Overview

Multi-Agent Systems studies how multiple decision-makers interact when they share goals, compete for resources, or have only partial information about one another. Approaches include multi-agent reinforcement learning, game theory and formal verification, decentralized consensus and task allocation, and—more recently—LLM-agent teams organized through roles, workflows, debate, and shared memory. Researchers evaluate these methods in social dilemmas, cooperative robotics and swarms, reasoning and coding benchmarks, and operational settings, measuring success alongside cost, robustness, and fairness. A central open tension is that coordination can improve outcomes but also adds overhead and can spread shared errors, so its benefits depend on the task, communication structure, and agents involved.

Latest papers

675 papers98 papers in the last four weeks, up 27% on the four weeks before. 0.6% of all new papers.

Apr 30, 2026

The Inverse-Wisdom Law: Architectural Tribalism and the Consensus Paradox in Agentic Swarms

As AI transitions toward multi-agent systems (MAS) to solve complex workflows, research paradigms operate on the axiomatic assumption that agent collaboration mirrors the "Wisdom of the Crowd". We challenge this assumption by formalizing the Consensus Paradox: a phenomenon where agentic swarms prioritize internal architectural agreement over external logical truth. Through a 36 experiments encompassing 12,804 trajectories across three state-of-the-art (SOTA) benchmarks (GAIA, Multi-Challenge, and SWE-bench), we prove the Inverse-Wisdom Law: in kinship-dominant swarms, adding logical agents increases the stability of erroneous trajectories rather than the probability of truth. The introduction of additional logical audits converges the system toward a Logic Saturation where internal entropy hits zero while factual error hits unity. By evaluating the interaction between the 3 preeminent SOTA models (Gemini 3.1 Pro, Claude Sonnet 4.6, and GPT-5.4), we establish the Architectural Tribalism Asymmetry as a mechanistic law of transformer weights. We demonstrate that terminal swarm integrity is strictly gated by the synthesizer's receptive logic, rather than aggregate agent quality. We define the Tribalism Coefficient and the Sycophantic Weight as the primary mechanistic determinants of swarm failure. Finally, we establish the Heterogeneity Mandate as a foundational safety requirement for resilient agentic architectures.
Apr 29, 2026

TRUST: A Framework for Decentralized AI Service v.0.1

Large Reasoning Models (LRMs) and Multi-Agent Systems (MAS) in high-stakes domains demand reliable verification, yet centralized approaches suffer four limitations: (1) Robustness, with single points of failure vulnerable to attacks and bias; (2) Scalability, as reasoning complexity creates bottlenecks; (3) Opacity, as hidden auditing erodes trust; and (4) Privacy, as exposed reasoning traces risk model theft. We introduce TRUST (Transparent, Robust, and Unified Services for Trustworthy AI), a decentralized framework with three innovations: (i) Hierarchical Directed Acyclic Graphs (HDAGs) that decompose Chain-of-Thought reasoning into five abstraction levels for parallel distributed auditing; (ii) the DAAN protocol, which projects multi-agent interactions into Causal Interaction Graphs (CIGs) for deterministic root-cause attribution; and (iii) a multi-tier consensus mechanism among computational checkers, LLM evaluators, and human experts with stake-weighted voting that guarantees correctness under 30% adversarial participation. We prove a Safety-Profitability Theorem ensuring honest auditors profit while malicious actors incur losses. All decisions are recorded on-chain, while privacy-by-design segmentation prevents reconstruction of proprietary logic. Across multiple LLMs and benchmarks, TRUST attains 72.4% accuracy (4-18% above baselines) and remains resilient against 20% corruption. DAAN reaches 70% root-cause attribution (vs. 54-63% for standard methods) with 60% token savings. Human studies validate the design (F1 = 0.89, Brier = 0.074). The framework supports (A1) decentralized auditing, (A2) tamper-proof leaderboards, (A3) trustless data annotation, and (A4) governed autonomous agents, pioneering decentralized AI auditing for safe, accountable deployment of reasoning-capable systems.
Apr 29, 2026

Preserving Disagreement: Architectural Heterogeneity and Coherence Validation in Multi-Agent Policy Simulation

Multi-agent deliberation systems using large language models (LLMs) are increasingly proposed for policy simulation, yet they suffer from artificial consensus: evaluator agents converge on the same option regardless of their assigned value perspectives. We present the AI Council, a three-phase deliberation framework, and conduct 120 deliberations across two policy scenarios to test two interventions. First, architectural heterogeneity (assigning a different 7-9B parameter model to each value perspective) significantly reduces first-choice concentration compared to a homogeneous baseline (child welfare: 70.9% to 46.1%, p < 0.001, r = 0.58; housing: 46.0% to 22.9%, p < 0.001, r = 0.50). This contrasts with accuracy-oriented multi-agent debate, where heterogeneity does not reduce convergence, suggesting model diversity operates differently when no objectively correct answer exists. Second, coherence validation (using a frontier model to assess whether each evaluator's reasoning is grounded in its assigned values) reveals a fidelity-diversity tradeoff: on a scenario with a dominant option, it further reduces concentration (46.1% to 40.8%, p = 0.004), but on a scenario with genuinely competitive options, it increases concentration (22.9% to 26.6%, p = 0.96) by amplifying high-coherence evaluators who cluster on one option. This tradeoff may be a general property of multi-agent systems employing quality weighting. We report negative results from three failed Delphi designs, demonstrate that 8B models exhibit binary rather than graded responses to counter-arguments, and propose the trustworthy tension rate as a diagnostic measure of small-model deliberation capabilities.
Apr 29, 2026

Split over nn resource sharing problem: Are fewer capable agents better than many simpler ones?

In multi-agent systems, should limited resources be concentrated into a few capable agents or distributed among many simpler ones? This work formulates the split over nn resource sharing problem where a group of nn agents equally shares a common resource (e.g., monetary budget, computational resources, physical size). We present a case study in multi-agent coverage where the area of the disk-shaped footprint of agents scales as 1/n1/n. A formal analysis reveals that the initial coverage rate grows with nn. However, if the speed of agents decreases proportionally with their radii, groups of all sizes perform equally well, whereas if it decreases proportionally with their footprints, a single agent performs best. We also present computer simulations in which resource splitting increases the failure rates of individual agents. The models and findings help identify optimal distributiveness levels and inform the design of multi-agent systems under resource constraints.
Apr 28, 2026

I Would If I Could: Reasoning about Dynamics of Actions in Multi-Agent Systems

Autonomous agents acting in realistic Multi-Agent Systems (MAS) should be able to adapt during their execution. Standard strategic logics, such as Alternating-time Temporal Logic (ATL), model agents' state- or history-dependent behaviour. However, the dynamic treatment of agents' available actions and their knowledge of required actions is still rarely addressed. In this paper, we introduce ATL with Dynamic Actions (ATL-D), which models the process of granting and revoking actions, and its extension ATEL-D, which captures how such updates affect agents' knowledge. Beyond the conceptual contribution, we provide several technical results: we analyse the expressivity of our logic in relation to ATL, study its relation to normative systems, and provide complexity results for relevant computational problems.
Apr 28, 2026

Recursive Multi-Agent Systems

Recursive or looped language models have recently emerged as a new scaling axis by iteratively refining the same model computation over latent states to deepen reasoning. We extend such scaling principle from a single model to multi-agent systems, and ask: Can agent collaboration itself be scaled through recursion? To this end, we introduce RecursiveMAS, a recursive multi-agent framework that casts the entire system as a unified latent-space recursive computation. RecursiveMAS connects heterogeneous agents as a collaboration loop through the lightweight RecursiveLink module, enabling in-distribution latent thoughts generation and cross-agent latent state transfer. To optimize our framework, we develop an inner-outer loop learning algorithm for iterative whole-system co-optimization through shared gradient-based credit assignment across recursion rounds. Theoretical analyses of runtime complexity and learning dynamics establish that RecursiveMAS is more efficient than standard text-based MAS and maintains stable gradients during recursive training. Empirically, we instantiate RecursiveMAS under 4 representative agent collaboration patterns and evaluate across 9 benchmarks spanning mathematics, science, medicine, search, and code generation. In comparison with advanced single/multi-agent and recursive computation baselines, RecursiveMAS consistently delivers an average accuracy improvement of 8.3%, together with 1.2×\times-2.4×\times end-to-end inference speedup, and 34.6%-75.6% token usage reduction. Code and Data are provided in https://recursivemas.github.io.
Apr 28, 2026

OxyGent: Making Multi-Agent Systems Modular, Observable, and Evolvable via Oxy Abstraction

Deploying production-ready multi-agent systems (MAS) in complex industrial environments remains challenging due to limitations in scalability, observability, and autonomous evolution. We present OxyGent, an open-source framework driven by two core novelties: a unified Oxy abstraction and the OxyBank evolution engine. The unified abstraction encapsulates agents, tools, LLMs, and reasoning flows as pluggable atomic components, enabling Lego-like scalable system composition and non-intrusive monitoring. To enhance observability, OxyGent introduces permission-driven dynamic planning that replaces rigid workflows with execution graphs generated at runtime, providing adaptive visualizations. Furthermore, to support continuous evolution, OxyBank serves as an AI asset management platform that drives automated data backflow, annotation, and joint evolution. Empirical evaluations and real-world case studies show that OxyGent provides a robust and scalable foundation for MAS. OxyGent is fully open-sourced under the Apache License 2.0 at https://github.com/jd-opensource/OxyGent.
Apr 28, 2026

Volition-Guarded Multiagent Atomic Transactions: Describing People and their Machines

Formal models for concurrent and distributed systems describe machines; the people who operate them are either ignored or treated as external environment. Yet, key distributed systems -- notably grassroots platforms -- include people operating their personal machines (smartphones), and their faithful description must include the states of both people and machines and how they jointly effect system behaviour. Here, we propose volition-guarded multiagent atomic transactions -- executed atomically by machines and guarded by their people's volitions -- as a novel mathematical foundation for specifying systems consisting of people operating machines. Each agent's state consists of a volitional state and machine state; a transaction is enabled when the machine precondition holds and the guarding persons are willing. For example, befriending two people is guarded by both; unfriending, by either; voluntary swap of coins and bonds is guarded by both parties, while a payment is guarded by the payer. We develop the mathematical machinery to express safety and liveness of platforms specified in this framework, to implement one platform by another, and for an implementation to be resilient to faults; and provide example specifications of two grassroots platforms: social networks, and coins and bonds. These specifications are then used by AI to derive working implementations. We employ here a novel and simpler definition of `grassroots' that better captures the informal notion -- multiple instances can form and operate independently, yet may coalesce -- and show that the platforms specified here are grassroots under the new definition. We further introduce volitionally grassroots protocols, in which two groups can become connected only by mutual consent -- the first transaction coupling them must be willed by a member of each -- and show that both platforms are volitionally grassroots.
Apr 27, 2026

Co-Director: Agentic Generative Video Storytelling

While diffusion models generate high-fidelity video clips, transforming them into coherent storytelling engines remains challenging. Current agentic pipelines automate this via chained modules but suffer from semantic drift and cascading failures due to independent, handcrafted prompting. We present Co-Director, a hierarchical multi-agent framework formalizing video storytelling as a global optimization problem. To ensure semantic coherence, we introduce hierarchical parameterization: a multi-armed bandit globally identifies promising creative directions, while a local multimodal self-refinement loop mitigates identity drift and ensures sequence-level consistency. This balances the exploration of novel narrative strategies with the exploitation of effective creative configurations. For evaluation, we introduce GenAD-Bench, a 400-scenario dataset of fictional products for personalized advertising. Experiments demonstrate that Co-Director significantly outperforms state-of-the-art baselines, offering a principled approach that seamlessly generalizes to broader cinematic narratives. Project Page: https://co-director-agent.github.io/
Apr 26, 2026

EndoGov: A knowledge-governed multi-agent expert system for endometrial cancer risk stratification

Multimodal artificial intelligence models for endometrial cancer (EC) risk stratification typically optimize aggregate predictive performance but provide limited mechanisms for enforcing mandatory guideline overrides, such as assigning POLE-mutated tumors to the low-risk group despite high-grade morphology. We present EndoGov, a two-tier multi-agent expert system that factorizes the decision process as D(x) = G(P(x), R), where specialist agents P extract structured evidence and a governance agent G applies an executable rule set R. Tier 1 comprises pathology, molecular, and clinical agents that independently generate schema-constrained reports from frozen foundation-model features or structured records. Tier 2 queries an evidence-level-weighted Guideline Knowledge Graph, using deterministic hard-path rules for high-priority overrides and constrained soft-path reasoning for ambiguous cases. In TCGA-UCEC (n=541), EndoGov achieved 0.943 accuracy, 0.973 macro AUC, and a conditional logic-violation rate (C-LVR) of 0.93% among trigger-exposed cases. In CPTAC-UCEC (n=95), where reference labels are guideline-derived, EndoGov reached 0.842 accuracy compared with < 0.31 for locked-transfer neural baselines, supporting governance-pathway transfer under distribution shift rather than validation against independent clinical truth. End-to-end safety decomposition localized residual failures primarily to upstream molecular detection rather than downstream governance. Backend-swap experiments further showed that hard-path compliance is invariant to the LLM backend. These findings indicate that explicit clinical-rule governance can provide guideline-compliant, auditable EC risk assignment while preserving competitive discrimination.
Apr 26, 2026

Breaking the Secret: Economic Interventions for Combating Collusion in Embodied Multi-Agent Systems

Collusion among autonomous agents poses a critical security threat in embodied multi-agent systems (MAS), where coordinated behaviors can deviate from global objectives and lead to real-world consequences. Existing defenses, primarily based on identity control or post-hoc behavior analysis, are insufficient to address such threats in embodied settings due to delayed feedback and noisy observations in physical environments, which make behavioral deviations difficult to detect accurately and in a timely manner. To address this challenge, we propose a mutagenic incentive intervention approach that mitigates collusion by reshaping agents' payoff structures. By rewarding agents who report collusive behavior and penalizing identified participants, the mechanism induces strategic defection and renders collusion unstable. We further design supporting mechanisms, including reporting deposits, smart contract-based reward enforcement, and encrypted communication, to ensure robustness against misuse of the incentive mechanism and retaliation from penalized agents. We implement the proposed approach in both simulated and real-world embodied environments. Experimental results show that our method effectively suppresses collusion by inducing defection, while preserving system efficiency. It achieves performance comparable to the non-collusion baseline and outperforms representative reactive defenses, thereby fulfilling the desired security objectives. These results demonstrate the effectiveness of proactive incentive design as a practical paradigm for securing embodied multi-agent systems.
Apr 25, 2026

Architecture Matters for Multi-Agent Security

Multi-agent systems (MAS), composed of networks of two or more autonomous AI agents, have become increasingly popular in production deployments, yet introduce security risks that do not arise in single-agent settings. Even if individual agents exhibit robust security, architectural decisions governing their coordination can create attack surfaces that have not been systematically characterized. In this work, we present an empirical study of how MAS design decisions shape the tradeoff between task performance and attack resistance. Across three agentic environments (browser, desktop, and code) and 13 architectural configurations, we use stagewise evaluations that distinguish planning refusal, execution-stage interception, partial harmful execution, and successful attack completion to study three key design choices: (i) agent roles, which determine how authority and responsibility are allocated; (ii) communication topology, which shapes how and when agents interact; and (iii) memory, which determines the context and state visibility accessible to each agent. We find that multi-agent architectures are more vulnerable than standalone agents in the majority of configurations, with attack success rates varying by up to 3.8x at comparable or higher benign accuracy, and that no single design is universally safer. These results motivate the development of further evaluations that move beyond the security properties of a single agent.
Apr 25, 2026

Usable Agent Discovery for Decentralized AI Systems

Large-scale agentic systems run on distributed infrastructures where many software agents share physical hosts and are discovered via peer-to-peer mechanisms. Discovery must handle node-level churn from failures and host departures and agent-level churn from demand-driven activation, deactivation, and state changes. Their interaction reshapes classic trade-offs between structured and unstructured overlays. We study decentralized agent discovery under this two-level churn, assuming nodes host multiple agents, overlays are structured or gossip-based, and agents switch between warm and cold states. Using Kademlia as a structured and Cyclon+Vicinity as a gossip baseline, we compare stable, node-churn-only, agent-cooling-only, and combined regimes to see when routing efficiency, resilience, and service readiness align or favor different designs. Structured overlays are more robust and efficient in stable and node-churn regimes, while gossip-based overlays remain competitive and can be faster when readiness dominates.
Apr 24, 2026

From Skills to Talent: Organising Heterogeneous Agents as a Real-World Company

Individual agent capabilities have advanced rapidly through modular skills and tool integrations, yet multi-agent systems remain constrained by fixed team structures, tightly coupled coordination logic, and session-bound learning. We argue that this reflects a deeper absence: a principled organisational layer that governs how a workforce of agents is assembled, governed, and improved over time, decoupled from what individual agents know. To fill this gap, we introduce OneManCompany (OMC), a framework that elevates multi-agent systems to the organisational level. OMC encapsulates skills, tools, and runtime configurations into portable agent identities called Talents, orchestrated through typed organisational interfaces that abstract over heterogeneous backends. A community-driven Talent Market enables on-demand recruitment, allowing the organisation to close capability gaps and reconfigure itself dynamically during execution. Organisational decision-making is operationalised through an Explore-Execute-Review (E2\text{E}^2R) tree search, which unifies planning, execution, and evaluation in a single hierarchical loop: tasks are decomposed top-down into accountable units and execution outcomes are aggregated bottom-up to drive systematic review and refinement. This loop provides formal guarantees on termination and deadlock freedom while mirroring the feedback mechanisms of human enterprises. Together, these contributions transform multi-agent systems from static, pre-configured pipelines into self-organising and self-improving AI organisations capable of adapting to open-ended tasks across diverse domains. Empirical evaluation on PRDBench shows that OMC achieves an 84.67%84.67\% success rate, surpassing the state of the art by 15.4815.48 percentage points, with cross-domain case studies further demonstrating its generality.
Apr 24, 2026

OccDirector: Language-Guided Behavior and Interaction Generation in 4D Occupancy Space

Generative world models increasingly rely on 4D occupancy for realistic autonomous driving simulation. However, existing generation frameworks depend on rigid geometric conditions (e.g., explicit trajectories) or simplistic attribute-level text, failing to orchestrate complex, sequential multi-agent interactions. To address this semantic-spatiotemporal gap, we propose OccDirector, a pioneering framework that generates 4D occupancy dynamics conditioned solely on natural language. Operating as a ``scenario director'', OccDirector maps natural language scripts into physically plausible voxel dynamics without requiring geometric priors. Technically, it employs a VLM-driven Spatio-Temporal MMDiT equipped with a history-prefix anchoring strategy to ensure long-horizon interaction consistency. Furthermore, we introduce OccInteract-85k, a novel dataset uniquely annotated with multi-level language instructions: ranging from static layouts to intricate multi-agent behaviors, alongside a novel VLM-based evaluation benchmark. Extensive experiments demonstrate that OccDirector achieves state-of-the-art generation quality and unprecedented instruction-following capabilities, successfully shifting the paradigm from appearance synthesis to language-driven behavior orchestration.
Apr 24, 2026

Beyond Single-Agent Alignment: Preventing Context-Fragmented Violations in Multi-Agent Systems

We identify and formalize a novel security risk: Context-Fragmented Violations (CFVs) - a class of policy breaches where individual agent actions appear locally safe and reasonable, yet collectively violate organizational policies because critical policy facts are siloed in different departments private contexts. Existing prompt-based alignment mechanisms and monolithic interceptors are poorly matched to violations that span contextual islands. We propose Distributed Sentinel, a distributed zero-trust enforcement architecture that introduces the Semantic Taint Token (STT) Protocol. Through lightweight sidecar proxies, our system propagates security state across organizational boundaries without exposing raw cross-domain data, enabling Counterfactual Graph Simulation for cross-domain policy verification. We construct PhantomEcosystem, a comprehensive benchmark comprising 9 categories of realistic cross-agent violation scenarios with adversarially balanced safe controls. On this benchmark, Distributed Sentinel achieves F1 = 0.95 with 106ms end-to-end latency (16ms verification + 90ms entity extraction on A100), compared to 0.85 F1 for prompt-based filtering and 0.65 for rule-based DLP. To empirically validate the need for external enforcement, we evaluate eight frontier LLMs in execution-oriented multi-agent workflows with per-agent domain world models. All models exhibit substantial violation rates (14-98%), with cross-domain data flows showing systematically higher violation rates than same-domain flows. These results indicate that self-avoidance is unreliable and that multi-agent security benefits from a centralized enforcement layer operating above individual agents.
Apr 23, 2026

Architectures for Robust Self-Organizing Energy Systems under Information and Control Constraints

Applying the concept of controlled self-organization in agent-based Cyber-Physical Energy Systems (CPES) is a promising approach to ensure system robustness. By introducing an observer/controller architecture to the system, this concept allows for self-organization while still enabling intervention when disturbances occur. Thus, it is possible to respond to effects of cyber attacks, a major threat to current energy systems. However, when implementing an observer to monitor the system and a controller to execute actions for controlled self-organization in CPES, it is essential to take into account restrictions on information and actions resulting from the privacy of local distributed energy resources, regulatory constraints, and data exchange requirements. For this reason, this paper presents architecture variants for the observer and controller that take into account restrictions on access to information and limited actions. In addition, it evaluates possible controller actions in various architectures. The results underscore the importance of considering observer/controller architectures when designing agent-based systems to ensure their robustness for real-world applications.
Apr 23, 2026

AI-Gram: When Visual Agents Interact in a Social Network

We present AI-Gram, a fully deployed, continuously operating social platform where every participant is an autonomous LLM-driven agent generating and responding to visual content. Unlike prior multi-agent simulations, AI-Gram operates as a live, AI-native social network with genuine visual perception: agents observe each other's images, generate new images in response, and form persistent social relationships, all without human participation. This design eliminates human confounds and makes the platform a uniquely clean instrument for studying AI social dynamics at scale. Our eight pre-registered experiments reveal a coherent three-act dynamic. Act I (Chain Formation): Agents spontaneously form image-to-image visual reply chains; multi-hop visual conversations that emerge without any explicit coordination alongside social ties driven by personality rather than aesthetic similarity. Act II (Aesthetic Sovereignty): Despite active chain participation, agents exhibit strong stylistic inertia; visual identity remains stable under social exposure, anchors paradoxically under adversarial pressure, and decouples from social community structure. Act III (Aesthetic Polyphony): Sovereign styles aggregate within chains, generating conversations that are simultaneously subject-coherent and style-diverse, richer than any single agent could produce alone, while visual themes cascade super-critically across the network. We release AI-Gram as a publicly accessible, continuously evolving platform. https://ai-gram.ai/
Apr 22, 2026

Multi-Agent Empowerment and Emergence of Complex Behavior in Groups

Intrinsic motivations are receiving increasing attention, i.e. behavioral incentives that are not engineered, but emerge from the interaction of an agent with its surroundings. In this work we study the emergence of behaviors driven by one such incentive, empowerment, specifically in the context of more than one agent. We formulate a principled extension of empowerment to the multi-agent setting, and demonstrate its efficient calculation. We observe that this intrinsic motivation gives rise to characteristic modes of group-organization in two qualitatively distinct environments: a pair of agents coupled by a tendon, and a controllable Vicsek flock. This demonstrates the potential of intrinsic motivations such as empowerment to not just drive behavior for only individual agents but also higher levels of behavioral organization at scale.
Apr 22, 2026

Learning to Evolve: A Self-Improving Framework for Multi-Agent Systems via Textual Parameter Graph Optimization

Designing and optimizing multi-agent systems (MAS) is a complex, labor-intensive process of "Agent Engineering." Existing automatic optimization methods, primarily focused on flat prompt tuning, lack the structural awareness to debug the intricate web of interactions in MAS. More critically, these optimizers are static; they do not learn from experience to improve their own optimization strategies. To address these gaps, we introduce Textual Parameter Graph Optimization (TPGO), a framework that enables a multi-agent system to learn to evolve. TPGO first models the MAS as a Textual Parameter Graph (TPG), where agents, tools, and workflows are modular, optimizable nodes. To guide evolution, we derive "textual gradients," structured natural language feedback from execution traces, to pinpoint failures and suggest granular modifications. The core of our framework is Group Relative Agent Optimization (GRAO), a novel meta-learning strategy that learns from historical optimization experiences. By analyzing past successes and failures, GRAO becomes progressively better at proposing effective updates, allowing the system to learn how to optimize itself. Extensive experiments on complex benchmarks like GAIA and MCP-Universe show that TPGO significantly enhances the performance of state-of-the-art agent frameworks, achieving higher success rates through automated, self-improving optimization.
Apr 22, 2026

Trust, Lies, and Long Memories: Emergent Social Dynamics and Reputation in Multi-Round Avalon with LLM Agents

We study emergent social dynamics in LLM agents playing The Resistance: Avalon, a hidden-role deception game. Unlike prior work on single-game performance, our agents play repeated games while retaining memory of previous interactions, including who played which roles and how they behaved, enabling us to study how social dynamics evolve. Across 188 games, two key phenomena emerge. First, reputation dynamics emerge organically when agents retain cross-game memory: agents reference past behavior in statements like "I am wary of repeating last game's mistake of over-trusting early success." These reputations are role-conditional: the same agent is described as "straightforward" when playing good but "subtle" when playing evil, and high-reputation players receive 46% more team inclusions. Second, higher reasoning effort supports more strategic deception: evil players more often pass early missions to build trust before sabotaging later ones, 75% in high-effort games vs 36% in low-effort games. Together, these findings show that repeated interaction with memory gives rise to measurable reputation and deception dynamics among LLM agents.
Apr 22, 2026

IMPACT-CYCLE: A Contract-Based Multi-Agent System for Claim-Level Supervisory Correction of Long-Video Semantic Memory

Correcting errors in long-video understanding is disproportionately costly: existing multimodal pipelines produce opaque, end-to-end outputs that expose no intermediate state for inspection, forcing annotators to revisit raw video and reconstruct temporal logic from scratch. The core bottleneck is not generation quality alone, but the absence of a supervisory interface through which human effort can be proportional to the scope of each error. We present IMPACT-CYCLE, a supervisory multi-agent system that reformulates long-video understanding as iterative claim-level maintenance of a shared semantic memory -- a structured, versioned state encoding typed claims, a claim dependency graph, and a provenance log. Role-specialized agents operating under explicit authority contracts decompose verification into local object-relation correctness, cross-temporal consistency, and global semantic coherence, with corrections confined to structurally dependent claims. When automated evidence is insufficient, the system escalates to human arbitration as the supervisory authority with final override rights; dependency-closure re-verification then ensures correction cost remains proportional to error scope. Experiments on VidOR show substantially improved downstream reasoning (VQA: 0.71 to 0.79) and a 4.8x reduction in human arbitration cost, with workload significantly lower than manual annotation. Code will be released at https://github.com/MKong17/IMPACT_CYCLE.
Apr 22, 2026

EvoAgent: An Evolvable Agent Framework with Skill Learning and Multi-Agent Delegation

This paper proposes EvoAgent--an evolvable large language model (LLM) agent framework that integrates structured skill learning with a hierarchical sub-agent delegation mechanism. EvoAgent models skills as multi-file structured capability units equipped with triggering mechanisms and evolutionary metadata, and enables continuous skill generation and optimization through a user-feedback-driven closed-loop process. In addition, by incorporating a three-stage skill matching strategy and a three-layer memory architecture, the framework supports dynamic task decomposition for complex problems and long-term capability accumulation. Experimental results based on real-world foreign trade scenarios demonstrate that, after integrating EvoAgent, GPT5.2 achieves significant improvements in professionalism, accuracy, and practical utility. Under a five-dimensional LLM-as-Judge evaluation protocol, the overall average score increases by approximately 28%. Further model transfer experiments indicate that the performance of an agent system depends not only on the intrinsic capabilities of the underlying model, but also on the degree of synergy between the model and the agent architecture. Code, data, and documents will be released at https://github.com/Focus-AI-Center/Mentarc-EvoAgent.git.
Apr 21, 2026

Superficial Success vs. Internal Breakdown: An Empirical Study of Generalization in Adaptive Multi-Agent Systems

Adaptive multi-agent systems (MAS) are increasingly adopted to tackle complex problems. However, the narrow task coverage of their optimization raises the question of whether they can function as general-purpose systems. To address this gap, we conduct an extensive empirical study of adaptive MAS, revealing two key findings: (1) topological overfitting -- they fail to generalize across different domains; and (2) illusory coordination -- they achieve reasonable surface-level accuracy while the underlying agent interactions diverge from ideal MAS behavior, raising concerns about their practical utility. These findings highlight the pressing need to prioritize generalization in MAS development and motivate evaluation protocols that extend beyond simple final-answer correctness. We release our code at this https URL.
Apr 20, 2026

Mango: Multi-Agent Web Navigation via Global-View Optimization

Existing web agents typically initiate exploration from the root URL, which is inefficient for complex websites with deep hierarchical structures. Without a global view of the website's structure, agents frequently fall into navigation traps, explore irrelevant branches, or fail to reach target information within a limited budget. We propose Mango, a multi-agent web navigation method that leverages the website structure to dynamically determine optimal starting points. We formulate URL selection as a multi-armed bandit problem and employ Thompson Sampling to adaptively allocate the navigation budget across candidate URLs. Furthermore, we introduce an episodic memory component to store navigation history, enabling the agent to learn from previous attempts. Experiments on WebVoyager demonstrate that Mango achieves a success rate of 63.6% when using GPT-5-mini, outperforming the best baseline by 7.3%. Furthermore, on WebWalkerQA, Mango attains a 52.5% success rate, surpassing the best baseline by 26.8%. We also demonstrate the generalizability of Mango using both open-source and closed-source models as backbones. Our data and code are open-source and available at https://github.com/VichyTong/Mango.
Apr 20, 2026

More Is Different: Toward a Theory of Emergence in AI-Native Software Ecosystems

Software engineering faces a fundamental challenge: multi-agent AI systems fail in ways that defy explanation by traditional theories. While individual agents perform correctly, their interactions degrade entire ecosystems, revealing a gap in our understanding of software evolution. This paper argues that AI-native software ecosystems must be studied as complex adaptive systems (CAS), where emergent properties like architectural entropy, cascade failures, and comprehension debt arise not from individual components, but from their interactions. We map Holland's six CAS properties onto observable ecosystem dynamics, distinguishing these systems from microservices or open-source networks. To measure causal emergence, we define micro-level state variables, coarse-graining functions, and a tractable measurement framework. Seven falsifiable propositions link CAS theory to software evolution, challenging or extending Lehman's laws where agent-level assumptions fail. If confirmed, these findings would demand a radical shift: ecosystem-level monitoring as the primary governance mechanism for AI-native systems. If refuted, existing theories may only need incremental updates. Either way, this work forces us to ask: Can software engineering's core assumptions survive the age of autonomous agents?
Apr 20, 2026

Scalable Neighborhood-Based Multi-Agent Actor-Critic

We propose MADDPG-K, a scalable extension to Multi-Agent Deep Deterministic Policy Gradient (MADDPG) that addresses the computational limitations of centralized critic approaches. Centralized critics, which condition on the observations and actions of all agents, have demonstrated significant performance gains in cooperative and competitive multi-agent settings. However, their critic networks grow linearly in input size with the number of agents, making them increasingly expensive to train at scale. MADDPG-K mitigates this by restricting each agent's critic to the kk closest agents under a chosen metric which in our case is Euclidean distance. This ensures a constant-size critic input regardless of the total agent count. We analyze the complexity of this approach, showing that the quadratic cost it retains arises from cheap scalar distance computations rather than the expensive neural network matrix multiplications that bottleneck standard MADDPG. We validate our method empirically across cooperative and adversarial environments from the Multi-Particle Environment suite, demonstrating competitive or superior performance compared to MADDPG, faster convergence in cooperative settings, and better runtime scaling as the number of agents grows. Our code is available at https://github.com/TimGop/MADDPG-K .
Apr 20, 2026

Multi-Agent Systems: From Classical Paradigms to Large Foundation Model-Enabled Futures

With the rapid advancement of artificial intelligence, multi-agent systems (MASs) are evolving from classical paradigms toward architectures built upon large foundation models (LFMs). This survey provides a systematic review and comparative analysis of classical MASs (CMASs) and LFM-based MASs (LMASs). First, within a closed-loop coordination framework, CMASs are reviewed across four fundamental dimensions: perception, communication, decision-making, and control. Beyond this framework, LMASs integrate LFMs to lift collaboration from low-level state exchanges to semantic-level reasoning, enabling more flexible coordination and improved adaptability across diverse scenarios. Then, a comparative analysis is conducted to contrast CMASs and LMASs across architecture, operating mechanism, adaptability, and application. Finally, future perspectives on MASs are presented, summarizing open challenges and potential research opportunities.
Apr 20, 2026

CADMAS-CTX: Contextual Capability Calibration for Multi-Agent Delegation

We revisit multi-agent delegation under a stronger and more realistic assumption: an agent's capability is not fixed at the skill level, but depends on task context. A coding agent may excel at short standalone edits yet fail on long-horizon debugging; a planner may perform well on shallow tasks yet degrade on chained dependencies. Static skill-level capability profiles therefore average over heterogeneous situations and can induce systematic misdelegation. We propose CADMAS-CTX, a framework for contextual capability calibration. For each agent, skill, and coarse context bucket, CADMAS-CTX maintains a Beta posterior that captures stable experience in that part of the task space. Delegation is then made by a risk-aware score that combines the posterior mean with an uncertainty penalty, so that agents delegate only when a peer appears better and that assessment is sufficiently well supported by evidence. This paper makes three contributions. First, a hierarchical contextual capability profile replaces static skill-level confidence with context-conditioned posteriors. Second, based on contextual bandit theory, we formally prove context-aware routing achieves lower cumulative regret than static routing under sufficient context heterogeneity, formalizing the bias-variance tradeoff. Third, we empirically validate our method on GAIA and SWE-bench benchmarks. On GAIA with GPT-4o agents, CADMAS-CTX achieves 0.442 accuracy, outperforming static baseline 0.381 and AutoGen 0.354 with non-overlapping 95% confidence intervals. On SWE-bench Lite, it improves resolve rate from 22.3% to 31.4%. Ablations show the uncertainty penalty improves robustness against context tagging noise. Our results demonstrate contextual calibration and risk-aware delegation significantly improve multi-agent teamwork compared with static global skill assignments.
Apr 19, 2026

Towards Self-Improving Error Diagnosis in Multi-Agent Systems

Large Language Model (LLM)-based Multi-Agent Systems (MAS) enable complex problem-solving but introduce significant debugging challenges, characterized by long interaction traces, inter-agent dependencies, and delayed error manifestation. Existing diagnostic approaches often rely on expensive expert annotation or ''LLM-as-a-judge'' paradigms, which struggle to pinpoint decisive error steps within extended contexts. In this paper, we introduce ErrorProbe, a self-improving framework for semantic failure attribution that identifies responsible agents and the originating error step. The framework operates via a three-stage pipeline: (1) operationalizing the MAS failure taxonomy to detect local anomalies, (2) performing symptom-driven backward tracing to prune irrelevant context, and (3) employing a specialized multi-agent team (Strategist, Investigator, Arbiter) to validate error hypotheses through tool-grounded execution. Crucially, ErrorProbe maintains a verified episodic memory that updates only when error patterns are confirmed by executable evidence, without the need for annotation. Experiments across the TracerTraj and Who&When benchmarks demonstrate that ErrorProbe significantly outperforms baselines, particularly in step-level localization, while the verified memory enables robust cross-domain transfer without retraining.