Narratives

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Period ending 2026-09-21

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209 papers

Latest in Narratives

Jul 10, 2026cs.CL

WILDTRACE: Benchmarking Natural Evidence Trails in Long-Context Reasoning

Answering complex questions over long documents frequently requires integrating evidence that the source itself disperses naturally across distant passages. In an incident report, the operating condition, design flaw, and missed safety check that jointly explain a disaster may appear dozens of sections apart; in a novel, a character's true motive may surface only through scenes far removed from the moment it becomes relevant. This source-internal evidence integration is central to real-world long-document analysis, yet existing benchmarks largely sidestep it. Needle probes, planted facts, and reverse-engineered multi-hop chains embed evidence that may differ from the host text in distribution, placement, or register, making it unclear whether strong performance reflects genuine source reasoning or distributional artifacts. We introduce WILDTRACE, a benchmark of 481 tasks over 214 naturally occurring long-form sources such as technical incident reports and lesser-known literary narratives, where all evidence trails arise from the document's own causal, temporal, and narrative logic. Drawing on Pearl's causal hierarchy and prior multi-hop reasoning typologies, we define seven source-internal evidence geometries that characterize the distinct relational demands of analytical reading in long documents. A source-first construction pipeline mines candidate trails from document structure before writing questions; each item then undergoes multi-stage validation covering clue necessity, answer groundedness, rubric fidelity, contamination resistance and answerability. As models are increasingly entrusted with real-world high-stakes analytical tasks, this gap between accessing information and reasoning over naturally dispersed evidence emerges as a defining challenge for the next stage of long-context research.
Zixin Chen, Peng Liu, Haobo Li +7
Jul 9, 2026cs.AI

CausalDS: Benchmarking Causal Reasoning in Data-Science Agents

Large language models (LLMs) increasingly act as integrated data-science agents, combining abstract reasoning with advanced tool use. Yet the relevant benchmark landscape largely divides into symbolic causal reasoning benchmarks without realistic data analysis or data analysis benchmarks without a principled causal data-generating structure. Furthermore, existing causal evaluation datasets are often restricted to curated examples from existing sources, with diversity coming from limited templatized variations rather than from systematic generation of novel synthetic causal structures. We introduce CausalDS, a benchmark for evaluating causal reasoning in agentic data-science workflows. Each benchmark instance is a scene consisting of a sampled structural causal model (SCM) with generated observational data and an accompanying synthetic natural-language story grounded in a realistic domain. We optionally ground the composition of the benchmark components in empirical distributions obtained from real-world datasets, thus retaining empirical structure while reducing the "causal parrot" risk through completely synthetic generation. From each scene, we then derive tasks spanning all three of Pearl's rungs, with typical data-science prediction tasks appearing as Rung 1. Most tasks include a data science coding component, where the model typically needs to use several tools to arrive at the final answer due to the frequent presence of imperfect observations, which are generated by an observation model. Additionally, recognizing when a question admits no warranted answer and abstaining is treated as a first-class scored outcome. The benchmark thus jointly evaluates symbolic causal reasoning, data science, uncertainty quantification, abstention, and tool use/coding.
Andrej Leban, Yuekai Sun
Jul 6, 2026cs.AI

Narrative World Model: Narratology-Grounded Writer Memory for Long-Form Fiction

Long-form fiction writers need memory that answers multi-hop questions about evolving story state: who knows a secret and when they learned it, whether an event preceded the narration that revealed it, whether a setup paid off, and how a relationship shifted. General-purpose retrieval and agent-memory systems represent entities and facts but not the narratological structure these questions turn on, so they surface the wrong evidence or none at all. We introduce the Narrative World Model (NWM), a writer-memory system that pairs a narratology-grounded typed temporal-state graph with query-conditioned hybrid retrieval. To measure memory rather than the answerer, we read every system through a single held-constant Opus 4.8 reader over only that system's chapter-safe evidence, on a reproducible public corpus and a validated multi-hop benchmark, and we compare against the strongest existing temporal-knowledge-graph agent-memory framework, Graphiti/Zep (Rasmussen et al., 2025). NWM substantially and significantly outperforms this baseline on multi-hop narratological QA across both corpora, and far exceeds GraphRAG and flat retrieval. The advantage is representational rather than an artifact of extraction: it survives rebuilding the baseline with NWM's own extractor, and traces to its narratology-grounded structure and query-conditioned retrieval, not to graph size or extractor quality.
Mohammad Saifullah, Thomas Kornmaier, Taaha Kazi +3
Jul 3, 2026cs.CL

Lacuna Inc. at SemEval-2026 Task 4: Structurally Gated State-Space Models for Disentangling Narrative Similarity

In this paper, we present the Invariant-Variant Disentangled State-Space Model (IVD-SSM), our submission to SemEval-2026 Task 4 on Narrative Story Similarity and Narrative Representation Learning. Evaluating narrative similarity is a profound computational challenge that requires models to look past concrete, superficial elements such as specific names, actors, objects, or settings to isolate and compare abstract patterns of causality and plot progression. To model these extended causal chains without the quadratic bottlenecks of standard Transformers, we leverage a hybrid State-Space Model (Jamba-1.5-Mini). Building upon this backbone, we introduce the Structurally Gated Alignment (SGA) head, a novel, differentiable algorithmic architecture. The SGA head operates on two scales: a heavily strided Macro-path maps the coarse structural skeleton of a story, which then acts as a gating mechanism to filter a full-resolution Micro-path, actively suppressing semantic noise and superficial keyword overlaps. Evaluated on both pairwise comparative judgments (Track A) and dense representation learning (Track B), our approach demonstrates that explicitly disentangling structural invariants from lexical variants provides a robust, principled framework for deep narrative understanding.
Aleksey Kudelya, Rafif Alshawi, Alexander Shirnin
Jul 2, 2026cs.CL

Seduced by the Narrative: Assessing Rule Adherence in Semi-Open Textual Sandboxes

As LLMs are increasingly deployed as autonomous adjudicators in semi-open textual game environments, robust rule adherence becomes critical when user intent conflicts with system rules. However, these models are trained to be helpful and compliant, leaving them vulnerable to a class of attacks we term \textit{Rhetorical Injection}, where adversarial users exploit narrative framing techniques such as pseudo-logical reasoning and authoritative coercion to bypass adjudication logic. We present CoC-Seduce, a multi-agent adversarial benchmark built on Tabletop Role-Playing Game (TRPG) mechanics, an ideal instantiation of semi-open environments where rules are explicit for adjudication, yet interaction remains entirely in natural language. Three frontier models, i.e., GPT-5.4, Claude Sonnet 4.6, Gemini 3.5 Flash, serve as adversarial generators producing 5,376 samples across 4 world settings and 16 skill categories. We then benchmark 20 target adjudicators against this corpus. Evaluation across 20 models reveals that neither model scale nor explicit reasoning mechanisms reliably confer adjudication robustness, with \textsc{Pseudo-Logic} emerging as the dominant attack vector and cross-cultural settings exposing systematic knowledge gaps across all evaluated families. Project page: https://github.com/answerrtx/CoC-Seduce
Weiying Chen, Junlong Shen, Zhanyuan Guo +1
Jul 2, 2026cs.CL

Audio-Based Understanding of Audiobook Narration Appeal

Narration is central to the audiobook listening experience, shaping how listeners engage with and understand the content. This work explores how narration qualities shape an audiobook's appeal, noting that their effects can vary by genre, title, and audience. We extract vocal and acoustic features (e.g., tone, pace, loudness) from LibriVox using pre-trained audio models and analyse their relationship with consumption data (specifically, view-rate) and their interplay with genre and title. Despite limited consumption data, we find that acoustic information alone has a robust association with appeal, even after accounting for title effects. We further validate these findings using more nuanced proprietary engagement metrics. To our knowledge, this is the first systematic computational study linking narration qualities, genre, title, and audiobook consumption, highlighting the potential of data-driven insights to improve audiobook personalisation and narrator casting.
Shahar Elisha, Mariano Beguerisse-Díaz, Emmanouil Benetos
Jul 1, 2026cs.CV

KathaTrace: Diagnosing Semantic Trajectory Collapse in Generated Visual Narratives

Visual narratives are central to storyboards, comics, children's media, and film previsualization, where viewers understand stories from images alone. Recent generators such as StoryDiffusion produce coherent sequences, but visual coherence does not guarantee that source-story transition meaning remains recoverable. Existing benchmarks assess visual quality, content faithfulness, and scene coherence, but miss a critical failure mode: storyboards where scenes appear visually coherent while the semantic link between scenes disappears. We introduce KathaTrace, a generator-agnostic protocol for diagnosing semantic trajectory collapse, defined as the loss of transition meaning needed to understand how one scene follows another. KathaTrace evaluates transitions under three evidence conditions: text-only, image-only, and text-plus-image, and filters ambiguous items. We contribute KathaBench-25K, with 5,000 narratives from classical collections including Aesop, Panchatantra, and Kathasaritasagara, 20,000 transitions, and 28,712 recoverability questions. We define Semantic Trajectory Gap, or STG, as text-only minus image-only recoverability, measuring transition meaning lost during visualization. Human validation yields Fleiss' kappa = 0.845. Experiments across state-of-the-art generators show substantial STG of 23.5 +/- 1.3. Semantic Compass, an actionability probe, uses KathaTrace signals for post-generation repair and improves storyboard selection.
Jamuna S. Murthy, Amin Karimi Monsefi, Rajiv Ramnath
Jul 1, 2026cs.CL

From Personas to Plot: Character-Grounded Multi-Agent Story Generation for Long-Form Narratives

Although large language models (LLMs) have demonstrated impressive creative fiction generation, they struggle to maintain narrative consistency and coherent plot lines in long-form stories. In this work, we introduce a unified framework for long-form narrative generation and verification. MAGNET, a multi-agent goal-driven narrative engine for storytelling, generates stories with persona-grounded character agents that propose actions based on a shared world state and evolving story goals, while ATLAS is a graph-based pipeline that compares scene-level world representations across a generated story to detect hallucinations. By evaluating MAGNET using an LLM editor, pairwise rubric scoring, and ATLAS, we show that our framework produces coherent narratives compared to single-model prompting and IBSEN. At 100 pages, MAGNET reduced annotations and hallucinations by 41 and 50%, respectively, compared to the single model baseline and by 34 and 45%, respectively, compared to IBSEN, with pairwise rubric evaluation showing similar results. These results suggest that long-form narratives can emerge from explicit world-state tracking and goal-driven multi-agent generation, providing a foundation for controllable and structurally coherent long-form narrative generation.
Aayush Aluru, Chloe Ho, Muhammad Hammouri +5
Jul 1, 2026cs.AI

AI Native Games: A Survey and Roadmap

Generative AI now enables games to produce dialogue, quests, characters, images, and worlds at runtime. Yet generation alone does not make a game AI-native, nor does it guarantee playability. This paper defines AI-native games by whether runtime generative AI is constitutive of the core loop: if the AI component were removed or trivially replaced, the central form of play would collapse or become fundamentally different. This counterfactual criterion separates AI-native games from AI-augmented games and adjacent boundary artifacts. Using this definition, we screen candidate artifacts and analyze 53 publicly available AI-native games and prototypes. We introduce a dual-axis G/N taxonomy: the G-axis captures player-facing game type, while the N-axis captures the dominant AI mechanic that makes generative AI indispensable to play. The corpus is concentrated around language-forward designs, especially narrative adventure, epistemic interaction, and generative narrative, while categories such as semantic adjudication, multi-agent simulation, generative construction, and relationship/companion play remain less represented. We argue that the central design problem is organizing semantic openness into stable gameplay. AI-native design depends on mechanical invariants: goals, rules, state, feedback, pacing, and player agency that make open-ended AI outputs interpretable and consequential. We conclude with a roadmap for controllable generation, AI-as-mechanic design, multimodal and multi-agent systems, inference economics, evaluation, safety, and regulation.
Zhiyue Xu, Fandi Meng, Kaijie Xu +3
Jun 30, 2026cs.CL

Can LLMs Imagine Moral Alternatives Beyond Binary Dilemmas?

As LLMs increasingly serve as moral advisors and agents, they must address conflicts between competing values. Yet prior work on moral dilemmas overlooks a central aspect of human moral cognition: imagining alternatives beyond the given options. We introduce MoralAltDataset, comprising 307 Advisor and AI-facing Agent dilemmas augmented with compromise and reframed alternatives. We compare human and LLM judgments in binary and four-option settings. Across human participants and 15 LLMs, aggregate moral choice distributions differ substantially between the two settings, with compromise often preferred over either original binary option. Results show value shifts and stronger human-LLM agreement on alternatives. Source-stratified results reveal a descriptive gap: human alternative-selection rates are similar across authoring sources, whereas LLMs select GPT-5-authored alternatives substantially more often. We then compare human-authored alternatives with outputs from three representative LLMs through pairwise preference and expert-based evaluations. Alternatives from these LLMs are generally preferred and better satisfy fine-grained structural and ethical criteria, while revealing a trade-off between structural quality and practical feasibility. Our dataset is available here: https://huggingface.co/datasets/jongchanch/MoralAltDataset, and our project page is here: https://jongchanchoi.com/moral-imagination
Jongchan Choi, Nari Yang, Sung Soo Park +4
Jun 30, 2026cs.DL

Linking Hadith Narrator Identities Across Heterogeneous Arabic Biographical Databases: A Multi-Signal Entity Resolution Pipeline

The transmission chains (sanad) of Islamic Hadith literature encode relationships among tens of thousands of historical narrators whose biographical records are dispersed across independently maintained digital databases that share no common identifier. We present a two-phase entity resolution pipeline that links narrator names from the Sanadset 650K corpus - 650,986 Hadith records from 926 books containing 185,216 unique narrator name variants - to two biographical databases: Hadithtransmitters (Hawramani; 100,915 entries) and Muslimscholars (25,247 entries). Phase 1 matches Sanadset names to Hawramani using name-only similarity (Sanadset carries no metadata), yielding 94,628 links (51.1%; HIGH 39,938 / MED 54,690). Phase 2 cross-references Hawramani against Muslimscholars via a weighted multi-signal function combining name similarity, death-year proximity, and reliability grade polarity, yielding 95,573 links (94.7% of Hawramani; HIGH 18,245 / MED 71,546 / LOW 5,782). Chaining the two phases gives Sanadset narrators transitive access to Muslimscholars data. The linked data enable construction of a 185,216-node, 814,093-edge directed transmission graph enriched with cross-source biographical metadata. The annotated link corpora and enriched graph are released as open resources.
Taufiq Wirahman
Jun 29, 2026cs.HC

Information Terra: A Narrative-Anchored Semantic-First Projection of Document Embeddings

We introduce Information Terra, a narrative-anchored semantic-first projection that places a document corpus on an Earth-like globe whose poles are two user-chosen endpoint documents and whose prime meridian is the great-circle geodesic between them on the embedding hypersphere -- so latitude encodes narrative progress and longitude thematic deviation. Land features are recovered from document density via kernel density estimation and labeled by theme. A narrative trail built from the underlying narrative coherence graph, and constrained to be monotone in geodesic progress, provides a readable storyline. The projection's axes are semantically grounded in the user's chosen narrative endpoints, and the globe metaphor affords rotation and antipodal reading. We demonstrate the method on a 540-article Cuban Protests corpus, showing a storyline from Obama's 2016 visit to the 2021 International Aid during the protests.
Brian Keith-Norambuena, Fausto German, Chris North
Jun 28, 2026cs.CV

MAVIN: Multi-Shot Audio-Visual Generation with Customized Narrative Control

While recent generative models produce high-fidelity videos, they struggle with the complex narrative control required for coherent multi-shot audio-visual generation. Existing methods suffer from temporal misalignment, limited controllability, and incomplete scripting. In this paper, we propose MAVIN, the first framework for multi-shot audio-visual generation with customized narrative control. To resolve temporal misalignment, we propose boundary-aware attention, which leverages hierarchical captions and boundary-aware token routing to render audio-visual elements within their respective temporal boundaries. To improve the controllability for multi-subject scenarios, we propose ID-aware propagation, utilizing identity embeddings and an identity-aware mask to bind specific identities to consistent visual appearances and vocal timbres. To provide comprehensive audio-visual narratives, we present a multi-agent scripting pipeline to transform free-form user inputs into hierarchical captions. Furthermore, we construct MAVINSet, a multi-shot audio-visual dataset for robust training and evaluation. Extensive experiments demonstrate that MAVIN achieves state-of-the-art performance, opening up a new avenue for integrating generative models into professional filmmaking workflows.
Kaiqi Liu, Yunyao Mao, Ziqi Cai +8
Jun 25, 2026cs.CL

Narrative-UFET: Narrative Generation for Ultra-Fine Entity Typing

Ultra-fine entity typing (UFET) assigns highly specific types to entity mentions, but current approaches struggle with types in the long tail. We hypothesize that a key limitation is the reliance on sentence-level context, since disambiguating evidence is often spread across multiple sentences. Testing this has been difficult because all existing UFET resources are sentence-level. We present Narrative-UFET, a controlled extension of UFET in which each entity mention is paired with an automatically generated short, coherent narrative. Synthesizing narratives lets us isolate the effect of specific discourse properties. We experiment with two paired variants: one in which the entity's type is held constant across the narrative (Maintain) and one in which it shifts (Change). We show that narrative context yields consistent improvements on long-tail types over sentence-level baselines, with the Change variant providing the stronger signal. A comparison against naturally occurring contexts shows that synthetic narratives yield stronger gains, indicating that controlled discourse construction can surface signals that real text leaves implicit. Substantial room for improvement remains, suggesting open directions in both discourse modeling and narrative construction.
Mreedul Gupta, Advait Deshmukh, Ashwin Umadi +2
Jun 24, 2026cs.CL

Staying In Character: Perspective-Bounded Memory For Book-Based Role-Playing Agents

Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations. Yet long-narrative role-playing suffers from two failures: Factual Overreach, where shared retrieval or parametric memory lets a character use facts outside its perspective, and Stylistic Monotony, where profile descriptions flatten a character into a fixed voice. To address these failures, we propose REVERIEMEM, a three-layer memory architecture for book-based character agents. The episodic layer stores first-person scene memories; the semantic layer stores visibility-tagged facts; and the personality layer stores situation-dependent speech and behaviour patterns. For evaluation, we construct KBF-QA, a 4,386-question benchmark over eight novels for testing knowledge boundaries. REVERIEMEM improves Knowledge Boundary Fidelity by 34.6 percentage points over the strongest prior method. On BOOKWORLD's five-dimension pairwise narrative protocol, REVERIEMEM achieves a ~ 79% win rate, suggesting that perspective-bounded memory improves both boundary fidelity and character-grounded narrative generation.
Xushuo Tang, Junhe Zhang, Zihan Yang +4
Jun 24, 2026cs.CL

Story Operators: Decomposing the Original \to Sequel Transformation in Embedding Space

I treat a book as a point in a sentence-embedding space and a literary transformation as an operation on points. Given an original novel and its sequel, I ask what it takes, geometrically, to turn the first into the second. Using all-mpnet-base-v2 paragraph embeddings drawn from a precomputed index of the PG19 corpus, I form the displacement d=xˉseqxˉorigd=\bar{x}_{\rm seq}-\bar{x}_{\rm orig} and greedily decompose it along a content basis obtained by PCA over the two books' own paragraphs. Each component is an interpretable axis anchored by real passages at its poles. Across thirteen verified author pairs from Project Gutenberg, the decomposition reveals a small taxonomy of sequels: formulaic (a tiny, low-rank change: Doyle's Holmes collections, d=0.12\|d\|=0.12), concentrated (one dominant axis: Alcott's Little Women \to Little Men, 75% on a single move), and compositional (many small axes: Twain, Burroughs's Barsoom, Nesbit). For the canonical case, Tom Sawyer \to Huckleberry Finn, the dominant recovered axis is structural -- the collapse of sheltering domesticity into a picaresque road -- rather than the famous surface themes of vernacular voice or slavery, which ride later, smaller axes; and the transformation routes through adventure-journey space rather than diluting toward generic realism. I corroborate the recovered geometry against Twain's documented authorial intent (his 1875--76 letters to Howells), which names the first-person picaresque move years in advance, and I quantify, with an explicit representation caveat, how much of the realized transformation his stated intentions span. All computations are reproducible from the released scripts and data.
W. Frederick Zimmerman
Jun 23, 2026cs.CV

FreeStory: Training-Free Character Consistency for Free-Form Visual Storytelling

Visual storytelling aims to generate image sequences that are both aligned with narrative prompts and consistent in character appearance across images. Recent training-free methods improve character consistency by reusing attention features, but rely on structured prompts where full character descriptions are repeated in every prompt. This assumption simplifies the task but deviates from natural storytelling, where characters are typically introduced once and later referred to using pronouns or type-based expressions. We propose \textbf{FreeStory}, a training-free framework that reformulates character consistency under free-form prompts as entity-grounded feature reuse. Our method associates reference mentions with their corresponding character descriptions and combines dynamic character masks, correspondence-aware feature matching, key-value injection, and query blending to preserve identity while retaining generation diversity. We also introduce \textbf{FreeStoryBench}, a benchmark for this setting that includes both single- and multi-character stories. Experiments show that FreeStory achieves state-of-the-art performance among training-free methods on structured benchmarks and stronger overall consistency over baselines under free-form prompts.
Sibo Dong, Ismail Shaheen, Sarah Adel Bargal
Jun 22, 2026cs.CV

VideoAgent: All-in-One Framework for Video Understanding and Editing

Video editing has become essential in digital media creation, yet existing automated systems are restricted to short segment processing and domain-specific tasks. They face two critical limitations: i) inability to handle diverse video comprehension and editing operations, and ii) lack of long-video understanding for coherent narrative creation. We propose VideoAgent, an all-in-one agentic framework addressing these challenges through two key innovations. First, we develop automated video shot creation with shot planning agents for coherent narratives and cross-modal retrieval for aligned visual content. Second, we design a multi-agent orchestration framework integrating over thirty specialized editing agents. Intent parsing filters relevant tools while textual-gradient graph optimization assembles complex editing pipelines. Extensive experiments on our newly-proposed VideoEdit benchmark and public datasets demonstrate VideoAgent's superiority over existing multimodal LLMs and agentic systems. VideoAgent achieves 87-95% orchestration success rates while reducing API costs by 60%. Human evaluation across six video categories shows VideoAgent produces professional-quality content approaching human-level performance, with ratings only 4% below human-created videos. We release our code at https://github.com/HKUDS/VideoAgent.
Hengji Zhou, Lingxuan Huang, Jian Wang +4
Jun 22, 2026cs.CL

AI Fiction in the Wild

Some professional authors are beginning to use AI tools to help produce their fiction writing. Are readers using AI to generate fiction, too? Drawing on over 500,000 anonymized, English-language ChatGPT-user conversations (arXiv:2405.01470), we find that more than one third of the conversations involve some form of fiction generation -- including original stories, roleplay, fanfiction, and erotica. This AI-generated fiction is notably dominated by power users. We identify common fiction generation patterns and profiles among these users, including what we call "infinite story demanders," who repeatedly request and revise variations of the same or similar narratives over extended periods of time. We show that users especially gravitate toward fanfiction and erotica, and that they are broadly drawn to generic forms, repetition, immediacy, and niche combinations of story elements. Our findings motivate two theoretical provocations. First, we argue that AI technologies may lead to a shift in the conventional relationship between the author and reader, potentially producing what we call a "solipsistic reader-writer," who both generates and consumes fiction within a closed conversational loop, interacting with a machine rather than a human other. Second, we note that LLMs enable interactivity, play, and permutation in ways that are seemingly pleasurable for users, raising questions about where AI will fit into contemporary storytelling and entertainment ecosystems. We situate these developments within broader transformations in literature and media, including self-publishing, fanfiction, and pornography, and suggest that AI-generated fiction shares structural affinities with on-demand, personalized, and repetitive cultural forms.
Neel Gupta, Maria Antoniak, Melanie Walsh
Jun 21, 2026cs.CE

From Complaint Narratives to Monetary Relief: A Hybrid Machine Learning Framework for CFPB Consumer Complaints

Consumer financial complaints provide a valuable source of information for identifying service failures, dispute frictions, and operational deficiencies in consumer-facing financial institutions. This paper proposes a hybrid machine learning framework for predicting monetary relief outcomes using Consumer Financial Protection Bureau complaint data. We formulate the task as an imbalanced binary classification problem, where complaints closed with monetary relief are treated as compensable outcomes. The proposed framework integrates multiple sources of predictive information, including complaint narrative text, LDA-based topic representations, interpretable text-engineered features, and structured categorical attributes such as company and state. An XGBoost classifier is trained using a temporal train-test split, with earlier complaints used for model development and more recent complaints reserved for out-of-sample evaluation. Compared with a TF-IDF baseline, the proposed framework substantially improves predictive performance, increasing AUC-ROC from 0.69 to 0.78 and improving PR-AUC under class imbalance. Feature importance analysis shows that textual signals, latent complaint topics, and company identity all contribute meaningful predictive information. In particular, company-level effects reveal systematic variation in complaint resolution patterns across financial institutions. These findings suggest that consumer complaint narratives can serve as alternative data for monitoring consumer harm, identifying firm-level operational weaknesses, and supporting early-stage risk surveillance in consumer finance.
Zhuoer Wang, Sizhen Zhu, Xiongyu Chen
Jun 21, 2026cs.CL

CASPER in the Machine: Insights into Character Variety in LLM-Generated Stories

As LLM-generated text is increasingly used, especially in fictional domains, we explore how much LLM-generated stories differ from human-written stories. In this work, we focus on characters. We borrow definitions from narratology to analyze eight intricate dimensions of character, such as stylization and wholeness. These dimensions consider more than just basic characteristics. They assess how characters are portrayed within their stories. After automatically inferring categories of characters within both LLM and human-written stories, we compare and contrast these two sets of stories. We consider the following overarching questions: (1) Do LLMs and human-written stories have similar characters? and (2) Do LLMs generate stories with a variety of characters? Our analysis includes research questions that focus on stories generated by popular LLMs and recently published human-written stories. We describe a number of interesting similarities, differences and key takeaways.
Anneliese Brei, Abhisheik Sharma, Nicholas Sanaie +2
Jun 20, 2026cs.CY

Old Fictions, New Skins: Evaluating the Manipulative Capabilities of LLMs in Healthcare

Large language models (LLMs) are increasingly piloted in African healthcare contexts, raising concerns about their potential to manipulate users in high-stakes settings. In a randomised experiment, we examined the manipulative capabilities of two publicly available models, ChatGPT 5.2 and DeepSeek V3.2, among Kenyan participants (N = 303). Participants interacted with either a manipulative variant or a non-manipulative variant before making a treatment decision within a hypothetical clinical scenario. The manipulative variant was prompted to covertly steer participants towards an incorrect treatment option while the non-manipulative variant served as the control condition. Manipulation success rates were higher in the manipulative condition (59.5%) than in the control condition (44.0%), with the effect reaching significance (OR = 2.11, 95% CI [1.12, 4.00], p = .021). These findings highlight the need for improved safety infrastructure specifically targeting manipulation, particularly given the integration of AI into healthcare systems across Africa.
Gathoni Ireri, Roger D. Odipo
Jun 18, 2026cs.CL

Storyline Trees: Hierarchical Representations for Long-Form Narratives

Long-form narratives are challenging for long-context models because their structure is implicit: events, characters, and plotlines interact across hundreds of pages without the explicit cues that guide navigation in structured documents. We address this by constructing storyline trees, hierarchical representations that organize narratives from global themes and major plotlines to fine-grained events. We first segment chapters into contiguous narrative segments, or scenes, and use them as the basic units for tree construction. We then infer storyline trees through complementary top-down and bottom-up procedures that derive, refine, cluster, and summarize storylines at multiple levels of abstraction. We showcase the utility of this representation for question answering: storyline trees enable adaptive retrieval, allowing models to iteratively inspect high-level narrative structure and retrieve scene-level evidence on demand. Experiments on three long-context narrative QA benchmarks show that adaptive retrieval outperforms strong baselines, including post-trained long-context models and agentic chunk-based methods. Ablations confirm that scenes are more effective basic units than chapters or generic segmentation, and that gains persist under matched retrieval budgets
Litu Ou, Mirella Lapata
Jun 18, 2026cs.HC

DataMagic: Transforming Tabular Data into Data Insight Video

Data videos integrate dynamic charts, voice narration, and synchronized animations to communicate data insights as temporal narratives, making them an effective medium for improving data consumption efficiency in the data management lifecycle. However, producing high-quality data videos requires expertise spanning data analysis, narrative design, and video production. Existing approaches fall short: static visualization tools (e.g., BI dashboards) lack narrative logic and animation; authoring tools require users to pre-prepare visualizations rather than working from raw data; pixel-level video generation models cannot guarantee data fidelity or provenance. We demonstrate DataMagic, an end-to-end interactive system that transforms raw tabular data and natural language queries into narrative data-insight videos. To ensure data fidelity, DataMagic introduces the declarative specification DVSpec, which binds visual and animation elements to underlying data fields through data-driven semantic references. To address the combinatorial explosion of the design space, DataMagic adopts a Generate-then-Orchestrate multi-agent architecture that generates candidate scenes in parallel and then optimizes narrative coherence through global orchestration. Leveraging DVSpec's decoupling of logic and rendering, the system further supports three interaction modes and structured provenance-based data Q&A, transforming one-way videos into explorable interactive data interfaces. Evaluation on 109 real-world samples validates the effectiveness of the DataMagic. Homepage: https://datamagic-home.github.io/
Yupeng Xie, Chen Ma, Zhenyang Wang +6
Jun 18, 2026econ.GN

AI Economist Agent: An Agentic Framework for Evidence-Based Economic and Financial Analysis with RAG, Knowledge Graphs, and Large Language Models

We propose an AI economist agent for economic and financial scenario analysis. Scenario design often requires analysts to assess emerging risks with limited historical precedent, combine information from many sources, and translate qualitative mechanisms into internally consistent quantitative paths. Large language models (LLMs) can search and synthesize this information, but fluent narratives alone do not establish the model-based calculations needed for economic conclusions. Our framework uses LLM agents to plan the analysis, retrieve relevant evidence, and organize economic mechanisms, while registered quantitative models generate numerical outcomes and predefined tests determine whether intermediate results can be used in the final report. We apply the framework to European macro-financial stress scenarios and bank capital analysis. The empirical analysis evaluates retrieval of economic mechanisms, scenario construction, model execution, and report generation under a historical information cutoff. The results show how the AI economist agent can combine flexible evidence retrieval and scenario construction while keeping the resulting analysis linked to identifiable sources and explicit model calculations.
Masahiro Kato
Jun 18, 2026cs.CL

Prompt, Plan, Extract: Zero-Shot Agentic LLMs Workflows for Lung Pathology Extraction from Clinical Narratives

Information extraction from pathology reports is essential for cancer staging, tumor registry population. Yet key data remains embedded in narrative reports, making manual extraction labor-intensive and error-prone. Traditional supervised Natural Language Processing pipelines address this through fully supervised Named Entity Recognition and Relation Extraction, but require expensive manual annotation and suffer cascading failures when upstream entities are missed. In this study, we developed a zero-shot, agentic workflow, and evaluated five open-source generative Large Language Models (LLMs) to populate 13 College of American Pathologists synoptic fields from lung resection pathology reports. We compared them against a state-of-the-art supervised GatorTron NER-RE baseline using a novel, registry-aligned evaluation framework. The baseline achieved Micro-F1of 0.960, while the best zero-shot model (GPT-OSS-20B) achieved Micro-F1 of 0.893 (recall: 0.949), accurately extracting complex relations like Pathologic Stage without task-specific training. These results suggest that open-source, zero-shot agentic LLMs show great potential as a low-cost solution for extracting lung pathology information.
Aman Pathak, Cheng Peng, Mengxian Lyu +8
Jun 18, 2026cs.CV

NEST: Narrative Event Structures in Time for Long Video Understanding

Recent progress in vision-language models has enabled the processing of increasingly long video sequences, but the ability to handle extended token streams does not translate to understanding of narrative structure in long videos. Existing long video benchmarks focus on needle-in-a-haystack retrieval rather than evaluating how low-level actions form events, how events interact across time, and how narratives progress, for example, whether a model can connect an early setback, such as a job loss to a later relationship breakup, despite long gaps, intervening scenes, or flashbacks that reframe what occurred. We introduce NEST (Narrative Event Structures in Time for Long Video Understanding), a dataset of 1005 full-length movies (avg. 98 minutes), each annotated with 102 multimodal narrative events grounded in visual content, dialogue, and audio. NEST captures multimodal narrative events with structured annotations grounded in visual content, dialogue, and audio, and links them through relations that reflect narrative structure, including temporal ordering, hierarchical composition, and long-range dependencies. We introduce baselines for event trigger detection (ETD), event localization (EL), event argument extraction (EAE), and event relation extraction (ERE). The benchmark is highly challenging for grounded event discovery, with ETD below 8%, EL under 6%, and EAE below 11%. In contrast, ERE is more tractable once events are given, reaching 35.45% F1 zero-shot and 44.42% F1 after fine-tuning.
Ali Asgarov, Kaushik Narasimhan, Najibul Haque Sarker +6
Jun 17, 2026cs.CL

From 50K to 8.2 Million in 24 Hours: Vozinha's Algorithmic Consecration and the Multilingual Making of World Cup Visibility

We present a multilingual computational discourse analysis of how language constructed the algorithmic consecration of Vozinha, the 40-year-old Cape Verde goalkeeper, after Spain 0-0 Cape Verde at the 2026 FIFA World Cup. The study contributes a multilingual corpus in Portuguese, Spanish, English, and French; a nine-frame narrative taxonomy with cue-based frame annotation; a reproducible annotation pipeline combining LLM-assisted suggestion with human validation; and an analysis of cross-lingual narrative diffusion across discourse phases. We treat the platform follower count itself, narrated as "50k to 8M", as a linguistic object: a circulating and narratable proof of visibility rather than a mere measurement. The follower-growth timeline is used only as contextual metadata: we reconstruct a conservative phase structure, not a continuous API-native series, and type every datapoint by value class, confidence, and evidence type. The only exact primary scraper anchor is 8,235,652 followers at 2026-06-16 15:47 UTC; all other figures are reported as estimated ranges or thresholds, including an estimated pre-match baseline of 45k-56k. Findings suggest that distinct languages carried distinct frames: Portuguese mobilization, Spanish crisis, English nation-making, and a shared platform-metric spectacle through which peripheral athletic performance became globally visible. As a v0.1 pilot, the paper releases the corpus schema, frame taxonomy, annotation guidelines, hashed visual-evidence log, and typed timeline, while flagging full double annotation and inter-annotator agreement as planned work.
Vinicius Covas
Jun 17, 2026cs.AI

Analyzing the Narration Gap in LLM-Solver Loops

Formal tools such as SAT and SMT solvers are increasingly embedded in language model reasoning pipelines when a safety or security critical question can be formulated in logic. Unlike chain of thought whose steps are sampled from the model distribution without formal guarantee, a solver produces a sound and independently verifiable answer. However, the soundness guarantee can be lost in the interaction between the solver and the model. The hybrid pipeline has three components: formalizing the question, deciding it, and narrating the result. Prior work has studied the formalization and decision, but not narration, which is the step that turns a formal tool's output into the user answer. To fill the narration gap, we first model the LLM-solver loop as a verified decision procedure. We further evaluate five open-sourced models under prompt injection, and we find certificate gating makes the solver verdict sound, while an adversary can invert a verified conclusion across phrasings and channels. We study the mitigation through hardened prompt that reduces injection significantly but cannot eliminate it and still suffers under adaptive attack. Combining the formal analysis and empirical studies, we show in the LLM-solver loop, robustness does not reach to the answer that the user finally reads.
Zunchen Huang, Songgaojun Deng
Jun 17, 2026cs.CL

Enhancing Decision-Making with Large Language Models through Multi-Agent Fictitious Play

Large language model (LLM)-based multi-agent systems (MAS) have demonstrated great potential in solving tasks with execution complexity, by distributing subtasks across cooperative agents. However, this divide-and-conquer paradigm falls short on decision-making tasks that are also prevalent in the real world. These tasks require simultaneous reasoning from the stances of all involved stakeholders whose decisions are mutually dependent and thus cannot be solved in isolation. We characterize this challenge as stance entanglement, a form of decision complexity distinct from execution complexity. To address it, we propose Multi-Agent Fictitious Play (MAFP), a novel MAS paradigm that represents stakeholder stances as agents and formulates decision-making as an equilibrium-seeking process. Built on the game-theoretic principle of fictitious play, MAFP iteratively updates each agent's decision by best responding to the empirical mixture of other agents' past decisions. This enables agents to expose and address one another's weaknesses, progressively improving decision quality and robustness. We evaluate MAFP on challenging decision-making tasks that test the capability of deciding strategies for competitive scenarios prior to acting. MAFP outperforms both single-round and multi-round baselines on two complementary metrics, tournament strength and robustness, demonstrating its effectiveness in addressing stance entanglement.
Leyang Shen, Yang Zhang, Xiaoyan Zhao +2
Jun 16, 2026cs.HC

When AI Says "I have been in similar situations": Synthetic Lived Experience in Peer-Like Caregiver Support

Caregivers often turn to online communities for informational and emotional support. In these spaces, peer supporters frequently draw on personal narratives to respond to emotionally complex caregiving situations. As LLMs are increasingly designed as peer-like sources of support, they introduce a critical tension: AI can provide immediate, private, and nonjudgmental support, but it cannot authentically possess the lived experiences that make human peer support meaningful. Yet, when prompted to sound peer-like, LLMs may generate language that implies lived experience. This creates a synthetic lived experience paradox: the same experiential language that may make AI support feel warm, relatable, and peer-like can also falsely position the system as someone with lived experience. We examine this paradox in the context of family caregivers of people living with Alzheimer's Disease and Related Dementias (ADRD). Drawing on caregiver support exchanges from online communities and prompted peer-like responses from three LLMs -- LLaMA, GPT-4o-mini, and MedGemma -- we analyze how human peers use personal narratives and how AI incorporates similar narrative forms. Psycholinguistic analysis shows that peer responses used significantly more first-person and past-focused language than peer-like AI responses. Qualitatively, we identify seven types of personal narratives in human peer support and show that AI often captures their emotional work, but can fabricate experiential grounding. These findings reveal a narrative authenticity gap: peer-like AI can generate synthetic lived experience without the real experience that makes peer support meaningful. We argue that caregiver-support AI systems need mechanisms to distinguish supportive peer-like framing from fabricated lived experience, ensuring that models can offer warmth and validation without falsely positioning themselves as experiential peers.
Drishti Goel, Agam Goyal, Veda Duddu +6
Jun 16, 2026cs.CV

CIAN: Multi-Stage Framework for Event-Enriched Image Captioning via Retrieval-Augmented Generation

Event-enriched image captioning describes not only visible content but also the broader context of events, including timing, location, and participants, capabilities missing in most pixel-bound models. We propose the Contextual Image-Article Narrator (CIAN), a multi-stage framework that enriches captions with external narratives. CIAN retrieves relevant articles using SigLIP, summarizes them to guide a Narrative Generation stage with a LoRA-fine-tuned Qwen model, and applies N-Gram-based Refinement for fluency and coherence. On the OpenEvents-V1 benchmark, CIAN achieves high retrieval performance (mAP 0.979) and improves caption quality, increasing CIDEr from 0.030 to 0.094. These results highlight the effectiveness of retrieval-augmented reasoning combined with linguistic refinement for generating context-aware, human-like captions.
Trinh Thi Thu Hien, Trung-Nghia Le
Jun 16, 2026cs.CL

NarrativeWorldBench: A Frontier-Saturated Benchmark and a Latent World Model for Long-Horizon Co-Creative Audio Drama

Long-form serialized audio drama, with arcs that run for 200 to 800 episodes, is a major creative medium and a setting where frontier large language models (LLMs) fail. We benchmark 21 models, spanning classical, fine-tuned, open-frontier, closed-frontier, and reasoning tiers, on a uniform set of structural narrative metrics. All closed-frontier systems saturate at a plot-beat F1 in the band [0.78, 0.81] and collapse by about -0.20 F1 at horizon h=200. We introduce NarrativeWorldBench, an open benchmark of nine narrative-structure metrics evaluated across horizons h in {10, 20, 50, 100, 200}, with cross-lingual evaluation across four Indic languages (Hindi, Tamil, Telugu, Marathi). We introduce N-VSSM, a Narrative Variational State-Space Model that maintains a structured 256-dimensional latent world state over more than 200 episodes via a Mamba-2 backbone with an event-conditioned posterior and an 8B decoder. N-VSSM holds plot-beat F1 >= 0.84 across all horizons at 4x lower compute than the closed-frontier band. A learned Cultural Transfer Function lifts cross-language fidelity by +0.20 to +0.23 Likert points. In a within-subjects writer study (n = 12 professional authors, 240 trials), N-VSSM is preferred over Claude Opus 4.5 on long-arc consistency 71% of the time and rated +1.3 Likert points higher on controllability.
Logan Mann, Abdur Rahman, Mohammad Saifullah +2
Jun 15, 2026cs.CL

Do Large Language Models Always Tell The Same Stories?

Recent advances in large language models (LLMs) have enabled the generation of high-quality prose, yet whether these models are capable of generating diverse or creative artifacts remains a contested question. In this work, we investigate the diversity of LLM-generated stories through the framework of narrative similarity. Using a contrastive framework and a dataset of human-written stories and prompts from r/WritingPrompts, we collect narrative similarity judgments across 10 representative LLMs, utilizing both human evaluations and three different automatic annotation methods. Our findings reveal a clear trend: LLM-generated narratives are consistently more similar to each other than human-written stories are. We demonstrate that frontier models in particular converge on a "mean" generic narrative that approximates individual human stories but lacks the collective diversity of human authors. Finally, we show that common mitigation strategies, including negative prompting and temperature scaling, fail to meaningfully address this homogeneity.
Thennal DK, Hans Ole Hatzel
Jun 15, 2026cs.AI

Steering Emotional Dynamics for Art Therapy: Controllable Narrative Script Generation through Hierarchically Guided LLM Agents

Art therapy plays a vital role in emotional healing, in which narrative creation acts as the primary vehicle for emotional expression. Given the inherently dynamic nature of emotions during healing, narratives with finely controlled emotional fluctuations enable individuals to safely project inner conflicts and achieve emotional catharsis. Recently, with the rapid development of Large Language Models (LLMs), automated narrative generation technology has provided a new pathway to support such artistic designs. However, while existing methods can produce fluent texts, they struggle to generate narratives that adhere to specified affective trajectories, failing to meet the demands of emotion-oriented psychological healing. To address these issues, this paper proposes EC-Script, an LLM agent-based framework that enables hierarchical control of the affective trajectory in narrative generation for emotional healing. To ensure that the generated narratives strictly follow the given emotional patterns, EC-Script establishes overall narrative direction through Emotion-Trajectory Planning, propels scene-level plot development with Character-Driven Scene Generation, and regulates local emotional changes of characters via Emotion-Controlled Script Writing. Ultimately, it outputs scene-by-scene script content that remains highly consistent with the preset affective trajectory. Experimental results demonstrate that EC-Script significantly outperforms baseline methods in affective trajectory adherence, exhibiting excellent and reliable emotional controllability, thereby providing effective technical support for AI-assisted emotional healing scenarios.
Suqing Wang, Qinghai Miao, Chao Guo +1
Jun 14, 2026cs.HC

Orchestrated Reality: From Role-Play to Living, Playable Game Worlds -- LLM-Driven World Simulation as a Parameterized-Action POMDP

Many games rely on storytelling combined with systems that track levelling, NPC behaviour, and consequence simulation; bridging tightly-authored narrative with deeply-simulated worlds -- most acute in sandbox and open-world settings -- has been prohibitively expensive. LLM-driven worlds open a new path: a single harness can coordinate numerical state, narrative voice, storytelling pacing, and rule logic together. Realising this requires the LLM system to sustain a persistent world (who is where, what has just happened, what is currently true), which today's deployed systems do not: the narrative voice asserts state in free prose without any validated representation, so a fully autonomous game engine remains infeasible. We treat this as an architectural choice, not a limitation of language models, and report work in progress on a framework -- orchestrated reality -- that makes the world a canonical object owned by a singleton orchestration agent analogous to the tabletop-RPG Game Master (GM). We formalise an LLM-driven game world for a human player as a Parameterized-Action POMDP: state is a tree of canonical JSON entities, actions decompose as a=(k,xk)a=(k, x_k) (a discrete intent kind plus structured JSON parameters), the agent observes only a narrative projection o=O(s)o=O(s) of state, and the transition kernel FF is an LLM-driven Plan-Diff-Validate-Apply (PDVA) pipeline that commits schema-validated, content-hashed JSON deltas. We give the formal model, a JSON-state example, a worked single-turn example, and a catalogue of 15 illustrative incidents drawn from a real deployment showing the framework in action. Empirical validation through a planned human player study -- together with multi-NPC concurrent agency and deployment as an RL environment -- is situated as future work.
Yuhang Huang, Chenmiao Li, Chaowei Fang
Jun 14, 2026cs.CL

ttda704 at SemEval-2026 Task 4: Modeling Narrative Structures via Pseudonymization and Multi-View Sentence Alignment

We present our approach to SemEval 2026 Task 4: Narrative Story Similarity and Narrative Representation Learning. Our solution uses contrastive learning with fine-tuned sentence transformers to capture narrative similarity across abstract themes, course of action, and outcomes. We develop two pipelines: (Track A) a single-view method that encodes full narratives with smart layer freezing to reduce overfitting, and (Track B) a multi-view method that models theme, plot, and outcome with view-specific projection heads and self-supervised alignment. Both pipelines build on sentence-transformers models and are trained with contrastive loss on synthetic data. The code is available at the following GitHub repository: https://github.com/dinhthienan33/SemEval2026-Task4-ttda704.
Tai Tran Tan, An Dinh Thien
Jun 14, 2026cs.CL

A Self Consistency Based Reranking for Narrative Question Answering

Narrative question answering (NQA) is a challenging task in natural language processing that requires models to understand long textual contexts, capture relationships across events, and generate coherent responses. Despite recent advances in pretrained language models, most existing approaches rely on a single decoding output during inference, making them sensitive to generation variability and often resulting in incomplete or inconsistent answers .To address this limitation, we propose a self-ensemble Self-Consistency-Based reranking framework for narrative question answering. The proposed method generates multiple candidate answers for each story-question pair and selects the final answer based on semantic agreement among the generated responses. This allows the model to explore diverse answer formulations while improving robustness through consensus-based selection without requiring modifications to the underlying architecture .The framework combines pretrained and fine-tuned language generation with multi-answer inference and similarity-based reranking. We evaluate the proposed approach on the NarrativeQA dataset using multiple models, including FLAN-T5 (Base and Small) and Pegasus-Large, under both baseline and fine-tuned settings .Experimental results demonstrate that the proposed method consistently improves performance across all models. In particular, FLAN-T5-Base achieves the best overall performance, improving from 82.32% to 86.66% (+4.34%) when combined with self-ensemble inference. Additionally, the largest improvement is observed with Pegasus-Large, which increases from 72.50% to 87.07% (+14.57%), highlighting the effectiveness of the proposed strategy.
Molham Mohamed, Ali Hamdi
Jun 12, 2026cs.CV

Gaze Heads: How VLMs Look at What They Describe

How a vision-language model internally solves the task of describing an image is far from obvious. We find that the model develops a specific mechanism for this: a small set of attention heads in its language-model backbone, which we call gaze heads, whose attention tracks the image region the model is currently describing. We find them with a simple correlation score from a few forward passes, using comic strips as a controlled testbed where narrative order is laid out spatially. These gaze heads do not just track the image tokens being described: redirecting their attention to a chosen region forces the VLM to describe that region instead. A single attention-mask intervention on the top-100 gaze heads, fewer than 9% of all heads, steers the model's answer to any chosen comic panel at 83.1% accuracy, while the same intervention on random heads fails to redirect the answer, and intervening on all heads destroys generation. The same lever also extends to continuous control: switching the gaze target mid-generation makes the model wrap up its current panel description and move to the new one within a few tokens. Beyond comics, the same intervention redirects answers to chosen regions in natural COCO images. The mechanism further recurs across model sizes from 2B to 32B parameters and across other VLM architectures, although some frozen-encoder families show no comparable head set. More broadly, this shows that targeted edits identified through mechanistic analysis can serve as practical inference-time levers for steering multimodal model behavior, without any retraining. Our code, interactive demo, and datasets are available at https://gaze.baulab.info/
Rohit Gandikota, David Bau
Jun 12, 2026cs.CL

Characterizing Cultural Localization in AI-Generated Stories

The global use of artificial intelligence has increased interest in assessing the ability to generate culturally localized content, including stories. Cultural localization in stories often occurs through either templated localization -- the use of cultural markers (e.g., names, locations) in a generic narrative -- or holistic localization -- the variation of plots, values, and themes, in addition to cultural markers. We propose a method to measure the degree to which content was generated through templated localization. Specifically, we identify the lexical tokens that distinguish stories across nationalities and measure the similarity of the narratives that remain after removing them. In stories generated by five models on 125 topics for 193 nationalities, our method is able to detect that only a small subset (9-17%) of the vocabulary accounts for the variation across nationalities and that the narratives that remain after removing them contain repeated multi-word sequences, suggesting the presence of a shared culturally-agnostic narrative template. Finally, we characterize the cultural markers for their stereotypicality and offensiveness, finding that markers from 19 countries, mostly located in the Global South, are on average offensive.
Shaily Bhatt, Supriti Vijay, Jeremiah Milbauer +1
Jun 12, 2026cs.SE

When Errors Become Narratives: A Longitudinal Taxonomy of Silent Failures in a Production LLM Agent Runtime

LLM agent systems increasingly run as long-lived autonomous runtimes: scheduling jobs, calling tools, maintaining memory, and pushing results to humans. We present a longitudinal study of silent failures in one such system: a personal-assistant agent runtime in continuous production since March 2026, with roughly 40 scheduled jobs, 8 LLM providers, a tool-governance proxy, and a knowledge-base memory plane, defended by 4,286 unit tests and 827 governance checks. Over eight weeks we documented 22 incidents with full root-cause postmortems, in which one meta-pattern -- a failure whose error signal never reaches a human in actionable form -- manifested at least 28 times. We derive a five-class, mechanism-oriented taxonomy: (A) environment and platform quirks, (B) design-assumption mismatches, (C) error swallowing and dilution, (D) chained hallucination and fabrication, (E) operational omission and forensic blind spots. Class D is unique to LLM systems and the most dangerous: the system does not merely fail to report an error -- the LLM transforms it into fluent, plausible narrative delivered to the user. We term this fail-plausible: gray failure's differential observability escalated -- the observer is not just blind, it is convincingly lied to by the failure itself. Three findings: about 70% of silent failures were caught by human user-view observation, not tests or audits; a retrospective audit of 15 incidents found 0% ex-ante prevention but 87% regression blocking -- audits are regression engines, not prediction engines; incident latency (13 hours to 60 days) tracks failure mechanism, not code complexity -- the longest-lived failures lived in the seams between components, where no test runs. We describe the resulting defense framework and distill design principles for agent systems whose failures are loud, attributable, and boring. All postmortems and artifacts are public.
Wei Wu
Jun 11, 2026cs.CL

IVIE: A Neuro-symbolic Approach to Incremental and Validated Generation of Interactive Fiction Worlds

Computational creativity in Interactive Fiction faces a fundamental tension: Large Language Models (LLM) may produce creative narratives but struggle with world coherence, while symbolic systems ensure consistency but lack creative flexibility. We present IVIE (Incremental & Validated Interactive Experiences), a neuro-symbolic approach to generating complete and playable interactive fiction worlds from scratch. Building upon PAYADOR's neuro-symbolic framework, IVIE implements a four-stage incremental generation pipeline that delegates creative decisions--setting and character creation, puzzle design--to LLMs while grounding the world state through symbolic validation. The system generates worlds with interconnected locations, functional items, non-player characters, and coherent puzzles, all structured around a central goal-oriented architecture. Human evaluation shows the approach generates immersive, thematically coherent worlds with high player engagement. Results seem to indicate that the neuro-symbolic approach successfully balances flexibility with narrative coherence: symbolic validation grounds LLM generation without eliminating generative freedom. However, challenges remain: LLM inconsistencies occasionally bypass puzzle constraints, and objective validation gaps allow some structurally impossible goals. We identify key design considerations for future neurosymbolic interactive storytelling systems, particularly regarding LLM capabilities and their limitations.
Micaela Vaucher, Santiago Silveira, Santiago Góngora +1
Jun 11, 2026cs.AI

YeasierAgent: Agentic Social Sandbox as a Canvas for Intent-Driven Creation of Platform-Agnostic Symbiotic Agent-Native Applications

This paper introduces YeasierAgent, an application-building paradigm based on symbiotic agents, narrative worlds, and scene-aware interaction. It challenges the conventional device-coupled model of software by redefining applications as collaborative spaces among users, agents, and worlds. We present a system architecture that achieves two primary contributions: (1) enabling the rapid, cross-platform construction of agent-native applications by utilizing platform-agnostic interactive units (agents, scenes, dialogue) rather than fixed graphical layouts; and (2) unifying the emotional companionship and practical tool execution attributes of intelligent agents within a single experiential sandbox. By integrating automated generation, user-created worlds, and spatial multi-agent collaboration, YeasierAgent formalizes the category of Symbiotic Agent-Native Applications, demonstrating a shift from isolated, tool-specific chatbots toward cohesive, socially embedded computational environments.
Jory He
Jun 10, 2026cs.CL

Constrained Semantic Decompression in LLMs through Persian Proverb-Conditioned Story Generation

Transforming a dense, abstract proverb into an engaging and morally faithful narrative requires deep cultural understanding and robust semantic grounding. We frame this problem as a \emph{constrained semantic decompression} task and study proverb-conditioned story generation as a testbed for abstraction-to-realization in large language models (LLMs). Focusing on Persian, we introduce the Proverb Aligned Narrative Dataset (PAND), pairing proverbs with human-written stories and explicit meanings. By a hybrid evaluation framework that combines human-calibrated LLM-as-a-Judge with structural metrics, we analyze model behavior across multiple prompting regimes. Our findings reveal a persistent \emph{decompression gap}: current LLMs often achieve strong surface-level fluency while failing to faithfully instantiate the underlying moral and causal structure encoded in proverbs. We further show that explicit reasoning and iterative refinement can partially mitigate these failures, suggesting that many decompression errors arise from difficulties in translating abstract meaning into narrative form rather than a complete lack of relevant knowledge. Our proposed task naturally extends to other forms of compressed cultural knowledge.
Zahra Habibzadeh, Paria Khoshtab, Amir Mesbah +1
Jun 10, 2026cs.CL

Helping Figures Tell their Story! Paper-Grounded Video Generation Explaining Complex Scientific Figures

Scientific figures compress complex pipelines into a single canvas, yet understanding them requires paper-grounded, step-by-step narration aligned with visual highlights a capability missing from current video generation systems and benchmarks. To address this, we introduce paper-grounded figure-to-video generation: generating narrated, region-grounded walkthrough videos from a figure and its paper. We propose MINARD (Multimodal Interpretation of Narrated Architecture via Region Decomposition), a pipeline that generates paper-grounded narrations and sequentially grounds them to figure regions. We also release FigTalk, a benchmark with new sequential and component-level grounding metrics derived. On FigTalk, MINARD generates humanlike, paper-faithful narrations and outperforms narration-conditioned figure spatial grounding compared to existing approaches in both automatic and human evaluation
Ishani Mondal, Javad Baghirov, Jordan Boyd-Graber
Jun 10, 2026eess.SP

NARRAS: Edge-Triggered Distributed Inference for CSI-Based Localization in Vehicular IoT Networks

CSI-based localization with spatially distributed antenna arrays exposes a basic resource trade-off. Each array can provide a rich view of the channel, but forwarding observations from all arrays to a fusion center is wasteful when only a few carry useful information, and the shared uplink supports only a limited number of simultaneous transmissions. We let each array decide locally whether its current observation is worth reporting, subject to a budget on the average number of active transmitters. We refer to this abstraction as Edge-Triggered Distributed Inference (ETDI). It captures a broader class of task-oriented communication problems where resource-constrained devices share an access channel for a common inference task. We instantiate ETDI for CSI-based localization, a common scenario in vehicular IoT networks. Spatially distributed remote antenna arrays (RAAs) encode local channel state information (CSI) from user equipment (UE) transmissions into latent features, and the fusion center estimates the UE position from the subset of reported features. We propose NARRAS, a decentralized reporting policy in which each RAA combines a recurrent summary of its recent observations with a memory of the last latent it transmitted. Training controls an explicit activity budget through differentiable activity penalties and validation-calibrated deterministic thresholds, and uses channel-chart regularization to shape the latent geometry. Experiments show that, at comparable uplink activity, NARRAS improves localization accuracy over learned and heuristic sparse-reporting strategies, while dense full-report models remain useful budget-free references. In low-activity regimes, chart regularization further reduces high-percentile localization errors, suggesting that geometry-aware latent representations are more robust under sparse reporting.
Rodrigo Oliver, Ricardo Vazquez Alvarez, Alejandro Lancho +1
Jun 9, 2026cs.CV

Data Journalist Agent: Transforming Data into Verifiable Multimodal Stories

Data tells stories that shape society; the data journalist's job is to turn raw information into stories non-experts can trust. A high-quality news feature takes a newsroom team weeks: hunting for context, running statistics, choosing an angle, and designing visuals. Recent agents handle individual steps well: data-science agents close the analysis loop, while design agents synthesize beautiful websites. But can an agent serve as a data journalist end to end? We introduce Data Journalist Agent (Data2Story), a multi-agent framework that orchestrates specialized roles into a single virtual newsroom. Data2Story contributes two innovations. (i) Claims are evidence-grounded: an Inspector links every number, angle, and asset back to data, code, or an external reference. (ii) Articles are multimodally generative: rather than defaulting to plain text and static charts, Data2Story reasons about what readers will want to see, then deploys multimodal tools, such as interactive maps for geography and audio for music. We evaluate Data2Story on 18 articles, each paired with the originally published expert piece, along four axes: (a) human-agent angle coverage; (b) rubric evaluation with 53 participants across five dimensions; (c) computer-use agents as judges, a cost-saving proxy for how readers navigate interactive articles; and (d) verifiability, where a coding verifier re-executes statements against the data and checks claims against references. Data2Story produces competitive, evidence-traceable multimedia stories, with particular strength in transparency and auditability. Human articles retain an edge in editorial angle, creative design, and presentation. We position Data2Story as a collaborator for journalists, enabling more evidence-based, transparent, and verifiable reporting. Code and demos are available at https://data2story.github.io.
Kevin Qinghong Lin, Batu EI, Yuhong Shi +5
Jun 9, 2026stat.OT

Flaws in the LLM Automation Narrative

Large Language Models (LLMs) are increasingly described as performing at the level of human experts on knowledge economy tasks. These claims are primarily based on how LLMs perform on benchmarking tasks that measure average performance across standardized datasets. Primary limitations of many benchmarking tasks are that they often measure performance based on content directly included in LLM training data, and they frequently do not assess the reliability of LLM performance or the magnitude of LLM errors. However, in high stakes contexts, these qualities are critically important. Through a novel LLM benchmarking task that requires writing computer code to complete a data analysis task, we compare the performance of a frontier LLM against submissions from human experts and explicitly measure the variance of responses and the magnitude of errors. Our study reveals that the human experts perform better on average on a range of metrics and demonstrate less variability in performance. Our results provide evidence that LLMs do not consistently perform at the level of human experts and demonstrate the importance of measuring variance and assessing error magnitude in LLM benchmark evaluations.
George Perrett, Javae Elliott, Jennifer Hill +1
Jun 8, 2026cs.CY

I Was Scrolling and Then I Saw a Pregnant Strawberry

AI minidramas (also known as fruit dramas) are short, algorithmically distributed generative AI video series featuring anthropomorphized characters that have recently emerged as a widespread phenomenon on social media platforms. This paper argues that despite their seemingly innocuous aesthetic, these videos reproduce deeply gendered narrative structures in which female characters are systematically associated with moral transgression, sexual betrayal, and reproductive capacity, and that several plots also encode the logic of racialization, i.e., the process by which visible bodily difference is morally loaded. Drawing on feminist film theory, critical race theory, and platform studies, it further argues that the generative AI aesthetic of these videos, characterized by softness, roundness, and visual cuteness, functions as a mechanism of aesthetic laundering, neutralizing the ideological weight of these narratives and enabling their circulation despite content moderation systems. This paper approaches these questions through personal observation and close reading, reflecting on the specific affordances of generative AI that make this phenomenon both possible and culturally consequential for the field of computational creativity.
Piera Riccio
Jun 7, 2026cs.CY

Friend or Foe? Language as an ideological switch in open-weight LLMs under Russian disinformation stress

As Russia's war against Ukraine extends into generative AI, large language models (LLMs) adapted for local post-Soviet languages are deployed in contested information environments. Policy and industry discourse assumes that culturally aligned adaptation encodes the political orientation of the target community: a Ukrainian-oriented model will resist Russian narratives, a Russian-oriented one will reinforce them. Does it? This article systematically disconfirms that assumption. We run a controlled audit of four openly available LLMs sharing a common base model but fine-tuned for different linguistic communities, querying them in Ukrainian, Russian and English across ten contested wartime narratives: Crimea, "denazification", the "one people" thesis, and atrocity denial at Bucha and Mariupol. The result is a Fine-Tuning Paradox: the Ukrainian-oriented model shows the weakest resistance to Russian disinformation in Russian, while the Russian-oriented one exhibits the strongest rejection. Corpus composition, language coverage and prompt format prove more decisive than nominal cultural provenance. We situate these findings within debates on hybrid warfare, digital sovereignty and post-imperial information orders, arguing that the principal threat to regional information sovereignty is not adversarial fine-tuning but the untested assumption that cultural alignment guarantees resilience.
Anna Małgorzata Kamińska, Tetiana Klynina
Jun 6, 2026cs.CL

Neutrality Bites: Gender Representation in AI-Generated Animal Stories

Gender bias in AI-generated stories is a well-documented problem. While much attention has been paid to reducing or mitigating this bias, it is not always clear whether interventions produce genuinely fairer results. To investigate this issue, we examine how large language models (LLMs) handle gender assignment in a narrative context that is popular, highly ambiguous, and also known to closely reproduce human stereotypes: stories about talking animals. We prompt six leading LLMs to complete an English-language story about seven different anthropomorphic animal characters whose gender is unstated. We additionally iterate with four different narrative settings and a range of model temperatures. Across the 23.8K stories, we find that models frequently avoid gendering the animal character in the story (19% on average) or use gender-neutral language like "it" or "its" (38.2% on average). However, when gender is assigned, there is a significant masculine bias. Feminine animal characters are virtually absent, present in just 2.2% of stories vs. 40.6% that feature masculine characters. Our findings point to a broader argument: neutrality bites. In other words, models that prioritize neutrality to address social bias may actually contribute to the erasure of marginalized perspectives and identities. We suggest that alternative strategies beyond neutrality need to be pursued, such as ones that more equally distribute social possibilities across imagined subjects.
Imani Finkley, Yuanxi Li, Melanie Walsh
Jun 6, 2026cs.AI

Stress-testing medical large language models reveals latent safety pathology beyond benchmark accuracy

Large language models (LLMs) are entering clinical practice based on benchmark accuracy that may fail to detect safety-relevant failure modes. Here we present AI-MASLD, a stress-audit framework that adapts the logic of metabolic stress testing from hepatology to the evaluation of clinical LLMs. Using 240 clinical cases across six narrative perturbation probes, we subjected seven models to double-stress testing and quantified performance through three indices: metabolic index (MI), perturbation flip rate (PFR), and counterfactual fairness index (CFI). Under clean baseline conditions, all models performed uniformly well. Under realistic narrative stress, performance diverged sharply, revealing two distinct stress-response phenotypes. Quantized models exhibited pseudonormalization, in which low flip rates hid functional collapse. Medical supervised fine-tuning systematically degraded logical stability, fairness, and information extraction. An open-weight model matched or exceeded proprietary alternatives on every safety dimension. These findings establish narrative stress auditing as a necessary complement to accuracy-based evaluation.
Yuan Shen, Xiaojun Wu, Linghua Yu
Jun 4, 2026cs.CL

Staying with the Uncertainty: Uncertainty-Scaffolding Strategies for Artificial Moral Advisors in LLM-to-LLM Simulated Conversations

LLMs are increasingly deployed as Artificial Moral Advisors (AMA) in a variety of contexts: what kind of conversational patterns should they display? In this paper, we study how AMA can help their interlocutors "stay with the uncertainty". We propose three modes of uncertainty (Perspective-Multiplying, Tension-Preserving, Process-Reflecting) and compare them against three control conditions (Baseline, Persuasive, Sycophantic). A user-agent LLM engages in a dialogue on an ethical dilemma with an AMA following a specific uncertainty strategy, and completes pre- and post-conversation questionnaires. We further examine the effect of two persona prompt formats (Declarative and Narrative). We found that (1) no single model dominates as a simulated user agent, with open models aligning with human ambiguity through between-persona divergence and closed models through within-persona hedging; (2) declarative personas better capture initial stance diversity while narrative personas show more realistic belief revision; (3) all six AMA strategies produce distinguishable conversational patterns; and (4) uncertainty strategies differ not in how much stance revision they produce, but in the quality of engagement they sustain.
Salvatore Greco, Hainiu Xu, Jacopo Domenicucci +2
Jun 4, 2026cs.CL

Narrative Knowledge Weaver: Narrative-Centric Retrieval-Augmented Reasoning for Long-Form Text Understanding

Long-form narrative QA requires reasoning over evolving story worlds rather than isolated passages: answers may depend on earlier goals, changing character states, social relations, causal triggers, temporal position, and later consequences. Existing retrieval and graph-augmented generation methods improve evidence access, but their units--chunks, entities, relations, summaries, or tool actions--do not directly encode how evidence functions in a story. We introduce Narrative Knowledge Weaver(NKW), a source-grounded framework that aligns textual evidence, atomic facts, canonical graph structure, entity profiles, interactions, episodes, and storylines. At query time, NKW uses text, graph, and narrative tools with post-retrieval reading skills to assemble evidence and audit actor, scope, polarity, state, and temporal constraints. Across STAGE, FairytaleQA, and QuALITY, NKW is strongest on screenplay-level story-world QA while remaining competitive on more passage-centered benchmarks. Ablations, question-type analyses, graph-asset statistics, and case studies show complementary benefits for character, scene, temporal, causal, and narrative-progression reasoning.
Qiuyu Tian, Fengyi Chen, Yiding Li +9
Jun 4, 2026cs.LG

Causal Modeling of Selection in Evolution

Understanding potential selection in data is crucial for causal discovery; we argue that "selection" in common narratives takes two forms, which we term static and evolutionary selection, respectively. Static selection refers to a one-shot filtering process where observed data consist of a subset of the population of interest, as in survey volunteer bias. Evolutionary selection, in contrast, operates through repeated rounds of differential fitness in reproduction, where observed data constitute the latest generation shaped by a historical trajectory, as in immune adaptation, antibiotic resistance, and social norm emergence. Existing methods largely conflate these two forms and rely on an identical graphical model of selection. We show that this model is valid for static settings but fails to characterize data under evolution, yielding false discovery results. To address this, we introduce a new model that specifically characterizes evolutionary selection, and develop a sound and complete procedure for identifying such models from data across one or multiple environments or generations. Experimental results validate the method's ability to uncover the relevant mechanisms underlying evolution from data.
Haoyue Dai, Zeyu Tang, Peter Spirtes +1
Jun 3, 2026cs.CL

Large Language Models in K-12 Education: Alignment with State Curriculum Standards and Student Personas

As Large Language Models (LLMs) become increasingly popular in educational settings, they raise important questions about the ethical implications of their use. Publicly available online chatbots are quickly improving in capability and accuracy leading to more widespread use, including among students looking for help with their homework. This makes it crucial to consider whether these models are aligned with educational standards. Because curriculum standards in the United States are set at the state level, they differ significantly in required content, emphasis, and narrative focus. In this work, we develop an LLM-based pipeline to identify variations in U.S. History curricula across states and evaluate the extent to which different LLMs reflect these state-specific curricular differences. In addition, we conduct controlled experiments that vary user personas by stating user attributes such as geographic location, grade level, gender and race to evaluate the sensitivity of LLM responses to user characteristics. We find that while models are able to adjust their presentation of historical topics, these shifts may come from the perceived political leanings of states and do not necessarily reflect actual curriculum content. Additionally, models successfully adapt to a student's grade level while showing minimal sensitivity to race or gender, suggesting they are capable of useful adaptation to student personas with limited demographic bias. Together, these findings highlight potential risks that open access to LLM chatbots may cause to student learning outcomes stemming from misalignment with state curriculum standards and highlight the need for more robust alignment techniques.
Lisa Korver, Tomo Lazovich, Sherief Reda
Jun 3, 2026cs.CL

Voices Across Registers: Corpus-Conditioned Vernacular Jailbreaks against Aligned LLMs via Fanfiction Subgenres

Existing jailbreaks against aligned LLMs are discrete artifacts whose surface forms are easy to fingerprint and patch. We argue that the broader failure mode may lie not in any specific prompt, but in natural writing registers that safety tuning under-covers. Building on this insight, we introduce VAR, the first jailbreak family that uses real fanfiction subgenres as universal attack carriers: a creative-writing meta prompt is conditioned on passages from one of twelve Archive of Our Own (AO3) subgenres, and the harmful behavior is embedded as the climax of the resulting scene. The construction requires neither an adversarial attacker LLM nor optimization. On eight aligned LLMs over the union of HarmBench and JailbreakBench, this attack lifts mean ASR from 0.278 to 0.731 under a four-judge ensemble; a factorial decomposition shows the gain is carried by register rather than length or structure. Two active defenses widen rather than narrow the vernacular-to-baseline ratio, indicating that template-targeting defenses merely steer attackers toward register-based attacks like ours. We also propose VAR-A4, a static four-turn extension that attains a mean ASR of 0.924, substantially exceeding three existing multi-turn methods. Our code and data are safely open-sourced at https://github.com/T-Lab-CUHKSZ/VAR.
Zhongze Luo, Ruihe Shi, Zhenshuai Yin +3
Jun 2, 2026cs.CL

POLARIS: Guiding Small Models to Write Long Stories

Small open-weight models struggle at long-form creative writing: their generated stories either fall far short of the requested length, or their quality significantly degrades as length increases, especially when compared to frontier models. We present POLARIS (Policy Optimization with LLM-as-a-judge rewards and Anchored-Reference Injection for Storywriting), a lower-compute GRPO recipe with two key ingredients: a frontier LLM judge with a structured Story Quality rubric as the online reward, and human-reference injection (HRI), where a teacher-forced human-written story serves as a high-reward anchor within each GRPO group. By applying our training recipe to Qwen3.5-9B, using a dataset of approximately 1.4K prompt-story pairs derived from 100 short-story anthologies and 4 A100 GPUs, we obtain POLARIS-9B. Across five benchmarks spanning in-distribution and out-of-distribution prompts and rubrics, POLARIS-9B is competitive with much larger open-weight models while following length instructions more closely. A blinded human evaluation confirms that POLARIS-9B is preferred to the base Qwen3.5-9B and on par with Qwen3.5-27B. Despite training only on stories up to 4k words, POLARIS-9B preserves quality on prompts requesting stories up to 3 times the training length, a regime where most open-weight models degrade substantially in quality, length adherence, or both. More broadly, our results suggest that length generalization is a meaningful stress test for creative-writing models and a useful lens for distinguishing otherwise close models.
Rishanth Rajendhran, Jenna Russell, Mohit Iyyer +1
Jun 2, 2026cs.CL

SagaQA: A Multi-hop Reasoning Benchmark for Long-form Narrative Understanding in TV Series

We introduce SagaQA, a long-form video benchmark for multi-hop reasoning over full-length TV series. Existing video reasoning benchmarks often emphasize local understanding of adjacent frames or clips. SagaQA addresses this gap by requiring high-level comprehension of extended multimodal narratives in entire TV shows. A distinguishing feature of SagaQA is the granularity of its reasoning steps. Our dataset necessitates long-range reasoning hops to connect information across completely different episodes. This requires models to reason over entire events and actions, demanding a deep understanding of the show's narration and progression at a multimodal level. Motivated by recent progress in agentic methods, we further study how different planning strategies handle such complex reasoning. We categorize these approaches into three classes-Parallel, Sequential, and Hybrid planners-and evaluate their ability to generate coherent and complete reasoning plans. Our results on SagaQA suggest that hybrid planners consistently produce higher-quality plans and exhibit stronger capabilities for complex, high-level narrative understanding in TV shows.
Galann Pennec, Zhengyuan Liu, Nicholas Asher +2
Jun 1, 2026cs.CL

AI as a Tool for Simulation-Based Experiments in Literary Studies

Generative artificial intelligence (AI) systems open new possibilities for experimentation in literary studies via controlled, grounded, large-scale, low-cost simulations of cultural production. Current systems have not yet been shown to produce high-quality, book-length narrative texts that reliably reflect arbitrarily specified cultural constraints or stylistic features. But there exists substantial relevant research on each of the components required for literary-historical simulation. These include the use and validation of AI systems as proxies for differentiable human populations; the narrative and stylistic properties of AI-generated texts; the stability and coherence of multiagent, multiturn AI simulations of human actors; and technical methods through which to alter in predictable ways the knowledge and behavior of generative systems. Together, these areas could provide a starting point for more ambitious AI-based modeling of cultural systems of literary production. We describe the possibilities and challenges of simulation-based experiments in literary studies, summarize the current state of the art in relevant fields, and explain key technical aspects of the work. To provide an example directly relevant to literary scholars, we present the results of experiments on literary text generation, including comparisons to high-status, human-authored novels. Our results include the first demonstration of (limited) in-distribution outputs by AI models in this domain. We conclude with a description of future work on full counterfactual literary-historical simulations using AI.
Matthew Wilkens