Overview

Multi-view consistency concerns whether images or predictions from different viewpoints describe the same underlying scene, object, or event. Common approaches use geometric correspondences, shared 3D representations, cross-view attention, and consistency losses; generative systems also use diffusion priors and distillation to coordinate synthesis and editing. The ideas support 3D reconstruction and novel-view synthesis, multi-view perception, clustering, and spatial reasoning, including sparse, occluded, or dynamic settings. A central challenge is that stable predictions can still be wrong, so evaluation must test both cross-view agreement and geometric or semantic accuracy while preserving useful view-specific details.

Latest papers

192 papers17 papers in the last four weeks, up 21% on the four weeks before. 0.1% of all new papers.

Mar 29, 2026

MV-RoMa: From Pairwise Matching into Multi-View Track Reconstruction

Establishing consistent correspondences across images is essential for 3D vision tasks such as structure-from-motion (SfM), yet most existing matchers operate in a pairwise manner, often producing fragmented and geometrically inconsistent tracks when their predictions are chained across views. We propose MV-RoMa, a multi-view dense matching model that jointly estimates dense correspondences from a source image to multiple co-visible targets. Specifically, we design an efficient model architecture which avoids high computational cost of full cross-attention for multi-view feature interaction: (i) multi-view encoder that leverages pair-wise matching results as a geometric prior, and (ii) multi-view matching refiner that refines correspondences using pixel-wise attention. Additionally, we propose a post-processing strategy that integrates our model's consistent multi-view correspondences as high-quality tracks for SfM. Across diverse and challenging benchmarks, MV-RoMa produces more reliable correspondences and substantially denser, more accurate 3D reconstructions than existing sparse and dense matching methods. Project page: https://icetea-cv.github.io/mv-roma/.
Mar 24, 2026

Group Editing: Edit Multiple Images in One Go

In this paper, we tackle the problem of performing consistent and unified modifications across a set of related images. This task is particularly challenging because these images may vary significantly in pose, viewpoint, and spatial layout. Achieving coherent edits requires establishing reliable correspondences across the images, so that modifications can be applied accurately to semantically aligned regions. To address this, we propose GroupEditing, a novel framework that builds both explicit and implicit relationships among images within a group. On the explicit side, we extract geometric correspondences using VGGT, which provides spatial alignment based on visual features. On the implicit side, we reformulate the image group as a pseudo-video and leverage the temporal coherence priors learned by pre-trained video models to capture latent relationships. To effectively fuse these two types of correspondences, we inject the explicit geometric cues from VGGT into the video model through a novel fusion mechanism. To support large-scale training, we construct GroupEditData, a new dataset containing high-quality masks and detailed captions for numerous image groups. Furthermore, to ensure identity preservation during editing, we introduce an alignment-enhanced RoPE module, which improves the model's ability to maintain consistent appearance across multiple images. Finally, we present GroupEditBench, a dedicated benchmark designed to evaluate the effectiveness of group-level image editing. Extensive experiments demonstrate that GroupEditing significantly outperforms existing methods in terms of visual quality, cross-view consistency, and semantic alignment.
Mar 23, 2026

Repurposing Geometric Foundation Models for Multi-view Diffusion

While recent advances in generative latent spaces have driven substantial progress in single-image generation, the optimal latent space for novel view synthesis (NVS) remains largely unexplored. In particular, NVS requires geometrically consistent generation across viewpoints, but existing approaches typically operate in a view-independent VAE latent space. In this paper, we propose Geometric Latent Diffusion (GLD), a framework that repurposes the geometrically consistent feature space of geometric foundation models as the latent space for multi-view diffusion. We show that these features not only support high-fidelity RGB reconstruction but also encode strong cross-view geometric correspondences, providing a well-suited latent space for NVS. Our experiments demonstrate that GLD outperforms both VAE and RAE on 2D image quality and 3D consistency metrics, while accelerating training by more than 4.4x compared to the VAE latent space. Notably, GLD remains competitive with state-of-the-art methods that leverage large-scale text-to-image pretraining, despite training its diffusion model from scratch without such generative pretraining.
Mar 23, 2026

FedCVU: Federated Learning for Cross-View Video Understanding

Federated learning (FL) has emerged as a promising paradigm for privacy-preserving multi-camera video understanding. However, applying FL to cross-view scenarios faces three major challenges: (i) heterogeneous viewpoints and backgrounds lead to highly non-IID client distributions and overfitting to view-specific patterns, (ii) local distribution biases cause misaligned representations that hinder consistent cross-view semantics, and (iii) large video architectures incur prohibitive communication overhead. To address these issues, we propose FedCVU, a federated framework with three components: VS-Norm, which preserves normalization parameters to handle view-specific statistics; CV-Align, a lightweight contrastive regularization module to improve cross-view representation alignment; and SLA, a selective layer aggregation strategy that reduces communication without sacrificing accuracy. Extensive experiments on action understanding and person re-identification tasks under a cross-view protocol demonstrate that FedCVU consistently boosts unseen-view accuracy while maintaining strong seen-view performance, outperforming state-of-the-art FL baselines and showing robustness to domain heterogeneity and communication constraints.
Mar 23, 2026

When Documents Disagree: Measuring Institutional Variation in Transplant Guidance with Retrieval-Augmented Language Models

Patient education materials for solid-organ transplantation vary substantially across U.S. centers, yet no systematic method exists to quantify this heterogeneity at scale. We introduce a framework that grounds the same patient questions in different centers' handbooks using retrieval-augmented language models and compares the resulting answers using a five-label consistency taxonomy. Applied to 102 handbooks from 23 centers and 1,115 benchmark questions, the framework quantifies heterogeneity across four dimensions: question, topic, organ, and center. We find that 20.8% of non-absent pairwise comparisons exhibit clinically meaningful divergence, concentrated in condition monitoring and lifestyle topics. Coverage gaps are even more prominent: 96.2% of question-handbook pairs miss relevant content, with reproductive health at 95.1% absence. Center-level divergence profiles are stable and interpretable, where heterogeneity reflects systematic institutional differences, likely due to patient diversity. These findings expose an information gap in transplant patient education materials, with document-grounded medical question answering highlighting opportunities for content improvement.
Mar 22, 2026

Identity-Consistent Video Generation under Large Facial-Angle Variations

Single-view reference-to-video methods often struggle to preserve identity consistency under large facial-angle variations. This limitation naturally motivates the incorporation of multi-view facial references. However, simply introducing additional reference images exacerbates the copy-paste problem, particularly the view-dependent copy-paste artifact, which reduces facial motion naturalness. Although cross-paired data can alleviate this issue, collecting such data is costly. To balance the consistency and naturalness, we propose Mv2ID\mathrm{Mv}^2\mathrm{ID}, a multi-view conditioned framework under in-paired supervision. We introduce a region-masking training strategy to prevent shortcut learning and extract essential identity features by encouraging the model to aggregate complementary identity cues across views. In addition, we design a reference decoupled-RoPE mechanism that assigns distinct positional encoding to video and conditioning tokens for better modeling of their heterogeneous properties. Furthermore, we construct a large-scale dataset with diverse facial-angle variations and propose dedicated evaluation metrics for identity consistency and motion naturalness. Extensive experiments demonstrate that our method significantly improves identity consistency while maintaining motion naturalness, outperforming existing approaches trained with cross-paired data.
Mar 22, 2026

CVT-Bench: Probing Spatial-State Integrity through Counterfactual Viewpoint Transformations

Multimodal large language models (MLLMs) perform strongly on isolated spatial tasks, but whether their predictions remain persistent and mutually coherent across viewpoints and competing scenes is unclear. We formalize this behavioral property as spatial-state integrity and introduce CVT-Bench, a factorial diagnostic suite spanning two domains (CVT-Synthetic, CVT-Real), four context regimes (CVT-Isolated, irrelevant filler, attribute filler, CVT-Competing), three representations (Image, Text/BBox, Scene Graph), and ten viewpoint conditions (nine azimuths from 0∘0^\circ to 360∘360^\circ at 45∘45^\circ increments, plus Top) with target views withheld. Across 200 scenes and 11,833 relational queries, we measure counterfactual accuracy, cycle consistency, the normalized survival coefficient, spatial realizability, and context-specific interference. Five state-of-the-art MLLMs exhibit rapid persistence loss and frequently produce jointly unrealizable states despite high local accuracy, with failures amplified by competing contexts and natural-scene complexity. Matched irrelevant and attribute filler controls show that prompt length, position, or loss of scene access alone are insufficient explanations. On average, Text/BBox improves accuracy, persistence, and realizability, while Scene Graph provides complementary gains; neither eliminates the instability. Thus, isolated spatial accuracy substantially overestimates robustness, establishing spatial-state integrity as a distinct evaluation target. The complete benchmark and codebase will be publicly released.
Mar 22, 2026

3D Multi-View Stylization with Pose-Free Correspondences Matching for Robust 3D Geometry Preservation

Artistic style transfer is well studied for images and videos, but extending it to multi-view 3D scenes remains difficult because stylization can disrupt correspondences needed by geometry-aware pipelines. Independent per-view stylization often causes texture drift, warped edges, and inconsistent shading, degrading SLAM, depth prediction, and multi-view reconstruction. This thesis addresses multi-view stylization that remains usable for downstream 3D tasks without assuming camera poses or an explicit 3D representation during training. We introduce a feed-forward stylization network trained with per-scene test-time optimization under a composite objective coupling appearance transfer with geometry preservation. Stylization is driven by an AdaIN-inspired loss from a frozen VGG-19 encoder, matching channel-wise moments to a style image. To stabilize structure across viewpoints, we propose a correspondence-based consistency loss using SuperPoint and SuperGlue, constraining descriptors from a stylized anchor view to remain consistent with matched descriptors from the original multi-view set. We also impose a depth-preservation loss using MiDaS/DPT and use global color alignment to reduce depth-model domain shift. A staged weight schedule introduces geometry and depth constraints. We evaluate on Tanks and Temples and Mip-NeRF 360 using image and reconstruction metrics. Style adherence and structure retention are measured by Color Histogram Distance (CHD) and Structure Distance (DSD). For 3D consistency, we use monocular DROID-SLAM trajectories and symmetric Chamfer distance on back-projected point clouds. Across ablations, correspondence and depth regularization reduce structural distortion and improve SLAM stability and reconstructed geometry; on scenes with MuVieCAST baselines, our method yields stronger trajectory and point-cloud consistency while maintaining competitive stylization.
Mar 20, 2026

PanORama: Multiview Consistent Panoptic Segmentation in Operating Rooms

Operating rooms (ORs) are cluttered, dynamic, highly occluded environments, where reliable spatial understanding is essential for situational awareness during complex surgical workflows. Achieving spatial understanding for panoptic segmentation from sparse multiview images poses a fundamental challenge, as limited visibility in a subset of views often leads to mispredictions across cameras. To this end, we introduce PanORama, the first panoptic segmentation for the operating room that is multiview-consistent by design. By modeling cross-view interactions at the feature level inside the backbone in a single forward pass, view consistency emerges directly rather than through post-hoc refinement. We evaluate on the MM-OR and 4D-OR datasets, achieving >70% Panoptic Quality (PQ) performance, and outperforming the previous state of the art. Importantly, PanORama is calibration-free, requiring no camera parameters, and generalizes to unseen camera viewpoints within any multiview configuration at inference time. By substantially enhancing multiview segmentation and, consequently, spatial understanding in the OR, we believe our approach opens new opportunities for surgical perception and assistance. Code will be released upon acceptance.
Mar 20, 2026

Toward a Multi-View Brain Network Foundation Model: Cross-View Consistency Learning Across Arbitrary Atlases

Brain network analysis provides an interpretable framework for characterizing brain organization and has been widely used for neurological disorder identification. Recent advances in self-supervised learning have motivated the development of brain network foundation models. However, existing approaches are often limited by atlas dependency, insufficient exploitation of multiple network views, and weak incorporation of anatomical priors. In this work, we propose MV-BrainFM, a multi-view brain network foundation model designed to learn generalizable and scalable representations from brain networks constructed with arbitrary atlases. MV-BrainFM explicitly incorporates anatomical distance information into Transformer-based modeling to guide inter-regional interactions, and introduces an unsupervised cross-view consistency learning strategy to align representations from multiple atlases of the same subject in a shared latent space. By jointly enforcing within-view robustness and cross-view alignment during pretraining, the model effectively captures complementary information across heterogeneous network views while remaining atlas-aware. In addition, MV-BrainFM adopts a unified multi-view pretraining paradigm that enables simultaneous learning from multiple datasets and atlases, significantly improving computational efficiency compared to conventional sequential training strategies. The proposed framework also demonstrates strong scalability, consistently benefiting from increasing data diversity while maintaining stable performance across unseen atlas configurations. Extensive experiments on more than 20K subjects from 17 fMRI datasets show that MV-BrainFM consistently outperforms 14 existing brain network foundation models and task-specific baselines under both single-atlas and multi-atlas settings.
Mar 20, 2026

High-fidelity Multi-view Normal Integration with Scale-encoded Neural Surface Representation

Previous multi-view normal integration methods typically sample a single ray per pixel, without considering the spatial area covered by each pixel, which varies with camera intrinsics and the camera-to-object distance. Consequently, when the target object is captured at different distances, the normals at corresponding pixels may differ across views. This multi-view surface normal inconsistency results in the blurring of high-frequency details in the reconstructed surface. To address this issue, we propose a scale-encoded neural surface representation that incorporates the pixel coverage area into the neural representation. By associating each 3D point with a spatial scale and calculating its normal from a hybrid grid-based encoding, our method effectively represents multi-scale surface normals captured at varying distances. Furthermore, to enable scale-aware surface reconstruction, we introduce a mesh extraction module that assigns an optimal local scale to each vertex based on the training observations. Experimental results demonstrate that our approach consistently yields high-fidelity surface reconstruction from normals observed at varying distances, outperforming existing multi-view normal integration methods.
Mar 20, 2026

Multi-view Graph Convolutional Network with Fully Leveraging Consistency via Granular-ball-based Topology Construction, Feature Enhancement and Interactive Fusion

The effective utilization of consistency is crucial for multi-view learning. GCNs leverage node connections to propagate information across the graph, facilitating the exploitation of consistency in multi-view data. However, most existing GCN-based multi-view methods suffer from several limitations. First, current approaches predominantly rely on KNN for topology construction, where the artificial selection of the k value significantly constrains the effective exploitation of inter-node consistency. Second, the inter-feature consistency within individual views is often overlooked, which adversely affects the quality of the final embedding representations. Moreover, these methods fail to fully utilize inter-view consistency as the fusion of embedded representations from multiple views is often implemented after the intra-view graph convolutional operation. Collectively, these issues limit the model's capacity to fully capture inter-node, inter-feature and inter-view consistency. To address these issues, this paper proposes the multi-view graph convolutional network with fully leveraging consistency via GB-based topology construction, feature enhancement and interactive fusion (MGCN-FLC). MGCN-FLC can fully utilize three types of consistency via the following three modules to enhance learning ability:The topology construction module based on the granular ball algorithm, which clusters nodes into granular balls with high internal similarity to capture inter-node consistency;The feature enhancement module that improves feature representations by capturing inter-feature consistency;The interactive fusion module that enables each view to deeply interact with all other views, thereby obtaining more comprehensive inter-view consistency. Experimental results on nine datasets show that the proposed MGCN-FLC outperforms state-of-the-art semi-supervised node classification methods.
Mar 17, 2026

VIGOR: VIdeo Geometry-Oriented Reward for Temporal Generative Alignment

Video diffusion models lack explicit geometric supervision during training, leading to inconsistency artifacts such as object deformation, spatial drift, and depth violations in generated videos. To address this limitation, we propose a geometry-based reward model that leverages pretrained geometric foundation models to evaluate multi-view consistency through cross-frame reprojection error. Unlike previous geometric metrics that measure inconsistency in pixel space, where pixel intensity may introduce additional noise, our approach conducts error computation in a pointwise fashion, yielding a more physically grounded and robust error metric. Furthermore, we introduce a geometry-aware sampling strategy that filters out low-texture and non-semantic regions, focusing evaluation on geometrically meaningful areas with reliable correspondences to improve robustness. We apply this reward model to align video diffusion models through two complementary pathways: post-training of a bidirectional model via SFT or Reinforcement Learning and inference-time optimization of a Causal Video Model (e.g., Streaming video generator) via test-time scaling with our reward as a path verifier. Experimental results validate the effectiveness of our design, demonstrating that our geometry-based reward provides superior robustness compared to other variants. By enabling efficient inference-time scaling, our method offers a practical solution for enhancing open-source video models without requiring extensive computational resources for retraining.
Mar 17, 2026

OneWorld: Taming Scene Generation with 3D Unified Representation Autoencoder

Existing diffusion-based 3D scene generation methods primarily operate in 2D image/video latent spaces, which makes maintaining cross-view appearance and geometric consistency inherently challenging. To bridge this gap, we present OneWorld, a framework that performs diffusion directly within a coherent 3D representation space. Central to our approach is the 3D Unified Representation Autoencoder (3D-URAE); it leverages pretrained 3D foundation models and augments their geometry-centric nature by injecting appearance and distilling semantics into a unified 3D latent space. Furthermore, we introduce token-level Cross-View-Correspondence (CVC) consistency loss to explicitly enforce structural alignment across views, and propose Manifold-Drift Forcing (MDF) to mitigate train-inference exposure bias and shape a robust 3D manifold by mixing drifted and original representations. Comprehensive experiments demonstrate that OneWorld generates high-quality 3D scenes with superior cross-view consistency compared to state-of-the-art 2D-based methods. Our code will be available at https://github.com/SensenGao/OneWorld.
Mar 16, 2026

MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts

Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not generalize well due to insufficient UV data and cannot well utilize 2D image diffusion priors. In this paper, we propose a new method called MV2UV that combines 2D generative priors from multiview generation and the inpainting ability of UV refinement to get high-quality texture maps. Our key idea is to adopt a UV space generative model that simultaneously inpaints unseen parts of multiview images while resolving the inconsistency of multiview images. Experiments show that our method enables a better texture generation quality than existing methods, especially in unseen occluded and multiview-inconsistent parts.
Mar 16, 2026

Reference-Free Omnidirectional Stereo Matching via Multi-View Consistency Maximization

Reliable omnidirectional depth estimation from multi-fisheye stereo matching is pivotal to many applications, such as embodied robotics. Existing approaches either rely on spherical sweeping with heuristic fusion strategies to build the cost columns or perform reference-centric stereo matching based on rectified views. However, these methods fail to explicitly exploit geometric relationships between multiple views, rendering them less capable of capturing the global dependencies, visibility, or scale changes. In this paper, we shift to a new perspective and propose a novel reference-free framework, dubbed FreeOmniMVS, via multi-view consistency maximization. The highlight of FreeOmniMVS is that it can aggregate pair-wise correlations into a robust, visibility-aware, and global consensus. As such, it is tolerant to occlusions, partial overlaps, and varying baselines. Specifically, to achieve global coherence, we introduce a novel View-pair Correlation Transformer (VCT) that explicitly models pairwise correlation volumes across all camera view pairs, allowing us to drop unreliable pairs caused by occlusion or out-of-focus observations. To realize scalable and visibility-aware consensus, we propose a lightweight attention mechanism that adaptively fuses the correlation vectors, eliminating the need for a designated reference view and allowing all cameras to contribute equally to the stereo matching process. Extensive experiments on diverse benchmark datasets demonstrate the superiority of our method for globally consistent, visibility-aware, and scale-aware omnidirectional depth estimation.
Mar 14, 2026

Geo-ID: Test-Time Geometric Consensus for Cross-View Consistent Intrinsics

Intrinsic image decomposition aims to estimate physically based rendering (PBR) parameters such as albedo, roughness, and metallicity from images. While recent methods achieve strong single-view predictions, applying them independently to multiple views of the same scene often yields inconsistent estimates, limiting their use in downstream applications such as editable neural scenes and 3D reconstruction. Video-based models can improve cross-frame consistency but require dense, ordered sequences and substantial compute, limiting their applicability to sparse, unordered image collections. We propose Geo-ID, a novel test-time framework that repurposes pretrained single-view intrinsic predictors to produce cross-view consistent decompositions by coupling independent per-view predictions through sparse geometric correspondences that form uncertainty-aware consensus targets. Geo-ID is model-agnostic, requires no retraining or inverse rendering, and applies directly to off-the-shelf intrinsic predictors. Experiments on synthetic benchmarks and real-world scenes demonstrate substantial improvements in cross-view intrinsic consistency as the number of views increases, while maintaining comparable single-view decomposition performance. We further show that the resulting consistent intrinsics enable coherent appearance editing and relighting in downstream neural scene representations.
Mar 12, 2026

Pano360: Perspective to Panoramic Vision with Geometric Consistency

Prior panorama stitching approaches heavily rely on pairwise feature correspondences and are unable to leverage geometric consistency across multiple views. This leads to severe distortion and misalignment, especially in challenging scenes with weak textures, large parallax, and repetitive patterns. Given that multi-view geometric correspondences can be directly constructed in 3D space, making them more accurate and globally consistent, we extend the 2D alignment task to the 3D photogrammetric space. We adopt a novel transformer-based architecture to achieve 3D awareness and aggregate global information across all views. It directly utilizes camera poses to guide image warping for global alignment in 3D space and employs a multi-feature joint optimization strategy to compute the seams. Additionally, to establish an evaluation benchmark and train our network, we constructed a large-scale dataset of real-world scenes. Extensive experiments show that our method significantly outperforms existing alternatives in alignment accuracy and perceptual quality.
Mar 10, 2026

SinGeo: Unlock Single Model's Potential for Robust Cross-View Geo-Localization

Robust cross-view geo-localization (CVGL) remains challenging despite the surge in recent progress. Existing methods still rely on field-of-view (FoV)-specific training paradigms, where models are optimized under a fixed FoV but collapse when tested on unseen FoVs and unknown orientations. This limitation necessitates deploying multiple models to cover diverse variations. Although studies have explored dynamic FoV training by simply randomizing FoVs, they failed to achieve robustness across diverse conditions -- implicitly assuming all FoVs are equally difficult. To address this gap, we present SinGeo, a simple yet powerful framework that enables a single model to realize robust cross-view geo-localization without additional modules or explicit transformations. SinGeo employs a dual discriminative learning architecture that enhances intra-view discriminability within both ground and satellite branches, and is the first to introduce a curriculum learning strategy to achieve robust CVGL. Extensive evaluations on four benchmark datasets reveal that SinGeo sets state-of-the-art (SOTA) results under diverse conditions, and notably outperforms methods specifically trained for extreme FoVs. Beyond superior performance, SinGeo also exhibits cross-architecture transferability. Furthermore, we propose a consistency evaluation method to quantitatively assess model stability under varying views, providing an explainable perspective for understanding and advancing robustness in future CVGL research. Codes will be available upon acceptance.
Mar 6, 2026

ViewFusion: Structured Spatial Thinking Chains for Multi-View Reasoning

Multi-view spatial reasoning remains difficult for current vision-language models. Even when multiple viewpoints are available, models often underutilize cross-view relations and instead rely on single-image shortcuts, leading to fragile performance on viewpoint transformation and occlusion-sensitive cases. We present ViewFusion, a two-stage framework that explicitly separates cross-view spatial pre-alignment from question answering. In the first stage, the model performs deliberate spatial pre-thinking to infer viewpoint relations and spatial transformations across views, forming an intermediate workspace that goes beyond a simple re-description. In the second stage, the model conducts question-driven reasoning conditioned on this workspace to produce the final prediction. We train ViewFusion with synthetic reasoning supervision followed by reinforcement learning using GRPO, which improves answer correctness while stabilizing the intended two-stage generation behavior. On MMSI-Bench, ViewFusion improves accuracy by 5.3% over Qwen3-VL-4B-Instruct, with the largest gains on examples that require genuine cross-view alignment.
Mar 4, 2026

DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimation

Estimating accurate, view-consistent geometry and camera poses from uncalibrated multi-view/video inputs remains challenging - especially at high spatial resolutions and over long sequences. We present DAGE, a dual-stream transformer whose main novelty is to disentangle global coherence from fine detail. A low-resolution stream operates on aggressively downsampled frames with alternating frame/global attention to build a view-consistent representation and estimate cameras efficiently, while a high-resolution stream processes the original images per-frame to preserve sharp boundaries and small structures. A lightweight adapter fuses these streams via cross-attention, injecting global context without disturbing the pretrained single-frame pathway. This design scales resolution and clip length independently, supports inputs up to 2K, and maintains practical inference cost. DAGE delivers sharp depth/pointmaps, strong cross-view consistency, and accurate poses, establishing new state-of-the-art results for video geometry estimation and multi-view reconstruction.
Mar 3, 2026

Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing

Leveraging the priors of 2D diffusion models for 3D editing has emerged as a promising paradigm. However, multi-view consistency remains challenging in edited results, and the extreme scarcity of paired 3D-consistent editing data makes supervised fine-tuning (SFT) impractical, despite its effectiveness for editing tasks. In this paper, we observe that, while generating multi-view consistent 3D content is highly challenging, verifying 3D consistency is tractable, naturally positioning reinforcement learning (RL) as a feasible solution. Motivated by this, we propose RL3DEdit, a single-pass framework driven by RL optimization with novel rewards derived from the 3D foundation model, VGGT. Specifically, we leverage VGGT's robust priors learned from massive real-world data, feed the edited images into it, and utilize the output confidence maps and pose estimation errors as reward signals, effectively anchoring the 2D editing priors onto a 3D-consistent manifold via RL. Extensive experiments demonstrate that RL3DEdit achieves stable multi-view consistency and outperforms state-of-the-art methods in editing quality with high efficiency. To promote the development of 3D editing, we will release the code and model.
Mar 2, 2026

Dehallu3D: Hallucination-Mitigated 3D Generation from Single Image via Cyclic View Consistency Refinement

Large 3D reconstruction models have revolutionized the 3D content generation field, enabling broad applications in virtual reality and gaming. Just like other large models, large 3D reconstruction models suffer from hallucinations as well, introducing structural outliers (e.g., odd holes or protrusions) that deviate from the input data. However, unlike other large models, hallucinations in large 3D reconstruction models remain severely underexplored, leading to malformed 3D-printed objects or insufficient immersion in virtual scenes. Such hallucinations majorly originate from that existing methods reconstruct 3D content from sparsely generated multi-view images which suffer from large viewpoint gaps and discontinuities. To mitigate hallucinations by eliminating the outliers, we propose Dehallu3D for 3D mesh generation. Our key idea is to design a balanced multi-view continuity constraint to enforce smooth transitions across dense intermediate viewpoints, while avoiding over-smoothing that could erase sharp geometric features. Therefore, Dehallu3D employs a plug-and-play optimization module with two key constraints: (i) adjacent consistency to ensure geometric continuity across views, and (ii) adaptive smoothness to retain fine details.We further propose the Outlier Risk Measure (ORM) metric to quantify geometric fidelity in 3D generation from the perspective of outliers. Extensive experiments show that Dehallu3D achieves high-fidelity 3D generation by effectively preserving structural details while removing hallucinated outliers.
Mar 1, 2026

You Only Need One Stage: Novel-View Synthesis From A Single Blind Face Image

We propose a novel one-stage method, NVB-Face, for generating consistent Novel-View images directly from a single Blind Face image. Existing approaches to novel-view synthesis for objects or faces typically require a high-resolution RGB image as input. When dealing with degraded images, the conventional pipeline follows a two-stage process: first restoring the image to high resolution, then synthesizing novel views from the restored result. However, this approach is highly dependent on the quality of the restored image, often leading to inaccuracies and inconsistencies in the final output. To address this limitation, we extract single-view features directly from the blind face image and introduce a feature manipulator that transforms these features into 3D-aware, multi-view latent representations. Leveraging the powerful generative capacity of a diffusion model, our framework synthesizes high-quality, consistent novel-view face images. Experimental results show that our method significantly outperforms traditional two-stage approaches in both consistency and fidelity.
Mar 1, 2026

GeodesicNVS: Probability Density Geodesic Flow Matching for Novel View Synthesis

Recent advances in generative modeling have substantially enhanced novel view synthesis, yet maintaining consistency across viewpoints remains challenging. Diffusion-based models rely on stochastic noise-to-data transitions, which obscure deterministic structures and yield inconsistent view predictions. We advocate a Data-to-Data Flow Matching framework that learns deterministic transformations between paired views, enhancing view-consistent synthesis through explicit data coupling. Building on this, we propose Probability Density Geodesic Flow Matching (PDG-FM), which aligns interpolation trajectories with density-based geodesics of a data manifold. To enable tractable geodesic estimation, we employ a teacher-student framework that distills density-based geodesic interpolants into an efficient ambient-space predictor. Empirically, our method surpasses diffusion-based baselines on Objaverse and GSO30 datasets, demonstrating improved structural coherence and smoother transitions across views. These results highlight the advantages of incorporating data-dependent geometric regularization into deterministic flow matching for consistent novel view generation.
Feb 26, 2026

Quality-Aware Robust Multi-View Clustering for Heterogeneous Observation Noise

Deep multi-view clustering has achieved remarkable progress but remains vulnerable to complex noise in real-world applications. Existing noisy robust methods predominantly rely on a simplified binary assumption, treating data as either perfectly clean or completely corrupted. This overlooks the prevalent existence of heterogeneous observation noise, where contamination intensity varies continuously across data. To bridge this gap, we propose a novel framework termed Quality-Aware Robust Multi-View Clustering (QARMVC). Specifically, QARMVC employs an information bottleneck mechanism to extract intrinsic semantics for view reconstruction. Leveraging the insight that noise disrupts semantic integrity and impedes reconstruction, we utilize the resulting reconstruction discrepancy to precisely quantify fine-grained contamination intensity and derive instance-level quality scores. These scores are integrated into a hierarchical learning strategy: at the feature level, a quality-weighted contrastive objective is designed to adaptively suppress the propagation of noise; at the fusion level, a high-quality global consensus is constructed via quality-weighted aggregation, which is subsequently utilized to align and rectify local views via mutual information maximization. Extensive experiments on five benchmark datasets demonstrate that QARMVC consistently outperforms state-of-the-art baselines, particularly in scenarios with heterogeneous noise intensities.
Feb 25, 2026

Learning to Fuse and Reconstruct Multi-View Graphs for Diabetic Retinopathy Grading

Diabetic retinopathy (DR) is one of the leading causes of vision loss worldwide, making early and accurate DR grading critical for timely intervention. Recent clinical practices leverage multi-view fundus images for DR detection with a wide coverage of the field of view (FOV), motivating deep learning methods to explore the potential of multi-view learning for DR grading. However, existing methods often overlook the inter-view correlations when fusing multi-view fundus images, failing to fully exploit the inherent consistency across views originating from the same patient. In this work, we present MVGFDR, an end-to-end Multi-View Graph Fusion framework for DR grading. Different from existing methods that directly fuse visual features from multiple views, MVGFDR is equipped with a novel Multi-View Graph Fusion (MVGF) module to explicitly disentangle the shared and view-specific visual features. Specifically, MVGF comprises three key components: (1) Multi-view Graph Initialization, which constructs visual graphs via residual-guided connections and employs Discrete Cosine Transform (DCT) coefficients as frequency-domain anchors; (2) Multi-view Graph Fusion, which integrates selective nodes across multi-view graphs based on frequency-domain relevance to capture complementary view-specific information; and (3) Masked Cross-view Reconstruction, which leverages masked reconstruction of shared information across views to facilitate view-invariant representation learning. Extensive experimental results on MFIDDR, by far the largest multi-view fundus image dataset, demonstrate the superiority of our proposed approach over existing state-of-the-art approaches in diabetic retinopathy grading.
Feb 25, 2026

Easy3E: Feed-Forward 3D Asset Editing via Rectified Voxel Flow

Existing 3D editing methods rely on computationally intensive scene-by-scene iterative optimization and suffer from multi-view inconsistency. We propose an effective and feed-forward 3D editing framework based on the TRELLIS generative backbone, capable of modifying 3D models from a single editing view. Our framework addresses two key issues: adapting training-free 2D editing to structured 3D representations, and overcoming the bottleneck of appearance fidelity in compressed 3D features. To ensure geometric consistency, we introduce Voxel FlowEdit, an edit-driven flow in the sparse voxel latent space that achieves globally consistent 3D deformation in a single pass. To restore high-fidelity details, we develop a normal-guided single to multi-view generation module as an external appearance prior, successfully recovering high-frequency textures. Experiments demonstrate that our method enables fast, globally consistent, and high-fidelity 3D model editing.
Feb 22, 2026

Learning Cross-View Object Correspondence via Cycle-Consistent Mask Prediction

We study the task of establishing object-level visual correspondence across different viewpoints in videos, focusing on the challenging egocentric-to-exocentric and exocentric-to-egocentric scenarios. We propose a simple yet effective framework based on conditional binary segmentation, where an object query mask is encoded into a latent representation to guide the localization of the corresponding object in a target video. To encourage robust, view-invariant representations, we introduce a cycle-consistency training objective: the predicted mask in the target view is projected back to the source view to reconstruct the original query mask. This bidirectional constraint provides a strong self-supervisory signal without requiring ground-truth annotations and enables test-time training (TTT) at inference. Experiments on the Ego-Exo4D and HANDAL-X benchmarks demonstrate the effectiveness of our optimization objective and TTT strategy, achieving state-of-the-art performance. The code is available at https://github.com/shannany0606/CCMP.
Feb 21, 2026

Phase-Consistent Magnetic Spectral Learning for Multi-View Clustering

Unsupervised multi-view clustering (MVC) aims to partition data into meaningful groups by leveraging complementary information from multiple views without labels, yet a central challenge is to obtain a reliable shared structural signal to guide representation learning and cross-view alignment under view discrepancy and noise. Existing approaches often rely on magnitude-only affinities or early pseudo targets, which can be unstable when different views induce relations with comparable strengths but contradictory directional tendencies, thereby distorting the global spectral geometry and degrading clustering. In this paper, we propose Phase-Consistent Magnetic Spectral Learning for MVC: we derive a confidence-directed cross-view flow from anchor assignments, encode it as a phase term, and combine it with a nonnegative magnitude backbone to form a complex-valued magnetic affinity, extract a stable shared spectral signal via a Hermitian magnetic Laplacian, and use it as structured self-supervision to guide unsupervised multi-view representation learning and clustering. To obtain robust inputs for spectral extraction at scale, we construct a compact shared structure with anchor-based high-order consensus modeling and apply a lightweight refinement to suppress noisy or inconsistent relations. Experiments on ten public benchmarks show that our method achieves the best result on 22 of 30 dataset-metric combinations and ranks among the top two on 27 combinations, demonstrating strong and broadly consistent performance against classical and recent MVC baselines.