Depth Estimation

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14 papers in the last 28 days · 0.2% of indexed attention

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Period ending 2026-09-21

3 new papers

A weekly snapshot of new work published in Depth Estimation.

Period ending 2026-09-14

3 new papers

A weekly snapshot of new work published in Depth Estimation.

Period ending 2026-09-07

4 new papers

A weekly snapshot of new work published in Depth Estimation.

130 papers

Latest in Depth Estimation

Sep 21, 2026cs.RO

REDACT: Robust Perceptive Locomotion under Unseen Visual Corruption

Depth-conditioned locomotion policies have demonstrated impressive agile maneuvers, but can be steered to unpredictable actions when observations are outside their training distribution. Occlusion, invalid returns, sensor noise, and visual distractors can shift deployment observations away from nominal simulated depth. While synthetic sensor augmentation targets specified degradations, it does not by itself define behavior under corruption families omitted from training. To address gaps in training-time coverage, we present REDACT (Retaining Evidence Despite Artifacts for Continued Traversal), a teacher-student framework combining an improved visual encoder architecture, persistent feature masking, and a novel consensus-gating algorithm to retain useful depth information under unmodeled corruption. The gate uses approximate conformal calibration on clean observations alone, requiring no prior knowledge of the corruption type. Trained on clean simulated depth, REDACT retains useful visual information under unseen corruption, supporting higher traversal success than existing parkour baselines. Evaluation of depth augmentation across corruption families further shows that REDACT improves robustness where augmentation coverage is missing. Real-world trials demonstrate zero-shot transfer to structured and forested environments with unfamiliar scene content.
Natapat Kirdwichai, Tobias Driskell-Poole, Andrei Sontea +3
Sep 21, 2026cs.CV

AnalogDepth: Multi-view Geometry from FPV drones under Analog Video Transmission

Analog video transmission (VTX) remains widespread in FPV drones due to low latency, weight and low cost. However analog VTX suffers from complex spatially structured image degradation which differ fundamentally from digital image corruption (e.g. AWGN) used in standard training augmentation. This work shows that this type of noise severely degrades the accuracy of Depth Anything 3 (DA3), a state-of-the-art feed forward visual geometry foundation model. To address this gap, we present AnalogDepth, a parameter-efficient training pipeline that adapts DA3 to analog FPV imagery using student-teacher knowledge distillation with Low-Rank Adaptation (LoRA) injected into the DINOv2 backbone. Rather than synthesizing noise analytically, we build a noise bank from static FPV recordings under diverse conditions and compare real-noise injection against PSD-matched Gaussian synthesis and AWGN as baselines. Experiments on six real FPV flight sequences across three indoor scenes show that training with our noise bank consistently reduces per-frame depth RMSE and 3D reconstruction Chamfer distance compared to the pretrained DA3 baseline and both Gaussian noise variants. These results demonstrate that replicating the spatial structure of real analog transmission noise is critical for effective adaptation.
André Amorim, Pedro F. Proença
Sep 17, 2026cs.RO

Underwater Visual Target Tracking with Target-Specific Depth Estimation and Adaptive Model-Fusion Predictive Control

Vision-based underwater target tracking is challenged by unreliable depth measurements and unknown target motion. This paper proposes a stereo visual-servoing framework for an autonomous underwater vehicle (AUV). For perception, the framework derives a stable 3D relative state from stereo images through target-specific depth extraction and Kalman filtering. It constructs a target-depth mask from color, disparity, and temporal cues to select reliable target pixels, and then filters the resulting depth measurement and detected image center separately. For control, the framework decouples yaw regulation from translational control, avoiding computationally expensive coupled multi-DOF optimization and enabling real-time translational MPC. The translational controller employs adaptive model-fusion predictive control, combining constant-velocity and zero-velocity target models to accommodate different target-motion patterns. It updates the model weights using historical prediction errors and computes translational commands subject to actuation, following-distance, and field-of-view constraints. Through simulations and real-world experiments, we validate the effectiveness of the proposed framework and show it has better performance than existing frameworks.
Yuheng Zhou, Haiyang Cheng, Yanqi Feng +5
Sep 15, 2026cs.RO

Modality-Autoregressive World-Action Models

World-action models (WAMs) jointly model future observations and actions, typically predicting the future as RGB images. Other visual modalities such as depth, pretrained visual features, and point tracks can more efficiently capture geometric, semantic, and motion features. However, how best to combine these modalities within WAMs remains an open question. We introduce ModAR, the first WAM to autoregressively denoise multiple future modalities before predicting actions. This allows each prediction to condition on previously generated modalities. We train from scratch to systematically study how training-data mixtures, predicted modalities, and WAM formulations affect performance. In our evaluations, WAMs benefit from predicting point tracks, DINO features, and depth maps, while additionally predicting future RGB does not provide a consistent benefit. We also find that ModAR's sequential generation outperforms existing WAM formulations, with the highest average success rate at all evaluated data scales. We also fine-tune the video-model-initialized WAM Flex-ππ on the same data; ModAR achieves a slightly higher observed average success rate (75% vs. 72%) while using approximately 20×20\times fewer training FLOPs and no pretraining. On three real-world bimanual tasks, ModAR outperforms baselines and improves with human videos.
Adam Hung, Bardienus P. Duisterhof, Deva Ramanan +1
Sep 14, 2026cs.CL

Typhoon ASR Streaming: Steerable Low-Latency Thai Speech Recognition with Real-Time Shallow Fusion

Open Thai automatic speech recognition (ASR) is dominated by offline, Whisper-based models that read the whole utterance before transcribing, ruling out low-latency uses such as live captioning and voice agents. We present a deployable system for streaming Thai ASR that lets a user steer its vocabulary at decode time, without retraining. A widely used open Thai model, trained with full context, collapses when run as a true stream; we restore streaming with a cache-aware encoder, by converting it or adapting a natively streaming one, and add a shallow-fusion layer that re-ranks candidates inside the streaming decoder with a GPU n-gram language model and phrase boosting. Across two Thai benchmarks and two model sizes, the streaming models stay usable where the full-context model fails, cutting character error rate 4.3-4.5x at a one-second look-ahead while running faster than real time. Decode-time steering then lifts keyword recall from 16.6% to 20.7% at no accuracy cost and negligible overhead; most of the gain comes from an n-gram over ordinary training transcripts, which resolves the written form of code-switched words the model hears but spells inconsistently, with phrase boosting adding targeted control over rare domain terms.
Warit Sirichotedumrong, Tanawin Samutsin, Shah Faisal Wani +2
Sep 11, 2026cs.RO

CAP: Continuously Adaptive Perception-Blind Humanoid Locomotion via Learned Denoising

Humanoid locomotion across complex terrain demands forward-looking exteroception to anticipate obstacles, yet this signal is unreliable in real-world deployment, failing partially and intermittently. Existing perceptive policies often assume that depth observations remain clean and in-distribution, while recent attempts to unify perceptive and blind control typically route or switch between separate sub-policies, leaving recoverable information in partially corrupted depth unexploited. We instead propose CAP, a single-stage humanoid locomotion policy that recovers this signal with a perceptive world-model encoder trained as a learned denoiser to reconstruct clean depth from a corrupted input, together with a co-active proprioceptive variational encoder that supplies depth-free body-state information. A coupled training recipe pairs a depth-noise curriculum on the world-model input with world-model feature dropout on the policy-facing latent, exposing the policy to failures across the entire perception-quality spectrum. In simulation, CAP matches or improves upon perceptive baselines when depth remains informative, and degrades more smoothly than a binary-switching baseline as perception worsens. On the Unitree G1, controlled trials and indoor-outdoor deployments demonstrate perception-robust locomotion under intermittent occlusion, real-sensor corruption, and outdoor depth artifacts.
Hongjin Chen, Zijun Xu, Shihao Ma +8
Sep 11, 2026cs.CV

GRADE: Single-Frame Generative Radar Depth Estimation Under Visual Degradation

Dense 3D depth perception fails under smoke, fog, and darkness because optical sensors cannot penetrate airborne particulates. mmWave radar remains usable and measures range accurately under these conditions, but its small aperture limits angular resolution. We present GRADE, which grounds a pretrained generative prior in single-frame radar geometry to estimate high-fidelity metric depth. GRADE first maps raw 4D radar spectra to coarse metric depth. A latent diffusion backbone then recovers structural detail while conditioning every denoising step on this estimate. A pixel-space adapter uses residual camera cues when available and is trained across clear, smoke-degraded, and occluded inputs so the full output approaches the radar-conditioned path as visibility degrades. Trained and evaluated on ~95K frames across 12 buildings with real smoke, GRADE achieves an MAE of 0.303 m in clear scenes and 0.313 m under smoke, outperforming existing baselines. Code and datasets are available at https://phi-lab-rice.github.io/GRADE.
Bin Zhao, Patrick Chiou, Nakul Garg
Sep 11, 2026cs.RO

RIDE: Relocalization-Informed Depth Estimation with 3D Gaussian Splatting

Render--match--PnP relocalization establishes correspondences between query image pixels and 3D map points for camera pose recovery, but their potential to support dense depth estimation is often overlooked. To exploit this geometric information, we present RIDE, which estimates dense metric depth from a robot's RGB stream. Given a metrically scaled 3D Gaussian Splatting (3DGS) model, RIDE combines sparse metric depth observations derived from PnP-RANSAC inlier correspondences with the geometric prior of a pretrained video-depth model. To handle uneven and intermittent observations, it integrates global and local depth correction with temporal memory, supporting depth estimation through short observation gaps after metric scale initialization. Trained on public RGB-D videos, RIDE is evaluated on robot sequences without fine tuning. Experiments show improved depth accuracy and temporal consistency over scale-only calibration, demonstrating how localization geometry can support both pose recovery and dense robot perception.
Jiarong Lian, Zhe Xiao, Zhaoyang Zhang +2
Sep 9, 2026cs.LG

Field-level prediction of mid-plane stress tensor fields in concrete target penetration: a cross-velocity graph neural operator surrogate

Although the impact resistance of concrete has been studied extensively, a framework linking mesoscale heterogeneity to full-field stress-tensor prediction has been lacking. Data were generated with a full-scale aggregate-resolved LS-DYNA model (projectile diameter 45 mm, mass 2.13 kg, target diameter 500 mm x thickness 200 mm, mesh 10 mm), verified against published penetration experiments (Frew 2006, Hanchak 1992, Forrestal 1996) by configuration similarity. The dataset contains six-component stress-tensor fields on the X-Z mid-plane for 400 cases (4 impact velocities x 100 aggregate seeds). Three contributions are reported. First, case-by-case verification of the terminal penetration state delimited the rest-state validity of penetration depth and anchored reliable observables to rigid-body motion and field-level stress evolution. Second, a field-level graph neural operator surrogate learned the time-varying stress-field evolution and evaluated cross-velocity leave-one-out extrapolation. Third, the full-scale, aggregate-resolved, cross-velocity, per-seed database was established as a reproducible resource. Cases at 100, 135 and 200 m/s still moved at window end (negative velocity, i.e. rebound), and only one 165 m/s case arrested. Penetration depth is therefore not reported as a rest-state scalar except for the single arrested case (69.33 mm); nose-node depth differences were confirmed as numerical artifacts of displacement integration after erosion. The single-step relative L2 error was 0.6977, reported honestly; autoregressive rollout from frame 11 to 39 took about 144 ms, a speedup of about 3.6x10^3 to 4.3x10^3 relative to single-core LS-DYNA, reported as application value. Validation is bounded by configuration similarity and field-level self-consistency; the framework is a simulation-trained decision-support method within the studied parameter space.
Wenpu Du, Peng Zhou, Yunlong Xia +5
Sep 3, 2026cs.CV

Zero-Shot Novel Depth Synthesis Using 3D Foundation Models Scene Representations

3D Foundation Models (3DFMs) such as VGGT have recently pushed the boundaries of 3D vision by predicting rich unified representations with feed-foward transformers. The scene representations learned by these models enable strong performance on multiple 3D vision tasks. In this paper, we investigate using their internal representations to infer 3D in the scene from new views. Our hypothesis is that in order to solve the task of 3D reconstruction, these models need to learn a representation that includes a large amount of general knowledge about 3D scenes. After showing that it is possible to decode hidden surfaces from internal 3DFM representations, we propose a method, Z3D, that estimates pointmaps in unseen views by doing latent diffusion on 3DFM representation. We show that Z3D can predict realistic depth maps for new views across multiple datasets.
Denis M. Akola, David F. Fouhey
Sep 1, 2026cs.RO

SG-AMP: Scene-Graph-Guided Active Perception and Semantics-Aware Motion Planning for Pepper Plants

We present SG-AMP, integrating robust depth completion with input-conditioned uncertainty, persistent panoptic mapping, plant scene-graph reasoning, and semantics-aware active view-motion planning. Beyond inspecting uncertain observed regions, the scene graph explicitly hypothesizes unobserved pepper--peduncle attachments and directs close-range sensing toward them. Candidate views are selected according to expected information gain, while class-dependent motion costs distinguish protected peppers, peduncles, and stems from conditionally traversable foliage. On pepper data, the perception network achieves 55.27%55.27\% semantic mIoU, 38.67%38.67\% PQ, and 40.62mm40.62\,\mathrm{mm} depth RMSE, while input-conditioned uncertainty improves NYUv2 NLL from 1.6518-1.6518 to 1.6925-1.6925 and AUSE from 0.01020.0102 to 0.00870.0087.
Rohit Menon, Shiva Rudra Lolla, Niklas Mueller-Goldingen +3
Sep 1, 2026cs.CV

Monocular Depth Estimation from a Single Image: Progress and Opportunities

Monocular depth estimation has long stood as a fundamental challenge in computer vision, enabling a wide range of applications including 3D reconstruction, robotics, autonomous driving, and augmented reality. This survey traces the field's evolution from early learning-based methods to the emergence of transformative foundation models. We begin by framing the problem, distinguishing between relative and metric depth estimation, and highlighting the key challenges that have shaped a decade of research. We then present common problem formulations and introduce the most widely used datasets, covering indoor, outdoor, and synthetic data. Following this, we review major advances prior to the foundation model era, distilling core insights from influential methods that contributed to improvements in accuracy, efficiency, and robustness. The survey then turns to the recent surge of foundation-model-based approaches, categorizing them into discriminative and generative paradigms and emphasizing the critical roles of large-scale pretraining (e.g., DINOv3) and synthetic data. We compare representative models using both quantitative benchmarks and qualitative examples, and discuss natural extensions to video-based depth estimation. Further, to illustrate real-world impact, we highlight the integration of depth estimation into applications such as visual SLAM, content generation, and robot perception. Finally, we outline open challenges and promising research directions as the field advances further into the era of foundation models.
Muxin Liu, Xiaoyang Lyu, Yang-Tian Sun +4
Sep 1, 2026cs.RO

Adaptive Depth-Map-Guided Bundle Adjustment for Correspondence-Free Multi-View Point Cloud Registration

Robotic processing of irregular steel scrap requires dense 3-D measurement to replace manual visual assessment in hazardous cutting workcells. The reconstructed map is used to estimate piece dimensions, boundary geometry, feasible preheating and cutting regions, and collision-aware torch paths. The reconstruction errors therefore propagate directly to downstream measurement and planning. Existing multi-view registration methods commonly rely on feature extraction and data association to establish correspondences between views. In workcells with smooth metallic surfaces, repeated structures, occlusions, and partial overlaps, however, wrong correspondences may be established, leading to inaccurate pose estimation and distorted reconstruction. This paper presents an adaptive layered depth-map-guided bundle adjustment framework for correspondence-free multi-view point cloud registration. The scene is represented by a global 2.5-D grid, where each cell can adaptively maintain multiple depth hypotheses. Raw depth observations are directly projected into the global map to form depth constraints without explicit feature correspondences. At grid cells where multiple surfaces produce conflicting depths, a softmax-based layer assignment links each observation to compatible depth hypotheses. The resulting nonlinear least-squares formulation jointly refines sensor poses and the layered depth map, with correspondences implicitly induced by the depth-map representation and projection model. Experiments on self-collected industrial datasets show that the proposed method achieves consistently competitive reconstruction accuracy while maintaining robustness and low computational cost in challenging industrial scenarios. We release the open-source code implementation at: https://github.com/YiranZhou-Robotics/ADM-BA.git
Yiran Zhou, Yingyu Wang, Shoudong Huang +1
Sep 1, 2026cs.CR

MultiGait: A Multi-Sensor Multi-Perspective Multi-Session Biometric Inference Benchmark and its Dataset

A lack of suitable datasets has limited the research into the privacy risks of novel smart city sensors, such as thermal cameras, depth cameras, and lidar. Given the number of unsubstantiated privacy claims and their potential widespread deployment into many people's everyday life, understanding the privacy risks of these sensors -- in isolation and in like-for-like comparisons -- is crucial. With MultiGait, we collected the first multi-sensor, multi-perspective, multi-session gait-focused dataset, for the corresponding, and additional more far-reaching investigations. The dataset, validated with multiple state-of-the-art recognition systems, comprises various walking modes and annotated personal attributes for 199 individuals, to ensure the benefit for advanced studies including cross-sensor recognition and anonymization at the edge. MultiGait represents a foundation for rigorous privacy investigations, demonstrated through an extensive identity inference benchmark across eight sensors, four perspectives, and three recording sessions. Our benchmark incidentally reveals that sensors often assumed to be privacy-friendly do still entail considerable identity inference risks, while the poor cross-session generalization of existing methods underscores an important research gap.
Julian Todt, Felix Morsbach, Philip Dissert +1
Aug 31, 2026cs.CV

RealOOB: A Definition-Consistent Real-World Oriented Occlusion Boundary Benchmark

Occlusion boundaries (OBs) are pixel-level image boundaries corresponding to surface visibility discontinuities caused by occlusion. Through precise boundary localisation and occlusion orientation, OBs encode local surface layout and depth ordering, providing geometry-driven mid-level cues for scene understanding. However, progress in pixel-level OB estimation has been limited by fragmented supervision: Existing benchmarks often suffer from limited coverage, category-specific designs, missing self-occlusion annotations, or inconsistent annotation definitions. Meanwhile, modern edge detectors and monocular depth estimators have become strong boundary and geometry predictors, yet their relationship to definition-consistent OBs remains underexplored. We introduce RealOOB, a carefully annotated real-world benchmark with 4.26M definition-consistent, geometry-grounded OB labels covering both inter-object and self-occlusion boundaries, together with validity-aware occlusion-orientation maps that restrict supervision to pixels whose cross-boundary depth ordering is reliably measurable. Based on RealOOB, we evaluate forty OB estimators and edge detectors alongside six monocular depth estimators. Our evaluation reveals a clear gap in occlusion reasoning: modern edge detectors perform competitively with OB methods in localisation, whereas orientation prediction remains challenging for all evaluated methods. Meanwhile, even strong depth estimators often fail to exhibit measurable geometry at true OBs. We believe RealOOB provides a strong reference benchmark for the OB estimation community and a real-world testbed for assessing depth discontinuities and geometry fidelity in broader low-level vision tasks. Dataset and code will be released.
Lintao Xu, Yinghao Wang, Chenchu Rong +2
Aug 31, 2026cs.CV

Efficient and High-Quality Depth Estimation via Pixel-Space Diffusion with Linear Attention

This work presents Lapis\textbf{Lapis}, a l\textbf{l}inear-a\textbf{a}ttention-based pi\textbf{pi}xel-s\textbf{s}pace generative framework that achieves efficient and high-fidelity depth estimation with one-step diffusion. While generative frameworks have significantly advanced monocular depth estimation with superior detail fidelity, the O(N2)\mathcal{O}(N^2) complexity of standard attention and the multi-step denoising process introduce prohibitive computational costs when scaling them to high-resolution image applications. Although linear attention and one-step prediction are intuitively viable, directly applying them leads to poor structural consistency, detail loss, and noise. Lapis rectifies these limitations through a coarse-to-fine hierarchy. Specifically, a Patch-level Consistency Module restores structural coherence by integrating semantic and spatial priors. Subsequently, a Pixel-level Refinement Module recovers sharp geometric boundaries via skip-connection-based pixel correspondence. Furthermore, to mitigate sampling noise inherent in one-step diffusion, we leverage the manifold assumption and adopt a direct x\mathbf{x}-prediction strategy to target the clean data manifold. Extensive evaluations on multiple benchmarks demonstrate that Lapis consistently achieves state-of-the-art (SOTA) accuracy and boundary sharpness across various resolutions, reducing inference latency by up to 7.6×\times at 1080P and 10.9×\times at 1440P resolution compared to previous SOTA generative models.
Bingde Liu, Wu Ran, Jinglei Zhang +2
Aug 17, 2026cs.CV

PXDepth: Pixel-Space Modeling for Structure Preserving Monocular Depth Estimation

Recent monocular depth estimators achieve strong zero-shot generalization, yet often struggle to preserve fine-grained structures and object boundaries. We attribute this limitation to the prevalent combination of large-patch ViT encoders and convolutional decoders, as coarse tokenization can weaken pixel-level cues that upsampling cannot fully recover. To address this issue, we propose PXDepth, a discriminative monocular depth model that separates global context modeling from pixel-level depth prediction. Specifically, a large-patch ViT captures global scene context, while a pixel-space predictor composed of Context-Modulated Pixel Transformer blocks maintains high-resolution spatial representations throughout depth estimation. This design preserves fine structures and sharp boundaries without sacrificing global depth consistency. Across diverse zero-shot benchmarks, PXDepth combines faithful local geometry with competitive global depth accuracy while remaining efficient at inference. Our code and model are available at https://yuanzhy29.github.io/PXDepth-Page/.
Zhiyuan Yuan, Guanying Chen, Lingteng Qiu +3
Aug 13, 2026cs.CV

Geometry-Grounded Unified 3D Perception for Autonomous Driving

Camera-based autonomous driving perception requires a shared representation that preserves metric 3D structure across synchronized multi-camera streams. However, existing image-based frameworks often rely on backbones pretrained for semantic recognition, and introduce 3D geometry through downstream task-specific modules. As a result, their shared representations may fail to preserve explicit metric geometry and consistent 3D scene structure. In this paper, we present a Geometry-grounded Unified 3D Perception (GeoUP) framework that adapts the reconstruction-oriented latent of VGGT to calibrated, streaming multi-camera driving scenes. GeoUP factorizes cross-image interaction into self, temporal, and view attention to capture structurally distinct temporal and cross-view correspondences. It further injects calibration-aware raymap encodings to provide metric scale and camera geometry. The resulting geometry-grounded latent is decoded for metric depth estimation, 3D object detection, and semantic occupancy prediction, corresponding to surface-, instance-, and volume-level readouts of the same 3D scene. Through joint multi-task and multi-dataset training, GeoUP effectively leverages heterogeneous annotations and generalizes across diverse sensor configurations and perception ranges. Extensive experiments on nuScenes, Argoverse 2, Waymo, KITTI, and DDAD demonstrate that GeoUP achieves SOTA performance across detection, occupancy, and depth estimation. These results validate the effectiveness of geometry-grounded representations for unified 3D driving perception.
Longfei Xu, Xiaohui Wang, Zehao Huang +4
Aug 13, 2026cs.CV

RbFT-Net: Rectify-Before-Fuse Temporal Radar Anchors for 4D Radar-Camera Depth Completion

Dense metric depth prediction from cameras and millimeter-wave radar offers a cost-effective sensing solution for autonomous systems. However, radar measurements are inherently sparse and susceptible to clutter, multipath reflections, and projection errors. While aggregating multiple radar frames provides denser metric cues, it also introduces temporal misalignment and dynamic-object interference. Directly propagating such unreliable measurements can therefore corrupt large regions of the predicted depth map. To address this issue, we propose RbFT-Net, an end-to-end rectify-before-fuse framework for multi-frame 4D radar-camera depth completion. Rather than assuming accumulated radar returns to be accurate, RbFT-Net treats them as noisy temporal anchor candidates. An image-conditioned rectification module jointly corrects their image-plane locations and metric depths while estimating pointwise reliability. The rectified anchors are then selectively propagated before high-level multi-modal fusion, suppressing the influence of unreliable measurements. Experiments on ZJU-4DRadarCam and a newly collected 4D radar-camera-LiDAR dataset show that RbFT-Net consistently outperforms the evaluated independent radar-camera methods and remains competitive with plug-in pipelines using auxiliary monocular depth models. Cross-platform evaluation and component analyses further support the effectiveness of the proposed rectification and reliability-aware propagation strategy.
Wentao Zhao, Shouxuan Wu, Yongtao Cen +3
Aug 12, 2026cs.CV

Repurposing RGB-based Foundation Model for Depth Estimation on Thermal Images Using Hierarchical Supervision

Depth estimation from thermal images is highly valuable for robotic applications in adverse conditions, such as nighttime and rainy weather. Recent studies have sought to transfer knowledge from RGB-based foundation models to thermal modalities, yet the rich hierarchical representations these models encode remain underutilized. To address this limitation, we propose RGB-HS, a novel framework for thermal-image depth estimation that leverages hierarchical supervision from an RGB-based foundation model. Specifically, we first replace the baseline thermal encoder with a foundational model and introduce a parallel RGB branch that also employs a foundational model as an encoder of the same architecture, taking RGB images as input. The alignment is then performed across multiple levels between the tokens of the two encoders, allowing the thermal student branch to capture both structural precision and semantic abstraction from the RGB teacher branch. Furthermore, we introduce verification to refine the alignment process by weighting tokens from the RGB branch based on RGB image quality. Extensive experiments on the popular benchmark demonstrate that RGB-HS achieves competitive performance and more effectively exploits the representational capacity of RGB-based foundation models for depth estimation on thermal images.
Jie Hong, Tingtian Li, Xuesong Li +1
Aug 11, 2026cs.CV

A second-order theory of texture for depth from focus

We present a theory of textured appearance of optically rough surfaces based on wave optics, emphasizing the role of texture for passive depth from focus. Our theory shows that even surfaces that traditional computer vision would consider textureless can produce textured appearance, due to subjective speckle from surface microgeometry. We analyze the properties of this second-order texture, and show that we can enhance its contrast under natural ambient lighting by simply using a narrowband spectral filter. Doing so results in dramatic improvements in passive depth reconstruction of seemingly textureless scenes, as we demonstrate through extensive theory, simulations, and real-world experiments.
Sreekar Ranganathan, Ioannis Gkioulekas
Aug 10, 2026cs.CV

Sign Language Recognition Using Original and Synthetic Depth Image Based Point Cloud Data Models

Research regarding the sign language recognition mostly relies on RGB images, whileas sign language datasets that provide depth images are limited. Point clouds obtained from depth images can be used for sign language recognition with neural networks like PointNet. In recent years, various neural networks are used for generating realistic depth images from monocular RGB images. In this work, synthetic depth images were created from RGB images using Depth Anything V2 network. For this purpose, three sign language datasets (Real-time ASL Fingerspelling, KArSL, AUTSL) which contain both RGB and depth images were used. Classification accuracies of the point cloud data created from both original and synthetic depth images using various PointNet architectures were measured for sign language recognition. From the original and synthetic point clouds, frame based, Point Gesture Map and Long Short Term Memory data models were used for classification and their performances were compared. In the results, both original and synthetic based data achieved acceptable performance in most models. In general, original depth based point cloud models performed better than synthetic ones, however in some models synthetic depth based models performed better than the originals.
Rustem Ozakar, Eyup Gedikli
Aug 10, 2026cs.CV

RefineAny3D: Depth Refinement as Semantic Alignment for Monocular 3D Detection

Monocular 3D object detection spans two regimes: closed-set detectors operating within a fixed category vocabulary, and open-vocabulary detectors that localize arbitrary categories by leveraging depth foundation models for 3D geometry. We find that current depth foundation models, despite their strong zero-shot generalization, lack the object-level precision 3D detection demands: substituting a state-of-the-art depth foundation model for a strong detector's predicted depth degrades accuracy, even falling below the detector's own prediction. Rather than pushing detectors or depth models to be more accurate end-to-end, we treat object-level depth refinement as a stand-alone task and present RefineAny3D, a vision-language model that corrects depth without ever predicting a numerical value. Our key insight is that depth error has a direct visual signature in image space: when projected onto the image, a correctly placed box tightly encloses the object, while a too-far box projects too small and a too-close box projects too large. Depth refinement thus reduces to a visual alignment problem rather than a metric regression problem, which we instantiate by extending the VLM's vocabulary with action tokens that replace numerical depth output with categorical decisions, and by supervising the model on a large-scale chain-of-thought dataset that grounds each decision in explicit visual evidence. Applied as a single post-hoc step, RefineAny3D delivers consistent gains across closed-set detectors, open-vocabulary detectors, and 3D auto-labeling tools, and generalizes to novel categories, scenes, and cameras without retraining.
Zhihao Zhang, Gengwei Zhang, Tianlong Chen +1
Aug 9, 2026cs.AI

Depth-Aware Implicit Neural Representation Priors for 3D Gravity Inversion

Gravimetry images subsurface density contrasts associated with geological structures, geothermal systems, and intrusive bodies. Recovering a three-dimensional density model from gravity observations is highly ill-posed because of its non-uniqueness, limited data coverage, and the attenuation of the gravity field with depth. Classical inversion methods rely on explicit regularization and parameter tuning, whereas supervised deep-learning approaches require representative gravity--density pairs that are rarely available. This paper proposes an unsupervised depth-aware implicit neural representation for 3D gravity inversion. The density volume is represented by multiple coordinate-based neural networks assigned to overlapping depth slabs and optimized directly from the observed gravity measurements through the sensitivity matrix. Slab-specific Fourier features, physics-based depth gains, and scheduled regularization provide structural priors without requiring labeled density models. Experiments on four synthetic scenarios show that the proposed method provides better overall performance in terms of RMSE, PSNR, and SSIM than the evaluated conventional and neural baselines. It also recovers more compact and spatially coherent density bodies, improves the separation of nearby anomalies, preserves internal structures, and reconstructs their vertical extent better. These results indicate that the proposed depth-aware formulation helps to mitigate the depth ambiguity inherent in gravity inversion. In the field experiment, where no ground-truth density model was available, the method produced compact, separated, and vertically coherent anomalies consistent with the observed gravity pattern.
León Suarez-Rodriguez, Paul Goyes-Peñafiel, Javier Torres-Quintero +1
Aug 5, 2026cs.CV

An active-learning framework for real-time depth perception from monocular vision streams

Biological visual systems can perceive depth from monocular vision flow, continuously integrating temporal visual cues while maintaining a balance between stability and plasticity in dynamic environments. In contrast, artificial perception models deployed on resource-constrained edge devices are typically trained in a static offline manner and remain frozen after deployment, often suffering severe performance degradation under domain shifts. While large-scale models may encode broad knowledge through massive parameter redundancy, lightweight networks face a static optimization dilemma: forcing compact models to learn universal geometric representations is computationally inefficient and often leads to performance saturation. To resolve this issue, an Online Active Learning (OAL) mechanism is introduced to endow compact neural networks with the capability to adapt continuously during operation. A closed-loop Predict-Evaluate-Correct learning paradigm is established to actively select high-confidence, information-rich signals from streaming visual input. Crucially, Elastic Weight Consolidation (EWC) is employed not merely to prevent catastrophic forgetting, but to enforce Selective Plasticity, preserving parameters that encode globally relevant structural knowledge while allowing local alignment to newly observed environments. Built upon a MobileNetV3-Small backbone, the proposed system achieves approximately a 75% reduction in computational cost while maintaining competitive depth estimation accuracy. Experimental results demonstrate that adaptability is not solely determined by model size, but rather by how effectively parameter plasticity is regulated in dynamic environments.
Xiaorong Zeng, Weiqiang Chen, Peng Shi +4
Aug 5, 2026cs.CV

Dense Metric Depth Completion from Sparse Direct Time-of-Flight Sensors

Direct Time-of-Flight (dToF) sensors provide highly accurate metric depth and are more robust than indirect ToF systems in challenging real-world conditions. However, their high manufacturing cost and limited photodiode array size produce depth maps that are extremely sparse, low-resolution, and noisy, making them unsuitable for VR/XR, robotics, and 3D perception tasks that require dense metric depth. Existing monocular and depth completion methods struggle to handle the unique sampling patterns and hardware artifacts of dToF devices, and their performance often deteriorates significantly under severe sparsity or noise. We present a generalizable framework for dense metric depth completion from sparse dToF measurements, capable of operating across diverse sensor types, sparsity levels, and noise conditions. Our model employs a depth-guided dual-branch Vision Transformer encoder that processes RGB images and sparse dToF measurements separately, while a masked joint attention module allows depth tokens to reliably guide image features without being overwritten by them. A lightweight decoder reconstructs dense metric depth efficiently, without diffusion-based or refinement-heavy post-processing. To address the scarcity of paired training data, we introduce a comprehensive dToF simulation pipeline that reproduces the characteristics of flash, sub-VGA flash, and rotating sensors, including hardware-induced degradation, irregular sparsity, and realistic noise distributions. Trained entirely on synthetic data, our model achieves strong zero-shot generalization across 6 datasets and 3 real dToF devices, outperforming state-of-the-art approaches in both accuracy and computational efficiency. This establishes a robust and practical solution for dense metric depth completion from sparse direct ToF sensors. Our code and models are open-sourced. See https://vclab.kaist.ac.kr/cvpr2026p3.
Hakyeong Kim, Ruicheng Wang, Chengtang Yao +2
Aug 4, 2026cs.CV

Geometry Beats Estimated Depth: RGB-Only Multi-Camera 3D Tracking under Sim2Real

The AI City Challenge 2026 Track 1 evaluates multi-camera 3D perception in large indoor warehouses under a synthetic-to-real (Sim2Real) setting; depth is available only for training and validation, so inference is RGB-only. We use two RGB-only routes as a controlled test of one hypothesis: that cross-view geometric consistency, not monocular depth accuracy, governs performance under Sim2Real. The first is a geometry-first pipeline: YOLO11x detection, homography lifting to the world frame, class-level 3D size priors, multi-camera fusion, world-coordinate tracking, and offline tracklet stitching. The second is estimated-depth pseudo-LiDAR: monocular depth (D4RT, Metric3D~v2) back-projected into a fused point cloud and passed to a 3D detector (V-DETR), mirroring prior point-cloud winners that used depth. The gap is decisive: geometry-first reaches 13.0 3D HOTA (51.6 LocA), whereas pseudo-LiDAR collapses to 0.12 (9.2 LocA). We trace the collapse to cross-view inconsistency of monocular depth---scale correction is necessary but not sufficient---which domain-adaptation fine-tuning does not repair within budget. Within the geometry pipeline, offline stitching is the only intervention that helps; SAHI detection, appearance Re-ID, learned lifting, RT-DETR ensembling, test-time augmentation, and domain randomization all fail to beat the baseline detector. The bottlenecks are complementary: detection quality bounds the geometry route (DetA), localization consistency bounds pseudo-LiDAR (LocA). We release a complete, reproducible RGB-only pipeline and ablation.
Abdullah Naeem, Anav Katwal, Ayon Dey +2
Aug 3, 2026cs.CV

GIFT: Geometry-Invariant Fine-Tuning for Non-Lambertian Monocular Depth Estimation

Monocular depth foundation models, benefiting from large-scale synthetic training data, have demonstrated strong generalization. However, they often hallucinate depth on non-Lambertian surfaces, estimating reflected content in mirrors or transmitted content behind glass rather than the physical surface itself. Adapting these models with real-world data is challenging because conventional depth sensors are also unreliable in such regions. We observe that while the appearance of a non-Lambertian surface varies with its reflected or transmitted environment, its underlying geometry remains unchanged. Based on this observation, we propose GIFT (Geometry-Invariant Fine-Tuning), a parameter-efficient post-training framework that requires no measured depth labels. We collect groups of RGB images under controlled appearance changes while keeping the camera and target geometry fixed. GIFT exploits geometric invariance across these observations to suppress non-Lambertian depth hallucinations while retaining general depth estimation capability. We further construct a controlled benchmark that evaluates non-Lambertian depth recovery, robustness to appearance changes, and performance retention in other regions. Experiments on our benchmark and an independent real-world dataset demonstrate that GIFT improves depth prediction for mirrors and transparent objects while largely preserving the base model's performance, providing a practical and low-cost approach for adapting monocular depth foundation models to non-Lambertian scenes.
Xianghui Fan, Zhaoyu Chen, Bingqian Wu +6
Aug 3, 2026cs.CV

D^2-4DGS: Dual-Depth Guided Sparse-Camera 4D Gaussian Splatting

Dynamic 4D Gaussian Splatting has emerged as an efficient representation for dynamic novel view synthesis through explicit scene modeling and real-time rendering. However, existing methods typically require dense multi-view videos for sufficient geometric constraints, making capture expensive and limiting sparse-camera deployment. Reducing input views lowers acquisition cost but weakens geometry supervision, often causing missing structures and floating Gaussians. Depth priors provide geometric cues, yet no single source offers both dense coverage and reliable geometry. Monocular depth provides dense structure but is scale-ambiguous and locally biased, whereas multi-view geometric depth provides incomplete anchors consistent with the reconstruction coordinate system. To exploit their complementarity, we propose D2^2-4DGS, a sparse-camera dynamic 4D Gaussian Splatting framework guided by dual-source depth priors. We align monocular estimates with valid multi-view geometric depths and verify their consistency to identify reliable geometric anchors. These verified anchors support consistency-aware pruning and depth supervision, while verified geometric depths and aligned mono-only estimates provide candidate geometry for densification in under-reconstructed regions. Finally, RGB-D joint optimization improves appearance fidelity and geometric consistency under sparse-view supervision. Across all nine dataset--view settings, D2^2-4DGS achieves the highest PSNR, improving by 1.33 dB on average over the best competing method in each setting.
Jijian Zhao
Aug 2, 2026cs.CV

Mechanistic Interpretability-Guided Selective Fine-Tuning of Vision-Language Models for Centimeter-Level Flood Depth Estimation

Urban flooding poses an escalating threat to transportation infrastructure, yet no operational system provides real-time, street-level flood-depth estimates at centimeter resolution. This paper presents three vision-language models fine-tuned for continuous flood-depth estimation from street-level imagery: FloodLlama-Dense, a fully fine-tuned QLoRA baseline, and FloodLlama-MI5 and FloodLlama-MI6, interpretability-guided sparse variants that fine-tune only the top five and six causally relevant cross-attention layers identified through mechanistic interpretability analysis, respectively. Training uses an approximately 610,000-image subset of a 2.81-million-image synthetic corpus generated in Unreal Engine 5. The dataset combines single-vehicle subsets with 5 cm depth increments and mixed-vehicle subsets with 1 cm depth increments, spanning seven vehicle types, four weather conditions, and flood depths from 0 to 40 cm. FloodLlama-Dense achieves an MAE of 0.40 cm, an RMSE of 1.97 cm, and an Acc@5cm of 97.59%. Mechanistic interpretability analysis combining linear probing, logit lens, centered kernel alignment (CKA), and cross-attention entropy reveals a two-stage adaptation pattern: layers L13-L22 restructure visual representations, while depth first becomes linearly decodable at layer L23. FloodLlama-MI5 and FloodLlama-MI6 leverage this insight by fine-tuning only five or six of the eight cross-attention layers, achieving an 86-88% reduction in trainable parameters (6.55-7.86 million versus 54.4 million) with minimal accuracy loss. On a real-world benchmark, FloodLlama-MI6 achieves 98.62% accuracy, compared with 86.61% for the published STURM-FloodDepth baseline.
Nafis Fuad, Xiaodong Qian, Dongxiao Zhu
Aug 2, 2026cs.RO

FeDepth: Federated Learning for Depth Estimation under Robot Heterogeneity

Although recent robot perception research emphasizes training on data from diverse environments to improve generalization, most existing methods still rely on centralized learning, which is inefficient and difficult to scale across heterogeneous robot platforms. Federated learning (FL) offers an alternative by enabling distributed training without raw data transfer, but it suffers from severe performance degradation under domain shifts caused by heterogeneity across clients. In real robotic deployments, data distributions often overlap across platforms, environments, and sensing conditions, making it difficult to partition clients into clearly separated domains. However, this characteristic breaks the assumption of clearly separable client domains commonly used in clustered FL. To address this gap in robot perception, particularly in depth estimation, we introduce two realistic and unexplored non-IID scenarios that reflect heterogeneity in terms of platform, environment, and depth distribution. We then propose FeDepth, a descriptor-based clustered FL framework that models client relationships through soft clustering. Unlike hard clustering methods that assume clearly separated clusters, FeDepth allows clients to participate in multiple clusters, capturing continuous and ambiguous domain transitions commonly observed in robotic environments. Extensive experiments demonstrate that FeDepth consistently improves robustness over standard FL and clustered FL baselines across multiple depth estimation architectures, providing a practical and effective solution for federated robot perception. Our project page is available at https://vision3d-lab.github.io/fedepth/.
Ganghyeon Lee, Inha Lee, Junhee Lee +3
Aug 1, 2026cs.CV

Boosting Generalizable Depth Estimation in Endoscopy by Mixture of Lightweight Experts and Intrinsic Image Alignment

Depth estimation is a significant task for 3D perception in endoscopic surgeries. However, illumination interference and feature diversity in various endoscopic scenes are still challenges for generalizable depth estimation and ego-motion estimation. Based on this, a novel self-supervised framework, EndoMINI, is proposed for depth estimation in endoscopic scenes. Specifically, mixture of low-rank experts (MiLoRE) is proposed to perform parameter-efficient fine-tuning, which can also boost the model adaptation to scenes with different characteristics. Meanwhile, an intrinsic image alignment (IIA) is introduced into the training loss to alleviate the influence of light reflectance in endoscopy with a novel intrinsic image decomposition network. The proposed method is evaluated on SCARED datasets for supervised depth estimation, and two endoscopic datasets, Hamlyn and SERV-CT, for zero-shot depth estimation, compared with state-of-the-art works as well. The experimental results demonstrate outstanding performance of the proposed model and the effects of the main contributions.
Liangjing Shao, Beilei Cui, Yiming Huang +2
Jul 27, 2026cs.CV

SILICA: Repurposing Diffusion Priors for Joint Glass Segmentation and Depth Estimation

Standard depth sensors systematically fail on transparent surfaces, creating corrupted 3D maps and severe navigation hazards. While specialized hardware sensors can detect glass, they lack modularity and have extensive hardware dependencies. Consequently, learning-based monocular depth estimation has emerged as a compelling alternative. However, domain-specific glass-aware monocular depth estimators struggle with unfamiliar indoor layouts; restricted by the severe scarcity of real-world glass depth annotations, they fail to generalize zero-shot to new settings. This motivates us to explore whether the extensive priors of text-to-image diffusion models can enable generalizable perception of transparent surfaces. We introduce SILICA, a unified pipeline leveraging these priors to jointly predict glass segmentation and glass-aware depth. This mutual information exchange establishes a robust spatial hierarchy, entirely eliminating the need for paired real-world glass depth annotations. Subsequently, we use the predicted segmentation mask to explicitly filter incorrect glass depth points from standard sensors, recovering accurate metric glass depth for downstream 3D mapping and autonomous collision avoidance. Supported by our novel Mirage 18k dataset, extensive experiments demonstrate that SILICA achieves remarkable zero-shot transfer across diverse, unseen environments, outperforming state-of-the-art models by almost 20% and setting a new benchmark for transparent surface perception.
Tarun R, Anuj Verma, Laksh Nanwani +2
Jul 24, 2026eess.IV

DY-LUT: Depth-Aware YCbCr Lookup Tables for Real-Time Underwater Image Enhancement

Underwater image enhancement is challenged by spatially non-uniform, wavelength-dependent attenuation. Propagation distance and wavelength govern this degradation, while YCbCr separates luminance from chrominance for restoration. We propose DY-LUT, a depth-aware YCbCr lookup-table framework for real-time enhancement. A dual-branch encoder predicts image-level fusion weights and a joint pair of pixel-wise degradation indices from image and depth features. These quantities condition learnable 4D LUTs, followed by lightweight local refinement. DY-LUT preserves traditional LUT efficiency while enabling depth-conditioned, spatially adaptive restoration. With externally supplied depth, its 3.56M-parameter enhancement network achieves competitive quality on UIEB-90 and LSUI and runs 99--304×304\times faster than representative high-capacity baselines. Adaptive inference further maintains real-time performance (7\sim7 ms) for 4K UIQAD images. DY-LUT also benefits downstream detection and feature matching. Ablations show that YCbCr is a more effective basis than RGB for depth-conditioned lookup, while the jointly learned indices further improve adaptive querying. These results provide a physically grounded route to efficient UIE on practical platforms.
Cunhao Zhu, Xiangtao Kong, Dongliang Xu +3
Jul 24, 2026cs.CV

JustDepth: Real-Time Radar-Camera Depth Estimation with Single-Scan LiDAR Supervision

Accurate yet low-latency depth is essential for radar-camera perception in autonomous systems. Cameras provide rich appearance but lack metric scale, whereas automotive radar offers metric range but is sparse and noisy. Many pipelines are multi-stage or depend on auxiliary annotations, increasing latency and limiting portability. We introduce JustDepth, a single-stage radar-camera depth estimator trained only with radar, camera, and single-scan LiDAR. All radar returns are aggregated into a fixed-width 1D representation, decoupling runtime from point count. A Height Fusion Block fuses modalities, a lightweight GNN propagates depth globally, and a training-only confidence decoder stabilizes learning with zero test-time cost. We mitigate stripe artifacts via simple augmentations and quantify them using the Vertical-Horizontal Gradient Ratio (VHGR). On nuScenes, compared to recent state-of-the-art methods, JustDepth maintains accuracy while reducing inference time by 39.7x and stripe artifacts by 66% as measured by VHGR.
Wooyung Yun, Dongwook Kim, Soomok Lee
Jul 23, 2026cs.CV

Boosting Robustness for All-Weather Self-Supervised Depth Estimation in Autonomous Driving

Self-supervised depth estimation is challenging for safe autonomous driving under various adverse weather conditions due to sensor perception degradation. These challenges arise from two main aspects. Firstly, adverse conditions can distort pixel correspondences and violate the assumptions embedded in the self-supervised loss function, leading to erroneous depth predictions. Secondly, while radar is a widely adopted sensor in adverse weather conditions, the sparse distribution of radar points in the Point of View (POV) poses challenges for self-supervised fusion. To address these issues, we introduce a novel self-training pipeline using unpaired real all-weather data through multi-teacher distillation and robust radar fusion. We propose the Uncertainty-Aware Multi-Teacher Distillation method to generate diverse teacher models with different adverse condition inputs, and then employ uncertainty modeling to weigh the knowledge distillation loss. Additionally, we design the POV-BEV Radar Fusion approach, which leverages camera-pixel ray constraints to establish connections between the camera's Point of View (POV) and the radar's Bird's-Eye View (BEV). This approach enables the utilization of denser radar points, effectively capturing the complementary perspectives of both POV and BEV. Extensive quantitative and qualitative experiments demonstrate the robustness of our proposed method on all-weather datasets, achieving state-of-the-art performance. Our code and models are available at https://github.com/MICLAB-BUPT/RobustDepth.
Mengshi Qi, Xiaoyang Bi, Xianlin Zhang +1
Jul 23, 2026cs.CV

DAPM: UAV Monocular Depth Estimation from Any Height, Pitch, Roll and FOV

Monocular depth estimation is a fundamental prerequisite for 3D reconstruction and autonomous navigation in Unmanned Aerial Vehicles (UAVs). In practical deployments, UAVs operate under highly dynamic camera poses characterized by continuous variations in height, pitch, roll, and field of view (FOV). Existing monocular depth estimation methods frequently fail to generalize across such diverse perspectives and the expansive scale of depth distributions inherent in aerial scenes. To address these challenges, we establish a quantitative representation of UAV viewing angles through rigorous theoretical analysis, deriving the geometric correspondence between viewing angles and view distances using the ground plane as a reference for observation. Building upon this, we propose Depth Estimation for Any Perspectives Model (DAPM), representing the first monocular framework specifically designed for UAV aerial imagery to jointly estimate camera pose and depth under continuously varying viewpoints. Specifically, we introduce an Ideal Ground Depth (IGD) module that leverages the derived geometric relationships between UAV perspectives and view distances to implement dense camera-pose supervision and enhance depth features. And we further develop a coarse-to-fine Progressive Quantization Bins (PQB) module. By incorporating progressive supervision and hierarchical quantization bins, the PQB module enables robust estimation in complex UAV aerial imagery. To evaluate the proposed framework, we present the UAV Any Perspectives Depth (UAPD) dataset, featuring comprehensive and continuous distributions of pose parameters. Experimental results on UAPD demonstrate that DAPM achieves state-of-the-art performance across both depth and camera-pose estimation metrics. The source code and datasets are available at: https://github.com/ThisIsLT/DAPM.
Tong Ling, Wenhui Diao, Yingchao Feng +3
Jul 19, 2026cs.RO

DROID-ANCHOR: Odometry-Anchored Recurrent Metric Depth Estimation

Precise metric depth estimation is fundamental for autonomous robot navigation, yet monocular systems inherently suffer from scale ambiguity and scale drift. While recent recurrent flow-based SLAM systems have demonstrated state-of-the-art robustness, they remain scale-ambiguous. In this paper, we propose Metric-DROID, an end-to-end recurrent architecture that anchors visual SLAM to physical reality by integrating proprioceptive odometry. Our framework introduces the following innovations: (1) A LSTM Update Operator that encodes high-frequency odometry sequences into spatial feature maps, providing a persistent metric bias for iterative refinement. (2) An Uncertainty-Aware Metric Backend (BAodomBA_{odom}) that treats odometry as a geometric anchor with learned heteroscedastic covariance. By regressing a time-varying metric uncertainty ΣoΣ_{o}, our system intelligently balances visual re-projection and metric translation residuals, effectively mitigating the impact of wheel-slip and sensor noise. (3) We further propose a selective residual fine-tuning strategy to preserve pre-trained geometric priors while enabling zero-shot metric alignment.
Yuxuan Chen, Brook Du
Jul 17, 2026cs.CV

DPNeXt: A Lightweight Multi-Scale Feature Fusion Framework for Efficient ViT-Based Multi-Task Dense Prediction

Multi-Task Learning (MTL) in robotics perception systems supports comprehensive 3D spatial scene understanding by integrating semantic segmentation and depth estimation. While Vision Foundation Models (VFMs) are increasingly adopted as robust feature encoders, existing decoding strategies present a critical bottleneck. To address this, we propose DPNeXt, a streamlined multi-scale feature fusion decoder and efficient alternative to the standard Dense Prediction Transformer (DPT). DPNeXt uses dual depthwise separable inverted bottlenecks to improve frozen VFM utilization through fusion-centric decoding and independent task modularization. To further mitigate negative inductive transfer between tasks, we introduce the Multi-Task Boundary Guidance (MTBG) strategy. Unlike prior boundary-aware methods that add fusion modules or gating, MTBG applies symmetric boundary-focused supervision to encourage geometric consistency without extra annotation or inference cost. Experiments on Cityscapes show that DPNeXt-S outperforms prior state-of-the-art (SOTA) MTL models, while DPNeXt-B further improves the overall performance and achieves the best results among the compared methods. On NYUv2, DPNeXt-B also achieves the best semantic segmentation and depth estimation results among the compared methods while requiring substantially fewer trainable parameters than prior large-scale MTL models. Compared with the standard DPT, DPNeXt-S reduces trainable parameters by 78.6% and achieves the fastest inference speed among the compared models on resource-constrained laptop hardware. The source code, model checkpoints, and a demo video will be made available at https://github.com/kangjehun/DPNeXt.
Jehun Kang, Jungha Wang, Youngjun Hwang +1
Jul 17, 2026cs.CV

Geometric Distillation from Rectified Stereo: Leveraging Epipolar Cues for Monocular Depth

Monocular depth foundation models have demonstrated remarkable generalization capabilities across diverse environments. However, they continue to struggle with metric depth estimation in diverse environments. This limitation stems from the inherent scale ambiguity of single-view inference, leading to misaligned scale predictions even when the relative geometry is accurate. Conversely, recent multi-view foundation models leverage cross-view cues to learn robust scene-level geometry and consistent scale. Yet, these benefits typically vanish during single-image inference, as the absence of explicit geometric constraints causes performance to degrade. To bridge this gap, we propose a novel framework that transfers the scale-aware geometric priors of multi-view models into monocular depth foundation models. Specifically, we introduce an Epipolar Distillation (EpiDistill), an approach utilizing Rectified Stereo Tokens, which enables the single-view prediction model to retain epipolar attention patterns and maintain geometric consistency without requiring multi-view inputs at inference. Experimental results demonstrate that our method significantly improves zero-shot metric depth estimation, particularly on challenging datasets like ETH3D and DIODE where scale alignment is critical. Furthermore, our approach is model-agnostic, consistently boosting the performance of state-of-the-art ViT-based models, including UniDepthV2 and DepthPro.
Jung-Hee Kim, Xiaoming Liu
Jul 14, 2026cs.CV

X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras

We present X-lens, a compact feed-forward model for metric depth estimation from a variable number of calibrated fisheye and pinhole views. To support real-time downstream perception, X-lens is built around a geometry-aware heterogeneous camera formulation with two key components. Learnable calibration tokens provide a coarse alignment between fisheye and pinhole projective spaces, while a Jacobian-parameterized distortion bias injected into cross-attention models local projection changes and promotes cross-camera consistency, enabling robust generalization with only 0.04B parameters and up to 41 FPS. The model predicts dense depth together with a global metric scale, avoiding auxiliary reconstruction targets that increase computation and optimization complexity. To learn such cross-camera generalization at scale and depth, X-lens is trained on multiple public datasets and OmniScene, our newly released large-scale synthetic dataset containing approximately 266K synchronized six-view frames, 1.7M individual images, and 103 indoor and outdoor scenes. Extensive experiments on both real-world and synthetic indoor and outdoor datasets demonstrate superior heterogeneous-camera metric depth accuracy, reducing AbsRel by 25.4% on OmniScene-Full over the strongest baseline while using 88.9% fewer parameters, with competitive performance on conventional fisheye-only and pinhole-only settings.
Heng Zhou, Shuhong Liu, Yonghao He +6
Jul 14, 2026cs.CV

ARDepth: Auto-regressive Monocular Depth Estimation with Progressive Visual Conditioning

Diffusion models have recently become the dominant paradigm for monocular depth estimation (MDE). However, they implicitly assume that depth can be recovered as a globally smooth field through iterative denoising, which does not explicitly reflect the piecewise and scale-dependent organization of scene geometry. In practice, geometric structure emerges progressively across spatial scales, where coarse layout, surfaces, and boundaries are constructed in a hierarchical manner. Motivated by this observation, we introduce ARDepth, which formulates depth estimation as structured auto-regressive generation. Instead of recovering depth through global refinement, ARDepth progressively constructs depth representations as spatial resolution increases. To support this generative process, we introduce Scale-Progressive Conditioning (SPC) to inject multi-scale visual features at each generation stage, and Semantic-Aware Guidance (SAG) to provide scene-level semantic priors that enhance global structural consistency. Together, these designs enable the model to capture fine-grained local details while maintaining coherent global geometry. Empirical results demonstrate that our approach achieves strong performance and produces structurally consistent depth predictions across scales, validating auto-regressive generation as a promising alternative paradigm for geometric modeling.
Zijie Wang, Wei Zhang, Weiming Zhang +4
Jul 13, 2026cs.CV

GHOST: Geometry-Guided Hallucination of Opaque Surface Textures

Transparent objects pose a fundamental challenge for depth estimation and 3D reconstruction due to their violation of Lambertian assumptions, leading to severe geometry degradation in downstream tasks. To address this, we propose a novel geometry-guided preprocessing framework \textbf{GHOST} that leverages visual foundation models to transform transparent regions into opaque, structurally consistent representations without requiring downstream model retraining. Specifically, our pipeline utilizes (1) \textbf{TransDINO} and (2) \textbf{TransDecomp} to disentangle masks and transparency physical properties, while (3) \textbf{DAF-Net} recovers surface normal priors to encode geometric curvature. Subsequently, (4) \textbf{GeoSemTransNet} integrates these multi-modal cues to synthesize a texture-rich opaque RGB image that preserves the transparent object's 3D structure. Extensive experiments demonstrate that our method significantly enhances the accuracy of state-of-the-art depth estimation and reconstruction models on transparent objects by restoring essential photometric cues.
Langxu Zhao, Zuan Gu, Tianhan Gao
Jul 9, 2026cs.CV

Wat3R: Underwater 3D Geometry Learning without Annotations

Estimating 3D geometry in underwater environments presents unique challenges due to light attenuation, scattering, and the absence of large-scale, high-quality 3D annotations. Pioneering methods rely on massive dense annotations that are impractical in underwater settings. In this paper, we propose Wat3R, a cross-domain semi-supervised learning framework designed to adapt feed-forward 3D reconstruction models from air to underwater scenes. Uniquely, our method eliminates the need for any annotated underwater data following a teacher-student architecture, that learns robust geometry representations merely on abundant unlabeled real underwater video footage. We also design a cross-view consistency loss that leverages geometric cues from other views to compensate for the information degradation in the current view caused by water attenuation and scattering. Furthermore, considering the lack of comprehensive evaluation benchmarks, we construct Water3D, a diverse dataset covering various water bodies and underwater scenarios, designed for geometric task evaluation. Experimental results demonstrate that Wat3R outperforms current state-of-the-art methods in underwater multi-view depth estimation and point cloud reconstruction. The dataset and code are available at https://github.com/LSXI7/Wat3R .
Jiangwei Ren, Xingyu Jiang, Zijie Song +4
Jul 8, 2026cs.RO

Time-to-Collision Based Dynamic Obstacle Avoidance Using Pretrained Vision Models for Robots in Unstructured Environments

Dynamic obstacle avoidance in unstructured outdoor environments remains a critical challenge for autonomous mobile robots, particularly when large-scale robot-specific training data and simulation-based policies are impractical. We present a data-efficient, interpretable method for vision-based dynamic obstacle avoidance that operates entirely on real-world data, avoiding the sim-to-real transfer problem inherent in simulation-trained policies. Our approach leverages UniDepth, a large pretrained monocular depth estimation model, to produce dense depth maps from RGB video without requiring stereo cameras or LiDAR at inference time. Dynamic obstacle avoidance is achieved by extending the SuperPoint and SuperGlue feature correspondence pipeline to track keypoints across long frame sequences, projecting their 2D pixel-space positions into 3D using camera intrinsics and predicted depth, running bundle adjustment initialized from these 3D keypoints, and computing per-keypoint time-to-collision (TTC). A 2D motion primitive in the ground plane is then selected to move the robot away from the closest point of approach of the minimum-TTC keypoint. Evaluated on real-world data from the M3ED dataset, our pipeline achieves a precision of 0.49 and a recall of 0.38 in identifying frames with a ground truth TTC below 1 second, and correctly generates the evasive motion direction in 84% of true positive detections. Crucially, it detects at least one frame with TTC less than 1 second for 20 out of 22 unique physical obstacles present in our test sequences. Unlike end-to-end learned methods that demand thousands of hours of robot-specific training data, our approach eliminates model training entirely, requiring only 74 seconds of data for hyperparameter tuning. This demonstrates exceptional data efficiency while preserving interpretable and generalizable behavior across diverse obstacle types.
Erik Jagnandan, Mulugeta Haile, Gregory Barber +1
Jul 8, 2026cs.CV

Geometric Collapse: When Vision Models Fail to Verify Physical Causality

Recent progress in large-scale self-supervised learning has improved dense geometric prediction, but it remains unclear whether such scaling yields inference-time physical plausibility checks. We propose Scrambled Edges, a controlled counterfactual that injects salient edge-like cues while violating surface continuity, illumination coherence, and occlusion ordering. With energy-matched and structure-matched controls, we isolate the effect of unsupported edge evidence from high-frequency energy and edge sparsity. Across CNN/ViT/SSL depth predictors on NYU Depth v2 and KITTI, Scrambled Edges induce up to 3.2x larger deviation from clean predictions than energy-matched noise; additional diffusion and flow-matching depth estimators show attenuated but still significant collapse. The resulting Geometric Collapse propagates globally: even with oracle knowledge of the corrupted region, output-level repair recovers only 47%, with substantial error outside the mask. These findings provide controlled behavioral evidence that current dense predictors lack reliable mechanisms to quarantine physically unsupported edge cues, motivating explicit plausibility scoring and selective cue integration.
Wentao Zhang, Jinhu Qi, Weiqiang Jin +3
Jul 6, 2026cs.CV

Unsupervised Detection of Underground Tunnels in Ground-Penetrating Radar Using Depth-Restricted Reconstruction Scoring

Clandestine tunneling beneath oil and gas pipelines enables fuel theft, smuggling, and sabotage, yet conventional monitoring detects damage only after a pipeline has been compromised. Ground-penetrating radar (GPR) can image such tunnels non-invasively, but manual radargram interpretation does not scale to continuous corridor surveillance, and supervised detectors require tunnel examples that are scarce in practice. We present a fully unsupervised detection pipeline trained exclusively on normal subsurface radargrams collected at a purpose-built field site containing three buried tunnels at 1.5-3 m depth. A denoising convolutional autoencoder learns the structure of anomaly-free ground; at inference, tunnels are flagged by reconstruction error. Our central contribution is a depth-restricted top-k anomaly score, which pools the highest reconstruction errors only within the depth band where tunnels can physically occur. This physically motivated rule raises AUC from 0.986 to 0.994 and cuts missed detections from 74 to 17 of 634 tunnel windows, relative to whole-image scoring, without any retraining or labels. We further show that the optimal top-k fraction interacts with the depth restriction - 1% pooling is best on full images, 5% once scoring is depth-restricted - and that spatial voting across overlapping survey windows helps weak per-image detectors but offers no benefit once the scoring rule is strong. The final system attains AUC 0.994, F1 0.975, recall 0.973, and precision 0.976 on 1,600 field test windows spanning 55 survey lines, at a 1.6% false-alarm rate, using no tunnel labels for training, scoring, or threshold calibration.
Muhammad Junaid, Shoab A. Khan, Nisar Ahmed
Jul 5, 2026cs.CV

The Multipath Blind Spot: K-Agnostic Robust Calibration for Sparse-Anchor Metric Depth from Frozen Foundations

Monocular depth foundations predict domain-general relative depth but lack absolute scale; a handful of sparse metric anchors from a range sensor can calibrate them to metric depth, an attractive alternative to metric-supervised training. Existing sparse-anchor calibration methods, however, assume the anchors are clean, whereas real sensors produce outliers that are present with the wrong value -- time-of-flight multipath, mixed pixels -- not merely missing. We show that the established residual-on-CFA calibration recipe collapses under such outliers, and that the strongest publicly deployed method, VI-Depth, has a structural multipath blind spot: robust to missing anchors, it falls behind an unprotected baseline on three of four datasets when anchors are present but wrong. We propose Multipath-Robust Anchor Calibration (MRAC), a parameter-free, inference-time wrapper that gates anchors by foundation consistency -- a Theil--Sen fit and a median-absolute-deviation test against the foundation's own relative-depth ordering -- before a single call to the calibration head. MRAC adds no learned parameters, runs its selection in 50μ\approx 50\,μs on CPU, and serves anchor budgets K[5,200]K \in [5,200] from one checkpoint. On a 320320-cell benchmark with a same-backbone, same-architecture control, MRAC strictly wins 84%84\% of same-backbone cells across all four outlier families and, against VI-Depth, wins all twelve corrupted multipath cells and all sixteen KITTI cells, reducing KITTI multipath AbsRel by 3.2×3.2\times (0.4890.489 to 0.1510.151) at zero retraining.
Sohag Roy, Rajesh Misra, Swami Shastravidyananda +1
Jul 4, 2026cs.CV

Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors

3D reconstruction from sparse views is a challenging task in 3D computer vision. Recent studies on 3D Gaussian Splatting (3DGS) have achieved remarkable results with sparse views in novel view synthesis, yet reconstructing high-quality geometric surfaces from sparse views remains a challenge, due to the limited geometry clues and the discreteness of Gaussians. In this paper, we propose a novel 3DGS-based method for high-fidelity surface reconstruction from sparse views. Our key insight is to introduce a normal-guided depth propagation approach, which can extend depth information from high-confidence regions to constrain the depth in low-confidence areas. Additionally, we propose an abnormal depth edge-aware regularization to address depth discontinuities caused by the discreteness of Gaussians. Extensive experiments on DTU and Tanks-and-Temples datasets demonstrate that our method outperforms the state-of-the-art methods in sparse view surface reconstruction. Project page: https://hanl2010.github.io/DP-GS.
Liang Han, Bangcai Wei, Junsheng Zhou +2
Jul 2, 2026cs.CV

FoundDP: Revisiting Weak Disparity Observability in Dual-Pixel Depth Estimation

Dual-pixel (DP) imaging enables metric depth estimation from a single camera using sub-aperture disparity. However, the extremely small effective baseline limits disparity observability, leading to structural degradation and depth failure in textureless, low-contrast, or downsampled regions. Existing DP-based methods rely primarily on local disparity cues and therefore become unreliable when disparity signals are weak or ambiguous. To address this limitation, we propose \emph{FoundDP}, a unified framework that integrates metric DP depth with global structural priors from a monocular depth foundation model. Our method preserves metric scale through DP-derived depth and leverages Vision Transformer (ViT) features to restore structural consistency in weak-disparity regions. To ensure reliable metric guidance under DP imaging conditions, we identify and mitigate ViT representation degradation induced by DP defocus blur via ViT feature alignment, enabling stable metric-guided depth estimation. Extensive experiments on synthetic and real-world DP benchmarks show that FoundDP delivers superior performance, with consistent gains in structural fidelity and metric accuracy, especially under reduced disparity observability. Code will be available at: https://github.com/EchoLighting/FoundDP
Fengchen He, Hao Xu, Dayang Zhao +2
Jul 2, 2026cs.CV

ICDepth: Taming Video Diffusion Models for Video Depth Estimation via In-Context Conditioning

Monocular video depth estimation requires temporal consistency, geometric accuracy, and generalization across diverse scenarios, yet existing methods struggle to achieve all three simultaneously. Discriminative models excel at per-frame accuracy but suffer from temporal drift due to limited context windows, while generative methods improve consistency and generalization at the cost of extensive training data (10M+ samples) and lack of geometric precision. In response to these issues, we introduce \textbf{ICDepth}, a framework that adapts pre-trained text-to-video diffusion transformers for video depth estimation via In-Context Conditioning (ICC), leveraging their rich spatial-temporal priors. To address key challenges in transferring ICC from generation to dense prediction, we propose: (1)\textbf{SAND-Attention}, which ensures precise spatial-temporal alignment via shared RoPE and enforces unidirectional attention to prevent noise contamination; (2)\textbf{SRFM}, which injects DINOv2 semantic and resolution priors to enhance geometric precision. ICDepth achieves state-of-the-art results on multiple benchmarks with remarkable data efficiency, trained on only 0.8M frames (66--13×13\times less than competing generative methods), while demonstrating strong zero-shot generalization to diverse domains.
Xuanhua He, Jiaxin Xie, Mingzhe Zheng +1
Jul 1, 2026cs.CV

MindEdit-Bench: Benchmarking Object-Level Counterfactual Spatial Reasoning in VLMs from In-the-Wild Photos

Benchmarks for vision-language models (VLMs) mostly test observational spatial reasoning: models describe relations already visible in the input. Existing what-if tasks typically vary the observer while keeping the scene fixed. Can VLMs instead predict the consequences of hypothetically moving or rotating an object? We introduce MindEdit-Bench, a benchmark of six spatial reasoning tasks built from three-photo smartphone triplets of newly captured indoor scenes via an automatic in-the-wild 3D scene-graph extraction pipeline. Four tasks probe perception and perspective transformation over observed structure; two new tasks, L4 (spatial editing) and L5 (cross-view visibility editing), probe object-level counterfactual reasoning, where correct answers are absent from all input images. Each question provides 8-24 structured answer choices, enabling answer-letter-level diagnosis of spatial and fallback errors. The benchmark covers 120 private indoor scenes not drawn from public datasets, reducing public-data pretraining-overlap risk. Across 15 VLMs on 1,003 human-verified questions, task-wise mean VLM accuracy is only 8%-31%, versus 81%-97% human majority-vote accuracy. The pooled human--best-VLM gap is 53 pp, with at least 39 pp on every task. The structured answer space further reveals non-uniform failures, including weaker camera-depth-axis inference and fallback behavior on difficult visibility-editing cases.
Leyuan Yu, Xiao Tang, Minghao Liu +6
Jun 30, 2026cs.CV

DrivingDepth: Sparse-Prompted Pixel-wise Scale Correction for Driving Depth Estimation

Dense depth estimation for autonomous driving faces a geometry-scale conflict: depth foundation models deliver pixel-aligned dense visual geometry without reliable metric scale, while projected LiDAR provides metric anchors that are sparse, noisy, and misaligned with image structures. Existing sparse-prompted methods incorporate LiDAR by regenerating depth from scratch, overriding the foundation model's coherent geometry and producing structural artifacts on visually continuous surfaces. Our key insight is that foundation models already capture geometrically coherent relative depth; no additional surface structure learning is required-only a per-pixel scale factor mapping relative geometry to metric coordinates. Based on this, we propose DrivingDepth, which treats sparse LiDAR as geometric prompts that locally calibrate a frozen foundation prior through residual pixel-wise scale correction, preserving dense visual geometry by construction. On nuScenes with 4-frame surround-view input, DrivingDepth achieves an AbsRel of 11.19 and an EdgeCR of 5.741, outperforming MapAnything (11.99/1.914) by simultaneously delivering SOTA metric accuracy and geometric consistency.
Chi Huang, Wenhao Zhang, Hang Yin +5
Jun 28, 2026cs.CV

Double-Helix Active Geometry: LiDAR-Anchored Multi-View Depth with Selective Abstention

Consumer depth sensors such as the LiDAR scanner on recent iPhones provide metric range, but their useful range is short and their returns are sparse. We present DH-Active, a lightweight, training-free geometry back-end that treats the sensor as a metric ruler rather than the sole source of depth. Near-field returns anchor the metric relative pose of two views through PnP; visually trackable samples without a valid depth return are then triangulated under that pose. A parallax/reprojection gate abstains wherever the geometry is ill-conditioned, leaving an explicit hole and a selective score instead of forcing an estimate. The measured core front end, including spiral sampling, sparse back-projection, and hole taxonomy but excluding preprocessing and multi-view recovery, runs at 1.11 ms median latency on CPU (OpenCV using 14 threads), about 38 times faster than a DINOv2-L visual branch on GPU in our timing setup. Across two iPhone captures and the public TUM RGB-D and ARKitScenes benchmarks, held-out depth is recovered at 1.4 to 6.7 percent median relative error. In a controlled ARKitScenes protocol that uses only returns within 2 m to set scale and an independent laser scan as ground truth, DH-Active achieves 64.2 percent scene-median coverage of evaluable far-field candidates at 13.4 percent scene-median relative error; direct triangulation from the device trajectory is not usable. We also report the alternatives that failed in our tests: single-frame defocus, classical focus-stack depth, defocus-LiDAR fusion, point-to-point ICP over a good visual-inertial track, and attention-to-holes resampling. A 1.26 B learned model remains more accurate after oracle scale alignment. The contribution here is narrower: metric sparse depth, explicit abstention, zero learned parameters, and near-millisecond CPU cost.
Jinwen Wen
Jun 24, 2026cs.RO

StairMaster: Learning to Conquer Risky Hollow Stairs for Agile Quadrupedal Robots

Climbing hollow stairs remains a challenging problem for quadruped robots due to the high risk of leg trapping, severe depth sparsity, and high-frequency depth-sensing noise. In this paper, we propose StairMaster, a novel three-stage reinforcement learning framework for stable locomotion on such extreme discontinuous terrains. Our architecture integrates a Cross-Attention mechanism to extract structural features from noisy depth data, alongside a Spatial-aware Recurrent Unit (SRU) that maintains robust spatio-temporal memory to mitigate perception blind spots. To bridge the sim-to-real gap in depth perception, we propose a high-fidelity sim-to-real depth sensor modeling pipeline that faithfully replicates real-world sensor artifacts. Additionally, we employ a 3D waypoint-guided active perception reward for proactive sensing, alongside hollow gap kinematic and stair edge penalties to ensure precise foothold placement. We successfully deployed StairMaster on a Unitree Go2 robot, demonstrating its ability to conquer hollow stairs with an unprecedented incline of up to 55^\circ through zero-shot transfer. To the best of our knowledge, this is the first RL-based policy to achieve such steep hollow stair climbing in real-world environments. Project Website: https://sivan666666.github.io/StairMaster/.
Xincheng Tang, Youhan Xie, Zhengjie Shu +5
Jun 24, 2026cs.RO

AISPO: Enhancing Depth Reliability for Robotic Manipulation of Non-Lambertian Objects via Affine-Invariant Shape Prior

Reliable depth perception is critical for robotic manipulation, especially for non-Lambertian objects such as transparent or highly specular surfaces, where raw depth measurements are often corrupted or missing. These failures frequently propagate to motion planning, resulting in invalid grasp poses and execution errors. We propose AISPO, a depth completion framework that improves depth reliability for manipulation in challenging sensing conditions. AISPO combines multi-scale RGB-D feature fusion with an affine-invariant shape prior to enforce geometric consistency and mitigate catastrophic depth failures. Unlike methods that focus primarily on average depth accuracy, our approach emphasizes physical plausibility and structural integrity of the predicted depth maps. Extensive benchmark evaluations demonstrate competitive performance and strong generalization to unseen objects and novel scenes. Real-world grasping experiments further show that enhanced depth reliability significantly improves manipulation success rates, particularly for transparent objects where many existing methods fail to produce physically usable depth estimates.
Zhiming Chen, Linfang Zheng, Kun Zhang +4
Jun 20, 2026cs.RO

GeoFlow-SLAM++: A Robust Multi-Camera Visual-Inertial SLAM System with Relocalization

Monocular and RGB-D visual-inertial SLAM systems remain susceptible to limited field of view, sensor-specific failure modes, and unreliable cross-session relocalization. To address these issues, we present GeoFlow-SLAM++, a tightly coupled multi-camera visual-inertial SLAM system that extends GeoFlow-SLAM from a single RGB-D sensor to a calibrated multi-camera rig with a unified body-centric formulation. Within this multi-camera framework, GeoFlow-SLAM++ supports two interchangeable visual front-ends: a conventional ORB front-end and a neural network feature (NN-Feature) front-end built on SuperPoint and LightGlue. The system unifies tracking, mapping, and relocalization on a shared body state, and combines multi-camera reprojection constraints, IMU pre-integration, cross-view place recognition, and dual-stream optical flow/NN-Feature tracking for robust localization. As an optional extension, the system can further incorporate cross-view-consistent pseudo-depth predictions from RGB images as auxiliary geometric constraints. We evaluate GeoFlow-SLAM++ on EuRoC, OpenLORIS, TUM, Hilti, and a self-collected handheld multi-camera dataset. Results show that the NN-Feature front-end improves robustness in appearance-challenging scenarios, the multi-camera formulation achieves competitive localization accuracy on Hilti, and the unified cross-view relocalization design reaches LiDAR-comparable performance on the handheld dataset.
Wei Feng, Tingyang Xiao, Liu Liu +2
Jun 15, 2026cs.CV

SurroundNEXO: Ego-Centric Metric Bridging for Spatially Consistent Geometry in Autonomous Driving

Modern autonomous driving depends on accurate metric 3D understanding for perception, reconstruction, and planning, which in turn requires reliable multi-camera depth prediction. However, the outward-facing nature of vehicle-mounted surround-view camera rigs inherently limits visual overlap across views, challenging the correspondence-based assumptions that underpin conventional multi-view geometry. To bridge this gap, we present SurroundNEXO, named after the Spanish word nexo for a geometric link, a low-overlap multi-camera metric depth framework that grounds cross-view reasoning in ego-centric geometry rather than dense visual correspondences. Instead of directly enforcing early global fusion, SurroundNEXO first assigns image tokens globally comparable ego-frame viewing directions through Ego-Ray Positional Encoding, then uses sparse LiDAR measurements as metric anchors to propagate absolute scale cues, and finally expands feature interaction progressively from view-local modeling to decomposed spatio-temporal reasoning and global integration. This design enables metric-scale depth prediction with improved spatial consistency across weakly overlapping cameras. Across low-overlap autonomous driving benchmarks, including NuScenes, Waymo and DDAD, SurroundNEXO reduces single-view error by 33.2%, improves cross-view consistency by 10.5%, and enhances metric reconstruction quality by 25.6% compared with SOTA methods. It further remains robust under extremely sparse depth prompts and exhibits strong zero-shot generalization to unseen camera layouts.
Shuai Yuan, Runxi Tang, Yuzhou Ji +8
Jun 15, 2026cs.CV

GraphBEV++: Multi-Modal Feature Alignment for Autonomous Driving

Feature misalignment in BEV perception is a critical yet often overlooked challenge in autonomous driving, especially under calibration uncertainties between LiDAR and camera sensors. To address this issue, we propose a robust multi-modal fusion framework, GraphBEV++, which systematically mitigates projection-induced misalignment. The framework consists of two key modules: LocalAlign-v2 and GlobalAlign-v2. LocalAlign-v2 introduces neighborhood-aware depth features via graph matching to correct local misalignment. It supports both LSS-based and query-based BEV representations, making it compatible with BEVFusion and BEVFormer architectures for consistent cross-paradigm alignment. GlobalAlign-v2 encompasses two variants: Deformable and Diffusion. The Deformable variant addresses global misalignment in LSS-based multi-modal BEV by explicitly learning cross-modal feature offsets. In contrast, the Diffusion variant targets implicit misalignment in query-based BEV by injecting noise to simulate misalignment and employing a denoising process to recover aligned features. Experimental results show that GraphBEV++ achieves state-of-the-art performance under misalignment noise on nuScenes and Waymo subset, improves long-range detection on Argoverse2, and generalizes effectively to the 3D occupancy prediction task, consistently improving occupancy estimation accuracy and robustness under both clean and noisy settings. Furthermore, GraphBEV++ effectively alleviates misalignment issues in end-to-end autonomous driving. Compared with five baselines (UniAD, VAD, FusionAD, MomAD, and WoTE), it demonstrates superior performance in both open-loop (nuScenes) and closed-loop (Bench2Drive and NAVSIM) evaluations across perception, prediction, and planning tasks.
Ziying Song, Caiyan Jia, Lin Liu +3
Jun 11, 2026cs.CV

Visual Place Recognition in Forests with Depth-Aware Distillation

Visual place recognition in natural forest environments remains challenging due to repetitive vegetation, weak structural cues, and significant appearance variation across traversals. To address this limitation, this paper proposes a lightweight depth-aware distillation framework that injects geometric cues into a DINOv2-based place recognition model, while maintaining its pre-trained descriptor space. Evaluated on the recent WildCross benchmark, the proposed approach yields gains over an appearance-only counterpart, providing robustness to appearance variations. These results demonstrate the importance of depth as a strong complementary modality for place recognition in natural environments and identify depth-aware distillation as a promising direction for more robust forest perception.
Walter Nedov, Saimunur Rahman, Kavindie Katuwandeniya +3