Overview

AI agent benchmarks test systems that act over multiple steps, use tools, and respond to changing information, rather than only answer isolated questions. Researchers build executable environments for settings such as web search, coding, graphical interfaces, games, scientific workflows, and multi-agent coordination, then score outcomes with programmatic checks, expert rubrics, or simulated users. Increasingly, evaluations also inspect trajectories, evidence use, efficiency, safety, and recovery from errors. Agents can perform well on narrow tasks yet remain unreliable on long-horizon work, and results often depend strongly on the model, harness, environment, and grading method.

Latest papers

1,503 papers271 papers in the last four weeks, up 91% on the four weeks before. 1.6% of all new papers.

Jan 18, 2026

TaxoBench: Can Deep Research Agents Retrieve and Organize? Evaluating the Synthesis Gap with Expert Taxonomies

Deep Research Agents increasingly automate survey writing, yet existing benchmarks do not jointly test whether they retrieve the papers experts consider essential and organize those papers into paper-grounded taxonomies. We introduce TaxoBench, a benchmark built from 72 highly cited LLM surveys, 3,815 cited papers, and their expert-authored taxonomies. TaxoBench evaluates systems in two settings: Deep Research mode measures end-to-end retrieval and organization from a topic, while Bottom-Up mode provides the expert paper set and isolates organization. We evaluate leaf-level assignments with ARI and V-Measure and hierarchy-level structure with US-TED, US-NTED, and Sem-Path. Across 7 Deep Research Agents and 16 LLM configurations, the best agent retrieves only 20.92% of expert-cited papers, and none of 70 standard Bottom-Up runs reaches the experts' average depth of 4.86. A controlled probe shows that models which match this depth do so by fragmenting the taxonomy, reducing alignment with the expert reference. We further find that raw Sem-Path remains near a no-organization floor even when a newer model generation gains 3.68 pp ARI; after depth matching, humans lead on all 10 matched surveys by 13.27 pp. These results identify retrieval and hierarchical organization as separate bottlenecks and show why hierarchy metrics must be calibrated before they are used to compare models.
Jan 16, 2026

AstroAgentBench: Evaluating Agentic Planning on Space Mission Planning Tasks

Recent LLM-for-Space systems address mission planning, scheduling, operations support, simulator control, and autonomy, but their evaluations use different task contracts, control settings, simulators, and success criteria. We introduce AstroAgentBench, a seven-family benchmark for executable space mission planning in the domains of scheduling, observation planning, constellation design, and relay support. For each case, an agent submits a planning artifact that is checked by an external verifier for schema, timing, geometry, resources, and mission value. Results report validity and normalized scores, with comparisons to task-specific solver references. Across five LLM agent systems and 35 held-out cases, the strongest systems approach or exceed solver-reference scores on several families, while weaker systems often fail to produce high-value valid plans and even strong systems lose quality on geometric, product-level, or design-heavy tasks. Trace analyses separate two failure points: task-contract misformulation and weak solution construction. Successful runs instead calibrate agent-written implementations against verifier feedback and adapt search to case-specific structure. Ablations show that procedure injection and memory accumulation help selectively, when they supply the missing formulation, calibration, or search support.
Jan 13, 2026

DeepResearch Bench II: Diagnosing Deep Research Agents via Rubrics from Expert Reports

Deep Research Agents (DRA) aim to help users search the web, synthesize information, and deliver comprehensive investigative reports. Prior benchmarks often either under-evaluate a system's ability to produce meaningful insights and high-quality writing, or adopt coarse or LLM-defined criteria that are hard to verify and can diverge from human expert judgment. To address these issues, we introduce Deep Research Bench II, a new benchmark for evaluating DRAs. It contains 132 grounded research tasks across 22 domains; for each task, an agent must produce a research report that is evaluated by a set of 9,430 fine-grained binary rubrics in total, covering three dimensions: information recall, analysis, and presentation. All rubrics are derived from carefully selected expert-written investigative articles and are constructed through a four-stage LLM+human pipeline that combines automatic extraction with over 400 human-hours of expert review, ensuring that the criteria are verifiable and aligned with human expert judgment. We evaluate several state-of-the-art deep-research agents on Deep Research Bench II and find that even the strongest models satisfy fewer than 50% of the rubrics, revealing a substantial gap between current DRAs and human experts. We release the benchmark, evaluation scripts, and all rubrics at https://github.com/imlrz/DeepResearch-Bench-II to facilitate future research on deep-rearch agents.
Jan 10, 2026

IDRBench: Benchmarking the Interactive Capabilities of Deep Research Agents

Large Language Model (LLM)-based deep research agents perform multi-step reasoning, web exploration, and long-form report generation. In these long-horizon workflows, early deviations from user intent can misdirect research and propagate through planning, search, and synthesis, making timely interaction essential. However, existing benchmarks primarily treat deep research as a static input-output task, overlooking agents' ability to elicit and use user feedback. We introduce IDRBench, a benchmark for evaluating interactive deep research with controlled opportunities for clarification. Within a common workflow and stage-wise interaction budget, IDRBench compares autonomous and interactive trajectories, measuring interaction benefit through changes in task-specific report alignment and interaction cost through turns and tokens. Comprehensive experiments on 100 tasks with seven proprietary and open-weight LLMs show that interaction improves all five alignment measures for every model, yielding an average gain of 6.39 points, while revealing distinct trade-offs among autonomous performance, alignment gain, and communication cost. At the task level, interaction improves performance in 74.4% of cases but degrades it in 19.9%, demonstrating that access to clarification alone does not guarantee better outcomes: success depends on what agents ask and how effectively they incorporate the resulting feedback.
Dec 31, 2025

MCPAgentBench: A Real-world Task Benchmark for Evaluating LLM Agent MCP Tool Use

Large Language Models (LLMs) are increasingly serving as autonomous agents, and their utilization of external tools via the Model Context Protocol (MCP) is considered a future trend. Current MCP evaluation sets suffer from issues such as reliance on external MCP services and a lack of difficulty awareness. To address these limitations, we propose MCPAgentBench, a benchmark based on real-world MCP definitions designed to evaluate the tool-use capabilities of agents. We construct a dataset containing authentic tasks and simulated MCP tools. The evaluation employs a dynamic sandbox environment that presents agents with candidate tool lists containing distractors, thereby testing their tool selection and discrimination abilities. Furthermore, we introduce comprehensive metrics to measure both task completion rates and execution efficiency. Experiments conducted on state-of-the-art LLMs reveal significant performance differences in handling complex, multi-step tool invocations. All code is open-source at https://github.com/Brunestuder/MCPAgentBench.
Dec 19, 2025

DEER: A Benchmark for Evaluating Deep Research Agents on Expert Report Generation

Recent advances in large language models have enabled deep research systems that generate expert-level reports through multi-step reasoning and evidence-based synthesis. However, evaluating such reports remains challenging: report quality is multifaceted, making it difficult to determine what to assess and which criteria to use; LLM-based judges may miss errors that require domain expertise to identify; and because deep research relies on retrieved evidence, report-wide claim verification is also necessary. To address these issues, we propose DEER, a benchmark for evaluating expert-level deep research reports. DEER systematizes evaluation criteria with an expert-developed taxonomy (7 dimensions, 25 subdimensions) operationalized as 101 fine-grained rubric items. We also provide task-specific Expert Evaluation Guidance to support LLM-based judging. In addition to rubric-based assessment, we propose a claim verification architecture that verifies both cited and uncited claims and quantifies evidence quality. Experiments show that current systems produce structurally plausible, evidence-citing reports, but still struggle to fully satisfy expert-level user requests and achieve logical completeness. Beyond performance comparisons, DEER makes system strengths and limitations interpretable and provides diagnostic signals for improvement.
Dec 2, 2025

PPTArena: A Benchmark for PowerPoint Editing

We introduce PPTArena, a benchmark for PowerPoint editing that evaluates how agents modify real slides from natural-language instructions. Unlike benchmarks that rely on image-PDF renderings or text-to-slide generation, PPTArena features 100 decks with over 1,300 human-curated edits across 2,125 slides, spanning text, charts, animations, and professional master styles. Each edit pairs a ground-truth deck with a target rubric and is scored by two Vision-Language Model (VLM) judges: one rates instruction following from structural diffs, the other visual quality from slide images. On top of this benchmark, we present PPTPilot, a structure-aware agent that plans semantic edit sequences, routes between programmatic tools and deterministic XML operations, and verifies each result in an iterative plan-edit-check loop. PPTPilot outperforms strong VLM-based agents by more than 10 percentage points on compound, layout-sensitive, and cross-slide edits, with large gains in visual fidelity and deck-wide consistency. Despite this, all agents still struggle on long-horizon, document-scale tasks, underscoring how hard reliable PowerPoint editing remains. We publicly release our code at https://github.com/michaelofengend/PPTArena .
Nov 25, 2025

CLIMATEAGENT: Multi-Agent Orchestration for Complex Climate Data Science Workflows

Climate science demands automated workflows to transform comprehensive questions into data-driven statements across massive, heterogeneous datasets. However, generic LLM agents and static scripting pipelines lack climate-specific context and flexibility and thus perform poorly in practice. We present ClimateAgent, an autonomous multi-agent framework that orchestrates end-to-end climate data analytic workflows. ClimateAgent decomposes user questions into executable subtasks coordinated by an Orchestrate-Agent and a Plan-Agent; acquires data via specialized Data-Agents that dynamically introspect APIs to synthesize robust download scripts; and completes analysis and reporting with a Coding-Agent that generates Python code, visualizations, and a final report with a built-in self-correction loop. To enable systematic evaluation, we introduce Climate-Agent-Bench-85, a benchmark of 85 real-world tasks spanning atmospheric rivers, drought, extreme precipitation, heat waves, sea surface temperature, and tropical cyclones. On Climate-Agent-Bench-85, ClimateAgent achieves 100% task completion and a report quality score of 8.32, outperforming GitHub Copilot (6.27) and a GPT-5 baseline (3.26). These results demonstrate that our multi-agent orchestration with dynamic API awareness and self-correcting execution substantially advances reliable, end-to-end automation for climate science analytic tasks. The source code of ClimateAgent is available at https://github.com/Relaxed-System-Lab/ClimateAgent.
Nov 24, 2025

Beyond Description: Cognitively Benchmarking Fine-Grained Action for Embodied Agents

Multimodal Large Language Models (MLLMs) show promising results as decision-making engines for embodied agents operating in complex, physical environments. However, existing benchmarks often prioritize high-level planning or spatial reasoning, leaving the fine-grained action intelligence required for embodied physical interaction underexplored. To address this gap, we introduce CFG-Bench, a new benchmark designed to systematically evaluate this crucial capability. CFG-Bench consists of 1,368 curated videos paired with 19,562 question-answer pairs spanning three evaluation paradigms targeting four cognitive abilities: 1) Physical Interaction, 2) Temporal-Causal Relation, 3) Intentional Understanding, and 4) Evaluative Judgment. Together, these dimensions provide a systematic framework for assessing a model's ability to translate visual observations into actionable knowledge, moving beyond mere surface-level recognition. Our comprehensive evaluation on CFG-Bench reveals that leading MLLMs struggle to produce detailed instructions for physical interactions and exhibit profound limitations in the higher-order reasoning of intention and evaluation. Moreover, supervised fine-tuning (SFT) on our data demonstrates that teaching an MLLMs to articulate fine-grained actions directly translates to significant performance gains on established embodied benchmarks. Our analysis highlights these limitations and offers insights for developing more capable and grounded embodied agents. Project page: https://cfg-bench.github.io/
Nov 21, 2025

IndustryNav: Evaluating Spatial Reasoning and Safety of Embodied Agents in Dynamic Industrial Navigation

Visual large language models (VLLMs) are increasingly used as embodied agents, yet industrial warehouses demand more than reaching a goal: agents must navigate safely around moving workers and vehicles. To evaluate embodied agents' goal reaching and safety, we introduce IndustryNav, a simulation environment with 24 warehouse scenes for closed-loop navigation to specified destinations. Alongside task success and efficiency, we introduce safety-aware metrics that capture collisions and near-collision warnings along each trajectory. Experiments with eleven leading open- and closed-source VLLMs and three navigation baselines show that agents can reach their goals yet collide with moving obstacles, exposing a gap between success and safe navigation. This gap matters in safety-critical settings, where a single collision can end the task. IndustryNav also supports policy learning through automated oracle trajectories and simulator interaction, with held-out scenes for generalization tests. These experiments show that policies can succeed on new routes in familiar warehouses yet fail to transfer to held-out layouts, making cross-scene generalization an open challenge.
Nov 20, 2025

SWITCH: Benchmarking Modeling and Handling of Tangible Interfaces in Long-horizon Embodied Scenarios

Tangible control interfaces (TCIs), such as appliance panels, remotes, elevators, and embedded GUIs, are a fundamental component of everyday human-built environments. Interacting with these interfaces requires agents not only to ground language in visual observations,but also to execute actions, track temporally evolving state changes, and verify whether intended outcomes have been achieved. However, existing benchmarks predominantly evaluate open-loop perception or single-step action execution, failing to capture this continuous cycle of interaction, feedback, and correction. We introduce SWITCH, a benchmark for closed-loop interactive reasoning with TCIs in realistic egocentric environments1. SWITCH comprises 1,170 temporally interactive videos across diverse functional categories, providing structured annotations of instructions, actions, state transitions, outcomes, and recovery behaviors over time. To probe generative world modeling, SWITCH also evaluates video generation models on interaction-centered tasks using both LLM-as-judge and human evaluation2.Experiments with frontier proprietary and opensource multimodal models reveal persistent weaknesses in fine-grained visual-temporal perception, outcome verification, and error recovery, highlighting SWITCH as a testbed for closed-loop embodied intelligence.
Nov 4, 2025

CostBench: Evaluating Multi-Turn Cost-Optimal Planning and Adaptation in Dynamic Environments for LLM Tool-Use Agents

Current evaluations of Large Language Model (LLM) agents primarily emphasize task completion, often overlooking resource efficiency and adaptability. This neglects a crucial capability: agents' ability to devise and adjust cost-optimal plans in response to changing environments. To bridge this gap, we introduce CostBench, a scalable, cost-centric benchmark designed to evaluate agents' economic reasoning and replanning abilities. Situated in the travel-planning domain, CostBench comprises tasks solvable via multiple sequences of atomic and composite tools with diverse, customizable costs. It also supports four types of dynamic blocking events, such as tool failures and cost changes, to simulate real-world unpredictability and necessitate agents to adapt in real time. Evaluating leading open-sourced and proprietary models on CostBench reveals a substantial gap in cost-aware planning: agents frequently fail to identify cost-optimal solutions in static settings, with even GPT-5 achieving less than 75% exact match rate on the hardest tasks, and performance further dropping by around 40% under dynamic conditions. By diagnosing these weaknesses, CostBench lays the groundwork for developing future agents that are both economically rational and robust.
Oct 29, 2025

DEBATE: A Large-Scale Benchmark for Evaluating Opinion Dynamics in Role-Playing LLM Agents

Modeling opinion change through social interactions is important for understanding polarization, misinformation, and societal conflict. Recent work simulates opinion dynamics with role-playing LLM agents (RPLAs), but multi-agent simulations often display unnatural group behavior (e.g., premature convergence) and lack empirical benchmarks for assessing alignment with real human group interactions. We introduce DEBATE, a benchmark for evaluating the authenticity of opinion dynamics in multi-agent RPLA simulations. DEBATE contains multi-round public messages and private Likert-scale beliefs from U.S.-based participants across 107 topics; the cleaned benchmark used in our experiments contains 2,788 participants in 697 groups, enabling evaluation at the utterance and group levels. We instantiate digital-twin RPLAs with seven LLMs and evaluate across two settings: next-message prediction and full dynamics simulation, using stance-based opinion-dynamics metrics. In zero-shot settings, RPLA groups exhibit strong opinion convergence relative to human groups. Across group-generalization tests with unseen participant groups and topic-generalization tests with unseen discussion topics, supervised fine-tuning (SFT) for Llama-3.1-8B-Instruct improves stance prediction of individuals and convergence prediction at the group level, though discrepancies in opinion change and belief updating remain. The dataset and benchmark website are publicly available.
Oct 22, 2025

Beyond Reactivity: Measuring Proactive Problem Solving in LLM Agents

LLM-based agents are increasingly moving towards proactivity: rather than awaiting instruction, they exercise agency to anticipate user needs and solve them autonomously. However, evaluating proactivity is challenging; current benchmarks are constrained to localized context, limiting their ability to test reasoning across sources and longer time horizons. To address this gap, we present PROBE (Proactive Resolution Of BottlEnecks). PROBE decomposes proactivity as a pipeline of three core capabilities: (1) searching for unspecified issues, (2) identifying specific bottlenecks, and (3) executing appropriate resolutions. We apply PROBE to evaluate leading LLMs and popular agentic frameworks, showing that even state-of-the-art models struggle to solve this benchmark. Computing our consistent measurements across frontier LLMs and agents, we find that the best end-to-end performance of 40% is achieved by both GPT-5 and Claude Opus-4.1. Additionally, we demonstrate the relative capabilities of each model and analyze mutual failure modes. Our results highlight the current limitations of autonomous action in agentic systems, and expose promising future research directions.
Oct 22, 2025

When Users Are Happy but Agents Are Wrong: Multi-Dimensional Evaluation of Tool-Augmented Dialogue

Evaluating conversational AI systems that use external tools is challenging, as errors can arise from complex interactions among user, agent, and tools. While existing evaluation methods assess either user satisfaction or agents' tool-calling capabilities, they fail to capture critical errors in multi-turn tool-augmented dialogues-such as when agents misinterpret tool results yet appear satisfactory to users. We introduce TRACE, a benchmark of systematically synthesized tool-augmented conversations covering diverse error cases. Evaluation with state-of-the-art conversation evaluation frameworks reveals that all approaches remain far from ideal performance, demonstrating the fundamental difficulty of this benchmark.
Oct 21, 2025

Lost in the Maze: Overcoming Context Limitations in Long-Horizon Agentic Search

Long-horizon agentic search requires iteratively exploring the web over long trajectories and synthesizing information across many sources, enabling powerful applications like deep research systems. In this work, we show that popular agentic search frameworks struggle to scale to long trajectories primarily due to context limitations--they accumulate long, noisy content, hit context window and tool budgets, or stop early. We therefore introduce SLIM (Simple Lightweight Information Management), a simple framework that separates retrieval into distinct search and browse tools, and periodically summarizes the trajectory, keeping context concise while enabling longer, more focused searches. Across a wide range of long-horizon tasks, SLIM achieves comparable performance at substantially lower cost and far fewer tool calls than strong open-source frameworks with both proprietary and open-weight models, including RL-trained models for deep research. Specifically, with o3 as the base model, SLIM achieves 56% on BrowseComp and 33% on HLE, outperforming all open-source frameworks by 8 and 6 absolute points, respectively, while incurring 4-6x fewer tool calls. With GLM-4.7 Flash, SLIM achieves 10 points improvement over the next best open-source framework, Search-o1, on BrowseComp using a third of the cost. To systematically understand failure modes in long-horizon agentic search, we develop an automated fine-grained trajectory analysis pipeline and error taxonomy, and find that SLIM exhibits significantly fewer hallucinations than prior systems. We hope our analysis framework and simple tool design inform future long-horizon agents.
Oct 16, 2025

HugAgent: A Human Simulation Benchmark for Individual-Level Reasoning

Simulating human reasoning in open-ended tasks has long been a central aspiration in AI and cognitive science. While large language models now approximate human responses at scale, they remain tuned to population-level consensus, often erasing the individuality of reasoning styles and belief trajectories. To advance the vision of more human-like reasoning in machines, we introduce HugAgent (HUman-Grounded AGENT Benchmark), which rethinks human reasoning simulation along three dimensions: (i) from averaged to individualized reasoning, (ii) from behavioral mimicry to cognitive alignment, and (iii) from vignette-based to open-ended data. The benchmark evaluates whether a model can predict a specific person's behavioral responses and the underlying reasoning dynamics in out-of-distribution scenarios, given partial evidence of their prior views. HugAgent combines structured questionnaires with semi-structured think-aloud interviews to collect ecologically valid belief states, belief updates, and reasoning traces from human participants. Our experiments reveal a clear asymmetry: models recover a person's belief state from their own context reasonably well, but struggle to predict belief updates under intervention. Cross-person and cross-domain controls trace this gap to associative matching within a topic rather than identity-consistent reasoning, suggesting that progress requires better-calibrated change detection, not simply more context. We scope the benchmark to self-reported belief reasoning in three policy domains: healthcare, surveillance, and zoning. The benchmark, along with its complete data collection pipeline and companion chatbot, is open-sourced as HugAgent (https://github.com/jajamoa/HugAgent) and TraceYourThinking (https://github.com/jajamoa/trace-your-thinking).
Oct 16, 2025

Compositional Machine Design as Program Synthesis with LLMs

Large language models (LLMs) have shown strong abilities in writing and revising programs, yet many program-synthesis benchmarks still evaluate programs in symbolic or digital environments. We introduce compositional machine design, a physically grounded form of program synthesis where machines are written as programs that compose standardized parts, and success is determined by simulated physical behavior. To study this problem, we present BesiegeField, a testbed built on the machine-building game Besiege. In BesiegeField, LLM agents generate machine programs from textual functional demands, execute the resulting machines in simulation, and receive rewards and state feedback. We benchmark LLM agents across representative machine-design tasks under single-agent generation, iterative editing, and hierarchical workflows. Strong models recover task-relevant structures and sometimes achieve nontrivial physical performance, but often struggle with spatially precise assembly, mechanism-level planning, and translating feedback into useful structural edits. We further finetune Qwen2.5-14B, an open-source LLM, with reinforcement learning from simulation-derived rewards. We find that, under a fixed generation budget, RL improves the best machine discovered. We additionally evaluate human performance to provide a reference point for task difficulty. These results establish compositional machine design as a testbed for studying LLM agents that synthesize executable machine programs and improve them through physical feedback.
Oct 10, 2025

LM Fight Arena: Benchmarking Large Multimodal Models via Game Competition

Existing benchmarks for large multimodal models (LMMs) often fail to capture their performance in real-time, adversarial environments. We introduce LM Fight Arena (Large Model Fight Arena), a novel framework that evaluates LMMs by pitting them against each other in the classic fighting game Mortal Kombat II, a task requiring rapid visual understanding and tactical, sequential decision-making. In a controlled tournament, we test six leading open- and closed-source models, where each agent operates controlling the same character to ensure a fair comparison. The models are prompted to interpret game frames and state data to select their next actions. Unlike static evaluations, LM Fight Arena provides a fully automated, reproducible, and objective assessment of an LMM's strategic reasoning capabilities in a dynamic setting. This work introduces a challenging and engaging benchmark that bridges the gap between AI evaluation and interactive entertainment.
Sep 10, 2025

HumanAgencyBench: Scalable Evaluation of Human Agency Support in AI Assistants

As humans delegate more tasks and decisions to artificial intelligence (AI), we risk losing control of our individual and collective futures. Relatively simple algorithmic systems already steer human decision-making, such as social media feed algorithms that lead people to unintentionally and absent-mindedly scroll through engagement-optimized content. In this paper, we develop the idea of human agency by integrating philosophical and scientific theories of agency with AI-assisted evaluation methods: using large language models (LLMs) to simulate and validate user queries and to evaluate AI responses. We develop HumanAgencyBench (HAB), a scalable and adaptive diagnostic tool for six behaviors related to human agency. HAB measures the tendency of an AI assistant to Ask Clarifying Questions, Avoid Value Manipulation, Correct Misinformation, Defer Important Decisions, Encourage Learning, and Maintain Social Boundaries. We find low-to-moderate agency support in contemporary LLM-based assistants, with substantial variation across system developers and behaviors. For example, while Anthropic LLMs most support human agency overall, they are the least supportive LLMs in terms of Avoid Value Manipulation. These behaviors do not appear to consistently result from increasing LLM capabilities or instruction-following (e.g., RLHF); we encourage further study of these behaviors so that developers and users can better understand the complexities of modern human-AI interaction.
Aug 14, 2025

MM-BrowseComp: A Comprehensive Benchmark for Multimodal Browsing Agents

AI agents with advanced reasoning and tool-use capabilities have demonstrated impressive performance in web browsing for deep search. However, existing benchmarks such as BrowseComp primarily focus on textual content, overlooking the prevalence of multimodal content. To bridge this gap, we introduce MM-BrowseComp, a novel benchmark comprising 400 challenging, hand-crafted questions designed to evaluate multimodal retrieval and reasoning capabilities. Unlike prior work, MM-BrowseComp incorporates visual prompts and necessitates the extraction of key evidence from web images and videos to complete questions, rendering text-only approaches insufficient. Additionally, we provide a verified checklist for each question, enabling fine-grained analysis of multimodal dependencies and reasoning paths. Our comprehensive evaluation of 27 state-of-the-art models reveals that even leading models like GPT-5-High with tools achieve only 24.25% accuracy, highlighting the suboptimal multimodal browsing capabilities, establishing MM-BrowseComp as a rigorous new standard for the field.
Aug 3, 2025

Web-CogReasoner: Towards Multimodal Knowledge-Induced Cognitive Reasoning for Web Agents

Multimodal large-scale models have significantly advanced the development of web agents, enabling perception and interaction with digital environments akin to human cognition. In this paper, we argue that web agents must first acquire sufficient knowledge to effectively engage in cognitive reasoning. Therefore, we decompose a web agent's capabilities into two essential stages: knowledge content learning and cognitive processes. To formalize this, we propose Web-CogKnowledge Framework, categorizing knowledge as Factual, Conceptual, and Procedural. In this framework, knowledge content learning corresponds to the agent's processes of Memorizing and Understanding, which rely on the first two knowledge types, representing the "what" of learning. Conversely, cognitive processes correspond to Exploring, grounded in Procedural knowledge, defining the "how" of reasoning and action. To facilitate knowledge acquisition, we construct the Web-CogDataset, a structured resource curated from 14 real-world websites, designed to systematically instill core knowledge necessary for web agent. This dataset serves as the agent's conceptual grounding-the "nouns" upon which comprehension is built-as well as the basis for learning how to reason and act. Building on this foundation, we operationalize these processes through a novel knowledge-driven Chain-of-Thought (CoT) reasoning framework, developing and training our proposed agent, the Web-CogReasoner. Extensive experimentation reveals its significant superiority over existing models, especially in generalizing to unseen tasks where structured knowledge is decisive. To enable rigorous evaluation, we introduce the Web-CogBench, a comprehensive evaluation suite designed to assess and compare agent performance across the delineated knowledge domains and cognitive capabilities. Our code and data is open sourced at https://github.com/Gnonymous/Web-CogReasoner
Jul 10, 2025

StarDojo: Benchmarking Open-Ended Behaviors of Agentic Multimodal LLMs in Production-Living Simulations with Stardew Valley

Autonomous agents navigating human society must master both production activities and social interactions, yet existing benchmarks rarely evaluate these skills simultaneously. To bridge this gap, we introduce StarDojo, a novel benchmark based on Stardew Valley, designed to assess AI agents in open-ended production-living simulations. In StarDojo, agents are tasked to perform essential livelihood activities such as farming and crafting, while simultaneously engaging in social interactions to establish relationships within a vibrant community. StarDojo features 1,000 meticulously curated tasks across five key domains: farming, crafting, exploration, combat, and social interactions. Additionally, we provide a compact subset of 100 representative tasks for efficient model evaluation. The benchmark offers a unified, user-friendly interface that eliminates the need for keyboard and mouse control, supports all major operating systems, and enables the parallel execution of multiple environment instances, making it particularly well-suited for evaluating the most capable foundation agents, powered by multimodal large language models (MLLMs). Extensive evaluations of state-of-the-art MLLMs agents demonstrate substantial limitations, with the best-performing model, GPT-4.1, achieving only a 12.7% success rate, primarily due to challenges in visual understanding, multimodal reasoning and low-level manipulation. As a user-friendly environment and benchmark, StarDojo aims to facilitate further research towards robust, open-ended agents in complex production-living environments.
Jul 7, 2025

Evaluating Memory in LLM Agents via Incremental Multi-Turn Interactions

Recent benchmarks for Large Language Model (LLM) agents primarily focus on evaluating reasoning, planning, and execution capabilities, while another critical component-memory, encompassing how agents memorize, update, and retrieve long-term information-is under-evaluated due to the lack of benchmarks. We term agents with memory mechanisms as memory agents. In this paper, based on classic theories from memory science and cognitive science, we identify four core competencies essential for memory agents: accurate retrieval, test-time learning, long-range understanding, and selective forgetting. Existing benchmarks either rely on limited context lengths or are tailored for static, long-context settings like book-based QA, which do not reflect the interactive, multi-turn nature of memory agents that incrementally accumulate information. Moreover, no existing benchmarks cover all four competencies. We introduce MemoryAgentBench, a new benchmark specifically designed for memory agents. Our benchmark transforms existing long-context datasets and incorporates newly constructed datasets into a multi-turn format, effectively simulating the incremental information processing characteristic of memory agents. By carefully selecting and curating datasets, our benchmark provides comprehensive coverage of the four core memory competencies outlined above, thereby offering a systematic and challenging testbed for assessing memory quality. We evaluate a diverse set of memory agents, ranging from simple context-based and retrieval-augmented generation (RAG) systems to advanced agents with external memory modules and tool integration. Empirical results reveal that current methods fall short of mastering all four competencies, underscoring the need for further research into comprehensive memory mechanisms for LLM agents.
Jun 24, 2025

HiMA-Ecom: A Long-Horizon Memory Benchmark for Hierarchical Multi-Agent E-commerce Assistants

Long-horizon agentic systems become long-context systems by accumulation rather than through a single long document, since every step reassembles a prompt from role instructions, tool and sub-agent descriptions, recalled memories, dialogue history, and previous tool outputs, separately for every agent. This paper studies how such accumulated context can be trained, evaluated, and managed in hierarchical multi-agent assistants. We present HiMA-Ecom, a hierarchical multi-agent benchmark for e-commerce assistants with 22.8K instances, of which 17.7K carry memory entries in context, pairing agent-specific supervised fine-tuning data with system-level supervision for end-to-end multi-agent reinforcement learning. Building upon it, HiMA-R1 keeps the context budget of a trajectory under control through Variance-Reduction Group Relative Policy Optimization (VR-GRPO), which samples along an initial trajectory so that sampling cost grows additively with trajectory length and updates the agents with the largest reward variance, together with an efficiency reward on trajectory length and a memory evolution mechanism that repurposes GRPO rewards as cost-free signals for what stays in context. Agents built upon 3B and 7B open-source models match DeepSeek-R1 and surpass DeepSeek-V3 by 6.0 points on average, while reward-driven memory reduces the update steps needed for convergence by roughly 55%.
Jun 4, 2025

AgentMisalignment: Measuring the Propensity for Misaligned Behaviour in LLM-Based Agents

As Large Language Model (LLM) agents become more widespread, associated misalignment risks increase. While prior research has studied agents' ability to produce harmful outputs or follow malicious instructions, it remains unclear how likely agents are to spontaneously pursue unintended goals in realistic deployments. In this work, we approach misalignment as a conflict between the internal goals pursued by the model and the goals intended by its deployer. We introduce a misalignment propensity benchmark, AgentMisalignment, a benchmark suite designed to evaluate the propensity of LLM agents to misalign in realistic scenarios. Evaluations cover behaviours such as avoiding oversight, resisting shutdown, sandbagging, and power-seeking. Testing frontier models, we find that more capable agents tend to exhibit higher misalignment on average. We also systematically vary agent personalities through different system prompts and observe that persona characteristics can strongly and unpredictably influence misalignment, sometimes more than the choice of model itself. Our results reveal the limitations of current alignment methods for autonomous LLM agents and underscore the need to rethink misalignment in realistic deployment settings.
Jun 4, 2025

AssetOpsBench: Benchmarking AI Agents for Task Automation in Industrial Asset Operations and Maintenance

AI for Industrial Asset Lifecycle Management aims to automate complex operational workflows, such as condition monitoring and maintenance scheduling, to minimize system downtime. While traditional AI/ML approaches solve narrow tasks in isolation, Large Language Model (LLM) agents offer a next-generation opportunity for end-to-end automation. In this paper, we introduce AssetOpsBench, a unified framework for orchestrating and evaluating domain-specific agents for Industry 4.0. AssetOpsBench provides a multimodal ecosystem comprising a catalog of four domain-specific agents, a curated dataset of 140+ human-authored natural-language queries grounded in real industrial scenarios, and a simulated, CouchDB-backed IoT environment. We introduce an automated evaluation framework that uses three key metrics to analyze architectural trade-offs between the Tool-As-Agent and Plan-Executor paradigms, along with a systematic procedure for the automated discovery of emerging failure modes. The practical relevance of AssetOpsBench is demonstrated by its broad community adoption, with 250+ users and over 500 agents submitted to our public benchmarking platform, supporting reproducible and scalable research for real-world industrial operations. The code is accesible at https://github.com/IBM/AssetOpsBench .
May 29, 2025

SocialMaze: A Benchmark for Evaluating and Enhancing Social Reasoning in Large Language Models in Complex Social Environments

Large language models (LLMs) are increasingly deployed in socially grounded applications, where success requires interpreting context, inferring others' mental states, and reasoning about unreliable information. Yet existing benchmarks rarely evaluate these demands jointly in complex, evolving settings. We introduce SocialMaze, a benchmark that organizes six tasks across social deduction games, daily-life interactions, and digital community platforms along three descriptive design axes: deep reasoning, dynamic interaction, and information uncertainty. These axes characterize intended sources of task difficulty rather than latent, factor-analytic dimensions of model capability. Automated checks and human validation support data quality. Evaluations of twelve proprietary and open-weight LLMs show substantial variation in the use of evolving interaction histories; stronger chain-of-thought reasoners perform better on tasks requiring deeper inference, while uncertainty consistently degrades performance. Reasoning workflows help weaker short-chain-of-thought backbones but saturate on stronger reasoners. Finally, targeted fine-tuning on curated reasoning traces substantially improves structured social-reasoning tasks, whereas transfer to language-aggregation tasks remains statistically inconclusive. The project homepage is available at https://xzx34.github.io/socialmaze/.
May 17, 2025

LLM-BabyBench: Can Language Models Plan in Worlds They Can Simulate?

Interactive benchmarks for LLMs usually report a single metric, even though succeeding in them requires models to show several different skills. While those benchmarks are useful for measuring the overall capability of models to perform the downstream task, it is harder to identify which skill was lacking and caused failure solely from the aggregate score. For example, in benchmarks where models are supposed to navigate a simulated world to perform a task, failures can come from perception, an ambiguous instruction, retrieval, missing commonsense about what actions do, unknown dynamics, or planning. \benchmark recasts the procedurally generated BabyAI gridworld as a fully observable, purely textual environment designed to evaluate planning separately from those factors. The nature of the environment and the structure of the prompt control for the other factors cited above. To evaluate the models, we define the PPD suite: Predict asks for the state that follows an action sequence, Plan asks for an action sequence that reaches a goal, and Decompose asks for a subgoal sequence that achieves a mission. Across seven frontier and open models, queried zero-shot, we find simulation far ahead of planning for every model, close to saturated for the strongest. The length of the required solution governs planning failure, and each of the four strongest models has a horizon beyond which single-attempt success collapses. The responses of claude-opus-4-6 and claude-sonnet-4-6, which show their working step by step, reveal that they plan by proposing L-shaped corridors, which is consistent with their successful plans staying near-optimal while success falls. At the subgoal level, decomposition precision likewise falls to zero on long missions, while comprehension of those missions persists.
Apr 16, 2025

Towards LLM Agents for Earth Observation

Earth Observation (EO) provides critical planetary data for environmental monitoring, disaster management, climate science, and other scientific domains. In this work we ask: Are AI systems ready for reliable Earth Observation? To answer this, we introduce UnivEARTH, a coding benchmark of 408 yes/no questions from NASA Earth Observatory articles across 7 various topics and over 15 satellite instruments and sources. Using Google Earth Engine API as a tool in a zero-shot setup, LLM agents achieve an accuracy of 40.0% where the code fails to run over 44% of the time. To better understand LLM agent behavior, we also analyze the impact of using the JavaScript API versus Python and the effect of providing documentation. Furthermore, we find that using a Reflexion framework significantly reduces errors: Claude-4.5-Sonnet, Gemini-2.5-Pro, and GPT-5 accuracies rise to around 60%. However, these results remain only marginally above random chance. Taken together, our findings identify significant challenges to be solved before AI agents can automate earth observation, and suggest paths forward.