Simultaneous Localization and Mapping

Also known as SLAM

Overview

SLAM estimates a robot’s changing position and a consistent map at the same time, enabling navigation where GPS or prior maps are unavailable. Systems combine camera, LiDAR, radar, sonar, and inertial measurements using feature or scan matching, sensor-fusion filters, and factor-graph optimization with loop closure to limit accumulated drift. Dense mapping increasingly uses neural fields, semantic scene graphs, and 3D Gaussian splatting, evaluated on indoor RGB-D benchmarks as well as outdoor driving and field-robot datasets. A central challenge is balancing accuracy, dense and useful maps, and real-time resource limits while remaining reliable in dynamic, low-texture, or changing environments.

Latest papers

198 papers20 papers in the last four weeks, down 5% on the four weeks before. 0.1% of all new papers.

Jun 19, 2026

Ultra-Fusion: A Resilient Tightly-Coupled Multi-Sensor Fusion SLAM Framework under Sensor Degradation and Spatiotemporal Perturbation for Intelligent Transportation Systems

Reliable localization is essential for intelligent transportation systems (ITS), including autonomous vehicles, quadruped last-mile carriers, and infrastructure-inspection unmanned aerial vehicles (UAVs). Although tightly-coupled multi-sensor fusion improves accuracy in favorable conditions, deployed systems remain vulnerable to sensor degradation -- poor illumination, LiDAR degeneracy, wheel slippage, and GNSS outage -- and to spatiotemporal calibration errors. These failures are common in urban canyons, tunnels, and high-speed corridors, where localization drift can degrade route tracking, tunnel passage continuity, and local map alignment. This paper presents Ultra-Fusion, a tightly-coupled multi-sensor localization framework based on a unified sliding-window estimator. Asynchronous measurements are timestamp-ordered and converted into optional factors within one optimization window, supporting WIO, VIO, LIO, and LVIO with optional wheel and GNSS augmentation. Observability-aware initialization selects the bootstrap mode, factor-wise reliability scheduling gates degraded measurements, and online LiDAR--IMU spatiotemporal calibration refines temporal offsets and rotational extrinsics during operation. We extend the M3DGR benchmark with simulation trajectories and evaluate more than 60 open-source SLAM systems on M3DGR, M2DGR-Plus, KAIST, GrandTour, and MARS-LVIG. The results show competitive accuracy across wheeled, legged, and aerial platforms under long-duration and high-speed operation, degradation, and calibration perturbation, improving localization availability for road-level autonomy, campus and warehouse mobility, and low-altitude aerial inspection. To benefit the industrial and academic community, we will release source code and datasets upon paper acceptance.
Jun 18, 2026

LIT-GS: LiDAR-Inertial-Thermal Gaussian Splatting for Illumination-Robust Mapping

Gaussian Splatting has enabled real-time neural rendering, yet existing LiDAR-inertial-visual (LIV) Gaussian mapping pipelines remain fragile under illumination changes and texture-deficient scenes due to their reliance on RGB photometric cues. We present LIT-GS, a LiDAR-inertial-thermal Gaussian Splatting framework that injects LiDAR-derived plane geometry as an explicit constraint in both pose/structure refinement and Gaussian optimization. Specifically, we exploit LIV visual map points as confidence-aware cross-modal anchors to establish reliable thermal-LiDAR associations, and incorporate weighted LiDAR point-to-plane residuals into bundle adjustment to jointly refine camera poses and 3D points under weak thermal supervision. Building on the refined structure, we further introduce a LiDAR-plane-regularized differentiable splatting objective that constrains rendered 3D points to align with locally observed planes, mitigating surface thickening and structural drift in low-contrast thermal imagery. Experiments on proprietary sequences and public datasets demonstrate that LIT-GS consistently improves geometric accuracy and rendering quality over state-of-the-art LIV-based Gaussian Splatting baselines, particularly in challenging lighting conditions.
Jun 18, 2026

UNSEEN: Uncertainty-aware Navigation via Sparse Estimation in Unknown Environments

Visual navigation in unknown environments remains a core challenge in mobile robotics, especially for resource-constrained platforms. Most existing approaches rely on loosely coupled modular pipelines and strong assumptions on perception quality or environmental structure, often resorting to multi-modal sensor suites that increase system complexity and deployment cost. Vision-only navigation offers a lightweight alternative, but its performance degrades severely under motion blur, low texture, and illumination changes, largely because they neglect the tight coupling between commanded motion and perception. While perception-aware methods partially address this issue, they typically optimize individual modules and fail to propagate uncertainty consistently across the navigation stack. In this paper, we present UNSEEN, a unified uncertainty- and perception-aware navigation framework that explicitly couples localization, mapping, and planning using only a front-mounted camera. UNSEEN estimates sparse maps and robot poses with associated uncertainties at 6Hz, and leverages them to plan trajectories that jointly optimize task progress and estimation accuracy in receding-horizon. Simulations and extensive real-world experiments in unknown environments demonstrate the robustness of the proposed approach, with UNSEEN-SLAM reducing absolute translational error by 9.8% and UNSEEN-Plan improving estimation accuracy by up to 45% compared to state-of-the-art methods, while achieving a 100% task success rate.
Jun 18, 2026

MMD-SLAM: Structure-Enhanced Multi-Meta Gaussian Distribution-Guided Visual SLAM

3D Gaussian Splatting (3DGS) has significantly boosted novel view synthesis and high-fidelity scene reconstruction, expanding the potential of 3DGS-based Visual Simultaneous Localization and Mapping (SLAM) methods. However, most existing systems fail to fully exploit the underlying structural information, which limits rendering quality and often leads to inconsistent maps. To address these limitations, we propose MMD-SLAM, a structure-enhanced Visual SLAM framework that leverages the Atlanta World (AW) assumption to guide a Multi-Meta Gaussian representation for photorealistic mapping. First, we introduce a point-line fusion strategy for pose optimization, where 3D line segments are incorporated to improve tracking robustness and provide additional constraints for mapping. Second, we design a Multi-Meta Gaussian representation with dominant directions, explicitly encoding structural priors from the AW hypothesis. Finally, we propose a Gaussian evolution strategy that adapts to scene geometry and incorporates structural cues into global optimization. Extensive experiments demonstrate that these innovations enable MMD-SLAM to achieve state-of-the-art performance in both tracking accuracy and mapping quality. e.g., our method achieves a 48.56% reduction in ATE RMSE on ScanNet and a 5.71% improvement in PSNR on Replica, compared with MonoGS.
Jun 17, 2026

Sensor Configuration Matters: A Systematic Evaluation of Multimodal SLAM on Quadruped Robots

Autonomous navigation of quadrupedal robots in diverse environments fundamentally relies on resilient Simultaneous Localization and Mapping (SLAM). While visual-inertial SLAM has matured across wheeled, handheld, and aerial platforms, a critical evaluation gap remains regarding how hardware-level sensor configurations affect performance under the aggressive dynamics of legged locomotion. Quadrupeds introduce distinct embodiment-induced sensory challenges, including foot-impact shocks, high-frequency mechanical vibrations, and rapid angular rotations, which degrade standard perception pipelines. To address this gap, we present a systematic evaluation of state-of-the-art visual, visual-inertial, and LiDAR-visual-inertial SLAM methods using the GrandTour dataset recorded on an ANYmal D quadruped. We isolate and quantify the impacts of camera modalities, shutter techniques, and inertial sensor tiers, analyzing their trade-offs across localization accuracy, algorithmic robustness, and computational resource utilization. Our empirical findings demonstrate that hardware selection has substantial influence on system resilience: stereo configurations consistently outperform monocular and RGB-D modalities, global shutter cameras significantly mitigate motion-induced tracking failures compared to rolling shutter cameras, and, crucially, standard inertial integration can degrade the performance of primarily vision-based frameworks under harsh legged locomotion. These insights additionally offer concrete design guidelines for tailoring custom sensor payloads to achieve dependable perception on agile legged systems.
Jun 16, 2026

RICH-SLAM: Radar SLAM with Incremental and Continuous Hilbert Mapping

Simultaneous localization and mapping using radar sensors has gained increasing attention due to radar's inherent robustness to adverse weather and lighting conditions. However, radar measurements are characteristically sparse and noisy compared to LiDAR and visual data, posing significant challenges in achieving dense, continuous, and consistent map representations. In this paper, we present RICH-SLAM, a radar SLAM framework designed to address these challenges. Our approach features a Rao-Blackwellized particle filter-based back end that employs particle filtering for pose estimation and Kalman filtering for map updates. We propose an incremental Hilbert-space reduced-rank Gaussian process mapping strategy that enables continuous and uncertainty-aware map representations given sparse radar inputs. We further introduce a posterior-aware particle weighting scheme that leverages the full posterior distribution of map parameters for more robust likelihood evaluation. Experiments on self-collected and public ColoRadar datasets show that RICH-SLAM constructs continuous occupancy maps from sparse radar measurements and supports uncertainty-aware planning for mobile robots.
Jun 15, 2026

SGM-SLAM: Scene Graph Matching for Data-Efficient Distributed SLAM

We introduce a data-efficient distributed Simultaneous Localization and Mapping (SLAM) framework for multi-robot operation in GPS-denied and communication-constrained environments. The framework is designed for teams of robots equipped with LiDAR, cameras, and inertial sensors, where robots may operate from independently initialized local coordinate frames and share only limited spatial overlap. Our approach constructs a scene graph by using fused RGB-LiDAR point clouds to generate both a semantically segmented point cloud layer, and a layer of discrete bounded objects, to accompany estimated robot trajectories. Scene graph matching is performed collaboratively through exchanging and matching object data with neighboring robots. To maximize communication efficiency, we utilize a multi-step data exchange and optimization process. We demonstrate the effectiveness and communication efficiency of the proposed approach using real-world datasets containing limited trajectory overlap, viewpoint variation, repeated structures, and degraded visual conditions.
Jun 13, 2026

FD-SLAM: Fast Dense Radar-Inertial SLAM with Frequency-Domain Loop Closure and Pose Graph Optimization

Radar SLAM is attractive for autonomous ground vehicles operating in visually degraded environments, however, scanning radars are noisy, have low scanning rates, and their measurements are challenging to match reliably over long trajectories. This paper presents FD-SLAM, a fast dense radar-inertial SLAM system that extends dense radar-inertial odometry with frequency-domain loop closure and pose graph optimization. The proposed method preserves an image-like structure of scanning radar measurements by using a compact frequency-domain polar descriptor for loop-candidate retrieval and a multi-stage verification pipeline based on temporal filtering, phase-correlation screening, scan-alignment similarity, and geometric consistency checks. Verified loop closures are added as non-sequential constraints in an SE(2) pose graph together with radar-inertial odometry factors. FD-SLAM is evaluated on a publicly available dataset using standard KITTI evaluation metrics. The results show that FD-SLAM improves FD-RIO baseline, achieves competitive performance against current state-of-the-art radar SLAM methods, and provides favorable rotational accuracy across multiple evaluated driving trajectories. Runtime analysis further indicates that the radar-inertial front-end operates above the radar sampling rate on a CPU-only setup, while loop closure detection and graph optimization remain suitable for parallel background execution.
Jun 9, 2026

A Distributed Multi-UGV Exploration Framework With Loop-Aware Planning and Descriptor-Aided Localization in Resource-Limited Environments

Robust and efficient cooperative exploration with multiple unmanned ground vehicles (UGVs) in unknown, GPSdenied, and bandwidth-limited environments without prior maps remains challenging, as localization drift degrades map consistency and induces redundant coverage. This paper presents a fully distributed exploration framework that couples descriptoraided inter-UGV loop closure with loop-aware hierarchical planning while enabling autonomous localization and exploration. We develop a lightweight LiDAR global descriptor with range-image prealignment to enable robust cross-UGV place recognition under large yaw and lateral variations, and use verified loop closures to maintain globally consistent trajectories and a sparse topological representation. We further introduce an uncertainty-aware crossUGV loop-closure selection module that scores candidate loop closures under pose uncertainty and retains high-utility loop closures as planning anchors for global task allocation and local route refinement. Simulations and real-UGV experiments show that the loop-closure module achieves AR@1/AR@1% of 89.9%/95.5%, distributed optimization reduces absolute trajectory error, the system substantially reduces two-way communication volume, and the overall framework reduces exploration time and travel distance by 15% and 14%, respectively, compared with an mTSP baseline.
Jun 9, 2026

Large-Scale Continuous Occupancy Mapping via Variance-Weighted Submap Joining

Continuous occupancy mapping methods that learn spatial representations from sensor observations support predictions at arbitrary locations, but training a single global model can become computationally expensive as the amount of training data grows during large-scale mapping. Constructing local continuous occupancy submaps reduces the size of individual learning problems, but relative pose errors can cause inconsistent predictions in overlapping regions. We address these challenges by formulating large-scale continuous occupancy mapping as a submap joining problem. Each local submap is represented by a relevance vector machine regressing a continuous average log-odds field. Repeated observations within each cell are summarized by their average log-odds and observation count, yielding a Gaussian likelihood with count-dependent precision and enabling Gaussian-conjugate inference. The resulting local fields provide predictive means, variances, and analytical spatial derivatives. We then formulate submap joining as a joint pose--field optimization problem, with consistency constraints weighted by the predictive uncertainty of overlapping local submaps. With uncertainty weights held fixed within each Gauss--Newton iteration, our joint pose--field system can be reduced to an equivalent pose-only system. After the optimized submap poses are obtained, the global field value at any covered location can be recovered in closed form through variance-weighted fusion of predictions from the corresponding local submaps, without training an additional global model. Experiments on simulated and real-world 2D LiDAR datasets demonstrate improved pose and occupancy-map accuracy over the evaluated baselines, reduced map storage and joining time, and improved map-construction scalability.
Jun 4, 2026

Breaking Time: A Fully Gaussian Framework for Distributed and Continuous-Time SLAM

Continuous-time SLAM provides a principled framework for fusing heterogeneous sensors while estimating smooth trajectories, and is particularly well-suited for handling heterogeneous, asynchronous sensor streams with non-uniform readout patterns, such as rolling shutter cameras, LiDAR scanners, radar sweeps, or event-based sensors. In this work, we introduce G-solver, a fully Gaussian and distributed framework that combines Gaussian Belief Propagation (GBP) with Gaussian Process (GP) motion priors for continuous-time trajectory estimation. Our GP model provides a probabilistic representation of the trajectory, enabling consistent interpolation and the use of data-driven hyperparameters, while GBP offers a scalable message-passing formulation well-suited for decentralized settings. The resulting solver naturally extends to multi-camera scenarios without specialized synchronization or engineering effort. We evaluate the approach on synthetic and real data, including rolling shutter and distributed multi-camera optimization, demonstrating accurate and stable estimation with runtimes comparable to existing continuous-time methods. An open-source implementation is released.
Jun 3, 2026

Teaching Robots to Say 'I Don't Know' : SENTINEL for Uncertainty-Aware SLAM

Low-cost 2D LiDARs lack the intensity channel that higher-end sensors use to diagnose measurement failures, yet they are widely used on educational and budget robotics platforms. We present SENTINEL, a training - free, label - free reliability estimation framework that gives range - only LiDAR an effective diagnostic signal. SENTINEL combines geometry-based scan statistics with cross - modal depth consistency between LiDAR and an RGB - D camera to compute a per - scan reliability score between 0 and 1. When the score falls below a threshold, corrupted scans are rejected and the robot falls back to calibrated wheel odometry, preventing silent SLAM corruption. We evaluate SENTINEL on a GEFIER R1 four - wheel skid-steer robot equipped with an RPLidar A2M12 and an Intel RealSense D435i in a 185 cm by 245 cm arena containing controlled transparent and reflective failure elements on a central obstacle. Spatial reliability maps across five surface conditions, including glass, mirror, shiny paper, and a mixed mirror and shiny-paper condition, show clear separation between clean and failure cases, allowing affected regions to be identified as reject or noise. Because these failure modes are absent in simulation, validation is performed entirely on real hardware.
Jun 3, 2026

BPDA-GMM: Bayesian Probabilistic Data Association via Gaussian Mixture Models for Semantic SLAM

Probabilistic data association (PDA) improves semantic SLAM in perceptually aliased scenes, but existing methods often assume a fixed landmark set, recompute association weights as the map grows, or rely on hand-tuned null-hypothesis weights. To address these limitations, we propose BPDA-GMM, an online Bayesian PDA framework for semantic SLAM with a growing object-level map. BPDA-GMM uses a Dirichlet-process prior to induce a Chinese Restaurant Process (CRP) association model, where accumulated evidence favors existing landmarks, and the concentration parameter assigns probability mass to new landmarks. For each semantic detection, plausible candidates are selected by a joint semantic-geometric gate, CRP-weighted association probabilities are computed, and object landmarks are updated as semantic Gaussians in closed form. The resulting landmark set forms a Gaussian mixture model, and its dominant component is passed to the back-end as a max-mixture semantic factor. When association weights are inconclusive, an ambiguity-triggered αα-divergence tempering step improves discrimination. Finally, a decoupled back-end zeroes the pose Jacobian of semantic factors, allowing noisy detections to refine landmarks without directly perturbing the trajectory. Experiments in simulation and on a real indoor dataset demonstrate improved trajectory accuracy, semantic mapping quality, and robustness to perceptual aliasing and classifier errors over state-of-the-art baselines. Code and video are publicly available at https://github.com/thanhnguyencanh/BPDA-SLAM.
May 29, 2026

Triangle Splatting SLAM

We present a dense RGB-D SLAM system using differentiable triangles as the 3D map representation. While 3D Gaussian Splatting has emerged as the leading method for novel-view synthesis, triangles remain the standard primitive for traditional rendering hardware, game engines, and downstream tasks requiring explicit geometry such as simulation, collision, and editing. Recent offline methods have demonstrated that an unstructured 'triangle soup' can be optimised into a photorealistic mesh via Delaunay triangulation across a set of posed images. Building upon this insight, we present the first dense SLAM system to employ Triangle Splatting to perform both tracking and mapping through online differentiable rendering of a triangle soup. The map can be converted into a connected mesh on-the-fly via restricted Delaunay triangulation, enabling new online capabilities such as mesh deformation and collision checking. On Replica and TUM-RGBD, our system outperforms baselines on 3D geometry, matches the camera-tracking accuracy, and enables online mesh-based scene editing.
May 28, 2026

CoMo3R-SLAM: Collaborative Monocular Dense SLAM with Learned 3D Reconstruction Priors for Outdoor Multi-Agent Systems

Outdoor robot teams need a shared dense map despite limited overlap, independent reference frames, and uncertain monocular scale. Collaborative dense SLAM systems typically resolve this with depth sensors, which add payload, power, and calibration cost. We present CoMo3R-SLAM, a collaborative monocular dense SLAM system that places learned feed-forward 3D reconstruction priors at the center of the multi-agent problem: their dense pointmaps anchor scale across agents and supply correspondences strong enough to verify inter-agent links geometrically. Each agent tracks and fuses its own keyframes from a single RGB stream, while a coordinator retrieves cross-agent keyframes over the prior's encoder features, verifies them by bidirectional dense pointmap matching, synchronizes the independent similarity gauges in closed form, and refines every keyframe in one unified multi-agent sim(3) graph. Finally, a pose-depth alternation over geometry-aware segments lets inter-agent observations constrain dense structure as well as trajectories. Requiring neither measured depth nor supplied intrinsics, CoMo3R-SLAM attains the lowest trajectory error on three of four Tanks and Temples scenes, and competitive accuracy on Waymo driving sequences, while running at approximately 6-8 FPS on RTX 3080 Ti. A long-horizon traversal, independently captured day and night streams, and teams of up to four agents further map its operating range.
May 27, 2026

Provably Guaranteed Polytopic Uncertainty Quantification for SLAM

In safety-critical robotics applications, guaranteed and practical uncertainty quantification (UQ) in perception is vital. Many existing works either offer no formal containment guarantee, rely on restrictive modeling assumptions, or focus only on pose estimation rather than a complete SLAM pipeline. This paper presents provably guaranteed UQ algorithms for 3D-3D landmark-based SLAM. The algorithms consist of three basic UQ modules: forward UQ for mapping, backward UQ for pose tracking, and pose compound. Each module produces a certified uncertainty set; when the input uncertainty bounds are deterministic, the output sets inherit deterministic guarantees, i.e., they provably contain the true poses and landmarks. Specifically, we use polytopes to represent uncertainty sets, enabling tractable computations and a unified treatment of pose uncertainty. To enhance algorithms' practical usability, we incorporate conformal prediction to calibrate measurement uncertainty from data with prescribed probability. Simulations and experiments demonstrate that the proposed algorithms provide both strong theoretical guarantees and practical usability. The code is open-sourced at https://github.com/LIAS-CUHKSZ/Polytopic-SLAM-Uncertainty-Quantification.
May 24, 2026

VEOcc: Voxel-Centric Online Semantic Occupancy Prediction For Embodied Scene Understanding

Crucial for autonomous exploration, online 3D occupancy prediction and mapping incrementally constructs dense spatial representations on the fly. However, recent Gaussian-centric methods struggle with structural boundary fidelity and rely heavily on predefined scene-size priors, fundamentally limiting their operational efficiency. In this work, we present VEOcc, a voxel-centric framework formulated as a recursive perception-and-assimilation paradigm. By eliminating the need for initial scale estimation, VEOcc enables highly streamlined, open-ended map expansion. Furthermore, to robustly aggregate noisy temporal observations within the discrete voxel space, we propose a Spatio-Temporal-Aware Online Update Strategy. It integrates Cross-Temporal Logit Aggregation (TLA) for temporal consistency, Reliability-Aware Confidence Modulation (RCM) for spatial uncertainty calibration, and Confidence-Driven Incremental State Update (CSU) for robust global state assimilation. % Extensive experiments on Occ-ScanNet and EmbodiedOcc-ScanNet demonstrate that VEOcc establishes new state-of-the-art performance in both local and embodied settings, providing an accurate and efficient solution for real-world exploration. Extensive experiments on Occ-ScanNet and EmbodiedOcc-ScanNet demonstrate that VEOcc establishes new state-of-the-art performance in both local and embodied settings. Notably, zero-shot evaluations on self-collected video sequences further confirm its robust out-of-distribution generalization capability in completely unseen real-world environments. Ultimately, our framework provides an accurate and highly efficient solution for autonomous exploration. Code and supplementary visualizations are available on our project page: https://wryzju.github.io/VEOcc/.
May 24, 2026

A Decentralized LiDAR-SLAM System with Certifiably Optimal Pose Graph Optimization

Decentralized multi-robot LiDAR-SLAM is essential for collaborative missions but faces significant challenges in maintaining global consistency. Existing frameworks predominantly rely on local-search optimization or one-time coordinate alignment, which are prone to suboptimal convergence and long-term inconsistency, especially in large-scale or degenerate environments. To address these limitations, this paper presents the first decentralized LiDAR-SLAM system that integrates a state-of-the-art certifiably optimal Pose Graph Optimization (PGO) backend. By leveraging the Riemannian Block Coordinate Descent (RBCD) algorithm, our system ensures globally consistent trajectory estimation without requiring accurate initial guesses. Experimental results demonstrate that the proposed framework achieves superior robustness, improving trajectory RMSE by up to 48.9% compared to the state-of-the-art DiSCo-SLAM.
May 24, 2026

RAMBA: 4D Radar Mapping by Bundle Adjustment

4D radar is increasingly attractive for robotic mapping because it provides range, azimuth, elevation, and Doppler measurements while remaining robust in adverse visibility conditions. Although recent radar and radar--inertial odometry methods have achieved promising online state estimation performance, offline global map refinement for 4D radar remains underexplored. This paper presents RAMBA, a radar bundle-adjustment framework for globally consistent 4D radar mapping. Given initial poses and radar frames from a radar--inertial odometry front-end, RAMBA jointly refines radar frame states using covariance-weighted geometric residuals, IMU preintegration factors, and radar ego-velocity constraints. The geometric residuals extend pairwise GICP to a multi-frame optimization by forming voxel-based correspondences across selected frames and weighting each residual with point covariances. To improve robustness against drift and revisits, RAMBA enforces temporal consistency during correspondence formation while explicitly supporting loop-closure constraints. Experiments on the ColoRadar and SNAIL Radar datasets show that RAMBA improves map consistency and usually enhances trajectory accuracy over radar--inertial odometry and pose-graph optimization baselines.
May 22, 2026

Multi-Floor Exploration for Ground Robots via an Incremental Reachable Graph and Structural Priors

Autonomous exploration of multi-floor buildings remains challenging for ground robots because conventional 2D and 2.5D maps cannot represent overlapping traversable surfaces such as stairs, ramps, and multiple reachable elevations. This letter presents a multi-floor exploration framework based on an incremental reachable graph. Built as a sparse graph over reachable support surfaces, the graph preserves potentially valid connectivity through tentative graph elements under sparse observations and enables stable, physically reachable frontier detection. To guide exploration beyond the currently mapped floor, we project task-zone priors from an explored floor to initialize a hypothetical graph on the target floor and reconcile it incrementally with incoming observations. A hierarchical planner then jointly reasons over confirmed and hypothetical structures for global guidance. In simulation, the proposed method demonstrates improved exploration efficiency and mapping completeness compared to evaluated baselines. Furthermore, onboard real-world experiments validate its practical feasibility and real-time performance.
May 19, 2026

Enhancing Graph-Based SLAM in GNSS-Denied environments by leveraging leg odometry

Autonomous navigation in GNSS-denied environments remains a core challenge for legged robots, where exteroceptive sensors such as LiDAR are prone to elevation drift in geometrically sparse or repetitive scenes. We present a factor graph architecture that augments the LIO-SAM framework with a parallel kinematic lane driven by proprioceptive leg odometry, coupled to the main LiDAR-inertial lane via an identity relative pose constraint with a selective noise model. Applied to a Linxai D50 quadruped platform across two outdoor loops totaling over one kilometer, our approach reduces elevation drift from over 30m to under 30cm and enables convergence in a scene where the baseline pipeline fails entirely. These results suggest that proprioceptive data, already computed onboard for gait control, constitutes a lightweight and effective vertical anchor for SLAM in GNSS-denied settings.
May 19, 2026

Multi-Session Ground Texture SLAM in Low-Dynamic Environments

The simultaneous localization and mapping community has introduced a growing number of systems adapted for multi-session operations where the operational environment features low-dynamic changes that impact mapping, such as surface wear, weather phenomena, or seasonal change. These systems allow for lifelong operations by a robot within these environments. There is also growing interest in operations in environments where the unique ground texture is the only mapping feature available for use. These ground texture systems are not yet targeted for multi-session low-dynamic-change environments though. This work explores the impact of three different techniques on trajectory estimation accuracy in these multi-session low-dynamic ground texture environments. Of the three, the use of Kullback-Leibler Divergence, as a similarity score and a bias influencing loop closure confidence, is found to have the most success. We show an analysis of all three methods and a deeper exploration of the impact of Kullback-Leibler Divergence. We also introduce a dataset for use by the robotics community that contains multi-session images where the ground changes between sessions and also high-accuracy pose information for use in evaluation.
May 19, 2026

PRISM-SLAM: Probabilistic Ray-Grounded Inference for Scale-aware Metric SLAM

Monocular SLAM historically suffers from scale ambiguity and tracking failure in dynamic environments. While recent vision foundation models (VFMs) provide remarkable zero-shot depth priors, naively integrating these deterministic predictions ignores predictive uncertainty and frame-to-frame scale inconsistencies. We propose PRISM-SLAM, a real-time framework that rigorously integrates VFM priors into a structured Bayesian factor graph to achieve scale-aware, metric-consistent localization and mapping. Specifically, we introduce a Plücker Ray-Distance Factor to anchor monocular observations in absolute space within a globally consistent metric coordinate system, mathematically resolving scale drift by making the metric scale Fisher-identifiable. To handle environmental dynamics, we derive an epistemic uncertainty proxy from temporal depth consistency and formulate a Dynamic Scene Uncertainty Gating (DSUG) mechanism. This soft-gating approach probabilistically down-weights dynamic distractors without incurring the heavy computational overhead associated with traditional semantic segmentation masks. By employing a multi-process architecture that asynchronously processes VFM inference and geometric tracking, PRISM-SLAM provides verified metric output at 30 FPS using solely RGB input, bridging the gap between foundation models and real-world robotic applications. Evaluated on the TUM RGB-D and 7-Scenes benchmarks, PRISM-SLAM achieves a metric SE(3)SE(3) Absolute Trajectory Error (ATE) nearly identical to its oracle-aligned Sim(3)Sim(3) error. This demonstrates that our system can produce deployment-ready metric trajectories by delivering robust metric SLAM solutions without any post-hoc scale correction. Project page: https://prismslam-cmd.github.io/prismslam_pr/
May 18, 2026

Towards Ubiquitous Mapping and Localization for Dynamic Indoor Environments

We present UbiSLAM, an innovative solution for real-time mapping and localization in dynamic indoor environments. By deploying a network of fixed RGB-D cameras strategically throughout the workspace, UbiSLAM addresses limitations commonly encountered in traditional SLAM systems, such as sensitivity to environmental changes and reliance on mobile unit sensors. This fixed-sensor approach enables real-time, comprehensive mapping, enhancing the localization accuracy and responsiveness of robots operating within the environment. The centralized map generated by UbiSLAM is continuously updated, providing robots with an accurate global view, which improves navigation, minimizes collisions, and facilitates smoother human-robot interactions in shared spaces. Beyond its advantages, UbiSLAM faces challenges, particularly in ensuring complete spatial coverage and managing blind spots, which necessitate data integration from the robots themselves. In this paper we discuss potential solutions, such as automatic calibration for optimal camera placement and orientation, along with enhanced communication protocols for real-time data sharing. The proposed model reduces the computational load on individual robotic units, allowing less complex robotic platforms to operate effectively while enhancing the robustness of the overall system.
May 18, 2026

FUSE: A Framework for Unified State Estimation in Vehicular and Robotic SLAM Systems

Tightly coupled SLAM formulations under mixed-rate sensing often bind temporal processing, local geometric association, estimator formulation, and map-update policy into method-specific designs. Such binding makes it difficult to vary one design choice without re-engineering the rest of the state-estimation process. This paper presents FUSE, a framework for unified state estimation in vehicular and robotic SLAM systems. FUSE organizes the state-estimation interface around observation ingestion, propagation, update, and state query, and uses this interface to separate temporal processing, residual-ready local geometric association, estimator formulation, and map-update policy. A LiDAR--IMU instantiation is developed to examine the framework under mixed-rate sensing and directional degeneracy, where high-rate inertial propagation, LiDAR-triggered geometric update, residual screening, and degeneracy-aware correction operate through the same interface boundaries. On a 418~m loop-corridor sequence, the instantiation reports a 1.626 m end-to-end trajectory error, corresponding to a 7.9% relative error reduction compared with Faster-LIO, the lowest-error baseline on this sequence. The results support FUSE as a framework for organizing state-estimation design choices and show how the evaluated instantiation regularizes updates along weakly observable directions.
May 17, 2026

Stretch-ICP: A Continuous-Trajectory Registration and Deskewing Algorithm in Scenarios of Aggressive Motions

Robust robotic autonomy remains challenging in complex environments, where loss of stability on uneven or slippery terrain can induce extreme accelerations and angular velocities. Such motions corrupt sensor measurements and degrade state estimation, motivating the need for improved algorithmic robustness. To investigate this issue, we introduce the Tumbling-Induced Gyroscope Saturation (TIGS) dataset, which consists of recordings from a mechanical lidar and an Inertial Measurement Unit (IMU) tumbling down a hill. The dataset contains angular speeds up to four times higher than those in similar datasets and is publicly available. We then propose two complementary methods to improve Simultaneous Localization And Mapping (SLAM) robustness and evaluate them on TIGS. First, Saturation-Aware Angular Velocity Estimation (SAAVE) estimates angular velocities when gyroscope measurements become saturated during aggressive motions, reducing angular speed estimation error by 83.4%. Second, Stretch-ICP, a novel registration and deskewing algorithm, enables reconstruction of smoother 6-Degrees Of Freedom (DOF) trajectories under aggressive motions compared to classical Iterative Closest Point (ICP). Stretch-ICP reduces linear and angular velocity errors by 95.2% and 94.8%, respectively, at scan boundaries. Together, these contributions improve the robustness and consistency of lidar-inertial state estimation under aggressive motions.
May 15, 2026

LAPS: Improving Incremental LiDAR Mapping using Active Pooling and Sampling for Neural Distance Fields

Neural distance fields offer a compact and continuous representation of 3D geometry, making them attractive for incremental LiDAR mapping. However, their online optimization is vulnerable to catastrophic forgetting, where new observations can degrade previously reconstructed geometry. Replay-based training is commonly used to address this issue, but existing methods typically rely on passive replay buffers and uniform sampling, which can waste memory on redundant observations and under-train poorly constrained regions. We propose LAPS, a replay management framework for incremental neural mapping that improves both replay retention and replay allocation during online updates. LAPS combines reliability-based active pooling to retain reliable historical samples under limited memory with uncertainty-guided active sampling to focus optimization on under-constrained regions. Experiments on synthetic and real-world benchmarks show that LAPS consistently improves reconstruction completeness while maintaining competitive geometric accuracy. On Oxford Spires, it improves recall by 4.66 pp and F1-score by 3.79 pp over PIN-SLAM on the Blenheim Palace 05 sequence. We release our open source implementation at: https://github.com/dongjae0107/LAPS.
May 14, 2026

MR-SLAM: Immersive Spatial Supervision for Multi-Robot Mapping via Mixed Reality

Operating a multi-robot fleet for simultaneous localization and mapping (SLAM) in applications such as building inspection or warehouse-aisle monitoring requires the operator to maintain spatial awareness of each robot's position and mapping state, a task that scales poorly on conventional 2D interfaces. We present MR-SLAM, a mixed reality (MR) system in which an operator wearing a Meta Quest 3 headset teleoperates three simulated TurtleBot3 robots through a passthrough view with real-world occlusion, while spatially anchored dashboard panels report mapping progress in situ. Each robot runs an independent SLAM Toolbox instance whose occupancy grid is merged in real time on a Robot Operating System 2 (ROS 2) back end. Across five 9-minute evaluation sessions, the system delivered scans at 8.83 +/- 0.16 Hz, mapped 17.9 +/- 0.8 m^2 of merged occupancy, and reached 94.7 +/- 0.5% cross-instance occupancy consistency across robot pairs. An additional session recorded 6.3 ms median transform jitter and 26.7 m^2 coverage of a 41 m^2 grid. We position MR-SLAM as a reference implementation for combining passthrough mixed reality supervision with multi-robot SLAM on consumer hardware.
May 13, 2026

LEXI-SG: Monocular 3D Scene Graph Mapping with Room-Guided Feed-Forward Reconstruction

Scene graphs are becoming a standard representation for robot navigation, providing hierarchical geometric and semantic scene understanding. However, most scene graph mapping methods rely on depth cameras or LiDAR sensors. In this work, we present LEXI-SG, the first dense monocular visual mapping system for open-vocabulary 3D scene graphs using only RGB camera input. Our approach exploits the semantic priors of open-vocabulary foundation models to partition the scene into rooms, deferring feed-forward reconstruction to when each room is fully observed -- enabling scalable dense mapping without sliding-window scale inconsistencies. We propose a room-based factor graph formulation to globally align room reconstructions while preserving local map consistency and naturally imposing the semantic scene graph hierarchy. Within each room, we further support open-vocabulary object segmentation and tracking. We validate LEXI-SG on indoor scenes from the Habitat-Matterport 3D and self-collected egocentric office sequences. We evaluate its performance against existing feed-forward SLAM methods, as well as established scene graphs baselines. We demonstrate improved trajectory estimation and dense reconstruction, as well as, competitive performance in open-vocabulary segmentation. LEXI-SG shows that accurate, scalable, open-vocabulary 3D scene graphs can be achieved from monocular RGB alone. Our project page and office sequences are available here: https://ori-drs.github.io/lexisg-web/.
May 12, 2026

Learning Ego-Centric BEV Representations from a Perspective-Privileged View: Cross-View Supervision for Online HD Map Construction

Bird's-eye-view (BEV) representations derived from multi-camera input have become a central interface for online high-definition (HD) map construction. However, most approaches rely solely on ego-centric supervision, requiring large-scale scene structure to be inferred from incomplete observations, occlusions, and diminishing information density at long range, where perspective effects and spatial sparsity hinder consistent structural reasoning. We introduce Cross-View Supervision (CVS), a representation learning paradigm that transfers geometric and topological priors from an ego-aligned overhead perspective into camera-based BEV encoders. Rather than adding auxiliary semantic losses, CVS aligns representations in a shared BEV feature space and distills globally consistent structural knowledge from a perspective-privileged teacher into the ego-centric backbone. This supervision enhances structural coherence without modifying the inference architecture or requiring overhead input at test time. Experiments on nuScenes using ego-aligned aerial imagery from the AID4AD cross-view extension demonstrate consistent improvements over StreamMapNet while maintaining identical camera-only inference. CVS yields +3.9mAP in the standard 60×30 m60\times30\,\mathrm{m} region and +9.9mAP in the extended 100×50 m100\times50\,\mathrm{m} setting, corresponding to a 44% relative gain at long range. These results highlight perspective-privileged structural supervision as a promising training principle for improving BEV representation learning in HD map construction.