Software Engineering Agents

Overview

Software engineering agents use language models to work on tasks such as fixing repository issues, writing tests, building projects, reviewing code, and modernizing software. Common approaches combine planning and code retrieval with tools that run builds and tests; other systems use multiple specialized agents, repository memory, reinforcement learning, or formal verification. Performance is often evaluated on repository-level benchmarks such as SWE-bench, alongside terminal tasks and real-world settings that test build success, design constraints, and behavior over multiple steps. Agents can solve many tasks, but dependable performance remains difficult: passing tests may not mean a patch follows project intent, and greater autonomy or more agents can increase cost, regressions, and oversight demands.

Latest papers

349 papers71 papers in the last four weeks, up 103% on the four weeks before. 0.4% of all new papers.

Apr 6, 2026

Nidus: Externalized Reasoning for AI-Assisted Engineering

We present Nidus, a governance runtime that mechanizes the V-model for AI-assisted software delivery. In the self-hosting deployment, three LLM families (Claude, Gemini, Codex) delivered a 100,000-line system under proof obligations verified against the current obligation set on every commit. The system governed its own construction. Engineering invariants - traced requirements, justified architecture, evidenced deliveries - cannot be reliably maintained as learned behavior; assurance requires enforcement by a mechanism external to the proposer. Nidus externalizes the engineering methodology into a decidable artifact verified on every mutation before persistence. Organizational standards compile into guidebooks - constraint libraries imported by governed projects and enforced by decidable evaluation. Four contributions: (1) recursive self-governance - the constraint surface constrains mutations to itself; (2) stigmergic coordination - friction from the surface routes agents without central control; (3) proximal spec reinforcement - the living artifact externalizes the engineering context that RL and long-chain reasoning try to internalize; the specification is the reward function, UNSAT verdicts shape behavior at inference time, no weight updates; (4) governance theater prevention - compliance evidence cannot be fabricated within the modeled mutation path. The constraint surface compounds: each obligation permanently eliminates a class of unengineered output. The artifact's development history is a formal development - every state satisfies all active obligations, and the obligation set grows monotonically.
Apr 3, 2026

GBQA: A Game Benchmark for Evaluating LLMs as Quality Assurance Engineers

The autonomous discovery of bugs remains a significant challenge in modern software development. Compared to code generation, the complexity of dynamic runtime environments makes bug discovery considerably harder for large language models (LLMs). In this paper, we take game development as a representative domain and introduce the Game Benchmark for Quality Assurance (GBQA), a benchmark containing 30 games and 124 human-verified bugs across three difficulty levels, to evaluate whether LLMs can autonomously detect software bugs. The benchmark is constructed using a multi-agent system that develops games and injects bugs in a scalable manner, with human experts in the loop to ensure correctness. Moreover, we provide a baseline interactive agent equipped with a multi-round ReAct loop and a memory mechanism, enabling long-horizon exploration of game environments for bug detection across different LLMs. Extensive experiments on frontier LLMs demonstrate that autonomous bug discovery remains highly challenging: the best-performing model, Claude-4.6-Opus in thinking mode, identifies only 48.39% of the verified bugs. We believe GBQA provides an adequate testbed and evaluation criterion, and that further progress on it will help close the gap in autonomous software engineering.
Apr 2, 2026

From SWE-ZERO to SWE-HERO: Execution-free to Execution-based Fine-tuning for Software Engineering Agents

We introduce SWE-ZERO to SWE-HERO, a two-stage SFT recipe that achieves state-of-the-art results on SWE-bench by distilling open-weight frontier LLMs. Our pipeline replaces resource-heavy dependencies with an evolutionary refinement strategy: (1) SWE-ZERO utilizes large-scale, execution-free trajectories to master code semantics and repository-level reasoning, and (2) SWE-HERO applies targeted, execution-backed refinement to transition these semantic intuitions into rigorous engineering workflows. Our empirical results set a new benchmark for open-source models of comparable size. We release a dataset of 300k SWE-ZERO and 13k SWE-HERO trajectories distilled from Qwen3-Coder-480B, alongside a suite of agents based on the Qwen2.5-Coder series. Notably, SWE-HERO-32B achieves a 62.2% resolution rate on SWE-bench Verified. Furthermore, despite being trained exclusively on Python, our agents demonstrate robust zero-shot transferability on SWE-bench Multilingual, reaching 44.1% and confirming the paradigm's generalizability across diverse languages.
Apr 1, 2026

Reproducible, Explainable, and Effective Evaluations of Agentic AI for Software Engineering

With the advancement of Agentic AI, researchers are increasingly leveraging autonomous agents to address challenges in software engineering (SE). However, the large language models (LLMs) that underpin these agents often function as black boxes, making it difficult to justify the superiority of Agentic AI approaches over baselines. Furthermore, missing information in the evaluation design description frequently renders the reproduction of results infeasible. To synthesize current evaluation practices for Agentic AI in SE, this study analyzes 18 papers on the topic, published or accepted by ICSE 2026, ICSE 2025, FSE 2025, ASE 2025, and ISSTA 2025. The analysis identifies prevailing approaches and their limitations in evaluating Agentic AI for SE, both in current research and potential future studies. To address these shortcomings, this position paper proposes a set of guidelines and recommendations designed to empower reproducible, explainable, and effective evaluations of Agentic AI in software engineering. In particular, we recommend that Agentic AI researchers make their Thought-Action-Result (TAR) trajectories and LLM interaction data, or summarized versions of these artifacts, publicly accessible. Doing so will enable subsequent studies to more effectively analyze the strengths and weaknesses of different Agentic AI approaches. To demonstrate the feasibility of such comparisons, we present a proof-of-concept case study that illustrates how TAR trajectories can support systematic analysis across approaches.
Mar 31, 2026

Spec-Harness: Assessing and Guiding LLM-Synthesized Formal Specifications Beyond Verifiability

Formal specifications play a central role in ensuring software reliability, yet automatically synthesizing high-quality specifications remains difficult and often requires domain expertise. Recent work has applied large language models to generate specifications in the Java Modeling Language (JML), reporting high verifier pass rates. But passing a verifier only confirms that an implementation is consistent with a specification, not that the specification is meaningful: a trivial postcondition such as ensures true satisfies any verifier while saying nothing about the code. Mutation-based completeness scores go further, but they return a single number and cannot tell a generator which clause to fix. In this work, we first compare classical and prompt-based JML synthesis under a unified setup, and find that 22.7% of the verified specifications have no postcondition at all, and that prompt optimization through verification feedback repairs weak prompts but does not go beyond the best hand-written one. We then introduce Spec-Harness, a framework that measures the behavioral adequacy of a specification along four dimensions of precondition and postcondition correctness and completeness, using Hoare-triple based symbolic verification and input/output mutation on systematically built test suites. Spec-Harness reveals that many verifier-accepted specifications are behaviorally weak, over- or under-constraining inputs and outputs in ways the verifier cannot see. Finally, we show that Spec-Harness works as a feedback signal that helps coding agents synthesize specifications with higher behavioral adequacy on held-out tests. This holds for the general-purpose agents Codex and Claude Code and for a CodeAct-style JML synthesis agent that we built to use the verifier and Spec-Harness as feedback.
Mar 29, 2026

EffiSkill: Agent Skill Based Automated Code Efficiency Optimization

Code efficiency is a fundamental aspect of software quality, yet how to harness large language models (LLMs) to optimize programs remains challenging. Prior approaches have sought for one-shot rewriting, retrieved exemplars, or prompt-based search, but they do not explicitly distill reusable optimization knowledge, which limits generalization beyond individual instances. In this paper, we present EffiSkill, a framework for code-efficiency optimization that builds a portable optimization toolbox for LLM-based agents. The key idea is to model recurring slow-to-fast transformations as reusable agent skills that capture both concrete transformation mechanisms and higher-level optimization strategies. EffiSkill adopts a two-stage design: Stage I mines Operator and Meta Skills from large-scale slow/fast program pairs to build a skill library; Stage II applies this library to unseen programs through execution-free diagnosis, skill retrieval, plan composition, and candidate generation, without runtime feedback. Results on EffiBench-X show that EffiSkill achieves higher optimization success rates, improving over the strongest baseline by 3.69 to 12.52 percentage points across model and language settings. These findings suggest that mechanism-level skill reuse provides a useful foundation for execution-free code optimization, and that the resulting skill library can serve as a reusable resource for broader agent workflows.
Mar 29, 2026

Umwelt Engineering: Designing the Cognitive Worlds of Linguistic Agents

I propose Umwelt engineering -- the deliberate design of the linguistic cognitive environment -- as a third layer in the agent design stack, upstream of both prompt and context engineering. Two experiments test the thesis that altering the medium of reasoning alters cognition itself. In Experiment 1, three language models reason under two vocabulary constraints -- No-Have (eliminating possessive "to have") and E-Prime (eliminating "to be") -- across seven tasks (N=4,470 trials). No-Have improves ethical reasoning by 19.1 pp (p < 0.001), classification by 6.5 pp (p < 0.001), and epistemic calibration by 7.4 pp, while achieving 92.8% constraint compliance. E-Prime shows dramatic but model-dependent effects: cross-model correlations reach r = -0.75. In Experiment 2, 16 linguistically constrained agents tackle 17 debugging problems. No constrained agent outperforms the control individually, yet a 3-agent ensemble achieves 100% ground-truth coverage versus 88.2% for the control. A permutation test confirms only 8% of random 3-agent subsets achieve full coverage, and every successful subset contains the counterfactual agent. Two mechanisms emerge: cognitive restructuring and cognitive diversification. The primary limitation is the absence of an active control matching constraint prompt elaborateness.
Mar 27, 2026

Can AI Models Direct Each Other? Organizational Structure as a Probe into Training Limitations

Can an expensive AI model effectively direct a cheap one to solve software engineering tasks? We study this question by introducing ManagerWorker, a two-agent pipeline where an expensive "manager" model (text-only, no code execution) analyzes issues, dispatches exploration tasks, and reviews implementations, while a cheap "worker" model (with full repo access) executes code changes. We evaluate on 200 instances from SWE-bench Lite across five configurations that vary the manager-worker relationship, pipeline complexity, and model pairing. Our findings reveal both the promise and the limits of multi-agent direction: (1) a strong manager directing a weak worker (62%) matches a strong single agent (60%) at a fraction of the strong-model token usage, showing that expensive reasoning can substitute for expensive execution; (2) a weak manager directing a weak worker (42%) performs worse than the weak agent alone (44%), demonstrating that the directing relationship requires a genuine capability gap--structure without substance is pure overhead; (3) the manager's value lies in directing, not merely reviewing--a minimal review-only loop adds just 2pp over the baseline, while structured exploration and planning add 11pp, showing that active direction is what makes the capability gap productive; and (4) these behaviors trace to a single root cause: current models are trained as monolithic agents, and splitting them into director/worker roles fights their training distribution. The pipeline succeeds by designing around this mismatch--keeping each model close to its trained mode (text generation for the manager, tool use for the worker) and externalizing organizational structure to code. This diagnosis points to concrete training gaps: delegation, scoped execution, and mode switching are skills absent from current training data.
Mar 25, 2026

Composer 2 Technical Report

Composer 2 is a specialized model designed for agentic software engineering. The model demonstrates strong long-term planning and coding intelligence while maintaining the ability to efficiently solve problems for interactive use. The model is trained in two phases: first, continued pretraining to improve the model's knowledge and latent coding ability, followed by large-scale reinforcement learning to improve end-to-end coding performance through stronger reasoning, accurate multi-step execution, and coherence on long-horizon realistic coding problems. We develop infrastructure to support training in the same Cursor harness that is used by the deployed model, with equivalent tools and structure, and use environments that match real problems closely. To measure the ability of the model on increasingly difficult tasks, we introduce a benchmark derived from real software engineering problems in large codebases including our own. Composer 2 is a frontier-level coding model and demonstrates a process for training strong domain-specialized models. On our CursorBench evaluations the model achieves a major improvement in accuracy compared to previous Composer models (61.3). On public benchmarks the model scores 61.7 on Terminal-Bench and 73.7 on SWE-bench Multilingual in our harness, comparable to state-of-the-art systems.
Mar 24, 2026

Code Review Agent Benchmark

Software engineering agents have shown significant promise in writing code. As AI agents permeate code writing, and generate huge volumes of code automatically -- the matter of code quality comes front and centre. As the automatically generated code gets integrated into huge code-bases -- the issue of code review and broadly quality assurance becomes important. In this paper, we take a fresh look at the problem and curate a code review dataset for AI agents to work with. Our dataset called c-CRAB (pronounced see-crab) can evaluate agents for code review tasks. Specifically given a pull-request (which could be coming from code generation agents or humans), if a code review agent produces a review, our evaluation framework can asses the reviewing capability of the code review agents. Our evaluation framework is used to evaluate the state of the art today -- the open-source PR-agent, as well as commercial code review agents from Devin, Claude Code, and Codex. Our c-CRAB dataset is systematically constructed from human reviews -- given a human review of a pull request instance we generate corresponding tests to evaluate the code review agent generated reviews. Such a benchmark construction gives us several insights. Firstly, the existing review agents taken together can solve only around 40% of the c-CRAB tasks, indicating the potential to close this gap by future research. Secondly, we observe that the agent reviews often consider different aspects from the human reviews -- indicating the potential for human-agent collaboration for code review that could be deployed in future software teams. Last but not the least, the agent generated tests from our data-set act as a held out test-suite and hence quality gate for agent generated reviews. What this will mean for future collaboration of code generation agents, test generation agents and code review agents -- remains to be investigated.
Mar 23, 2026

Effective Strategies for Asynchronous Software Engineering Agents

AI agents have become increasingly capable at isolated software engineering (SWE) tasks such as resolving issues on Github. Yet long-horizon tasks involving multiple interdependent subtasks still pose challenges both with respect to accuracy, and with respect to timely completion. A natural approach to solving these long-horizon tasks in a timely manner is asynchronous multi-agent collaboration, where multiple agents work on different parts of the task at the same time. But effective application of multi-agent systems has proven surprisingly difficult: concurrent edits by multiple agents interfere with each other, dependencies are difficult to synchronize, and combining partial progress into a coherent whole is challenging. On the other hand, human developers have long relied on mature collaboration infrastructure to manage these challenges in large software projects. Inspired by these collaboration primitives, we introduce Centralized Asynchronous Isolated Delegation (CAID), a structured multi-agent coordination paradigm grounded in three core SWE primitives: centralized task delegation, asynchronous execution, and isolated workspaces. CAID constructs dependency-aware task plans through a central manager, executes subtasks concurrently in isolated workspaces, and consolidates progress via structured integration with executable test-based verification. In empirical evaluation, we find that CAID improves accuracy over single-agent baselines by 25.6% absolute on paper reproduction tasks (PaperBench) and 14.7% on Python library development tasks (Commit0). Through systematic analysis, we find that branch-and-merge is a central coordination mechanism for multi-agent collaboration, and that SWE primitives such as git worktree, git commit, and git merge enable it to be realized in a reliable and executable manner.
Mar 22, 2026

LLM-based Automated Architecture View Generation: Where Are We Now?

Architecture views are essential for software architecture documentation, yet their manual creation is labor intensive and often leads to outdated artifacts. As systems grow in complexity, the automated generation of views from source code becomes increasingly valuable. Goal: We empirically evaluate the ability of LLMs and agentic approaches to generate architecture views from source code. Method: We analyze 340 open-source repositories across 13 experimental configurations using 3 LLMs with 3 prompting techniques and 2 agentic approaches, yielding 4,137 generated views. We evaluate the generated views by comparing them with the ground-truth using a combination of automated metrics complemented by human evaluations. Results: Prompting strategies offer marginal improvements. Few-shot prompting reduces clarity failures by 9.2% compared to zero-shot baselines. The custom agentic approach consistently outperforms the general-purpose agent, achieving the best clarity (22.6% failure rate) and level-of-detail success (50%). Conclusions: LLM and agentic approaches demonstrate capabilities in generating syntactically valid architecture views. However, they consistently exhibit granularity mismatches, operating at the code level rather than architectural abstractions. This suggests that there is still a need for human expertise, positioning LLMs and agents as assistive tools rather than autonomous architects.
Mar 21, 2026

SWE-Next: Scalable Real-World Software Engineering Tasks for Agents

Executable software engineering data is valuable for training SWE agents, but scaling it remains difficult for two reasons: only a small fraction of real repository changes yield verifiable, high-signal task instances, and naively building repository-specific environments quickly becomes the dominant systems cost. We present SWE-Next, an execution-grounded framework for scalable SWE task and trajectory collection. On the data side, SWE-Next mines real merged pull requests, executes candidate base/merged commit pairs, and retains only those that produce strict test improvements without regressions, yielding self-verifying instances. It also applies strict submission gating so that collected trajectories remain evidence-driven rather than speculative. On the systems side, SWE-Next introduces reusable repo-quarter profiles, which reuse the same environment across nearby commits in time while keeping each task run separate and reproducible. Using only 30 hours and 639GB of environment storage, SWE-Next processes 3,971 seed repositories and 102,582 candidate commit pairs mined from real merged PRs to construct a dataset of 2,308 self-verifying instances. Experiments show that SWE-Next improves downstream pass@1 with fewer or comparable training trajectories, indicating that its gains come not from a stronger trajectory generator, but from higher-signal execution-grounded supervision and more efficient data collection.
Mar 21, 2026

REVERE: Reflective Evolving Research Engineer

Existing prompt-optimization techniques rely on local signals, causing poor generalization across tasks. In addition, they also rely on weak update mechanisms, such as full-prompt rewrites or unstructured merges, which cause knowledge loss and unstable adaptation. These limitations are magnified in research-coding workflows, which involve heterogeneous repositories and weak feedback, limiting abstraction and learning across tasks. We introduce Reflective Evolving Research Engineer (REVERE), a lightweight, self-adapting agent framework that learns from a Global Training Context, distills recurring cross-repository failure modes into reusable heuristics, and applies targeted, code-based edits to agent prompts. REVERE is evaluated across settings ranging from long-horizon to single-shot benchmarks, and improves over prior expert-crafted instructions by 4.50% on SUPER, 1.3% on ResearchCodeBench, and 4.89% on ScienceAgentBench. It does so at nearly 10x lower cost and 2.7x faster adaptation than existing prompt-optimization baselines, demonstrating that self-adapting agents with continual learning and global memory consolidation can meaningfully evolve their capabilities over time.
Mar 20, 2026

Orchestrating Human-AI Software Delivery: A Retrospective Longitudinal Field Study of Three Software Modernization Programs

Evidence on AI in software engineering still leans heavily toward individual task completion, while evidence on team-level delivery remains scarce. We report a retrospective longitudinal field study of Chiron, an industrial platform that coordinates humans and AI agents across four delivery stages: analysis, planning, implementation, and validation. The study covers three real software modernization programs -- a COBOL banking migration (~30k LOC), a large accounting modernization (~400k LOC), and a .NET/Angular mortgage modernization (~30k LOC) -- observed across five delivery configurations: a traditional baseline and four successive platform versions (V1--V4). The benchmark separates observed outcomes (stage durations, task volumes, validation-stage issues, first-release coverage) from modeled outcomes (person-days and senior-equivalent effort under explicit staffing scenarios). Under baseline staffing assumptions, portfolio totals move from 36.0 to 9.3 summed project-weeks; modeled raw effort falls from 1080.0 to 232.5 person-days; modeled senior-equivalent effort falls from 1080.0 to 139.5 SEE-days; validation-stage issue load falls from 8.03 to 2.09 issues per 100 tasks; and first-release coverage rises from 77.0% to 90.5%. V3 and V4 add acceptance-criteria validation, repository-native review, and hybrid human-agent execution, simultaneously improving speed, coverage, and issue load. The evidence supports a central thesis: the largest gains appear when AI is embedded in an orchestrated workflow rather than deployed as an isolated coding assistant.
Mar 17, 2026

IQuest-Coder-V1 Technical Report

In this report, we introduce the IQuest-Coder-V1 series-(7B/14B/40B/40B-Loop), a new family of code large language models (LLMs). Moving beyond static code representations, we propose the code-flow multi-stage training paradigm, which captures the dynamic evolution of software logic through different phases of the pipeline. Our models are developed through the evolutionary pipeline, starting with the initial pre-training consisting of code facts, repository, and completion data. Following that, we implement a specialized mid-training stage that integrates reasoning and agentic trajectories in 32k-context and repository-scale in 128k-context to forge deep logical foundations. The models are then finalized with post-training of specialized coding capabilities, which is bifurcated into two specialized paths: the thinking path (utilizing reasoning-driven RL) and the instruct path (optimized for general assistance). IQuest-Coder-V1 achieves state-of-the-art performance among competitive models across critical dimensions of code intelligence: agentic software engineering, competitive programming, and complex tool use. To address deployment constraints, the IQuest-Coder-V1-Loop variant introduces a recurrent mechanism designed to optimize the trade-off between model capacity and deployment footprint, offering an architecturally enhanced path for efficacy-efficiency trade-off. We believe the release of the IQuest-Coder-V1 series, including the complete white-box chain of checkpoints from pre-training bases to the final thinking and instruction models, will advance research in autonomous code intelligence and real-world agentic systems.
Mar 17, 2026

RepoReviewer: A Local-First Multi-Agent Architecture for Repository-Level Code Review

Repository-level code review requires reasoning over project structure, repository context, and file-level implementation details. Existing automated review workflows often collapse these tasks into a single pass, which can reduce relevance, increase duplication, and weaken prioritization. We present RepoReviewer, a local-first multi-agent system for automated GitHub repository review with a Python CLI, FastAPI API, LangGraph orchestration layer, and Next.js user interface. RepoReviewer decomposes review into repository acquisition, context synthesis, file-level analysis, finding prioritization, and summary generation. We describe the system design, implementation tradeoffs, developer-facing interfaces, and practical failure modes. Rather than claiming benchmark superiority, we frame RepoReviewer as a technical systems contribution: a pragmatic architecture for repository-level automated review, accompanied by reusable evaluation and reporting infrastructure for future empirical study.
Mar 16, 2026

SWE-Skills-Bench: Do Agent Skills Actually Help in Real-World Software Engineering?

Agent skills, structured procedural knowledge packages injected at inference time, are increasingly used to augment LLM agents on software engineering tasks. However, their real utility in end-to-end development settings remains unclear, and no standard procedure tests an individual skill before installation. We present swe-skills-bench, a skill-centric, requirement-driven benchmark that measures how much individual agent skills improve performance on real-world software engineering (SWE) tasks. We start from 98 public SWE skills, each paired with a real GitHub repository pinned at a fixed commit. For each skill, we derive repository-specific requirements, create executable verifiers, and build a reproducible environment. Under each of four agent-model configurations, we run every task once without the skill and once with it, yielding 3,920 paired evaluations. For each requirement, we compute a paired delta, i.e., the change in outcome when the skill is added. We then aggregate these deltas across a skill's ten requirements into a per-skill utility profile, and use a statistical test to classify each skill as Golden (significantly helpful), Ineffective (no significant effect), or Harmful (significantly detrimental). Our results show that skills provide limited benefits: 92 of 98 skills have no statistically significant effect, and adding skills raises the average pass ratio only from 76.6% to 76.9%. The few helpful skills supply procedures that the agent would otherwise omit (gains of up to +17.7+17.7 points). In contrast, harmful skills anchor the agent on their own templates and override the task's explicit instructions (losses of up to -17.0 points). Our code is available at https://github.com/ControllableModel/SWE-Skills-Bench.
Mar 16, 2026

Knowledge Activation: AI Skills as the Institutional Knowledge Primitive for Agentic Software Development

Enterprise software organizations accumulate critical institutional knowledge - architectural decisions, deployment procedures, compliance policies, incident playbooks - yet this knowledge remains trapped in formats designed for human interpretation. The bottleneck to effective agentic software development is not model capability but knowledge architecture. When any knowledge consumer - an autonomous AI agent, a newly onboarded engineer, or a senior developer - encounters an enterprise task without institutional context, the result is guesswork, correction cascades, and a disproportionate tax on senior engineers who must manually supply what others cannot infer. This paper introduces Knowledge Activation, a framework that specializes AI Skills - the open standard for agent-consumable knowledge - into structured, governance-aware Atomic Knowledge Units (AKUs) for institutional knowledge delivery. Rather than retrieving documents for interpretation, AKUs deliver action - ready specifications encoding what to do, which tools to use, what constraints to respect, and where to go next - so that agents act correctly and engineers receive institutionally grounded guidance without reconstructing organizational context from scratch. AKUs form a composable knowledge graph that agents traverse at runtime - compressing onboarding, reducing cross - team friction, and eliminating correction cascades. The paper formalizes the resource constraints that make this architecture necessary, specifies the AKU schema and deployment architecture, and grounds long - term maintenance in knowledge commons practice. A Yahoo deployment surveying 67 engineers shows statistically significant developer-experience gains - 2.6 hours per week saved, Net Promoter Score +35. Organizations that architect their institutional knowledge for the agentic era will outperform those that invest solely in model capability.
Mar 16, 2026

Beyond Local Code Optimization: Multi-Agent Reasoning for Software System Optimization

Large language models and AI agents have recently shown promise in automating software performance optimization, but existing approaches predominantly rely on local, syntax-driven code transformations. This limits their ability to reason about program behavior and capture whole system performance interactions. As modern software increasingly comprises interacting components - such as microservices, databases, and shared infrastructure - effective code optimization requires reasoning about program structure and system architecture beyond individual functions or files. This paper explores the feasibility of whole system optimization for microservices. We introduce a multi-agent framework that integrates control-flow and data-flow representations with architectural and cross-component dependency signals to support system-level performance reasoning. The proposed system is decomposed into coordinated agent roles - summarization, analysis, optimization, and verification - that collaboratively identify cross-cutting bottlenecks and construct multi-step optimization strategies spanning the software stack. We present a proof-of-concept on a microservice-based system that illustrates the effectiveness of our proposed framework, achieving a 36.58% improvement in throughput and a 27.81% reduction in average response time.
Mar 13, 2026

Beyond Verifiable Rewards: Rubric-Based GRM for Reinforced Fine-Tuning SWE Agents

Despite recent progress in Large Language Model (LLM) Agents for Software Engineering (SWE) tasks, end-to-end fine-tuning typically relies on verifiable terminal rewards such as whether all unit tests pass. While these binary signals reflect whether the final solution is correct, they provide little guidance for shaping intermediate behaviors during multi-step interactions, thereby limiting improvements in the overall quality of the resolution process. To address this, we introduce a rubric-based Generative Reward Model (GRM) that provides richer learning signals. The GRM is equipped with human-designed rubrics that indicate criteria for encouraging or discouraging specific behavioral patterns, and we leverage this feedback for high-quality training data collection via trajectory filtration. When used for Reinforced Fine-Tuning (RFT) on SWE Tasks, our approach outperforms terminal-score-only rejection sampling: it more effectively suppresses undesirable patterns while promoting beneficial ones, as confirmed by case analyses, and it ultimately improves final test accuracy.
Mar 11, 2026

Resolving Java Code Repository Issues with iSWE Agent

Resolving issues on code repositories is an important part of software engineering. Various recent systems automatically resolve issues using large language models and agents, often with impressive performance. Unfortunately, most of these models and agents focus primarily on Python, and their performance on other programming languages is lower. In particular, a lot of enterprise software is written in Java, yet automated issue resolution for Java is under-explored. This paper introduces iSWE Agent, an automated issue resolver with an emphasis on Java. It consists of two sub-agents, one for localization and the other for editing. Both have access to novel tools based on rule-based Java static analysis and transformation. Using this approach, iSWE achieves state-of-the-art issue resolution rates across the Java splits of both Multi-SWE-bench and SWE-PolyBench. More generally, we hope that by combining the best of rule-based and model-based techniques, this paper contributes towards improving enterprise software development.
Mar 9, 2026

SWE-Fuse: Empowering Software Agents via Issue-free Trajectory Learning and Entropy-aware RLVR Training

Large language models (LLMs) have transformed the software engineering landscape. Recently, numerous LLM-based agents have been developed to address real-world software issue fixing tasks. Despite their state-of-the-art performance, Despite achieving state-of-the-art performance, these agents face a significant challenge: Insufficient high-quality issue descriptions. Real-world datasets often exhibit misalignments between issue descriptions and their corresponding solutions, introducing noise and ambiguity that mislead automated agents and limit their problem-solving effectiveness. We propose SWE-Fuse, an issue-description-aware training framework that fuses issue-description-guided and issue-free samples for training SWE agents. It consists of two key modules: (1) An issue-free-driven trajectory learning module for mitigating potentially misleading issue descriptions while enabling the model to learn step-by-step debugging processes; and (2) An entropy-aware RLVR training module, which adaptively adjusts training dynamics through entropy-driven clipping. It applies relaxed clipping under high entropy to encourage exploration, and stricter clipping under low entropy to ensure training stability. We evaluate SWE-Fuse on the widely studied SWE-bench Verified benchmark shows to demonstrate its effectiveness in solving real-world software problems. Specifically, SWE-Fuse outperforms the best 8B and 32B baselines by 43.0% and 60.2% in solve rate, respectively. Furthermore, integrating SWE-Fuse with test-time scaling (TTS) enables further performance improvements, achieving solve rates of 49.8% and 65.2% under TTS@8 for the 8B and 32B models, respectively.
Mar 5, 2026

CodeScout: Contextual Problem Statement Enhancement for Software Agents

Current AI-powered code assistance tools often struggle with poorly-defined problem statements that lack sufficient task context and requirements specification. Recent analysis of software engineering agents reveals that failures on such underspecified requests are highly correlated with longer trajectories involving either over-exploration or repeated attempts at applying the same fix without proper evolution or testing, leading to suboptimal outcomes across software development tasks. We introduce CodeScout, a contextual query refinement approach that systematically converts underspecified user requests into comprehensive, actionable problem statements through lightweight pre-exploration of the target codebase. Our key innovation is demonstrating that structured analysis before task execution can supplement existing agentic capabilities without requiring any modifications to their underlying scaffolds. CodeScout performs targeted context scoping, conducts multi-perspective analysis examining potential fixes and exploration opportunities, then synthesizes these insights into enhanced problem statements with reproduction steps, expected behaviors, and targeted exploration hints. This pre-exploration directly addresses the identified failure patterns by reducing non-converging agent trajectories while clarifying user intent in natural language space. We evaluate CodeScout using state-of-the-art agentic scaffolds and language models on SWEBench-Verified, demonstrating a 20% improvement in resolution rates with up to 27 additional issues resolved compared to the default baseline method. Our results suggest that systematic query refinement through contextual analysis represents a promising direction for enhancing AI code assistance capabilities.
Mar 5, 2026

RepoLaunch: Automating Build and Management of Code Repositories across Languages and Platforms

Language model (LM) agents have driven substantial progress in automated software engineering (SWE), yet building and testing software repositories at scale remains a largely manual and labor-intensive bottleneck. In this work, we introduce RepoLaunch, a novel agentic framework that automatically resolves dependencies, compiles source code, and extracts test results across diverse programming languages and operating systems. RepoLaunch achieves a 78% build success rate, outperforming the Python/Linux-only prior system by 18%. To demonstrate its application, we further present a fully automated pipeline for SWE dataset creation driven by RepoLaunch, which only requires human input at the task-design stage. RepoLaunch is open-sourced, and its automated task-generation pipeline has been adopted by several recent works on agentic benchmarking and training.
Mar 4, 2026

A Dual-Helix Governance Approach Towards Reliable Agentic Artificial Intelligence for WebGIS Development

WebGIS development requires consistency, yet agentic AI often fails due to LLM context constraints, forgetting, stochasticity, instruction failure, and adaptation rigidity. We propose a dual-helix governance framework reframing these as structural problems rather than capacity deficits. Using a 3-track architecture (Knowledge, Behavior, Skills) and a persistent knowledge graph, it stabilizes execution by externalizing facts and enforcing protocols. Validation shows a governed agent successfully refactored a legacy WebGIS codebase (reducing cyclomatic complexity and improving maintainability), roughly halved trial-to-trial output variance relative to static prompting in a controlled experiment, and prevented common infodemic mapping errors in a 5-condition COVID-19 cartography ablation study. Operationalized via the open-source AgentLoom toolkit, this externalized governance provides the stability necessary for production-level geospatial engineering.
Mar 3, 2026

Beyond the 'Diff': Addressing Agentic Entropy in Agentic Software Development

As autonomous coding agents become deeply embedded in software development workflows, their high operational velocity introduces a critical oversight challenge: the accumulating divergence between agentic actions and architectural intent. We term this process agentic entropy: a systemic drift that traditional code diff-based and HCXAI methods fail to capture, as they address local outputs rather than global agentic behaviour. To close this gap, we propose a process-oriented explainability framework that exposes how agentic decisions unfold across time, tool calls, and architectural boundaries. Built around three pillars (conformity seeding, reasoning monitoring, and a causal graph interface) our approach provides intent-level telemetry that complements, rather than replaces, existing review practices. We demonstrate its relevance across two user profiles: lay users engaged in vibe coding, who gain structural visibility otherwise masked by functional success; and professional developers, who gain richer contextual grounding for code review without increased overhead. By treating cognitive drift as a first-class concern alongside code quality, our framework supports the minimum level of human comprehension required for agentic oversight to remain substantive.
Feb 28, 2026

TopoEdge: Topology-Grounded Agentic Framework for Edge Networking Code Generation and Repair

TopoEdge is a topology-grounded, edge-deployable framework for end-to-end software-defined networking (SDN) configuration generation and repair, motivated by the brittleness of configuration artefacts under topology variation and by strict operational constraints on latency, privacy, and on-site execution. TopoEdge represents each target topology as a router-level graph and embeds it using a contrastively trained graph neural network (GNN), enabling nearest-neighbour retrieval of a verified reference configuration paired with an executable Python driver (a Topotest/pytest test script that orchestrates the emulated network and checks protocol assertions). The target topology, retrieved reference topology, and reference driver are assembled into a topology-grounded retrieval-augmented generation context (TopoRAG), which grounds a distributed, execution-centric generate--verify--repair loop coordinated by a central controller and realised by three role-specialised agents: (i) a Planning agent that produces a topology-consistent configuration plan and a per-device skeleton; (ii) a Generation agent that materialises executable configuration artefacts, including device configurations and the driver; and (iii) a Verification agent that runs the FRRouting Topotest/pytest harness, compresses failures into a compact trace, and emits localised patch directives for iterative repair.
Feb 27, 2026

SWE-rebench V2: Language-Agnostic SWE Task Collection at Scale

Software engineering agents (SWE) are improving rapidly, with recent gains largely driven by reinforcement learning (RL). However, RL training is constrained by the scarcity of large-scale task collections with reproducible execution environments and reliable test suites. Although a growing number of benchmarks have emerged, datasets suitable for training remain limited in scale and diversity or often target a limited set of high-resource language ecosystems. We introduce SWE-rebench V2, a language-agnostic automated pipeline for harvesting executable real-world SWE tasks and constructing RL training environments at scale. The pipeline synthesizes repository-specific installation and test procedures via an interactive setup agent, and filters unsound instances using an ensemble of LLM judges, validated against human-verified SWE-bench annotations. Using this pipeline, we construct a dataset of 32,079 tasks spanning 20 languages and 3,617 repositories, with pre-built images for reproducible execution. To further scale training data, we additionally release 120,000+ tasks with installation instructions, fail-to-pass tests and rich metadata, where the problem statement is generated based on the original pull request description. We validate the collected instances through a diagnostic study that covers a subset of tasks in five programming languages across seven popular models, and provide instance-level metadata that flags common confounders such as overly restrictive tests and underspecified descriptions. We release the datasets, the collection and execution code, and associated artifacts to enable large-scale training of SWE agents across diverse languages and repositories.
Feb 26, 2026

ESAA: Event Sourcing for Autonomous Agents in LLM-Based Software Engineering

Autonomous agents based on Large Language Models (LLMs) have evolved from reactive assistants to systems capable of planning, executing actions via tools, and iterating over environment observations. However, they remain vulnerable to structural limitations: lack of native state, context degradation over long horizons, and the gap between probabilistic generation and deterministic execution requirements. This paper presents the ESAA (Event Sourcing for Autonomous Agents) architecture, which separates the agent's cognitive intention from the project's state mutation, inspired by the Event Sourcing pattern. In ESAA, agents emit only structured intentions in validated JSON (agent.result or issue.report); a deterministic orchestrator validates, persists events in an append-only log (activity.jsonl), applies file-writing effects, and projects a verifiable materialized view (roadmap.json). The proposal incorporates boundary contracts (AGENT_CONTRACT.yaml), metaprompting profiles (PARCER), and replay verification with hashing (esaa verify), ensuring the immutability of completed tasks and forensic traceability. Two case studies validate the architecture: (i) a landing page project (9 tasks, 49 events, single-agent composition) and (ii) a clinical dashboard system (50 tasks, 86 events, 4 concurrent agents across 8 phases), both concluding with run.status=success and verify_status=ok. The multi-agent case study demonstrates real concurrent orchestration with heterogeneous LLMs (Claude Sonnet 4.6, Codex GPT-5, Antigravity/Gemini 3 Pro, and Claude Opus 4.6), providing empirical evidence of the architecture's scalability beyond single-agent scenarios.