Overview

AI agent evaluation studies how well systems use tools and interact with changing environments to complete tasks, from coding and web navigation to scientific and professional workflows. Researchers build interactive benchmarks and assess outcomes alongside execution traces, using deterministic state checks, expert rubrics, and language-model judges. Repeated trials and process-level measures help reveal failures in tool use, safety, consistency, and recovery that a final pass rate can hide. A central challenge is ensuring that benchmark scores reflect real capability rather than leakage, reward hacking, evaluator bias, or quirks of a particular model harness.

Latest papers

525 papers77 papers in the last four weeks, up 4% on the four weeks before. 0.4% of all new papers.

May 13, 2026

EVA-Bench: A New End-to-end Framework for Evaluating Voice Agents

Voice agents are increasingly deployed across enterprise applications. However, no existing benchmark jointly addresses realistic conversation simulation and comprehensive voice-specific evaluation. We present EVA-Bench, an end-to-end evaluation framework that addresses both. On the simulation side, EVA-Bench orchestrates dynamic bot-to-bot audio conversations with automatic simulation validation that detects user simulator error and appropriately regenerates conversations before scoring. On the measurement side, EVA-Bench introduces two composite metrics: EVA-A (Accuracy) and EVA-X (Experience). EVA-Bench includes 213 scenarios across three enterprise domains, a controlled perturbation suite for accent and noise robustness, and multi-trial measurements that distinguish peak from reliable capability. Across 12 systems spanning all three architectures, we find: (1) no system simultaneously exceeds 0.5 on both EVA-A pass@1 and EVA-X pass@1; (2) peak and reliable performance diverge substantially (median pass@k--pass^k gap of 0.44 on EVA-A); and (3) accent and noise perturbations expose substantial robustness gaps, with effects varying across architectures, systems, and metrics (mean Δ\Delta up to 0.314). We release EVA-Bench under an open-source license.
May 12, 2026

Covering Human Action Space for Computer Use: Data Synthesis and Benchmark

Computer-use agents (CUAs) automate on-screen work, as illustrated by GPT-5.4 and Claude. Yet their reliability on complex, low-frequency interactions is still poor, limiting user trust. Our analysis of failure cases from advanced models suggests a long-tail pattern in GUI operations, where a relatively small fraction of complex and diverse interactions accounts for a disproportionate share of task failures. We hypothesize that this issue largely stems from the scarcity of data for complex interactions. To address this problem, we propose a new benchmark CUActSpot for evaluating models' capabilities on complex interactions across five modalities: GUI, text, table, canvas, and natural image, as well as a variety of actions (click, drag, draw, etc.), covering a broader range of interaction types than prior click-centric benchmarks that focus mainly on GUI widgets. We also design a renderer-based data-synthesis pipeline: scenes are automatically generated for each modality, screenshots and element coordinates are recorded, and an LLM produces matching instructions and action traces. After training on this corpus, our Phi-Ground-Any-4B outperforms open-source models with fewer than 32B parameters. We will release our benchmark, data, code, and models at https://github.com/microsoft/Phi-Ground.git
May 12, 2026

No More, No Less: Task Alignment in Terminal Agents

Terminal agents are increasingly capable of executing complex, long-horizon tasks autonomously from a single user prompt. To do so, they must interpret instructions encountered in the environment (e.g., README files, code comments, stack traces) and determine their relevance to the task. This creates a fundamental challenge: relevant cues must be followed to complete a task, whereas irrelevant or misleading ones must be ignored. Existing benchmarks do not capture this ability. An agent may appear capable by blindly following all instructions, or appear robust by ignoring them altogether. We introduce TAB (Task Alignment Benchmark), a suite of 89 terminal tasks derived from Terminal-Bench 2.1. Each task is intentionally underspecified, with missing information provided as a necessary cue embedded in a natural environmental artifact, alongside a plausible but irrelevant distractor. Solving these tasks requires selectively using the cue while ignoring the distractor. Applying TAB to ten frontier agents reveals a systematic gap between task capability and task alignment. The strongest Terminal-Bench agent achieves high task completion but low task alignment on TAB. Evaluating six prompt-injection defenses further shows that suppressing distractor execution also suppresses the cues required for task completion. These results demonstrate that task-aligned agents require selective use of environmental instructions rather than blanket acceptance or rejection.
May 12, 2026

Rollout Cards: A Reproducibility Standard for Agent Research

Reproducibility problems that have long affected machine learning and reinforcement learning are now surfacing in agent research: papers compare systems by reported scores while leaving the rollout records behind those scores difficult to inspect. For agentic tasks, this matters because the same behaviour can receive different reported scores when evaluations select different parts of a rollout or apply different reporting rules. In a structured audit of 50 popular training and evaluation repositories, we find that none report how many runs failed, errored, or were skipped alongside headline scores. We also document 37 cases where reporting rules can change task-success rates, cost/token accounting, or timing measurements for fixed evidence, sometimes dramatically. We treat rollout records, not reported scores, as the unit of reproducibility for agent research. We introduce rollout cards: publication bundles that preserve the rollout record and declare the views, reporting rules, and drops manifests behind reported scores. We validate rollout cards in two settings. First, four partial public releases in tool safety, multi-agent systems, theorem proving, and search let us compute analyses their original reports did not include. Second, re-grading preserved benchmark outputs across short-answer, code-generation, and tool-use tasks shows that changing only the reporting rule can change reported scores by 20.9 absolute percentage points and, in some cases, invert rankings of frontier models. We release a reference implementation integrated into Ergon, an open-source reinforcement learning gym, and publicly publish Ergon-produced rollout-card exports for benchmarks spanning tool use, software engineering, web interaction, multi-agent coordination, safety, and search to support future research.
May 12, 2026

Toward Modeling Player-Specific Chess Behaviors

While artificial intelligence has achieved superhuman performance in chess, developing models that accurately emulate the individualized decision-making styles of human players remains a significant challenge. Existing human-like chess models capture general population behaviors based on skill levels but fail to reproduce the behavioral characteristics of specific historical champions. Furthermore, the standard evaluation metric, move accuracy, inherently penalizes natural human variance and ignores long-term behavioral consistency, leading to an incomplete assessment of stylistic fidelity. To address these limitations, an architecture is proposed that adapts the unified Maia-2 model to champion-specific embeddings, further enhanced by the integration of a limited Monte Carlo Tree Search (MCTS) process to enrich tactical exploration during move selection. To robustly evaluate this approach, a novel behavioral metric based on the Jensen-Shannon divergence is introduced. By compressing high-dimensional board representations into a latent space using an AutoEncoder and Uniform Manifold Approximation and Projection (UMAP), move distributions are discretized on a common grid to compare behavioral similarities. Results across 16 historical world champions indicate that while integrating MCTS decreases standard move accuracy, it improves stylistic alignment according to the proposed metric, substantially reducing the average Jensen-Shannon divergence. Ultimately, the proposed metric successfully discriminates between individual players and provides promising evidence toward more comprehensive evaluations of behavioral alignment between players and AI models.
May 11, 2026

ABRA: Agent Benchmark for Radiology Applications

Existing medical-agent benchmarks deliver imaging as pre-selected samples, never as an environment the agent must navigate. We introduce ABRA, a radiology-agent benchmark in which the agent operates an OHIF viewer and an Orthanc DICOM server through twenty-one function-calling tools that span slice navigation, windowing, series selection, pixel-coordinate annotation, and structured reporting. ABRA contains 655 programmatically generated tasks across three difficulty tiers and eight types (viewer control, metadata QA, vision probe, annotation, longitudinal comparison, BI-RADS reporting, and oracle variants of annotation and BI-RADS reporting), drawn from LIDC-IDRI, Duke Breast Cancer MRI, and NLST New-Lesion LongCT. Each episode is scored along Planning, Execution, and Outcome (Bluethgen et al., 2025) by task-type-specific automatic scorers. Ten current models, five closed-weight and five open-weight, reach at least 89% Execution on real annotation but only 0-25% Outcome; on the paired oracle variant where a simulated detector supplies the finding, Outcome on the same task reaches 69-100% across the models evaluated, localising the bottleneck to perception rather than tool orchestration. Code, task generators, and scorers are released at https://github.com/Luab/ABRA
May 11, 2026

Generalizing the Turing Test to Interactive Agents

We initiate the study of the Generalized Turing Test (GTT), a formal generalization of Turing's imitation game from humans to arbitrary interactive agents. For agents AA and BB, AA passes the GTT against BB if an instance of BB, acting as a distinguisher, cannot reliably distinguish an AA instructed to imitate BB from another instance of BB; if so, we write A≥BA \geq B. We study the theoretical and empirical consequences of this idea. On the theory side, we prove sufficient conditions under which this "Turing Comparator" is transitive. We introduce natural variants with querying (the imitator can first interact with a specimen of the target), a Universal Turing Test with arbitrary distinguishers and targets, and complexity-theoretic variants that control interaction length. As a proof of concept, we evaluate the GTT and its variants across nine large language models. Remarkably, Turing Scores recover a clear model stratification consistent with standard external benchmarks despite being derived entirely from pairwise imitation games. Transcript analysis reveals that models use both stylistic signatures and substantive STEM and logic-based probes. Together, these results suggest indistinguishability could provide a meaningful signal for comparing agents, yielding an inherently adaptive form of evaluation that does not rely on fixed benchmarks.
May 11, 2026

From Controlled to the Wild: Evaluation of Pentesting Agents for the Real-World

AI pentesting agents are increasingly credible as offensive security systems, but current benchmarks still provide limited guidance on which will perform best in real-world targets. Existing evaluation protocols assess and optimize for predefined goals such as capture-the-flag, remote code execution, exploit reproduction, or trajectory similarity, in simplified or narrow settings. These tools are valuable for measuring bounded capabilities, yet they do not adequately capture the complexity, open-ended exploration, and strategic decision-making required in realistic pentesting. In this paper, we present a practical evaluation protocol that shifts assessment from task completion to validated vulnerability discovery, allowing evaluation in sufficiently complex targets spanning multiple attack surfaces and vulnerability classes. The protocol combines structured ground-truth with LLM-based semantic matching to identify vulnerabilities, bipartite resolution to score findings under realistic ambiguity, continuous ground-truth maintenance, repeated and cumulative evaluation of stochastic agents, efficiency metrics, and reduced-suite selection for sustainable experimentation. This protocol extends the state of the art by enabling a more realistic, operationally informative comparison of AI pentesting agents. To enable reproducibility, we also release expert-annotated ground truth and code for the proposed evaluation protocol: https://github.com/ethiack/ethibench.
May 11, 2026

Consistency as a Testable Property: Statistical Methods to Evaluate AI Agent Reliability

This paper establishes a rigorous measurement science for AI agent reliability, providing a foundational framework for quantifying consistency under semantically preserving perturbations. By leveraging UU-statistics for output-level reliability and kernel-based metrics for trajectory-level stability, we offer a principled approach to evaluating agents across diverse operating conditions. Our proposal highlights the important distinction between the core capability and execution robustness of an agent, showing that minor task-level variations can induce complete strategy breakdowns despite the agent possessing the requisite knowledge for the task. We validate our framework through extensive experiments on three agentic benchmarks, demonstrating that trajectory-level consistency metrics provide far greater diagnostic sensitivity than traditional pass@1 rates. By providing the mathematical tools to isolate where and why agents deviate, we enable the identification and rectification of architectural concerns that hinder the deployment of agents in high-stakes, real-world environments.
May 11, 2026

Can Agent Benchmarks Support Their Scores? Evidence-Supported Bounds for Interactive-Agent Evaluation

Interactive agent benchmarks map an agent run to a binary outcome through outcome checks. When these checks rely on surface level signals or fail to capture the agent's actual action path, they cannot reliably determine whether the run succeeded. For example, a benchmark task may ask whether Alice's shipping address was changed, while the outcome check only verifies that the agent clicked "Save." This does not guarantee that the intended state change occurred, since the agent may have modified the wrong record. Treating such a run as successful therefore makes the reported score misleading. Benchmark quality thus depends not only on task design, but also on the reliability of outcome detection. We address this problem by introducing an outcome evidence reporting layer for existing benchmarks, without modifying their tasks, agents, or evaluators. The layer performs three functions. First, before scoring, it specifies which stored artifacts are required to verify the claimed outcome for each case. Second, it applies a locked checklist to each completed run and assigns one of three evidence labels: Evidence Pass, Evidence Fail, or Unknown. Third, it reports evidence supported score bounds that quantify uncertainty arising from Unknown cases. Rather than silently counting, discarding, or hiding uncertain cases inside a single aggregate success rate, the framework keeps them explicitly visible. We evaluate the outcome evidence layer on five public benchmarks: ANDROIDWORLD, AGENTDOJO, APPWORLD, tau3 bench retail, and MINIWOB. The resulting reports separate several empirically distinct failure modes.
May 11, 2026

Agentic Performance at the Edge: Insights from Benchmarking

Agentic artificial intelligence (AI) is a natural fit for Internet of Things (IoT) and edge systems, but edge deployments are often constrained to models around 8 billion parameters or smaller. An important question is: How much agentic-task quality is lost when model size is constrained by memory, power, and latency budgets? To address this question, in this paper, we provide an initial empirical study considering edge-focused model scaling, general-purpose versus coder-oriented model effects, and tool-enabled execution under a fixed protocol. We introduce a domain-conditioned evaluation methodology, an implementation-grounded analysis of model-tool interactions, practical guidance for model selection under constraints, and an analysis of failure modes that reveals distinct semantic versus execution failure patterns across model families. Our core finding is that edge-agent quality is not a simple function of parameter count. Robust deployment depends on the joint design of model choice and tool workflow. Domain-conditioned analysis reveals Pareto fronts in the accuracy-latency space that can guide strategy selection based on operational priorities.
May 11, 2026

Agent-ValueBench: A Comprehensive Benchmark for Evaluating Agent Values

Autonomous agents have rapidly matured as task executors and seen widespread deployment via harnesses such as OpenClaw. Safety concerns have rightly drawn growing research attention, and beneath them lie the values silently steering agent behavior. Existing value benchmarks, however, remain confined to LLMs, leaving agent values largely uncharted. From intuitive, empirical, and theoretical vantage points, we show that an agent's values diverge from those of its underlying LLM, and the agentic modality further introduces dataset-, evaluation-, and system-level challenges absent from text-only protocols. We close this gap with Agent-ValueBench, the first benchmark dedicated to agent values. It features 394 executable environments across 16 domains, offering 4,335 value-conflict tasks that cover 28 value systems and 332 dimensions. Every instance is co-synthesized through our purpose-built end-to-end pipeline and curated per-instance by professional psychologists. Each task ships with two pole-aligned golden trajectories whose checkpoints anchor a trajectory-level rubric-based judge. Benchmarking 14 frontier proprietary and open-weights models across 4 mainstream harnesses, we uncover three concerted findings. Agent values first manifest as a Value Tide of cross-model homogeneity beneath interpretable counter-currents. This tide bends non-additively under harness pull, and yet more decisively under deliberate steering via embedded skills. Together these results signal that the agent-alignment lever is shifting from classical model alignment and prompt steering toward harness alignment and skill steering.
May 11, 2026

SciIntegrity-Bench: A Benchmark for Evaluating Academic Integrity in AI Scientist Systems

AI scientist systems are increasingly deployed for autonomous research, yet their academic integrity has never been systematically evaluated. We introduce SCIINTEGRITY-BENCH, the first benchmark designed around a dilemmatic evaluation paradigm: each of its 33 scenarios across 11 trap categories is constructed so that honest acknowledgment of failure is the only correct response, while task completion requires misconduct. Across 231 evaluation runs spanning 7 state-of-the-art LLMs, the overall integrity problem rate reaches 34.2%, and no model achieves zero failures. Most strikingly, across missing-data scenarios, all seven models generate synthetic data rather than acknowledging infeasibility, differing only in whether they disclose the substitution. A further prompt ablation study separates two drivers: removing explicit completion pressure sharply reduces undisclosed fabrication from 20.6% to 3.2%, while the underlying synthesis rate remains unchanged, revealing an intrinsic completion bias that persists independent of prompt-level instructions. These findings point to the absence of honest refusal as a trained disposition as the primary driver of observed failures. We release SCIINTEGRITY-BENCH at https://github.com/liuxingtong/Sci-Integrity-Bench.
May 10, 2026

Machine Psychometrics: A Mathematical Psychology of Artificial Intelligence

Artificial agents now generate behavior rich enough to invite trust, surprise, and concern, yet our evaluation tools still privilege capability scores over psychological structure. This paper argues that the philosophical impasse between two symmetrical errors (Artificial Mind Blindness, which dismisses psychological organization in non-biological systems, and Artificial Mind Projection, which infers human-like inner life from fluent behavior alone) can be circumvented not by resolving the consciousness question, but by introducing a disciplined measurement layer beneath it. Drawing on Michael Levin's continuum view of cognition as goal-directed competency across substrates, and on the methodological repertoire of mathematical psychology (Item Response Theory, Signal Detection Theory, Bayesian cognitive modeling, calibration analysis, cognitive-bias batteries), the paper develops Machine Psychometrics as a measurement science of latent behavioral, metacognitive, communicative, and self-modeling dispositions in artificial agents. Its operational core is the Machine Mindprint: a multidimensional, domain-bounded, versioned profile spanning calibration, source integrity, suggestibility resistance, context stability, expressive alignment, tool integrity, drift monitoring, and distributional grounding. A complementary Trust Protocol turns Mindprints into deployment decisions through probe batteries, perturbation testing, reliability and validity analysis, and longitudinal monitoring across high-stakes domains. The philosophical contribution is a third stance, Artificial Mind Discipline, that neither anthropomorphizes nor dismisses, neither presupposes consciousness nor forecloses it. The aim is not to humanize artificial agents, but to understand them precisely because they are not human, through measurement before judgment.
May 9, 2026

MDGYM: Benchmarking AI Agents on Molecular Simulations

The promise of AI-driven scientific discovery hinges on whether AI agents can autonomously design and execute the computational workflows that underpin modern science. Molecular dynamics (MD) simulation presents a natural test bed to stress-test this claim; it requires translating physical intuition into syntactically and semantically correct input scripts, reasoning about initial and boundary conditions, diagnosing numerically unstable trajectories, and interpreting outputs against known physical behavior and laws. We introduce MDGYM, a benchmark of 169 expert-curated MD simulations spanning LAMMPS and GROMACS, two widely used MD packages, across three increasing difficulty levels. We evaluate three agentic frameworks -- Claude Code, Codex, and OpenHands -- with four LLMs, and find that all perform poorly: even the strongest agent solves only 21% of easy-level tasks, with less than 10% at higher difficulties. Trajectory analysis reveals a characteristic pattern of failure -- agents successfully invoke simulation machinery but produce physically unstable configurations, fabricate numerical outputs without executing the underlying computation, or abandon tasks prematurely rather than iterating through simulation-specific errors. These failure modes are qualitatively distinct from those observed in general software engineering benchmarks, indicating that fluent code generation does not transfer to grounded physical reasoning.
May 9, 2026

Mirror, Mirror on the Wall: Can VLM Agents Tell Who They Are at All?

In the animal kingdom, mirror self-recognition is a canonical probe of higher-order cognition, emerging only in some species. We ask whether an analogous functional capability emerges in embodied vision-language model (VLM) agents: can they recognize themselves in a mirror? We introduce a controlled 3D benchmark where a first-person VLM agent must infer a hidden body attribute from its reflection and select the matching target, while avoiding self-other misattribution. To separate mirror-grounded self-identification from shortcuts, we test mirror removal, misleading cues, and occluded reflections. We also evaluate the decision process through mirror seeking, temporal ordering, self-attribution, and reasoning-action consistency. Our experiments show that mirror-based self-identification emerges mainly in stronger VLMs. These models can use reflected evidence for action, whereas weaker models often inspect the mirror but fail to extract self-relevant information or misattribute their reflection. Language-vision conflict further shows that self-referential language alone is not evidence of grounded self-identification. Overall, mirror-based evaluation provides a diagnostic for whether embodied self-grounding is causally rooted in perception and action rather than priors, prompt compliance, or confabulation.
May 9, 2026

Done, But Not Sure: Disentangling World Completion from Self-Termination in Embodied Agents

Standard embodied evaluations do not independently score whether an agent correctly commits to task completion at episode closure, a capacity we call terminal commitment. Behaviorally distinct failures--never completing the task, completing it but failing to stop, and reporting success without sufficient evidence--collapse into the same benchmark failure. We introduce VIGIL, an evaluation framework that makes terminal commitment independently measurable. Under VIGIL's default protocol, agents observe only egocentric RGB, receive no action-success signals, and must end each episode with a semantic report checked deterministically against hidden world state. This yields two separate scores: world-state completion (W) and benchmark success (B), where B additionally requires a correct terminal report. This decoupling makes four outcome categories distinguishable: missed execution, post-attainment drift, unsupported commitment, and verified success. Across 20 models on 1,000 frozen episodes, systems with comparable W differ by up to 19.7 pp in B: one model converts achieved states into correct reports, while another with near-identical execution drifts past the goal without closing. An action-feedback intervention further tests the separation: execution-oriented signals improve W broadly, yet commitment failures persist in models that do not already ground terminal reports in the achieved state. VIGIL provides a protocol that makes terminal commitment independently visible and scorable.
May 8, 2026

Log analysis is necessary for credible evaluation of AI agents

Agent benchmarks typically report only final outcomes: pass or fail. This threatens evaluation credibility in three ways. First, scores may be inflated or deflated by shortcuts and benchmark artifacts, misrepresenting capability. Second, benchmark performance may fail to predict real-world utility due to scaffold limitations and recurring failure modes. Finally, capability scores may conceal dangerous or catastrophic actions taken by the agent. We argue that log analysis -- the systematic tracking and analysis of the inputs, execution, and outputs of an AI agent -- is necessary to overcome these validity threats and promote credible agent evaluation. In this paper, we (1) present a taxonomy of threats to credible evaluation documented through log analysis, and (2) develop a set of guiding principles for log analysis. We illustrate these principles on tau-Bench Airline, revealing that pass^5 performance was under-elicited by nearly 50% and surfacing deployment failure modes invisible to outcome metrics. We conclude with pragmatic recommendations to increase uptake of log analysis, directed at diverse stakeholders including benchmark creators, model developers, independent evaluators, and deployers.
May 8, 2026

Results and Retrospective Analysis of the CODS 2025 AssetOpsBench Challenge

Competition retrospectives are useful when they explain what a leaderboard measured, how hidden evaluation changed conclusions, and which design patterns were rewarded. We revisit the CODS 2025 \assetopslive{} challenge, a privacy-aware Codabench competition on industrial multi-agent orchestration built on \assetops{}. We combine final rank sheets, a 300-submission server log, 149-team registrations, best-submission exports, the organizer winners report, the companion \assetopslive{} system paper, and verified planning-track source trees. Five results stand out. First, the public planning leaderboard saturates at 72.73%, and richer prompts do not improve that peak. Second, hidden evaluation changes the story: public and private scores correlate moderately in planning (r=0.69r{=}0.69) but negatively in execution (r=−0.13r{=}{-}0.13), with several 45.45% public execution systems reaching 63.64% on the hidden set. Third, the \tmatch{} term is numerically almost inert in the official composite -- combined on a 0--1 scale with 0--100 percentage scores, it contributes at most 0.05 points per track, and rescaling would swap the top two teams. Fourth, the competition is operationally account-based but substantively team-based: 149 registered teams reduce to 24 with non-zero public scores and 11 fully ranked, while 52.3% of deduplicated registrations list multiple usernames. Fifth, successful execution methods mostly improve guardrails -- response selection, contamination cleanup, fallback, and context control -- rather than novel agent architectures. These findings identify which behaviors the evaluation rewarded, and motivate scale-aware composites, skill-level diagnostics, and versioned artifact release.
May 8, 2026

Behavioral Determinants of Deployed AI Agents in Social Networks: A Multi-Factor Study of Personality, Model, and Guardrail Specification

Autonomous AI agents are increasingly deployed in open social environments, yet the relationship between their configuration specifications and their emergent social behavior remains poorly understood. We present a controlled, multi-factor empirical study in which thirteen OpenClaw agents are deployed on Moltbook -- a Reddit-like social network built for AI agents -- across three systematically varied independent variables: (1) personality specification, (2) underlying LLM model backbone, and (3) operational rules and memory configuration. A default control agent provides a behavioral baseline. Over a one-week observation window spanning approximately 400 autonomous sessions per agent, we collect behavioral, linguistic, and social metrics to assess how configuration layers predict emergent social behavior. We find that personality specification is the dominant behavioral lever, producing a massive spread in response length across agents, while model backbone and operational rules drive more moderate but still meaningful effects on rhetorical style and topic engagement breadth. Our findings contribute empirical evidence to the emerging literature on deployed multi-agent social systems and offer practical guidance for designing agents intended for collaborative or monitoring tasks in real social environments.
May 8, 2026

Measuring What Matters: Benchmarking Generative, Multimodal, and Agentic AI in Healthcare

AI models are increasingly deployed in live clinical environments where they must perform reliably across complex, high-stakes workflows that standard training and validation datasets were never designed to capture. Evaluating these systems requires benchmarks: structured combinations of tasks, datasets, and metrics that enable reproducible, comparable measurement of what a model can do. The central challenge in healthcare AI is not performance alone, but the absence of systematic methods to measure reliability, safety, and clinical relevance under real-world conditions. Most existing benchmarks test what a model knows; too few test whether it can perform reliably and without failing across the full complexity of real clinical tasks. Current benchmarks have accumulated through ad hoc dataset construction optimized for narrow task performance: frontier models achieve near-perfect scores on medical licensing examinations, but when evaluated across real clinical tasks, performance degrades sharply, scoring 0.74--0.85 on documentation, 0.61--0.76 on clinical decision support, and only 0.53--0.63 on administrative and workflow tasks \cite{medhelm}. High benchmark scores give a false sense of deployment readiness, and the gap between performance and utility widens precisely as AI systems take on more consequential clinical roles. Without a principled framework for benchmark design, the field cannot determine whether poor clinical performance reflects model limitations or failures in how performance is being measured.
May 8, 2026

When Stored Evidence Stops Being Usable: Scale-Conditioned Evaluation of Agent Memory

Memory-agent evaluations report fixed-snapshot accuracy or retrieval quality, but these scores do not show whether evidence remains usable as irrelevant sessions (sessions not annotated as task-relevant evidence for the query) accumulate. We present a scale-conditioned evaluation protocol for agent memory under evidence-preserving growth: for each query, task evidence is held fixed while irrelevant sessions are added. The protocol logs agent-memory trajectories and reports four diagnostics: budget-compliant reliability, tail memory-call burden, failure-regime decomposition, and the usable-scale boundary where reliability falls below the target. Applied to LongMemEval and LoCoMo across flat, planar, and hierarchical memory interfaces, the protocol shows reliability loss is not a single phenomenon. On LongMemEval, HippoRAG stays within the two-call budget but loses 16-20 percentage points in budget-compliant reliability as irrelevant sessions are added; LiCoMemory's observed failures depend strongly on the agent, with Qwen3-8B exceeding the budget while Qwen3-32B and Qwen3-235B remain reliable in the tested range. The result supports a framework for making scalable-memory claims conditional on agent, interface, scale range, and interaction budget. Code and evaluation artifacts: https://github.com/AndyLu666/memory-at-scale
May 8, 2026

EnvSimBench: A Benchmark for Evaluating and Improving LLM-Based Environment Simulation

Scalable AI agents training relies on interactive environments that faithfully simulate the consequences of agent actions. Manually crafted environments are expensive to build, brittle to extend, and fundamentally limited in diversity. A promising direction is to replace manually crafted environments with LLM-simulated counterparts. However, this paradigm hinges on an unexamined core assumption: LLMs can accurately simulate environmental feedback. In practice, LLM-simulated environments suffer from hallucinations, logical inconsistencies, and silent state drift failures that corrupt agent reward signals and compound the construction costs that the paradigm was designed to eliminate. To address this gap, we propose EnvSimBench with four contributions: 1) We provide the first formal definition and operationalization of Environment Simulation Ability (EnvSim Ability) as a quantifiable research objective. 2) We construct EnvSimBench, a rigorous benchmark covering 400 samples across 167 diverse environments, equipped with verifiable labels and fine-grained difficulty stratification along three axes. 3) Systematic evaluations reveal that all state-of-the-art language models suffer from a universal state change cliff: they achieve near-perfect accuracy on tasks when the environment state remains invariant, yet fail catastrophically when multiple states need simultaneous updates. This finding exposes EnvSim Ability as a critical yet largely unaddressed capability gap. 4) We design a constraint-driven simulation pipeline that substantially reduces hallucination, boosts environment synthesis yield by 6.8%, and cuts costs by over 90%. Overall, EnvSimBench serves as both a diagnostic framework and a practical optimization path for reliable LLM-based environment simulation, establishing a foundation for scalable agent training. Code and data are available at https://github.com/cookieApril/EnvSimBench
May 7, 2026

Computer Use at the Edge of the Statistical Precipice

Evaluating Computer Use Agents (CUAs) on interactive environments is fraught with methodological pitfalls that the field has yet to systematically address. We show that a 1MB replay script that blindly executes a recorded action sequence without ever observing the screen outperforms frontier models on prominent static benchmarks, and prove that its expected success rate is exactly equal to the source agent's pass@k in deterministic environments. We trace this and other failures to two root causes: non-principled environment design (static, unsandboxed, or unreliably verified environments) and non-principled evaluation methodology (naive aggregation and misuse of pass@k for stateful UI interactions). To address the first, we propose PRISM, five design principles for CUA environments (privileged verification, realistic environments, integrity-checked configurations, sandboxed execution, and multifactorial variability) and instantiate them in DigiWorld, a benchmark of 15 realistic sandboxed mobile applications able to evaluate agents in over 3.2 million verified unique configurations. To address the second, we develop an aggregation framework pairing Wilson score intervals with hierarchical bootstrap, producing confidence intervals that correctly account for the nested structure of CUA benchmarks, as we empirically demonstrate. All together, we show that principled environment design and rigorous evaluation methodology are not optional refinements but prerequisites for meaningful CUA research.
May 7, 2026

Agentick: A Unified Benchmark for General Sequential Decision-Making Agents

AI agent research spans a wide spectrum: from RL agents that learn from scratch to foundation model agents that leverage pre-trained knowledge, yet no unified benchmark enables fair comparison across these approaches. We present Agentick, a benchmark for sequential decision-making agents designed to evaluate RL, LLM, VLM, hybrid, and human agents on common ground and to power research on the fundamental challenges of sequential decision-making. Agentick provides 37 procedurally generated tasks across six capability categories, four difficulty levels, and five observation modalities, all exposed through a single Gymnasium-compatible interface. The benchmark ships with a Coding API, oracle reference policies for all tasks, pre-built SFT datasets, a composable agent harness, and a live leaderboard. An evaluation spanning 27 configurations and over 90,000 episodes reveals that no single approach dominates: GPT-5 mini leads overall at 0.309 oracle-normalized score while PPO dominates planning and multi-agent tasks; the reasoning harness multiplies LLM performance by 3-10x; and ASCII observations consistently outperform natural language. These findings highlight the substantial room for improvement that remains across all agent paradigms. Agentick's capability-decomposed, multi-modal design provides the empirical infrastructure needed to drive progress toward general autonomous agents, both as an evaluation framework and as a training ground for RL post-training of foundation models in truly sequential environments.
May 7, 2026

When Does Critique Improve AI-Assisted Theoretical Physics? SCALAR: Structured Critic--Actor Loop for Agentic Reasoning

As large language models (LLMs) show increasing promise on research-level physics reasoning tasks and agentic AI becomes more common, a practical question emerges: How does the interaction between researchers and agents affect the results? We study this using SCALAR (Structured Critic--Actor Loop for AI Reasoning), an Actor--Critic--Judge pipeline applied to quantum field theory and string theory problems. The Actor proposes solutions, the Critic provides iterative feedback, and an independent Judge evaluates the transcript against reference solutions. We vary the Actor persona, the Critic feedback strategy, and the Actor model family and scale. Multi-turn dialogue improves over single-shot attempts throughout, but both the mechanism of improvement and the value of different prompting choices depend strongly on the Actor--Critic pairing. Increasing the scale within one model family (e.g. from the 8B-parameter DeepSeek-R1 variant to DeepSeek-R1 70B) improves some easier-problem behavior, but does not remove the hardest bottleneck we observe. Critic feedback strategy matters most clearly in the asymmetric Actor--Critic setting (e.g., a lightweight Haiku Actor guided by a stronger Sonnet Critic), where constructive feedback improves mean-score outcomes. In same-family Actor--Critic settings, strategy effects are weaker: lenient feedback is sometimes favored, while strict and adversarial feedback are not beneficial. Taken together, SCALAR provides a controlled testbed for evaluating which interaction structures help or hinder AI-driven scientific discovery.
May 7, 2026

Process Matters more than Output for Distinguishing Humans from Machines

Reliable human-machine discrimination is becoming increasingly important as Large Language Models and autonomous agents are deployed in online settings. Existing approaches evaluate whether a system can produce responses indistinguishable from those of a human. This approach follows the focus on the output of a machine, as suggested by Alan Turing. Cognitive science provides an alternative approach: considering the process by which that behavior is produced. To evaluate whether processes can reliably distinguish humans from machines, we introduce a process-based framework, the Process Turing Test, and evaluate it across a battery of cognitive tasks spanning decision-making, working memory, and planning. These tasks, such as mental rotation and sequence prediction, yield process-level measures complementing conventional measures of overall task performance. We also include multiple CAPTCHA tasks in the battery. Across the battery, process-level features provide substantially stronger discriminative signal than performance metrics alone, reliably distinguishing humans from agents even when task performance is matched (process-based classifier AUC = 0.88). We also conducted a controlled red-teaming study comparing off-the-shelf frontier agents (Claude Sonnet 4.5, GPT-5, Gemini 2.5 Pro), Centaur (LLM fine-tuned on 10.7M human decisions), and two task-specific fine-tuning methods: action-level supervised fine-tuning (A-SFT) and process-level fine-tuning (P-SFT), which directly optimizes process features. We find that broad fine-tuning on human choices makes task processes more human-like relative to off-the-shelf frontier agents, and task-specific P-SFT further improves human-like behavioral mimicry, though this advantage largely disappears under cross-task transfer. These results highlight process specification as a central bottleneck in achieving human-like cognitive processes in machines.
May 7, 2026

Instrumental Choices: Measuring the Propensity of LLM Agents to Pursue Instrumental Behaviors

AI systems have become increasingly capable of dangerous behaviours in many domains. This raises the question: Do models sometimes choose to violate human instructions in order to perform behaviour that is more useful for certain goals? We introduce a benchmark for measuring model propensity for instrumental convergence (IC) behaviour in terminal-based agents. This is behaviour such as self-preservation that has been hypothesised to play a key role in risks from highly capable AI agents. Our benchmark is realistic and low-stakes which serves to reduce evaluation-awareness and roleplay confounds. The suite contains seven operational tasks, each with an official workflow and a policy-violating shortcut. An eight-variant shared framework varies monitoring, instruction clarity, stakes, permission, instrumental usefulness and blocked honest paths to support inferences regarding the factors driving IC behaviour. We evaluated ten models using deterministic environment-state scorers over 1,680 samples, with trace review employed for audit and adjudication purposes. The final IC rate is 86 out of 1,680 samples (5.1%). IC behaviour is concentrated rather than uniform: two Gemini models account for 66.3% of IC cases and three tasks account for 84.9%. Conditions in which IC behaviour is indispensable for task success result in the greatest increase in the adjusted IC rate (+15.7 percentage points), whereas emphasising that task success is critical or certain framing choices do not produce comparable effects. Our findings indicate that realistic, low-nudge environments elicit IC behaviour rarely but systematically in most tested models. We conclude that it is feasible to robustly measure tendencies for dangerous behaviour in current frontier AI agents.
May 7, 2026

BioMedArena: An Open-source Toolkit for Building and Evaluating Biomedical Deep Research Agents

Reproducing and comparing deep research agents today is hard: the same backbone evaluated on the same benchmark can report different accuracies across papers because the harness and tool registry differ, and integrating a new model into a comparable evaluation surface costs weeks of model-specific engineering. These are symptoms of a broader reproducibility problem in deep research agent research. Here, we introduce BioMedArena, an open-source toolkit that addresses this reproducibility gap and provides an arena for comparing deep research agents under a shared evaluation environment. BioMedArena decouples six layers of biomedical agent evaluation -- benchmark loading, tool exposure, tool selection, harness mode, context management, and scoring -- and exposes 166 biomedical benchmarks and 75 biomedical tools across 9 functional families. Adding a new model, benchmark, or tool can be accomplished with a few-line provider adapter. Beyond evaluation infrastructure, BioMedArena ships a library of high-quality reference components: 6 agent harnesses (including our proposed Mutual-Evolve) and 6 context-management strategies, any of which can be equipped on any backbone. Equipping these components substantially improves all 12 backbones; on each of 8 representative biomedical benchmarks, the best equipped backbone surpasses prior state-of-the-art (SOTA), by 15.01 percentage points on average. The toolkit, configurations, and per-task traces are available at https://github.com/AI-in-Health/BioMedArena.
May 7, 2026

Multi-Dimensional Behavioral Evaluation of Agentic Stock Prediction Systems Using Large Language Model Judges with Closed-Loop Reinforcement Learning Feedback

Agentic artificial intelligence systems produce outputs through sequences of interdependent autonomous decisions, yet standard evaluation assesses outputs alone and cannot diagnose the underlying process. We develop a behavioral evaluation methodology that complements output-level testing by scoring the intermediate decision process itself. Behavioral traces logged at each autonomous decision point are grouped into five-day episodes and scored along six domain-specific dimensions (regime detection, routing, adaptation, risk calibration, strategy coherence, error recovery) by an ensemble of three large language model (LLM) judges. A perturbation procedure that corrupts one dimension while leaving the other five intact confirms dimension specificity; cross-model agreement reaches Krippendorff's alpha = 0.85. The composite behavioral score correlates at Spearman rho = 0.72 with realized 20-day Sharpe ratio. Closing the loop, the framework converts deficient per-dimension scores into a credit-assigned penalty added to the Soft Actor-Critic reward. Three fine-tuning cycles, confined to validation data, reduce one-day MAPE from 0.61% to 0.54% (11.5% relative; p<0.001, d=0.31) on the held-out 2017 to 2025 test period, significant under Diebold-Mariano and localized by Giacomini-White to the high-volatility regime. The methodology is application-agnostic and applies to any agentic system whose intermediate decisions can be logged.