Continual Learning for LLM Agents
LLM: Large Language Model
Momentum
23 papers in the last four weeks, up 109% on the four weeks before. 0.2% of all new papers.
Latest papers 123
AI models underpin data-centric applications from image and text processing to scientific discovery in biology, physics, and chemistry. Yet developing them remains heavily manual, requiring practitioners to design architectures, build training pipelines, and iteratively refine solutions, making it challenging for natural scientists without specialized AI engineering expertise to build the high-performing models their research demands. To reduce this burden and broaden access to AI for scientific discovery, agents that automatically build AI models have been proposed. However, the performance of these agents is largely limited by the parametric knowledge of their underlying large language models, which is static, often outdated, and sparse on practical AI model engineering know-how. To address this limitation, we introduce AIBuildAI-2, a knowledge-enhanced agent with an external, evolving knowledge system for automatically building AI models. The knowledge system of AIBuildAI-2 is hierarchical, organizing curated AI development knowledge into high-level knowledge instructions over topical categories and low-level knowledge documents under each category, from which the agent dynamically loads only the context relevant to its current state and the AI task being solved, grounding each design and implementation decision in concrete, externally verifiable expertise. The system is initialized by collecting and cleaning AI-development-related documents from the web and organizing them into the corresponding categories, and continually evolves from the agent's own experience by distilling each completed run on an AI task into structured takeaways that are written back into the knowledge system. AIBuildAI-2 achieves state-of-the-art results, ranking first on MLE-Bench with a 70.7% medal rate and placing in the top 6.6% among 4,370 human-expert teams in a heart disease prediction competition.
PEAM: Parametric Embodied Agent Memory through Contrastive Internalization of Experience in Minecraft
We present PEAM, a Parametric Embodied Agent Memory framework in Minecraft that transforms agent memory from inference-time retrieval into parameter-resident skills internalized through experience. PEAM pairs a slow deliberative LLM for open-ended reasoning with a fast parametric module for reflexive execution of consolidated skills. The fast module is a multimodal Mixture-of-Experts LoRA architecture with per-category physically isolated adapters, enabling parameter-level continual learning without catastrophic forgetting. We treat failure as a first-class training signal: failure--correction trajectory pairs are internalized through a joint behavioral-cloning and contrastive objective, so the agent learns not only what succeeds but also how corrected actions differ from failed ones. To govern consolidation, PEAM introduces a parameterization-worthiness score for deciding which experience should be internalized, and a scale-free self-triggered consolidation mechanism for deciding when to internalize without task-specific hand-tuned thresholds, making the agent self-evolving as the trigger transfers across task distributions without re-tuning. Experiments in Minecraft show that PEAM improves long-horizon task performance, mitigates forgetting on previously consolidated skills, and improves parametric-versus-retrieval efficiency over retrieval-based embodied agents and parametric memory variants.
Hierarchical Prompt-Domain Control and Learning for Resource-Constrained Agentic Language Models
Large Language Models are increasingly deployed inside agentic systems, where they must follow structured protocols, adapt to evolving states, and operate under memory, latency, and cost constraints. In such regimes, prompt extension is unreliable: growing contexts can push compact models outside their effective prompt domain, while deployment-time fine-tuning remains limited by scarce data and compute. We propose a hierarchical control-and-learning framework in which a compact model is first distilled to learn the required output schema, then supervised online by an oracle-controller loop. The controller monitors protocol validity and semantic performance, projects accumulated histories into a feasible prompt domain, and triggers lightweight oracle-supervised fine-tuning under drift. This separates schema learning for communication compatibility from semantic adaptation for task-level correction. We formalize prompt-domain feasibility and attention-induced saturation, motivating control of the effective prompt state rather than reliance on nominal context length. Using Multi-Fidelity Bayesian Optimization as a controlled sequential testbed, we characterize a core deployment failure mode and show improved reliability and cost-efficiency over non-hierarchical, distillation-only, and non-distilled baselines.
Ratchet: A Minimal Hygiene Recipe for Self-Evolving LLM Agents
Self-evolving skill libraries, pioneered by Voyager, let frozen LLM agents accumulate reusable knowledge without weight updates, yet recent evaluation shows that LLM-authored skills deliver pp over no-skill baselines while human-curated ones deliver pp: the bottleneck is not skill authoring but lifecycle management. We introduce \textbf{Ratchet}, a single-agent loop in which a frozen LLM writes, retrieves, curates, and retires its own natural-language skills. Ratchet integrates four candidate hygiene mechanisms: outcome-driven retirement, a bounded active-cap, meta-skill authoring guidance, and pattern canonicalisation. On MBPP+ hard-100 with Claude Opus 4.7, Ratchet lifts held-out pass@1 from a baseline to a late-window rolling mean of (peak ) across 100 rounds and 3 seeds, a rolling-mean gain where the no-skill control drifts at ; the same recipe transfers to an agentic solver on SWE-bench Verified ( peak lift over 20 rounds). Eight ablations (A1--A8) reveal that the minimal working recipe is smaller than our design suggests: retirement and the meta-skill authoring prior are load-bearing, while explicit deduplication (canonicalisation, cover-guard) is subsumed by the meta-skill itself. A non-divergence proposition shows that bounded cap and retirement threshold together prevent expected performance from drifting below the no-skills floor.
Echo: Learning from Experience Data via User-Driven Refinement
Static "human data" faces inherent limitations: it is expensive to scale and bounded by the knowledge of its creators. Continuous learning from "experience data" - interactions between agents and their environments - promises to transcend these barriers. Today, the widespread deployment of AI agents grants us low-cost access to massive streams of such real-world experience. However, raw interaction logs are inherently noisy, filled with trial-and-error and low information density, rendering them inefficient for direct model training. We introduce Echo, a generalized framework designed to operationalize the transition from raw experience to learnable knowledge, effectively "echoing" environmental feedback back into the training loop for model optimization. In today's agent ecosystem, user refinement serves as a primary source of such feedback: driven by responsibility for the outcome, users rigorously transform flawed agent proposals into verified solutions. These user-driven refinement sequences inherently distill agents' crude attempts into high-quality training signals. Echo systematically harvests these signals to continuously align the agent with real-world needs. Large-scale validation in a production code completion environment confirms that Echo effectively harnesses this pipeline, breaking the static performance ceiling by increasing the acceptance rate from 25.7% to 35.7%.
Auto-Dreamer: Learning Offline Memory Consolidation for Language Agents
Language agents increasingly operate over streams of related tasks, yet existing memory systems struggle to convert accumulated experience into reusable knowledge. Retrieval-augmented and structured memory methods record per-session observations effectively, but often couple acquisition and consolidation into a single online process, leaving the agent without a global view across sessions to discover recurring patterns, abstract shared procedures, or prune redundant entries. Inspired by complementary learning systems theory, we propose Auto-Dreamer, a learned offline consolidator for language-agent memory. Auto-Dreamer decouples fast per-session memory acquisition from slow cross-session consolidation. Given a selected working region of a typed memory bank, the consolidator treats the region as read-only evidence, performs bounded tool-use to inspect entries and provenance-linked source trajectories, and synthesizes a fresh compact replacement set that abstracts across sessions and supersedes the original region. We train Auto-Dreamer via GRPO, using end-to-end agent performance as the reward signal to learn how to consolidate memories acquired through fast online experience. Trained on ScienceWorld trajectories alone, Auto-Dreamer outperforms fixed, RL-trained, and prompted memory baselines on ScienceWorld by 7 points while using an active memory bank 12 smaller than the strongest baseline, and continues to lead on held-out ALFWorld and WebArena without retraining -- using 6 less memory than the strongest baseline on ALFWorld.
Training Language Agents to Learn from Experience
Language agents can adapt from experience in interactive environments, but current reflection-based methods can only self-correct within a single task instance. Whether such experience can be distilled into reusable lessons that improve performance on future unseen tasks remains unclear. We address this problem by introducing the In-context Training (ICT) task, a framework for evaluating cross-task self-improvement in language agents. In ICT, a reflector model observes trajectories collected by an actor model and generates system prompts intended to improve the actor's performance on future unseen tasks. We then propose an RL-based training pipeline for learning such reflections directly from experience, without human-provided examples. Across ALFWorld and MiniHack, our trained reflectors outperform an untrained baseline on most held-out task families, showing that the ability to learn from experience can itself be learned. In some cases, we observe generalisation beyond the benchmark on which the reflector was trained, to substantially different environments. Finally, we introduce MetaGym, a generic Python library for constructing meta-environments, enabling future research on self-improving language agents.
Library Drift: Diagnosing and Fixing a Silent Failure Mode in Self-Evolving LLM Skill Libraries
Self-evolving skill libraries face a silent failure mode we term \emph{library drift}: unbounded skill accumulation without outcome-driven lifecycle management causes retrieval degradation, false-positive injections, and performance stagnation. Recent evaluation confirms the symptom (LLM-authored skills deliver +0.0pp gain while human-curated ones deliver +16.2pp (SkillsBench)), yet the underlying mechanism has not been isolated. We provide (1) a \textbf{reproducible trigger}: ablations that isolate drift: one disables skill injection (flat floor, +0.002), one imposes premature retirement (active harm, 0.019); (2) \textbf{trace-level diagnostics}: an append-only evidence log with per-skill contribution scores, attribution verdicts, and router engagement metrics that make the failure visible before it reaches end-task scores; and (3) a \textbf{verified fix}: a minimal governance recipe (outcome-driven retirement + bounded active-cap + meta-skill authoring prior) that lifts held-out pass@1 from a 0.258 baseline to a late-window mean of 0.584 (rolling gain 0.328) on MBPP+ hard-100 over 100 rounds. Eight ablations decompose which governance mechanisms are load-bearing and which are subsumed, providing a concrete playbook for diagnosing library drift in any self-evolving agent.
MasFACT: Continual Multi-Agent Topology Learning via Geometry-Aware Posterior Transfer
Multi-agent systems (MAS) powered by large language models (LLMs) have emerged as a powerful paradigm for complex problem solving, where performance critically depends on the underlying inter-agent communication topology. However, existing topology generation methods mainly optimize for isolated tasks, while real-world deployments involve streams of evolving tasks, requiring previously effective collaboration patterns to be retained and reused rather than rediscovered or overwritten. We identify a previously underexplored failure mode, \emph{topology forgetting}, in which adapting to new tasks shifts the topology generator away from communication structures required by earlier tasks. This issue stems from cross-task misalignment in both agent-level functional semantics and relational communication structures. To address this challenge, we propose \textbf{\textsc{MasFACT}}, a geometry-aware posterior transfer framework that preserves and reuses historical collaboration knowledge as transferable topology priors. We transfer these priors across task-specific agent spaces through Fused Gromov-Wasserstein optimal transport and perform PAC-Bayes-guided conservative posterior adaptation to balance task-specific plasticity with structural stability. Experiments across class-, domain-, and task-level continual settings demonstrate that \textsc{MasFACT} consistently improves average accuracy while reducing topology forgetting compared to strong topology generation and replay-based baselines, and can be seamlessly integrated with different MAS topology generators.
Solvita: Enhancing Large Language Models for Competitive Programming via Agentic Evolution
Large language models (LLMs) still struggle with the rigorous reasoning demands of hard competitive programming. While recent multi-agent frameworks attempt to bridge this reliability gap, they remain fundamentally stateless: they rely on static retrieval and discard the valuable problem-solving and debugging experience gained from previous tasks. To address this, we present Solvita, an agentic evolution framework that enables continuous learning without requiring weight updates to the underlying LLM. Solvita reorganizes problem-solving into a closed-loop system of strategy selection, program synthesis, certified supervision, and targeted hacking, executed by four specialized agents: Planner, Solver, Oracle, and Hacker. Crucially, each agent is paired with a trainable, graph-structured knowledge network. As the system operates, outcome signals, such as pass/fail verdicts, test certification quality, and adversarial vulnerabilities discovered by the Hacker, are recast as reinforcement learning updates to these network weights. This allows the agents to dynamically route future queries based on past successes and failures, effectively accumulating transferable reasoning experience over time. Evaluated across CodeContests, APPS, AetherCode, and live Codeforces rounds, Solvita establishes a new state-of-the-art among code-generation agents, outperforming existing multi-agent pipelines and nearly doubling the accuracy of single-pass baselines.
LiSA: Lifelong Safety Adaptation via Conservative Policy Induction
As AI agents move from chat interfaces to systems that read private data, call tools, and execute multi-step workflows, guardrails become a last line of defense against concrete deployment harms. In these settings, guardrail failures are no longer merely answer-quality errors: they can leak secrets, authorize unsafe actions, or block legitimate work. The hardest failures are often contextual: whether an action is acceptable depends on local privacy norms, organizational policies, and user expectations that resist pre-deployment specification. This creates a practical gap: guardrails must adapt to their own operating environments, yet deployment feedback is typically limited to sparse, noisy user-reported failures, and repeated fine-tuning is often impractical. To address this gap, we propose LiSA (Lifelong Safety Adaptation), a conservative policy induction framework that improves a fixed base guardrail through structured memory. LiSA converts occasional failures into reusable policy abstractions so that sparse reports can generalize beyond individual cases, adds conflict-aware local rules to prevent overgeneralization in mixed-label contexts, and applies evidence-aware confidence gating via a posterior lower bound, so that memory reuse scales with accumulated evidence rather than empirical accuracy alone. Across PrivacyLens+, ConFaide+, and AgentHarm, LiSA consistently outperforms strong memory-based baselines under sparse feedback, remains robust under noisy user feedback even at 20% label-flip rates, and pushes the latency--performance frontier beyond backbone model scaling. Ultimately, LiSA offers a practical path to secure AI agents against the unpredictable long tail of real-world edge risks.
MAGE: Multi-Agent Self-Evolution with Co-Evolutionary Knowledge Graphs
Self-evolving language-model agents must decide what to learn next and how to preserve what they have learned across iterations. Existing systems typically carry this cross-iteration knowledge as natural-language feedback, flat episodic memory, or implicit reinforcement signals, none of which cleanly supports a frozen weak backbone at inference time. This paper introduces MAGE (Multi-Agent Graph-guided Evolution), a framework that externalizes self-knowledge into a four-subgraph co-evolutionary knowledge graph. Its experience subgraph stores both teacher-written failure corrections and the learner's own past correct reasoning traces, which are retrieved as task-conditioned guidance for a frozen execution model. During evolution, the graph, a task-level search bandit, and a skill-level routing bandit are updated from the same reward stream, while the learner's backbone remains unchanged. We further provide structural analysis showing how append-only memory growth, bounded curriculum coverage, and task-filtered retrieval together support stable improvement of the retrieval substrate for frozen-learner evolution. Across nine benchmarks spanning mathematical reasoning, multi-hop and open-domain question answering, spatio-temporal analysis, financial numerical reasoning, medical multiple-choice, an open-world survival game, and web navigation, MAGE achieves strong performance against prompt-based frozen-backbone baselines. Ablations show that self-harvested success traces and teacher-written corrections are complementary, with success memories contributing most on reasoning-template-heavy tasks and corrective memories supporting harder composition and interaction settings.
Continual Harness: Online Adaptation for Self-Improving Foundation Agents
Coding harnesses such as Claude Code and OpenHands wrap foundation models with tools, memory, and planning, but no equivalent exists for embodied agents' long-horizon partial-observability decision-making. We first report our Gemini Plays Pokemon (GPP) experiments. With iterative human-in-the-loop harness refinement, GPP became the first AI system to complete Pokemon Blue, Yellow Legacy on hard mode, and Crystal without a lost battle. In the hardest stages, the agent itself began iterating on its strategy through long-context memory, surfacing emergent self-improvement signals alongside human-in-the-loop refinement. Continual Harness removes the human fully from this loop: a reset-free self-improving harness for embodied agents that formalizes and automates what we observed. Starting from only a minimal environment interface, the agent alternates between acting and refining its own prompt, sub-agents, skills, and memory, drawing on any past trajectory data. Prompt-optimization methods require episode resets; Continual Harness adapts online within a single run. On Pokemon Red and Emerald across frontier models, Continual Harness starting from scratch substantially reduces button-press cost relative to the minimalist baseline and recovers a majority of the gap to a hand-engineered expert harness, with capability-dependent gains, despite starting from the same raw interface with no curated knowledge, no hand-crafted tools, and no domain scaffolding. We then close the loop with the model itself: an online process-reward co-learning loop, in which an open-source agent's rollouts through the refining harness are relabeled by a frontier teacher and used to update the model, drives sustained in-game milestone progress on Pokemon Red without resetting the environment between training iterations.
NEXUS: Continual Learning of Symbolic Constraints for Safe and Robust Embodied Planning
While Large Language Models (LLMs) have catalyzed progress in embodied intelligence, a fundamental gap between their inherent probabilistic uncertainty and the strict determinism and verifiable safety required in the physical world. To mitigate this gap, this paper introduces NEXUS, a modular framework designed for continual learning in embodied agents. Different from prior works that treat symbolic artifacts merely as static interfaces, NEXUS leverages them for symbolic grounding and knowledge evolution. The framework explicitly decouples physical feasibility from safety specifications: capability of agents is improved through closed-loop execution feedback, while probabilistic risk assessments are grounded into deterministic hard constraints to establish a rigorous pre-action defense. Experiments on SafeAgentBench demonstrate that NEXUS achieves superior task success rates while effectively refusing unsafe instructions, exhibiting robust defense against adversarial attacks, and progressively improving planning efficiency through knowledge accumulation.
Do Self-Evolving Agents Forget? Capability Degradation and Preservation in Lifelong LLM Agent Adaptation
Recent advances in LLM agents enable systems that autonomously refine workflows, accumulate reusable skills, self-train their underlying models, and maintain persistent memory. However, we show that such self-evolution is often non-monotonic: adapting to new task distributions can progressively degrade previously acquired capabilities across all major evolution channels. We identify this phenomenon as \emph{capability erosion under self-evolution} and show that it consistently emerges across workflow, skill, model, and memory evolution. To mitigate this issue, we propose \emph{Capability-Preserving Evolution} (CPE), a general stabilization principle that constrains destructive capability drift during continual adaptation. Across all four evolution dimensions, CPE consistently improves retained capability stability while preserving adaptation performance. For example, in workflow evolution, CPE improves retained simple-task performance from 41.8% to 52.8% under GPT-5.1 optimization while simultaneously achieving stronger complex-task adaptation. Our findings suggest that stable long-horizon self-evolving agents require not only acquiring new capabilities, but also explicitly preserving previously learned ones during continual adaptation.
Ace-Skill: Bootstrapping Multimodal Agents with Prioritized and Clustered Evolution
Self-evolving agents present a promising path toward continual adaptation by distilling task interactions into reusable knowledge artifacts. In practice, this paradigm remains hindered by two coupled bottlenecks: data inefficiency, where costly rollout effort is disproportionately spent on low-value samples rather than informative ones, and knowledge interference, where heterogeneous knowledge stored in shared repositories leads to noisy retrieval and task-misaligned guidance. Together, these issues form a self-reinforcing failure loop in which uninformative rollouts yield noisy knowledge, which in turn degrades subsequent rollouts. In this work, we introduce Ace-Skill, a co-evolutionary framework that jointly optimizes rollout allocation and knowledge organization for self-evolving multimodal agents. Specifically, Ace-Skill combines aprioritized sampler with lazy-decay proficiency tracking to focus rollouts on informative and insufficiently mastered samples, and a clustered organizer that semantically clusters knowledge for cleaner retrieval and more reliable adaptation. By improving sampling and organization together, Ace-Skill turns self-evolution into a virtuous cycle in which more informative rollouts produce higher-quality knowledge that supports stronger subsequent rollouts. Across four multimodal tool-use benchmarks, Ace-Skill delivers strong gains (e.g., +35.46% relative improvement in Avg@4 accuracy), enabling an opensource 35B MoE model to match or surpass proprietary models. The acquired knowledge also transfers effectively in a zero-shot manner to smaller 9B and 4B models, allowing resource-constrained agents to inherit advanced capabilities without additional training. The code has been publicly available at https://github.com/AMAP-ML/Ace-Skill.
SkillOS: Learning Skill Curation for Self-Evolving Agents
LLM-based agents are increasingly deployed to handle streaming tasks, yet they often remain one-off problem solvers that fail to learn from past interactions. Reusable skills distilled from experience provide a natural substrate for self-evolution, where high-quality skill curation serves as the key bottleneck. Existing approaches either rely on manual skill curation, prescribe heuristic skill operations, or train for short-horizon skill operations. However, they still struggle to learn complex long-term curation policies from indirect and delayed feedback. To tackle this challenge, we propose SkillOS, an experience-driven RL training recipe for learning skill curation in self-evolving agents. SkillOS pairs a frozen agent executor that retrieves and applies skills with a trainable skill curator that updates an external SkillRepo from accumulated experience. To provide learning signals for curation, we design composite rewards and train on grouped task streams based on skill-relevant task dependencies, where earlier trajectories update the SkillRepo, and later related tasks evaluate these updates. Across multi-turn agentic tasks and single-turn reasoning tasks, SkillOS consistently outperforms memory-free and strong memory-based baselines in both effectiveness and efficiency, with the learned skill curator generalizing across different executor backbones and task domains. Further analyses show that the learned curator produces more targeted skill use, while the skills in SkillRepo evolve into more richly structured Markdown files that encode higher-level meta-skills over time.
From Storage to Experience: A Survey on the Evolution of LLM Agent Memory Mechanisms
Large Language Model (LLM)-based agents have fundamentally reshaped artificial intelligence by integrating external tools and planning capabilities. While memory mechanisms have emerged as the architectural cornerstone of these systems, current research remains fragmented, oscillating between operating system engineering and cognitive science. This theoretical divide prevents a unified view of technological synthesis and a coherent evolutionary perspective. To bridge this gap, this survey proposes a novel evolutionary framework for LLM agent memory mechanisms, formalizing the development process into three stages: Storage (trajectory preservation), Reflection (trajectory refinement), and Experience (trajectory abstraction). We first formally define these three stages before analyzing the three core drivers of this evolution: the necessity for long-range consistency, the challenges in dynamic environments, and the ultimate goal of continual learning. Furthermore, we specifically explore two transformative mechanisms in the frontier Experience stage: proactive exploration and cross-trajectory abstraction. By synthesizing these disparate views, this work offers robust design principles and a clear roadmap for the development of next-generation LLM agents.
CASCADE: Case-Based Continual Adaptation for Large Language Models During Deployment
Large language models (LLMs) have become a central foundation of modern artificial intelligence, yet their lifecycle remains constrained by a rigid separation between training and deployment, after which learning effectively ceases. This limitation contrasts with natural intelligence, which continually adapts through interaction with its environment. In this paper, we formalise deployment-time learning (DTL) as the third stage in the LLM lifecycle that enables LLM agents to improve from experience during deployment without modifying model parameters. We present CASCADE (CASe-based Continual Adaptation during DEployment), a general and principled framework that equips LLM agents with an explicit, evolving episodic memory. CASCADE formulates experience reuse as a contextual bandit problem, enabling principled exploration-exploitation trade-offs and establishing no-regret guarantees over long-term interactions. This design allows agents to accumulate, select, and refine task-relevant cases, transforming past experience into actionable knowledge. Across 16 diverse tasks spanning medical diagnosis, legal analysis, code generation, web search, tool use, and embodied interaction, CASCADE improves macro-averaged success rate by 20.9% over zero-shot prompting while consistently outperforming gradient-based and memory-based baselines. By reframing deployment as an adaptive learning process, this work establishes a foundation for continually improving AI systems.
Contextual Agentic Memory is a Memo, Not True Memory
Current agentic memory systems (vector stores, retrieval-augmented generation, scratchpads, and context-window management) do not implement memory: they implement lookup. We argue that treating lookup as memory is a category error with provable consequences for agent capability, long-term learning, and security. Retrieval generalizes by similarity to stored cases; weight-based memory generalizes by applying abstract rules to inputs never seen before. Conflating the two produces agents that accumulate notes indefinitely without developing expertise, face a provable generalization ceiling on compositionally novel tasks that no increase in context size or retrieval quality can overcome, and are structurally vulnerable to persistent memory poisoning as injected content propagates across all future sessions. Drawing on Complementary Learning Systems theory from neuroscience, we show that biological intelligence solved this problem by pairing fast hippocampal exemplar storage with slow neocortical weight consolidation, and that current AI agents implement only the first half. We formalize these limitations, address four alternative views, and close with a co-existence proposal and a call to action for system builders, benchmark designers, and the memory community.
Bian Que: An Agentic Framework with Flexible Skill Arrangement for Online System Operations
Operating and maintaining (O&M) large-scale online engine systems (eg, search, recommendation and advertising) demands substantial human effort for release monitoring, alert response, and root cause analysis. Despite the inherent suitability of LLM-based agents for such operational scenarios, the critical bottleneck impeding their practical deployment lies not in reasoning, but in orchestration capability - specifically, the precise selection of relevant data (encompassing metrics, logs, and change events) and applicable knowledge (including handbook-defined rules and empirically derived practitioner experience) tailored to each individual operational event. Feeding all signals indiscriminately causes dilution and hallucination, while manually curating the event-to-(data, knowledge) mapping is intractable under dozens of daily releases. Here we present Bian Que, an agentic operating framework with three contributions: (i) The unified operational paradigm, which abstracts routine daily O&M actions into three canonical patterns: release interception, proactive inspection, and alert root cause analysis; (ii) The flexible Skill Arrangement, each predefined Skill explicitly defines the requisite data and operational knowledge for each specific context. Such Skills can be automatically generated and updated by LLM agents, and can also be iteratively optimized by on-call engineers via natural language instructions. (iii) The unified self-evolving mechanism, where each correction signal enables two parallel evolutionary pathways: distilling event memory into knowledge, and targeted refinement of Skills. Deployed on the e-commerce search engine of KuaiShou, Bian Que reduces alert volume by 75%, achieves 80% root-cause analysis accuracy, cuts mean time to resolution by over 50%, and attains a 99.0% pass rate on offline evaluations. Codes are at https://github.com/benchen4395/BianQue_Assistant.
When Continual Learning Moves to Memory: A Study of Experience Reuse in LLM Agents
Memory-augmented LLM agents offer an appealing shortcut to continual learning: rather than updating model parameters, they accumulate experience in external memory, seemingly sidestepping the stability-plasticity dilemma of parametric learning. We show that this challenge does not disappear but resurfaces at the memory level. Under a limited context window, old and new experiences compete during retrieval, relocating the continual-learning bottleneck from parameter updates to memory access. To study this phenomenon, we introduce a (k,v) framework that disentangles two fundamental design axes of external memory: how experience is represented and how it is organized for retrieval. Across sequential-task experiments in ALFWorld and BabyAI, we find that abstract procedural memories transfer more reliably than detailed trajectories, while negative transfer disproportionately harms the hard cases. Moreover, finer-grained memory organization is not universally beneficial: designs that yield strong forward transfer can simultaneously induce severe forgetting. Together, these results reveal that external memory does not resolve the continual-learning problem; it reshapes it into a problem of memory representation and retrieval design.
DRIVE: Modeling Skills at the Reasoning and Interaction Levels for Web Agents under Continual Learning
Web agents require both high-level reasoning (for task decomposition) and low-level interactions (for page elements manipulation) to conduct different tasks. However, these knowledge types differ fundamentally: reasoning knowledge (e.g., booking a flight requires first searching for routes) is abstract and transferable across websites, while interaction knowledge (e.g., clicking the Search button at a specific coordinate on Site A) depends heavily on page-specific contexts. Existing methods store experiences uniformly. This creates a dilemma: abstract representations lose executability on concrete pages, while concrete representations fail to generalize across domains. This entanglement limits capability accumulation: on new websites, agents either fail to recognize reusable task logic due to surface-level differences or attempt infeasible actions from outdated page structures. To disentangle them, we propose DRIVE, a dual-level skill modeling framework separating historical experience into natural language reasoning skills, which capture transferable task logic, and programmatic interaction skills, grounding abstract actions to executable operations. A scene-aware coordination mechanism adaptively retrieves and invokes these dual-level skills based on task semantics. DRIVE also uses skill-level reflection to identify hierarchy-specific failure modes, enabling targeted skill library expansion and refinement. Experiments across five WebArena domains show DRIVE attains an average task success rate of 52.8%, exceeding the skill-free baseline by 7.3 percentage points. Further ablations show reasoning and interaction skills provide distinct, complementary benefits, supporting separation of transferable task logic from executable page-level operations.
Co-Evolving LLM Decision and Skill Bank Agents for Long-Horizon Tasks
Long horizon interactive environments are a testbed for evaluating agents skill usage abilities. These environments demand multi step reasoning, the chaining of multiple skills over many timesteps, and robust decision making under delayed rewards and partial observability. Games are a good testbed for evaluating agent skill usage in environments. Large Language Models (LLMs) offer a promising alternative as game playing agents, but they often struggle with consistent long horizon decision making because they lack a mechanism to discover, retain, and reuse structured skills across episodes. We present COSPLAY, a co evolution framework in which an LLM decision agent retrieves skills from a learnable skill bank to guide action taking, while an agent managed skill pipeline discovers reusable skills from the agents unlabeled rollouts to form a skill bank. Our framework improves both the decision agent to learn better skill retrieval and action generation, while the skill bank agent continually extracts, refines, and updates skills together with their contracts. Experiments across six game environments show that COSPLAY with an 8B base model achieves over 25.1 percent average reward improvement against four frontier LLM baselines on single player game benchmarks while remaining competitive on multi player social reasoning games.
SkillLearnBench: Benchmarking Continual Learning Methods for Agent Skill Generation on Real-World Tasks
Skills have become the de facto way to enable LLM agents to perform complex real-world tasks with customized instructions, workflows, and tools, but how to learn them automatically and effectively remains unclear. We introduce SkillLearnBench, the first benchmark for evaluating continual skill learning methods, comprising 20 verified, skill-dependent tasks across 15 sub-domains derived from a real-world skill taxonomy , evaluated at three levels: skill quality, execution trajectory, and task outcome. Using this benchmark, we evaluate recent continual learning techniques, those leveraging one-shot, self/teacher feedback, and skill creator to generate skills from agent experiences. We find that all continual learning methods improve over the no-skill baseline, yet consistent gains remain elusive: no method leads across all tasks and LLMs, and scaling to stronger LLMs does not reliably help. Continual learning improves tasks with clear, reusable workflows but struggles on open-ended tasks, and using stronger LLM backbones does not consistently produce better skills. Our analysis also revealed that multiple iterations in continual learning facilitate genuine improvement via external feedback, whereas self-feedback alone induces recursive drift. Our data and code are open-source at https://github.com/cxcscmu/SkillLearnBench to enable further studies of automatic skill generation and continual learning techniques.
APEX-EM: Non-Parametric Online Learning for Autonomous Agents via Structured Procedural-Episodic Experience Replay
LLM agents rerun full reasoning for every task, even one they solved moments earlier. We introduce \textbf{APEX-EM}, a non-parametric experience memory that stores complete procedural-episodic traces in a typed Procedural Knowledge Graph (PKG) and retrieves them through three channels: semantic search, structural-signature matching over abstract operation sequences, and graph traversal. A Plan-Retrieve-Generate-Iterate-Ingest (PRGII) workflow produces, quality-gates, and commits experiences, indexing both successes and failures so the agent learns what to reuse and what to avoid. No weights change during deployment. We evaluate on five benchmarks: BigCodeBench, KGQAGen-10k, HLE, Lifelong Agent Bench, and ALFWorld. Because prior work uses different backbones, we base our claims on same-backbone comparisons that hold model capability fixed. On held-out BigCodeBench transfer with a shared GPT-4o backbone, APEX-EM gains +7.6,pp over the no-memory baseline, MemRL's +2.3,pp under the identical setup. On Lifelong Agent Bench with a shared GPT-4o-mini backbone, it gains +1.4,pp (OS) and +1.0,pp (DB) cumulative success. On KGQAGen-10k, frozen memory transfers to a blind 1{,}079-question test split at 73.7% versus 42.0% with no memory, approaching an oracle handed the ground-truth subgraph (84.9%). Across three Opus scales the memory gain stays at +27 to +32,pp, so it adds to model capability rather than substituting for it. Component analysis shows no single mechanism dominates: teacher feedback is negligible for code but adds +10.3,pp on structured queries, structural signatures give the transfer of semantic-only retrieval, and within-epoch iteration recovers most of the gain when rich feedback is unavailable. These results argue for modular memory composed per domain.
Just-In-Time Reinforcement Learning: Continual Learning in LLM Agents Without Gradient Updates
While Large Language Model (LLM) agents excel at general tasks, they inherently struggle with continual adaptation due to the frozen weights after deployment. Conventional reinforcement learning (RL) offers a solution but incurs prohibitive computational costs and the risk of catastrophic forgetting. We introduce Just-In-Time Reinforcement Learning (JitRL), a training-free framework that enables test-time policy optimization without any gradient updates. JitRL maintains a dynamic, non-parametric memory of experiences and retrieves relevant trajectories to estimate action advantages on-the-fly. These estimates are then used to directly modulate the LLM's output logits. We theoretically prove that this additive update rule is the exact closed-form solution to the KL-constrained policy optimization objective. Extensive experiments on WebArena and Jericho demonstrate that JitRL establishes a new state-of-the-art among training-free methods. Crucially, JitRL outperforms the performance of computationally expensive fine-tuning methods (e.g., WebRL) while reducing monetary costs by over 30 times, offering a scalable path for continual learning agents. The code is available at https://github.com/liushiliushi/JitRL.
A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents
Reasoning is a fundamental cognitive process underlying inference, problem-solving, and decision-making. While large language models (LLMs) demonstrate strong reasoning capabilities in closed-world settings, they struggle in open-ended and dynamic environments. Agentic reasoning marks a paradigm shift by reframing LLMs as autonomous agents that plan, act, and learn through continual interaction. In this survey, we organize agentic reasoning along three complementary dimensions. First, we characterize environmental dynamics through three layers: foundational agentic reasoning, which establishes core single-agent capabilities including planning, tool use, and search in stable environments; self-evolving agentic reasoning, which studies how agents refine these capabilities through feedback, memory, and adaptation; and collective multi-agent reasoning, which extends intelligence to collaborative settings involving coordination, knowledge sharing, and shared goals. Across these layers, we distinguish in-context reasoning, which scales test-time interaction through structured orchestration, from post-training reasoning, which optimizes behaviors via reinforcement learning and supervised fine-tuning. We further review representative agentic reasoning frameworks across real-world applications and benchmarks, including science, robotics, healthcare, autonomous research, and mathematics. This survey synthesizes agentic reasoning methods into a unified roadmap bridging thought and action, and outlines open challenges and future directions, including personalization, long-horizon interaction, world modeling, scalable multi-agent training, and governance for real-world deployment.
Evolving Programmatic Skill Networks
We study continual skill acquisition in open-ended embodied environments where an agent must construct, refine, and reuse an expanding library of executable skills. We introduce the Programmatic Skill Network (PSN), a framework in which skills are executable symbolic programs forming a compositional network that evolves through experience. PSN defines three core mechanisms instantiated via large language models: (1)~\opreflect for structured fault localization over skill compositions, (2)~progressive optimization with maturity-aware update gating that stabilizes reliable skills while maintaining plasticity for uncertain ones, and (3)~canonical structural refactoring under rollback validation that maintains network compactness. We further show that PSN's learning dynamics exhibit structural parallels to neural network training. Experiments on MineDojo and Crafter demonstrate robust skill reuse, rapid adaptation, and strong generalization across open-ended task distributions.
Memento No More: Coaching AI Agents to Master Multiple Tasks via Hints Internalization
As the general capabilities of artificial intelligence (AI) agents continue to evolve, their ability to learn to master multiple complex tasks through experience remains a key challenge. Current LLM agents, particularly those based on proprietary language models, typically rely on prompts to incorporate knowledge about the target tasks. This approach does not allow the agent to internalize this information and instead relies on ever-expanding prompts to sustain its functionality in diverse scenarios. This resembles a system of notes used by a person affected by anterograde amnesia, the inability to form new memories. In this paper, we propose a novel method to train AI agents to incorporate knowledge and skills for multiple tasks without the need for either cumbersome note systems or prior high-quality demonstration data. Our approach employs an iterative process where the agent collects new experiences, receives corrective feedback from humans in the form of hints, and integrates this feedback into its weights via a context distillation training procedure. We demonstrate the efficacy of our approach by implementing it in a Llama-3-based agent that, after only a few rounds of feedback, outperforms advanced models GPT-4o and DeepSeek-V3 in tasksets requiring correct sequencing of information retrieval, tool use, and question answering.