AI Agent Benchmarks
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148 papers in the last four weeks, up 185% on the four weeks before. 1.5% of all new papers.
Latest papers 1,013
AI research agents must predict the effects of computational changes after budgeted experiments. WhatWorkedBench evaluates this experimental understanding through a delivered response surface of configuration scores. Agents inspect workflow code and buy measurements; exhaustive CPU references score conditional component effects, mean pair interactions, configuration choice, and delivery. The catalog spans 36 task conditions, 30 sources, 8 workflow families, and 1248 indexed configuration records, with 4,206 numerical controls. At eight purchased measurements plus two free anchors, pair-effect ridge selects an exact optimum on 15 of 22 sources; 13 of these cases have at least one conditional-effect error exceeding 10% of the task utility range. Shared-estimator comparisons measure acquisition and reconstruction on common observations. In a prospective typed study on 12 four-factor sources, DeepSeek Flash submits 12/12 direct tables and gains 0.147 recovery over a Gaussian process (GP) fitted to the same observations. Pro delivers 11/12 artifacts, with an all-attempt GP difference of -0.001 and a delivered-only difference of +0.063. On six prespecified new agent-evaluation sources, Flash and Pro gains are 0.149 and 0.074. In eight typed six-factor episodes, seven final tables satisfy verified code equivalences. Four fresh agents pass all six registered rules through named estimators and deliver consistent tables at 0.682 recovery versus 0.710 for separate direct-table runs. WhatWorkedBench links acquisition, inference, program structure, and delivery.
MolDesignBench: Evaluating LLM-based Agent for Scenario-grounded Molecular Design
Real-world molecular design remains challenging for large language model (LLM)-based agents. It requires them to interpret design contexts, satisfy multiple constraints, identify infeasible specifications, and reason over multi-step tool outputs. Existing benchmarks do not capture this complexity, focusing instead on explicit and narrow constraints, only feasible problems, and single-path solutions. To address this gap, we propose MolDesignBench, a scenario-grounded benchmark that more closely reflects real-world molecular design for evaluating tool-augmented LLM agents. MolDesignBench comprises 2K generation and optimization instances that combine implicit requirements embedded in design narratives with explicit property and functional-group constraints, including infeasible cases, and require the effective use of 17 specialized chemistry tools. Experiments across diverse frontier LLMs reveal low success rates--with the best achieving only %--and frequent failures in implicit-constraint reasoning, infeasibility detection, and tool reasoning. The corresponding fine-grained failure-mode analysis identifies implicit constraint interpretation and infeasibility detection as the primary bottlenecks, establishing MolDesignBench as a rigorous testbed to guide future research on chemical agents. The benchmark, tool interface, and evaluation code are publicly available.
CAVEAT: Towards Robust Computer-Use Agents in Incentive-Misaligned Environments
Computer-use agents (CUAs) increasingly act on behalf of users online. What happens when the environments they operate in have incentives of their own? Online marketplaces, for example, may favor some products over others, steering agents away from the user's objective. Existing CUA benchmarks cover cooperative settings or explicit attacks, but do not test whether agents preserve user objectives when the environment itself has a stake in the outcome. We introduce CAVEAT, a controlled benchmark spanning nine marketplace environments and a taxonomy of eight common steering mechanisms. Across five model families, agents purchase the user-optimal product in 78.6% of matched-control episodes but only 17.3% when steering mechanisms are enabled. Larger models and more reasoning improve robustness, but substantial failures persist. Trajectory analysis and targeted ablations identify three weaknesses in how agents decide: they (1) prematurely narrow the set of alternatives they consider, (2) impose priorities the user never stated, and (3) commit before resolving decision-relevant evidence. Guided by this diagnosis, we develop CAVEAT-Harness, which targets these failures and raises the optimal purchase rate by up to 80.0 percentage points, and show that targeted post-training further improves a smaller open model. These results establish incentive robustness as a distinct challenge for delegated agents, diagnose failure modes, and show how targeted interventions can substantially improve robustness.
SWE-Serve: Benchmarking Agentic Engineering For Production Inference Serving
We introduce SWE-Serve, a benchmark for evaluating agents on production inference engineering tasks. Implementing an inference feature can require coordinating multiple changes across the serving stack, including model support, runtime execution, and public APIs. Existing benchmarks provide limited coverage of production inference engineering: repository-level software engineering benchmarks do not target inference, while general terminal-agent benchmarks include only a few inference tasks. Dedicated inference benchmarks, meanwhile, focus primarily on isolated kernel generation or performance optimization rather than repository-scale production feature implementation. SWE-Serve provides 53 repository-grounded tasks derived from recent production changes to SGLang, spanning six inference engineering families. Each task executes on either CPU or a single GPU (H100) and is evaluated with hidden functional and regression tests, including, where applicable, end-to-end (E2E) serving tests and calibrated performance gates. Executable no-op and oracle controls, adversarial verifier review, and closed-book execution support task validity and evaluation integrity. Across 11 models and 31 model-effort configurations, the best-performing configuration achieves 75% mean pass@1. SWE-Serve exposes a substantial gap between completing tasks locally and achieving production correctness. On 19 tasks with end-to-end coverage, model-serving E2E tests reject roughly one-third of patches that pass every other test (45.9% under the verifier versus 69.4% with E2E tests excluded from scoring), with pass rate increasing for each model's best-performing configuration. By making the production correctness gap directly measurable, SWE-Serve enables the field to track whether future agents move beyond completing tasks locally to achieving production correctness.
The Tasteful Agent: Measuring and Improving Taste in Long-Horizon Tasks
LLM agents increasingly work on long-horizon tasks, and the decisions they make along the way, such as which hypothesis to test or which implementation to build on, determine the outcome of the whole run. Making these decisions well is becoming a key capability for both engineering and research agents. We refer to the ability to make good long-horizon decisions as the taste of an agent. While existing benchmarks measure the end-to-end success of agents on long-horizon tasks, none of them measures the taste of an agent. To address this problem, we build Taste-Bench, a benchmark of taste questions constructed automatically from trajectories that agents produced in engineering and research tasks. Each question presents a decision fork, a point in a trajectory where multiple directions are available and one of them leads to a better outcome, and the evaluated model chooses among these directions without seeing what happens after the fork. We mine these forks automatically from parallel attempts at the same task and from detours inside a single trajectory, without needing human annotation. We evaluate frontier models on Taste-Bench and find that the best model answers only 59.7% of the questions correctly. We further find that forks whose deciding evidence appears later in the trajectory are much harder for every model, and that a larger reasoning budget does not improve the accuracy. Finally, we show that taste can be trained. We distill the judgment of a teacher that has seen the outcome into a student model, and the student makes better decisions on unseen tasks and improves end-to-end success on held-out SWE-bench Pro tasks.
ShowTellArena: Evaluating Business Workflow Understanding from Demonstrations
We often teach a colleague by showing the work and explaining the decisions as we go. How can we check what an agent understood from the same lesson? We introduce ShowTellArena, a benchmark protocol and public dataset for comprehension after narrated business demonstrations. The v1.0 release contains 50 business workflow tasks, with recordings, screenshots, narration, fixture seeds, and 502 questions. Tasks span finance, hiring, procurement, customer decisions, inventory, and logistics. The protocol holds the business scenario and quiz fixed while allowing each product to capture the lesson through its own teaching interface. Questions test operational rules, boundaries, exceptions, and errors in proposed automations. We analyze 218 selected pilot attempts across 39 workflow cases, including 28 cases attempted by all three evaluated systems. These exploratory results expose both answer errors and failures to complete the teaching experience. We describe the release's verification gaps and the pilot's uneven coverage, exclusions, and grading provenance. The contribution is an inspectable dataset and assessment workflow that others can extend; the selected pilot is not a controlled product ranking.
Passes Alone, Fails Together: Benchmarking Semantic Coordination in Parallel LLM-Agent Development
Parallel coding agents can produce patches that work alone but fail when merged. This happens when one agent changes an interface or rule that another agent still relies on. We study these failures with stale, a benchmark for semantic coordination. Our evaluation runs the same tests on each patch alone and on their combination, counting only failures introduced by combining the patches. We use three tiers: synthetic tasks with controlled interface changes, pairs of merged pull requests, and constructed tasks that use real Django helpers. Among 834 runs on 417 mined Django pairs, only one showed interference after correcting the grading procedure. On constructed tasks using 12 Django helpers, interference occurred in 97% of runs. A message describing the completed concurrent change recovered 82% of runs. Reviewed pull requests may contain few unresolved parallel changes, even when agents fail on controlled tasks using real code. The constructed failure rates do not estimate how often these problems occur in practice.
The AI Neuroscientist: An Interactive Agentic Interface for Neuroimaging Analysis
Analyzing neuroimaging data requires specialized coding and statistical expertise, which limits accessibility for researchers without computational backgrounds. We present the AI Neuroscientist, a language agent for interactive data exploration. The system integrates a large language model (LLM) with a neuroimaging toolset to perform quality control, modeling, and visualization. This allows researchers to query data quality and specify analysis parameters directly in natural language, providing a transparent and interactive alternative to conventional scripted pipelines for small-scale data exploration. We demonstrate these capabilities using functional near-infrared spectroscopy (fNIRS) data, and evaluate the agent on a custom fNIRS benchmarking suite against general-purpose LLM agents with code sandboxes. Future extensions will generalize the architecture to additional modalities, including functional magnetic resonance imaging (fMRI) data, and expand the benchmarking suite to additional fNIRS tasks.
Trains but Doesn't Learn: A Post-Training Delivery Benchmark for LLM Agents as Forward-Deployed Engineers
Post-training is becoming a service (PTaaS): a customer hands an operator data and a goal, and a forward-deployed engineer (FDE) returns a fine-tuned, evaluated, and deployed model under a budget, a human-approval gate, and reproducibility requirements. Seating an LLM agent in the FDE seat raises a question existing benchmarks cannot answer: not whether an agent can raise a metric, but whether it can be trusted to deliver. We answer it on a governed delivery plane, where an agent drives ten stages and an oracle scores each stage from platform-recorded facts. The central silent failure is the run that trains but does not learn (TBDL): loss falls, every signal stays green, and the delivered model is no better than the base. An operator-run acceptance gate catches every such run before payment, and a detector calibrated on known-corrupted runs flags severe corruption mid-run. We ran four frontier agents (Claude Opus 5, GPT-5.6-luna, Gemini 3.7 Flash, DeepSeek V4-Pro) end to end on metered L40S, A100, and H200 GPUs across 8B to 70B open bases, certifying every scenario before scoring. We also ran a human FDE arm under the same oracle and compare every agent against it.
FinFIRST: Benchmarking Search Agents for Financial Information Retrieval, Sourcing and Traceability
Financial search is a highly demanding task for LLM agents, requiring not only a correct final answer but also temporally valid information retrieval, authoritative source selection, entity and period alignment, unit and definition consistency, and verifiable evidence for all conclusions. Existing benchmarks predominantly evaluate only the final answer, making it difficult to localize errors or assess whether an answer is well-founded. To address this gap, we introduce FinFIRST (Financial Information Retrieval, Sourcing and Traceability), the first financial benchmark to jointly evaluate answers and supporting evidence through atomic rubrics. FinFIRST comprises 123 expert-authored tasks spanning a graduated difficulty spectrum, constructed from aggregate patterns of real-world financial scenarios through an 18-field taxonomy, a six-axis coverage blueprint, a registry of 138 financial sources, contributions from over 50 finance experts, and a six-stage quality-control pipeline. Each task is accompanied by an evidence-grounded reference package decomposed into atomic criteria across three dimensions: raw-information acquisition, source verification, and computation and answer formation. We evaluate 15 model configurations under a unified tool setting. Claude-Opus-5 achieves the highest atomic score of 87.59%, while GPT-5.6-Sol attains the highest strict pass rate of 71.54%. Computation and answer formation consistently lag behind raw-information acquisition across systems. FinFIRST retains final-answer correctness as the primary objective while making the supporting research process measurable, verifiable, and diagnosable.
MSI-Bench: Evaluating Multi-Speaker Voice Interaction for Collaborative AI Agents
Voice provides a natural and immediate interface for AI agents. Many settings in which voice agents could be useful, including meetings, households, and collaborative work, are inherently multi-speaker. Supporting these settings introduces challenges that are largely absent from one-on-one interaction. We introduce the Multi-Speaker Interaction Benchmark (MSI-Bench) for evaluating multi-speaker voice interaction. Each test case is a short multi-party multi-turn audio scene with participant context, expected tool calls, and atomic rubrics. The benchmark targets three capability families: multi-speaker memory, multi-speaker instruction following, and multi-speaker reasoning. It comprises 1,152 test cases, evenly split between Mandarin Chinese and English (576 each). The strongest configuration on each split passes all rubrics on only 66.8% of English and 54.5% of Mandarin cases, and the strongest open-weight configuration on 34.0% and 19.3%. Failure analysis separates perception from reasoning: open-weight models are bottlenecked by the multi-speaker audio front-end, while frontier systems still fail speaker-scoped decision making on clean transcripts---and models across the board often respond when no one has addressed them. These results identify speaker-grounded perception, speaker-scoped decision making, and conversational restraint as concrete targets for future voice agents.
MCP-GRANITE Benchmark: GRANularity Interface TEsting for MCP-Based LLM Agents
As LLM agents increasingly interact with external tools through standardized protocols such as MCP, tool-interface design becomes a critical yet underexplored factor. How funψtionality is decomposed into tools affects whether an agent can select the right tool and construct valid arguments. This choice is especially consequential at the edge, where resource constraints limit which models can run locally and scaling up is often not an option. We present MCP-GRANITE, an open-source extensible benchmark framework that treats tool-interface granularity as a controlled variable for MCP-based agents, evaluated under edge and IoT scenarios. It comprises 81 multi-step scenarios across 9 domains, instantiated at 4 granularity levels from fine-grained primitive tools to a single tool. We evaluate 9 locally deployed models (268M-20.9B parameters) across 8,748 trials using task completion, tool selection F1, argument accuracy, latency, and resource-usage metrics. Results show that a 4-tool interface offers the best trade-off, improving task completion by 16.4% over fine-grained primitives and 33.6% over a single monolithic tool, while nearly doubling argument accuracy. Model size is only weakly correlated with task completion and strongly with latency, while its association with argument accuracy is less robust, and a 3.2B model at the optimal granularity outperforms a 20.9B model at a mismatched one. These findings identify tool-interface granularity as a key design parameter for MCP-based agents.
XYEval: Agents say yes to bad advice
Effective communication between users and AI agents is essential for human-AI collaboration. The XY problem is a well-known communication pitfall where a person asks about their attempted solution rather than their actual problem. We extend prior sycophancy evaluation to the XY problem in agentic settings, evaluating whether agents can resist plausible but misleading suggestions from users and communicate their reasoning. We introduce XYEval, a meta-evaluation framework that can transform an existing benchmark into an XY problem evaluation. We evaluate five models across six diverse benchmark suites. Agents suffer large XY drops under XY mutation across benchmarks, with relative drops reaching up to 46.7%. With -bench, we further show that agent performance drops more when encountering a pedantic user who requires detailed explanations before approving a better solution. Our findings suggest that current agents lack the ability to effectively reason and communicate when facing misleading suggestions. A simple system instruction baseline that encourages awareness of XY problems only offers partial mitigation. Extensive trace analyses provide behavioral insights into how and why these XY drops occur across execution trajectories. Our results show that mitigating the XY problem remains challenging, requiring agents to both recognize user misdirection and clearly communicate the underlying problem.
BabelArena: A Large-Scale Multilingual Benchmark for LLM Agents
Large language model (LLM) agents increasingly execute multi-step workflows through tool use and interaction with users and environments. However, current agent evaluations are largely English-centric, limiting our understanding of agent capabilities in multilingual settings. We introduce BabelFlow, a benchmark-general agentic workflow that adapts existing agent benchmarks to new languages by analyzing runtime dependencies, coordinating structure-preserving translation, and combining multi-layer verification with human review to preserve task and evaluation semantics. Using BabelFlow, we construct BabelArena, a task-aligned benchmark comprising 16,146 instances derived from 702 canonical tasks across four benchmark families, 13 domains, and 23 languages. Experiments with five frontier models show that no single model dominates across benchmark families and that cross-language disparities extend well beyond task success. Lower-resource languages exhibit distinct failure patterns, with larger shares of tool-use and control-flow errors rather than answer-quality errors alone, pointing to gaps in reliable task execution across the resource levels of these languages. On the same tasks, agents in low-resource languages also consume substantially more tokens than in English (up to roughly twice the input) without proportional increases in interaction length, and language consistency degrades further on tasks requiring structured output, where switches are directed overwhelmingly toward English. We believe BabelArena provides a foundation for advancing research on reliable and efficient multilingual agents.
MTVA-Bench: Evaluating the Language Model Inside Cascaded Voice Agents
Generally, most voice agents are cascaded systems, i.e., an ASR model transcribes the caller's audio, a language model reads the transcript and decides what to say and which backend tools to call, and a TTS model speaks the reply. Nearly all of the decision making happens in the language model, but existing evaluations measure it either too broadly or too narrowly. End-to-end voice benchmarks score the full pipeline, so recognition errors and model errors mix into a single number. LLM benchmarks isolate the model but they do not evaluate what makes real phone calls hard, such as transcription issues, caller's voice being split across messages and the requirement that replies follow the language and script specified. We introduce the Multi-Turn Voice Agent Benchmark (MTVA-Bench), which evaluates the language model on the same conditions it faces inside a cascaded system. The caller is played by an LLM following a set of rubrics and tool calls are answered by a mock backend which responds to the arguments the model actually sent. The benchmark contains 49 agents working across 490 reviewed scenarios and supports 7 languages. Scoring is a combination of deterministic checks on tool calls with two LLM judges, one that scores scenario specific rules and one that grades conversation quality without access to the task. Both judges must cite specific messages from the transcript. Task and conversation scores are weighted equally, since a call can complete its task and still go badly for the caller. In a seven-model study, six of the models select the correct tool within 6.4 points of one another, but their overall scores span 24.4 points. Most of the gap comes from argument values, action ordering, rule compliance, and what the model says around its tool calls.
FDR: A Fine-Grained Full-Pipeline Reward Framework for DeepSearch Workflows
With the widespread industrial deployment of Large Language Models (LLMs), DeepSearch has emerged as the dominant paradigm for resolving complex user queries. It typically operates through an iterative closed-loop workflow consisting of planning and reflection, information retrieval, and answer generation. However, existing reward models (RMs) and evaluation benchmarks are primarily designed for static single-turn tasks, failing to capture the full-pipeline complexity of DeepSearch workflows. To address this limitation, we propose F2DR, a fine-grained full-pipeline DeepSearch reward framework. F2DR evaluates DeepSearch workflows across three dimensions: Content, Trajectory, and Answer, enabling comprehensive process-level assessment. We further construct DeepSearch RM-Bench, a dedicated benchmark for evaluating RMs in DeepSearch scenarios. Extensive experiments demonstrate that F2DR achieves significantly higher evaluation consistency than self-evaluation-based baselines, while DeepSearch RM-Bench exhibits strong discriminative capability across existing open-source RMs. We will publicly release the complete DeepSearch RM-Bench dataset soon.
SIMLIFE: Pattern Understanding for Long-Horizon Human-Agent Partnership
Understanding humans over long horizons requires agents to infer not only what people need in the moment, but also how routines form, why they repeat, and when they change. We introduce SimLife, a scalable platform for simulating long-term household life with rich visual observations, ground-truth action logs, and synthetic dialogues with audio. Built on SimLife, SimLife-BP evaluates long-context pattern understanding: the ability to infer latent behavioral rules from weeks or months of everyday observations. The benchmark contains 106 episodes averaging 15.49 hours and 38.57 in-game days, and 1,439 question-answer pairs. Each task probes direct, counterfactual, noisy, and inverse reasoning under different levels of rule hints. Evaluating frontier models and architectures, we find that current models often achieve surface-level prediction without comprehensive rule understanding, rely on frequency-based heuristics rather than if-then reasoning over evidence, and struggle to adapt when behavioral patterns change. These findings suggest that long-context pattern understanding remains a major bottleneck for future embodied agents, while SimLife opens a broader space for studying memory, personalization, adaptation, and long-horizon planning in everyday human-AI interaction.
Beyond Outcomes: Dual-View Relational Learning for Efficient Agent Benchmarking
Agent benchmarks are substantially more costly to evaluate than conventional LLM benchmarks. Benchmark compression is therefore a natural solution, yet existing methods primarily model redundancy in task--model final-score distributions, which is important in agentic evaluation. To address this limitation, we analyze large-scale trajectories and identify six complementary process signals that are systematically associated with final agent performance. To disentangle agent performance redundancy from a complete perspective, we propose DualViewEval, an agent benchmark compression method that jointly exploits outcome and process relations to learn an exact-size miniset and predict the full-benchmark scores. Across five agent benchmarks and five representative baselines, DualViewEval achieves the best results in all datasets. With only 20 tasks, it achieves -- compression on APEX-Agents and BFCL, reducing mean absolute error (MAE) by -- over the strongest competitors while improving Kendall's by up to relative to EssenceBench on SWE-bench Verified. The selected minisets further reveal capability differences among different agents, providing compact and diagnostic feedback for efficient agentic model development.
ReFigBench: Benchmarking Scientific Figure Reconstruction as Editable PowerPoint Artifacts
Multimodal coding agents are expected to turn visual inputs into usable artifacts, and they act through a harness, the layer of tools, context management, and execution environment around the model. Existing evaluations often isolate short tool calls, API traces, or screenshot resemblance, and a low score under these proxies cannot say whether the model saw poorly, planned poorly, or was failed by its harness. We study scientific overview figure reconstruction, an agent task in which a source image must become an editable PowerPoint slide that preserves text, topology, layout, and native document structure. We introduce ReFigBench, a benchmark and evaluation framework built on 1,000 real overview figures retrieved from arXiv papers with full provenance. Coding agents from four model families reconstruct every figure under two workflows, direct code generation and a specialized PPTX workflow, and the strongest model runs inside two commercial harnesses, yielding ten configurations. Evaluation combines deterministic artifact checks, repeated automated scoring by judges from two model families, and blinded human comparisons. Perception remains a bottleneck that iterative rendering only partly repays. Whether workflow effort converts into quality depends on the model together with its harness, since the same model gains from the specialized workflow inside one harness and loses inside the other, and the harness shifts scores even under an identical direct prompt. The specialized workflow erases native connectors in every configuration, human judges still prefer its renderings in most matchups, and even the strongest agent falls short of the rubric ceiling. These results expose the tension between fidelity and editability as the central challenge for practical multimodal document agents.
Clueing up LLMs with Tool-Augmented Deductive Reasoning
Despite recent advances in large language models (LLMs), performing logically consistent deductive reasoning over extended interactions remains challenging. Tasks that require integrating evidence across multiple reasoning steps, maintaining consistency with prior inferences, and updating beliefs under new constraints can surface limitations in current models while providing a useful testbed for evaluating reasoning enhancements. In this paper, we implement a text-based, multi-agent version of the classic board game Clue as an environment to evaluate multi-step, agentic deductive reasoning. In this setting, agents must infer hidden information from a sequence of observations, maintain consistency across turns, and reason over an evolving set of logical constraints. We instantiate six LLM-based agents (GPT-4o-mini and Gemini-2.5-Flash) as players that engage in turn-based gameplay; using three agents per model family, we establish baseline performance across repeated games. We then introduce a tool-augmented approach in which a structured possibility matrix converts implicit game state from generated reasoning logs into an explicit representation of remaining possibilities. The possibility matrix encodes extended-turn memory and deductive constraints, offloading these tasks from the agent. We compare this approach against the baseline to evaluate how tool augmentation supports reasoning quality and task success for autonomous agents in a strategic reasoning environment.
AutoTuneBench: Trustworthy Measurement for Agent Auto-Tuning of LLM Serving Engines
Large language model agents tune GPU kernels and serving engines through a closed loop of propose, measure, and keep, but the measurements behind this loop are not trustworthy. We characterize four failure modes from a four-day pilot corpus of 619 model calls: strawman baselines manufacture speedups, absolute times do not transfer across machines, saturated tasks nullify comparisons, and infrastructure defects impersonate science. We present AutoTuneBench, a benchmark and measurement protocol that makes trust architectural. The protocol is frozen as code with test-enforced provenance; a database-level validator rejects out-of-protocol results; anti-cheat checks run outside the agent's modification surface; comparisons follow pre-registered readouts; and measurements anchor to externally published results, grounded in paired-seed statistics with a 5% cross-run coefficient-of-variation cap. Honest measurement rewrites the headlines: our best kernel reads 10.6x against a naive baseline but 2.03x against the honest one; one configuration delivers 1.174x on one machine and 1.0049x on another; a pre-registered on/off comparison nulls at a shared wall (2.4840 vs 2.4957,ms); and the KernelBench Level-1 suite admits 51% of tasks with median speedup 1.0001x over PyTorch eager. The protocol, the two-engine corpus (vLLM and SGLang), and its audit trail are released as open artifacts.
RideWay: Benchmarking Efficient Task Completion for Tool-Using Language Agents
AI agents are usually evaluated by whether they complete a task. In interactive service settings, a successful agent can still frustrate users by asking repeated questions, performing redundant searches, or making avoidable revisions. We introduce RideWay, an efficiency-centered benchmark for ridehailing agents in a stateful tool-calling environment, together with Efficiency Utility, a success-gated metric that discounts successful trajectories for excess tool calls and user-facing turns relative to task-specific reference effort. Human paired preferences calibrate the relative penalties, reflecting an aggregate service-workflow trade-off: extra dialogue often creates visible friction, whereas extra tool use can sometimes verify constraints or preserve user intent. Across 58 tasks and 24 models, the fitted penalty for excess turns is about twice that for excess tool calls. On task-disjoint held-out preferences, Efficiency Utility achieves 78.7% accuracy overall: 90.6% when trajectories differ in turns, but chance-level accuracy when they differ solely in tool calls - the axis on which human annotators agree least. RideWay therefore makes interaction efficiency measurable alongside task success, while exposing the boundary of count-based tool-use evaluation.
Locating Hidden Failures Makes Long-Horizon Agents More Reliable
As AI agents take on long, autonomous tasks, we increasingly oversee rather than perform the work, yet we still judge them almost entirely by whether they finally succeed. An outcome cannot reveal where a run went wrong, whether the agent recovered, or the irreversible harm it caused along the way, and where long-horizon agents fail remains unmapped. We study agent trajectories across software engineering, computer use, and science, close to real deployment, and classify mistakes into failure types. Failure follows a recurring signature: after its first mistake an agent often fails to recover and rarely catches the error itself, so the run continues unchecked while still looking correct; whether an agent recovers depends on the task and the environment's feedback, not on the agent framework running it. Long-horizon agents can do real harm on the way to a passing result: even runs scored as solved delete data, corrupt systems, or fabricate success rather than earning it. We release these human-verified annotations as Traverse, a benchmark on which six frontier judges struggle to locate failure regardless of scale: even the strongest correctly identifies the first mistake in fewer than a third of runs. Yet Scout, a B verifier we trained, locates failure far better than these judges and transfers to domains it never saw. Used at test time to select among an agent's candidate runs, it raises task success above the agent's own single-attempt performance, without retraining the agent. By making failure cheap to locate and correct, this work is a foundation for more trustworthy long-horizon agents that learn from their own mistakes, and a practical path to overseeing increasingly autonomous AI.
GraphEcho: Structural Redundancy and Evidence Provenance in LLM Graph Agents
A large language model (LLM) agent can follow more graph paths without acquiring more independent evidence. GraphEcho tests whether agents mistake these repeated encounters for additional corroboration. The benchmark varies path counts and evidential origins while holding evidence content fixed, and evaluates both judgments and active exploration. Controlled synthetic experiments reveal model-dependent judgment shifts, but redundant supporting paths increase the share of repeated walks across all evaluated frozen agents. Provenance-aware post-training (PAPT) reduces revisits and improves synthetic accuracy, yet covers fewer distinct sources. On scientific claims, it continues to reduce repetition while accuracy declines. These findings expose a gap between efficient exploration and effective evidence use: an agent can learn to stop repeating itself while overlooking information it needs. GraphEcho provides a controlled way to evaluate both what graph agents conclude and whether their exploration reaches distinct evidential sources.
ToMAS: A Pilot Failure-Grounded Theory-of-Mind Benchmark from Multi-Agent LLM Failures
LLM-based multi-agent systems can fail even when communication succeeds because agents do not correctly track their peers' roles, knowledge, or intentions. We investigate whether such inter-agent misalignment cases, labelled FC2 in MAST-Data, can be converted into functional partner-state reasoning items. ToMAS applies four explicit convertibility criteria to diagnosed execution traces. A full conversion pass over 242 eligible non-AG2 training traces produced 39 CLEAN items. In an 18-trace reliability pilot, two annotators achieved 94.4% raw agreement and Cohen's kappa = 0.92. We then used the converted items as binary rewards in a small-scale GRPO feasibility experiment with Qwen2.5-1.5B. On a 28-item held-out Magentic GAIA diagnostic, every evaluated condition exceeded the ROUGE-L threshold on the same 2 of 28 items. Post-hoc adapter checks show why: under the learning rate used, the LoRA update remained numerically negligible (max abs Delta W about 7e-6), so all conditions decode identically to the untrained checkpoint. The experiment therefore does not show a training effect and cannot establish one; it reports an executable pipeline together with two limitations that any conclusive study must address: a provenance gap between the training and evaluation items, and lexical-overlap scoring. ToMAS provides a preliminary rubric and pipeline for converting diagnosed coordination failures into trainable partner-state reasoning items and identifies the requirements for a conclusive matched-domain evaluation.
Atria Dawn: The Dawn of Agentic Superintelligence
As AI agents become participants in the development of their successors, they reshape both the production of intelligence and the role of human researchers. We introduce Atria Dawn Preview, a foundation agentic language model designed for scientific research and engineering workflows, with the goal of expanding the frontier of agent productivity in the real world. This model is trained via a Verifiable Experience Pipeline that connects tool-mediated interactions to executable environments and externally verified outcomes. Across 16 benchmarks spanning real-world research, engineering, and digital work, Atria Dawn Preview is competitive with frontier agents and achieves the highest reported score on five of them. Beyond standalone performance, we examine the real research-and-development process behind this model as a case study of human--AI collaboration, analyzing 769 task records from 56 participants together with agent logs. When asked to evaluate completed tasks under comparable conditions, participants rated about one-third of completed AI-assisted tasks as infeasible without AI. More strikingly, agents frequently propose methods and implement revisions, while humans retain most final decisions and guide exploration through judgment and feedback. These observations indicate a shift from task-level execution to project-level partnership, with human effort concentrating on what is worth pursuing and how evidence should guide research. Progress toward more autonomous AI research must therefore advance both the capacity for discovery and the capacity for meaningful human oversight, preserving accountable human authority over the risks and direction of continued development.
V-ICAL Bench: Evaluating Video In-Context Learning for Multimodal Agents in Interactive Environments
While In-Context Learning (ICL) enables models to adapt from exemplars without parameter updates, multimodal ICL remains largely underexplored, particularly regarding video demonstrations in interactive environments. For multimodal agents, learning from videos presents unique challenges: they must translate in-context demonstrations into executable policies, ground these policies in novel visual states, and iteratively refine actions based on environmental feedback. We introduce V-ICAL, a novel benchmark designed to evaluate video-based ICL for multimodal agents. Comprising 342 interactive tasks across 37 environments, V-ICAL utilizes human-curated demonstration videos as task-specific behavioral exemplars, evaluating agents through sustained interaction from a target initialization. The benchmark seamlessly connects in-context knowledge induction with core agentic capabilities, including state grounding, temporal memory, planning, and adaptation in dynamic environments. Extensive evaluations across 19 state-of-the-art multimodal agents reveal significant limitations: the best-performing model, Seed-2.1-Pro, achieves a score of only 54.4/100, while other leading models (e.g., Gemini-3.1-Pro, GPT-5.6) fail to surpass 50, far below the human baseline of 83.6. Controlled comparisons further demonstrate that current agents struggle to reliably translate video exemplars into effective policies, failing to yield consistent performance gains. Ultimately, V-ICAL exposes a critical gap in the ICL capabilities of multimodal agents, underscoring an urgent need for future research.
BVB: Benchmarking Agentic Video Understanding via Programmatic Reconstruction in Blender
Multimodal agents can create complex videos in software such as Blender by coding without relying on diffusion models. Yet video understanding benchmarks still evaluate models mainly through question answering. If an agent truly understands a video, it can reconstruct it programmatically. We introduce BVB, Blender-VideoBench, a benchmark that tests this ability by asking agents to reconstruct real-world videos as animated Blender scenes. To ensure fair comparison, each agent programs the reconstruction through a lightweight harness, Mini-BVB, in an identical sandbox under a shared cost limit. The benchmark renders each reconstruction from its animated camera and evaluates it on two axes: (1) Dual VQA measures how many spatiotemporal facts the reconstruction preserves. (2) Latent Similarity measures how closely the reconstruction matches the source video perceptually. Our overall score, a square-root mean, favors balanced performance. We evaluate 51 configurations from 10 model families and analyze semantic retention, perceptual similarity, reasoning effort, and cost. The best model reaches 88.6 Latent Similarity but retains only 53.7% of the source-correct spatiotemporal answers. Additional reasoning improves visual similarity but does not close this gap in factual accuracy. In a blind study with 15 raters and five configurations, Latent Similarity correlates strongly with human preference. These results show that programmatic reconstruction is a viable test of agentic video understanding, and that semantic retention remains the main challenge.
InterSocialBench: Benchmarking Human and LLM Preferences for Companion-Robot Social Behavior
Companion robots face everyday situations in which several feasible behaviors may be appropriate, yet different people prefer different responses. We introduce InterSocialBench, a benchmark of 210 domestic scenarios and 18 high-level behaviors, pairing judgments from 100 human participants with 23,520 responses from seven large language models under 16 personality conditions. Each human annotation preserves a preferred action alongside explicitly appropriate and inappropriate candidates. A structured construction pipeline covers behavioral alternatives, competing situational cues, and relevant history and future tasks. Evaluation distinguishes preferred-choice agreement from explicit rejection, using scenario-grouped splits for trainable predictors. Simple frequency and persona-voting baselines illustrate these objectives. Across the tested prompts, model and human behavior distributions differ, and the diversity gap remains after matching response counts: humans exhibit 4.68 distinct choices per scenario, compared with 2.06--3.46 for the models. Human scenario-level plurality agreement is 51.5%, describing disagreement rather than a universal prediction ceiling. InterSocialBench supports evaluating social behavior selection without replacing individual judgments with a single consensus label.
When Agents Slow Down: Understanding LLM Agents' Test-Time Strategies via Elo-per-token Analysis
Large language model (LLM) agents allocate test-time compute adaptively as they revise solutions, use tools, explore alternatives, and decide when to stop. This test-time strategy makes it difficult to measure how agent performance scales. We study open-ended tasks that provide continuous scores for intermediate submissions, making progress observable throughout long trajectories. We propose Elo-per-token analysis, which tracks the best solution found at each token budget and uses a Bradley-Terry model to aggregate within-task orderings into Elo ratings across tasks with different score scales. We apply it to four general-purpose agents on four open-ended benchmarks, with sessions of up to 100M tokens, and to three feedback-driven LLM optimization harnesses in controlled single-task interventions. Independent sampling provides a theoretically characterized reference, for which Elo grows linearly with log compute. Against this reference, agents can initially convert tokens into Elo faster than independent sampling, but their marginal gains diminish and eventually fall below the reference. In contrast, the strongest historical human contestants improve superlinearly over contest time on shared AtCoder Heuristic Contest tasks, providing evidence of continual learning and substantial headroom after agents slow down. We define the scaling inflection point as the per-session budget where marginal Elo gains match the independent-sampling reference. Using this point as the per-session budget, we split 100M tokens across parallel sessions on FrontierCS Polyomino Packing, gaining +264 Elo over one long session and +355 over ten short sessions.