Experience

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Period ending 2026-09-21

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Period ending 2026-09-07

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459 papers

Latest in Experience

Jun 8, 2026cs.CL

Bridging the Agent-World Gap: Text World Models for LLM-based Agents

Large language model (LLM)-based agents are increasingly used in interactive textual environments, from web navigation and code editing to tool use and long-horizon dialogue. Yet many remain largely reactive, mapping observations to actions without an explicit model of how these environments are structured and evolve. This motivates text world models (TWMs): transition models over textual states that, given a state and a candidate action, predict the resulting webpage, terminal output, API response, or user reply, thereby supporting planning, efficient learning, and principled evaluation. We systematically review text world models for LLM-based agents, organized around a formal framework and the agent lifecycle: (1) Foundations, defining text world models and characterizing them by state representation and grounding domain; (2) Construction, taxonomizing LLM-as-WM and code-as-WM paradigms and reviewing methods for building them; (3) Application, examining how world models support agents at training time through experience synthesis and at inference time through planning, verification, and adaptation; and (4) Evaluation, covering both evaluation of the world model itself and its use as an evaluation environment for agents. We aim to consolidate this rapidly developing area, clarify its design space, and highlight open challenges for future research.
Yixia Li, Hongru Wang, Peng Lai +13
Jun 7, 2026cs.LG

SkillHone: A Harness for Continual Agent Skill Evolution Through Persistent Decision History

Agent skills extend language-model agents with task-specific procedures, scripts, and references, but the tasks and environments they target continually change. Existing methods improve skills in bounded runs and retain only the final artifact, discarding the decision history that later agents need to interpret prior revisions, evaluations, and rejected alternatives. We introduce SkillHone, a harness for continual agent skill evolution grounded in persistent decision history. SkillHone pairs skill revisions with evaluation-side evidence that supplies practice feedback, recording structured histories of diagnoses, revisions, evidence, and outcomes. Role-separated subagents run candidate skills on practice probes with redacted reporting and propose revisions informed by prior decisions, enabling cross-session refinement without rediscovering past rationale. On deep-research benchmarks, SkillHone runs without a pre-integrated search stack and outperforms the commercially backed deep-research agent by 15.8 points on GAIA and 3.2 points on WebWalkerQA-EN, while also exceeding prior skill-evolution methods. We further deploy SkillHone on internal tool-mediated analysis scenarios, where it improves accuracy by an average of 18.8 points across seven settings.
Zhiwei Li, Yong Hu
Jun 6, 2026cs.CL

Bayesian-Agent: Posterior-Guided Skill Evolution for LLM Agent Harnesses

LLM agents increasingly rely on external inference conditions: prompts, tools, memory, SOPs, skills, and harness feedback. These assets can improve task execution without changing model weights, but they are often revised by heuristic reflection or by reusing observed successes and failures as if counts alone were reliable belief. We introduce \textbf{Bayesian-Agent}, a native and cross-harness framework that treats reusable skills and SOPs as hypotheses about whether a frozen model will succeed under a particular prompt, context, and harness environment. Bayesian-Agent records verified trajectory evidence, maintains a feature-conditioned categorical posterior over each skill, and maps posterior state into inspectable actions such as patch, split, compress, retire, and explore. Model-facing prompts receive executable guardrails and failure-mode patches, while posterior summaries remain available for audit. With \texttt{deepseek-v4-flash}, incremental repair improves SOP-Bench from 80% to 95%, Lifelong AgentBench from 90% to 100%, and RealFin-Bench from 45% to 65%. We further evaluate Bayesian-Agent's native backend and optional GenericAgent, mini-swe-agent, and Claude Code backends. The results include positive, negative, saturated, and case-study settings, suggesting that agent skill evolution is best viewed as posterior-guided harness optimization rather than uncalibrated prompt accumulation. The source code is available at https://github.com/DataArcTech/Bayesian-Agent.
Xiaojun Wu, Cehao Yang, Honghao Liu +7
Jun 6, 2026cs.CV

VideoWeaver: Evaluating and Evolving Skills for Agentic Long Video Generation

Recent agent frameworks such as Claude Code, Codex, and OpenClaw are strong at tool use and orchestration, but whether they can handle long video generation, a long-horizon multimodal task, remains underexplored. Unlike earlier video agents whose pipeline is handcrafted, these frameworks can build and refine their own workflows. We introduce VideoWeaver, an agent harness and benchmark that evaluates and evolves skills for long video generation, where an agent turns a single instruction into a long video by composing foundation skills into its own workflow rather than following a predefined pipeline. The benchmark has 16 task categories and 285 cases, with references spanning text, image, audio, video, and their combinations. Because errors can arise at any stage and not just in the final video, we propose an agent-as-judge that inspects both the execution trace and the final video, grounding its scores in evidence such as metadata and intermediate files. Using this feedback, we further design a skill evolution algorithm that refines and merges the agent's skills. Across multiple frameworks and models, we find that an explicit composition skill improves the generation process over using foundation skills alone, that skill evolution further improves output quality, and that performance varies notably across harness and model choices. The proposed agent-as-judge also aligns well with human judgments, especially on process metrics. Code and dataset is available at https://github.com/JianhuiWei7/VideoWeaver
Jianhui Wei, Jie Tan, Hengchuan Zhu +6
Jun 5, 2026cs.CV

Skill-3D: Evolving Scene-Aware Skills for Agentic 3D Spatial Reasoning

This paper explores agentic 3D spatial understanding, i.e., MLLM agents performing 3D reasoning through tool use. Existing methods often misuse tools and exhibit biased tool preferences under 3D scenarios, leaving the agentic paradigm with only marginal gains over non-agentic strategies. We reveal that 3D spatial reasoning tasks are heterogeneous across scenes, while these agents apply a uniform tool-use strategy to all scenes rather than selecting tools according to the specific scene and task. To address this, we propose Skill-3D, a framework that learns self-evolving scene-aware skills. Specifically, Skill-3D identifies the task scene and records the agent's tool-use trajectory into a Scene Memory, where successful trajectories from similar scenes are aggregated and distilled into a reusable scene-aware skill, with failed ones attached to the skill as lessons. During training, once a similar scene recurs, the corresponding skill is injected to guide the agent, producing new trajectories whose successes and failures further refine the skill, forming a loop in which the memory and the skill library co-evolve. Experiments show that Skill-3D substantially improves tool utilization in 3D spatial reasoning (from 39% to 78% on VSI-Bench), driving the agent toward correct and sufficient tool use. For instance, it improves Gemini-3-Flash by 67% on MMSI-Bench. Furthermore, we conduct agentic post-training over skill-guided trajectories, which boosts Qwen3-VL-8B by 60% on VSI-Bench.
Haoyuan Li, Zhengdong Hu, Jun Wang +2
Jun 5, 2026cs.LG

Rosetta Memory: Adaptive Memory for Cross-LLM Agents

Memory is the key component for transforming a stateless LLM into a persistent, evolving agent through experience accumulation, long-horizon planning, and continual self-improvement. Existing memory systems typically take the LLM as the center and design memory operations tailored to a specific backbone. In practice, however, users frequently switch between LLMs, for example using Claude for coding and GPT for writing across tasks, or routing different steps to different backbones within a single task for cost-effective trade-offs. As a result, memory written by one model often needs to be consumed by another. Making upstream memory effectively adapt to and activate downstream LLMs remains a critical yet underexplored problem. To bridge this gap, we shift the perspective from LLM-centric memory design to \emph{memory-centric LLM adaptation}. Specifically, we approach the above upstream-downstream memory adaptation problem from both the write and read sides, and design two profile-conditioned operators that are jointly trained to optimize how memory is stored and presented for better task completion. To ensure the learned operators generalize across a broad set of LLMs, we propose a minimum-gain sampling curriculum that prioritizes the least-served LLMs during training. To better measure the operators' actual contribution rather than the LLM's own capability, we design a performance-gap reward that compares against a naive memory baseline. Experiments on HotpotQA, 2WikiMultihopQA, and MuSiQue demonstrate that our model consistently outperforms baselines and remains robust under unseen-model replacement.
Hao Yang, Shiqi Shen, Haoxuan Li +3
Jun 5, 2026cs.CL

Beyond Rubrics: Exploration-Guided Evaluation Skills for Reward Modeling

Open-ended reward modeling requires judges that can follow subtle, domain-specific preferences when verifiable answers are unavailable. Existing rubric-based methods often address this by generating criteria online for each query, but the extra generation step can add inference overhead and produce rigid or misaligned guidance. We introduce Eval-Skill, an exploration-guided method that synthesizes reusable evaluation skills for reward modeling and reframes reward guidance as context evolution rather than parameter training or per-query rubric generation. Using only 100 cases per domain for skill evolution, Eval-Skill synthesizes reusable domain-level evaluation skills through two progressive stages, workflow generation followed by principle generation, with exploration and selection interleaved across both stages. Once generated, a skill is directly injected into the judge context. Across multiple RM benchmarks, Eval-Skill consistently improves diverse judge backbones; on RewardBench 2, it yields significant gains over vanilla judging for each main backbone (+13.44% for Qwen3-8B, and 18.51% for DeepSeek-V4-Flash). Further analyses of evolution-time scaling, generalizability, and transferability show that compact evaluation skills offer an efficient new paradigm for LLM-based evaluation. Code is available at https://github.com/xing-stellus-yue/Eval-Skill.
Xing Yue, Linjuan Wu, Daoxin Zhang +2
Jun 5, 2026cs.CL

Tree-of-Experience: A Structured Experience-Management Solution for Self-Evolving Agents under Low-Repetition and Implicit-Reward Environments

Experience-based self-evolution is crucial for LLM agents, but existing benchmarks often assume explicit goals, stable task patterns, and clear feedback. We study a more challenging setting: low-repetition tasks with implicit rewards, where past experience is difficult to reuse and feedback is delayed, noisy, and outcome-level. We introduce \textsc{FinEvolveBench}, a temporally controlled benchmark for financial sentiment prediction that links daily news-driven predictions to future excess returns. We further propose Tree-of-Experience (ToE), a structured experience-management method that organizes, retrieves, validates, and updates agent experience. Experiments show that general-purpose experience mechanisms do not consistently outperform no-experience baselines, while ToE achieves stronger overall performance. These results highlight the importance of structured experience management for self-evolving agents in implicit-reward environments.
Zihao Deng, Yining Zhu, Leiming Wang +6
Jun 5, 2026cs.AI

Workflow-to-Skill: Skill Creation via Routing-Workflow-Semantics-Attachments Decomposition

Large language model agents increasingly rely on Skills to encode procedural knowledge, yet high-quality Skills remain costly to hand-write. This paper studies automatic Skill construction from heterogeneous interaction evidence, including demonstrations, agent trajectories, tool traces, and execution logs. We argue that trace-to-skill construction is not simple summarization tasks, because traces are fragmented, redundant, and may miss rare but safety-critical behaviors. To address this, we introduce RWSA, a workflow-oriented intermediate representation that decomposes Skills into Workflow structure, execution Semantics, and runtime Attachments, capturing task decomposition, control flow, verification, safety, rollback, and state management. Building on RWSA, we propose W2S, a framework that segments traces, induces local Skill drafts, aligns shared structures, reconciles branches, and compresses redundancy while preserving evidence and confidence annotations. Experiments on 70 Skills show that W2S improves behavioral replay consistency by 10.5% over summarization- and prompting-based baselines, highlighting the need to treat traces as executable runtime specifications rather than compressible text.
Yuyang Zhang, Xinyuan Han, Xudong Jiang +1
Jun 5, 2026cs.LG

Semantic Cache Distillation: Efficient State Transfer via Reuse and Selective Patching

Disaggregated serving alleviates memory bottlenecks in Large Language Model (LLM) inference but creates a severe communication bottleneck: transmitting high-dimensional Key-Value (KV) caches often dominates time-to-first-token (TTFT). Moreover, reusing caches across heterogeneous models (e.g., base and fine-tuned variants) causes semantic misalignment that accumulates over layers, degrading generation quality. We propose Semantic Cache Distillation (SCD), a loss-constrained framework that replaces raw KV transmission with compact semantic codes. SCD addresses these challenges via two mechanisms: (1) Reuse, which reconstructs most layers from low-rank subspaces to minimize transfer cost, and (2) Patch, which predicts normalized inputs at sparse transition layers to truncate error propagation. Empirically, SCD delivers up to 2.65 ×\times TTFT speedup over the oracle consumer prefill and dominates quantization and selective recomputation baselines on the quality--latency Pareto frontier in bandwidth-constrained regimes, while keeping generation quality within 5% F1 of the oracle.
Qianli Ma, Zhiqing Tang, Hanshuai Cui +2
Jun 4, 2026cs.AI

OpenSkill: Open-World Self-Evolution for LLM Agents

Self-evolving agents requires adaptation after deployment, but existing approaches assume a usable learning loop, such as curated skills, successful trajectories, or verifier signals. Real open-world deployments may provide none of these, offering only a task prompt. In this work, we study open-world self-evolution, where an agent must build both its skills and its own verification signals from scratch, using open-world resources but no target-task supervision. We propose OpenSkill, a framework that bootstraps this loop: it acquires grounded knowledge and verification anchors from documentation, repositories, and the web, synthesizes them into transferable skills, and refines those skills against self-built virtual tasks grounded in the anchors rather than in target answers. The open world thus supplies both the knowledge to be learned and a supervision-independent practice environment, with target-task supervision reserved for final evaluation. Across three benchmarks and two target agents, OpenSkill attains the best automated pass rate while satisfying the no-supervision constraint. Analysis shows its skills transfer across models without model-specific adaptation, and its self-built verifier aligns with ground-truth outcomes despite never accessing them.
Zhiling Yan, Dingjie Song, Hanrong Zhang +8
Jun 4, 2026cs.LG

Generative Models Erode Human Temporal Learning Through Market Selection

We argue that modern generative models create structural risks for knowledge and cultural production at current, sub-AGI capability levels. We define Human Temporal Learning (HTL) as path-dependent knowledge accumulation through sustained engagement with problems over time. Generative outputs increasingly resemble HTL-intensive work in surface features, so verifying whether a given output reflects genuine human learning grows costly relative to its expected benefit. Once verification loses economic justification, evaluators reward outputs regardless of production mode, and producers who invested years of learning compete on price against outputs that cost almost nothing to generate. We call this pathway value collapse and formalize it through a costly-inspection framework. Cross-domain evidence from academic publishing, legal practice, content platforms, and software security maps onto four stages of verification erosion. Alignment success is orthogonal. Better-aligned models narrow observable gaps between human and AI outputs, making source verification harder and intensifying competitive pressure against HTL-intensive work even when individual AI outputs improve.
Wenjun Cao
Jun 4, 2026cs.AI

Unsupervised Skill Discovery for Agentic Data Analysis

Inference-time skill augmentation provides a lightweight way to improve data-analytic agents by injecting reusable procedural knowledge without updating model parameters. However, discovering effective skills for data analysis remains challenging, as reliable supervision is expensive and success criteria vary across analytical formats. This raises the key question of how to discover reusable data-analysis skills from unlabeled exploration alone. We propose DataCOPE, an unsupervised verifier-guided skill discovery framework for data-analytic agents. DataCOPE derives verifier signals from the exploration trajectories and uses them to characterize relative quality or aggreement among trajectories. It iteratively coordinates a Data-Analytic Agent for trajectory generation, an Unsupervised Verifier for signal extraction, and a Skill Manager for contrastive skill distillation. For report-style analysis, we instantiate the verifier as an Adaptive Checklist Verifier that derives task-specific criteria, scores reports by verifiable coverage, and iteratively refines the checklist. For reasoning-style analysis, we instantiate it as an Answer Agreement Verifier that groups trajectories by answer agreement and uses self-consistency as an auxiliary signal. We evaluate DataCOPE on report-style analysis from Deep Data Research and reasoning-style analysis from DABStep. Across both settings, DataCOPE consistently improves held-out performance over baselines. Averaged across four model settings, DataCOPE improves the mean score by 9.71% and 32.30% on report-style and reasoning-style tasks respectively.
Zhisong Qiu, Kangqi Song, Shengwei Tang +4
Jun 4, 2026cs.CL

AdaPLD: Adaptive Retrieval and Reuse for Efficient Model-Free Speculative Decoding

Speculative decoding accelerates generation by verifying multiple drafted tokens in a single target-model forward pass, reducing sequential decoding iterations. Model-free variants avoid auxiliary draft models by reusing text and model states already available during generation, but their speedup depends on the reliability of the constructed drafts. We identify two limitations of existing reuse-based methods: lexically anchored retrieval has limited recall under surface-form variation, and deterministic span copying can be brittle when the retrieved context does not uniquely determine the continuation. We propose \emph{AdaPLD}, a training-free method that adaptively improves both retrieval and draft construction. AdaPLD preserves high-precision lexical reuse while using semantic similarity to recover additional reuse opportunities when lexical matching fails. It further constructs branched reuse hypotheses to account for continuation uncertainty, rather than relying on a single copied span. Across diverse benchmarks, AdaPLD reduces target-model forward passes and achieves up to 3.10×3.10\times decoding speedup.
Runheng Liu, Jincheng Xie, Wen Hu +2
Jun 4, 2026cs.AI

Continual Learning Bench: Evaluating Frontier AI Systems in Real-World Stateful Environments

Continual learning, the ability of AI systems to improve through sequential experience, has attracted substantial interest, but no high-quality benchmark exists to evaluate it. We introduce Continual Learning Bench (CL-Bench), the first difficult, expert-validated benchmark designed to measure whether LLM-based systems genuinely improve with experience. CL-Bench spans six diverse domains (software engineering, signal processing, disease outbreak forecasting, database querying, strategic game-playing, and demand forecasting), each validated by domain experts and designed so that tasks share a learnable latent structure (codebase layout, disease outbreak dynamics, opponent strategies) that a stateful system can discover online but a stateless one cannot. We evaluate frontier models across several agent architectures, from naive in-context learning (ICL) to dedicated memory systems, introducing a gain metric to isolate learning from prior capabilities. We find that these systems leave headroom for improved continual learning: agents frequently overfit to immediate observations or fail to reuse knowledge across instances, and dedicated memory systems do not fix this -- in fact, naive ICL outperforms systems dedicated to memory management. CL-Bench is the first benchmark to evaluate continual learning across diverse real-world domains with expert-validated tasks and isolate online learning from underlying model capability, showing a need for better continual learning systems.
Parth Asawa, Christopher M. Glaze, Gabriel Orlanski +7
Jun 4, 2026cs.LG

CLaaS: Continual learning as a service for sample efficient online learning

Deployed large language model agents must adapt to distribution shift in dynamic environments. Ideally, adaptation can be performed from accumulated agent experiences and retain prior capabilities while transferring to future tasks. However, agent actions and environmental transitions can only be sampled once per scenario, as real-world environments cannot be trivially reset. To this end, we investigate an experiential and online continual learning setting in which agents learn from a stream of scenarios. We propose continual learning as-a-service (CLaaS), a system which enables agents to improve during deployment, abstracted behind a chat API. To increase sample efficiency, CLaaS stores rollouts in an experience replay buffer for gradient reuse during asynchronous training. We evaluate CLaaS on an adversarial task, demonstrating that parametric updates lead to superior forward transfer and less forgetting than in-context learning, with replay being a critical choice for sample efficiency.
Kion Fallah, Silen Naihin, Barak Widawsky +1
Jun 4, 2026cs.AI

SciVisAgentSkills: Design and Evaluation of Agent Skills for Scientific Data Analysis and Visualization

Recent advances in agentic visualization have enabled the translation of natural language into executable scientific visualization (SciVis) workflows. While general-purpose coding agents show strong capabilities, they often lack the tool-specific expertise required for SciVis tasks. In this work, we present SciVisAgentSkills, a collection of reusable agent skills that augment coding agents for scientific data analysis and visualization by encoding environment assumptions, tool usage patterns, and domain heuristics across scientific tools such as ParaView, napari, VMD, and TTK. We evaluate these skills on Codex and Claude Code using SciVisAgentBench, a benchmark of 108 expert-designed multi-step tasks. Results show that agent skills improve mean task scores across the evaluated suites, with token-efficiency benefits that depend on the agent harness and tool setting. These findings highlight the importance of structured procedural knowledge for enabling reliable, long-horizon SciVis workflows, while also showing that skills should be studied alongside the execution harness that loads and applies them. The skills are available at https://github.com/KuangshiAi/SciVisAgentSkills.
Kuangshi Ai, Haichao Miao, Kaiyuan Tang +2
Jun 3, 2026cs.RO

VASO: Formally Verifiable Self-Evolving Skills for Physical AI Agents

Reusable robot skills are becoming the basic units through which embodied agents turn open-ended instructions into long-horizon physical behavior. We argue that, while foundation models have collapsed the cost of creating these skills, the cost of trusting them has not. Existing skill-evolution loops refine skills through execution feedback, unit tests, environment reward, or LLM self-critique, but these signals provide only trace-level evidence: they show that a skill worked on sampled executions, not that skill-induced plans satisfy temporal safety contracts under untested conditions. We introduce VASO, a framework for verification-guided self-evolution of LLM-generated robot skill contracts. In VASO, each skill is represented as a semantic contract with two coupled interfaces: a formal interface that aligns robot states, observations, and control commands with logical propositions for model checking, and a planner-facing interface that guides executable behavior generation. A model checker first filters logically inconsistent skill contracts, then verifies plans induced by the skill against global and local temporal specifications. When verification fails, VASO translates the counterexample trace into a textual gradient that updates the reusable skill contract while keeping foundation-model weights frozen. On Clearpath Jackal and PX4 quadcopter tasks, VASO reaches 97.2% formal-specification compliance using fewer than 100 optimization samples, outperforming execution-feedback, prompt-optimization, and fine-tuning baselines. To our knowledge, VASO is the first framework that closes the loop between formal verification and self-evolving LLM-generated skills for physical AI agents: formal counterexamples become optimization feedback for reusable robot skill contracts, rather than merely verifying one-off plans, tuning planner prompts, or fine-tuning model weights.
Yunhao Yang, Neel P. Bhatt, Kevin Wang +3
Jun 3, 2026cs.AI

AIP: A Graph Representation for Learning and Governing Agent Skills

Agent Skills today consist largely of free-form prose requiring the agent to read, interpret, and re-derive how to act in every session. This imposes two compounding costs: reduced reliability on implementation-heavy tasks, and difficulty in skill creation and improvement, since editing prose is a fragile process that both humans and agents struggle with, particularly for domain-specific procedural knowledge underrepresented in model training. The Agent Instruction Protocol (AIP) addresses both by modeling a skill as a directed execution graph: discrete steps as nodes backed by deterministic scripts or natural-language descriptions, connected by explicit typed input/output edges, and governed by a schema-validated YAML specification. A compiler meta-skill translates existing human-written skills into this form. The benefits are twofold. First, compiling human-written skills to AIP raised Claude Sonnet's mean task reward from 0.60 to 0.71 and pass rate from 53% to 67% across 27 real agent tasks from SkillsBench - a statistically significant gain (Wilcoxon signed-rank p = 0.011), winning 12 tasks to 2 with 13 ties - often in less wall-clock time. The graph delivers vetted, runnable units to the agent rather than asking it to re-derive code, commands, and tool calls from natural language. Second, on creation and improvement, because each skill is schema-validated, functionally testable, and addressable node-by-node, failures can be diagnosed and repaired precisely. Two authored-skill failures were traced to the script level. After adjusting the AIP spec and recompiling, both recovered with zero regressions (one task going from 0/5 to 5/5), turning skill improvement into a measurable tuning loop rather than a prose rewrite. That same graph structure supports corpus-level governance and skill introspection, and provides a natural action space for reinforcement learning over skills.
Zachary Blumenfeld, Jim Webber
Jun 3, 2026cs.CL

Rethinking Continual Experience Internalization for Self-Evolving LLM Agents

Experience internalization converts contextual experience from past interactions into reusable parametric capability, offering a promising path toward continual learning in large language models (LLMs). While prior work has predominantly focused on single-iteration transfer, we discover that under multi-iteration experience learning, existing methods suffer from a progressive capability collapse rather than compounding improvement. We systematically examine this failure through three vital dimensions of experience internalization: (1) Experience Granularity: We find that principle-level experience is more durable than instance-level experience, as it effectively abstracts transferable strategies away from trajectory-specific details. (2) Experience Injection Pattern: Our analysis reveals that step-wise injection significantly outperforms global injection by aligning experience with intermediate decision states, a property that is critical for long-horizon tool use. (3) Internalization Regime: We demonstrate that off-policy context-distillation on high-quality teacher trajectories provides a substantially more stable training signal than on-policy context-distillation, which is inherently limited by local corrections on student-induced flawed states. Together, these insights yield a simple yet robust recipe for stable and sustainable experience internalization, providing concrete guidance for engineering self-evolving and continually learning LLMs.
Jingwen Chen, Wenkai Yang, Shengda Fan +7
Jun 3, 2026cs.LG

Rollout-Level Advantage-Prioritized Experience Replay for GRPO

Reinforcement learning from verifiable rewards with GRPO is a standard approach for post-training reasoning LLMs. It remains sample inefficient. Each rollout is used for a single gradient update and then discarded. Naive replay is not well suited in this setting because LLM policies drift quickly per gradient step. Stored rollouts therefore become stale and can destabilize training. We propose a rollout-level replay buffer for GRPO that stores and samples individual rollouts rather than whole groups. The buffer bounds staleness through age eviction. Any rollout older than tau_max training steps is removed. The buffer also preserves on-policy data via fresh-anchored composition. Each batch keeps its fresh on-policy rollouts and then concatenates replay rollouts drawn separately from the buffer. We prioritize replay by per-rollout advantage magnitude and recycle individual rollouts whose advantages are large. Across three Qwen3-Base scales on five math benchmarks, our method outperforms GRPO and naive replay baselines. Gains are positive at every scale and reach +1.66 pp on the five-benchmark average at 4B. Under an AES metric that jointly measures accuracy and token efficiency, our method is the only condition with a positive margin over GRPO at every scale.
Gyeongtae Yoo, Sanghyeok Park, Soohyuk Jang +2
Jun 3, 2026cs.LG

Streaming Knowledge Compilation: Proactive Materiality-Scored Pinning for Time-Evolving LLM Wikis

LLM wiki systems compile knowledge into pre-filled KV caches for efficient inference, but assume a static corpus -- an assumption that fails whenever the underlying information landscape evolves. We formalize Streaming Knowledge Compilation: given a document stream, a fixed token budget, and future queries unknown at ingestion time, maintain a compiled wiki that minimizes cumulative regret against an offline oracle with perfect foresight. The enabling insight is a materiality signal φt(k,n)[0,1]φ_t(k,n)\in[0,1] that scores document importance for entity kk at time tt, acting as a query-relevance surrogate for proactive pinning before queries arrive; we prove an O(TlogK)O(\sqrt{T\log K}) regret bound where ε=E[φtφ^t]\varepsilon=\mathbb{E}[|φ_t-\hatφ_t|] is the only domain-specific quantity. We instantiate in two domains: finance, where φtφ_t is abnormal stock volatility predicted by frozen Llama 3.1 8B classification head (AUROC = 0.728 on 76K articles, strict temporal split; 1.49×1.49\times higher realized forward volatility for predicted-material articles); and Wikipedia, where φtφ_t is the Abnormal Edit Ratio (AER), a cross-sectionally normalized edit velocity -- showing the same algorithm generalizes beyond the finance domain. End-to-end QA evaluation on 173 matched pairs (finance) and 119 (Wikipedia) reveals a pervasive LLM-as-judge confound on post-training knowledge, establishing that regret analysis -- not absolute QA scores -- is the reliable evaluation metric for compiled knowledge systems. Finance cumulative regret converges to -20.0 (-0.12/step); Wikipedia to +16.0 (+0.13/step), with the positive sign confirming that Wikipedia edit content is genuinely post-training -- richer context consistently improves scores (No Wiki 3.80 vs. Oracle 4.74) -- and eliminates this confound. The O(TlogK)O(\sqrt{T\log K}) guarantee applies to any domain where knowledge gaps can be predicted from streaming signals.
Juan M. Huerta
Jun 2, 2026cs.CV

Demo2Tutorial: From Human Experience to Multimodal Software Tutorials

Human experience in digital environments offers a vast, underexplored resource of authentic, untrimmed interactions that contain rich procedural knowledge. We introduce Demo2Tutorial, a framework that transforms this experience captured via screen recordings and interaction logs into structured, multimodal software tutorials for teaching both humans and agents. Demo2Tutorial first collects human experience via a dedicated recorder, then parses raw experience using a multimodal Action Parser to reconstruct perception, action, and intent. A Step Planner then abstracts these steps into hierarchical task graphs representing goals and steps. Finally, a Tutorial Composer transforms the parsed experience into structured, reusable image-text instructions. We evaluate the tutorial generation quality on a new benchmark derived from official software documentation. We further demonstrate that this distilled representation benefits (i) human learning, by automatically generating multimodal tutorials, and (ii) agent learning, by improving downstream GUI-agent planning and generalization. Experiments show Demo2Tutorial produces high-quality tutorials that surpass human-authored ones and significantly outperform baseline methods, while enabling both faster human task completion and improved GUI agent planning, demonstrating that structured tutorials distilled from human experience can serve as effective knowledge representations for advancing both human learning and agent capabilities. Code and data will be available at https://github.com/showlab/Demo2Tutorial.
Zechen Bai, Zhiheng Chen, Yiqi Lin +5
Jun 2, 2026cs.AI

EvoDS: Self-Evolving Autonomous Data Science Agent with Skill Learning and Context Management

Recent progress in Large Language Model (LLM) agents has enabled promising advances in automated data science. However, existing approaches remain fundamentally limited by their static action sets and lack of principled long-horizon context management, hindering their ability to accumulate reusable experience across tasks and operate reliably in multi-stage, iterative data science pipelines. To address these challenges, we introduce EvoDS, a self-evolving autonomous data science agent that learns to expand its skills and adaptively managing long-term context through agentic reinforcement learning. Specifically, EvoDS introduces two key strategies: (1) Autonomous Skill Acquisition (ASA) mechanism, which enables agents to synthesize, validate, and reuse executable skills; and (2) Adaptive Context Compression (ACC) strategy, which treats context management as a learned control problem rather than passive truncation. These strategies are orchestrated within a two-stage multi-agent training scheme, enabling EvoDS to autonomously improve over time. Theoretically, we prove that EvoDS's hierarchical design reduces tool-selection error, and its optimization objective aligns with an information bottleneck principle, ensuring efficient context use. Empirically, EvoDS outperforms state-of-the-art open-source data science agents by an average of 28.9% across four diverse benchmarks while eliminating out-of-token failures. Our code and data are available at https://github.com/usail-hkust/EvoDS.
Zherui Yang, Fan Liu, Yansong Ning +1
Jun 2, 2026cs.CL

Rethinking the Idiomaticity Decomposability Hypothesis: Evidence from Distributional Learning

Idioms can be analysed in terms of their decomposability, the extent to which constituent meanings contribute to the figurative whole. Decomposability is thought to predict syntactic flexibility. Usage-based accounts instead attribute idiom behaviour to distributional experience, such as speaker familiarity and predictability. We examine these views using contextualised language models as controlled distributional learners. We propose a model-internal measure of decomposability and relate it to human ratings, syntactic flexibility, and predictability while tracking idiom learning during pretraining. Model-derived decomposability correlates weakly with human judgments and shows a small but consistent negative relationship with syntactic flexibility. Pretraining analyses show that stabilisation of idiom representations in models is not explained by frequency alone. Instead, surprisal, decomposability, and frequency all contribute, with decomposability showing the strongest training-dependent effect.
Maggie Mi, Golzar Atefi, Atsuki Yamaguchi +3
Jun 2, 2026cs.AI

SkillPyramid: A Hierarchical Skill Consolidation Framework for Self-Evolving Agents

Recent AI agents can flexibly invoke skills to solve complex tasks, but their long-term improvement is fundamentally constrained by a lack of systematic skill construction, accumulation, and transfer. In particular, without a unified framework for skill consolidation, agents tend to redundantly construct similar capabilities across different tasks, are unable to effectively transform experience into reusable assets, and struggle to generalize task-specific skills to novel scenarios. To address this limitation, we propose SkillPyramid, a skill consolidation framework that reuses existing skill experience for broader task generalization. Operating on a hierarchical skill topology, SkillPyramid further introduces a self-evolution mechanism that enables agents to compose, validate, and incorporate new skills during task execution. Experiments on ALFWorld, WebShop, and ScienceWorld across four backbone models show that SkillPyramid substantially increases the average reward by 38.0% and reduces execution steps by 27.7%. Overall, our method transforms a skill collection from a static resource pool into a dynamic evolution system.
Yuan Xiong, Ziqi Miao, Qian Chen +5
Jun 2, 2026cs.RO

PHASER: Phase-Aware and Semantic Experience Replay for Vision-Language-Action Models

Vision-Language-Action (VLA) models have achieved remarkable success in language-conditioned robotic manipulation. However, deploying these models in open-ended environments requires continuously acquiring novel skills, a process that inevitably triggers severe catastrophic forgetting of previously learned behaviors. While experience replay (ER) serves as a standard mitigating strategy, naive uniform sampling fundamentally misaligns with the temporal characteristics of manipulation trajectories. It systematically under-samples brief but causally critical sub-skills, leading to phase starvation, and completely overlooks the varying degrees of forgetting across historical tasks. To overcome these limitations, we introduce PHASER, an architecture-agnostic continual learning framework. PHASER employs a phase-centric capacity allocation to guarantee equal memory support for all sub-skills, coupled with a multi-modal interference routing strategy that dynamically prioritizes historical phases at high risk of forgetting. Furthermore, to enable fully autonomous lifelong adaptation, we integrate Auto-PC, a lightweight pipeline combining unsupervised action-signal change-point detection with VLM-based semantic verification to extract temporal boundaries without intensive manual supervision. Evaluated across three VLA backbones on LIBERO continual learning suites, PHASER yields substantial empirical improvements, increasing Average Success Rate (ASR) by up to 31% over matched-budget ER and achieving an 87.8% final ASR on the LIBERO-Goal CL setting.
Ziyang Chen, Shaoguang Wang, Weiyu Guo +5
Jun 2, 2026cs.CV

MemoGen: Can Past Experience Improve Future Text-to-Image Generation?

Modern text-to-image models have achieved strong visual synthesis, yet remain unreliable when prompts require implicit visual constraints, relational reasoning, or external knowledge. Existing retrieval-augmented and agentic generation methods mitigate this issue by acquiring external knowledge, references, or refined prompts for the current request, yet they typically treat each generation as an isolated episode and do not systematically preserve past successes or failures for future use. In this work, we ask whether a text-to-image system can continually improve from its own generation experience without updating the underlying generator. We propose MemoGen, a training-free framework that augments existing image generators with an agentic evolution layer. For each task, MemoGen explicitly infers visual requirements, retrieves external evidence and references when necessary, translates them into executable generation constraints, evaluates the generated result, and stores task understanding, reference choices, visual feedback, successful strategies, and failure lessons as reusable experience memory. Across evolution rounds, the agent retrieves relevant experience to improve similar future generations, selectively repairing previously failed cases while preserving successful ones, thereby enabling test-time self-evolution without parameter updates. Extensive experiments on knowledge-intensive and reasoning-oriented benchmarks demonstrate the effectiveness of this paradigm: after only two evolution rounds, MemoGen built upon the open-source Qwen-Image backbone surpasses strong proprietary systems such as Nano Banana Pro and GPT-Image-1 on WISE and Mind-Bench, showing that explicit experience memory can serve as a powerful continual learning signal for reliable text-to-image generation.
Wenshuo Chen, Kuimou Yu, Bowen Tian +10
Jun 2, 2026cs.LG

FederatedSkill: Federated Learning for Agentic Skill Evolution

Modern LLM agents increasingly rely on skill libraries to handle complex tasks, making skill evolution a primary driver of self-improvement. However, isolated single-user task streams lack the diversity required to build comprehensive skills. While cross-user collaboration can overcome this data bottleneck, current trajectory-sharing approaches compromise user privacy and impose a uniform global library that fails to accommodate client heterogeneity. We introduce FederatedSkill, a privacy-preserving framework for collaborative agent evolution. Moving beyond raw trajectory sharing, FederatedSkill utilizes semantic skill diffs, structured patches over local libraries, as the fundamental unit of communication. On the server side, an evolution agent aggregates these patches to dynamically model client-specific capability boundaries, facilitating strictly personalized skill evolution rather than a suboptimal global average. Evaluated across 20 distinct agent task families, FederatedSkill demonstrates substantial gains over self-evolving baselines, achieving up to a 44.4% increase in success rate and a 37.5% reduction in computational cost.
Jingbo Yang, Guanyu Yao, Yang Zhang +3
Jun 2, 2026cs.AI

DELTAMEM: Incremental Experience Memory for LLM Agents via Residual Trees

Large Language Model (LLM)-based agents increasingly rely on memory to learn from experiences over continual interactions. However, storing experiences as independent, flat units leads to substantial redundancy and retrieval conflicts, as similar episodes repeat overlapping content and subtle scene variations cause retrieved memories to offer contradictory guidance. To address this, we introduce residual experience, positing that newly acquired experience is often an incremental variation of existing knowledge. We propose DeltaMem, a framework that organizes experience memory into two independent residual trees, one storing goal-conditioned task experience as reusable skills and another for scene-level environment knowledge. Each tree uses a root node for generalized base experiences and incremental delta nodes for subsequent variations, allowing related experiences to share a common foundation without duplication. For retrieval, a failure-penalized similarity scan locates the best match, reconstructing the full experience via root-to-match chain composition. An autonomous consolidation mechanism distills high-frequency paths into new root nodes, enabling the trees to self-organize from general heuristics to specialized variants. Experiments across diverse interactive environments show that DeltaMem consistently outperforms existing baselines. To facilitate future research, we release the code at https://github.com/import-myself/DeltaMem.
Haoran Tan, Zeyu Zhang, Zhicheng Cao +2
Jun 2, 2026cs.AI

SkillDAG: Self-Evolving Typed Skill Graphs for LLM Skill Selection at Scale

As LLM agents adopt large skill libraries, selecting the right subset becomes a structural problem rather than a similarity-matching one: skills depend on, conflict with, specialize, or duplicate one another, a structure invisible to both full enumeration and embedding similarity. We present SkillDAG, which models inter-skill relationships as a typed directed graph and exposes it to an LLM agent as an inference-time, agent-callable structural retrieval interface, queried and evolved during execution rather than baked into a fixed retrieval pipeline: each search returns vector matches, typed-edge neighbors, and conflict signals, and a propose-then-commit protocol lets the agent register execution-backed edges so the graph accumulates structure across episodes. On ALFWorld and SkillsBench with MiniMax-M2.7, SkillDAG reaches 67.1% success and 27.3% reward, exceeding the strongest reported Graph-of-Skills baseline by +12.8 and +8.6 points; the advantage ports to gpt-5.2-codex, and intrinsic SkillsBench Ret@K rises from 65.5 to 78.2 under matched queries. These gains trace to isolable mechanisms: candidate ranking that stays robust as the pool grows 10x where a fixed seeding-diffusion pipeline degrades, and set-monotone online edits that enlarge ground-truth recall without evicting prior hits.
Tong Bai, Zhenglin Wan, Pengfei Zhou +3
Jun 1, 2026cs.AI

SIRI: Self-Internalizing Reinforcement Learning with Intrinsic Skills for LLM Agent Training

Long-horizon LLM agents can benefit from reusable skills, yet existing skill-based methods often rely on external skill generators during training or persistent skill retrieval at inference, increasing engineering complexity, context length, and deployment latency. We propose Self-Internalizing Reinforcement learning with Intrinsic skills (SIRI), a three-phase framework that enables agents to discover, validate, and internalize skills without external skill generators or inference-time skill banks. SIRI first warms up the policy with GiGPO to acquire basic interaction ability and collect successful skill-free trajectories. It then performs self-skill mining, where the current policy summarizes compact skills from its own successful plain rollouts and validates them through paired skill-augmented and skill-free rollouts. Finally, SIRI distills only beneficial skill-guided action tokens into the plain policy using trajectory-level utility and action-level advantage. At inference, the agent runs with the original prompt only. On ALFWorld and WebShop with Qwen2.5-7B-Instruct, SIRI improves GiGPO from 0.908 to 0.930 on ALFWorld and from 0.728 to 0.813 on WebShop, outperforming prompt-based, RL-based, and memory-augmented baselines. Further analysis shows that our self-mining strategy can achieve performance comparable to distillation with closed-source large model. Our code is available at https://github.com/kirito618/SIRI.
Zhongyu He, Yuanfan Li, Fei Huang +9
Jun 1, 2026cs.CL

Better with Experience: Self-Evolving LLM Agents for Evidence-Grounded Health Community Notes

Large Language Model (LLM)-augmented Community Notes offer a scalable path for timely, evidence-grounded correction of health misinformation on social platforms. However, they still reset at every post, leaving useful correction experience from prior cases unused. We introduce EvoNote, an agentic framework that enables health Community Notes generation to self-evolve through an evolving experience memory of prior misinformation correction episodes. Its core is fine-grained credit assignment: EvoNote grounds trajectory-level feedback in health-specific note qualities and distills it into action-level memory for claim analysis, evidence acquisition, and note writing. We evaluate EvoNote on MM-HealthCN, a 1.2K-instance multimodal benchmark of user-flagged health posts with human-written Community Notes and crowd-derived helpfulness labels. Under a human-validated hierarchical utility judge, EvoNote-generated notes are preferred over corresponding human-written notes in 89.6% of cases; on a separate set of Needs More Ratings posts without a crowd helpfulness verdict, EvoNote produces helpful notes for 82.0% of cases. It also reduces the median time needed to produce a candidate correction from over 13 hours in the human-note pipeline to under 2 minutes. Analyses link these gains to stronger evidence use and reusable correction strategies, positioning self-evolving note generation as a promising paradigm for health misinformation governance.
Zihang Fu, Fanxiao Li, Jianyang Gu +5
Jun 1, 2026cs.CL

MMG2Skill: Can Agents Distill In-the-Wild Guides into Self-Evolving Skills?

Abundant procedural knowledge on the Web holds great potential for helping agents solve long-horizon tasks. However, such knowledge is often multimodal, heterogeneous, noisy, and implicitly assumes human executors, making it difficult to use directly as the skills required by agents. To bridge the gap between human-oriented guides and agent-executable skills, we formalize this problem as guide-to-skill learning: converting in-the-wild guides into executable skills and continuously improving them from trajectories observable to the agent. To evaluate the capability of existing agents on this task, we introduce MMG2Skill-Bench, the first benchmark designed for this problem. We further propose MMG2Skill, a closed-loop framework that compiles guides into editable skills, conditions a fixed vision-language model (VLM) agent on these skills during execution, and revises the skills from trajectory-level root-cause feedback without using benchmark scores. Across GUI control, open-ended gameplay, and strategic card play with six VLM backbones, MMG2Skill consistently outperforms vanilla baseline agents in every model-domain setting, achieving macro-average gains of +12.8 to +25.3 percentage points across backbones. Ablation studies show that directly prompting agents with raw guides can degrade performance, while both structured skill construction and trajectory-driven revision are necessary for the observed improvements. On success-inferable tasks, analyzer-based early stopping further prevents late-stage performance regressions and saves 25%-53% of attempts when the success signal is properly calibrated.
Xinyu Che, Junqi Xiong, Yunfei Ge +10
Jun 1, 2026cs.CR

Defenses & Enablers For Skill Injection Attacks on Terminal Based Agents

Large language model (LLM) agents increasingly rely on reusable skills i.e. documents describing task-specific procedures. However, this introduces a new attack surface for agents to manage. We study two complementary directions for this threat. First, we evaluate guardian-based defenses: an intermediary LLM agent that acts as a mediator for skill file access (dynamic guardian) or pre-rewrites these files at build time (static guardian). Across three LLM agent families, our guardians cut attack success rate (ASR) by well over half while preserving task utility. Second, we stress test them through attack reframing using four attacks that preserve the malicious instruction but change the phrasing. For non-guardian setup, the reframing pushes the ASR up to 81.4%, but the dynamic guardian brings it down to 18.6%, showing that real-time mediation is a robust defense.
Yoshinari Fujinuma, Varun Gangal, Traian Rebedea +4
Jun 1, 2026cs.CV

SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes

Motion generation for rigged shapes is vital for scalable 4D asset production. However, template-based methods are limited by specific topologies and fail to generalize across diverse morphologies. Conversely, per-case optimization is computationally expensive, susceptible to local optima, and highly sensitive to viewpoint-induced ambiguities. In this paper, we present SkelMo, a diffusion-based framework designed for category-agnostic skeletal animation generation from 2D video guidance. To overcome the scarcity of high-quality training data, we have curated a large-scale dynamic dataset comprising approximately 20,000 diverse 3D animations, each featuring complete textures, skeletal rigging, and a wide array of comprehensive animation sequences. To bridge the kinematic gap between 2D visual motion cues and heterogeneous 3D skeletal structures, we propose a structural-semantic injection mechanism. Our model integrates texture and semantic attributes directly into skeletal joint representations. This allows it to map perceived visual dynamics to specific joint hierarchies and their functional roles. This enables SkelMo to synthesize high-fidelity animations that maintain anatomical consistency across a vast range of unseen categories, from existing biological species to fantastical beings. Extensive experiments demonstrate that our approach significantly outperforms existing methods, setting a new state-of-the-art benchmark for robust and efficient 4D asset generation. Project Page: https://research.davytao.me/skelmo/.
Ye Tao, Yuxin Yao, Kendong Liu +2
May 31, 2026cs.CV

Agent Skills Should Go Beyond Text: The Case for Visual Skills

Reusable skills are a key mechanism for extending agent capabilities, allowing agents to accumulate experience and solve increasingly complex tasks. Yet most existing skill-learning methods store reusable experience as text-only assets, such as instructions, reasoning traces, or summarized trajectories. We argue that this text-only paradigm creates a fundamental bottleneck for visual-centric tasks, where reusable knowledge often depends on spatial layout, visual grounding, fine-grained appearance, and localized state changes. To address this limitation, we propose \textbf{\NAME}, a multimodal skill paradigm that combines declarative textual logic with explicit visual support. We distinguish three reusable forms: static priors for stable spatial conventions, dynamic priors for in-situ visual working memory, and interleaved visual skills that bind ordered text steps to the source frames, screenshots, or page regions that justify them. Rather than only describing what to do, visual skills also encode where to look, how to inspect, and how to verify visual outcomes. To scale visual-skill construction, we introduce \textbf{\SYSTEM}, an automatic system that converts agent experience into reusable multimodal skills by preserving textual reasoning, spatial references, visual boundaries, and interaction patterns from task trajectories. Experiments on GUI and other visual-centric tasks show that visual skills consistently outperform text-only skills, particularly when success requires spatial correspondence, visual evidence, and state-aware interaction. These results support our central position: reusable agent skills should go beyond text and become multimodal assets for future multimodal agents.
Binxiao Xu, Ruichuan An, Bocheng Zou +1
May 31, 2026cs.AI

SkillSmith: Co-Evolving Skills and Tools for Self-Improving Agent Systems

Recent self-evolving agents have shown that skills can be discovered, refined, and accumulated through execution. However, existing skill-evolution frameworks typically assume a fixed tool layer and evaluate each skill independently, limiting their ability to repair tool-level failures or reason about interactions among skills. We propose SkillSmith, a synergy-aware skill-tool co-evolution framework. SkillSmith introduces a unified proposal space in which reflection produces atomic bundles that jointly modify skills and tools, allowing tools to be wrapped, edited, composed, split, or retired when skill evolution identifies a reusable capability gap. To guide this joint search, SkillSmith maintains an ecological utility model inspired by Lotka-Volterra dynamics, where an interaction matrix estimated from execution traces captures pairwise complementarity and conflict among skills and provides pressure signals for retrieval, mutation prioritization, and retirement. Furthermore, SkillSmith records anti-patterns, including failure signatures, causal attributions, and remedies, to accelerate diagnosis and veto proposals that repeat known mistakes. Experiments on three benchmarks, including WildClawBench, and five Qwen3.5 model scales show that SkillSmith consistently outperforms strong baselines, with gains that amplify as task complexity and multi-skill co-activation increase.
Yangbo Wei, Zhen Huang, Shaoqiang Lu +4
May 31, 2026cs.CY

AI From the Margins (AIM): Rethinking Participatory AI Design Through the Lived Experience of Minoritized Communities

Artificial intelligence (AI) can reproduce and amplify the structural inequities faced by minoritized communities. Participatory AI has been proposed as a response, but participation typically starts after problem definitions and success criteria have been set, leaving limited room for minoritized communities to reshape what an AI system is for. We propose AI From the Margins (AIM): a methodological stance that articulates the conditions under which lived experiences of minoritized communities can be elicited, centered, and carried forward to inform participatory AI design. AIM is not a fixed protocol; it articulates a set of preconditions that can be enacted through different techniques in different settings. We applied AIM in a Dutch healthcare context in eight sessions with 13 women and non-binary people of color and five municipal policy workers, namely through (1) narrative elicitation using the Biographic Narrative Interpretive Method (BNIM); (2) co-constructed rule-making; (3) participants' determination of whether, where, and how AI should be involved; and (4) translating lived experience into AI policy through dialogue with policymakers. In their reflections on the sessions, participants described the engagement as substantive and called for its continuation, demonstrating how preparatory orientation fundamentally grounded in lived experience shapes what participatory AI design is for.
Tijs Portegies, Laureanne Willems, Maaike Harbers +5
May 31, 2026cs.AI

SkillRevise: Improving LLM-Authored Agent Skills via Trace-Conditioned Skill Revision

Agent skills are procedural artifacts that enable LLM agents to execute workflows, verify constraints, and recover from failures. Existing self-evolving methods refine skills using accumulated trajectories. However, they struggle in cold-start settings, where only an initial, imperfect skill is available. Consequently, skill construction defaults to expert authoring or one-shot LLM generation. Expert-authored skills are costly and may not align with how LLM agents actually execute tasks, while one-shot generated skills can be syntactically well formed yet behaviorally weak. To bridge this gap, we propose SkillRevise, an execution-grounded framework designed to iteratively refine these initial skills. SkillRevise diagnoses skill defects from execution evidence, retrieves relevant repair principles from a general memory, and applies execution-anchored edits. By re-executing candidates, it retains the first verifier-passing skill within the revision budget and falls back to empirical utility only when no candidate succeeds. Evaluated across three benchmarks and five LLMs, SkillRevise substantially outperforms one-shot baselines, improving the base agent's success rate on SkillsBench from 36.05% to 61.63%. Furthermore, the revised skills transfer across both executors and task environments, suggesting that SkillRevise captures reusable procedural knowledge beyond any single executor.
Yuxuan Liu, Zhaochen Su, Lingyun Xie +11
May 31, 2026cs.CL

ExpWeaver: LLM Agents Learn from Experience via Latent RAG

Experience learning has achieved promising results in enhancing LLM agent planning and reasoning by integrating past interactions as reusable knowledge. However, existing methods remain confined to explicit text space, retrieving experiences via semantic similarity and concatenating them into the context window, leading to substantial token overhead and a decoupled architecture that separates retrieval from generation. To address these limitations, we propose ExpWeaver, a framework that enables LLM agents to learn from experience via latent retrieval-augmented generation, without requiring a separate RAG module. ExpWeaver encodes experiences using the LLM's own hidden states, retrieves relevant experiences directly in latent space at each decoding step, and integrates them through cross-attention aggregation and gated residual mechanisms. The entire pipeline is optimized end-to-end with reinforcement learning, supporting both generative and ranking tasks. We evaluate ExpWeaver on 13 diverse tasks spanning question answering, reasoning, coding, scientific prediction, and recommendation. Results demonstrate that ExpWeaver achieves state-of-the-art performance on 12 out of 13 tasks, outperforming the strongest baseline by over 6.8%; maintains token efficiency comparable to non-retrieval baselines while text-based retrieval methods require 1.5 to 2 times more tokens; and exhibits superior cross-domain generalization, outperforming the strongest baseline by 16.32% under zero-shot transfer and 15.21% under few-shot transfer. Our code for ExpWeaver is released at https://github.com/ulab-uiuc/ExpWeaver.
Tao Feng, Tianyang Luo, Jingjun Xu +5
May 31, 2026cs.LG

COLLIE: Guiding Skill Discovery in Semantically Coherent Latent Space

Unsupervised skill discovery (USD) aims to learn diverse behaviors without reward functions, but often results in task-irrelevant or hazardous behaviors due to uniform exploration. Guided skill discovery (GSD) addresses this issue by incorporating human intent to focus exploration on meaningful regions. However, existing GSD methods typically require training additional guidance models, and rely on pre-defined rules or expert demonstration, which can be ineffective under sparse, online-collected human feedback. To overcome this, we propose COLLIE, a GSD framework that leverages dense unsupervised data to construct a semantically coherent skill latent space. This latent space is well-structured, enabling reliable guidance with sparse online feedback. Moreover, its semantic coherence property enables training-free construction of guidance signals, eliminating the need for additional model training beyond skill learning. Theoretical analysis justifies the effectiveness of our training-free guidance signal, while experiments across diverse state-based and pixel-based tasks show that COLLIE learns diverse, human-aligned skills, avoids hazardous behaviors, and achieves superior downstream performance with minimal human feedback.
Yao Luan, Ni Mu, Hanfei Ge +3
May 30, 2026cs.CR

Benchmarking Security Risk Detection and Verification in Open Agentic Skill Ecosystems

Open agent platforms allow community contributors to publish reusable skills that agents can invoke at runtime. This extensibility also creates a supply-chain risk: malicious contributors can hide harmful behavior inside skills that appear benign under superficial inspection. However, existing defenses are hard to evaluate because there is no benchmark that measures both malicious-skill detection and runtime verification. We present SkillVetBench, a two-stage security vetting benchmark for open agentic skill ecosystems. The first stage performs semantic vetting over each skill's natural-language specification to detect hidden malicious intent. The second stage executes flagged skills in an instrumented sandbox to observe runtime behavior and collect auditable evidence. We build a benchmark from confirmed malicious skills in the live OpenClaw ecosystem, including samples from the recent ClawHavoc supplychain campaign. Unlike static-only methods, SkillVetBench verifies detected threats with execution traces. Our experiments show that: (1) semantic-only and signature-based baselines are insufficient, missing up to 89% of malicious skills whose threats arise from natural-language instructions, multicomponent logic, or cross-component interactions; (2) runtime attacks are concentrated in a small set of high-permission primitives, especially exec, write_file, install_skill, and spawn; and (3) SkillVetBench provides case studies in which sandbox execution directly supports malicious verdicts with concrete runtime evidence.
Ismail Hossain, Sai Puppala, Zhuoran Lu +2
May 30, 2026cs.RO

Shape Your Body: Value Gradients for Multi-Embodiment Robot Design

We propose to turn generalist multi-embodiment value functions into reusable models for robot design. Instead of running a new reinforcement learning co-design loop for each robot, we first train an embodiment-aware policy and value function across many robot designs. After training, the frozen value function is used as a differentiable surrogate to optimize candidate embodiments through value gradients. We evaluate our approach across different robot design settings, from perturbed single robots to held-out robots across morphology classes, with single models trained on up to 50 robots and design spaces of over 1100 continuous embodiment parameters. Beyond optimizing complete embodiments, we show that value gradients can identify performance-limiting design and control parameters, enabling both the optimization and the analysis of new robot designs.
Nico Bohlinger, Jan Peters
May 30, 2026cs.CL

Skill or Skip? Learning Selective Skill Invocation in Agentic Tasks via Dual-Granularity Preference Learning

Agent skills are callable procedural modules that provide reusable knowledge and execution policies for complex agentic tasks. However, existing methods mainly focus on selecting relevant skills or improving the skills themselves, while overlooking whether a relevant skill should actually be invoked at the current decision point. Unhelpful invocations may introduce irrelevant context and disrupt an otherwise correct execution process. To address this issue, we propose SelSkill, a dual-granularity preference-learning framework for selective skill invocation. SelSkill formulates skill use as a skill-or-skip decision, uses predictive uncertainty to prioritize candidate decision points, and constructs controlled invoke-skip preference pairs from shared trajectory prefixes. It further combines episode-level outcome preferences with step-level invocation preferences to capture both overall trajectory quality and the local effectiveness of skill invocation. On ALFWorld with Qwen3-8B, SelSkill improves task success by 10.9 points over the skill-enabled baseline and 7.8 over No-Skill, with 29.1-point higher execution precision. On BFCL, task success and execution precision improve by 5.7 and 29.5 points, respectively. Zero-shot results on Tau-bench and PopQA suggest partial transfer to unseen domains and skills.
Chishui Chen, Jiaye Lin, Te Sun +6
May 30, 2026cs.SE

When Safe Skills Collide: Measuring Compositional Risk in Agent Skill Ecosystems

LLM agents increasingly rely on community-contributed skills that expand an agent's operational capability set. We study a core safety problem in agentic AI systems: whether individually safe skills can compose into unsafe installed skill sets. We present SkillReact, a compositional security measurement framework with three components: a deterministic static-composition benchmark, a two-rater LLM-assisted human-adjudication pipeline, and an action-based exploitability harness. On 1,520 ClawHub skills, 651 pass individual inspection and form 211,575 pairs; the benchmark flags 22.25% of these as structural candidates. We treat this raw rate as a recall-oriented scanner ceiling and calibrate it against human judgment: in a pattern-stratified audit, roughly one in five flagged pair-pattern hits survives as a real compositional risk (population-weighted validity 18.2%, our headline result), implying about 14K genuine risk memberships in a single registry that per-skill scanning misses by construction, since every pair is individually safe. An action-based harness then probes when these candidates become model-issued tool calls, and finds realization gated by host-model disposition: on an anchor-conditioned dropper subset, Haiku-4-5 issues the dropper-stage tool call on all 39 direct-prompt trials (36 of them the full download-then-execute chain, 3 download-only), Opus-4-7 stops at the download, and Sonnet-4-6 refuses outright. A control that holds the request fixed and varies only the installed skills finds compliance highest with no skills installed: a composition fixes which capabilities are reachable, while the host model decides whether to use them. Together these motivate install-time compositional checks and capability isolation as complements to per-skill scanning.
Su Wang, Pin Qian, Yihang Chen +6
May 29, 2026cs.LG

Skill Reuse as Compression in Agentic RL

Large language model agents trained with reinforcement learning (RL) often learn brittle, task-specific shortcuts. We hypothesize that agents generalize better when their successful trajectories are structurally compressible, decomposed into a small set of reusable abstract patterns. To formalize this, we introduce ReuseRL, which grounds agentic RL in the Minimum Description Length (MDL) principle. ReuseRL extracts a shared skill dictionary from successful trajectories and augments the RL objective with a segmentation cost, explicitly penalizing idiosyncratic behaviors that encode poorly. We prove a PAC-Bayes bound guaranteeing that a dictionary extracted from successful trajectories has bounded expected description length on future successful behavior. Across ALFWorld, TextWorld-Cooking, and Countdown-Stepwise, ReuseRL improves in- and out-of-distribution success over vanilla GRPO and strong round-length baselines.
Zhikun Xu, Yu Feng, Jacob Dineen +3
May 29, 2026cs.AI

COLLEAGUE.SKILL: Automated AI Skill Generation via Expert Knowledge Distillation

LLM agents are increasingly expected not only to complete isolated tasks, but also to carry bounded representations of human expertise, judgment, and interaction style. Building such person-grounded agents remains difficult because actionable knowledge associated with a person or role is usually embedded in heterogeneous traces rather than written as clean instructions. Existing memory and persona systems capture fragments of this evidence, while skill frameworks provide portable packaging formats; however, there is no end-to-end workflow for distilling these traces into inspectable, correctable, and agent-usable skills. We present an automated trace-to-skill distillation system for generating person-grounded AI skills via expert knowledge distillation. Given materials from a target person or role, COLLEAGUE.SKILL produces a versioned skill package with two coordinated tracks: a capability track for practices, mental models, and decision heuristics, and a bounded behavior track for communication style, interaction rules, and correction history. The package can be inspected, invoked, updated through natural-language feedback, rolled back, installed across agent hosts, and optionally prepared for controlled distribution. We describe the artifact contract, generation workflow, correction lifecycle, deployment surface, and domain presets implemented in the open-source system. At the time of writing, the public repository has approximately 18.5k GitHub stars; the gallery lists 215 skills from 165 contributors and more than 100k cumulative stars across listed skill cards. The system illustrates how person-grounded skills can be represented as portable, correctable packages rather than opaque prompts or hidden memories.
Tianyi Zhou, Dongrui Liu, Leitao Yuan +2
May 29, 2026cs.RO

Don't Fool Me Twice: Adapting to Adversity in the Wild with Experience-Driven Reasoning

In robotics, dangers and adversity modes are often embodiment-specific and relative to each agent. A frontier of autonomous mobile robotics is to enable agents to operate effectively in the wild in unseen unstructured environments. A significant challenge in unseen unstructured environments is that it may not be possible to predict all the dangers to the specific robot. Although recent work has used large foundation vision-language models (VLMs) to preemptively predict an exhaustive list of common-sense dangers, it remains difficult to capture possible interaction and embodiment-dependent adversities. We propose a continual learning framework for a mobile embodied agent to learn online from disturbances and attribute anomalous behaviours to causes through semantics, enabling better prediction and planning of the world in the future. Our framework, "Don't Fool Me Twice", first observes disturbances and describes their effects on the robot; this description is augmented with visual context to query a VLM to predict possible causes; the local disturbance is characterized using kernel regression, which allows for efficient, few-shot modeling of transient anomalies. We leverage semantic voxel-centric modeling to estimate epistemic uncertainty, enabling richer downstream recovery by treating interaction-driven disturbances as learnable spatial behaviors. We present four hypotheses and validate them in simulation and on hardware across embodiments and adversity modes.
Navin Sriram Ravie, Andrew Jong, Krrish Jain +4
May 29, 2026cs.LG

MetaEvo: A Meta-Optimization Framework for Experience-Driven Agent Evolution

Large language models (LLMs) exhibit strong reasoning capabilities, yet most LLM-based agents are statically deployed and unable to improve through task interactions. Existing experience-driven methods often rely on memory or heuristics without enhancing the model's ability to learn, treating it as a passive executor and leading to early performance plateaus and limited long-term improvement. To address this issue, we propose MetaEvo, a two-stage framework for continual agent evolution that focuses on improving how the model learns from tasks experience, rather than solely on what it stores. MetaEvo first applies preference-based optimization to enhance the model's ability of principle abstraction, then enables the accumulation and reuse of these principles within a modular agent architecture. Experimental results on diverse reasoning benchmarks demonstrate that MetaEvo consistently outperforms strong baselines, maintains reliable improvement across iterations. These findings validate the effectiveness of meta-optimization in enabling agents to learn from experience and continually enhance their reasoning capabilities.
Bowen Ren, Heyan Huang, Yinghao Li +1
May 29, 2026cs.AI

Harnessing Agent Skills: Architectural Patterns and a Reference Architecture for Skill-Mediated LLM Agents

Agent skills externalise reusable agent-facing behavioural knowledge and guidance as persistent artefacts that can be discovered, activated, and interpreted by LLM agents. Although a skill artefact is static at rest, its architectural responsibilities arise in use, when the artefact is selected for a run, bound to context and authority constraints, interpreted by a stochastic agent, and recorded as run evidence. We call this run-specific relation skill-in-use. This paper studies agent skill harnessing: the architectural responsibilities that govern the transition from skill artefacts to skill-in-use, bound the executable consequences associated with skill-in-use, and capture evidence for attribution, verification, repair, and evolution. This paper provides a catalogue of ten empirically grounded architectural patterns (five core, five supporting) for skill harnessing and synthesises them into a reference architecture with four responsibility layers: Supply Chain, Mediation, Execution Control, and Evidence & Feedback. We evaluate the architecture through cross-instantiation across 8 selected systems. The resulting patterns and reference architecture provide a vocabulary and diagnostic frame for analysing skill-harnessing responsibilities across agent systems.
Boming Xia, Liming Zhu, Zhenchang Xing +3
May 29, 2026cs.CL

Skill is Not One-Size-Fits-All: Model-Aware Skill Alignment for LLM Agents

LLM agents increasingly retrieve externally curated skills-procedural instructions retrieved at decision time-to improve performance on long-horizon interactive tasks. Existing skill libraries are typically treated as model-agnostic, reusing the same skill formulations across backbones with substantially different capacities and behaviors. However, our controlled experiments across multiple model scales show that skill effectiveness is strongly model-dependent: a skill that benefits one backbone can harm another. Motivated by this observation, we propose MASA Model-Aware Skill Alignment, a framework that adapts skills to each target backbone without modifying agent weights. MASA operates in two stages: (1) a hierarchical skill evolution pipeline that iteratively rewrites general and task-specific skills using hill climbing and UCB-driven tree search, guided by environment feedback and model capability profiles; and (2) a lightweight model-conditioned skill rewriter trained on evolution trajectories to reproduce the adaptation in a single forward pass. Experiments across three interactive environments and four backbones show that MASA consistently achieves the best overall performance, with gains of up to 25.8 points over the strongest baseline. The learned rewriter further generalizes to unseen tasks and environments without additional search, consistently outperforming a much larger teacher LLM at a fraction of the inference cost.
Jianxiang Yu, Jiapeng Zhu, Bochen Lin +3
May 29, 2026cs.CL

ExpGraph: Model-Agnostic Experience Learning with Graph-Structured Memory for LLM Agents

Large language model (LLM) agents have shown strong capabilities in reasoning, tool use, and multi-step interaction, but they often solve tasks from scratch and fail to reuse successful strategies or failure lessons from prior experience. Fine-tuning on collected experience can improve reuse, but it is inflexible when stronger or more suitable executors emerge. We propose ExpGraph, a model-agnostic experience learning framework that enables frozen and replaceable LLM executors to improve through external experience reuse without parameter updates. ExpGraph summarizes historical trajectories into reusable skills and failure lessons, organizes them as nodes in a self-evolving experience graph, and retrieves useful experiences through graph diffusion and utility-aware ranking. A lightweight retrieval copilot is trained with reinforcement learning using feedback that compares executor performance with and without retrieved experiences, while the graph is updated online from downstream task outcomes. We evaluate ExpGraph on ExpSuite, covering question answering, mathematical reasoning, code generation, and multi-step agentic environments including ALFWorld and AppWorld. ExpGraph improves over the strongest baseline by 12.2% and 4.7% on static tasks with smaller and larger executors, and by 21.4% and 12.7% in agentic environments, while reducing average interaction steps by 12.7% and 21.6%. Ablations show that graph-structured experience, utility-aware ranking, and adaptive retrieval jointly enable effective experience reuse across diverse tasks and executor models.
Tao Feng, Chongrui Ye, Tianyang Luo +8
May 28, 2026cs.AI

OptSkills: Learning Generalizable Optimization Skills from Problem Archetypes via Cluster-Based Distillation

Leveraging Large Language Models (LLMs) to automatically formulate and solve optimization problems from natural language has emerged as an efficient paradigm for automated optimization. However, existing methods still exhibit limited generalization: they are sensitive to superficial narrative variations, reuse experience mainly at the case level, and struggle to adapt to shifted or emerging problem types. We propose OptSkills, an archetype-centric skill learning and reasoning agent system for optimization modeling and solving. To improve robust generalization, our system clusters problems by their underlying archetypes rather than surface narratives. To improve in-distribution generalization, it explores diverse modeling paradigms and solver configurations within each cluster, then distills successful trajectories into reusable workflow-level skills. To improve out-of-distribution generalization, it refines existing skills or expands the skill library using newly obtained trajectories. Our system achieves a state-of-the-art micro-averaged accuracy of 68.27% on datasets encompassing diverse problem types and scenarios. In addition, on MIPLIB-NL, a highly challenging large-scale and high-dimensional benchmark, it achieves 26.91% accuracy, outperforming DeepSeek-V3.2-Thinking by 4.53%. After skill learning on Nano-CO, it reaches 72.79% on the OOD NLCO benchmark. Code and skills are available at https://github.com/fujiwaranoM0kou/OptSkills.
Haochen Yang, Ke Zhao, Mengyuan Ma +3
May 28, 2026cs.CL

Learnable Assessment Skills for LLM-based Automated Scoring: Rubric Construction via Iterative Optimization

LLM-based automated scoring approaches near-human performance, but scaling to new tasks remains bottlenecked by the per-item human configuration of upstream stages such as rubric construction. Human experts bypass this bottleneck through evaluation heuristics developed over extensive practice. We ask whether LLMs can learn similar heuristics directly from scoring experience, and formalize this as the concept of assessment skills: item-independent natural-language procedural knowledge that guides LLMs through specific stages of the scoring workflow. Focusing on rubric construction as a first instantiation, we propose an iterative framework that decomposes a skill into a fixed scaffold and learnable item-agnostic rules, refining the rules through LLM-driven diagnosis of scoring errors and validation-gated selection. The framework requires no expert-written rubric. On all ten ASAP-SAS items, optimized skills substantially improve LLM-based scoring and frequently surpass the dataset-provided expert rubric. Cross-item transfer experiments further reveal that learned skills capture both generalizable and item-specific patterns.
Yun Wang, Xin Xia, Xuansheng Wu +2
May 27, 2026cs.LG

From Human Guidance to Autonomy: Agent Skill System for End-to-End LLM Deployment on Spatial NPUs

Spatial neural processing units (NPUs) provide an energy-efficient platform for edge LLM inference, but efficiently deploying an LLM end-to-end on such hardware remains labor-intensive. Although AI coding agents have begun to lower this cost, existing studies have largely focused on single-kernel optimization rather than end-to-end LLM deployment on resource-constrained spatial NPUs. We present a two-stage methodology, instantiated on the AMD XDNA 2 NPU, that progresses from human-guided development to agent autonomy. In the first stage, we develop a reference deployment of Llama-3.2-1B through human-guided agent assistance. The resulting implementation achieves a speedup of 2.2x on prefill and 4.0x on decode over the hand-optimized baseline, with the optimization trajectory and its lessons recorded as structured documentation throughout. In the second stage, we distill the documentation into an agent skill system consisting of eight phases, orchestrating the optimization and debugging skill sets, with numerical correctness strictly enforced at each phase. Using our agent skill system, we autonomously deploy eight additional decoder-only LLMs (Llama-3.2-3B, SmolLM2-1.7B, Qwen2.5-{0.5B, 1.5B, 3B}, Qwen3-{0.6B, 1.7B, 4B}) end-to-end on the AMD XDNA 2 NPU using the open-source compiler stack. To our knowledge, these models have not previously been deployed on AMD NPUs via any open-source software stack. Each deployment completes in 0.5-4 hours of agent wall time with almost no human guidance, and passes the numerical-correctness gates, demonstrating functional generalization to previously unencountered LLMs. Three of the eight match or exceed the sustained performance of our Llama-3.2-1B reference deployment, suggesting that the resulting implementations can be competitive without additional model-specific human engineering.
Jiajie Li, Erwei Wang, Zhiru Zhang +1
May 27, 2026cs.CL

Rethinking Memory as Continuously Evolving Connectivity

Existing memory-augmented LLM agents often treat memory as a static repository with pre-defined representations and fixed retrieval pipelines, which is brittle in dynamic agentic environments where feedback, task variation, and heterogeneous signals continuously reshape what should be remembered and how it should be connected. To address this, we propose FluxMem, a connectivity-evolving memory framework that models memory as a heterogeneous graph and progressively refines its topology through three stages: initial connection formation, feedback-driven refinement, and long-term consolidation. During execution, FluxMem repairs missing links, prunes interference, aligns abstraction granularity, and distills recurrent successful trajectories into reusable procedural circuits, guided by one metric for memory generalizability and evolutionary maturity. Across three fundamentally distinct benchmarks including LoCoMo, Mind2Web, and GAIA, FluxMem achieves consistent state-of-the-art performance, demonstrating strong adaptation and generalization in complex agentic environments. The code will be open-sourced in https://github.com/zjunlp/LightMem.
Jizhan Fang, Buqiang Xu, Zhixian Wang +12
May 27, 2026cs.CR

Technical Report: Exploring the Emerging Threats of the Agent Skill Ecosystem

We analyzed 3,984 AI agent skills from major marketplaces and found 76 confirmed malicious payloads, including credential theft, backdoor installation, and data exfiltration. 13.4% of all skills contain at least one critical-level security issue and at least 8 manually confirmed malicious skills remain publicly available on clawhub.ai as of the date of publication. This report documents our methodology, presents a threat taxonomy based on real-world samples, and details the attack patterns we observed. As skill marketplaces grow rapidly and AI agents gain access to sensitive credentials and systems, automated security analysis is no longer optional.
Luca Beurer-Kellner, Aleksei Kudrinskii, Marco Milanta +3
May 27, 2026cs.AI

You Live More Than Once: Towards Hierarchical Skill Meta-Evolving

Test-time skill evolving is regarded as a new paradigm for enhancing deployed agentic systems. Existing works mainly focus on hard-coded skill evolving strategies or parametric learning that rely on expensive parameter updates in the underlying LLMs. In this paper, we demonstrate that test-time refinement of the skill evolving framework itself is necessary for continuous improvement of the agent systems in different downstream scenarios, and lightweight algorithmic adaptation is feasible. Specifically, we propose HiSME, a lightweight hierarchical skill meta-evolving solution that jointly optimizes skills and the skill evolving strategy by learning meta-skills from agents' task execution traces. Experiments on diverse agentic benchmarks show that meta-evolving can produce a higher-quality skill library than pure skill evolving and can derive diverse meta-skills for different scenarios, thereby facilitating future continual experience learning. Our code is temporarily public at https://anonymous.4open.science/r/HiSME-BD45.
Xujun Li, Kehan Zheng, Mingyuan Zhao +7
May 27, 2026cs.CL

CIRF: Tokenizing Chain-of-Thoughts into Reusable Functional Units for Efficient Latent Reasoning in Large Language Models

Implicit Chain-of-Thought (CoT) reduces the inference cost of large language models by internalizing the explicit rationales. However, existing approaches typically lack alignment with explicit rationales and adaptivity to example complexity. In this work, we propose CIRF (\textit{\underline{C}hain-of-thoughts \underline{I}nto \underline{R}eusable \underline{F}unctional units}), an implicit CoT framework that performs reasoning as a dynamic sequence of discrete functional tokens. CIRF assigns a functional token to each semantically coherent reasoning unit in explicit CoT traces. The model is then fine-tuned to autoregressively generate functional tokens and their optional results, followed by the final answer. This design aligns latent reasoning with a sequence of functional units, facilitating parallel training, explicit rationale alignment, and adaptive reasoning. Extensive experiments on mathematical, symbolic, and commonsense reasoning benchmarks show that CIRF provides a favorable accuracy-latency trade-off compared with state-of-the-art implicit CoT methods. Further analyses demonstrate that CIRF constructs distinct, interpretable functional tokens, leading to consistent performance improvements.
Yukyung Lee, Yumeng Shen, Jinhyeong Park +2