Overview

Self-evolving agents are systems that use experience from task execution to change how they solve future tasks, rather than relying only on a fixed model or hand-designed workflow. Common approaches store and refine reusable skills or memories, optimize prompts and agent harnesses, train policies with reinforcement learning, or co-evolve task generators, environments, and teams of agents. These methods are tested in settings such as web and GUI use, coding, embodied robotics, scientific workflows, and reasoning benchmarks, with feedback ranging from execution outcomes to verifiers and paired validation. A central challenge is making improvements transfer to new tasks without forgetting earlier abilities or introducing unsafe behavior; reliable evaluation, update verification, and long-term monitoring remain open problems.

Latest papers

427 papers104 papers in the last four weeks, up 148% on the four weeks before. 0.6% of all new papers.

May 12, 2026

On-Policy Self-Evolution via Failure Trajectories for Agentic Safety Alignment

Tool-using LLM agents fail through trajectories rather than only final responses, as they may execute unsafe tool calls, follow injected instructions, comply with harmful requests, or over-refuse benign tasks despite producing a seemingly safe answer. Existing safety-alignment signals are largely response-level or off-policy, and often incur a safety-utility trade-off: improving agent safety comes at the cost of degraded task performance. Such sparse and single-objective rewards severely limit real-world usability. To bridge this gap, we propose FATE, an on-policy self-evolving framework that transforms verifier-scored failures into repair supervision without expert demonstrations. For each failure, the same policy proposes repair candidates, which are then re-scored by verifiers and filtered across security, utility, over-refusal control, and trajectory validity. This dense trajectory-level information is then used as a supervision signal for agent self-evolution. During this process, we further introduce Pareto-Front Policy Optimization (PFPO), combining supervised warmup with Pareto-aware policy optimization to preserve safety-utility trade-offs. Experiments on AgentDojo, AgentHarm, and ATBench show that FATE improves safety across different models and scales while preserving useful behavior. Compared with strong baselines, FATE reduces attack success rate by 33.5%, harmful compliance by 82.6%, and improves external trajectory-safety diagnosis by 6.5%. These results suggest that failed trajectories can provide structured repair supervision for safer self-evolving agents.
May 11, 2026

EVOCHAMBER: Test-Time Co-evolution of Multi-Agent System at Individual, Team, and Population Scales

We argue that multi-agent test-time evolution is not single-agent evolution replicated N times. A single-agent learner can only evolve its own context and memory. A multi-agent system additionally evolves who collaborates, how they collaborate, and how knowledge flows across the population. These components have no single-agent counterpart and can produce phenomena such as emergent specialization. Yet prior test-time methods either confine experiences to individual agents, forfeiting cross-agent learning, or broadcast symmetrically to all agents, erasing the specialization that makes collaboration valuable. We present EVOCHAMBER, a training-free framework that instantiates test-time evolution at three levels over a coevolving agent pool. At its core is CODREAM (Collaborative Dreaming), a post-task protocol triggered on team failure or disagreement, in which agents collaboratively reflect, distill insights, and route them asymmetrically from strong to weak agents on the failed niche, preserving specialization while filling knowledge gaps. Team-level operators assemble niche-conditioned teams and select collaboration structures online. Population-level lifecycle operators fork, merge, prune, and seed agents under performance pressure. On three heterogeneous task streams with Qwen3-8B, EVOCHAMBER reaches 63.9% on competition math, 75.7% on code, and 87.1% on multi-domain reasoning, outperforming the best baseline by 32% relative on math and confirming asymmetric cross-agent transfer as the primary driver in ablation. Starting from several identically initialized agents, four to five stable niche specialists spontaneously emerge, a structural signature of multi-agent evolution that no single-agent learner can express. See our code at: https://github.com/Mercury7353/EvoChamber
May 11, 2026

Evolving-RL: End-to-End Optimization of Experience-Driven Self-Evolving Capability within Agents

Experience-driven self-evolving agents aim to overcome the static nature of large language models by distilling reusable experience from past interactions, thus enabling adaptation to novel tasks at deployment time. This process places substantial demands on the foundation model's capacities for abstraction, generalization, and in-context learning. However, most existing studies focus primarily on system-level design choices, such as how experience is represented and managed, neglecting the inherent capabilities of the underlying model. While some recent works have started to optimize the experience utilization stage via reinforcement learning, they still fail to treat self-evolution as a unified process to be jointly optimized. To this end, we propose Evolving-RL, an efficient algorithmic framework that jointly improves the experience extraction and utilization capabilities required for self-evolution. Specifically, we center the learning process on experience extraction and evaluation, using the two supervisory signals derived from evaluation to optimize the extractor and solver separately and thus enable their coordinated co-evolution. Experiments on ALFWorld and Mind2Web show that Evolving-RL effectively enhances LLMs' ability to extract and reuse experience, leading to strong performance gains on out-of-distribution tasks (up to 98.7% relative improvement over the GRPO baseline on ALFWorld unseen tasks and 35.8% on Mind2Web), and these gains are fully unlocked only through the coordinated co-evolution of experience extraction and utilization. Furthermore, Evolving-RL inherently functions as an experience-augmented RL algorithm. By internalizing reusable experience patterns directly into model parameters, it achieves remarkable performance gains over standard baselines on both seen and unseen tasks, even in the absence of test-time experience accumulation.
May 11, 2026

EmbodiSkill: Skill-Aware Reflection for Self-Evolving Embodied Agents

Embodied agents can benefit from skills that guide object search, action execution, and state changes across diverse environments. Since embodied environments vary across layouts, object states, and other execution factors, these skills must self-evolve from trajectories generated during task execution. However, existing skill self-evolution methods are mainly developed in digital environments and often convert trajectories into coarse skill updates. Directly applying this paradigm to embodied settings is problematic, because a failed task execution may reflect not only incorrect skill content, but also an execution lapse in which the agent fails to follow valid guidance. We propose EmbodiSkill, a training-free framework for embodied skill self-evolution through skill-aware reflection and targeted revision. EmbodiSkill interprets each trajectory with respect to the current skill, uses skill-changing evidence to update the skill body, and uses execution-lapse evidence to preserve and emphasize valid guidance. Experiments on ALFWorld and EmbodiedBench show that EmbodiSkill consistently improves embodied task success. On ALFWorld, EmbodiSkill enables a frozen Qwen3.5-27B executor to reach 93.28% task success, outperforming GPT-5.2 used as a direct agent without skills by 31.58%. These results show that skill-aware self-evolution helps embodied agents accumulate reusable procedural knowledge from their own trajectories.
May 11, 2026

MAGE: Multi-Agent Self-Evolution with Co-Evolutionary Knowledge Graphs

Self-evolving language-model agents must decide what to learn next and how to preserve what they have learned across iterations. Existing systems typically carry this cross-iteration knowledge as natural-language feedback, flat episodic memory, or implicit reinforcement signals, none of which cleanly supports a frozen weak backbone at inference time. This paper introduces MAGE (Multi-Agent Graph-guided Evolution), a framework that externalizes self-knowledge into a four-subgraph co-evolutionary knowledge graph. Its experience subgraph stores both teacher-written failure corrections and the learner's own past correct reasoning traces, which are retrieved as task-conditioned guidance for a frozen execution model. During evolution, the graph, a task-level search bandit, and a skill-level routing bandit are updated from the same reward stream, while the learner's backbone remains unchanged. We further provide structural analysis showing how append-only memory growth, bounded curriculum coverage, and task-filtered retrieval together support stable improvement of the retrieval substrate for frozen-learner evolution. Across nine benchmarks spanning mathematical reasoning, multi-hop and open-domain question answering, spatio-temporal analysis, financial numerical reasoning, medical multiple-choice, an open-world survival game, and web navigation, MAGE achieves strong performance against prompt-based frozen-backbone baselines. Ablations show that self-harvested success traces and teacher-written corrections are complementary, with success memories contributing most on reasoning-template-heavy tasks and corrective memories supporting harder composition and interaction settings. Code is available in https://github.com/RuiyiYang01/mage-alg
May 11, 2026

Swarm Skills: A Portable, Self-Evolving Multi-Agent System Specification for Coordination Engineering

As artificial intelligence engineering paradigms shift from single-agent Prompt and Context Engineering toward multi-agent Coordination Engineering, the ability to codify and systematically improve how multiple agents collaborate has emerged as a critical bottleneck. While single-agent skills can now be distributed as portable assets, multi-agent coordination protocols remain locked within framework-internal code or static configurations, preventing them from being shared across systems or autonomously improved over time. We propose Swarm Skills, a portable specification that extends the Anthropic Skills standard with multi-agent semantics. Swarm Skills turns multi-agent workflows into first-class, distributable assets that consist of roles, workflows, execution bounds, and a built-in semantic structure for self-evolution. To operationalize the specification's evolving nature, we present a companion self-evolution algorithm that automatically distills successful execution trajectories into new Swarm Skills and continuously patches existing ones based on multi-dimensional scoring (Effectiveness, Utilization, and Freshness), eliminating the need for human-in-the-loop oversight during the refinement process. Through an architectural compatibility analysis and a comprehensive qualitative case study using the open-source JiuwenSwarm reference implementation, we demonstrate how Swarm Skills achieves zero-adapter cross-agent portability via progressive disclosure, enabling agent teams to self-evolve their coordination strategies without framework lock-in.
May 10, 2026

TacoMAS: Test-Time Co-Evolution of Topology and Capability in LLM-based Multi-Agent Systems

Multi-agent systems (MAS) have emerged as a promising paradigm for solving complex tasks. Recent work has explored self-evolving MAS that automatically optimize agent capabilities or communication topologies. However, existing methods either learn a topology that remains fixed at inference time or adapt only the topology or capability during inference. We empirically and theoretically show that effective test-time evolution requires jointly adapting both axes, but on different time scales: capabilities should update rapidly to handle emerging subtasks, while the topology should evolve more slowly to preserve coordination stability. We then introduce TacoMAS, a test-time co-evolution framework for dynamic MAS. TacoMAS formulates MAS inference as a task of online graph adaptation, where nodes represent agents with role-specific capabilities and edges define their communication topology. During inference, a fast capability loop updates agent expertise using trajectory-level feedback, while a slow meta-LLM-driven topology loop performs agents' birth-death operations on MAS, including edge edit, agent addition, and agent removal. We further show that this fast-slow design drives MAS evolution toward a task-conditioned stable equilibrium. Experiments on four benchmarks demonstrate that TacoMAS outperforms nearly 20 multi-agent baselines, achieving an average improvement of 13.3% over the strongest baseline. The codes are released at https://github.com/chenxu2-gif/TacoMAS-MultiAgent.
May 10, 2026

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and automatically generated 3D environments for interactive learning. Existing embodied simulators rely on manually crafted scenes or procedural templates, while recent LLM-based 3D generation systems mainly produce static scenes rather than deployable environments with verifiable tasks and standard learning interfaces. We introduce SimWorld Studio, an open-source platform built on Unreal Engine 5 for generating evolving embodied learning environments. At its core is SimCoder, a tool/skill-augmented coding agent that writes and executes engine-level code to construct physically grounded 3D worlds from language/image instructions. SimCoder self-evolves by using verifier feedback (e.g., compilation errors, physics checks, VLM critiques) to revise environments and autonomously add reusable tools and skills to its library. Generated worlds are exported as Gym-style environments for embodied agent learning. SimWorld Studio further enables co-evolution between environment generation and embodied learning: agent performance feedback guides SimCoder to generate adaptive curricula near the learner's capability frontier, so that environments become increasingly challenging as the embodied agent improves. Three case studies on embodied navigation show that self-evolution improves generation reliability, generated environments substantially improve embodied agent performance that generalizes to unseen benchmarks, and co-evolution yields an 18-point success-rate gain over fixed-environment learning and a 40-point gain over an untrained agent.
May 10, 2026

SkillMAS: Skill Co-Evolution with LLM-based Multi-Agent System

Large language model (LLM) agent systems are increasingly expected to improve after deployment, but existing work often decouples two adaptation targets: skill evolution and multi-agent system (MAS) restructuring. This separation can create organization bottlenecks, context pressure, and mis-specialization. We present SkillMAS, a non-parametric framework for adaptive specialization in multi-agent systems that couples skill evolution with MAS restructuring. SkillMAS uses Utility Learning to assign credit from verified execution traces, bounded skill evolution to refine reusable procedures without unfiltered library growth, and evidence-gated MAS restructuring when retained failures and Executor Utility indicate a structural mismatch. Across embodied manipulation, command-line execution, and retail workflows, SkillMAS is competitive under the reported harnesses while clarifying how post-deployment specialization is attributed, updated, and applied.
May 10, 2026

Do Self-Evolving Agents Forget? Capability Degradation and Preservation in Lifelong LLM Agent Adaptation

Recent advances in LLM agents enable systems that autonomously refine workflows, accumulate reusable skills, self-train their underlying models, and maintain persistent memory. However, we show that such self-evolution is often non-monotonic: adapting to new task distributions can progressively degrade previously acquired capabilities across all major evolution channels. We identify this phenomenon as capability erosion under self-evolution and show that it consistently emerges across workflow, skill, model, and memory evolution. To mitigate this issue, we propose Capability-Preserving Evolution (CPE), a general stabilization principle that constrains destructive capability drift during continual adaptation. Across all four evolution dimensions, CPE consistently improves retained capability stability while preserving adaptation performance. For example, in workflow evolution, CPE improves retained simple-task performance from 41.8% to 52.8% under GPT-5.1 optimization while simultaneously achieving stronger complex-task adaptation. Our findings suggest that stable long-horizon self-evolving agents require not only acquiring new capabilities, but also explicitly preserving previously learned ones during continual adaptation.
May 9, 2026

Evolutionary Ensemble of Agents

We introduce Evolutionary Ensemble (EvE), a decentralized framework that organizes existing, highly capable coding agents into a live, co-evolving system for algorithmic discovery. Rather than reinventing the wheel within the "LLMs as optimizers" paradigm, EvE fixes the base agent substrate and focuses entirely on evolving the cumulative guidance and skills that dictate agent behaviors. By maintaining two co-evolving populations, namely functional code solvers and agent guidance states, the system evaluates agents through a synchronous race, updating their empirical Elo ratings based on the marginal gains they contribute to the current solver state. When applied to a research bottleneck in In-Context Operator Networks (ICON), EvE autonomously discovered a robust rescale-then-interpolate mechanism that enables reliable example-count generalization. Crucially, controlled ablations reveal the absolute necessity of stage-dependent agent adaptation to navigate the shifting search landscapes of complex codebases. Compared to variants driven by a fixed initial agent or even a frozen "best-evolved" agent, EvE uniquely avoids phase mismatch, demonstrating that organizing agents into a self-revising ensemble is the fundamental driver for breaking through static performance ceilings.
May 9, 2026

Ace-Skill: Bootstrapping Multimodal Agents with Prioritized and Clustered Evolution

Self-evolving agents present a promising path toward continual adaptation by distilling task interactions into reusable knowledge artifacts. In practice, this paradigm remains hindered by two coupled bottlenecks: data inefficiency, where costly rollout effort is disproportionately spent on low-value samples rather than informative ones, and knowledge interference, where heterogeneous knowledge stored in shared repositories leads to noisy retrieval and task-misaligned guidance. Together, these issues form a self-reinforcing failure loop in which uninformative rollouts yield noisy knowledge, which in turn degrades subsequent rollouts. In this work, we introduce Ace-Skill, a co-evolutionary framework that jointly optimizes rollout allocation and knowledge organization for self-evolving multimodal agents. Specifically, Ace-Skill combines aprioritized sampler with lazy-decay proficiency tracking to focus rollouts on informative and insufficiently mastered samples, and a clustered organizer that semantically clusters knowledge for cleaner retrieval and more reliable adaptation. By improving sampling and organization together, Ace-Skill turns self-evolution into a virtuous cycle in which more informative rollouts produce higher-quality knowledge that supports stronger subsequent rollouts. Across four multimodal tool-use benchmarks, Ace-Skill delivers strong gains (e.g., +35.46% relative improvement in Avg@4 accuracy), enabling an opensource 35B MoE model to match or surpass proprietary models. The acquired knowledge also transfers effectively in a zero-shot manner to smaller 9B and 4B models, allowing resource-constrained agents to inherit advanced capabilities without additional training. The code has been publicly available at https://github.com/AMAP-ML/Ace-Skill.
May 8, 2026

FlashEvolve: Accelerating Agent Self-Evolution with Asynchronous Stage Orchestration

LLM-based evolution has emerged as a promising way to improve agents by refining non-parametric artifacts, but its wall-clock cost remains a major bottleneck. We identify that this cost comes from synchronized stage execution and imbalance inside each LLM-heavy stage. We present FlashEvolve, an efficient framework that replaces synchronized execution with asynchronous workers and queues, allowing different stages and steps to overlap. To handle data staleness introduced by asynchrony, FlashEvolve tracks artifact versions and applies different policies to update, discard, or patch stale artifacts. Unlike weight-space staleness in asynchronous RL, language-space staleness is inspectable and repairable: a stale artifact is not just delayed work, but readable evidence that the LLM can reflect on, revise, and turn into useful evolution signal. FlashEvolve further improves throughput and token efficiency with speculative stage completion and adaptive workflow control. On GEPA workloads, FlashEvolve improves proposal throughput by 3.5×3.5\times on local vLLM and 4.9×4.9\times on API serving over synchronous GEPA. The same design also applies to ACE and Meta-Harness.
May 8, 2026

Rethinking Experience Utilization in Self-Evolving Language Model Agents

Self-evolving agents improve by accumulating and reusing experience from past interactions. Existing work has largely focused on how experience is constructed, represented, and updated, while paying less attention to how experience should be used during runtime decision-making. As a result, most agents rely on rigid usage strategies, either injecting experience once at initialization or at every step, without considering whether it is needed for the current decision. This paper studies experience utilization as a critical design dimension of self-evolving agents. We ask whether agents benefit from interweaving experience use with decision-making, so that experience is invoked only when additional guidance is needed. To examine this question, we introduce {ExpWeaver}, a lightweight instantiation that leaves experience construction unchanged and modifies only runtime utilization by exposing experience as an optional resource during reasoning. Across four representative frameworks, seven LLM backbones, and three types of environments, ExpWeaver consistently achieves the best performance among different utilization strategies. Reinforcement learning experiments further show that this behavior can be amplified through training. Usage-pattern, causal ablation, and entropy-based analyses reveal that ExpWeaver enables agents to invoke experience selectively, at beneficial decision points, and under higher reasoning uncertainty. Overall, our findings call for a shift from merely studying what experience to store toward understanding how and when experience should enter decision-making.
May 8, 2026

GEAR: Genetic AutoResearch for Agentic Code Evolution

Autonomous research agents can already run machine learning experiments without human supervision, but many rely on a narrow search strategy: they repeatedly modify one program and keep changes only when they improve the current best result. This can cause them to discard useful partial ideas, alternative promising directions, and insights from failed or incomplete experiments. GEAR, or Genetic AutoResearch, replaces this single-path search with a population-based search over multiple research states. It keeps a set of strong candidate solutions, selects parents based on productivity, novelty, and coverage, and explores new ideas through mutation and crossover. Each research state stores its code changes, reflections, and performance data, allowing future decisions to build on past discoveries. The paper studies three versions of GEAR: one controlled through prompting, one using a fixed programmatic search controller, and one where the controller itself can evolve during the run. Under the same compute budget and environment, all three versions outperform the AutoResearch baseline. More importantly, while the baseline tends to settle into one local optimum, GEAR continues finding improvements over longer runs. Overall, the results suggest that autonomous research agents become more effective when they maintain multiple promising directions and can adapt their search strategy over time.
May 7, 2026

SkillOS: Learning Skill Curation for Self-Evolving Agents

LLM-based agents are increasingly deployed to handle streaming tasks, yet they often remain one-off problem solvers that fail to learn from past interactions. Reusable skills distilled from experience provide a natural substrate for self-evolution, where high-quality skill curation serves as the key bottleneck. Existing approaches either rely on manual skill curation, prescribe heuristic skill operations, or train for short-horizon skill operations. However, they still struggle to learn complex long-term curation policies from indirect and delayed feedback. To tackle this challenge, we propose SkillOS, an experience-driven RL training recipe for learning skill curation in self-evolving agents. SkillOS pairs a frozen agent executor that retrieves and applies skills with a trainable skill curator that updates an external SkillRepo from accumulated experience. To provide learning signals for curation, we design composite rewards and train on grouped task streams based on skill-relevant task dependencies, where earlier trajectories update the SkillRepo, and later related tasks evaluate these updates. Across multi-turn agentic tasks and single-turn reasoning tasks, SkillOS consistently outperforms memory-free and strong memory-based baselines in both effectiveness and efficiency, with the learned skill curator generalizing across different executor backbones and task domains. Further analyses show that the learned curator produces more targeted skill use, while the skills in SkillRepo evolve into more richly structured Markdown files that encode higher-level meta-skills over time.
May 7, 2026

Safactory: A Scalable Agentic Infrastructure for Training Trustworthy Autonomous Intelligence

As large models evolve from conversational assistants into autonomous agents, challenges increasingly arise from long-horizon decision making, tool use, and real environment interaction. Existing agenticinfrastructure remain fragmented across evaluation, data management, and agent evolution, making it difficult to discover risks systematically and improve models in a continuous closed loop. In this report, we present Safactory, a scalable agent factory for trustworthy autonomous intelligence. Safactory integrates three tightly coupled platforms: a Parallel Simulation Platform for trajectory generation, a Trustworthy Data Platform for trajectory storage and experience extraction, and an Autonomous Evolution Platform for asynchronous reinforcement learning and on-policy distillation. As far as we know, Safactory is the first framework to propose a unified evolutionary pipeline for next-generation trustworthy autonomous intelligence.
May 7, 2026

Knowledge-Graph Paths as Intermediate Supervision for Self-Evolving Search Agents

Self-evolving search agents reduce reliance on human-written training questions by generating and solving their own search tasks. We build on Search Self-Play (SSP), a representative Proposer and Solver framework in which questions are generated and answered via multi-step search and reasoning. In practice, however, SSP faces two bottlenecks: the Proposer constructs questions from isolated answer entities without relational context, yielding many invalid or unverifiable questions in early self-play training, while the Solver receives only a binary outcome reward that discards useful signal from partially on-track search trajectories. We address both bottlenecks by reusing knowledge-graph paths as construction-derived intermediate supervision for both question construction and reward shaping. First, we ground question construction in LLM-guided knowledge-graph subgraphs, providing relational context for the Proposer. Second, we observe that constructing and solving a multi-hop question can involve overlapping intermediate entities: the factual bridges used to formulate the question may provide approximate waypoints for answering it. Exploiting this overlap, we introduce Waypoint Coverage Reward (WCR), which grants graded partial credit to incorrect Solver trajectories according to their coverage of entities on the construction path, while preserving full reward for correct answers. Across seven QA benchmarks and nine model configurations, our approach improves the average score over standard SSP in all configurations, including notable gains on multi-hop QA tasks. These results suggest that knowledge-graph paths can be reused as lightweight intermediate supervision, providing both relational guidance and process feedback without additional task-specific human annotations or manually labeled process steps.
May 2, 2026

Autonomous Drift Learning in Data Streams: A Unified Perspective

In the pursuit of autonomous learning systems, the foundational assumption of stationarity, the premise that data distributions and model behaviors remain constant, is fundamentally untenable. Historically, the research community has addressed non-stationary environments almost exclusively under the scope of concept drift, focusing primarily on temporal shifts in streams. However, as learning systems become increasingly autonomous and complex, merely adapting to temporal non-stationarity is no longer sufficient. Evolving beyond this traditional perspective, we propose a novel, three-dimensional taxonomy that systematizes the field based on the operational state of the system. First, time stream drift distinguishes between stochastic arbitrary patterns and structural rhythmic dynamics. Second, data stream drift disentangles shifts in feature representations, identified as representation drift, from changes in underlying semantics, recognized as semantic drift. Third, model stream drift characterizes the internal endogenous divergence of learning systems through the lenses of sequential plasticity, decentralized heterogeneity, and policy instability. Based on this framework, we systematically review 193 representative studies and identify key open challenges. By bridging the fragmented paradigms of drift adaptation, continual learning, and temporal generalization, this survey outlines a roadmap for building self-evolving intelligent systems capable of learning autonomously through continuous change.
Apr 29, 2026

Self-Evolving Software Agents

Autonomous agents can adapt their behaviour to changing environments, but remain bound to requirements, goals, and capabilities fixed at design time, preventing genuine software evolution. This paper introduces self-evolving software agents, combining BDI reasoning with LLMs to enable autonomous evolution of goals, reasoning, and executable code. We propose a BDI-LLM architecture in which an automated evolution module operates alongside the agent's reasoning loop, eliciting new requirements from experience and synthesizing corresponding design and code updates. A prototype evaluated in a dynamic multi-agent environment shows that agents can autonomously discover new goals and generate executable behaviours from minimal prior knowledge. The results indicate both the feasibility and current limits of LLM-driven evolution, particularly in terms of behavioural inheritance and stability.
Apr 29, 2026

CurEvo: Curriculum-Guided Self-Evolution for Video Understanding

Recent advances in self-evolution video understanding frameworks have demonstrated the potential of autonomous learning without human annotations. However, existing methods often suffer from weakly controlled optimization and uncontrolled difficulty progression, as they lack structured guidance throughout the iterative learning process. To address these limitations, we propose CurEvo, a curriculum-guided self-evolution framework that introduces curriculum learning into self-evolution to achieve more structured and progressive model improvement. CurEvo dynamically regulates task difficulty, refines evaluation criteria, and balances data diversity according to model competence, forming a curriculum-guided feedback loop that aligns learning complexity with model capability. Built upon this principle, we develop a multi-dimensional adaptive QA framework that jointly evolves question generation and answer evaluation across perception, recognition, and understanding dimensions, ensuring coherent and measurable curriculum progression. Through this integration, CurEvo transforms weakly controlled self-evolution into a more structured learning process for autonomous video understanding. Across seven backbones, CurEvo consistently improves both benchmark accuracy and evaluator-based semantic score on four VideoQA benchmarks, validating the effectiveness of curriculum-guided self-evolution for video understanding.
Apr 28, 2026

Agentic Harness Engineering: Observability-Driven Automatic Evolution of Coding-Agent Harnesses

Harnesses are now central to coding-agent performance, mediating how models interact with tools and execution environments. Yet harness engineering remains a manual craft, because automating it faces a heterogeneous action space across editable components, voluminous trajectories that bury actionable signal, and edits whose effect is hard to attribute. We introduce Agentic Harness Engineering (AHE), a closed loop that addresses these challenges through three matched observability pillars: (1) component observability gives every editable harness component a file-level representation so the action space is explicit and revertible; (2) experience observability distills millions of raw trajectory tokens into a layered, drill-down evidence corpus that an evolving agent can actually consume; and (3) decision observability pairs every edit with a self-declared prediction, later verified against the next round's task-level outcomes. Together, these pillars turn every edit into a falsifiable contract, so harness evolution proceeds autonomously without collapsing into trial-and-error. Empirically, ten AHE iterations lift pass@1 on Terminal-Bench 2 from 69.7% to 77.0%, surpassing the human-designed harness Codex-CLI (71.9%) and the self-evolving baselines ACE and TF-GRPO. The frozen harness transfers without re-evolution: on SWE-bench-verified it tops aggregate success at 12% fewer tokens than the seed, and on Terminal-Bench 2 it yields +5.1 to +10.1pp cross-family gains across three alternate model families, indicating the evolved components encode general engineering experience rather than benchmark-specific tuning. Ablations localize the gain to tools, middleware, and long-term memory rather than the system prompt, suggesting factual harness structure transfers while prose-level strategy does not.
Apr 28, 2026

OxyGent: Making Multi-Agent Systems Modular, Observable, and Evolvable via Oxy Abstraction

Deploying production-ready multi-agent systems (MAS) in complex industrial environments remains challenging due to limitations in scalability, observability, and autonomous evolution. We present OxyGent, an open-source framework driven by two core novelties: a unified Oxy abstraction and the OxyBank evolution engine. The unified abstraction encapsulates agents, tools, LLMs, and reasoning flows as pluggable atomic components, enabling Lego-like scalable system composition and non-intrusive monitoring. To enhance observability, OxyGent introduces permission-driven dynamic planning that replaces rigid workflows with execution graphs generated at runtime, providing adaptive visualizations. Furthermore, to support continuous evolution, OxyBank serves as an AI asset management platform that drives automated data backflow, annotation, and joint evolution. Empirical evaluations and real-world case studies show that OxyGent provides a robust and scalable foundation for MAS. OxyGent is fully open-sourced under the Apache License 2.0 at https://github.com/jd-opensource/OxyGent.
Apr 25, 2026

Escher-Loop: Mutual Evolution by Closed-Loop Self-Referential Optimization

While recent autonomous agents demonstrate impressive capabilities, they predominantly rely on manually scripted workflows and handcrafted heuristics, inherently limiting their potential for open-ended improvement. To address this, we propose Escher-Loop, a fully closed-loop framework that operationalizes the mutual evolution of two distinct populations: Task Agents that solve concrete problems, and Optimizer Agents that recursively refine both the task agents and themselves. To sustain this self-referential evolution, we propose a dynamic benchmarking mechanism that seamlessly reuses the empirical scores of newly generated task agents as relative win-loss signals to update optimizers' scores. This mechanism leverages the evolution of task agents as an inherent signal to drive the evaluation and refinement of optimizers without additional overhead. Empirical evaluations on mathematical optimization problems demonstrate that Escher-Loop effectively pushes past the performance ceilings of static baselines, achieving the highest absolute peak performance across all evaluated tasks under matched compute. Remarkably, we observe that the optimizer agents dynamically adapt their strategies to match the shifting demands of high-performing task agents, which explains the system's continuous improvement and superior late-stage performance.
Apr 22, 2026

The Last Harness You'll Ever Build

AI agents are increasingly deployed on complex, domain-specific workflows -- navigating enterprise web applications that require dozens of clicks and form fills, orchestrating multi-step research pipelines that span search, extraction, and synthesis, automating code review across unfamiliar repositories, and handling customer escalations that demand nuanced domain knowledge. Each new task domain requires painstaking, expert-driven harness engineering: designing the prompts, tools, orchestration logic, and evaluation criteria that make a foundation model effective. We present a two-level framework that automates this process. At the first level, the Harness Evolution Loop optimizes a worker agent's harness H\mathcal{H} for a single task: a Worker Agent WHW_{\mathcal{H}} executes the task, an Evaluator Agent VV adversarially diagnoses failures and scores performance, and an Evolution Agent EE modifies the harness based on the full history of prior attempts. At the second level, the Meta-Evolution Loop optimizes the evolution blueprint Λ=(WH,H(0),V,E)Λ= (W_{\mathcal{H}}, \mathcal{H}^{(0)}, V, E) itself across diverse tasks, \textbf{learning a blueprint Λ(best)Λ^{(\text{best})} that enables rapid harness convergence on any new task -- so that adapting an agent to a novel domain requires no human harness engineering at all.} We formalize the correspondence to meta-learning and present both algorithms. The framework shifts manual harness engineering into automated harness engineering, and takes one step further -- automating the design of the automation itself.
Apr 22, 2026

EvoAgent: An Evolvable Agent Framework with Skill Learning and Multi-Agent Delegation

This paper proposes EvoAgent--an evolvable large language model (LLM) agent framework that integrates structured skill learning with a hierarchical sub-agent delegation mechanism. EvoAgent models skills as multi-file structured capability units equipped with triggering mechanisms and evolutionary metadata, and enables continuous skill generation and optimization through a user-feedback-driven closed-loop process. In addition, by incorporating a three-stage skill matching strategy and a three-layer memory architecture, the framework supports dynamic task decomposition for complex problems and long-term capability accumulation. Experimental results based on real-world foreign trade scenarios demonstrate that, after integrating EvoAgent, GPT5.2 achieves significant improvements in professionalism, accuracy, and practical utility. Under a five-dimensional LLM-as-Judge evaluation protocol, the overall average score increases by approximately 28%. Further model transfer experiments indicate that the performance of an agent system depends not only on the intrinsic capabilities of the underlying model, but also on the degree of synergy between the model and the agent architecture. Code, data, and documents will be released at https://github.com/Focus-AI-Center/Mentarc-EvoAgent.git.
Apr 21, 2026

A Self-Evolving Framework for Efficient Terminal Agents via Observational Context Compression

As terminal agents scale to long-horizon, multi-turn workflows, a key bottleneck is not merely limited context length, but the accumulation of noisy terminal observations in the interaction history. Retaining raw observations preserves useful environment feedback, but also leads to context saturation and high token cost; conversely, naive compression may discard task-critical signals needed for subsequent actions. Because terminal environments are highly heterogeneous across repositories, commands, and execution states, heuristic-based or fixed-prompt compression methods are difficult to generalize. We propose TACO, a plug-and-play, training-free, self-evolving Terminal Agent Compression framework for existing terminal agents. TACO automatically discovers, refines, and reuses structured compression rules from interaction trajectories, enabling workflow-adaptive filtering of low-value terminal outputs while preserving task-relevant observations. Experiments on TerminalBench (TB 1.0 and TB 2.0) and four additional terminal-related benchmarks, including SWE-Bench Lite, CompileBench, DevEval, and CRUST-Bench, show that TACO consistently improves task performance and token efficiency across agent scaffolds and backbone models. On TerminalBench, TACO yields 1%-4% accuracy gains across strong agentic models and improves accuracy by around 2%-3% under the same token budget. On additional terminal-related benchmarks, it reduces total token consumption while maintaining or improving task success rates. These results suggest that self-evolving, workflow-adaptive observation compression is an effective path toward more reliable and efficient long-horizon terminal agents. The code is publicly available at https://github.com/multimodal-art-projection/TACO.
Apr 21, 2026

Forage V2: Knowledge Evolution and Transfer in Autonomous Agent Organizations

Autonomous agents operating in open-world tasks -- where the completion boundary is not given in advance -- face denominator blindness: they systematically underestimate the scope of the target space. Forage V1 addressed this through co-evolving evaluation (an independent Evaluator discovers what "complete" means) and method isolation (Evaluator and Planner cannot see each other's code). V2 extends the architecture from a single expedition to a learning organization: experience accumulates across runs, transfers across model capabilities, and institutional safeguards prevent knowledge degradation. We demonstrate two claims across three task types (web scraping, API queries, mathematical reasoning). Knowledge accumulation: over six runs, knowledge entries grow from 0 to 54, and denominator estimates stabilize as domain understanding deepens. Knowledge transfer: a weaker agent (Sonnet) seeded with a stronger agent's (Opus) knowledge narrows a 6.6pp coverage gap to 1.1pp, halves cost (9.40 to 5.13 USD), converges in half the rounds (mean 4.5 vs. 7.0), and three independent seeded runs arrive at exactly the same denominator estimate (266), suggesting organizational knowledge calibrates evaluation itself. V2's contribution is architectural: it designs institutions -- audit separation, contract protocols, organizational memory -- that make any agent more reliable upon entry. The accumulated experience is organizational, model-agnostic, and transferable, stored as readable documents that any future agent inherits regardless of provider or capability level.
Apr 20, 2026

Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence

Large language models are increasingly expected to serve as general-purpose agents that interact with external, stateful tool environments. The Model Context Protocol (MCP) and broader agent skills offer a unified interface for connecting agents with scalable real-world services, but training robust agents remains limited by the lack of realistic environments and principled mechanisms for life-long learning. In this paper, we present Agent-World, a self-evolving training arena for advancing general agent intelligence through scalable environments. Agent-World has two main components: (1) Agentic Environment-Task Discovery, which autonomously explores topic-aligned databases and executable tool ecosystems from thousands of real-world environment themes and synthesizes verifiable tasks with controllable difficulty; and (2) Continuous Self-Evolving Agent Training, which combines multi-environment reinforcement learning with a self-evolving agent arena that automatically identifies capability gaps through dynamic task synthesis and drives targeted learning, enabling the co-evolution of agent policies and environments. Across 23 challenging agent benchmarks, Agent-World-8B and 14B consistently outperforms strong proprietary models and environment scaling baselines. Further analyses reveal scaling trends in relation to environment diversity and self-evolution rounds, offering insights for building general agent intelligence.
Apr 20, 2026

Training LLM Agents for Spontaneous, Reward-Free Self-Evolution via World Knowledge Exploration

Most agents today ``self-evolve'' by following rewards and rules defined by humans. However, this process remains fundamentally dependent on external supervision; without human guidance, the evolution stops. In this work, we train agents to possess an intrinsic meta-evolution capability to spontaneously learn about unseen environments prior to task execution. To instill this ability, we design an outcome-based reward mechanism that measures how much an agent's self-generated world knowledge improves its success rate on downstream tasks. This reward signal is used exclusively during the training phase to teach the model how to explore and summarize effectively. At inference time, the agent requires no external rewards or human instructions. It spontaneously performs native self-evolution to adapt to unknown environments using its internal parameters. When applied to Qwen3-30B and Seed-OSS-36B, this shift to native evolution yields a 20% performance increase on WebVoyager and WebWalker. Most strikingly, the generated world knowledge even enables a compact 14B Qwen3 model to outperform the unassisted Gemini-2.5-Flash, establishing a new paradigm for truly evolving agents.