Large Language Model-Based Robot Planning

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25 papers in the last four weeks, up 525% on the four weeks before. 0.2% of all new papers.

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Latest papers 124

Sep 16, 2026cs.AI

WetRobo: A Reproducible Robot Kit for Coding Agents in Biological Laboratories

Automating biological research requires general-purpose, reproducible robot systems that allow individual wet-lab researchers to delegate robot tasks without performing teleoperation or neural-network training. Vision-language-action policies have been proposed for general-purpose arms, but can lose performance when their operating environment changes. We therefore built WetRobo, a robot kit that can readily transfer between laboratories. It consists of one robot arm, laboratory equipment (an incubator, a reagent bottle with a cap, and a Petri dish), the existing code that moves the arm, teleoperation demonstrations of each task that we recorded, and a general AGENTS.md skill file. A biological experimentalist provides natural-language tasks without collecting local teleoperation training data or training a neural network. The coding agent observes the local laboratory and writes and executes programs, using external tools as needed for adaptation. We demonstrate use of WetRobo with OpenAI Codex (gpt-5.6-sol) on three successful tasks: lifting a Petri dish lid, removing a bottle cap, and opening the incubator door, all in real-world laboratories. The coding agent achieved the cap task in both laboratories, Lab X and Lab Y, whereas a VLA fine-tuned on Lab X demonstrations succeeded there but failed to transfer to Lab Y. These results point to a practical route for laboratory robotics: instead of training a policy for each laboratory, distribute a kit and let a coding agent adapt it in each laboratory. Code, demonstrations, and the evolved programs are available at https://github.com/tsudalab/WetRobo.
Sep 14, 2026cs.RO

HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness

Embodied navigation requires agents to ground instructions or object goals in spatial observations and translate plans into successful execution. As multimodal large language models (MLLMs) become increasingly capable, they offer stronger support for navigation without task-specific training; however, improved semantic reasoning alone does not ensure that proposed actions remain consistent with spatial evidence, task progress, and execution outcomes. We introduce HarnessVLN, a zero-shot, training-free framework that unifies instruction-following and object-goal navigation through a shared Agent Harness. The Harness coordinates perception, memory, and execution tools through a unified interface, validating planner proposals for evidential support, geometric feasibility, and subgoal consistency before dispatch. It jointly manages hierarchical event memory and a persistent Spatiotemporal Graph to track task progress, preserve spatial evidence, and contextualize failures. Structured execution feedback updates this shared state, guiding subsequent planning, recovery, and termination. Across R2R, RxR, HM3D-v2, and HM3D-OVON, HarnessVLN achieves success rates of 59.6%, 51.4%, 76.0%, and 59.3%, respectively, outperforming prior training-free methods. Humanoid robot deployment further demonstrates its applicability to both navigation tasks in real-world environments. The project page is available at [https://agibot-harnessvln.netlify.app/].
Sep 9, 2026cs.RO

CT-SAFR: Safe and Interpretable Chain-of-Thought Reasoning for Autonomous Robots: A Multi-Layered Verification Framework for Trustworthy AI-Driven Robotic Decision Making

Chain-of-Thought (CoT) prompting enables LLMs to perform explicit, step-by-step reasoning, creating opportunities for sophisticated autonomous robots. However, recent research reveals that reasoning models verbalize their actual decision processes only 25-39% of the time, with faithfulness degrading 44% on complex tasks. This paper presents CT-SAFR (Chain-of-Thought Safety and Faithfulness for Robotics), a multi-layered verification framework achieving 94.2% hallucination detection (n = 500, 95% CI: 91.8-95.9%) with sub-500ms latency. Through a warehouse robot case study, this work demonstrates 87% reduction in unsafe reasoning outputs (p < 0.001) and provides recommendations for responsible deployment of reasoning-capable autonomous robots.
Sep 8, 2026cs.RO

Safe Task Planning with Long-Term Graph Memory for Embodied Agents

Large language models (LLMs) and vision-language models (VLMs) have significantly advanced zero-shot task planning for embodied agents. However, most LLM- and VLM-driven methods struggle to generate safe high-level actions due to a lack of physical risk awareness, particularly under partial observability, where hazards lie outside the immediate field of view. To address this challenge, we propose a novel safe task-planning framework, SafeMem, which constructs and maintains a long-term semantic graph memory of the open and dynamic environment. Based on egocentric observations, the proposed framework incrementally accumulates knowledge about surrounding objects and their relationships with a graph. Then, an LLM-based risk predictor evaluates candidate actions using the graph memory, triggering a conservatism-modulated replanning loop with explanations for detected hazards. Extensive experiments on the IS-Bench benchmark and a real-world robot platform demonstrate that the SafeMem framework substantially improves safe success rates compared to state-of-the-art VLM-driven task planners. Video results are available on our webpage: https://sites.google.com/view/safemem.
Sep 1, 2026cs.RO

EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents

Vision-language-action (VLA) models map visual observations and language instructions directly to robot actions, but long-horizon tasks require more than action prediction. An agent must coordinate perception, planning, execution, progress verification, and recovery as the physical state evolves. An action prediction or a model-generated skill decision does not, by itself, guarantee that the proposed operation is valid in the current state or that its outcome will be verified. We propose EmbodiedSkills, a unified framework that treats each skill decision as an execution proposal: the runtime checks its prerequisites before execution and verifies the outcome afterward. A shared executable-skill interface connects high-level skill selection, bounded low-level VLA execution, and post-action verification within a single agent loop. Because this interface remains fixed, low-level VLA policies can be replaced or adapted without changing the agent loop. The interface also records planning, execution, verification, and recovery events as structured trajectories, which provide supervision for individual components and can support optional online adaptation when interactive feedback is available. We instantiate EmbodiedSkills with Qwen3-VL and OpenPI/pi0.5 on RoboTwin 2.0 and LIBERO. Task-adapted low-level VLA policies achieve an average success rate of 86.20% across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites. These results establish the execution performance of the task-adapted low-level VLA policies used in EmbodiedSkills. On four memory-dependent RMBench tasks, the same task-adapted execution approach achieves 12.5% average success. The framework provides a trainable and inspectable agent layer for turning these policies into closed-loop embodied systems.
Aug 17, 2026cs.RO

Breaking Planner Integrity Boundary: Enviroment State-Text Injection Attack on LLM-Driven Embodied Agents

Large language model (LLM)-driven embodied agents rely on environment states to interpret scenes, generate high-level plans, and drive physical execution, making planner-visible state representations a critical security boundary. Existing attacks primarily manipulate user instructions, prompt contexts, model behavior, or perceptual inputs, while paying limited attention to whether environment-state text itself can serve as deceptive task evidence and propagate beyond planning to affect execution outcomes. Because embodied tasks are constrained by entity grounding, action preconditions, spatial relations, and environmental constraints, planning deviation alone does not guarantee adversarial execution. To address this gap, we investigate environment-state text as an independent attack surface and present the first closed-loop Environment State-Text Injection (ESTI) attack for LLM-driven embodied agents. Without modifying the original user instruction, model parameters, or executor, ESTI reformulates an adversarial objective as false state evidence compatible with the current environment and influences planning and execution through object properties, spatial relations, affordances, task-stage rules, and execution feedback. We further develop ESTI-Bench to evaluate attack propagation across the planning-to-execution closed loop and compare ESTI with Vanilla IPI, EIRAD, and BADROBOT across ProgPrompt/VirtualHome, VoxPoser/RLBench, and AI2-THOR/iTHOR. ESTI consistently outperforms existing baselines, improving planning-level and execution-level attack success rates by up to 89.32% and 43.69%, respectively. Further analysis shows that grounding, consistency, and executability jointly determine whether manipulated state evidence can propagate through the embodied closed loop and produce verifiable environmental changes.
Aug 10, 2026cs.RO

Agentic Harnesses: LLM-Driven Verification Layers for Robot Autonomy

Advances in advanced artificial intelligence tools have sparked research in robot autonomy, but the development of such systems has largely focused on execution rather than verifying the feasibility actions planning models propose. Like general-purpose LLMs, robotics planning models carry risks: biased toward user-specified goals, they may suggest actions misaligned with scientific ethics, they may be unsafe due to an inability to "remember" prior safety risks, or they may be vulnerable to adversarial attacks on the autonomy ecosystem. We propose a LLM-driven verification layer between planning and execution to evaluate action permissibility. Our LLM-as-a-Judge ensemble combines chain-of-thought reasoning across models and synthesizes those expert judge outputs, mirroring a combination of a mixture of experts and self-consistency approach. This layer serves as middleware, gating plans from the server's planning module before they reach the MCP server and therefore the robot's low-level controls: plans are approved, rejected for reformulation, or escalated for human review. With this system, we achieve near 85% precision across accept/escalate/reject categories 97% containment of adversarial attacks, with negligible errors between accepting and rejecting tasks, and errors mostly manifesting at the escalate boundary.
Aug 10, 2026cs.RO

HarnessWAM: Bridging Prediction and Deliberation in World Action Models

World Action Models (WAMs) jointly learn environmental dynamics and robot actions, introducing priors over physical evolution into embodied control. However, finite-horizon prediction and action generation are insufficient for complex embodied tasks that require global planning, cross-stage state maintenance, execution verification, and failure recovery. We refer to this mismatch as the prediction-deliberation gap of WAMs. To address this gap, we propose HarnessWAM, an agentic framework for WAMs. HarnessWAM employs a vision-language-model-based Task Manager to maintain an evidence-grounded scene belief and a structured task graph. A capability-conditioned executable-space projection further constrains open-ended semantic plans into sequences of atomic skills that satisfy task dependencies, embodiment-state constraints, and the capability boundary of the underlying WAM. During execution, HarnessWAM operates through an event-driven, dual-timescale feedback loop: a lightweight progress estimator continuously provides high-frequency execution evidence, while the Task Manager deliberates at salient milestones by jointly considering the current observation, task state, and interaction history to determine whether to advance the task, acquire additional observations, revise the plan, or initiate local recovery. This mechanism enables the robot to recover its state after a subtask failure and resume execution without discarding previously acquired scene knowledge. HarnessWAM achieves state-of-the-art full-task and subtask success rates of 59.6% and 69.9% on RoboMemArena, and an SR of 23.7% on RoboCerebra Ideal. These results demonstrate that model-external structured state maintenance and closed-loop agentic decision making can effectively extend the local control capabilities of WAMs into embodied task execution that is plannable, verifiable, and recoverable.
Aug 9, 2026cs.RO

SHRIMP: Iterative Refinement of Robot Task Plans

As collaborative robots have entered domains such as manufacturing, agriculture, and healthcare, programming or adapting robot behavior typically requires robotic expertise that most end users lack. Natural language lowers this barrier. Recent advancements in large language models (LLMs) have made it feasible to translate natural language into robot task plans. However, language-based task specification suffers from semantic ambiguity, and generative models lack transparency for how language instructions become robot actions, making it difficult for users to validate the plan before execution. To address these issues, we introduce SHRIMP, a system that allows users to automatically generate a hierarchical robot primitive plan using natural language and iteratively revise their plan through re-prompting and explicit correction. At each revision, SHRIMP allows users to validate their plan in simulation, and once satisfied, execute it on the physical robot. Through a user study involving participants planning tabletop kitchen tasks (n=35), we validate that SHRIMP improves perceived control and enhances robot transparency. System videos and source code are available at https://wisc-hci.github.io/SHRIMP.
Aug 8, 2026cs.RO

Multi-modal Interactive Control of Robotic Arm based on Offline Large Language Models

Large Language Models (LLMs) have significantly revolutionized the modern society with numerous advanced interactions between humans and AI agents, whereas the usage of most large language models including ChatGPT are not friendly open-sourced and must require the users paying a lot for such AI services continuously. Therefore, deploying open-sourced large language models on local servers can be considered as an efficient approach to design and implement creative embodied AI algorithms with lower cost and more stable free usage. Inspired by this ordinary motivation, we originally propose and implement the "Socratic Models-ChatGLM", which is a well-performed algorithm for multi-modal interactive control of robotic arm based on offline large language models via the facile PyBullet platform, even presents extraordinary potential to address complicated text-image integrated multi-step long-horizon robotic manipulation tasks.
Aug 8, 2026cs.AI

GraphThink: Graph-Enhanced LLM Thinking for Long-Horizon Embodied Task Planning

Embodied agents using LLM-based planners often struggle with physical hallucinations, poor generalization to long-horizon tasks, and lack of environmental awareness. We propose GraphThink, a novel framework that integrates a task graph to provide structured knowledge for robust planning and a scene graph to maintain environmental memory for event-driven replanning. Specifically, the task graph guides LLM thinking through contextual prompting and iterative refinement, effectively mitigating planning hallucinations. Furthermore, within the GRPO framework, the task graph offers delicate reward design to train the LLM planner, enhancing long-horizon planning capabilities and improving generalization. Finally, an event-driven replanning module, powered by the scene graph, enables closed-loop environment awareness and error correction. GraphThink achieves state-of-the-art performance on the ALFRED benchmark. In particular, our high-level planner surpasses leading API-based LLMs on both the validation set and held-out long-horizon tasks, underscoring its robust zero-shot and few-shot capabilities. Additional evaluations further demonstrate strong out-of-distribution generalization to novel tasks and environments.
Aug 7, 2026cs.RO

When Coordination Becomes a Threat: Communication Attacks in LLM-Controlled Multi-Robot Systems

Large Language Models (LLMs) are increasingly used as high-level planners in embodied multi-robot systems, enabling robots to interpret natural language instructions and coordinate executable actions. Yet, this growing reliance on LLM planners also raises security concerns. Prior work has focused mainly on individual robots, while communication risks in multi-robot collaboration remain insufficiently understood. Existing multi-robot studies are further limited to preliminary analysis under the Decentralized Multi-agent System (DMAS) architecture, so it remains unclear whether these risks persist across other common communication architectures and how attacker access settings shape their propagation. To fill this gap, we formulate two communication attacks corresponding to distinct attacker access settings: the External Entry Point Attack and the Privileged In-System Attack. We evaluate both attacks across DMAS, HMAS-1, and HMAS-2 using three LLMs and five embodied multi-robot tasks. Results show that unsafe information can turn into unsafe actions across all three architectures: DMAS reaches a 96.7% entry endorsement rate and a 100% post endorsement activation rate, HMAS-1 reaches a 97.8% unsafe action success rate, and HMAS-2 triggers 88.3% of task defined unsafe action slots. To mitigate risks from trusted information flow, we introduce the Claim Provenance and Verification (CPV) Gate, which verifies communicated claims before downstream reuse and reduces the violation rate from 70.0% to 36.6%.
Aug 5, 2026cs.CV

Embedding Large Language Models into Flow Controls: An Agentic Framework for Adaptive and Trustworthy Automated Cooking

Automated cooking robots have traditionally relied on predefined procedures and rule-based control, ensuring stable execution but offering limited personalization, whereas recent large-model approaches support natural language interaction but often suffer from opaque decision making and unreliable execution in real kitchens. To address this challenge, this paper proposes an agentic framework that systematically decomposes personalized cooking requirements into structured and verifiable control programs rather than directly mapping language to actions. Multiple AI agents collaboratively transform user intents into canonical recipes, workflow programs with explicit flow control, and executable Python code grounded in an atomic action library. The system consists of three tightly coupled stages: offline recipe-to-code generation through multiple agents, online closed-loop execution with supervisory intervention enabled by multimodal perception, and post-run adaptation that updates user preference models for long-term personalization. Real-world experiments on a physical cooking platform demonstrate that the proposed framework achieves reliable task completion, transparent execution logic, and effective anomaly handling across diverse personalized scenarios, validating its practicality for trustworthy automated cooking in real environments.
Aug 5, 2026cs.CV

EgoAfford: Task-Oriented Affordance Grounding via Egocentric Referring Segmentation

Part-level affordance grounding has advanced the localization of functional object regions associated with elemental actions. Extending this capability to complex tasks calls for connecting the semantic roles of participating objects with task-state-aligned visual observations and multi-step planning. We introduce EgoAfford, a benchmark designed to connect these three aspects. Given an egocentric observation and a high-level tabletop task, a model must generate the remaining plan and segment the functional regions of up to three components of the next action: the direct object, instrument, and destination. EgoAfford comprises approximately 15.5k human-verified images from 2,000 generated multi-step scenes, organized as semantically aligned, task-complete image series, together with EgoAfford-Real, 102 manually captured images spanning 26 tasks. We further present EgoLens, a 3B multimodal large language model with role-specific mask decoders, as an in-domain reference model for this joint task. Evaluations of recent referring-segmentation MLLMs, commercial-VLM--SAM2 pipelines, and EgoLens highlight the complementary challenges of next-step inference and action-role-conditioned part grounding. EgoLens establishes strong reference performance on both generated and manually captured observations. Together, EgoAfford and EgoLens provide a foundation for jointly studying perception and planning in multi-step tabletop tasks. Our project page is available at: https://egoafford.github.io
Aug 5, 2026cs.RO

Structured LLM Reasoning for Zero-Shot Human--Robot Coordination Under Hidden Goals

We present a structured large-language-model (LLM) architecture for zero-shot human--robot coordination in a cooperative construction task with private goal views. Guided by a Dec-POMDP formulation, the architecture decomposes decision-making into (i) action-conditioned Theory-of-Mind (ToM) inference, (ii) hierarchical planning, (iii) conversation interpretation, (iv) action verification, and (v) feedback-based replanning. We compare the proposed method with an ablation without ToM inference and a multi-agent reinforcement-learning policy trained offline over many goal pairs. In human-participant experiments, the proposed method required fewer interaction steps and yielded higher post-interaction trust ratings than both baselines. These results suggest that systematically decomposing the team decision problem, using LLMs as tractable surrogates for otherwise intractable inference and planning computations, and retaining conventional verification for physical feasibility can improve both task coordination and the human experience.
Aug 4, 2026cs.RO

PACE: Adaptive Budget Allocation for Time-Efficient Embodied Planning

Reasoning-enhanced large language models have achieved remarkable improvements in planning tasks, yet their deployment in embodied systems remains impractical due to prohibitive inference delays-often exceeding minutes per planning instance. The fundamental bottleneck stems from the serial nature of existing paradigms: models must complete all reasoning before any action execution, leaving execution time windows entirely unexploited. We introduce PACE (Planning with Adaptive Cognitive Effort), a framework that enables interleaved reasoning and execution through two key innovations: an Interleaved Think-Act architecture that pipelines cognitive processing with action execution, and a Dynamic Budget Allocator that adapts reasoning token budgets to available execution time windows. On the Robotouille benchmark using Qwen3-8B-AWQ, PACE achieves a 10% success rate-representing a 67% improvement over the ReAct+Think baseline-while delivering 6.9 times acceleration in thinking time compared to unconstrained reasoning. The framework hides 66.8% of thinking time within execution windows, demonstrating that strategic cognitive effort allocation can simultaneously improve both planning quality and time efficiency. These results provide evidence that time-aware architectural innovations enable reasoning models to operate in latency-sensitive embodied domains where they were previously impractical.
Aug 2, 2026cs.RO

When Replanning Becomes the Bottleneck: Budgeted Replanning for Embodied Agents

Embodied agents replan frequently to recover from execution drift, partial observability, and coordination hazards, but each LLM-based replanning call can consume an accumulated textual context that grows over time and across agents. Once this context becomes large, replanning latency develops heavy tails and can miss real-time deadlines even when task success remains high, a failure mode that is hard to detect from average latency or success alone. We present BRACE, a controller that formulates replanning as a budgeted control loop by deciding whether to replan, selecting a replanning mode, and allocating an explicit token budget and latency service-level objective (SLO) while accounting for optional efficiency modules. As a reusable component, we introduce E-RECAP, a cost-aware progressive token pruning method that predicts token utility and prunes replanning contexts across transformer layers while preserving critical head and tail tokens. Across Meta Habitat, RoboFactory, and AirSim, BRACE with E-RECAP reduces replanning-call token counts by 62-92% and SLO violation rates from 85.5-100.0% to 4.7-50.0% in settings where task success is already saturated. In a harder RoboFactory setting where open-loop, frozen-plan, and No BRACE all fail, BRACE + E-RECAP reaches 80.0% success with 4.6% SLO violations, demonstrating that tail-aware per-call budgeting is effective across embodied platforms.
Aug 1, 2026cs.RO

When Prompts Control Robots: Prompt Injection Attacks in Multi-Agent Robotic Systems

Large language models are increasingly integrated into autonomous robotic systems for task planning and control, but this integration exposes them to prompt injection attacks that can lead to unsafe decisions and physical harm. Multi-agent settings increase the risks through cross-agent contamination and broader attack surfaces. In this paper, we evaluate prompt injection attacks against an LLM-based multi-agent robotic system, considering both direct injections into task instructions and indirect injections through perception modules. In our experiments across varying attack-goal complexities and injection strategies in both single-agent and multi-agent settings, we show that prompt injection can induce adversarial actions while reducing task completion. We find that attacks can propagate from one agent to others through shared prompt structures, with impacts varying depending on prompt composition and the targeted agent. We further analyze how architectural changes affect LLM queries and, consequently, the attack success. To the best of our knowledge, this is the first study that systematically investigates prompt injection attacks in a multi-agent LLM-based robotic system.
Jul 17, 2026cs.RO

A Generative Partially Specified Finite State Machine Approach to Complex Behaviour Planning

Autonomous robots operating in dynamic environments require behaviour planning systems that combine reactivity, interpretability, and adaptability. While Large Language Models have been successfully integrated with Behaviour Trees for dynamic replanning, Finite State Machines, despite their widespread adoption and computational efficiency, remain unexplored for generative approaches. We propose a Generative Partially Specified Finite State Machine (GPSFSM) neurosymbolic architecture that utilises the symbolic and semantic structure of FSMs, including states and event-triggered transitions, to implement Behaviour Planning. This paper introduces the first GPSFSM framework for robotics, featuring Fabric, an FSM engine that parses, validates, and executes behaviour plans that contain Sequential, Recovery, Parallel-Any, and Parallel-All control structures. We extend the Capabilities2 package in ROS2 with an asynchronous event system for behaviour chaining and runtime parameter injection for configurable execution, addressing the ad-hoc function representations that limit current generative systems. PromptTools provides a unified ROS 2 interface to local and cloud LLMs, with prompt buffering, enabling dynamic asynchronous composition of task and context information. Together, these components enable standardised semantic capability descriptions for robot-agnostic development. Experimental evaluation on navigation tasks demonstrates that our GPSFSM approach achieves consistently higher plan-generation success rates than the state-of-the-art BTGenBot system, particularly excelling in zero-shot scenarios where BTs typically struggle, while maintaining comparable or lower planning latency to frontier LLMs. We also demonstrate that our system can generate complex behaviours. We release an open-source ROS2 stack that makes generative FSM planning practical and reproducible for robotic systems.
Jul 13, 2026cs.RO

Contract-Grounded Behavior Tree Synthesis via Coding Agents

Synthesizing deployable robot behavior trees (BTs) from natural language (NL) requires grounding to ensure every generated BT references only skills a robot can actually execute. Existing LLM-based BT synthesis approaches often place this grounding responsibility on the prompt author. This makes deployment brittle when the author does not know which skills the robot can execute, how those skills are parameterized, or how the robot runtime software constrains valid BT structure. This paper proposes a contract-grounded BT synthesis architecture in which a coding agent queries a robot-side Model Context Protocol (MCP) server to retrieve an explicit contract consisting of a skill library, permitted BT operators, and optional BT composition templates, before synthesizing a BT for validation and execution. In our framework, non-expert operators issue NL commands without knowledge of robot implementation details, while a robot runtime validation gate enforces correctness before execution. We evaluate two LLMs, a closed model (Sonnet 4.6) and a smaller open-source model (Gemma4:31b), across 110 simulated tasks in PyRoboSim and 14 tasks on a physical Husarion Panther robot. Results show that contract grounding enables near-perfect BT validation and high task success, that BT composition templates substantially recover success on reactive control-flow tasks for the smaller model, and that the architecture transfers to physical hardware running a Nav2 stack opaque to both operator and agent.
Jul 13, 2026cs.RO

EFLUX: Elastic Multi-Robot Formation Navigation and Adaptation with Agentic LLMs

Multi-robot teams operating in confined or cluttered environments must adapt both their formation geometry and group topology to navigate through complex obstacles. This adaptation requires two complementary behaviors: deformation, where the team continuously reshapes its geometry while remaining connected, and reconfiguration, where robots split into subgroups or merge back into a single formation. Existing methods often model these behaviors independently, connect them through handcrafted rules, or lack explicit geometric criteria for determining when each behavior should be invoked. However, challenging environments may require online changes in formation shape, connectivity, and effective team composition, making decoupled or rule-based approaches prone to suboptimal trajectories and deadlock. We propose EFLUX, a geometry-grounded LLM agentic framework for automatic and elastic multi-robot formation navigation. EFLUX extracts a structured scene representation and uses an LLM to reason jointly over both deformation actions, such as scaling and shearing, and reconfiguration actions, such as splitting and merging. These strategies are then translated into executable per-robot waypoints through a closed-loop generation, verification, and correction pipeline. Simulation and hardware experiments show that EFLUX enables safe, continuous, and elastic formation navigation in constrained environments, reducing deadlock and navigation failures compared with baselines while maintaining coherent multi-robot coordination.
Jul 12, 2026cs.RO

HRO: Hierarchical Room-to-Object Framework for Zero-Shot Object Goal Navigation with Large Language Models

Zero-shot object-goal navigation aims to enable an intelligent agent to explore and navigate to objects of unknown categories in an unfamiliar environment without specific target training. In zero-shot navigation tasks, pre-trained large models are usually employed to leverage their prior knowledge for guiding the agent's navigation. However, existing zero-shot object-goal navigation methods based on large language models (LLMs) merely utilize LLMs as flat reasoning tools to directly associate objects or regions. They lack the hierarchical spatial cognition modeling of human-like room semantics to object localization, which leads to strong blindness in exploration, insufficient accuracy in semantic association, and failure to fully unleash the common-sense reasoning potential of LLMs. This paper proposes an LLM-driven hierarchical room-to-object (HRO) framework for zero-shot object-goal navigation, which guides the agent to explore and navigate to the target object in a coarse-to-fine manner. Experiments on Gibson and HM3D datasets verify that our HRO framework achieves superior success rate and generalization over existing LLM-based methods, underscoring LLMs' strong potential for zero-shot object-goal navigation.
Jul 10, 2026cs.RO

Task Planning for Mobile Manipulation in Retail Stores using Foundation Models with Iterative Re-planning

Automation in industries such as retail, warehousing and logistics presents opportunities for greater throughput, cost reduction and mitigation of disruptions from labour shortages. Previously, such efforts have focused on back-room operations involving packing and sorting in relatively structured environments. With advances in robotic mobile manipulation hardware and foundation models, automation can now be applied to more variable and human-centric environments such as retail store shelves. In this work, we present a task-planning approach using Large Language Models (LLMs) and Vision-Language Models (VLMs) to address the restocking problem in retail scenarios such as supermarkets. We demonstrate this system on a custom omnidirectional mobile manipulation platform, with user-driven prompts and a feedback-based iterative re-planning approach for error correction. The end-to-end system is validated in a PyBullet simulation environment for pick-and-place tasks.
Jul 10, 2026cs.MA

Mosaic: Runtime-Efficient Multi-Agent Embodied Planning

LLM-based multi-agent embodied planning remains impractical due to prohibitively high execution latency. We identify failed actions as the dominant bottleneck, stemming from two core challenges: inaccurate state tracking under partial observability and inefficient coordination that produces redundant or conflicting actions. We introduce Mosaic, a runtime-efficient multi-agent planning framework that addresses both challenges. Mosaic maintains accurate yet lightweight state tracking through agent-centric semantic memory that stores objects in relative coordinates, enabling geometric transformations and coordination. It ensures efficient coordination through Integer Linear Programming that allocates actions at every planning step, enforcing physical feasibility and inter-agent coordination constraints. Across AI2-THOR and search-and-rescue benchmarks, Mosaic achieves 27-32% faster execution, 30-33% fewer LLM calls, 25-31% fewer steps, and 4-10% points higher success rates. These results demonstrate that efficient memory and constraint-guided coordination are critical for scalable, low-latency multi-agent planning.
Jul 8, 2026cs.RO

A Closed-Loop Multi-Agent Framework for Robust Multi-Robot Manipulation

Multi-robot systems provide the parallelism and redundancy necessary for long-horizon tasks, while Large Language Models (LLMs) offer the reasoning capabilities to decompose these objectives into actionable plans. However, effectively grounding this high-level reasoning in physical multi-robot execution remains an open challenge. Existing LLM-based approaches fall mainly into two categories: Single-robot methods achieve robust contact-rich manipulation but lack the coordination mechanisms required for tasks spanning multiple workspaces. Current multi-robot frameworks focus on high-level planning, often treating manipulation as an idealized primitive that fails to account for real-world execution uncertainties. To address this, we propose a hierarchical closed-loop agentic LLM-based framework to ensure robust multi-robot manipulation. Our system consists of three specialized agents: the Planning Agent decomposes instructions into allocated sub-tasks, the Manipulation Agent for each robot executes actions via adaptive tool use, and the Verification Agent closes the loop by monitoring physical outcomes and feeding back semantic corrections. Extensive real-world experiments demonstrate that our framework achieves superior success rates, ensures robust adaptability ranging from single to cross workspace manipulation, and offers a generalizable approach for diverse manipulation tasks.
Jul 7, 2026cs.RO

EvoPlan: Evolutionary Neuro-Symbolic Robot Planning with Spatio-Temporal Guarantees

LLM-based robot planners are fluent but cannot guarantee that their plans are executable or safe. Classical PDDL planners can guarantee these properties, but only after the problem is fully specified, and they make poor use of an LLM's ability to read context and repair plans. This paper presents a neuro-symbolic framework with three parts. All LLM calls use a locally-hosted open-weight model, so the pipeline can be deployed on-robot with no cloud dependency. First, an offline procedure that mines a single global Signal Temporal Logic (STL) constraint on mobility from demonstration data. The procedure recovers codified rules (e.g., stopping at red lights, mined from nuPlan driving logs) or population preferences (e.g., social-navigation comfort, mined from SCAND teleoperation), depending on what the demonstrations encode. Because the demonstrations are a one-class signal, we generate the missing negatives with counterfactual perturbations and an LLM violation generator and then fit the constraint by evolutionary search. We use the mined constraint to shield a vision-language driving policy on Bench2Drive and two discrete-action navigation policies on HA-VLN-CE. Second, an evolutionary PDDL planner: an LLM proposes and repairs plans, programmatic validators decide which ones survive, and the validated portion of the plan grows over iterations. We test the planner on the open-world ALFWorld Text benchmark, where it beats strong baselines and stays robust when the goal vocabulary does not match the action-model vocabulary. Third, a constrained execution loop: the planner's plan is compiled into waypoints, the waypoints are checked against the mined constraint, and the planner re-plans on a violation. We illustrate the full pipeline via demonstrations using the Gazebo simulator.
Jul 7, 2026cs.RO

RoboTALES: Learning Reasoning-Guided Robot Policies via Task-Aligned Simulated Futures

Pretrained video generative models are promising backbones for visuomotor control, but their imagined futures often drift from task intent and are not reliably action-conditional. As a result, these models can be difficult to use for planning or policy extraction. To address these limitations, we propose RoboTALES, a single-stage framework that learns task-aligned simulated futures and uses them to train robot policies. Our approach introduces two key innovations: (1) a hierarchical LLM-based planner that breaks complex tasks into a sequence of subgoals to guide the model's imagination; and (2) a VLM-based critic that evaluates these ``imagined'' futures and uses reward-based feedback to keep the model's internal representations focused on the goal. By anchoring the video generator in abstract reasoning, we produce temporally consistent rollouts and more coherent actions. We evaluate RoboTALES on diverse manipulation tasks from RoboCasa and LIBERO10, and show that our method consistently outperforms existing methods, especially in long-horizon tasks. Our code and models are publicly available at https://github.com/hananshafi/RoboTALES.
Jul 6, 2026cs.SE

TypeGo: An OS Runtime for Embodied Agents

Large language models (LLMs) can plan behavior for embodied agents from natural language, but treating the LLM as a request/response oracle on the critical path is fundamentally at odds with real-time control and concurrent goals. We argue for an operating-system-style runtime for embodied agents, and instantiate this idea in an early prototype, TypeGo. TypeGo structures LLM-based planning as asynchronous loops at multiple timescales that overlap with execution, and manages the agent's physical body like an OS manages hardware: the Skill Kernel arbitrates typed physical subsystems among concurrent per-task processes, a scheduler preempts them and resumes or replaces each by source, and speculative skill streaming hides LLM latency behind ongoing motion, while a fast first-action path yields visible feedback within a second. Users program behavior through natural language prescriptions that TypeGo dispatches to the LLM-based planners or compiles into low-latency interrupt handlers. Our prototype of Kalos, a Unitree Go2 quadruped, provides preliminary evidence for the design: in our current task suite, it cuts per-step delay by 50% over step-by-step planning and time-to-first-action by 73% over monolithic planning, while admitting concurrent tasks at low scheduling overhead.
Jun 30, 2026cs.RO

Plan Right, Then Plan Tight: Symbolic RL for Efficient Embodied Reasoning

Embodied task planning asks an agent to turn a natural-language instruction into an executable sequence of actions in a physical scene, and is a building block for household, assistive, and service robots. Recent prompting-based and reinforcement-learning planners generate fluent action text but lack a cheap deterministic check that the produced plan is valid in the target world, while high-fidelity simulation is too slow to serve as an inner-loop training signal. The general problem is therefore how to obtain verifiable supervision and rewards for embodied planners without relying on string-level matching or full simulation. Here we show that a single BDDL specification, automatically constructed from open-world video evidence or curated tasks, can serve as a shared interface for data construction, plan verification, and reward design. A video-to-BDDL parser, an LLM verifier, and a lightweight symbolic engine together supply dense feedback at millisecond latency. We further introduce GroupAdapt, a difficulty-aware length schedule that uses the in-batch group pass rate as a zero-cost signal so that hard prompts get wider length tolerance and automatically tighten as their pass rate improves. Under the guidance of the proposed verifier and GroupAdapt schedule, the 8B planner attains a Strict-Pass score of 97.3 on BEHAVIOR-1000, yielding a 25.9 percent relative improvement over the Qwen3-8B baseline. This result exceeds the strongest large-model baseline by 3.5 percent, while simultaneously compressing the response length by 79 percent to 207 tokens, demonstrating both effectiveness and efficiency.
Jun 30, 2026cs.RO

LLM-Powered Interactive Robotic Action Synthesis from Multimodal Speech, Gestures, and Music

The quest for intuitive and natural human-robot interaction (HRI) remains a significant challenge in robotics. Traditional methods often rely on rigid, pre-programmed commands that limit the robot's expressiveness and adaptability. This paper introduces a novel framework that leverages the reasoning capabilities of Large Language Models (LLMs) to synthesize complex robotic actions from a rich tapestry of multimodal human inputs: natural speech, hand gestures, and music/sound beats. Our system architecture integrates a speech transcription model, a gesture recognition module, and a signal processing pipeline for beat detection. These processed inputs are contextualized using prompt templates and fed into a LLM. The LLM, informed by a predefined robot action space, reasons over the combined inputs to generate a coherent sequence of actions. This sequence is dispatched to an action queue for execution on a quadruped robot over ROS. The framework has ability to interpret and fuse semantic commands from speech, deictic information from gestures, and rhythmic cues from music. This work represents a step towards creating robots that can interact with humans in a more fluid, creative, and context-aware manner.