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273 papers

Latest in Heuristics

Sep 18, 2026cs.LG

Efficient Architecture Search under Leave-One-Subject-Out Evaluation

Deep neural architectures are widely used for signal processing in automated pain assessment systems. However, architecture design has remained largely a manual task despite the potential efficiency benefits of Neural Architecture Search (NAS). Embedding NAS in a Leave-One-Subject-Out (LOSO) evaluation is computationally demanding because a fully nested implementation requires NN independent architecture searches and, assuming approximately linear training cost, scales as O(N2)\mathcal{O}(N^2). We propose a block-based, leakage-controlled approach that shares NAS runs between subjects, reducing the number of searches from NN to BB, where B≪NB \ll N, dubbed PainNAS. On the BioVid Heat Pain dataset, PainNAS yields comparable subject-level accuracy with substantially fewer parameters and FLOPs.
Heinke Hihn, Friedhelm Schwenker
Sep 17, 2026cs.LG

Graph-Based Stochastic Power-UCT: Monte-Carlo Graph Search with Power Mean Estimation

Tree-based Monte-Carlo Tree Search (MCTS) duplicates the same state when it is reached through different trajectories, which can waste simulations in stochastic MDPs. We introduce Graph-Based Stochastic-Power-UCT (GS-Power-UCT), which shares states reached at the same planning depth while keeping separate values for states reached at different depths. This design applies to general stochastic MDPs, including problems with cycles. We prove that for a fixed planning horizon, the root estimate converges to the finite-horizon value at rate O(n−1/2)O(n^{-1/2}), matching tree-based Stochastic-Power-UCT while reusing samples across shared states. We also study two full-state variants: GS-Power-UCT-F, which stores one node per physical state to increase sample sharing but may mix values from different remaining horizons, and GS-Power-UCT-F+^+, which uses an adaptive horizon to control this bias. The latter converges to V⋆(s0)V^{\star}(s_0), the optimal infinite-horizon discounted value at the root state s0s_0, when the remaining cross-depth gap vanishes. Experiments on stochastic planning benchmarks show improved sample efficiency over tree-based and graph-based baselines.
Tung Tran, Viet Bao Mai, Hoang Ta +1
Sep 17, 2026cs.CL

Evolution or Illusion? Rethinking Evaluation in LLM Evolutionary Search

LLM-driven evolutionary search finds programs by launching seeds and iterating each one. Papers report a single budget setting, usually one seed run for a fixed number of iterations, and rank methods from that one point. We show this is not enough. We evaluate three evolutionary search strategies on five optimization tasks, commonly used by papers in the genre to report results. We run the analysis over a full grid of seeds and iterations. Our findings suggest that the best way to split a fixed budget between more seeds (width) and more iterations (depth) changes with the strategy, the task, and the total budget. Furthermore, we observe that the ranking of strategies also changes with the budget. On one task the strategy that looks worst at one seed is best at forty seeds. On another the best number of iterations is well below the value common in practice, so extra depth wastes budget that more seeds would turn into score. We provide a measurement protocol that reports the seeds-by-iterations frontier and practical guidance for using it.
Tal Oved, Roi Pony, Oshri Naparstek +1
Sep 17, 2026cs.AI

Self Improvement via Fast Tree-search

Coding agents can recursively modify their own implementations, forming a loop of self-improvement. While prior work shows this can boost performance on coding benchmarks, existing approaches are costly and compute-intensive. We introduce a simple, sample-efficient self-improvement framework that significantly improves coding performance under strict budget constraints. We identify evaluation of candidate self-modifications as the main runtime bottleneck since prior approaches estimate their effectiveness by re-running a subset of benchmark tasks with the modified agent, which is time-consuming. We introduce Recursive Self Improvement via Fast Tree-search (SIFT), which augments these downstream task evaluations with an LLM-as-a-judge signal that performs pairwise comparisons between candidate patches, where the win-loss record is aggregated with a regularized Bradley-Terry model, and the resulting strength scores drive rank-based parent sampling inside a lightweight disaggregated tree search. Expensive downstream task evaluations are reserved only for the most promising nodes. Using a fully disaggregated tree search pipeline, the judge scores provide intermediate signal to guide exploration on promising candidate patches without being bottlenecked by slow evaluation runs. SIFT outperforms existing tree-search based self-evolution frameworks on the full Polyglot benchmark with significantly lower resource requirements in terms of CPU hours, wall clock time, and API cost.
Xinghong Fu, Aravinth Kulanthaivelu, Yutaro Yamada
Sep 16, 2026cs.LG

Online Robust Reinforcement Learning Through Monte-Carlo Planning

Monte Carlo Tree Search (MCTS) is a powerful framework for solving complex decision-making problems, yet it often relies on the assumption that the simulator and the real-world dynamics are identical. Although this assumption helps achieve the success of MCTS in games like Chess, Go, and Shogi, the real-world scenarios incur ambiguity due to their modeling mismatches in low-fidelity simulators. In this work, we present a new robust variant of MCTS that mitigates dynamical model ambiguities. Our algorithm addresses transition dynamics and reward distribution ambiguities to bridge the gap between simulation-based planning and real-world deployment. We incorporate a robust power mean backup operator and carefully designed exploration bonuses to ensure finite-sample convergence at every node in the search tree. We show that our algorithm achieves a convergence rate of O(n−1/2)\mathcal{O}(n^{-1/2}) for the value estimation at the root node, comparable to that of standard MCTS. Finally, we provide empirical evidence that our method achieves robust performance in planning problems even under significant ambiguity in the underlying reward distribution and transition dynamics.
Tuan Dam, Kishan Panaganti, Brahim Driss +1
Sep 15, 2026cs.LG

Learning-Guided Planning in Large Dynamic Action Spaces: Budgeted Tree Search for One-to-Many Mobile Charging

Many learned sequential decision systems map the current state directly to an action. That shortcut becomes brittle when candidate actions are numerous, geometrically structured, and rebuilt with the state. One-to-many mobile charging makes this setting concrete: with N=250 sensors, the initial state induces about 1,125 candidate charging-stop actions; each chosen stop simultaneously serves its in-range sensors, and the action universe changes as sensors die. LP-BTS is a learning-guided planning architecture: a graph proposal policy concentrates a small candidate support, a learned value critic evaluates leaves, and edge-budgeted PUCT compares short simulated futures before committing an action. Because the policy scores this set without a fixed output head, a single frozen checkpoint covers every evaluated setting, spanning action universes from 736 to 2,813 stops. Matched ablations reveal complementary effects: uniform sampling costs 8.8 survival percentage points, while, with targeted support fixed, PUCT jointly retains 1.4 points (about 3.5 of 250 sensors) and direct policy selection travels 23% farther. On a prospectively specified, sealed 30-scenario confirmatory bank evaluated once, LP-BTS attains the highest observed survival (0.4545) and alive-AUC (0.8031). Its estimated survival advantage over the strongest domain-engineered comparator is +0.0066 (95% CI [-0.0037, +0.0184]), an unresolved difference, while it exceeds a deadline heuristic and two source-derived direct-policy reconstructions on every paired scenario. Both learned rows are trained, source-derived reconstructions of variants reported by Gong et al. In this setting, the results provide controlled evidence about learning-guided planning in a large, dynamic action space.
Liang-Ching Tao, Pi-Chung Wang
Sep 14, 2026cs.LG

RiPPLE: Cross-Space Performance Prediction from Early Training for Neural Architecture Search

Neural architecture search (NAS) evaluates candidate networks, but fully training enough architectures to rank an entire space is expensive. Zero-cost proxies score architectures at initialization, yet their ranking quality varies across search spaces. Learned predictors reduce evaluation cost but typically require fully trained labels or partial-training features for individual candidates. We introduce RiPPLE\textbf{RiPPLE}, R‾\underline{\textbf{R}}anking vi‾\underline{\textbf{i}}a P‾\underline{\textbf{P}}refix-P‾\underline{\textbf{P}}ropagated L‾\underline{\textbf{L}}abel E‾\underline{\textbf{E}}xtrapolation, which treats partial training as a source of labels for a small coverage set of anchors. RiPPLE trains these anchors to an early prefix, extrapolates their learning curves to surrogate labels, and propagates the labels over label-free architecture features. The early-training signal remains a label on the anchors rather than a per-candidate feature. Feature, readout, and encoding rules are selected without held-out accuracy and reused across search spaces. We evaluate the method on twelve benchmark cells from four search-space families and on the larger DARTS space. The results examine ranking quality, label efficiency, architecture selection, and the roles of readout, coverage, and propagation. RiPPLE provides a whole-space ranking from a fractional anchor-training budget, with comparisons interpreted under their respective evaluation and cost protocols.
Yifan Yang, Zhaoyan Wang, Zheng Gao +2
Sep 12, 2026cs.AI

Probabilistic Focal Search: Accelerating Bounded-Suboptimal Search via Lower-Bound Advancement

Bounded-suboptimal search seeks a solution within a factor ww of optimal while reducing search effort. Focal Search (FS) uses heuristic guidance within FOCAL, the frontier nodes eligible under the threshold wfmin⁡w f_{\min}, but its deterministic policy may leave fmin⁡f_{\min} unchanged for many expansions. We introduce Probabilistic Focal Search (PFS), which follows the FS guided choice with probability pp and expands a minimum-ff OPEN node with probability 1−p1-p. The latter branch encourages the lower bound to advance, enlarging FOCAL and admitting nodes that may lead to feasible solutions. By balancing guidance and lower-bound advancement, this mechanism can reduce time to a bounded solution when progress is limited by delayed FOCAL admission. As a secondary transfer experiment, we apply the same scheduler to Dynamic Potential Search, yielding Probabilistic Dynamic Potential Search (PDPS). We benchmark PFS against FS on N-Puzzle, Pancake Sorting, and the Traveling Salesperson Problem (TSP), and evaluate its anytime extension on the Generalized Covering TSP (GCTSP), using multiple ww and pp values. Across these benchmarks, the largest gains occur when long fmin⁡f_{\min} plateaus delay useful FOCAL admissions; in such settings, the probabilistic factor may reduce node expansions by about 90% or more (e.g., on N-Puzzle and TSP). For the anytime algorithm family, Anytime Probabilistic Focal Search (APFS) outperforms all tested algorithms in evaluating anytime methods on GCTSP. We also observe that the benefit is smaller when the deterministic search already advances efficiently (e.g., Pancake Sorting), indicating that the probabilistic factor is most useful when FOCAL admission is a search bottleneck. The PDPS transfer shows that the mechanism also transfers to potential guidance, although its common-success effects remain domain- and bound-dependent.
Minh Vu Duc, Trung Le Huu, Hà Minh Hoàng +3
Sep 12, 2026cs.AI

RouteRepair: Instance-Level Failure Diagnosis and Targeted Repair in LLM-Based Automated Heuristic Design for Routing Optimization

Efficient routing optimization is essential to freight transportation, urban logistics, and shared mobility, where high-quality heuristics are often required under limited computational budgets. Recent large language model (LLM)-based automated heuristic design methods can generate effective routing rules, but aggregate evaluation may mask recurrent failures on particular instance structures. To address this limitation, this study develops RouteRepair, which diagnoses parent-specific weaknesses from instance-level performance and applies targeted modifications to the corresponding heuristic components while protecting behavior that already performs well. Routing evidence, solver behavior, and program context are combined to define bounded repair objectives, and each intervention is validated through matched parent-child evaluation of failure recovery and collateral degradation. Experiments on the traveling salesman problem (TSP) and capacitated vehicle routing problem (CVRP) span constructive search, guided local search, and ant colony optimization. RouteRepair-GLS reduces the mean TSP optimality gap from 1.7476% to 0.7587%, while the constructive CVRP heuristic lowers average route cost by 1.91% relative to the savings heuristic; the generated ACO priors also outperform matched hand-designed priors. These results show that failure-aware, evidence-constrained refinement can improve routing heuristics on difficult instances while preserving performance on cases they already solve well.
Binghao Ji, Di Huang, Jiahui Fang +1
Sep 11, 2026cs.RO

VertexCBF: Improving Neural Control Barrier Functions via Vertex-Restricted Control Search

As the number of autonomous robots continues to grow, safety becomes increasingly important. Control barrier functions (CBFs) provide a theoretically grounded framework for ensuring safety, but existing design methods often face limitations in effectiveness, scalability, or interpretability, and may result in overly conservative safe sets. In this paper, we propose \emph{VertexCBF}, a framework for learning neural CBFs in a scalable, systematic, and explainable way. We approximate the stationary Hamilton--Jacobi value function using a neural network trained via a combination of physics-informed and sparsely supervised learning. By exploiting control-affine dynamics and a convex polytope control set, under which the Hamiltonian is maximized at the control vertices, we efficiently generate supervision points via GPU-parallel vertex-restricted tree search, while a residual architecture guarantees that the learned CBF is never larger than the specified constraint function. We evaluate the method on 15 systems and compare it against relevant baselines, showing that it reliably recovers large safe sets where the baselines are conservative or fail completely. In addition, we perform a hardware experiment in which a mobile robot safely avoids pedestrians using a neural CBF trained with our method.
Bojan Derajić, Sebastian Bernhard, Wolfgang Hönig
Sep 10, 2026cs.LG

CoRA-NAS: Coarse Ranking and Anchor-Residual Refinement for Neural Architecture Search

Zero-cost proxies rank architectures cheaply, but their reliability varies across search spaces. We introduce CoRA-NAS (COarse Ranking + Anchor-residual), a two-stage framework combining a static ranking prior with low-cost learning-curve refinement. CoRA-Rank aggregates capacity and structure-at-initialization proxies through an equal-weight log-rank consensus and a target-free consensus gate. CoRA-Refine samples anchors across this prior, extrapolates their early validation curves, and propagates a learned residual correction with an ExtraTrees model. The refinement uses approximately 1% of the cost of fully training the candidate set. Fully trained architecture-accuracy labels are not used to fit the ranker. One configuration is used across spaces, with space-specific architecture encodings. Across NAS-Bench-201, NAS-Bench-101, TransNAS-Bench-101, and NATS-SSS, CoRA-Refine achieves mean Spearman correlations of 0.946, 0.715, 0.786, and 0.894, respectively. Its worst-space correlation of 0.715 is the highest among the compared methods. On NAS-Bench-201/CIFAR-100, its selected architecture reaches 73.32% accuracy, near the reported ground-truth best of 73.37%. On the pure size space, refinement recovers the static prior's shortfall relative to parameter count, while remaining tied with the strongest capacity proxies within noise. The resulting framework combines cross-space ranking robustness with low-cost architecture selection.
Yifan Yang, Zhaoyan Wang, Zheng Gao +2
Sep 10, 2026gr-qc

Improving the Sensitivity of Gravitational Wave Detection with Weighted Conformal Prediction

In the last decade, kilometre-scale interferometric gravitational-wave detectors have observed hundreds of compact binary mergers, the majority of which are binary black holes. However, the data are noise-dominated, and multiple independent search algorithms (pipelines) are used to enhance sensitivity and improve robustness. Rather than the standard approach of selecting the most significant pipeline output, we combine the outputs from all pipelines using a conformal prediction-based framework to provide statistically rigorous confidence estimates for candidate events. While combining pipelines improves sensitivity and ranking robustness, it requires a principled statistical framework that remains valid as data properties evolve across observing runs. A key challenge is distribution shifts between simulated datasets used for training and calibration and the real, unlabelled, observations used for testing, which can invalidate coverage guarantees and bias confidence estimates. In this work, we address this challenge by incorporating likelihood-ratio reweighting into our conformal prediction framework to account for covariate shift. Using mock datasets containing simulated signals, we demonstrate that weighted conformal prediction restores well-calibrated coverage under covariate shift and increases the confidence of events near the detection threshold, recovering true signals that would otherwise be missed.
Ann-Kristin Malz, Gregory Ashton, Nicolo Colombo
Sep 10, 2026cs.LG

Efficient Leakage-Free Neural Architecture Search under Leave-One-Subject-Out Evaluation

Leave-One-Subject-Out (LOSO) evaluation estimates generalisation performance for subject-based classification but makes Neural Architecture Search (NAS) computationally expensive because a fully nested implementation requires N independent architecture searches and, assuming approximately linear training cost, scales as O(N^2). We propose a leakage-free, block-based approach that shares NAS runs across subjects. On the BioVid Heat Pain dataset, our approach increased the mean accuracy from 82.79% to 83.39% while reducing the number of parameters by up to 99.2%.
Heinke Hihn
Sep 8, 2026cs.AI

The Surprising Effectiveness of Approximate Value Iteration in Self-Play

Combining search with function approximation has driven major advances in game-playing programs, making self-play algorithms more competitive than ever. Still, the computational overhead of the most popular methods, based on Monte Carlo Tree Search (MCTS), can be substantial. In this work, we investigate whether simpler methods remain competitive in non-trivial, moderately sized games such as Connect Four, Hex(7x7) and synthetic games. We train a minimal self-play implementation of Approximate Value Iteration (AVI) and use ground-truth oracles for exact evaluation. Contrary to expectations, our results demonstrate the surprising effectiveness of AVI: it learns more accurate value functions than those learned by AlphaZero, while its one-step-lookahead greedy policies remain competitive with MCTS-based policies at substantially lower training and inference costs. Preliminary experiments on Othello and Go(9x9) show that AVI trains stably on larger games and learns effective value functions. These findings suggest that the success of MCTS-based methods may have eclipsed simpler approaches that have become increasingly practical with modern deep-learning tools.
Raphael Boige, Amine Boumaza, Bruno Scherrer
Sep 3, 2026cs.AI

Towards Numerical TOHTN Planning with SMT-based HTN-SAT Encoding

While HTN planning has received significant attention in recent years, support for numerical reasoning remains very limited. In this paper, we investigate numerical Totally-Ordered HTN (TOHTN) planning and show how standard SAT-based encodings can be naturally extended with SMT to handle numeric fluents. In addition, we introduce a benchmark suite for numerical TOHTN planning, providing a first common basis for evaluation in this setting. Experimental results show that this simple encoding already constitutes a competitive baseline. This work opens the way to more expressive approaches to HTN planning.
Gaspard Quenard, Takudzwa Togarepi, Damien Pellier +1
Sep 3, 2026cs.AI

Lose the Order, Keep the Hierarchy: Deordering HTN Plans

Hierarchical Task Network (HTN) planning is a powerful planning formalism based on task decomposition. Although most of the literature studied plan generation, comparatively less attention has been paid to post-plan optimization. In particular, plan deordering has been extensively studied in classical planning but remains under-researched in the HTN setting. Plan deordering removes unnecessary ordering constraints between actions in a plan whilst keeping the plan valid. In this paper, we adapt two established plan deordering techniques from classical planning by extending the techniques to account for hierarchical decomposition constraints. We evaluate our proposed approaches on the IPC 2023 Partial-Order HTN benchmarks and we compare them against Optiplan, an HTN planner that generates partially ordered plans directly. Our results show a substantial reduction in number of ordering constraints in both our implementations. Although we also observe a reduction in critical path length, the improvements are less pronounced.
Takudzwa Togarepi, Gaspard Quenard, Damien Pellier +1
Sep 3, 2026cs.NI

From Prior-Guided Heuristics to Deployable Agents: Accelerating Demonstration-Driven Reinforcement Learning for Deadline-Constrained Network Control

Timely delivery of delay-sensitive information over dynamic, heterogeneous networks is essential for NextG interactive applications, yet providing strict End-to-End (E2E) peak latency guarantees remains an open challenge. Two obstacles limit the adoption of learning-based network control in this setting: traditional volume-based routing metrics, while highly effective for general traffic management, are not designed to capture traffic urgency; and Deep Reinforcement Learning (DRL) controllers trained from scratch suffer from sample inefficiency, long training times, and early-stage exploration volatility. This paper introduces a deployment-focused network control framework that addresses both obstacles. First, we present Effective Congestion (EC), a deadline-aware metric family that quantifies interface congestion by packet urgency and proactively filters non-viable traffic, coupled with a Uniform Path Grouping (UPG) distribution heuristic promoting robust load-balancing; the resulting policies are embedded into Multi-Agent Deep Reinforcement Learning Effective Congestion (p∗p^*) (MADRL EC (p∗p^*)), a hybrid architecture combining a distributed scheduler with a centralized RL-based router. Second, we introduce a unified training objective that generalizes existing policy-learning paradigms---behavioral cloning, offline Reinforcement Learning (RL), online RL, and offline-to-online schemes---as special cases, combining a live-reward term, a pre-collected-reward term, and a policy-imitation term. From this objective, we derive the Model-Guided Annealed Reinforcement Learning (MGA-RL) protocol, instantiated on a Deep Deterministic Policy Gradient (DDPG) backbone: a deployment-oriented, demonstration-driven training approach that generalizes conventional Offline-to-Online (O2O) schemes, in which trajectories from a lightweight [...]
Vincenzo Norman Vitale, Mohammad Solki, Antonia Maria Tulino +2
Sep 1, 2026cs.IR

Towards Effective Structured Context Modeling for Conversational Recommender Systems via Dual-node Monte Carlo Tree Search

We investigate the role of conversational context modeling in user preference tracking for Conversational Recommendation Systems (CRSs). In this regard, we propose DREAMS, a novel tree-structured context modeling framework that explicitly captures user preference evolution throughout multi-turn interactions. DREAMS introduces two specialized node types to support the two fundamental objectives of CRSs: preference elicitation and preference exploitation. Specifically, elicitation nodes leverage Monte Carlo Tree Search (MCTS) to strategically explore conversational actions and infer latent user preferences, while exploitation nodes employ LLM-based refinement to transform the tracked preference state into structured retrieval queries for recommendation. Extensive experiments on benchmark datasets demonstrate the effectiveness of DREAMS and its design.
Jincheng Zhang, Chen Huang, Wenqiang Lei +2
Aug 31, 2026cs.LG

One Policy Is Enough: Single-Agent Reinforcement Learning Outperforms Tree Search for Chemistry Tool Learning

Chemistry questions often demand exact computation and database lookups that a language model cannot supply from its parameters, so it must reach for external tools. Tool use here is a three-part problem: select the right tool from a large pool, fill it with correctly typed arguments, and chain calls so that each consumes the outputs of the last. CheMatAgent, a previously published system, addresses this with hierarchical evolutionary MCTS: separate policy and execution models searching tool-call trees under two learned critics, one regressed partly onto GPT-assigned scores. We show that a single policy suffices. Our model interleaves reasoning, tool calls, and returns in one left-to-right generation, trained by a supervised warm-up and then outcome-level reinforcement learning against a programmatic reward read directly off the gold call chain, which leaves no learned critic and no judge in the training loop. On ChemToolBench multiple-tool comprehensive chemistry, on both backbones CheMatAgent use, we improve Tool F1 by 5.5% and Return F1 by 9.6% on Qwen-2.5-7B, and by 3.7% and 3.9% on Llama-3.1-8B, compared with their strongest search configuration, at one model invocation per question, against a search whose cost grows with the tree; we also lead answer Pass Rate on Qwen-2.5-7B.
Armin Dariani, Sifan Wu, Bang Liu +1
Aug 31, 2026cs.CL

When LLM Meets Tree Search: A Systematic View of Inference as Search in Large Language Models

As pretraining scaling laws approach saturation, Test-Time Scaling (TTS) has emerged as an important direction for improving reasoning by allocating inference-time compute to a fixed model prior. Viewed at a high level, TTS reframes inference as search over a space of partial reasoning states. While Chain-of-Thought (CoT) exposes intermediate steps, common instantiations rely on single-trajectory decoding, limiting recovery from early errors and exploration. This survey systematizes recent progress in tree-search-based reasoning, viewing inference as instance-specific optimization rather than decoding. We trace the evolution from uninformed search to Monte Carlo Tree Search (MCTS), highlighting how sampling-based control supports principled exploration-exploitation trade-offs. To unify a fragmented literature, we introduce a Unified Design Space spanning search topology, evaluation signals, and control dynamics, and advocate a standardized compute-reporting abstraction to make compute-accuracy trade-offs explicit and comparable.
Jiaqi Wei, Xiang Zhang, Yuejin Yang +10
Aug 13, 2026cs.AI

TsuGO: Probing Search Efficiency in LLM Reasoning via Go Life-and-Death Problems

The evaluation of LLM reasoning is moving from final-answer accuracy to process-level assessment, yet existing methods still fail to capture how models plan reasoning paths and allocate reasoning resources--that is, how they organize search. Prior process-level methods focus on the coherence and redundancy of chain-of-thought (CoT), and most benchmark tasks have a single objective solvable by static capabilities such as derivation and tool use, leaving search organization unmeasured. We introduce TsuGO, a process-level reasoning benchmark for evaluating Search Efficiency in LLM reasoning through Go life-and-death problems. These problems provide closed and verifiable solution spaces with an inherent adversarial structure, making candidate generation, response checking, branch comparison, and backtracking necessary parts of reasoning rather than incidental trace patterns. By constraining the solution space, TsuGO disentangles domain knowledge from search organization, parses CoT into a structured search tree, and reports Search Efficiency together with Token Efficiency and other diagnostic metrics and visualizations. Experiments show that current LLMs remain far from stable tsumego solving: stronger models succeed by finding the correct candidate earlier and sustaining effort on productive branches, but most models still behave much closer to unguided search algorithms than to neural-guided KataGo. Longer CoT or higher Token Efficiency does not necessarily imply better search. Our results identify search organization and reasoning-resource allocation as missing dimensions in LLM reasoning evaluation.
Shunwen Bai, Ziping Ma, Chaoyang Zhang +4
Aug 11, 2026cs.AI

Recovering Wasted Compute in Autoresearch Agents

A slew of recent works develop agents for solving research problems end-to-end, a paradigm increasingly referred to as autoresearch. Such agents have inspired large industry investment, motivated by their potential to automate time-consuming human labor and customize machine learning solutions for specialized applications. In this paper, we study the modeling pipeline at the core of these autoresearch systems and identify common failure modes when they are applied to tabular datasets: (1) they waste compute resolving the same bugs over and over again; (2) they often fail to tune hyperparameters even when they have a large remaining compute budget; (3) the tree-search algorithms that power them do not explore; and (4) they perform data analysis, mimicking the humans whose data they are trained on, but do not use that analysis to make downstream decisions. We explore targeted interventions and find that a global debug consultant that shares discovered runtime constraints across all branches of the search tree, prompt- and control-level enhancements, and refined tree-search algorithms successfully recover wasted compute. Our results show that large gains in autoresearch agent performance are achievable through agentic design alone, holding the underlying language model fixed.
Au Kwok Chun, Abhigyan Acherjee, Amrutha Rao +4
Aug 11, 2026cs.AI

Reasoning Shortcuts and Value Symmetries: What Symmetry Permits, Architecture Realizes, and Optimization Selects

Reasoning shortcuts are solutions of a neurosymbolic system's rules that produce correct predictions through unintended concepts. A recent framework of Takemura, Inoue, and Nishino analyzes them through an automorphism group of value relabelings and asks, as its central open question, when rules pin concepts down. We first show that the framework's key definition, one shared permutation applied at every position, does not apply as stated to any of the four heterogeneous benchmarks it was evaluated on, and that the most direct embedding, padding domains to a common size, produces confident false pathology: 90.91% of solution pairs reported unexplained on CLE4EVR, where every well-defined member of the hierarchy we introduce reports 0%, and the padded verdict's content rotates with configuration-file ordering. Re-measuring eleven rule families under fifteen pre-specified predictions (thirteen confirmed), unexplained-pair rates span 0% to 99.9999% and track provable structure: six theorems give sufficient conditions for transitivity and its failure, including a Free Slot Lemma certifying Kandinsky's pathology from syntax alone. For circuit-given rules, deciding symmetry-inertness of a coordinate is coNP-complete; nontrivial-automorphism existence is coNP-hard under randomized reductions, lies in Σ2pΣ_2^p, is not Σ2pΣ_2^p-complete unless PH collapses, and on monotone circuits is coNP-complete outright. In the Boolean case transitivity is classified exactly: automorphisms explain everything iff the solution set is an affine coset. Weakly supervised models place all 94 observed shortcuts at the one level the componentwise theory flags and none at the 48 it certifies transitive; twelve typed-ambiguous levels produce none, separating what symmetry permits from what optimization selects, and a dual-head control replicates the geography. All numbers trace to released artifacts.
Xin Xu
Aug 10, 2026cs.AI

MESA:Task-Adaptive Multi-Structure Evidence Selection for Long-Horizon Agent Memory

Long-horizon agents accumulate trajectories spanning hundreds of interleaved reasoning, action, and observation steps, where answering a query may depend on evidence buried far back in the history. External memory stores such trajectories as structured representations, yet each structure provides a distinct and incomplete view. Existing multi-memory systems either read a fixed set of structures for every query, inflating context and introducing noise, or route each query to a single structure, preventing the composition of complementary evidence. A controlled analysis on AMA-Bench shows that the optimal memory configuration is typically neither a single structure nor the full union, but a tailored composition of multiple structural memories that varies with query and task demands. Motivated by these findings, we formulate structure-level dynamic selection: selecting and fusing a query-adaptive subset from a library of specialized memory structures. We propose MESA (a Multi-structure Evidence Selection framework for long-horizon Agent), which builds five complementary structure views of each trajectory and learns from end-to-end answer-level feedback to select and fuse a query-specific subset for a frozen answer model. To learn under this weak supervision, MESA employs harness optimization with prior-guided search and UCB-guided scheduling to balance exploration and exploitation. On AMA-Bench, MESA outperforms the strongest baseline by 8.5% while using 41% fewer evidence tokens than the all-structure alternative.
Beidi Zhao, Yaoqi Chen, Yuru Feng +10
Aug 10, 2026cs.AI

Adaptive Sequential Test Planning for Multi-Mechanism Reliability Qualification via Bayesian Monte Carlo Tree Search

Reliability qualification of advanced semiconductor devices requires sequential stress decisions that balance characterization objectives against multiple competing failure mechanisms. Current practice relies on static test plans derived from population-level acceleration models, which cannot adapt to per-unit variability or real-time degradation observations. This paper presents a closed-loop adaptive test planning framework that formulates reliability qualification as a partially observable sequential decision problem and solves it using Monte Carlo tree search for seed-action simulators (MCTS-SA) coupled with extended Kalman filter (EKF) belief-state estimation. The framework models stochastic, per-device variability in bias temperature instability (BTI), electromigration (EM), and time-dependent dielectric breakdown (TDDB), and treats stress selection as a constrained sequential optimization, i.e., to maximize the probability of successful degradation characterization while respecting catastrophic failure constraints. Under the experimental assumptions used here (discrete stress actions, proxy damage observability, and cumulative degradation without recovery), we believe this to be a novel application of tree-search-based adaptive test planning to multi-mechanism reliability qualification. Across 5,000 planning iterations, the characterization yield (CY) improves from 20% in the first 500 iterations to over 54% in the final 500, with 39% cumulative success, while the best successful test sequence terminates with EM and TDDB damage fractions DEM=0.564 and DTDDB=0.537, well within safety margins. These results demonstrate that sequential Bayesian planning can synthesize damage-aware test policies that significantly outperform non-adaptive strategies for reliability qualification under competing failure modes.
Youssef A. Elhagrasy, Ian Hill, André Ivanov
Aug 9, 2026cs.LG

Idea Search: Guiding Tree Search with Ideas to Explore Diverse Scientific Methods

Tree Search-based test-time scaling of LLMs is a powerful tool for automated scientific coding. However, pure Tree Search sometimes struggles with systematic exploration, becoming trapped in local optima, or unproductive loops, especially in the vast search space of scientific methods. To address this limitation, we propose Idea Search, a framework that systematically integrates a dynamic "Idea Bank" into Tree Search. Idea Search involves three steps: (1) decomposing existing methods into atomic ideas, (2) sampling from this bank of ideas to guide branches of code mutations, and (3) dynamically updating the bank with new ideas discovered through execution. On single-cell RNA-sequencing (scRNA-seq) batch integration, Idea Search reliably breaks the plateau of a strong pure Tree Search baseline, improving the mean score from 0.678 to 0.697 and reaching a best score of 0.728. We then characterize which design choices drive these gains: bank augmentation helps bandit sampling but not random sampling, "Exploratory" prompting that prioritizes new ideas surfaces the rare best-performing solutions, while increasing sampling-level exploration is counterproductive.
Xuefei Julie Wang, Hao Cui, Michael P. Brenner +1
Aug 8, 2026cs.CR

Private Anytime Selective-Risk Certification for Federated Retrieval-Augmented Generation: Guarantees and Empirical Limits

Selective-risk certificates promise that accepted outputs meet a declared error target. We develop Fed-SRC, a score-agnostic certificate for federated, differentially private, adaptively monitored retrieval-augmented generation. Clients release only Gaussian-perturbed score and loss histograms. Record-indexed and noise-variance-indexed martingales jointly bound target-risk contrast and accepted mass over all registered thresholds and rounds, permitting predictable recruitment, dropout, threshold selection, and optional stopping. A range-one total-variation term transfers the calibration mixture to a declared deployment mixture. The contribution is this private, federated, anytime combination, rather than the contrast statistic or acceptance floor individually. Empirically, no simultaneous-bound violation occurs in any evaluated cell, privacy level, or policy. Operational power depends on the score and population: the primary target r*=0.10 never certifies, and on RAGTruth the secondary target r*=0.20 never certifies either, whereas on HaluEval question answering it certifies in all 200 non-private trials, with held-out risk below the target. Naively privatized non-private certificates violate their bounds in 146 to 198 of 200 trials. As an exploratory comparison, we also evaluate a private betting-capital heuristic for which we do not establish e-process validity. This heuristic stops certifying at epsilon <= 4, where Fed-SRC still certifies. Certification nevertheless consumes roughly 30 times more stream events than unique calibration items.
Sanjeda Akter, Ibne Farabi Shihab, Anuj Sharma
Aug 7, 2026cs.AI

BONSAI: Evolvability-Guided Tree Search over Skills

A skill is a naturallanguage document that steers a frozen agent whose weights cannot be updated so any capability the agent lacks must be supplied in prose Optimising a skill is therefore optimising text against a score and the standard recipe which keeps any edit that raises a heldout score is blind in a specific way a single score cannot tell a document perched on a narrow overfit spike from one resting on a broad plateau even though only the second can still be improved We introduce BONSAI a novel skilloptimisation framework that steers instead by evolvability the capacity of a region of documentspace to keep producing viable variation under further mutation a property biology treats as separate from present fitness BONSAI grows skills as a MonteCarlo search tree in which every child document is a mutation of its parent and descends it under an upperconfidence selection rule whose exploitation term blends a skills own fitness with the fitness of its mutational neighbourhood Because every child is a mutation the mean score recorded beneath a node estimates that neighbourhoods evolvability at no extra cost so the rule concentrates budget on regions that keep improving while its exploration term keeps a currently weak branch in contention BONSAI ships the single bestscoring document it finds at no cost beyond the acceptifbetter loop it replaces With a frozen 30B agent and averaged over three benchmarks BONSAI lifts heldout accuracy over the skillfree agent by 2313 points and improves on two budgetmatched baselines GEPA and SkillOpt by 387 and 397 points respectively
Yash Priya Shastri, Anand Eswaran, Adnan Qidwai +2
Aug 7, 2026cs.AI

CEDAR: Agent-Orchestrated Tree Search for Goal-Directed Optimization of Complex Systems

Complex systems, core objects of study in artificial life, model diverse phenomena through nonlinear, feedback-driven interactions that produce emergent behavior, with applications from population dynamics and biology to economic policy and strategic decision-making. Yet the difficulty of predicting how feedback structure gives rise to emergent behavior, a central open problem in artificial life, makes goal-directed design exceptionally challenging. In established practice, system structures are written in specialized modeling languages such as DYNAMO or STELLA, compounding the challenge with labor-intensive workflows that limit adoption and hinder timely decision-making. To address these challenges, we introduce CEDAR, an autonomous method that uses Large Language Model (LLM) agents to discover complex systems satisfying user-specified behavioral goals. Our key innovation is an LLM-driven Monte Carlo Tree Search (MCTS) deeply coupled with complex systems: at each iteration, an LLM Judge evaluates emergent behavior against specified goals and an LLM Editor proposes improved variants, with the Judge acting as a fitness function and the Editor as a variation operator, akin to a generate-and-evaluate loop in evolutionary computation. We represent complex systems as a restricted, runnable subset of Python with domain-specific primitives, letting LLMs modify system dynamics directly. CEDAR formalizes this as an MCTS variant with an LLM-parameterized transition kernel and value function, enabling goal-directed discovery of complex system behaviors while preserving solution diversity, and its LLM-based interpretability reveals how structural changes drive emergent behavior. CEDAR reduces human effort while enabling capabilities difficult to achieve with existing approaches, facilitating broader adoption of complex systems across domains.
Yingtao Tian
Aug 7, 2026cs.LG

Solver-Guided Reasoning for Mixed-Equilibrium Strategies

Reasoning in large language models (LLMs) is often grounded in human text, human demonstrations, and human-generated rationales. For equilibrium reasoning in complex games, however, relying on human data can be suboptimal. In fact, human play is often guided by intuition and heuristics and can deviate substantially from game equilibrium. This discrepancy is amplified in games with mixed-strategy equilibria, where human data is heavily biased toward pure strategies. Consequently, conditioning LLMs on this data yields weak game strategies. To grant LLMs the reasoning capacity in games, in this work, we study how to elicit equilibrium play using solver output. We propose Mixed-Strategy Decision Tree (MDT), which articulates the silent optimality of the equilibrium into sparse strategic rules that both humans and LLMs could understand. Using solver output rather than human annotation allows us to extend the input to arbitrarily new states and continuations. We instantiate this study on No-Limit Texas Hold'em by querying a solver oracle for over \textbf{250 million mixed-strategy decisions}; MDT together with other techniques \textbf{reduces the ℓ1\ell_1 distance to the equilibrium by 52.6%52.6\%} across 88 different LLM configurations. A Route-only ablation tests the incremental contribution of the shadow-based contrast, while complete River-endgame and Liar's Dice experiments evaluate strategic fidelity and portability beyond the original NLH communication setting.
Han Wang, Philippe Beardsell, Boning Li +4
Aug 6, 2026cs.AI

MicroEvo: Knowledge-Guided LLM Sampling for Efficient Microarchitecture Design Space Exploration

Microarchitecture design space exploration suffers from expansive search spaces and expensive PPA evaluation, leaving only a small simulation budget for design decision-making. Existing methods perform blind search without considering microarchitectural dependencies and fail to learn from the iterative search effectively, leading to wasted evaluations and weak Pareto convergence. In this paper, we propose MicroEvo, a knowledge-guided framework that couples off-the-shelf LLMs with Monte Carlo Tree Search (MCTS) for multi-objective microarchitecture optimization. MicroEvo combines LLM-driven evolutionary operators, a Pareto-aware tree policy that balances Pareto contribution and diversity, an active knowledge accumulation mechanism that extracts and reuses optimization insights, and state-aware directives that adapt the search behavior online. Experiments show that MicroEvo improves Pareto-front quality by up to 36.2% over NSGA-II and achieves 10.6x higher search efficiency, and also demonstrates strong scalability to a complex industrial-scale core. The code repository is available at: https://github.com/GEAR-SEU/MicroEvo-ICCAD-26.
Jia Xiong, Runkai Li, Chenxu Niu +11
Aug 5, 2026cs.HC

ArtAnno: Annotating Implicit Semantics in Artworks through LLM Agent-Driven Bidirectional Human-AI Augmentation

High-quality annotation of artworks is essential for computational art research, yet extracting implicit semantics remains challenging due to the reliance on culturally grounded meanings and deep contextual knowledge behind the images. Current AI-assisted annotation tools often lack assistance or rely on one-way workflows where experts have to perform extra manual calibrations to improve AI models, resulting in limited efficiency. To address this, we propose Bidirectional Human-AI Augmentation(BiHAA), a closed-loop framework in which skills and domain knowledge base evolve through real-time interaction and bidirectional HAI augmentation. Informed by a formative study with 20 artwork annotators from different backgrounds, we implement this framework in ArtAnno, an artwork annotation system driven by a multi-agent architecture. The system includes a Proactive Agentic Support Module, where AI augments humans through semantic mining and label suggestion, and an Interaction-Driven Evolution Module, where human expertise continuously enhances the AI through distilling annotation trajectories into reusable experience. Evaluation through a user study and two case studies demonstrates that our framework and system improve annotation efficiency, enable knowledge accumulation, and reduce the effort of information seeking and verification for annotators with limited domain expertise. We conclude by discussing broader implications and future directions.
Xiaoyan Gu, Yifang Wang, Wenqing Zheng +6
Aug 5, 2026cs.RO

Approximate Multi-Objective Search Under Rulebooks

Robotic planning often involves multiple objectives with complex priority relationships, such as safety, efficiency, and regulatory compliance. Rulebooks formalize these relationships, allowing partial ordering of objectives that generalizes both Pareto and lexicographic dominance. Computing the full set of rulebook-optimal solutions, however, is computationally expensive. To address this challenge, we introduce the concept of epsilon-rule-dominance, a principled notion of approximate dominance under rulebooks, and propose RApex, a best-first search algorithm that efficiently computes a compact set of epsilon-approximate rulebook-optimal solutions. RApex leverages dimensionality reduction, a technique used to speed up existing multi-objective search algorithms, while respecting rule hierarchies by maintaining separate closed sets and performing dominance checks over truncated and residual rule sets. We provide a formal analysis of RA*pex, proving that every rulebook-optimal solution is epsilon-rule-dominated (a generalization of approximate dominance we introduce) by at least one solution in the returned set. Empirical results demonstrate that our approach achieves computation times over two orders of magnitude faster than existing methods.
Omar Muhammetkulyyev, Oren Salzman, Tichakorn Wongpiromsarn
Aug 4, 2026cs.CL

string2string Studio: An Interactive, In-Browser Platform for String-to-String Algorithms

We present string2string Studio, an interactive in-browser platform for string-to-string analysis across natural language processing, computational biology, and the digital humanities. The system integrates six main modules (alignment, distance, similarity, search, generation metrics, and BLAST homology search), operating at character, word, token, line, and residue levels. Its C++-based algorithms compile to WebAssembly, so core operations run locally by default without any installation or data upload. The interface reports scores with their "evidence" (alignments, edit paths, metric matches, search hits, and homology traces), making methods inspectable, debuggable, and comparable on shared inputs. Internal benchmarks show speedups of up to 2,500x over the Python predecessor, faster global/local alignment than a general-purpose native C aligner, and exact agreement with independent references under declared settings. For homology search, the scoped client-side blastn path closely matches NCBI BLAST+ rankings and statistics under matched parameters. A curated showcase and Learn mode present canonical algorithms and metrics as reusable demonstrations. string2string Studio is open-source and freely available at string2string.org.
Mirac Suzgun, James Zou, Stuart M. Shieber +1
Aug 4, 2026cs.AI

Monte Carlo Tree Search for Table-to-Multimodal Report Generation

Automatically generating professional multimodal reports comprising both textual analysis and visual charts from structured tabular data is a critical challenge in data intelligence. Existing methods suffer from fixed linear pipelines and isolated subtask processing, which hinder joint optimization of factual accuracy, visual quality, and narrative coherence. To address these issues, this paper proposes MCTS-Report, a Monte Carlo Tree Search (MCTS)-driven framework that formulates multimodal table-to-report generation as a progressive construction process over a structured search space. The core idea is to decompose report generation into atomic actions, including chapter planning, visualization task identification, chart generation, insight organization, and narrative refinement, each executed by an LLM based on dynamic reasoning conditioned on the current report state. We use an LLM to generate step-by-step reasoning and actions during MCTS, storing the reasoning trajectory in each node for context-aware, coherent report construction. To guide the search, we design a multi-dimensional reward function that jointly evaluates numerical fact consistency (via SQL), chart quality, chart-text alignment, and structural completeness, while incorporating a diversity penalty to suppress repeated charts and a precondition check to prune invalid actions. We also construct MMRBench, a comprehensive benchmark comprising real-world tables from six domains, paired with expert-refined reference report structures and verifiable key insights. Experiments on MMRBench demonstrate that MCTS-Report significantly outperforms strong baselines across structural completeness, numerical accuracy, chart-text alignment, and insight novelty, achieving a 77.9 overall score.
Teng Lin, Zhiyang Zhang, Yuyu Luo +1
Aug 4, 2026cs.RO

Flying over The Uncertain Nature (FORTUNE): Intelligent and Humanistic 3D Path Planning for Low-Altitude Collaboration

The proliferation of low-altitude intelligent agents is increasing the demand for timely and socially responsible collaborative sensing in dynamic urban environments. However, jointly addressing heterogeneous spatiotemporal demands, environmental uncertainty, and human-centered operational constraints remains challenging. This paper studies 3D multi-UAV path planning and task assignment under uncertain ground PoI demands. Unlike existing work assuming static and fully known PoIs, we model persistent, temporally predictable, and emergent demands within a unified framework. We further incorporate altitude-dependent societal and environmental costs, including noise exposure and public safety risks, to balance sensing performance with socially compliant operations. To solve the resulting large-scale mixed-integer nonlinear problem, we propose FORTUNE, a hierarchical offline-online framework. Offline, a Transformer predicts Type-II PoI activation windows, while an enhanced sparrow search algorithm generates coordinated flight plans through priority-aware decoding and danger-aware evolution. Online, a lightweight refinement module accommodates emerging Type-III PoIs while preserving global mission coherence. Experiments on real-world traffic data and synthetic scenarios show that FORTUNE consistently outperforms state-of-the-art methods in effectiveness, scalability, and practical applicability.
Minghui Liwang, Wenhan Jia, Xinlei Yi +3
Aug 3, 2026cs.IR

Douyin Multimodal Embedding Model Technical Report

Multimodal representation learning is a cornerstone of modern AI. By encoding multimodal queries and targets into vectors, it powers industrial search and recommendation and underpins modern agents. Real-world platforms with complex modalities and massive-scale content, such as Douyin, Xiaohongshu, and YouTube, demand both efficiency under billion-scale indexing and fine-grained discrimination for hard matching. Existing MLLM embedding models rarely satisfy both. Contrastive models are efficient but rely on pair-level supervision too coarse for fine-grained distinctions, while CoT-based models improve discrimination through explicit generation impractical to serve online. We present Douyin Multimodal Embedding (DME), a model trained in two stages to combine both strengths. Stage 1 performs large-scale contrastive pre-training that establishes a unified multimodal embedding space with broad modality and task coverage. Stage 2 supplements semantic sufficiency, the property that an embedding is grounded in retrieval-relevant evidence and preserves fine-grained counterpart-side semantics, via two mechanisms. Evidence-Grounded Typed Latent Reasoning organizes retrieval evidence through hidden-space latent reasoning, and Cross-Conditional Reconstruction enforces counterpart-side semantics through cross-directional autoregressive reconstruction. Both act only during training and add only marginal query-side overhead, so DME serves as efficiently as a standard contrastive encoder. On MMEB-v2, DME reaches state-of-the-art results at comparable scales for its 2B and 9B variants (74.8 and 78.4), with especially strong video and visual-document tasks. In production, DME delivers a 2.92% relative gain on Douyin's in-house offline evaluation set, is deployed across Douyin scenarios such as generative, image, and AI search, and yields a 0.1% Lifetime (LT) gain in online A/B testing on Douyin search.
Haonan Chen, Chu Li, Zhicheng Wang +4
Aug 3, 2026cs.AI

RL-Lock: Reinforcement Learning for Generating Interlocking Assemblies

An interlocking assembly is an assembly in which component parts are connected purely through their geometric arrangement, without relying on external connectors such as glue and nails. Such assemblies have been widely used in a variety of real-world applications due to their structural stability. The problem of generating interlocking assemblies is generally formulated as a shape decomposition problem, where a target 3D object represented as a voxel grid is partitioned into a prescribed number of interlocking pieces. We observe that generating interlocking assemblies is inherently a sequential decision-making problem, where an agent repeatedly decides which piece each voxel should be assigned to. Inspired by the observation, we propose the first reinforcement learning framework RL-Lock for generating interlocking assemblies, without relying on handcrafted search heuristics as existing works did. RL-Lock combines structured action chunking with MCTS-guided policy-value learning to efficiently navigate the large combinatorial search space for interlocking assembly generation. We demonstrate through experiments that RL-Lock allows effective generation of interlocking assemblies, especially for challenging cases in which existing approaches take too long or even fail to find a valid solution.
Xuyang Ma, Chaewoon Kim, Haonan Zhang +3
Aug 2, 2026cs.LG

Stochastic Sequential Search in Very-High-Dimensional Feature Selection

Sequential subset search -- forward selection with floating backtracking and its descendants -- remains the quality reference in feature selection, but every member of the family sweeps the full pool of remaining candidate features at each step, which excludes it from very-high-dimensional problems; there, only individual-feature ranking remains practical, and it models feature interplay weakly or not at all. We introduce a budgeted sampled step operator pair that replaces the full sweeps by a fixed number of candidate evaluations per step. Candidates are drawn by temperature-controlled softmax sampling from dependency-aware per-feature statistics learned online from every criterion evaluation the search performs, guarded by a uniform exploration floor; per-step cost becomes independent of dimensionality. Substituting the operators turns any sequential method into its stochastic counterpart, defining the Stochastic Sequential Search (SSS) family; we study the stochastic counterpart of floating search, sSFFS. On 500-dimensional madelon, sSFFS retains at least 97% of the full-SFFS criterion value at every subset size at about a quarter of its evaluations, while uniform sampling at the same budget collapses on madelon's synergistic features. On 5,000-dimensional gisette, far beyond full-SFFS reach, sSFFS exceeds the saturated criterion level of DAF and BIF ranking at matched budgets; holdout validation shows that at 500 training samples the binding constraint beyond the sequential frontier becomes the criterion, not the search. On 10,105-dimensional reuters, under a trustworthy multinomial filter criterion, sSFFS dominates BIF and DAF on the search objective and on holdout accuracy at every subset size, in about two minutes of single-core evaluation work. A verified standalone implementation accompanies the paper.
Petr Somol, Jiří Grim
Aug 1, 2026cs.AI

Neuro-Evolved Heuristics for Variable Gapped Common Subsequence Identification

This study addresses the Variable Gapped Longest Common Subsequence Problem (VGLCSP), a variant of the classical longest common subsequence problem with additional gap constraints and applications in sequence alignment and time-series analysis. While the two-sequence version has been widely studied using dynamic programming, the generalized multi-sequence form is usually solved with beam search-based heuristics, whose hand-crafted designs often lack robustness. To overcome this limitation, we propose a learning-based approach for automatically designing more effective data-driven heuristics. The heuristics are represented by a neural network with predefined architecture, whose weights are optimized by a genetic algorithm within a neuro-evolutionary framework. The learning process alternates between weight optimization and evaluation within an iterative multi-source beam search procedure, a state-of-the-art method for the problem. Rather than constructing solutions directly, the neural network learns to guide the search process, producing a neuro-evolved heuristic. We further introduce an ensemble heuristic that combines the scores of learned and the best-performing hand-crafted heuristic. Integrated into the iterative multi-source beam search framework, the resulting hybrid approach outperforms existing methods on both synthetic benchmark instances and newly introduced real-world instances with data-driven gap constraints.
Marko Djukanović, Christian Blum, Aleksandar Kartelj +2
Aug 1, 2026cs.CL

A Heuristic Perspective on Debiasing Language Models

Language models (LMs) often acquire various biases during pre-training and may express them in interactions, potentially causing social harm. Existing methods often rely on counterfactual augmentation or representation projection. These strategies remain limited in practice due to their high computational costs and difficulty in scaling to larger models. Additionally, many of these strategies require manual data annotation, narrowing their scope to specific cultures and bias categories. To overcome these limitations, we propose HEIMAT, a HEurIstic-style autoMATic debiasing framework for LMs. HEIMAT consists of two main steps: bias disclosure and debiasing fine-tuning. In the first step, it uses simple templates to construct heuristic prompts, which are applied to reveal model biases and generate corresponding context prompts. In the second step, it fine-tunes the model by minimizing the Jensen-Shannon divergence of predictions on these context prompts to reduce bias. Extensive experiments show that HEIMAT effectively mitigates bias in different cultures while maintaining the model's natural language understanding (NLU) performance.
Tian Lan, Yemin Wang, Chuancheng Shi +6
Aug 1, 2026cs.CL

Loanword or Switch? The Annotation Boundary, Not the Model, Drives Kazakh-Russian Code-Switching Identification

Off-the-shelf LID and letter heuristics over-label Kazakh-Russian social text as mixed: Russian loanwords inside Kazakh look like code-switching under a shared Cyrillic script. We release a document-level gold LID set whose guideline keeps integrated borrowings as Kazakh and reserves mixed for clause-level switches, plus a mixed-only sentiment pool used after LID in a filter-first cascade. On a shared LID test, FastText, Lingua, raw and windowed HeLI, character-trigram NB, and XLM-R range from weak to strong performance. The gap shows the bottleneck is the loanword-vs-switch annotation boundary, not model class alone.
Bogdan Savelyev
Jul 31, 2026cond-mat.soft

A Synthetically-accessible Universe of Chemically Recyclable Polymers

Polymers synthesized via ring-opening polymerization (ROP) of cyclic monomers represent an important class of materials due to their chemical recyclability and possible insertion in several critical applications. We present a dataset of 1 million synthetically realizable ROP polymer structures generated through a combination of Virtual Forward Synthesis (VFS) and polymer expert language models and qualified by stringent chemical heuristics. VFS is used to generate ROP polymers by applying known reactions to existing monomers. The polymer foundation models polyBART and POLYT5 further enable the generation of ROP candidates, with polyBART exploring its learned latent space and POLYT5 producing candidates via sequence-to-sequence generation. The resulting ROP polymers are subjected to robust filtering criteria to ensure novelty, validity and overall data quality through a combination of automated validation pipelines and a comprehensive set of chemist-informed heuristic rules introduced in this work for the first time. We hope that this dataset will serve as a valuable resource for downstream sustainable applications.
Anagha Savit, Wei Xiong, Harikrishna Sahu +3
Jul 31, 2026cs.IR

QASP: Query-Adaptive Robust Vector Search Policy

A fundamental challenge of vector search is achieving consistently high recall while minimizing computational costs. Fixed search parameters cause significant performance variance across queries, and conventional evaluation on average recall masks these per-query disparities. We introduce QASP (Query-Adaptive robust vector Search Policy), which predicts the complete recall progression curve per query via a single upfront supervised regression, from which a search policy is derived for any recall target; this avoids iterative model invocations during search or separate predictors per target. By predicting normalized recall values with scale-invariant features and pre-search inference, QASP generalizes across recall targets, index configurations, and datasets. Its fine-grained progress predictions further enable a lightweight reactive complement that adjusts search depth based on predicted-versus-observed deviations without additional inference. We prove that QASP requires a finite training sample independent of dataset size and dimensionality, that its loss exceeds the irreducible lower bound of any fixed policy by a vanishing margin, and that its data access savings over fixed probing grow exponentially in intrinsic dimensionality. Experimentally, QASP achieves significantly lower recall variance and deviation from target, higher query satisfaction rate, and scales to large data and hierarchical indices without retraining, achieving 99% recall with 80% less data access.
Hakan Ferhatosmanoglu, Kushal Kumar, Tal Wagner +1
Jul 31, 2026cs.LG

Autonomous Repair for Multi-Agent Systems via Monte-Carlo Tree Search

Multi-agent systems (MAS) are increasingly deployed to solve complex tasks. In case of incorrect or unsatisfactory outputs, users have to manually locate agent mistakes by inspecting agent trajectories (i.e., {\em failure attribution}) and provide feedback to refine the outputs (i.e., {\em repair}). Despite some recent work in MAS failure attribution, automated mechanisms to recover from such mistakes remain largely unexplored. To bridge this gap, we propose MARS, a search-based framework that formulates MAS repair as a Monte Carlo Tree Search (MCTS) process and navigates the vast space of potential repairs via diagnosis-guided expansion with taxonomy-augmented evaluation. Unlike standard MCTS, which evaluates a complete simulation via full rollout, MARS evaluates the agent trajectory using partial rollout to reduce token consumption. Furthermore, we introduce StateMAS, a large-scale MAS repair benchmark with 1,310 replayable multi-agent failure trajectories spanning four types of agent architectures and four LLM backbones. Experiments on StateMAS demonstrate that MARS consistently outperforms state-of-the-art methods, achieving an absolute improvement from 3.0% to 12.1% across all settings, while maintaining a comparable token consumption cost. The ablation study further confirms that taxonomy-augmented evaluation and diagnosis-guided expansion are critical to achieving these performance gains.
Hanxiao Lu, Tianyi Zhang
Jul 31, 2026cs.NE

MOSAIC: Adversarial Co-evolution of Specialist Heuristics and Problem Instances for LLM-based Automated Heuristic Design

Automated heuristic design (AHD) with large language models (LLMs) has produced strong heuristics for combinatorial optimization problems (COPs). Yet existing frameworks optimize for average performance on a small fixed dataset and steer the search with "verbal gradients" distilled from scalar better/worse feedback. No single heuristic dominates across instance distributions, and scalar feedback tells the LLM whether a heuristic improved, but not where in the instance space or why. We propose MOSAIC, a grid-based framework that adversarially co-evolves problem instances and specialist heuristics inside a Quality-Diversity (QD) archive indexed by structural instance features. Instances evolve to expose weaknesses of the current heuristics, and heuristics evolve to eliminate them by specializing to the newly exposed regions. Each archive cell keeps a specialist heuristic, representative instances, and insights explaining what works in its region, forming a persistent memory that accumulates over the evolutionary search. For each heuristic pair sampled from distant grid regions, an LLM-guided evolutionary loop generates discriminative instances, and a decision tree identifies the feature-space regions where each heuristic wins. A reflection LLM then contrasts the two heuristics to produce multi-directional insights that persist in those regions and guide crossover and mutation. The archive is simultaneously a co-evolved benchmark of discriminative instances and a pool of region specialist heuristics, from which greedy selection extracts a compact complementary portfolio. Across COPs, test sizes, and LLM backbones, the portfolio consistently outperforms state-of-the-art LLM-based AHD methods, and the co-evolved instances attain higher feature-space coverage and stronger heuristic discrimination than evolutionary instance-generation baselines.
Oguzhan Gungordu, Siheng Xiong, Faramarz Fekri
Jul 31, 2026cs.LG

Mining Verdict Boundaries for Neural Network Verification

Branch and Bound (BaB) aims to achieve complete verification of neural networks by adaptively partitioning the problem and applying off-the-shelf verifiers to subproblems. Its problem-splitting history can be represented as a tree, where each subproblem corresponds to a child node. A key problem of BaB lies in searching for the verdict boundaries across all the paths that divide the verified and unverified subproblems. We observe that the existing BaB approach tackles this problem by solving each expensive subproblem sequentially along the tree path as its depth increases, requiring costly bounds propagation at every visited BaB tree node (i.e., subproblem), which is inefficient. To address this issue, we propose effective search approaches that leverage the monotonicity of each path to efficiently and precisely locate the verdict boundary by simultaneously splitting multiple activation functions (e.g., ReLU), rather than processing them one at a time as in the classical approach. Our approach performs an effective exponential search along each path, allowing us to skip many boundary-unrelated subproblems when identifying the verdict boundary. The enhanced version further improves this process by estimating the boundary's position using quantitative information obtained from subproblem solving. We perform experimental evaluation on commonly-used benchmarks to assess our proposed techniques, and compare them with recent BaB-based approaches.
Jiawei Ren, Guanqin Zhang, Zhenya Zhang +1
Jul 30, 2026cs.AI

Guiding Large Language Models with Genetic Programming-Evolved Heuristic Knowledge for Dynamic Multi-Mode Project Scheduling

In dynamic multi-mode project scheduling, activities have alternative execution modes and uncertain durations, while precedence relations and limited resources constrain their execution. Heuristic priority rules support fast online decisions, but their design requires substantial domain expertise. Genetic programming (GP) hyper-heuristics can automatically evolve such rules. Large language models (LLMs), meanwhile, provide a flexible interface for interpreting scheduling information and explaining decisions. However, zero-shot LLM decisions may lack domain knowledge, consume many tokens, and vary across repeated queries. GP-evolved rules therefore provide a potential source of scheduling knowledge for guiding LLM decisions. Unlike existing LLM--GP hybrids that use LLMs to support heuristic evolution, we transfer knowledge in the reverse direction, using knowledge extracted from high-quality GP rules to guide an online LLM decision maker. We extract knowledge from high-quality GP rules and inject it through Feature Selection, Feature Hint, Rule Reference, and Rule Follow. These mechanisms are evaluated in terms of scheduling performance, token consumption, decision stability, and the feature focus expressed in generated rationales. GP-derived guidance generally improves the unguided LLM, but its representation matters. Simplifying the decision context or supplying explicit decision logic is more effective than highlighting important features. Feature Selection offers the best token efficiency, whereas Rule Follow achieves strong performance at greater token cost. Guidance also improves decision stability and changes the features expressed in generated rationales.
Yuan Tian, Yi Mei, Mengjie Zhang
Jul 29, 2026cs.AI

Belief-Guided Decision Making with Uncertainty Gating in the Game of Go

Recent advancements in Computer Go, driven by AlphaZero and MuZero, rely heavily on Monte Carlo Tree Search (MCTS) to correct the errors of the neural network policy. While effective on massive computational clusters, this dependence creates a critical bottleneck on consumer-grade hardware, where the computational cost of tree management severely limits inference rates. Furthermore, without deep search, these models suffer from hallucination, proposing moves with high confidence that are strategically fatal. This paper introduces a novel Belief-Guided architecture that disentangles the Policy head from a distinct Belief head. Unlike traditional value functions, the Belief head acts as an internal simulator and independent critic, modeling epistemic uncertainty and strategic stability. By integrating memory mechanisms (Transformer/GRU) to handle long-term dependencies and the Ko rule, and utilizing a gating mechanism to filter overconfident policy errors, our model shifts the burden of intelligence from runtime search to parametric "intuition." Experimental results demonstrate that this approach significantly improves search-free win rates and reduces hallucination, enabling professional-level play on limited hardware where massive MCTS is infeasible.
Mehrad Yaghoubi, Azam Bastanfard, Abbas Jalilvand +1
Jul 29, 2026cs.LG

Surrogate assisted diversity estimation in neural ensemble search

Ensembles are a standard way to improve the performance and robustness of deep neural networks, but their effectiveness crucially depends on both the quality and the diversity of individual models. Most neural architecture search (NAS) methods are computationally expensive. Extending them to neural ensemble search (NES), which requires joint optimization of individual architectures and their ensemble composition, leads to an exponential growth of the search space and makes the problem computationally intractable. To address this, we introduce a dual-objective surrogate-guided ensemble search: candidate architectures are represented as directed acyclic graphs, and two surrogate models are trained independently to estimate predictive accuracy and diversity potential. Their combined estimates guide an NES framework that efficiently identifies architectures that are both individually strong and collectively diverse. Our final ensemble achieves competitive or superior performance compared to standard baselines such as Deep Ensembles and Random Search on FashionMNIST, CIFAR-10, and CIFAR-100.
Alexandr Udeneev, Petr Babkin, Oleg Bakhteev
Jul 27, 2026cs.AI

How Often Should a Recommender Call an LLM? Value-Weighted Routing, Monitoring, and Seasonal Robustness

Routing decisions between a cheap heuristic and an expensive large language model (LLM) are typically framed as a difficulty problem: send the hard cases to the expensive path. We argue this framing is incomplete because difficulty and business value are distinct axes - a difficult cheap item and a difficult costly item do not have the same cost of error. We present Value Router, a fully synthetic simulation of a retail merchandising pipeline that routes items using only estimated difficulty and estimated value, never ground truth. The study has three stages. First, a value-weighted threshold router is compared with a difficulty-only and a random baseline on a synthetic catalog with an inverse correlation between category volume and value. Value-weighting matches the difficulty-only baseline's recall of true high-value items (60%) while achieving substantially higher precision (98.3% vs. 94.3%). Second, a decision logger and monitor expose a failure mode hidden by aggregate metrics showing that the aggregate result is driven almost entirely by between-category differences rather than per-item discrimination. Third, a simulated Black Friday demand surge (2.5 volume with a shift toward higher-value categories) compares a static router, a seasonally tuned router, and two slow-path budget policies. All results are from a controlled synthetic simulation with experimenter-defined ground truth and illustrate design principles for cost-aware routing systems rather than validated real-world claims.
Bhavtosh Rath
Jul 27, 2026cs.AI

Efficiency Matters in Autonomous Research

AI-driven autonomous research (AR) systems are becoming increasingly effective across a broad range of tasks. Their performance, however, is still evaluated primarily by the quality of the final outcome. In this paper, we argue that the efficiency of the solution-search process is an equally important but often overlooked dimension of performance. A strong AR system should not only produce high-quality results, but also reach them with as small a budget as possible. Search efficiency will become increasingly important as AR expands from domains with inexpensive verification, such as mathematics and coding, to real-world scientific settings in which solution evaluation may require costly physical experiments. To capture this dimension, we propose evaluating AR systems using the area under the curve (AUC) of the Pareto frontier, alongside final outcome quality. We compare several families of search algorithms, including hill climbing, beam search, tree search, and evolutionary search, across twelve systems-optimization tasks. We find that no single search structure is consistently the most efficient. We also show that search efficiency and final outcome quality are distinct performance dimensions: a method that eventually achieves the best result may nevertheless improve slowly and consume substantially more evaluation budget before reaching that result. Because the most effective search policy is generally unknown in advance, we introduce an adaptive procedure called fluid search, which uses a portfolio bandit to dynamically allocate a fixed evaluation budget across a forest of search processes. Across the evaluated tasks, fluid search achieves the highest overall search efficiency, closely matching the performance of a per-task oracle that is given the best search structure for each task in advance.
Haiqian Yang, Yuan Cao
Jul 27, 2026cs.LG

What do Reward Models Memorize?

This paper studies what discriminatively trained reward models (RMs) memorize by measuring counterfactual memorization on two human preference datasets. We show that RMs 1) misallocate memorization to easy, high margin preference pairs, 2) memorize dataset-specific shortcuts (e.g., model identity, user sampling strategy), and 3) overgeneralize simple heuristic correlates of human preference (e.g., length, compliance) when confronted with unseen preference pairs. Overall, our findings indicate that discriminative training of RMs from human preference data results in biased RMs not yet capable of judging response quality in context-dependent scenarios.
Ivo Verhoeven, Pushkar Mishra, Ekaterina Shutova
Jul 27, 2026cs.AI

Agent-UCT: Upper Confidence Bounds Applied to Trees for Agentic Workflow Optimization with Cost-Awareness

Optimizing agentic workflows, such as retrieval-augmented generation (RAG) pipelines, requires navigating a combinatorial space of discrete component choices under tight evaluation budgets. Existing approaches - heuristic search, black-box optimization, and standard tree search methods - do not explicitly exploit the compositional structure of these workflows, leading to redundant computation and inefficient budget allocation. We introduce Agent-UCT (Agent-based Cost-Aware Upper Confidence Bounds Applied to Trees), a tree search algorithm that extends UCT with a reuse-aware regularization term derived from a bipartite prefix reuse graph. Agent-UCT biases selection toward branches that leverage previously materialized configuration prefixes, reducing redundant execution while maintaining effective exploration. Our framework, RAGSpace, unifies heterogeneous RAG components from LongRAG, LightRAG, and Self-RAG into a five-dimensional configuration space, enabling systematic cross-framework recombination. WTB (Workflow Test Bench) provides deterministic replay, content-addressable caching, and transactional consistency, ensuring that intermediate states are materialized once and reused across the search. Experiments on HotpotQA and UltraDomain demonstrate that Agent-UCT identifies configurations with the highest out-of-sample performance among the evaluated fixed framework presets. Under full-pool evaluation, bipartite prefix reuse reduces logical search cost by 73.6% relative to the no-prefix-sharing cost upper bound. Compared with full-pool evaluation, sampling-based evaluation further achieves a 4.2x wall-clock speedup. Agent-UCT, RAGSpace, and WTB together provide a unified framework for cost-aware, reproducible, and compositionally efficient agentic workflow optimization.
Yang Li, Hai Liu, Dian Shao +8
Jul 25, 2026cs.IR

VecTree-RAG: An Agentic Retrieval-Augmented Generation Framework Combining Vector and Tree Retrieval for Efficiency and Accuracy

Scientific question answering requires a retrieval system to solve two distinct problems: identifying which papers are relevant and locating the supporting evidence within those papers. Conventional retrieval-augmented generation typically addresses both through similarity search over fixed-length passages, flattening document structure and separating scientific claims from their methodological and argumentative context. We present VecTree-RAG, an agentic framework that assigns these tasks to complementary retrieval mechanisms. Vector search ranks compact document and section representations across the corpus, whereas reasoning-guided traversal of source-verified section trees localizes evidence within shortlisted papers. Full text is retained in a page store and exposed progressively only after structural localization. We evaluate VecTree-RAG on 300 QASPER questions, an open-access subset of 54 LitQA2 questions, and 49 multi-document MOSAIC questions. Compared with Dense RAG, reranked Dense RAG, RAPTOR, and Search-o1, VecTree-RAG obtained the highest observed answer score on all three benchmarks, reaching 0.800 LLM-judge correctness on QASPER, 0.925 accuracy on LitQA2, and a 0.547 composite score on MOSAIC. On QASPER, its evidence-page precision was 0.274, compared with 0.046--0.071 for the baselines. LitQA2 ablations further showed that the complete vector--tree architecture required fewer inference tokens than variants without tree navigation or corpus-level vector routing. These results indicate that vector retrieval narrows the corpus-level search space and tree navigation concentrates reading on structurally relevant evidence. Although multi-turn inference remains more expensive than single-call retrieval, VecTree-RAG provides a structure-aware and traceable architecture for scientific literature question answering.
Xinyan Zhong, Yuwei Shi, Yuqi Wei +3
Jul 25, 2026cs.LG

Learned Interventions in Lean 4 grind

Lean 4's grind tactic combines congruence closure, E-matching, and case-splitting into a single automated solver, and like any such solver, it relies on hand-tuned heuristics to decide what to instantiate and where to case-split. These heuristics are tempting targets for learning, but there is a catch: because grind's search is non-monotone, a learned heuristic that helps one proof can break another, and an always-on replacement usually nets out near zero. We avoid this by invoking a learned intervention only after stock grind has already failed: a failure-triggered cascade that, by construction, cannot lose a proof grind already had. We apply it to two of grind's internal decisions. A cost-aware E-matching filter solves slightly more problems and runs about 5% faster. A lookahead step proves five theorems it otherwise times out on. We also report the negative result that motivated the design: across four feature-based models, statically predicting the correct case split is no better than random, because whether a split explodes is a runtime property that the features do not capture. Our results suggest that learning within theorem-proving tactics is most effective as a mechanism for deciding when and how to spend bounded search, backed by a reliable symbolic fallback.
Evan Wang, Simon Chess, Sophie Szeto +1
Jul 24, 2026cs.NI

Invariant Discovery for Networked Systems

Invariants, the relations expected to hold among measured signals of a network, underpin applications from verification to traffic generation, telemetry imputation, and input validation, yet writing them by hand demands rare expertise in both formal logic and networking. Automatic miners can help but fall short on two fronts: they still require the hardest input (the grammar of admissible invariants) and they learn only exact, hard'' rules, struggling with real-world approximation caused by inherent noise in data. LLMs are tools that can provide semantic reasoning over data, but are non-deterministic and opaque in their learning. Our key idea is to partition the invariant search problem into an AI-driven grammar discovery'' problem, followed by a statistics-driven ``search'' problem within the learned grammar. Taken together, this allows non-deterministic, hallucination-prone AI to help produce auditable invariants with formal guarantees. We design and implement such a system, Autogram, and evaluate it on both public and production telemetry data, recovering expert-derived invariants with high coverage and low false positives. We close with discussion on open problems on the path toward fully open-ended discovery.
Hongyu Hè, Alexander Krentsel, Sylvia Ratnasamy +1
Jul 24, 2026cs.AR

Multi-primitive in-memory computing for Monte Carlo tree search

Monte Carlo tree search (MCTS) enables artificial intelligence (AI) decision-making, but requires 55-300 W on conventional processors, limiting edge deployment. In-memory computing (IMC) is energy-efficient on regular workloads but has been considered incompatible with irregular multi-phase algorithms. We introduce phase-to-primitive decomposition, which reformulates each algorithmic phase as a hardware-native IMC primitive. Applied to MCTS, selection, expansion, rollout and backpropagation map to content-addressable memory, combinational logic, a resistive random-access memory (RRAM) crossbar and static random-access memory, keeping search on chip. At 22 nm with fabricated RRAM-array parameters, IMC-MCTS consumes ~60 mW for 9x9 Go, achieving 96x energy efficiency over a central processing unit (CPU) and 65x-2,059x over an H100 graphics processing unit (GPU). It reaches a European Go Federation rating within sample-size uncertainty of open-source Go engines (Pachi-UCT and Michi-C). The same substrate runs eight applications across four AI domains.
Tergel Molom-Ochir, Benjamin F. Morris, Yintao He +6
Jul 24, 2026math.NA

Closed-Loop Generative Selection: Convergence, Memory, and Noisy Oracles

Closed-loop generative selection has become a workhorse of computational drug discovery: a learned generative model proposes candidate molecules, a fitness oracle scores them, the best are kept, and the model is retrained on this elite set before the next round. Despite its wide use, the method has lacked a rigorous convergence theory, largely because retraining the model each round breaks the Markov property on which classical evolutionary-algorithm analysis relies. We develop a self-contained theory of convergence and expected running time for this class of algorithms. By recovering a Markov structure on an enlarged state space, we show that elitism makes the search absorbing, and we prove almost-sure convergence together with a runtime bound that decomposes the search into the time spent escaping each fitness level. We then analyse the role of the model's memory---how much of the past it is trained on. When learning improves steadily with more data, deeper memory never hurts; when it does not, an exit-time analysis pinpoints the optimal memory depth and shows that excess memory can actually slow convergence. The theory extends to multi-objective search and to noisy oracles: we quantify how many repeated evaluations certify progress under light-tailed noise, and how robust estimators restore guarantees under heavy tails. Recast in terms of oracle evaluations - the true bottleneck in drug design - the analysis yields a concrete, evaluation-minimal strategy. Areproducible study confirms the predictions, including the surprising cost of excess memory. We close with three open problems.
Konstantin Fackeldey, Christof Schütte
Jul 24, 2026cs.NE

On the Runtime Analysis of Reinforcement Learning Hyper-Heuristics

Selection Hyper-heuristics (HHs) automate algorithmic design by selecting from a set of low-level heuristics which one to apply at each stage of the optimisation process. Several impressive results have been recently rigorously proven regarding the performance of selection hyper-heuristics (HHs) for standard benchmark functions. However, the learning mechanisms employed by these HHs are considerably simplified compared to the machine learning techniques typically used in real world applications. In this paper we analyse a Reinforcement Learning Hyper-heuristic (RLHH) from the literature. The only previous result available proved that for a wide range of parameter settings, RLHH does not learn to select heuristics appropriately for the standard LeadingOnes benchmark function. In this paper, we rigorously prove that with appropriate parameter values RLHH equipped with two random local search operators, RLS_1 and RLS_2 optimises the LeadingOnes benchmark function in the best possible expected runtime achievable with the two operators up to lower order terms. Experiments show that for realistic problem sizes it is faster than the Generalised Random Gradient HH which was previously proven to also have optimal expected runtime up to lower order terms.
Pietro S. Oliveto, Zhenyu Wang, Peizhou Wu +1