Sampling-Based Motion Planning
Momentum
16 papers in the last four weeks, against 2 the four weeks before. 0.2% of all new papers.
Latest papers 64
Controllers based on sampling and latent world models assign a predicted terminal cost to each candidate action sequence, choose the minimum, execute its first action block, and replan. This rule can fail even when the terminal cost perfectly and accurately reflects the true task objective in the physical world. Residual prediction error can give an infeasible sequence an anomalously low cost, and a larger proposal pool gives such errors more chances to outrank feasible alternatives. We call this conditional failure proposal overgeneration. In Cube candidate execution audits, increasing the total proposal budget from 72 to 288 reduces the feasibility of selection by minimum latent cost from .375 to .062 for position targets and from .344 to .031 for targets defined by position and yaw, although every larger pool contains a feasible sequence. We introduce Adjacent Set Action Reconstruction (ASAR). Among proposals with low cost, ASAR identifies an adjacent set using standardized early action prefixes and reconstructs a full action sequence through locally weighted aggregation with a light anchor from the sequence with minimum cost. On a Carry and Release evaluation set of 75 queries, Kernel ASAR improves event completion success over matching selection by 28.0, 24.0, and 18.7 percentage points under latent cost and by 18.7, 20.0, and 17.3 points under a trajectory reachability cost at 72, 144, and 288 proposals. Analysis of finite proposal pools characterizes selection risk from the lower tail, separation by a related radius support statistic, and sequence containment under an explicit local feasibility condition.
Stochastic Multi-Objective Kinodynamic Planning Against Adversaries
This paper addresses multi-objective kinodynamic planning in environments with stochastic hybrid adversaries that probabilistically transition to adversarial modes based on the ego state. The goal is to construct the Pareto-front of paths that trade off execution cost and the probability of safety constraint violation (risk). Existing chance-constrained planners evaluate risk over open-loop trajectories, yielding overly conservative solutions that fail to account for ego-agent reactivity. To address this limitation, we shift the planning space to sequences of closed-loop policies, and integrate sample-based risk evaluation directly into tree construction via Monte-Carlo particle rollouts. We first introduce Stochastic Multi-Objective RRT (SMO-RRT), for which we prove probabilistic completeness, followed by Stochastic Multi-Objective Stable Sparse RRT (SMO-SST), which leverages selective pruning to improve numerical performance at the cost of completeness. For both algorithms, we derive a finite-sample bound on the probability of chance constraint violation for systems with non-Gaussian, state-dependent uncertainty, enabling probabilistically safe planning in a broad class of environments applicable to multi-agent systems, social navigation, and autonomous driving.
Manifold-Guided Motion Planning for Tight Assemblies
Motion planning for rigid-body assembly poses a fundamental challenge in robotics due to tight geometric constraints. In such scenarios, feasible motions often require passing through (near-)zero clearance configurations in which the parts are tightly constrained by contact. In this work, we introduce Critical-Manifold Guided RRT (CMG-RRT), a sampling-based planner designed specifically for tight assembly problems. Our key observation is that in tight assemblies, valid solution paths lie on or near a critical manifold: the subset of configuration space consisting of poses with at least one contact point between parts. CMG-RRT guides exploration by adaptively biasing sampling toward neighborhoods of the critical manifold using a hierarchical subdivision of the configuration space. We prove that CMG-RRT is probabilistically complete under standard clearance assumptions. Empirical evaluation on challenging rotational assembly benchmarks demonstrates a 100% success rate across all tested instances, including, to the best of our knowledge, the first fully automatic solution of the Elk disentanglement puzzle. Our open source software is available through our project page: https://www.cgl.cs.tau.ac.il/projects/tight-assembly-planning.
Information-Theoretic Adaptive Cooling for Deterministic MPPI via Entropy Feedback
This paper investigates deterministic optimal control using Model Predictive Path Integral (MPPI) control, a sampling-based and derivative-free framework well suited for systems with complex dynamics and nonsmooth objectives. In deterministic MPPI, the temperature must be driven to zero to recover the true optimum, yet the design of an effective cooling schedule remains a fundamental challenge. Existing methods typically rely on predefined open-loop schedules, which limit the efficiency and robustness of the algorithm. To overcome this limitation, we propose an Information-Theoretic Adaptive Cooling (ITAC) framework that uses the Shannon entropy of the importance weights as an online feedback signal to regulate the temperature. The proposed mechanism adapts the cooling rate to the current sampling state, enabling fast progress when the weights are diffuse and cautious cooling when they become concentrated. We prove asymptotic convergence of the resulting scheme to the deterministic optimum, and further derive a critical entropy threshold that leads to a smooth barrier against premature weight collapse. Experiments on nonsmooth signal temporal logic motion-planning tasks show that ITAC improves sampling efficiency and achieves substantially faster convergence than state-of-the-art baselines without sacrificing the derivative-free nature of MPPI.
A Hybrid Sampling-Based Trajectory Planner with Game-Theoretic Guidance for Autonomous Racing
Autonomous racing demands planning algorithms that balance vehicle dynamics at the limits of handling with strategic decision-making in competitive multi-agent scenarios. Game theory provides a mathematical framework for modeling these interactions, enabling interactive trajectory planning and strategic behaviors, such as blocking. However, directly solving full dynamic games online is computationally prohibitive and challenging to integrate into robust, high-frequency autonomous software stacks. This paper proposes a hybrid architecture that integrates game-theoretic reasoning into a sampling-based motion planner, combining strategic interactions with robust trajectory generation. Building upon an -potential game formulation, we utilize an offline-learned potential function to capture multi-agent interactions. During online operation, a gradient-based optimization dynamically refines interaction parameters to generate an \textit{Interaction Reference Path}. This path serves as a dynamic cost bias within a high-frequency sampling planner. We evaluate our approach in a high-fidelity simulation environment on the Yas Marina Circuit. Qualitative and quantitative results demonstrate that our approach successfully induces defensive behaviors like blocking without carrying the computational burden of full dynamic game solvers.
MP-MPPI: A Motion Primitive Guided Sampling-Based Optimizer for Model Predictive Control
This paper proposes a novel method that extends the Model Predictive Path Integral (MPPI) method with motion primitives for additional structured sampling, which enhances the convergence towards a globally optimal solution. By evaluating motion primitives and perturbed control sequences in a real-time sampling-based optimization loop, this work addresses the limitations of the path planning capabilities of sampling-based controllers. The algorithm is implemented on a quadcopter simulator and tested on an obstacle field navigation task. It is demonstrated that the proposed approach enhances exploration of the control space while maintaining the fast, reactive behavior required for real-time control.
Fast Asymptotically Optimal Kinodynamic Planning via Vectorization
Sampling-based motion planners have been shown to be effective for systems with complex kinodynamic constraints and high dimensionality. However, these algorithms struggle to achieve real-time performance, leading to recent efforts to parallelize planning. While GPU-accelerated planners have achieved significant speedups, existing approaches require specialized CUDA programming that limits accessibility and portability. We present Parallel Asymptotically Optimal Kinodynamic RRT (PAKR), a massively parallel kinodynamic planner leveraging JAX and the XLA compiler to achieve GPU acceleration through standard Python tooling. By combining our parallel planner with the AO-x meta-algorithm, we achieve asymptotic optimality through fast iterative replanning. We provide a theoretical analysis of probabilistic completeness, analyze the effects of batch size and branching factor on convergence, and demonstrate scalability to complex dynamics using the MuJoCo-XLA simulator. Experiments show competitive runtimes with state-of-the-art GPU planners and superior solution quality.
Continuous-Time Gaussian Belief Trees for Motion Planning
We address sampling-based motion planning for continuous-time stochastic systems under process and measurement uncertainty, with probabilistic guarantees on safety and performance. The robot dynamics are modeled as a continuous-time linear stochastic differential equation, while sensor measurements arrive at discrete time instants. We derive an offline hybrid belief propagation model in which the belief evolves according to continuous-time ODEs between measurements and undergoes discrete Kalman filter update jumps at measurement times. To ensure safety, we introduce a belief-barrier-function-based safety checker for segment-level probabilistic verification. This enables the planner to certify safety over entire continuous trajectory segments and detect inter-sample chance-constraint violations that are missed by conventional node-based checks. Together, these components provide a principled framework for sampling-based belief planning that accounts for both continuous-time uncertainty propagation and continuous-time safety requirements. We integrate the method with RRT and SST planners and evaluate it across multiple benchmark environments. The results show that the proposed method achieves high success rates and robust enforcement of chance constraints, including in narrow-passage scenarios where discrete-time counterparts fail due to missed inter-sample unsafe behavior.
Path planning for unmanned naval surface vehicles
There nowadays is a myriad of approaches to real-time avoidance of fixed obstacles for unmanned surface vehicles (USVs) and, to a lesser extent, also the task of avoiding moving obstacles such as boats, ships, swimmers, and other USVs, but both topics still present challenges. This paper offers novel approaches to both of these problems. It uses a combination of a global path planner, which finds a path from a start point to a goal point that avoids fixed obstacles (given that their locations are known in advance), and a local path planner, which can circumnavigate a moving obstacle (as well as any previously unknown fixed obstacles). The global planner is novel in that it employs a combination of three path planners, one known in the literature as Grassfire, one that is a new modification of Grassfire, and one that is a new, and arguably more intuitive, version of the well-known Probabilistic Roadmap. The local planner is novel in that it employs a higher-level decision logic based on its observations regarding the direction of movement of the obstacle relative to the USVs global path. This logic enables the USV to determine the best strategy for avoiding the obstacle by systematically routing the vehicle behind the obstacle rather than running parallel to it until the opportunity to pass appears. Simulations are provided that validate these claims. For comparison with other systems, the simulations include an implementation of the well-known D* algorithm, and the discussion covers additional dynamic path planning systems, which, like D*, do not necessarily route the vehicle behind the moving obstacle.
From Prediction Uncertainty to Conformalized Distance Fields for Safe Motion Planning
Safe motion planning in dynamic environments requires reasoning about the uncertainty in predicted obstacle motion without sacrificing real-time performance. Existing conformal approaches conformalize a scalar score that aggregates per-obstacle prediction errors, losing spatial coherence and scaling poorly with scene density. We instead conformalize the entire predicted distance field at once. This functional conformal prediction (FCP) framework yields a distribution-free, field-level lower bound, from which safety follows uniformly: any trajectory satisfying the resulting constraint is certified safe, independent of how the control space is sampled. The key enabler is that the residual distance field is empirically low-rank and approximately time-invariant, which makes the bound decomposable in coefficient space. An envelope is fitted offline via functional PCA and a Gaussian-mixture inductive conformal procedure, then refined online by a lightweight adaptive functional conformal (AFCP) update on a low-dimensional vector. This keeps the per-step cost largely insensitive to obstacle count and retains long-run field coverage under distribution shift. We embed the envelope as a tightened safety constraint in a sampling-based model predictive controller, FCP-MPC. On the ETH--UCY pedestrian benchmarks and a dense 3D quadrotor task with up to 280 dynamic obstacles, FCP-MPC attains a favorable balance of safety, feasibility, and efficiency, reaching goals where pointwise and egocentric conformal baselines become too conservative or too expensive, while keeping per-step computation far below online uncertainty-reasoning baselines.
RRT-Rope: A deterministic shortening approach for fast near-optimal path planning in large-scale uncluttered 3D environments
Many path planning algorithms have been introduced so far, but most are costly, in path cost and in processing time, in large-scale uncluttered 3D environments such as underground mining stopes explored by an unmanned aerial vehicle (UAV). Rapidly-exploring Random Tree (RRT) algorithms are popular because of their probabilistic completeness and rapidity in finding a feasible path in single-query problems. Many of the algorithms (e.g. Informed RRT*, RRT#) developed to improve RRT need considerable time to converge in large environments. Shortcutting an RRT is an old idea that has been proven to outperform RRT variants. This paper introduces a new method, RRT-Rope, that aims at finding a near-optimal solution in a drastically shorter amount of time. The proposed approach benefits from fast computation of a feasible path with an altered version of RRT-connect, and post-processes it quickly with a deterministic shortcutting technique, taking advantage of intermediate nodes added to each branch of the tree. This paper presents simulations and statistics carried out to show the efficiency of RRT-Rope, which gives better results in terms of path cost and computation time than other popular RRT variations and shortening techniques in all our simulation environments, and is up to 70% faster than the next best algorithm in a representative stope.
Multi-UAV Formation Cooperative Obstacle Avoidance and Adaptive Shape Deformation Control in Complex Environments Based on BI-APF-RRT and Affine Transformation
Aiming at the problem that obstacle avoidance flexibility and formation integrity are difficult to coexist in multi-UAV formation motion in complex obstacle environments , and that the traditional artificial potential field (APF) method easily falls into local optima, a cooperative obstacle avoidance algorithm for multi-UAV formations integrating BI-APF-RRT and affine transformation is proposed. First, abandoning the traditional APF centroid path planning method , a goal-biased Bidirectional Artificial Potential Field method RRT (BI-APF-RRT) algorithm is adopted to conduct global collision-free path planning for the centroid of the leader formation. By introducing an improved artificial potential field and cubic B-spline interpolation, the smoothness and rapid convergence of the global path are ensured. Secondly, using the generated global path as the guiding trajectory for the formation's centroid , combined with an affine transformation matrix (including non-uniform scaling and rotation) , the formation can adaptively deform based on the distance to obstacles while moving along the optimal path. Finally, the followers track the leaders through a distributed control law , enabling the entire formation to safely cross complex obstacle areas without disassembling.
BOWConnect: Parallel Bayesian Optimization over Windows with Learned Local Cost Maps for Sample-Efficient Kinodynamic Motion Planning
This paper presents BOWConnect, a bidirectional parallel kinodynamic motion planner that addresses three fundamental limitations of existing sampling-based methods: sample inefficiency in high-dimensional state spaces, unreliable cost heuristics under dynamic constraints, and poor performance in narrow passage environments. Unlike classical planners that rely on random control sampling and geometric distance heuristics, BOWConnect integrates Bayesian Optimization over Windows (BOW) as a learning-based steering function within a parallel tree-based exploration framework, enabling each worker to learn local cost maps and constraints to guide sampling toward dynamically feasible and collision-free controls. A bidirectional architecture simultaneously grows forward and backward trees from the start and goal regions in parallel threads, with a spatial hashing mechanism enabling fast connection queries and a boundary value problem solver generating kinodynamically consistent bridge trajectories. Extensive evaluations across ten benchmark environments demonstrate that BOWConnect achieves 100% success while delivering the fastest or near-fastest planning time in complex scenarios, including narrow passages and non-convex spaces where state-of-the-art planners fail or degrade substantially. Real-world deployment on a ground vehicle and a quadrotor confirms real-time planning with no collisions. Videos of real-world and simulated experiments, high-resolution versions of the figures, and the open-source code are available at https://bow-connect.github.io/.
PRISM: Efficient and Locally Optimal Probabilistic Planning with Reachability Guarantees
Belief-space planning under motion uncertainty and state and control constraints remains a fundamental challenge, largely due to the difficulty of establishing reachability guarantees in constrained belief spaces. Existing constrained belief-space planners rely on sampling to construct multi-query belief roadmaps and explicitly find feasible trajectories between sampled nodes to establish reachability. These methods often struggle to cover the belief space or use robust control techniques that improve coverage at the cost of indirect, high-cost trajectories; they also lack finite-time or finite-memory completeness guarantees. We propose PRISM, a multi-query motion planning algorithm for belief spaces with state and control constraints that targets both high coverage and low cost. We present a new result on controllability of the state covariance under constraints, which is used by PRISM to decompose belief-space planning into deterministic mean planning and covariance shrinking. PRISM further includes an online local optimization method that reduces the cost of feasible belief-space trajectories. Under mild assumptions on the start and goal distributions, we prove that PRISM guarantees full coverage (i.e. completeness) despite actuator and obstacle constraints. In challenging simulated scenarios, PRISM achieves substantially higher roadmap coverage than state-of-the-art belief-space planning methods while producing trajectories with lower mean cost and cost variance. For example, PRISM achieves 100% coverage in easy and medium-difficulty scenarios, and, in the hardest scenario, which violates PRISM's coverage assumptions, it still achieves 97-100% coverage, while all other methods achieve less than 45%.
FPAS: Frontier-Based Path Planning with Adaptive Sampling for Large-Scale Unknown Environments
In this work, we propose Frontier-based Path Planning with Adaptive Sampling (FPAS), a novel framework designed for efficient goal-reaching in large-scale, unknown environments. While existing planners often struggle with computational bottlenecks or inefficient paths during long-range navigation, FPAS overcomes these challenges by reinterpreting the frontier concept for goal-directed tasks. Specifically, our method leverages frontiers to effectively guide forward progression into unobserved regions and to select promising subgoals for backtracking from dead-ends or inefficient paths. Furthermore, FPAS introduces an adaptive sampling mechanism based on a frontier-derived openness metric. This mechanism dynamically adjusts the global graph's density by employing sparse nodes in open areas to alleviate computational burdens, while preserving denser sampling in narrow passages to ensure connectivity. Extensive evaluations demonstrate that FPAS substantially improves computational efficiency over baseline methods while maintaining highly competitive goal-reaching performance.
Semantic-Aware Autonomous Exploration for UAVs in Unknown Indoor Environments
Autonomous exploration in unknown environments requires unmanned aerial vehicles (UAVs) to efficiently generate informative trajectories while simultaneously constructing accurate maps. Although many existing exploration methods rely on geometric information, they often lack semantic awareness, resulting in suboptimal exploration efficiency and limited environmental understanding. To address this limitation, this paper proposes a semantic-aware exploration framework that adds semantic information to a roadmap-based exploration strategy. The proposed method builds on the Dynamic Exploration Planner (DEP), which incrementally constructs a Probabilistic Roadmap (PRM), and augments this roadmap with a semantic layer. A semantic reward function is introduced to prioritize regions containing meaningful objects and structures, enabling the UAV to focus on areas with higher information value. Furthermore, the roadmap is continuously updated to support efficient frontier selection and path planning during exploration. The proposed framework is implemented in ROS Noetic and Gazebo using an RGB-D sensor for simultaneous acquisition of geometric and semantic information. Experimental results in multiple simulated environments demonstrate that the proposed approach achieves exploration coverage rates between 90% and 94% while reducing exploration time and travel distance compared with conventional geometry-based exploration methods.
Fibration Trees: A Unified Approach to Multi-Robot Motion Planning
State space projections and decompositions have emerged as powerful tools to tackle the curse of dimensionality in high-dimensional, multi-robot motion planning problems. However, existing methods lack a unified framework which seamlessly handles combinations of projections (prioritization or task-space) and decompositions (parallel or decoupled subspaces). To fill this gap, we introduce fibration trees, which are trees consisting of state spaces as nodes and fibrations as edges, whereby a fibration models a projection from a higher-dimensional space to a lower-dimensional (or simplified) space. By modeling projections as fibrations, we unify sequential prioritization, parallel decomposition, and task-space projections under a single, coherent formalism. Building on this, we develop the rapidly-exploring random fibration trees (Fibration-RRT) planner, a sampling-based motion planner that generalizes strategies from quotient-space RRT (for sequential prioritizations) and discrete RRT (for parallel decompositions), while allowing the inclusion of task-space projections. Fibration-RRT operates on user-defined fibration trees and is proven to be probabilistically complete. To test the generality and efficiency of Fibration-RRT, we provide an open-source implementation and conduct experiments on 32 scenarios using multi robot teams with up to 96 degrees of freedom. Our results indicate that Fibration-RRT efficiently solves high-dimensional problems by exploiting user-defined fibration trees, thereby establishing fibration trees as a powerful, unified framework for multi-robot motion planning.
Waypoints Matter: A Systematic Study for Sampling-Based Trajectory Planning
Real-time autonomous driving commonly relies on sampling-based trajectory planners that link candidate trajectories to target waypoints along the road centerline. The placement of these waypoints directly impacts both the existence and quality of feasible trajectories. Yet, its effect on planner performance remains largely unexplored. In this paper, we treat waypoint placement as a first-class design variable. We hold the trajectory primitive and candidate budget fixed, and systematically sweep three placement strategies (uniform spacing, an augmented Ramer-Douglas-Peucker variant (RDP*), and a novel curvature-conditioned allocation) across 449 configurations and five CommonRoad maps of increasing geometric complexity. Our results show that the nominal inter-waypoint spacing is the primary performance driver, with large differences in planner reliability attributed to placement alone. Uniform sampling at a well-tuned spacing matches or surpasses both RDP* and the centered curvature variant. The curvature variant offers a small but consistent advantage on geometrically complex roads under reliability-first and balanced weightings, while RDP* never outperforms uniform sampling. These findings suggest that should be treated as the dominant tuning parameter, with geometry-aware strategies reserved for curvature-rich corridors where feasibility is the limiting factor.
Direct Informed Sampling on Riemannian Manifolds via Loewner Order Lower Bounds
Informed sampling techniques accelerate sampling-based motion planners by focusing the search on promising regions of the state space, yet most existing methods rely on Euclidean heuristics that become inadmissible under configuration-dependent Riemannian metrics. While scalar eigenvalue bounds restore admissibility by uniformly scaling the Euclidean distance, they discard the directional structure of the metric, producing overly conservative informed sets. We propose a matrix-valued admissible heuristic that exploits the Loewner order on symmetric positive definite matrices to compute the tightest constant lower bound on the metric tensor while preserving its full directional structure. The Cholesky factorization of this bound defines a linear map to an isotropic Euclidean space in which the Riemannian informed set reduces to a standard prolate hyperspheroid, enabling direct, rejection-free sampling using existing algorithms. Experiments on manipulation tasks with a 6-DoF UR5, 7-DoF Franka, and 14-DoF PR2 under three distinct Riemannian metrics show that our heuristic produces consistently tighter informed sets than both the Euclidean and scalar eigenvalue bounds, accelerating convergence across multiple state-of-the-art asymptotically optimal planners.
EXACT-MPPI: Exact Signed-Distance Navigation for Arbitrary-Footprint Robots from Point Clouds via Path Integral Control
Ground robots often carry payloads, implements, or other attachments that turn their effective footprint into complex, non-convex shapes. Navigating safely through clutter then requires reasoning about this true geometry, yet most local planners simplify it with convex or inflated proxies and rasterize sensor data into occupancy grids or distance fields. Both choices eliminate feasible motions when clearance is comparable to the footprint geometry. We present EXACT-MPPI, a training-free local navigation framework that maps local point-cloud observations and sparse guidance directly to motion commands, without any intermediate map representation. The framework embeds an analytic, exact signed-distance evaluator into a Model Predictive Path Integral (MPPI) controller. The footprint is represented as a simple polygon for general convex or concave planar shapes, with a rectangle-cover specialization for faster evaluation of rectilinear footprints, enabling footprint-aware collision costs without convex decomposition, inflation, or learned encoders. During each MPPI rollout, observed obstacle points are transformed into the predicted body frame and evaluated against the footprint. All operations are batched in JAX, leveraging GPU parallelism for real-time receding-horizon control. Experiments show that EXACT-MPPI accelerates batched distance evaluation over a learned point-to-robot baseline, preserves feasible motion where convex-footprint planners fail, and remains robust under dense static and moving obstacles. The same framework deploys on differential-drive, Ackermann, omnidirectional, and hybrid-mode platforms by changing only the footprint description and motion model without per-platform training. Pairing exact footprint geometry with sampling-based predictive control thus offers a practical, training-free path to footprint-aware local navigation across diverse robots.
The Open Motion Planning Library 2.0
The Open Motion Planning Library (OMPL), first released in 2008, has become a cornerstone of the motion planning community, providing implementations of a wide range of state-of-the-art sampling-based algorithms. Over almost two decades of continuous development, we have steadily expanded the library with new planners, state spaces, and problem formulations. These additions range from asymptotically optimal and lazy planners to constrained motion planning and planning with temporal-logic goals. Building on this foundation, we introduce OMPL 2.0, a major evolution of the library that targets real-time motion planning through hardware acceleration and integrates seamlessly with modern AI research workflows. We also reflect on how OMPL and the field of motion planning have grown together over the years, and discuss the library's broader impact on the research community.
AURA: Asymptotically Optimal Uncertainty-Robust Replanning Algorithm for Kinodynamic Systems
Sampling-based motion planners offer a practical and scalable approach to kinodynamic motion planning, notably for high-dimensional, underactuated, or non-holonomic systems. However, these planners are typically used offline, requiring execution to begin only after the trajectory has been computed. In addition, the planned trajectory may not be accurately tracked in the presence of motion uncertainty, leading to deviations from the nominal solution. In this work, these limitations were addressed within a unified framework, AURA, an asymptotically-optimal meta-planner framework that improves both path quality and tracking performance during execution. In addition to the main execution thread, this framework comprises a replanning method that continuously explores the state space and refines the trajectory during execution, and an optimization process that refines future control inputs to reduce tracking error. Together, these components enable AURA to leverage asymptotically optimal planning online while improving execution accuracy under motion uncertainty. The proposed approach is evaluated in both simulation and real-world environments across multiple systems, demonstrating consistent improvements in trajectory quality, tracking accuracy, and overall performance compared with baselines.
TCBiRRT: Rapid Motion Planning for Tightly Coupled Dual-arm Space Manipulator Using Task-space Random Expansion
Planning the motion path for a tightly coupled dual-arm space manipulator under closed-chain constraints is a fundamental yet challenging problem in on-orbit assembly of large-scale space structures. The closed-chain constraints significantly reduce the feasible configuration space, making it difficult for existing planners to efficiently generate collision-free motions, especially in cluttered environments. To address this issue, this paper proposes a task-space constrained bidirectional rapidly-exploring random tree algorithm, termed TCBiRRT. Unlike conventional methods that operate in the high-dimensional configuration space, the proposed approach performs random sampling and node expansion directly in the task space defined by the manipulated object pose. A task-space node expansion strategy is developed to generate candidate object motions, which are then mapped to continuous joint paths using a path inverse kinematics algorithm. The method is further integrated with a bidirectional RRT framework and a regrasp mechanism to efficiently connect two random trees. Extensive simulations are conducted in representative on-orbit assembly scenarios with varying levels of environmental complexity. The results demonstrate that TCBiRRT achieves significantly higher success rates and orders-of-magnitude improvements in planning time compared to state-of-the-art planners. The proposed method provides an efficient and robust solution for motion planning of tightly coupled dual-arm space manipulators.
Provably Safe Motion Planning Under Unknown Disturbances
We present a provably safe sampling-based motion planning algorithm for robotic systems affected by random disturbances of unknown distribution. We consider systems with linear or linearizable dynamics evolving in workspace with arbitrary-shaped obstacles subject to state and control constraints. Safety requirements are formulated as chance-constraints. Our approach leverages data from trajectories of the system to learn a Wasserstein ambiguity tube, i.e., a sequence of ambiguity sets, which contains the trajectory of the system's state distribution with high confidence. This ambiguity tube is then used in a probabilistically complete algorithm to grow a sampling-based motion planning tree that respects the constraints of the problem. We show that learning several lower-dimensional ambiguity tubes instead of a single high-dimensional one effectively reduces the conservatism and boosts scalability. Additionally, we design an efficient bandit-based validity checker that remarkably increases the empirical performance of our approach without sacrificing probabilistic completeness. Case studies show our algorithm finds valid plans in cluttered environments under strict safety thresholds, outperforming state-of-the-art methods.
Performance Comparison of Classical and Neural Sampling Algorithms for Robotic Navigation
Integrating artificial intelligence (AI) into sampling-based motion planning provides new possibilities for improving autonomous navigation efficiency. In this paper, three algorithms, namely RRT*, Neural RRT*, and Neural Informed RRT*, are implemented and evaluated on environments containing convex and concave obstacles with different obstacle densities. The obtained results indicate that neural-guided planners improve path quality, producing up to 14% shorter paths and 55--75% smoother trajectories compared with the conventional RRT* algorithm. Among the evaluated methods, Neural Informed RRT* achieves the best overall performance in terms of path length and trajectory smoothness. These results demonstrate the effectiveness of AI-guided sampling strategies for improving reliability and trajectory efficiency in robotic and UAV navigation, despite a slight increase in computation time. Overall, the study highlights the growing importance of artificial intelligence in real-time robotic path planning applications.
Convex-Neural RRT*: Fast and Reliable Learning-Guided Sampling for High-Quality Robot Path Planning
Sampling-based algorithms for robot path planning offer probabilistic completeness and strong empirical convergence properties across environments with diverse obstacle configurations. However, in practice, these methods often require many iterations to obtain high-quality solutions. This paper proposes Convex-Neural RRT*, an enhanced RRT* variant that incorporates neural guidance to predict informative waypoint regions near high-quality paths. Convex candidate regions are extracted from these predictions, enabling the planner to concentrate exploration on geometrically relevant areas while preserving global exploration. The proposed algorithm is evaluated against Neural RRT*, Neural Informed RRT*, classical RRT*, and LTA* across three environment types and 18 benchmark maps. Experimental results show that Convex-Neural RRT* reduces computation time by 30-75% compared to neural-guided variants and up to 88-98% relative to LTA*, while achieving an average path length reduction of approximately 5% compared to classical RRT*, with larger improvements observed in complex environments. The method also maintains an overall success rate above 99% across varying obstacle densities. These findings indicate that convex-guided neural sampling provides an effective balance between computational efficiency and solution quality, supporting its applicability to time-sensitive robotic navigation tasks.
Sampling-Based Follow-the-Leader Motion Planning for Manipulator-Mounted Continuum Robots
Follow-the-leader (FTL) motion exploits the unique morphology of continuum robots (CRs) to navigate confined spaces by having the body retrace the path of the tip. While extensively studied, existing FTL methods typically assume a fixed base or a single degree-of-freedom insertion mechanism, limiting their applicability to practical systems in which CRs are mounted on robotic manipulators with fully actuated SE(3) base pose. This paper presents a sampling-based motion planner for FTL motion of manipulator-mounted CRs that jointly considers robot configuration and base pose. The key idea is to decouple global shape search from base pose determination by computing the base pose through a closed-form geometric construction, thereby avoiding iterative optimization during online planning. The approach supports general forward models and enables efficient planning by shifting the majority of computation offline. We establish theoretical guarantees including resolution complete shape search and converging tip tracking throughout waypoint traversal and interpolation. Experiments on 120 simulated paths over 3 test classes demonstrate 0% tip error and 1.9% mean shape deviation (w.r.t. robot length) at 100% success rate. We validate the practicality of our approach on a 6-DOF tendon-driven CR mounted on a serial manipulator. Code and visualization available at https://continuumroboticslab.github.io/sb-ftl-cr-planner/.
Efficient Multi-Robot Motion Planning with Precomputed Translation-Invariant Edge Bundles
Solving multi-robot motion planning (MRMP) requires generating collision-free kinodynamically feasible trajectories for multiple interacting robots. We introduce Kinodynamic Translation-Invariant Edge Bundles or KiTE-Extend, a planner-agnostic action selection mechanism for sampling-based kinodynamic motion planning. KiTE-Extend uses a library of trajectory segments computed offline to guide action selection during online planning, improving the ability of existing planners to identify feasible motion segments without altering state propagation, collision checking, or cost evaluation, and without changing their theoretical guarantees. While KiTE-Extend can modestly improve single-agent planners, its benefits are most clear in the multi-agent setting, where it is able to explore more effectively and significantly improve planning through the dense spatiotemporal constraints introduced by robot-robot interaction. Through experiments on multiple kinodynamic systems and environments, we show that KiTE-Extend reduces planning time and improves scalability across the three most common MRMP paradigms: centralized, prioritized, and conflict-based.
PECMAN: Perception-enabled Collaborative Multi-Agent Navigation in Unknown Environments
Most path planners assume fully known, static environments, assumptions that fail when robots navigate in dynamic and partially observable environments. SMART-3D addresses these issues by real-time replanning, where it morphs the underlying RRT* tree whenever new obstacles or structures are discovered in the environment. Instead of rebuilding the tree entirely from scratch, SMART-3D prunes invalid nodes and edges and subsequently repairs the disjoint subtrees at hot-nodes to find a new path, thus providing high computational efficiency for real-time adaptability. We extend SMART-3D to perception-enabled collaborative multi-agent navigation (PECMAN) in unknown environments. PECMAN is built upon distributed tree morphing and shared perception strategies, where each agent reacts to environmental changes and morphs its respective tree to replan its path, while simultaneously broadcasting newly discovered structures to other agents, thus enabling them to proactively replan even in areas that have not yet been explored by them. This approach reduces redundant reactions and unnecessary replannings of the agents due to improved situational awareness. The performance of PECMAN was evaluated by 28,000 multi-agent simulations on seven 2D scenarios with different case studies. The results show that PECMAN achieves up to 52% reduction in the team-completion time, while maintaining near 100% success rates. Finally, PECMAN was tested by real experiments on two autonomous robots in a building environment.
Terminal Matters: Kinodynamic Planning with a Terminal Cost and Learned Uncertainty in Belief State-Cost Space
In many real-world robotic tasks, robots must generate dynamically feasible motions that reliably reach desired goals even under uncertainty. Yet existing sampling-based kinodynamic planners typically optimize accumulated trajectory costs and treat goal reaching as a feasibility check, rather than explicitly optimizing terminal-state quality, such as goal preference or goal-reaching reliability. In this work, we introduce a terminal-cost formulation for kinodynamic planning that allows terminal-state quality to be optimized alongside accumulated trajectory cost. We prove that AO-RRT, an asymptotically optimal kinodynamic planner, preserves its asymptotic optimality under this augmented objective. We further extend the formulation to belief space and prove that minimizing the Wasserstein distance between the terminal belief and the goal improves a lower bound on the probability of reaching the goal region. The resulting planner, KiTe, uses this terminal-cost objective to encode goal preferences and improve reliability under uncertainty. To support systems without analytical uncertainty models, we learn dynamics and process uncertainty directly from data and integrate the learned belief dynamics into planning. Experiments on Flappy Bird, Car Parking, and Planar Pushing show that KiTe consistently improves goal-reaching success under uncertainty. Real-world Planar Pushing experiments further demonstrate that KiTe can plan effectively with learned dynamics and uncertainty. Source code is available at https://github.com/elpis-lab/KiTe.