Cooperative MARL

MARL: Multi-Agent Reinforcement Learning

Overview

Cooperative MARL studies how multiple learning agents can achieve shared goals when each sees only part of the environment and may act independently. Common approaches include centralized training with decentralized execution, value factorization such as QMIX, actor-critic methods such as MAPPO, and graph-based communication or hierarchical control. Researchers evaluate coordination on benchmarks such as StarCraft Multi-Agent Challenge, Multi-Particle Environment, and Overcooked, as well as in robotics, traffic control, and resource allocation. A central challenge is making coordination scalable and robust to unfamiliar teammates, changing team sizes, communication failures, and tasks where high team reward may not reflect genuine cooperation.

Latest papers

247 papers32 papers in the last four weeks, up 10% on the four weeks before. 0.2% of all new papers.

Apr 17, 2026

The Price of Paranoia: Robust Risk-Sensitive Cooperation in Non-Stationary Multi-Agent Reinforcement Learning

Cooperative equilibria are fragile. When agents learn alongside each other rather than in a fixed environment, the process of learning destabilizes the cooperation they are trying to sustain: every gradient step an agent takes shifts the distribution of actions its partner will play, turning a cooperative partner into a source of stochastic noise precisely where the cooperation decision is most sensitive. We study how this co-learning noise propagates through the structure of coordination games, and find that the cooperative equilibrium, even when strongly Pareto-dominant, is exponentially unstable under standard risk-neutral learning, collapsing irreversibly once partner noise crosses the game's critical cooperation threshold. The natural response to apply distributional robustness to hedge against partner uncertainty makes things strictly worse: risk-averse return objectives penalize the high-variance cooperative action relative to defection, widening the instability region rather than shrinking it, a paradox that reveals a fundamental mismatch between the domains where robustness is applied and instability originates. We resolve this by showing that robustness should target the policy gradient update variance induced by partner uncertainty, not the return distribution. This distinction yields an algorithm whose gradient updates are modulated by an online measure of partner unpredictability, provably expanding the cooperation basin in symmetric coordination games. To unify stability, sample complexity, and welfare consequences of this approach, we introduce the Price of Paranoia as the structural dual of the Price of Anarchy. Together with a novel Cooperation Window, it precisely characterizes how much welfare learning algorithms can recover under partner noise, pinning down the optimal degree of robustness as a closed-form balance between equilibrium stability and sample efficiency.
Apr 17, 2026

SAT: Sequential Agent Tuning for Coordinator Free Plug and Play Multi-LLM Training with Monotonic Improvement Guarantees

Large language models (LLMs) with a large number of parameters achieve strong performance but are often prohibitively expensive to deploy. Recent work explores using teams of smaller, more efficient LLMs that collectively match or even outperform a single large model. However, jointly updating multiple agents introduces compounding distribution shifts, making coordination and stability during training difficult. We address this by introducing Sequential Agent Tuning (SAT), a coordinator-free training paradigm. SAT represents the team as a factorized policy and employs block-coordinate updates over agents, enabling scalable, decentralized training without a central controller. Specifically, we develop a sequence-aware, on-policy advantage estimator that conditions on the evolving team policy, coupled with per-agent KL trust regions that isolate occupancy drift. Theoretically, this framework provides two critical guarantees. First, it ensures monotonic improvement, stabilizing the training process. Second, it establishes provable plug-and-play invariance: any agent can be upgraded to a stronger model without retraining the rest of the team, with a formal guarantee that the performance bound improves. Empirically, a team of three 4B agents (12B total) trained with SAT surpasses the much larger Qwen3-32B on AIME24/25 benchmarks by 3.9% on average. We validate our plug-and-play theory by swapping in two 8B agents, which boosts the composite score by 10.4%. We provide code and appendix of proof at https://github.com/Yydc/SAT-AAMAS
Apr 15, 2026

Bridging MARL to SARL: An Order-Independent Multi-Agent Transformer via Latent Consensus

Cooperative multi-agent reinforcement learning (MARL) is widely used to address large joint observation and action spaces by decomposing a centralized control problem into multiple interacting agents. However, such decomposition often introduces additional challenges, including non-stationarity, unstable training, weak coordination, and limited theoretical guarantees. In this paper, we propose the Consensus Multi-Agent Transformer (CMAT), a centralized framework that bridges cooperative MARL to a hierarchical single-agent reinforcement learning (SARL) formulation. CMAT treats all agents as a unified entity and employs a Transformer encoder to process the large joint observation space. To handle the extensive joint action space, we introduce a hierarchical decision-making mechanism in which a Transformer decoder autoregressively generates a high-level consensus vector, simulating the process by which agents reach agreement on their strategies in latent space. Conditioned on this consensus, all agents generate their actions simultaneously, enabling order-independent joint decision making and avoiding the sensitivity to action-generation order in conventional Multi-Agent Transformers (MAT). This factorization allows the joint policy to be optimized using single-agent PPO while preserving expressive coordination through the latent consensus. To evaluate the proposed method, we conduct experiments on benchmark tasks from StarCraft II, Multi-Agent MuJoCo, and Google Research Football. The results show that CMAT achieves superior performance over recent centralized solutions, sequential MARL methods, and conventional MARL baselines. The code for this paper is available at:https://github.com/RS2002/CMAT .
Apr 13, 2026

SCORP: Scene-Consistent Multi-agent Diffusion Planning with Stable Online Reinforcement Post-Training for Cooperative Driving

Cooperative driving is a safety- and efficiency-critical task that requires the coordination of diverse, interaction-realistic multi-agent trajectories. Although existing diffusion-based methods can capture multimodal behaviors from demonstrations, they often exhibit weak scene consistency and poor alignment with closed-loop cooperative objectives. This makes post-training necessary for further improvement, yet achieving stable online post-training in reactive multi-agent environments remains challenging. In this paper, we propose SCORP, a scene-consistent multi-agent diffusion planner with stable online reinforcement learning (RL) post-training for cooperative driving. For pre-training, we develop a scene-conditioned multi-agent denoising architecture that couples inter-agent self-attention with a dual-path conditioning mechanism: cross-attention provides direct scene-information injection, while AdaLN-Zero enables additional flexible and stable conditional modulation, thereby improving the scene consistency and road adherence of joint trajectories. For post-training, we formulate a two-layer Markov decision process (MDP) that explicitly integrates the reverse denoising chain with policy-environment interaction. We further co-design dense, well-shaped planning rewards and variance-gated group-relative policy optimization (VG-GRPO) to mitigate advantage collapse and gradient instability during closed-loop training. Extensive experiments show that SCORP outperforms strong open-source baselines on WOMD, with 10.47%-28.26% and 1.70%-7.22% improvements in core safety and efficiency metrics, respectively. Moreover, compared with alternative post-training methods, SCORP delivers significant and consistent gains in both driving safety and traffic efficiency, highlighting stable and sustained advances in closed-loop cooperative driving.
Apr 13, 2026

MADQRL: Distributed Quantum Reinforcement Learning Framework for Multi-Agent Environments

Reinforcement learning (RL) is one of the most practical ways to learn from real-life use-cases. Motivated from the cognitive methods used by humans makes it a widely acceptable strategy in the field of artificial intelligence. Most of the environments used for RL are often high-dimensional, and traditional RL algorithms becomes computationally expensive and challenging to effectively learn from such systems. Recent advancements in practical demonstration of quantum computing (QC) theories, such as compact encoding, enhanced representation and learning algorithms, random sampling, or the inherent stochastic nature of quantum systems, have opened up new directions to tackle these challenges. Quantum reinforcement learning (QRL) is seeking significant traction over the past few years. However, the current state of quantum hardware is not enough to cater for such high-dimensional environments with complex multi-agent setup. To tackle this issue, we propose a distributed framework for QRL where multiple agents learn independently, distributing the load of joint training from individual machines. Our method works well for environments with disjoint sets of action and observation spaces, but can also be extended to other systems with reasonable approximations. We analyze the proposed method on cooperative-pong environment and our results indicate ~10% improvement from other distribution strategies, and ~5% improvement from classical models of policy representation.
Apr 10, 2026

C2^2T: Captioning-Structure and LLM-Aligned Common-Sense Reward Learning for Traffic--Vehicle Coordination

State-of-the-art (SOTA) urban traffic control increasingly employs Multi-Agent Reinforcement Learning (MARL) to coordinate Traffic Light Controllers (TLCs) and Connected Autonomous Vehicles (CAVs). However, the performance of these systems is fundamentally capped by their hand-crafted, myopic rewards (e.g., intersection pressure), which fail to capture high-level, human-centric goals like safety, flow stability, and comfort. To overcome this limitation, we introduce C2T, a novel framework that learns a common-sense coordination model from traffic-vehicle dynamics. C2T distills "common-sense" knowledge from a Large Language Model (LLM) into a learned intrinsic reward function. This new reward is then used to guide the coordination policy of a cooperative multi-intersection TLC MARL system on CityFlow-based multi-intersection benchmarks. Our framework significantly outperforms strong MARL baselines in traffic efficiency, safety, and an energy-related proxy. We further highlight C2T's flexibility in principle, allowing distinct "efficiency-focused" versus "safety-focused" policies by modifying the LLM prompt.
Apr 10, 2026

Multi-Agent Decision-Focused Learning via Value-Aware Sequential Communication

Multi-agent coordination under partial observability requires agents to share complementary private information. While recent methods optimize messages for intermediate objectives (e.g., reconstruction accuracy or mutual information), rather than decision quality, we introduce SeqComm-DFL, unifying the sequential communication with decision-focused learning for task performance. Our approach features value-aware message generation with sequential Stackelberg conditioning: messages maximize receiver decision quality and are generated in priority order, with agents conditioning on their predecessors. The guidance potential determined by their prosocial ordering. We extend Optimal Model Design to communication-augmented world models with QMIX factorization, enabling efficient end-to-end training via implicit differentiation. We prove information-theoretic bounds showing that communication value scales with coordination gaps and establish O(1/T)\mathcal{O}(1/\sqrt{T}) convergence for the bilevel optimization, where TT denotes the number of training iterations. On collaborative healthcare and StarCraft Multi-Agent Challenge (SMAC) benchmarks, SeqComm-DFL achieves four to six times higher cumulative rewards and over 13% win rate improvements, enabling coordination strategies inaccessible under information asymmetry.
Apr 9, 2026

Wireless Communication Enhanced Value Decomposition for Multi-Agent Reinforcement Learning

Cooperation in multi-agent reinforcement learning (MARL) benefits from inter-agent communication, yet most approaches assume idealized channels and existing value decomposition methods ignore who successfully shared information with whom. We propose CLOVER, a cooperative MARL framework whose centralized value mixer is conditioned on the communication graph realized under a realistic wireless channel. This graph introduces a relational inductive bias into value decomposition, constraining how individual utilities are mixed based on the realized communication structure. The mixer is a GNN with node-specific weights generated by a Permutation-Equivariant Hypernetwork: multi-hop propagation along communication edges reshapes credit assignment so that different topologies induce different mixing. We prove this mixer is permutation invariant, monotonic (preserving the IGM condition), and strictly more expressive than QMIX-style mixers. To handle realistic channels, we formulate an augmented MDP isolating stochastic channel effects from the agent computation graph, and employ a stochastic receptive field encoder for variable-size message sets, enabling end-to-end differentiable training. On Predator-Prey and Lumberjacks benchmarks under p-CSMA wireless channels, CLOVER consistently improves convergence speed and final performance over VDN, QMIX, TarMAC+VDN, and TarMAC+QMIX. Behavioral analysis confirms agents learn adaptive signaling and listening strategies, and ablations isolate the communication-graph inductive bias as the key source of improvement.
Apr 9, 2026

Value-Guidance MeanFlow for Offline Multi-Agent Reinforcement Learning

Offline multi-agent reinforcement learning (MARL) aims to learn the optimal joint policy from pre-collected datasets, requiring a trade-off between maximizing global returns and mitigating distribution shift from offline data. Recent studies use diffusion or flow generative models to capture complex joint policy behaviors among agents; however, they typically rely on multi-step iterative sampling, thereby reducing training and inference efficiency. Although further research improves sampling efficiency through methods like distillation, it remains sensitive to the behavior regularization coefficient. To address the above-mentioned issues, we propose Value Guidance Multi-agent MeanFlow Policy (VGM2^2P), a simple yet effective flow-based policy learning framework that enables efficient action generation with coefficient-insensitive conditional behavior cloning. Specifically, VGM2^2P uses global advantage values to guide agent collaboration, treating optimal policy learning as conditional behavior cloning. Additionally, to improve policy expressiveness and inference efficiency in multi-agent scenarios, it leverages classifier-free guidance MeanFlow for both policy training and execution. Experiments on tasks with both discrete and continuous action spaces demonstrate that, even when trained solely via conditional behavior cloning, VGM2^2P efficiently achieves performance comparable to state-of-the-art methods.
Apr 8, 2026

KD-MARL: Resource-Aware Knowledge Distillation in Multi-Agent Reinforcement Learning

Real world deployment of multi agent reinforcement learning MARL systems is fundamentally constrained by limited compute memory and inference time. While expert policies achieve high performance they rely on costly decision cycles and large scale models that are impractical for edge devices or embedded platforms. Knowledge distillation KD offers a promising path toward resource aware execution but existing KD methods in MARL focus narrowly on action imitation often neglecting coordination structure and assuming uniform agent capabilities. We propose resource aware Knowledge Distillation for Multi Agent Reinforcement Learning KD MARL a two stage framework that transfers coordinated behavior from a centralized expert to lightweight decentralized student agents. The student policies are trained without a critic relying instead on distilled advantage signals and structured policy supervision to preserve coordination under heterogeneous and limited observations. Our approach transfers both action level behavior and structural coordination patterns from expert policies while supporting heterogeneous student architectures allowing each agent model capacity to match its observation complexity which is crucial for efficient execution under partial or limited observability and limited onboard resources. Extensive experiments on SMAC and MPE benchmarks demonstrate that KD MARL achieves high performance retention while substantially reducing computational cost. Across standard multi agent benchmarks KD MARL retains over 90 percent of expert performance while reducing computational cost by up to 28.6 times FLOPs. The proposed approach achieves expert level coordination and preserves it through structured distillation enabling practical MARL deployment across resource constrained onboard platforms.
Apr 7, 2026

Breakthrough the Suboptimal Stable Point in Value-Factorization-Based Multi-Agent Reinforcement Learning

Value factorization, a popular paradigm in MARL, faces significant theoretical and algorithmic bottlenecks: its tendency to converge to suboptimal solutions remains poorly understood and unsolved. Theoretically, existing analyses fail to explain this due to their primary focus on the optimal case. To bridge this gap, we introduce a novel theoretical concept: the stable point, which characterizes the potential convergence of value factorization in general cases. Through an analysis of stable point distributions in existing methods, we reveal that non-optimal stable points are the primary cause of poor performance. However, algorithmically, making the optimal action the unique stable point is nearly infeasible. In contrast, iteratively filtering suboptimal actions by rendering them unstable emerges as a more practical approach for global optimality. Inspired by this, we propose a novel Multi-Round Value Factorization (MRVF) framework. Specifically, by measuring a non-negative payoff increment relative to the previously selected action, MRVF transforms inferior actions into unstable points, thereby driving each iteration toward a stable point with a superior action. Experiments on challenging benchmarks, including predator-prey tasks and StarCraft II Multi-Agent Challenge (SMAC), validate our analysis of stable points and demonstrate the superiority of MRVF over state-of-the-art methods.
Apr 4, 2026

Communication Gain and Delay Cost Under Cross-Timestep Delays in Cooperative Multi-Agent Reinforcement Learning

Communication is essential for coordination in cooperative multi-agent reinforcement learning under partial observability, yet cross-timestep delays cause messages to arrive multiple timesteps after generation, inducing temporal misalignment and making information stale when consumed. We formalize this setting as a delayed-communication partially observable Markov game (DeComm-POMG) and decompose a message's effect into communication gain and delay cost, yielding the Communication Gain and Delay Cost (CGDC) metric. We further establish a value-loss bound showing that the degradation induced by delayed messages is upper-bounded by a discounted accumulation of an information gap between the action distributions induced by timely versus delayed messages. Guided by CGDC, we propose CDCMA, an actor--critic framework that requests messages only when predicted CGDC is positive, predicts future observations to reduce misalignment at consumption, and fuses delayed messages via CGDC-guided attention. Experiments on no-teammate-vision variants of Cooperative Navigation and Predator Prey, and on SMAC maps across multiple delay levels show consistent improvements in performance, robustness, and generalization, with ablations validating each component.
Apr 3, 2026

Marginal-Contribution Policy Gradients under Filtered Feedback for Multi-Agent LLMs

We develop a unified treatment of credit assignment for RL training in multi-agent LLM systems. We show that observed reward alone cannot distinguish an agent that determines it from one that never affects it, and that standard shared-reward training performs exact gradient ascent on each agent's private utility rather than system performance. Moreover, we prove no single scalar per agent can consistently account for joint performance once agents interact. We thus develop the unique background-dependent notion of marginal contribution satisfying natural consistency requirements. From it we derive gradient-correct marginal contribution training signals, identify them from filtered feedback, and optimally allocate a budget of exact counterfactual evaluations against learned-signal error. Instantiated in GRPO, our signal improves routed GSM8K accuracy over winner-take-all training at no extra generation cost.
Apr 1, 2026

LangMARL: Natural Language Multi-Agent Reinforcement Learning

Large language model (LLM) agents struggle to autonomously evolve coordination strategies in dynamic environments, largely because coarse global outcomes obscure the causal signals needed for local policy refinement. We identify this bottleneck as a multi-agent credit assignment problem, which has long been studied in classical multi-agent reinforcement learning (MARL) but remains underaddressed in LLM-based systems. Building on this observation, we propose LangMARL, a framework that brings credit assignment and policy gradient evolution from cooperative MARL into the language space. LangMARL introduces agent-level language credit assignment, pioneers gradient evolution in language space for policy improvement, and summarizes task-relevant causal relations from replayed trajectories to provide dense feedback and improve convergence under sparse rewards. Extensive experiments across diverse cooperative multi-agent tasks demonstrate improved sample efficiency, interpretability, and strong generalization.
Apr 1, 2026

GRASP: Gradient Realignment via Active Shared Perception for Multi-Agent Collaborative Optimization

Non-stationarity arises from concurrent policy updates and leads to persistent environmental fluctuations. Existing approaches like Centralized Training with Decentralized Execution (CTDE) and sequential update schemes mitigate this issue. However, since the perception of the policies of other agents remains dependent on sampling environmental interaction data, the agent essentially operates in a passive perception state. This inevitably triggers equilibrium oscillations and significantly slows the convergence speed of the system. To address this issue, we propose Gradient Realignment via Active Shared Perception (GRASP), a novel framework that defines generalized Bellman equilibrium as a stable objective for policy evolution. The core mechanism of GRASP involves utilizing the independent gradients of agents to derive a defined consensus gradient, enabling agents to actively perceive policy updates and optimize team collaboration. Theoretically, we leverage the Kakutani Fixed-Point Theorem to prove that the consensus direction u∗u^* guarantees the existence and attainability of this equilibrium. Extensive experiments on StarCraft II Multi-Agent Challenge (SMAC) and Google Research Football (GRF) demonstrate the scalability and promising performance of the framework.
Apr 1, 2026

Agent Q-Mix: Selecting the Right Action for LLM Multi-Agent Systems through Reinforcement Learning

Large Language Models (LLMs) have shown remarkable performance in completing various tasks. However, solving complex problems often requires the coordination of multiple agents, raising a fundamental question: how to effectively select and interconnect these agents. In this paper, we propose Agent Q-Mix, a reinforcement learning framework that reformulates topology selection as a cooperative Multi-Agent Reinforcement Learning (MARL) problem. Our method learns decentralized communication decisions using QMIX value factorization, where each agent selects from a set of communication actions that jointly induce a round-wise communication graph. At its core, Agent Q-Mix combines a topology-aware GNN encoder, GRU memory, and per-agent Q-heads under a Centralized Training with Decentralized Execution (CTDE) paradigm. The framework optimizes a reward function that balances task accuracy with token cost. Across seven core benchmarks in coding, reasoning, and mathematics, Agent Q-Mix achieves the highest average accuracy compared to existing methods while demonstrating superior token efficiency and robustness against agent failure. Notably, on the challenging Humanity's Last Exam (HLE) using Gemini-3.1-Flash-Lite as a backbone, Agent Q-Mix achieves 20.8% accuracy, outperforming Microsoft Agent Framework (19.2%) and LangGraph (19.2%), followed by AutoGen and Lobster by OpenClaw. These results underscore the effectiveness of learned, decentralized topology optimization in pushing the boundaries of multi-agent reasoning.
Mar 31, 2026

Diffusion-Guided Cooperative Policy Learning for Target Tracking Based on Underwater Mobile Agent Networks

Multi-agent reinforcement learning (MARL) provides a promising solution for cooperative target tracking in networks of autonomous underwater vehicles (AUVs). However, existing methods still face three major challenges: 1) policy non-stationarity caused by concurrent updates among multiple agents; 2) inefficient policy learning caused by the heterogeneous quality of experiences accumulated during exploration; and 3) policy drift between stochastic exploration and deterministic execution under dynamic underwater disturbances. To address these challenges, this paper develops a four-layer hierarchical MARL architecture comprising global training scheduling, multi-agent coordination, local policy generation, and real-time action execution. Building on this architecture, we propose a Supervised Diffusion-Aided MARL (SDA-MARL) algorithm with three closely coupled mechanisms. First, a dual-decision policy integrates a diffusion-based generative branch with a Deep Deterministic Policy Gradient (DDPG) branch, while segregated experience pools reduce training interference between the two branches. Second, a supervised sample-selection mechanism identifies high-quality tracking transitions and uses their actions to guide reverse diffusion, enabling the generative policy to concentrate on effective regions of the action space. Third, a behavioral-cloning loss transfers diffusion-generated actions to the deterministic DDPG Actor, thereby aligning exploration with execution and suppressing policy drift. Experiments conducted in six-degree-of-freedom underwater environments across multiple AUV-target configurations show that SDA-MARL achieves faster convergence, higher tracking accuracy, more consistent inter-AUV velocities, and shorter tracking paths than the compared MARL methods.
Mar 30, 2026

Robust Multi-Agent Reinforcement Learning for Small UAS Separation Assurance under GPS Degradation and Spoofing

We address robust separation assurance for small Unmanned Aircraft Systems (sUAS) under GPS degradation and spoofing via Multi-Agent Reinforcement Learning (MARL). In cooperative surveillance, each aircraft (or agent) broadcasts its GPS-derived position; when such position broadcasts are corrupted, the entire observed air traffic state becomes unreliable. We cast this state observation corruption as a zero-sum game between the agents and an adversary: with probability R, the adversary perturbs the observed state to maximally degrade each agent's safety performance. We derive a closed-form expression for this adversarial perturbation, bypassing the iterative inner optimization of adversarial training entirely and enabling linear-time evaluation in the state dimension. We show that this expression approximates the exact minimizer of the value function over the modeled uncertainty set with second-order accuracy. We further bound the safety performance gap between clean and corrupted observations, showing that it degrades at most linearly with the corruption probability under Kullback-Leibler regularization. Finally, we integrate the closed-form adversarial policy into a MARL policy gradient algorithm to obtain a robust counter-policy for the agents. In a high-density sUAS simulation, we observe near-zero collision rates under corruption levels up to 35%, outperforming a baseline policy trained without adversarial perturbations.
Mar 26, 2026

Cooperative Deep Reinforcement Learning for Fair RIS Allocation

The deployment of reconfigurable intelligent surfaces (RISs) introduces new challenges for resource allocation in multi-cell wireless networks, particularly when user loads are uneven across base stations. In this work, we consider RISs as shared infrastructure that must be dynamically assigned among competing base stations, and we address this problem using a simultaneous ascending auction mechanism. To mitigate performance imbalances between cells, we propose a fairness-aware collaborative multi-agent reinforcement learning approach in which base stations adapt their bidding strategies based on both expected utility gains and relative service quality. A centrally computed performance-dependent fairness indicator is incorporated into the agents' observations, enabling implicit coordination without direct inter-base-station communication. Simulation results show that the proposed framework effectively redistributes RIS resources toward weaker-performing cells, substantially improving the rates of the worst-served users while preserving overall throughput. The results demonstrate that fairness-oriented RIS allocation can be achieved through cooperative learning, providing a flexible tool for balancing efficiency and equity in future wireless networks.
Mar 26, 2026

COIN: Collaborative Interaction-Aware Multi-Agent Reinforcement Learning for Self-Driving Systems

Multi-Agent Self-Driving (MASD) systems provide an effective solution for coordinating autonomous vehicles to reduce congestion and enhance both safety and operational efficiency in future intelligent transportation systems. Multi-Agent Reinforcement Learning (MARL) has emerged as a promising approach for developing advanced end-to-end MASD systems. However, achieving efficient and safe collaboration in dynamic MASD systems remains a significant challenge in dense scenarios with complex agent interactions. To address this challenge, we propose a novel collaborative(CO-) interaction-aware(-IN) MARL framework, named COIN. Specifically, we develop a new counterfactual individual-global twin delayed deep deterministic policy gradient (CIG-TD3) algorithm, crafted in a "centralized training, decentralized execution" (CTDE) manner, which aims to jointly optimize the individual objectives (navigation) and the global objectives (collaboration) of agents. We further introduce a dual-level interaction-aware centralized critic architecture that captures both local pairwise interactions and global system-level dependencies, enabling more accurate global value estimation and improved credit assignment for collaborative policy learning. We conduct extensive simulation experiments in dense urban traffic environments, which demonstrate that COIN consistently outperforms other advanced baseline methods in both safety and efficiency across various system sizes. These results highlight its superiority in complex and dynamic MASD scenarios, as further validated through real-world robot demonstrations. Supplementary videos are available at https://marmotlab.github.io/COIN/
Mar 25, 2026

Large Language Model Guided Incentive Aware Reward Design for Cooperative Multi-Agent Reinforcement Learning

Designing effective auxiliary rewards for cooperative multi-agent systems remains challenging, as misaligned incentives can induce suboptimal coordination, particularly when sparse task rewards provide insufficient grounding for coordinated behavior. This study introduces an autonomous reward design framework that uses large language models (LLMs) to synthesize executable reward programs from environment instrumentation. The procedure constrains candidate programs within a formal validity envelope and trains policies from scratch using Multi-Agent Proximal Policy Optimization (MAPPO) under a fixed computational budget. The candidates are then evaluated on the basis of their performance, and selection across generations solely based on the sparse task returns. The framework is evaluated in four Overcooked-AI layouts characterized by varying levels of corridor congestion, handoff dependencies, and structural asymmetries. The proposed reward design approach consistently yields higher task returns and delivery counts, with the most pronounced gains observed in environments dominated by interaction bottlenecks. Diagnostic analysis of the synthesized shaping components reveals stronger interdependence in action selection and improved signal alignment in coordination-intensive tasks. These results demonstrate that the proposed LLM-guided reward search framework mitigates the need for manual engineering while producing shaping signals compatible with cooperative learning under finite budgets.
Mar 24, 2026

Dual-Gated Epistemic Time-Dilation: Autonomous Compute Modulation in Asynchronous MARL

While Multi-Agent Reinforcement Learning (MARL) algorithms achieve unprecedented successes across complex continuous domains, their standard deployment strictly adheres to a synchronous operational paradigm. Under this paradigm, agents are universally forced to execute deep neural network inferences at every micro-frame, regardless of immediate necessity. This dense throughput acts as a fundamental barrier to physical deployment on edge-devices where thermal and metabolic budgets are highly constrained. We propose Epistemic Time-Dilation MAPPO (ETD-MAPPO), augmented with a Dual-Gated Epistemic Trigger. Instead of depending on rigid frame-skipping (macro-actions), agents autonomously modulate their execution frequency by interpreting aleatoric uncertainty (via Shannon entropy of their policy) and epistemic uncertainty (via state-value divergence in a Twin-Critic architecture). To format this, we structure the environment as a Semi-Markov Decision Process (SMDP) and build the SMDP-Aligned Asynchronous Gradient Masking Critic to ensure proper credit assignment. Empirical findings demonstrate massive improvements (> 60% relative baseline acquisition leaps) over current temporal models. By assessing LBF, MPE, and the 115-dimensional state space of Google Research Football (GRF), ETD correctly prevented premature policy collapse. Remarkably, this unconstrained approach leads to emergent Temporal Role Specialization, reducing computational overhead by a statistically dominant 73.6% entirely during off-ball execution without deteriorating centralized task dominance.
Mar 24, 2026

Learning Multi-Agent Local Collision-Avoidance for Collaborative Carrying tasks with Coupled Quadrupedal Robots

Robotic collaborative carrying could greatly benefit human activities like warehouse and construction site management. However, coordinating the simultaneous motion of multiple robots represents a significant challenge. Existing works primarily focus on obstacle-free environments, making them unsuitable for most real-world applications. Works that account for obstacles, either overfit to a specific terrain configuration or rely on pre-recorded maps combined with path planners to compute collision-free trajectories. This work focuses on two quadrupedal robots mechanically connected to a carried object. We propose a Reinforcement Learning (RL)-based policy that enables tracking a commanded velocity direction while avoiding collisions with nearby obstacles using only onboard sensing, eliminating the need for precomputed trajectories and complete map knowledge. Our work presents a hierarchical architecture, where a perceptive high-level object-centric policy commands two pretrained locomotion policies. Additionally, we employ a game-inspired curriculum to increase the complexity of obstacles in the terrain progressively. We validate our approach on two quadrupedal robots connected to a bar via spherical joints, benchmarking it against optimization-based and decentralized RL baselines. Our hardware experiments demonstrate the ability of our system to locomote in unknown environments without the need for a map or a path planner. The video of our work is available in the multimedia material.
Mar 20, 2026

CAMA: Exploring Collusive Adversarial Attacks in c-MARL

Cooperative multi-agent reinforcement learning (c-MARL) has been widely deployed in real-world applications, such as social robots, embodied intelligence, UAV swarms, etc. Nevertheless, many adversarial attacks still exist to threaten various c-MARL systems. At present, the studies mainly focus on single-adversary perturbation attacks and white-box adversarial attacks that manipulate agents' internal observations or actions. To address these limitations, we in this paper attempt to study collusive adversarial attacks through strategically organizing a set of malicious agents into three collusive attack modes: Collective Malicious Agents, Disguised Malicious Agents, and Spied Malicious Agents. Three novelties are involved: i) three collusive adversarial attacks are creatively proposed for the first time, and a unified framework CAMA for policy-level collusive attacks is designed; ii) the attack effectiveness is theoretically analyzed from the perspectives of disruptiveness, stealthiness, and attack cost; and iii) the three collusive adversarial attacks are technically realized through agent's observation information fusion, attack-trigger control. Finally, multi-facet experiments on four SMAC II maps are performed, and experimental results showcase the three collusive attacks have an additive adversarial synergy, strengthening attack outcome while maintaining high stealthiness and stability over long horizons. Our work fills the gap for collusive adversarial learning in c-MARL.
Mar 19, 2026

Dynamic Mask Enhanced Intelligent Multi-UAV Deployment for Urban Vehicular Networks

Vehicular Ad Hoc Networks (VANETs) play a crucial role in realizing vehicle-road collaboration and intelligent transportation. However, urban VANETs often face challenges such as frequent link disconnections and subnet fragmentation, which hinder reliable connectivity. To address these issues, we dynamically deploy multiple Unmanned Aerial Vehicles (UAVs) as communication relays to enhance VANET. A novel Score based Dynamic Action Mask enhanced QMIX algorithm (Q-SDAM) is proposed for multi-UAV deployment, which maximizes vehicle connectivity while minimizing multi-UAV energy consumption. Specifically, we design a score-based dynamic action mask mechanism to guide UAV agents in exploring large action spaces, accelerate the learning process and enhance optimization performance. The practicality of Q-SDAM is validated using real-world datasets. We show that Q-SDAM improves connectivity by 18.2% while reducing energy consumption by 66.6% compared with existing algorithms.
Mar 18, 2026

In Trust We Survive: Emergent Trust Learning

We introduce Emergent Trust Learning (ETL), a lightweight, trust-based control algorithm that can be plugged into existing AI agents. It enables these to reach cooperation in competitive game environments under shared resources. Each agent maintains a compact internal trust state, which modulates memory, exploration, and action selection. ETL requires only individual rewards and local observations and incurs negligible computational and communication overhead. We evaluate ETL in three environments: In a grid-based resource world, trust-based agents reduce conflicts and prevent long-term resource depletion while achieving competitive individual returns. In a hierarchical Tower environment with strong social dilemmas and randomised floor assignments, ETL sustains high survival rates and recovers cooperation even after extended phases of enforced greed. In the Iterated Prisoner's Dilemma, the algorithm generalises to a strategic meta-game, maintaining cooperation with reciprocal opponents while avoiding long-term exploitation by defectors. Code will be released upon publication.
Mar 17, 2026

Multi-Agent Reinforcement Learning Counteracts Delayed CSI in Multi-Satellite Systems

The integration of satellite communication networks with next-generation (NG) technologies is a promising approach towards global connectivity. However, the quality of services is highly dependant on the availability of accurate channel state information (CSI). Channel estimation in satellite communications is challenging due to the high propagation delay between terrestrial users and satellites, which results in outdated CSI observations on the satellite side. In this paper, we study the downlink transmission of multiple satellites acting as distributed base stations (BS) to mobile terrestrial users. We propose a multi-agent reinforcement learning (MARL) algorithm which aims for maximising the sum-rate of the users, while coping with the outdated CSI. We design a novel bi-level optimisation, procedure themes as dual stage proximal policy optimisation (DS-PPO), for tackling the problem of large continuous action spaces as well as of independent and non-identically distributed (non-IID) environments in MARL. Specifically, the first stage of DS-PPO maximises the sum-rate for an individual satellite and the second stage maximises the sum-rate when all the satellites cooperate to form a distributed multi-antenna BS. Our numerical results demonstrate the robustness of DS-PPO to CSI imperfections as well as the sum-rate improvement attached by the use of DS-PPO. In addition, we provide the convergence analysis for the DS-PPO along with the computational complexity.
Mar 17, 2026

Communication-Aware Multi-Agent Reinforcement Learning for Decentralized Cooperative UAV Deployment

Autonomous Unmanned Aerial Vehicle (UAV) swarms are increasingly used as rapidly deployable aerial relays and sensing platforms, yet practical deployments must operate under partial observability and intermittent peer-to-peer connectivity. We present a graph-based multi-agent reinforcement learning framework trained under centralized training with decentralized execution (CTDE): a centralized critic and global state are available only during training, while each UAV executes a shared policy using local observations and messages from nearby neighbors. Under restricted communication, neighbor relations are induced by an SNR-threshold connectivity graph. Our architecture encodes local agent state and nearby entities with an agent-entity attention module and aggregates inter-UAV messages with neighbor self-attention over a signal-quality-limited communication graph defined by a channel model. We evaluate the framework on a cooperative relay-deployment task, DroneConnect. Experimental results show that the proposed method achieves an approximately 12% increase in target coverage over MAPPO under restricted communication and partial observability, while remaining competitive with a mixed-integer linear programming (MILP)-based offline upper bound with full node observability.
Mar 16, 2026

Interference-Aware K-Step Reachable Communication in Multi-Agent Reinforcement Learning

Effective communication is pivotal for addressing complex collaborative tasks in multi-agent reinforcement learning (MARL). Yet, limited communication bandwidth and dynamic, intricate environmental topologies present significant challenges in identifying high-value communication partners. Agents must consequently select collaborators under uncertainty, lacking a priori knowledge of which partners can deliver task-critical information. To this end, we propose Interference-Aware K-Step Reachable Communication (IA-KRC), a novel framework that enhances cooperation via two core components: (1) a K-Step reachability protocol that confines message passing to physically accessible neighbors, and (2) an interference-prediction module that optimizes partner choice by minimizing interference while maximizing utility. Compared to existing methods, IA-KRC enables substantially more persistent and efficient cooperation despite environmental interference. Comprehensive evaluations confirm that IA-KRC achieves superior performance compared to state-of-the-art baselines, while demonstrating enhanced robustness and scalability in complex topological and highly dynamic multi-agent scenarios.
Mar 13, 2026

JCAS-MARL: Joint Communication and Sensing UAV Networks via Resource-Constrained Multi-Agent Reinforcement Learning

Multi-UAV networks are increasingly deployed for large-scale inspection and monitoring missions, where operational performance depends on the coordination of sensing reliability, communication quality, and energy constraints. In particular, the rapid increase in overflowing waste bins and illegal dumping sites has created a need for efficient detection of waste hotspots. In this work, we introduce JCAS-MARL, a resource-aware multi-agent reinforcement learning (MARL) framework for joint communication and sensing (JCAS)-enabled UAV networks. Within this framework, multiple UAVs operate in a shared environment where each agent jointly controls its trajectory and the resource allocation of an OFDM waveform used simultaneously for sensing and communication. Battery consumption, charging behavior, and associated CO2_2 emissions are incorporated into the system state to model realistic operational constraints. Information sharing occurs over a dynamic communication graph determined by UAV positions and wireless channel conditions. Waste hotspot detection requires consensus among multiple UAVs to improve reliability. Using this environment, we investigate how MARL policies exploit the sensing-communication-energy trade-off in JCAS-enabled UAV networks. Simulation results demonstrate that adaptive pilot-density control learned by the agents can outperform static configurations, particularly in scenarios where sensing accuracy and communication connectivity vary across the environment.