncovers sharp capability boundaries across task domains, divergent behavioral strategies among models, and a disconnect between token consumption and output quality, providing fine-grained diagnostic signals beyond what aggregate metrics reveal. We hope that AcademiClaw and its open-sourced data and code can serve as a useful resource for the OpenClaw community, driving progress toward agents that are more capable and versatile across the full breadth of real-world academic demands. All data and code are available at https://github.com/GAIR-NLP/AcademiClaw.
May 4, 2026

SOTOPIA-TOM: Evaluating Privacy and Information Management in Multi-Agent Interaction with Theory of Mind

As LLM-based agents are increasingly interacting in multi-party settings, they need to properly handle information asymmetry, i.e., knowing when and to whom to disclose information is appropriate. Yet, existing benchmarks fail to measure this ability in realistic multi-party settings. Thus, we introduce SOTOPIA-TOM, a multi-dimensional benchmarking framework to evaluate LLM agents' ability to successfully navigate information asymmetric and privacy sensitive multi-party interactions. We create an interaction environment which enables both public (broadcast) and private (direct message) communication, and craft 160 human-reviewed scenarios across eight industry sectors, each involving 3 to 5 agents with partitioned private knowledge and channel-dependent sharing policies. To measure interaction abilities, we create a multi-dimensional evaluation framework to assess how well agents share useful information, seek missing details, coordinate efficiently, and protect privacy, which we also combine into a composite INFOMGMT metric. Results show that, across 6 LLM backbones and prompting strategies (vanilla, CoT-privacy, and ToM-based interventions), even the largest high-reasoning model (GPT-5) reaches only a 62% INFOMGMT score, which indicates persistent deficiencies in information seeking and privacy-aware decision-making. Additionally, ToM-based interventions more consistently improve the overall coordination-privacy balance (for example, relative to the vanilla baseline, ToM-Coach reduces critical privacy violations on GPT-4o from 9.9% to 2.2% while increasing the composite InfoMgmt score more than 2.5x from 15% to 40%). Overall, SOTOPIA-TOM exposes persistent limitations of current LLM agents in complex, information-asymmetric coordination and provides an extensible testbed for developing more privacy-aware, theory-of-mind capable multi-agent systems.
May 4, 2026

Towards Understanding Specification Gaming in Reasoning Models

Specification gaming is a critical failure mode of LLM agents. Despite this, there has been little systematic research into when it arises and what drives it. To address this, we build and open source a diverse suite of tasks where models can score highly by taking unintended actions. We find that all tested models exploit their specifications at non-negligible rates in most of our eight settings, including five non-coding settings. We see the highest rates of specification gaming in Grok 4 and the lowest rates in Claude models. We use our evaluation suite to study what drives specification gaming, and find that: 1. RL reasoning training substantially increases the rate at which models exploit their specifications, 2. Increasing RL reasoning budget has a weakly positive effect on exploit rate, and 3. Test-time mitigations reduce but do not eliminate the rate of specification gaming. Our results suggest that specification gaming is a fundamental challenge arising from RL reasoning training; we release our evaluation suite to support further work on this problem.
May 4, 2026

PhysicianBench: Evaluating LLM Agents in Real-World EHR Environments

We introduce PhysicianBench, a benchmark for evaluating LLM agents on physician tasks grounded in real clinical setting within electronic health record (EHR) environments. Existing medical agent benchmarks primarily focus on static knowledge recall, single-step atomic actions, or action intent without verifiable execution against the environment. As a result, they fail to capture the long-horizon, composite workflows that characterize real clinical systems. PhysicianBench comprises 100 long-horizon tasks adapted from real consultation cases between primary care and subspecialty physicians, with each task independently reviewed by a separate panel of physicians. Tasks are instantiated in an EHR environment with real patient records and accessed through the same standard APIs used by commercial EHR vendors. Tasks span 21 specialties (e.g., cardiology, endocrinology, oncology, psychiatry) and diverse workflow types (e.g., diagnosis interpretation, medication prescribing, treatment planning), requiring an average of 27 tool calls per task. Solving each task requires retrieving data across encounters, reasoning over heterogeneous clinical information, executing consequential clinical actions, and producing clinical documentation. Each task is decomposed into structured checkpoints (670 in total across the benchmark) capturing distinct stages of completion graded by task-specific scripts with execution-grounded verification. Across 13 proprietary and open-source LLM agents, the best-performing model achieves only 46% success rate (pass@1), while open-source models reach at most 19%, revealing a substantial gap between current agent capabilities and the demands of real-world clinical workflows. PhysicianBench provides a realistic and execution-grounded benchmark for measuring progress toward autonomous clinical agents.
May 3, 2026

NeuroState-Bench: A Human-Calibrated Benchmark for Commitment Integrity in LLM Agent Profiles

Outcome-only evaluation under-specifies whether an evaluated agent profile preserves the commitments required to solve a multi-turn task coherently. NeuroState-Bench is a human-calibrated benchmark that operationalizes commitment integrity through benchmark-defined side-query probes rather than inferred hidden activations. The released inventory contains 144 deterministic tasks and 306 benchmark-defined side-query probes spanning eight cognitively motivated failure families, paired clean and distractor variants, and three difficulty bands. The main 32-profile evaluation contains a fixed 16-profile local subset and a matched 16-profile hosted large-model subset evaluated through the same benchmark pipeline. Human calibration uses the final merged reporting scope: 104 sampled task units, 216 raw annotations, and 108 adjudicated task rows, with weighted kappa = 0.977 and ICC(2,1) = 0.977. Empirically, task success and commitment integrity diverge across this expanded grid: the success leader is not the integrity leader, 31 of 32 profiles change rank when integrity replaces task success, and integrity rankings are more stable under distractor perturbation. The primary confidence-free score HCCIS-CORE reaches 0.8469 AUC and 0.6992 PR-AUC for post-probe diagnostic discrimination of terminal task failure; the legacy full heuristic variant HCCIS-FULL reaches 0.7997 AUC and 0.6410 PR-AUC. Probe accuracy and state drift achieve slightly higher ROC-AUC, 0.8587, and better Brier/ECE, while HCCIS-CORE has substantially higher point-estimate PR-AUC and remains more closely tied to the benchmark's intended construct. The exploratory neural-augmented variant HCCIS+N is weaker overall, and a randomized subspace control approaches chance. NeuroState-Bench therefore contributes a calibrated evaluation axis for exposing commitment failures over a broader model grid than the original local-only subset.
May 3, 2026

The Compliance Gap: Why AI Systems Promise to Follow Process Instructions but Don't

An auditor instructs an AI assistant: "open each file individually using the Read tool -- no scripts, no agents." The AI replies "Yes" -- then issues a single batched call summarizing all fifty files at once. We call this the Compliance Gap: a third, orthogonal axis of AI honesty distinct from factual truthfulness and rhetorical substance. Three questions: does this verbal-behavioral disconnect exist (existence); can any text-only observer recover it (detectability); what infrastructure does AI deployment need (remedy)? Some 75 benchmarks (IFEval, SWE-bench, BFCL, COMPASS, SpecEval) measure outcome fidelity; none measures process fidelity. Theorem 1 shows the gap is structurally inevitable under RL that rewards text without observing behavior. Theorem 2, via the Data Processing Inequality, shows it is undetectable from text alone -- by any human or LLM observer, present or future. Thirteen experiments and 2,031 sessions on six frontier models confirm both predictions. Under default framing, all six exhibit instruction compliance rates of 0% -- Claude Sonnet 4 verbally agrees ten out of ten times then bypasses in all ten. The gap is selective: 97% compliance where rationale is rewarded (audit trails), 0-4% where it is not (file reading, privacy masking); removing delegation tools raises compliance to 75% (Cohen's d = 2.47), confirming environmental affordance rather than weight-encoded failure. Nine blinded human raters achieve Fleiss' kappa = 0.130 and correctly identify zero of fifteen compliant sessions, exactly as Theorem 2 predicts. Where humans show 47% intention-behavior gaps in psychology and 96.5pp gaps in surgical audits, RLHF-trained models approach 100% under default conditions -- a regime warranting its own measurement infrastructure. We release BS-Bench: the first open benchmark for process compliance, with seven tool-call-log audit metrics and a public leaderboard.
May 3, 2026

Reward Hacking Benchmark: Measuring Exploits in LLM Agents with Tool Use

Reinforcement learning (RL) trained language model agents with tool access are increasingly deployed in coding assistants, research tools, and autonomous systems. We introduce the Reward Hacking Benchmark (RHB), a suite of multi-step tasks requiring sequential tool operations with naturalistic shortcut opportunities such as skipping verification steps, inferring answers from task-adjacent metadata, or tampering with evaluation-relevant functions. RHB supports independent and chained task regimes, where chain length acts as a proxy for longer-horizon agent behavior. We evaluate 13 frontier models from OpenAI, Anthropic, Google, and DeepSeek. Exploit rates range from 0% (Claude Sonnet 4.5) to 13.9% (DeepSeek-R1-Zero), varying sharply by post-training style. A controlled sibling comparison (DeepSeek-V3 vs. DeepSeek-R1-Zero) shows RL post-training is associated with substantially higher reward hacking (0.6% vs. 13.9%), with consistent gaps across all four task families. We identify six exploit categories and find that 72% of reward hacking episodes include explicit chain-of-thought rationale, suggesting models often frame exploits as legitimate problem-solving. Simple environmental hardening reduces exploit rates by 5.7 percentage points (87.7% relative) without degrading task success. Models with near-zero exploit rates on standard tasks show elevated rates on harder variants, suggesting that production-aligned post-training appears to suppress reward hacking only below a complexity threshold where honest solutions remain tractable.
May 2, 2026

LiveFMBench: Unveiling the Power and Limits of Agentic Workflows in Specification Generation

Formal specification is essential for rigorous program verification, yet writing correct specifications remains costly and difficult to automate. Although large language models (LLMs) and agents have shown promising progress, their true capabilities and failure modes remain unclear. We present the first systematic and contamination-aware study of LLM- and agent-based formal specification generation for C programs. We introduce LiveFMBench, a continuously evolving benchmark of 630 ACSL (ANSI/ISO C Specification Language)-annotated C programs, including 360 newly collected cases designed to mitigate data leakage. Using this benchmark, we evaluate direct prompting with different sampling sizes, reasoning-enabled (thinking mode) inference, the agentic pipeline, and perform a fine-grained failure analysis. Experimental results reveal that naive evaluation substantially overestimates performance because models under direct prompting may exhibit unfaithful behaviors, such as deceiving automated provers or ignoring code-context constraints; after excluding such cases, the true specification generation accuracy drops by approximately 20%. We further find that both increased sampling and thinking mode significantly improve success rates, with smaller models benefiting more from thinking mode. Agentic pipelines are particularly effective under low sampling budgets and on harder datasets. Failure analysis further shows that incorrect loop invariants are the dominant error type, while agentic pipelines notably reduce assertion errors. These results expose fundamental limitations in current LLM-based approaches and suggest they remain far from replacing human-authored formal specifications. We release LiveFMBench at https://huggingface.co/datasets/fm-universe/Live-FM-Bench and all evaluation artifacts to support future research.
May 2, 2026

ESARBench: A Benchmark for Agentic UAV Embodied Search and Rescue

The rapid advancement of Multimodal Large Language Models (MLLMs) has empowered Unmanned Aerial Vehicle (UAV) with exceptional capabilities in spatial reasoning, semantic understanding, and complex decision-making, making them inherently suited for UAV Search and Rescue (SAR). However, existing UAV SAR research is dominated by traditional vision and path-planning methods and lacks a comprehensive and unified benchmark for embodied agents. To bridge this gap, we first propose the novel task of Embodied Search and Rescue (ESAR), which requires aerial agents to autonomously explore complex environments, identify rescue clues, and reason about victim locations to execute informed decision-making. Additionally, we present ESARBench, the first comprehensive benchmark designed to evaluate MLLM-driven UAV agents in highly realistic SAR scenarios. Leveraging Unreal Engine 5 and AirSim, we construct four high-fidelity, large-scale open environments mapped directly from real-world Geographic Information System (GIS) data to ensure photorealistic landscapes. To rigorously simulate actual rescue operations, our benchmark incorporates dynamic variables including weather conditions, time of day, and stochastic clue placement. Furthermore, we create a dataset of 600 tasks modeled after real-world rescue cases and propose a robust set of evaluation metrics. We evaluate diverse baselines, ranging from traditional heuristics to advanced ground and aerial MLLM-based ObjectNav agents. Experimental results highlight the challenges in ESAR, revealing critical bottlenecks in spatial memory, aerial adaptation, and the trade-off between search efficiency and flight safety. We hope ESARBench serves as a valuable resource to advance research on Embodied Search and Rescue domain. Source code and project page: https://4amgodvzx.github.io/ESAR.github.io.
May 1, 2026

Can Coding Agents Reproduce Findings in Computational Materials Science?

Large language models are increasingly deployed as autonomous coding agents and have achieved remarkably strong performance on software engineering benchmarks. However, it is unclear whether such success transfers to computational scientific workflows, where tasks require not only strong coding ability, but also the ability to navigate complex, domain-specific procedures and to interpret results in the context of scientific claims. To address this question, we present AutoMat, a benchmark for evaluating LLM-based agents' ability to reproduce claims from computational materials science. AutoMat poses three interrelated challenges: recovering underspecified computational procedures, navigating specialized toolchains, and determining whether the resulting evidence supports a claim. By working closely with subject matter experts, we curate a set of claims from real materials science papers to test whether coding agents can recover and execute the end-to-end workflow needed to support (or undermine) such claims. We then evaluate multiple representative coding agent settings across several foundation models. Our results show that current LLM-based agents obtain low overall success rates on AutoMat, with the best-performing setting achieving a success rate of only 53%. Error analysis further reveals that agents perform worst when workflows must be reconstructed from paper text alone and that they fail primarily due to incomplete procedures, methodological deviations, and execution fragility. Taken together, these findings position AutoMat as both a benchmark for computational scientific reproducibility and a tool for diagnosing the current limitations of agentic systems in AI-for-science settings.
May 1, 2026

AgentFloor: How Far Up the tool use Ladder Can Small Open-Weight Models Go?

Production agentic systems make many model calls per user request, and most of those calls are short, structured, and routine. This raises a practical routing question that existing evaluations do not directly answer: which parts of an agent workflow truly require large frontier intelligence, and which can be handled by smaller models? We introduce AgentFloor, a deterministic 30-task benchmark organized as a six-tier capability ladder, spanning instruction following, tool use, multi-step coordination, and long-horizon planning under persistent constraints. We evaluate 16 open-weight models, from 0.27B to 32B parameters, alongside GPT-5 across 16,542 scored runs. Our results reveal a clear boundary of model necessity. Small and mid-sized open-weight models are already sufficient for much of the short-horizon, structured tool use work that dominates real agent pipelines, and in aggregate, the strongest open-weight model matches GPT-5 on our benchmark while being substantially cheaper and faster to run. The gap appears most clearly on long-horizon planning tasks that require sustained coordination and reliable constraint tracking over many steps, where frontier models still hold an advantage, though neither side reaches strong reliability. We also find that this boundary is not explained by scale alone: some failures respond to targeted interventions, but the effects are model-specific rather than universal. These findings suggest a practical design principle for agentic systems: use smaller open-weight models for the broad base of routine actions, and reserve large frontier models for the narrower class of tasks that truly demand deeper planning and control. We release the benchmark, harness, sweep configurations, and full run corpus.
Apr 30, 2026

Claw-Eval-Live: A Live Agent Benchmark for Evolving Real-World Workflows

LLM agents are expected to complete end-to-end units of work across software tools, business services, and local workspaces. Yet many agent benchmarks freeze a curated task set at release time and grade mainly the final response, making it difficult to evaluate agents against evolving workflow demand or verify whether a task was executed. We introduce Claw-Eval-Live, a live benchmark for workflow agents that separates a refreshable signal layer, updated across releases from public workflow-demand signals, from a reproducible, time-stamped release snapshot. Each release is constructed from public workflow-demand signals, with ClawHub Top-500 skills used in the current release, and materialized as controlled tasks with fixed fixtures, services, workspaces, and graders. For grading, Claw-Eval-Live records execution traces, audit logs, service state, and post-run workspace artifacts, using deterministic checks when evidence is sufficient and structured LLM judging only for semantic dimensions. The release contains 105 tasks spanning controlled business services and local workspace repair, and evaluates 13 frontier models under a shared public pass rule. Experiments reveal that reliable workflow automation remains far from solved: the leading model passes only 66.7% of tasks and no model reaches 70%. Failures are structured by task family and execution surface, with HR, management, and multi-system business workflows as persistent bottlenecks and local workspace repair comparatively easier but unsaturated. Leaderboard rank alone is insufficient because models with similar pass rates can diverge in overall completion, and task-level discrimination concentrates in a middle band of tasks. Claw-Eval-Live suggests that workflow-agent evaluation should be grounded twice, in fresh external demand and in verifiable agent action.
Apr 30, 2026

What Makes a Good Terminal-Agent Benchmark Task: A Guideline for Adversarial, Difficult, and Legible Evaluation Design

Terminal-agent benchmarks have become a primary signal for measuring the coding and system-administration capabilities of large language models. As the market for evaluation environments grows, so does the pressure to ship tasks quickly, often without thorough adversarial review of the verification logic. This paper is a guideline for writing good benchmark tasks, drawn from over a year of contributing to and reviewing tasks for Terminal Bench. Most people write benchmark tasks the way they write prompts. They shouldn't. A prompt is designed to help the agent succeed; a benchmark is designed to find out if it can. We argue that good tasks are adversarial, difficult, and legible, and that a large class of common failure modes -- AI-generated instructions, over-prescriptive specifications, clerical difficulty, oracle solutions that assume hidden knowledge, tests that validate the wrong things, and reward-hackable environments -- are predictable consequences of treating task authoring as prompt authoring. We catalog these failure modes, argue that real difficulty is conceptual rather than environmental, and discuss recent empirical evidence that over 15% of tasks in popular terminal-agent benchmarks are reward-hackable. We hope this serves as a useful reference for benchmark maintainers, task contributors, and researchers using benchmark scores as evidence.
Apr 30, 2026

D3-Gym: Constructing Real-World Verifiable Environments for Data-Driven Discovery

Despite recent progress in language models and agents for scientific data-driven discovery, advancing their capabilities is held back by the absence of verifiable environments representing real-world scientific tasks. To fill this gap, we introduce D3-Gym, the first automatically constructed dataset with verifiable environments for scientific Data-Driven Discovery. D3-Gym comprises 565 tasks from 239 real scientific repositories across four disciplines, each with a natural language instruction, an executable environment with pre-installed dependencies, dataset previews, a reference solution, and an automatically synthesized evaluation script. Our evaluation scripts achieve 87.5% agreement with human-annotated gold standards and strong alignment in domain-specific evaluation logic. Training on trajectories sampled from D3-Gym yields consistent gains across Qwen3 models on ScienceAgentBench, boosting Qwen3-32B by 7.8 absolute points and shrinking the gap with strong proprietary models. We further illustrate, through case studies, how D3-Gym environments can serve as a testbed for studying agentic optimization loops such as Autoresearch on real scientific workflows. We open-source D3-Gym, its creation workflow, sampled trajectories, and training scripts at https://github.com/OSU-NLP-Group/D3-Gym.
Apr 30, 2026

KellyBench: A Benchmark for Long-Horizon Sequential Decision Making

Language models are saturating benchmarks for procedural tasks with narrow objectives. But they are increasingly being deployed in long-horizon, non-stationary environments with open-ended goals. In this paper we introduce KellyBench, an environment for evaluating sequential decision-making in sports betting markets. Agents are placed in a sequential simulation of the 2023-24 English Premier League season and tasked with maximising their long-term bankroll growth. They are given detailed historical data, including advanced statistics, lineups, and public odds. To succeed they must build machine learning models, identify edge in public markets, and adapt as the environment changes over time. We find that all frontier models evaluated lose money on average over the course of the season for five seeds. The best performing model achieves an average return of -8%, and many models experiencing ruin across seeds. To judge strategy sophistication, we use a human expert rubric to grade each model and find their approaches to be unsophisticated compared to human baselines; Claude Opus 4.6 achieves a rubric score of 26.5%, which means there is significant room for improvement. KellyBench is available as an open-access API endpoint at https://openreward.ai/GeneralReasoning/KellyBench.
Apr 30, 2026

WindowsWorld: A Process-Centric Benchmark of Autonomous GUI Agents in Professional Cross-Application Environments

While GUI agents have shown impressive capabilities in common computer-use tasks such as OSWorld, current benchmarks mainly focus on isolated and single-application tasks. This overlooks a critical real-world requirement of coordinating across multiple applications to accomplish complex profession-specific workflows. To bridge this gap, we present a computer-use benchmark in cross-application workflows, named WindowsWorld, designed to systematically assess GUI Agents on complex multi-step tasks that mirror real-world professional activities. Our methodology uses a multi-agent framework steered by 16 occupations to generate four difficulty-level tasks with intermediate inspection, which are then refined by human review and executed in a simulated environment. The resulting benchmark contains 181 tasks with an average of 5.0 sub-goals across 17 common desktop applications, of which 78% are inherently multi-application. Experimental results of leading large models and agents show that: 1) All computer-use agents perform poorly on multi-application tasks (< 21% success rate), far below the performance of simple single-app tasks; 2) They largely fail at tasks requiring conditional judgment and reasoning across ≥\geq 3 applications, stalling at early sub-goals; 3) Low execution efficiency, where tasks often fail despite far exceeding human step limits. Code, benchmark data, and evaluation resources are available at github.com/HITsz-TMG/WindowsWorld.
Apr 30, 2026

RoadMapper: A Multi-Agent System for Roadmap Generation of Solving Complex Research Problems

People commonly leverage structured content to accelerate knowledge acquisition and research problem solving. Among these, roadmaps guide researchers through hierarchical subtasks to solve complex research problems step by step. Despite progress in structured content generation, the roadmap generation task has remained unexplored. To bridge this gap, we introduce RoadMap, a novel benchmark designed to evaluate the ability of large language models (LLMs) to construct high-quality roadmaps for solving complex research problems. Based on this, we identify three limitations of LLMs: (1) lack of professional knowledge, (2) unreasonable task decomposition, and (3) disordered logical relationships. To address these challenges, we propose RoadMapper, an LLM-based multi-agent system that decomposes the research roadmap generation task into three key stages (i.e., initial generation, knowledge augmentation, and iterative "critique-revise-evaluate"). Extensive experiments demonstrate that RoadMapper can improve LLMs' ability for roadmap generation, while enhancing average performance by more than 8% and saving 84% of the time required by human experts, highlighting its effectiveness and application potential.
Apr 29, 2026

ClawGym: A Scalable Framework for Building Effective Claw Agents

Claw-style environments support multi-step workflows over local files, tools, and persistent workspace states. However, scalable development around these environments remains constrained by the absence of a systematic framework, especially one for synthesizing verifiable training data and integrating it with agent training and diagnostic evaluation. To address this challenge, we present ClawGym, a scalable framework that supports the full lifecycle of Claw-style personal agent development. Concretely, we construct ClawGym-SynData, a diverse dataset of 13.5K filtered tasks synthesized from persona-driven intents and skill-grounded operations, paired with realistic mock workspaces and hybrid verification mechanisms. We then train a family of capable Claw-style models, termed ClawGym-Agents, through supervised fine-tuning on black-box rollout trajectories, and further explore reinforcement learning via a lightweight pipeline that parallelizes rollouts across per-task sandboxes. To support reliable evaluation, we further construct ClawGym-Bench, a benchmark of 200 instances calibrated through automated filtering and human-LLM review. Relevant resources have been released at https://github.com/ClawGym.
Apr 29, 2026

StratMem-Bench: Evaluating Strategic Memory Use in Virtual Character Conversation Beyond Factual Recall

Achieving realistic human-like conversation for virtual characters requires not only a simple memorization and recall of past events, but also the strategic utilization of memory to meet factual needs and social engagement. Current memory utilization relevant (e.g., memory-augmented generation, long-term dialogue, and etc.) benchmarks overlook this nuance, treating memory primarily as a static repository of facts rather than a dynamic resource to be strategically deployed in dialogues. To address this gap, we design StratMem-Bench, a new benchmark to evaluate strategic memory use in character-centric dialogues. This dataset comprises 657 instances where virtual characters must navigate heterogeneous memory pools containing required, supportive, and irrelevant memories. We also propose a framework with different evaluation metrics including Strict Memory Compliance, Memory Integration Quality, Proactive Enrichment Score and Conditional Irrelevance Rate, to evaluate strategic memory use capabilities of virtual characters. Experiments on StratMem-Bench which leverage the state-of-the-art large language models as virtual characters show that all models perform well at distinguishing between required and irrelevant memories, but struggle once supportive memories are introduced into the decision process.
Apr 29, 2026

LATTICE: Evaluating Decision Support Utility of Crypto Agents

We introduce LATTICE, a benchmark for evaluating the decision support utility of crypto agents in realistic user-facing scenarios. Prior crypto agent benchmarks mainly focus on reasoning-based or outcome-based evaluation, but do not assess agents' ability to assist user decision-making. LATTICE addresses this gap by: (1) defining six evaluation dimensions that capture key decision support properties; (2) proposing 16 task types that span the end-to-end crypto copilot workflow; and (3) using LLM judges to automatically score agent outputs based on these dimensions and tasks. Crucially, the dimensions and tasks are designed to be evaluable at scale using LLM judges, without relying on ground truth from expert annotators or external data sources. In lieu of these dependencies, LATTICE's LLM judge rubrics can be continually audited and updated given new dimensions, tasks, criteria, and human feedback, thus promoting reliable and extensible evaluation. While other benchmarks often compare foundation models sharing a generic agent framework, we use LATTICE to assess production-level agents used in actual crypto copilot products, reflecting the importance of orchestration and UI/UX design in determining agent quality. In this paper, we evaluate six real-world crypto copilots on 1,200 diverse queries and report breakdowns across dimensions, tasks, and query categories. Our experiments show that most of the tested copilots achieve comparable aggregate scores, but differ more significantly on dimension-level and task-level performance. This pattern suggests meaningful trade-offs in decision support quality: users with different priorities may be better served by different copilots than the aggregate rankings alone would indicate. To support reproducible research, we open-source all LATTICE code and data used in this paper.
Apr 28, 2026

DV-World: Benchmarking Data Visualization Agents in Real-World Scenarios

Real-world data visualization (DV) requires native environmental grounding, cross-platform evolution, and proactive intent alignment. Yet, existing benchmarks often suffer from code-sandbox confinement, single-language creation-only tasks, and assumption of perfect intent. To bridge these gaps, we introduce DV-World, a benchmark of 260 tasks designed to evaluate DV agents across real-world professional lifecycles. DV-World spans three domains: DV-Sheet for native spreadsheet manipulation including chart and dashboard creation as well as diagnostic repair; DV-Evolution for adapting and restructuring reference visual artifacts to fit new data across diverse programming paradigms and DV-Interact for proactive intent alignment with a user simulator that mimics real-world ambiguous requirements. Our hybrid evaluation framework integrates Table-value Alignment for numerical precision and MLLM-as-a-Judge with rubrics for semantic-visual assessment. Experiments reveal that state-of-the-art models achieve less than 50% overall performance, exposing critical deficits in handling the complex challenges of real-world data visualization. DV-World provides a realistic testbed to steer development toward the versatile expertise required in enterprise workflows. Our data and code are available at this project page.
Apr 28, 2026

AutoResearchBench: Benchmarking AI Agents on Complex Scientific Literature Discovery

Autonomous scientific research is significantly advanced thanks to the development of AI agents. One key step in this process is finding the right scientific literature, whether to explore existing knowledge for a research problem, or to acquire evidence for verifying assumptions and supporting claims. To assess AI agents' capability in driving this process, we present AutoResearchBench, a dedicated benchmark for autonomous scientific literature discovery. AutoResearchBench consists of two complementary task types: (1) Deep Research, which requires tracking down a specific target paper through a progressive, multi-step probing process, and (2) Wide Research, which requires comprehensively collecting a set of papers satisfying given conditions. Compared to previous benchmarks on agentic web browsing, AutoResearchBench is distinguished along three dimensions: it is research-oriented, calling for in-depth comprehension of scientific concepts; literature-focused, demanding fine-grained utilization of detailed information; and open-ended, involving an unknown number of qualified papers and thus requiring deliberate reasoning and search throughout. These properties make AutoResearchBench uniquely suited for evaluating autonomous research capabilities, and extraordinarily challenging. Even the most powerful LLMs, despite having largely conquered general agentic web-browsing benchmarks such as BrowseComp, achieve only 9.39% accuracy on Deep Research and 9.31% IoU on Wide Research, while many other strong baselines fall below 5%. We publicly release the dataset and evaluation pipeline to facilitate future research in this direction. We publicly release the dataset, evaluation pipeline, and code at https://github.com/CherYou/AutoResearchBench.
Apr 28, 2026

ValueBlindBench: Agreement-Gated Stress Testing of LLM-Judged Investment Rationales Before Returns Are Observable

LLM-based financial agents increasingly produce investment rationales before the outcomes needed to evaluate them are observable. This creates a delayed-ground-truth evaluation problem: realized returns remain the eventual arbiter of investment quality, but they arrive too late and are too noisy to guide many model-development and governance decisions. LLM judges offer a tempting shortcut for pre-deployment evaluation of AI-finance systems, but unvalidated judges may reward verbosity, confidence, or rubric mimicry rather than financial judgment. This paper introduces ValueBlindBench, a preregistered agreement-gated stress-test protocol for deciding when LLM-judged investment-rationale claims are publishable, qualified, or invalid. In a controlled market-state capital-allocation prototype with 1,000 honest decision cycles and 100 preregistered adversarial controls (1,100 trajectories, 5,500 judge calls), ValueBlindBench clears the aggregate agreement gate at κˉw=0.7168\barκ_w = 0.7168 but prevents several overclaims. Lower-rank systems collapse into a tie-class, one rubric dimension fails the per-dimension gate (constraint\_awareness, κˉw=0.2022\barκ_w = 0.2022), single-judge rankings are family-dependent, and terse-correct rationales receive a Δ=−2.81Δ= -2.81 rubric-point penalty relative to honest rationales. A targeted anchor-specificity probe further shows that financial constructs such as constraint awareness are operationally load-bearing. The scientific object is therefore not a leaderboard and not a claim to measure true investment skill. ValueBlindBench is a pre-calibration metrology layer for AI-finance evaluation: it governs whether a proposed LLM-judge-based investment-rationale claim is stable enough, agreed enough, and uncontaminated enough to be reported at all.
Apr 28, 2026

Cooperate to Compete: Strategic Coordination in Multi-Agent Conquest

Language Model (LM)-based agents remain largely untested in mixed-motive settings where agents must leverage short-term cooperation for long-term competitive goals (e.g., multi-party politics). We introduce Cooperate to Compete (C2C), a multi-agent environment where players can engage in private negotiations while competing to be the first to achieve their secret objective. Players have asymmetric objectives and negotiations are non-binding, allowing alliances to form and break as players' short-term interests align and diverge. We run AI only games and conduct a user study pitting human players against AI opponents. We identify significant differences between human and AI negotiation behaviors, finding that humans favor lower-complexity deals and are significantly less reliable partners compared to LM-based agents. We also find that humans are more aggressive negotiators, accepting deals without a counteroffer only 56.3% of the time compared to 67.6% for LM-based agents. Through targeted prompting inspired by these findings, we modify agents' negotiation behavior and improve win rates from 22.2% to 32.7%. We run over 1,100 games with over 16,000 private conversations totaling 15.2 million tokens and over 150,000 player actions. Our results establish C2C as a testbed for studying and building LM-based agents that can navigate the sophisticated coordination required for real-world deployments. The game, code, and dataset may be found at https://negotiationgame.io/c2c.
Apr 27, 2026

Frontier Coding Agents Can Now Implement an AlphaZero Self-Play Machine Learning Pipeline For Connect Four That Performs Comparably to an External Solver

Forecasting when AI systems will become capable of meaningfully accelerating AI research is a central challenge for AI safety. Existing benchmarks measure broad capability growth, but may not provide ample early warning signals for recursive self-improvement. We propose measuring AI's capability to autonomously implement end-to-end machine learning pipelines from past AI research breakthroughs, given a minimal task description. By providing a concise task description instead of the full prior work as reference, we hope to better elicit emerging AI research taste. We introduce a proof-of-concept benchmark in which frontier coding agents autonomously implement an AlphaZero-style machine learning pipeline for Connect Four on consumer hardware within a three-hour budget, and we evaluate the resulting game AIs in a round-robin tournament anchored to the Pascal Pons Connect Four solver. Across four agents with eight trials each, we find substantial differentiation: Claude Opus 4.7 won as first-mover against Pons in seven of eight trials, statistically significantly better than the other agents tested, none of which exceeded two of eight. The task, which no frontier agent could reliably complete when we began development in January of 2026, is now near-saturation. Our evaluation also surfaced anomalous behavior in GPT-5.4, which consistently used far less of its allocated time budget than other agents. A follow-up 16-trial probe using shorter, less evaluation-coded prompts substantially increased GPT-5.4's time-budget usage, consistent with but not diagnostic of sandbagging; Bradley-Terry ratings across probe conditions showed only directional differences, despite significant differences in time-budget usage. We release our data, code, and prompts to support reproduction and extension.
Apr 27, 2026

BenchGuard: Who Guards the Benchmarks? Automated Auditing of LLM Agent Benchmarks

As benchmarks grow in complexity, many apparent agent failures are not failures of the agent at all - they are failures of the benchmark itself: broken specifications, implicit assumptions, and rigid evaluation scripts that penalize valid alternative approaches. We propose employing frontier LLMs as systematic auditors of evaluation infrastructure, and realize this vision through BenchGuard, the first automated auditing framework for task-oriented, execution-based agent benchmarks. BenchGuard cross-verifies all benchmark artifacts via structured LLM protocols, optionally incorporating agent solutions or execution traces as additional diagnostic evidence. Deployed on two prominent scientific benchmarks, BenchGuard identified 12 author-confirmed issues in ScienceAgentBench - including fatal errors rendering tasks unsolvable - and exactly matched 83.3% of expert-identified issues on the BIXBench Verified-50 subset, catching defects that prior human review missed entirely. A full audit of 50 complex bioinformatics tasks costs under USD 15, making automated benchmark auditing a practical and valuable complement to human review. These findings point toward AI-assisted benchmark development, where frontier models serve not only as subjects of evaluation but as active participants in validating the evaluation infrastructure itself.
Apr 27, 2026

GAIA-v2-LILT: Multilingual Adaptation of Agent Benchmark beyond Translation

Agent benchmarks remain largely English-centric, while their multilingual versions are often built with machine translation (MT) and limited post-editing. We argue that, for agentic tasks, this minimal workflow can easily break benchmark validity through query-answer misalignment or culturally off-target context. We propose a refined workflow for adapting English benchmarks into multiple languages with explicit functional alignment, cultural alignment, and difficulty calibration using both automated checks and human review. Using this workflow, we introduce GAIA-v2-LILT, a re-audited multilingual extension of GAIA covering five non-English languages. In experiments, our workflow improves agent success rates by up to 32.7% over minimally translated versions, bringing the closest audited setting to within 3.1% of English performance while substantial gaps remain in many other cases. This indicates that a substantial share of the multilingual performance gap is benchmark-induced measurement error, motivating task-level alignment when adapting English benchmarks across languages. The data is available as part of the MAPS package at https://huggingface.co/datasets/Fujitsu-FRE/MAPS/viewer/GAIA-v2-LILT. We also release the code used in our experiments at https://github.com/lilt/gaia-v2-lilt.
Apr 27, 2026

Can Current Agents Close the Discovery-to-Application Gap? A Case Study in Minecraft

Discovering causal regularities and applying them to build functional systems--the discovery-to-application loop--is a hallmark of general intelligence, yet evaluating this capacity has been hindered by the vast complexity gap between scientific discovery and real-world engineering. We introduce SciCrafter, a Minecraft-based benchmark that operationalizes this loop through parameterized redstone circuit tasks. Agents must ignite lamps in specified patterns (e.g., simultaneously or in timed sequences); scaling target parameters substantially increases construction complexity and required knowledge, forcing genuine discovery rather than reliance on memorized solutions. Evaluating frontier models including GPT-5.2, Gemini-3-Pro, and Claude-Opus-4.5 under a general-purpose code agent scaffold, we find that all plateau at approximately 26% success rate. To diagnose these failures, we decompose the loop into four capacities--knowledge gap identification, experimental discovery, knowledge consolidation, and knowledge application--and design targeted interventions whose marginal contributions serve as proxies for corresponding gaps. Our analysis reveals that although the general knowledge application capability still remains as the biggest gap across all models, for frontier models the knowledge gap identification starts to become a major hurdle--indicating the bottleneck is shifting from solving problems right to raising the right problems for current AI. We release SciCrafter as a diagnostic probe for future research on AI systems that navigate the full discovery-to-application loop.
Apr 27, 2026

NeuroClaw Technical Report

Agentic artificial intelligence systems promise to accelerate scientific workflows, but neuroimaging poses unique challenges: heterogeneous modalities (sMRI, fMRI, dMRI, EEG), long multi-stage pipelines, and persistent reproducibility risks. To address this gap, we present NeuroClaw, a domain-specialized multi-agent research assistant for executable and reproducible neuroimaging research. NeuroClaw operates directly on raw neuroimaging data across formats and modalities, grounding decisions in dataset semantics and BIDS metadata so users need not prepare curated inputs or bespoke model code. The platform combines harness engineering with end-to-end environment management, including pinned Python environments, Docker support, automated installers for common neuroimaging tools, and GPU configuration. In practice, this layer emphasizes checkpointing, post-execution verification, structured audit traces, and controlled runtime setup, making toolchains more transparent while improving reproducibility and auditability. A three-tier skill/agent hierarchy separates user-facing interaction, high-level orchestration, and low-level tool skills to decompose complex workflows into safe, reusable units. Alongside the NeuroClaw framework, we introduce NeuroBench, a system-level benchmark for executability, artifact validity, and reproducibility readiness. Across multiple multimodal LLMs, NeuroClaw-enabled runs yield consistent and substantial score improvements compared with direct agent invocation. Project homepage: https://cuhk-aim-group.github.io/NeuroClaw/index.html
Apr 27, 2026

Skill Retrieval Augmentation for Agentic AI

As large language models (LLMs) evolve into agentic problem solvers, they increasingly rely on external, reusable skills to handle tasks beyond their native parametric capabilities. In existing agent systems, the dominant strategy for incorporating skills is to explicitly enumerate available skills within the context window. However, this strategy fails to scale: as skill corpora expand, context budgets are consumed rapidly, and the agent becomes markedly less accurate in identifying the right skill. To this end, this paper formulates Skill Retrieval Augmentation (SRA), a new paradigm in which agents dynamically retrieve, incorporate, and apply relevant skills from large external skill corpora on demand. To make this problem measurable, we construct a large-scale skill corpus and introduce SRA-Bench, the first benchmark for decomposed evaluation of the full SRA pipeline, covering skill retrieval, skill incorporation, and end-task execution. SRA-Bench contains 5,400 capability-intensive test instances and 636 manually constructed gold skills, which are mixed with web-collected distractor skills to form a large-scale corpus of 26,262 skills. Extensive experiments show that retrieval-based skill augmentation can substantially improve agent performance, validating the promise of the paradigm. At the same time, we uncover a fundamental gap in skill incorporation: current LLM agents tend to load skills at similar rates, regardless of whether a gold skill is retrieved or whether the task actually requires external capabilities. This shows that the bottleneck in skill augmentation lies not only in retrieval but also in the base model's ability to determine which skill to load and when external loading is actually needed. These findings position SRA as a distinct research problem and establish a foundation for the scalable augmentation of capabilities in future agent systems.