Real-Time Robot Control
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21 papers6 papers in the last four weeks, up 100% on the four weeks before. 0.0% of all new papers.
Data-enabled predictive control has recently emerged as a promising control paradigm, enabling a transparent optimal-control formulation without the need to learn an explicit dynamics model. This paper presents a number of extensions paving the path towards its use in real-time robotics tasks. Following recent work, we utilize a nonlinear predictor based on Gaussian kernels to represent the relationship between input and output data. We propose a damped Gauss-Newton method that enables real-time control by efficiently exploiting the least-squares structure of the control problem. In addition, we introduce a hybrid buffer management strategy that incorporates informative online data while retaining relevant offline data, allowing the predictor to account for changes in the dynamics. We demonstrate the tracking performance and computational suitability of the proposed method in MuJoCo using a Franka Research 3 arm pushing a block across surface, without prior knowledge of its changing friction values.
Learning Robot Metareasoning: Adaptive Computation Budgets for Real-Time Control
Planning while moving faces an historical trade-off between deliberation and reactivity. A planner running concurrently with execution needs time to compute, so the robot must commit to an open-loop action chunk for that duration: a longer commitment buys a better plan at the cost of feedback frequency. Existing controllers fix this action commitment, and consequently the computation budget, before deployment. However, the optimal computation time is highly state-dependent (due to factors such as unmodeled dynamics, safety constraints, and marginal optimisation gains), i.e. dynamic, therefore offline static tuning risks leaving systems blind during critical maneuvers or unable to find global effective solutions. We cast the identification of the optimal computation budget as a semi-Markov decision process (SMDP) in which a single decision defines both the robot action commitments and the time allocated to the solver. To solve this, we train a reinforcement-learning policy conditioned on the current state, the executing plan, and inexpensive planner statistics. Across ground-robot navigation, agile quadrotor flight, and contact-rich manipulation, the learned policy changes its budget with the demands of the scenario, discovering efficient reasoning patterns that outperform fixed-budget baselines. https://lorenzomagnino.github.io/learning-robot-metareasoning-review/
Sub-Millisecond Reflexes for Continuous Physical Human-Robot Interaction
Continuous physical human-robot interaction requires robots to rapidly adapt their control behaviour without interrupting task execution. However, existing ROS 2 control architectures rely on stop-to-switch mechanisms that introduce substantial delays and interrupt execution. We present an open-source, sub-millisecond reflex engine based on an enhanced ROS 2-compatible multimode controller that enables deterministic switching between control modalities and integrates reflex behaviours for mitigating contact hazards and kinematic limit violations. Experiments on a Franka Robotics manipulator demonstrate switching delays below 0.1 ms, more than four orders of magnitude faster than conventional ros2_control, while maintaining continuous operation during safety-critical events. In a multi-stage manipulation task, the proposed framework reduced execution time by 3.5% and peak trajectory jerk by more than threefold. By eliminating runtime middleware overhead, controller transitions are implemented as lock-free pointer operations, enabling reflex-level responsiveness within an open-source robotics framework.
Planning to Learn: Real-Time Robust Adaptive Control on the GPU with Guaranteed Future Learning
Robust adaptive control is vital for keeping robots safe while actively reducing uncertainty in unfamiliar settings. However, traditional methods are often conservative since they fail to account for guaranteed future parameter learning during planning and struggle to scale to high-dimensional systems. In this work, we present A-SLS, a learning-aware robust adaptive model predictive control (RAMPC) framework based on system-level synthesis. A-SLS forecasts future parameter uncertainty and preserves correlations between process disturbances, parameter error, and estimate updates to construct tight, guaranteed reachable sets that account for future information gain. We also develop a GPU-accelerated A-SLS solver to enable real-time performance. Across nonlinear robotic systems, A-SLS reduces reachable-tube conservativeness, maintains real-time performance, and scales to whole-body control for a quadruped with 61 states, 8 uncertain parameters, and 12 control inputs. We further demonstrate the approach on hardware, where a physical Crazyflie drone learns an uncertain dynamics parameter online to stabilize on the fly.
RoboPace: Contact-Aware Time-Optimal Retiming for Action-Chunk Policies
Robot manipulation data collection has been shifting from teleoperation toward robot-free demonstrations, through interfaces such as the Universal Manipulation Interface (UMI) or directly from human hands. Vision-Language-Action (VLA) policies trained on such data inherit the demonstrator's timing. Yet human timing does not directly transfer to robots: compliant hands tolerate fast contact, whereas robots may overshoot due to actuator and tracking limitations; conversely, robots can move faster in free space. This motivates a unified approach that reconciles execution speed with contact safety. We present RoboPace, an online retiming layer that preserves the policy's geometric path while adapting its timing, respecting the target robot's kinematic and dynamic constraints. It adapts execution speed based on predicted contact, jointly accounting for contact-dependent speed limits and the robot's motion constraints. The method requires no policy retraining and operates in real time. Across three contact-rich tasks on a dual-arm robot, faster uniform execution and physical-limit-only retiming largely fail. RoboPace instead achieves higher overall success than slow uniform execution while completing four of five commands in approximately half the time, retaining the reliability of slow execution without its time cost.
Toward Real-Time VLAs: Stage-Aware Two-Step Flow Denoising and System-Level Evaluation
Vision-language-action (VLA) models face a timing gap between low-rate inference and high-rate robot execution. We characterize this gap through end-to-end latency measurements of model inference and the robot execution chain. Repeated Flow Matching denoising contributes substantially to inference cost, while robot-side delays mainly arise from perception acquisition, communication scheduling, and physical response. Analysis of the velocity field shows relatively stable magnitude and direction in early integration, followed by stronger directional correction near the terminal steps. Based on this stage heterogeneity, we propose two-stage non-uniform denoising, reducing the number of steps from 10 to 2 and model-inference time from 61.557 ms to 21.956 ms. We also develop a distributed real-time VLA framework with independent inference, action-publication, and robot-control rates, modular observation acquisition, and action-provenance logging. Using π0.5 as the baseline, we evaluate six real-time execution methods on a long-horizon physical garment-folding task. Legato performs best overall among training-based methods, while Temporal Smoothing leads among training-free methods; both perform strongly in task success, completion time, action continuity, and acceleration smoothness. Combining two-step denoising with representative execution methods substantially reduces inference cost with a small reduction in task performance. These results motivate joint optimization of model-inference efficiency and robot-system timing.
Urgent Actions Go First: Urgency-Aware Denoising for Real-Time VLA Control
Diffusion and flow-matching Vision-Language-Action (VLA) policies generate action chunks through iterative denoising, incurring substantial inference latency that severely limits real-time robotic control. Existing acceleration methods treat an action chunk as a monolithic computational unit, ignoring a crucial physical reality of receding-horizon control: actions are generated jointly but consumed sequentially, resulting in inherently heterogeneous execution urgencies. We exploit this asymmetry to introduce Urgency-Aware Denoising (UAD), a novel inference-time framework that allocates denoising computation according to when each action is physically needed. UAD releases time-critical urgent actions after fewer denoising steps while overlapping the continued background refinement of tail actions with physical execution. However, heterogeneous denoising introduces two key challenges: early-release errors in urgent actions and trajectory inconsistency in tail actions. UAD elegantly resolves both through two core mechanisms: Trajectory Reconciliation, which reconstructs unified internal state evolution to restore joint denoising coherence without additional model evaluations, and Ghost Action Correction, which leverages non-executed ghost continuations to dynamically compensate for early-release errors across remaining executable actions. Extensive evaluations across multiple VLA architectures, simulation benchmarks, and real-world manipulation tasks demonstrate that UAD achieves up to a 1.89x speedup in average action availability latency while maintaining comparable success rates to vanilla inference with optimal denoising budget, offering a more favorable success-latency trade-off than state-of-the-art VLA acceleration baselines.
Shared Execution-Clock Drifting Policy for Dynamic Precision Manipulation
Manipulation under time constraints requires both accurate actions and an execution rhythm that matches the evolving scene. This becomes critical when a robot must intercept moving objects or complete a sequence of adjustments before a deadline. Although one-step policies reduce generation cost, their directly predicted action sequences leave temporal allocation implicit. We propose Shared Execution-Clock Drifting (SECD), which makes execution rhythm an explicit part of one-step action generation. Conditioned on an observation and a latent sample, the policy jointly predicts a progress-indexed action curve and a shared monotone clock that maps fixed control times to locations on the curve. Demonstration-derived alignment anchors this decomposition, which is trained jointly through drifting on the decoded actions. The resulting policy retains a fixed-rate control interface and requires one network evaluation. We evaluate SECD across four real-robot tasks with inference on NVIDIA Thor. Across 300 trials, it achieves 77.00% task-averaged success and outperforms the evaluated one-step baselines on every task, including 91% success in cup retrieval from a 16 m/min conveyor and 54% in restoring and folding a crumpled shirt within 90 s. A fixed-clock variant reaches 79% on the same conveyor protocol. Complementary state-based RoboMimic experiments, including cross-seed ablations on Transport and Square, further support the joint design of the temporal representation and demonstration alignment. Project page: https://secd-anonymous-ewn.pages.dev/
RAYA: Learning Where and When to Intervene for Robot Recovery
A robot can predict failure and still be unable to prevent it. By the time a safety mechanism reacts, the nominal plan may already have spent the control authority that recovery requires, and fixed task priorities may block whatever response remains. Our key insight is that both aspects are decided inside the controller. Recoverability must inform actions while they are chosen rather than veto them afterward, and task objectives must be adapted as recoverability shrinks. Building on this, we present RAYA, a hybrid learned-analytic framework that places a learned finite-horizon recoverability margin inside an optimal controller with hard constraints and pairs it with a bounded learned scheduler that shifts task weights to facilitate recovery. Across 7,200 simulation episodes per controller spanning quadrotor and autonomous-vehicle benchmarks, RAYA not only improves survival rates, but also transfers the learned components zero-shot to unseen trajectories, disturbances, plant shifts, and friction layouts. We developed an embedded realization of RAYA and deployed it on-board a 35g Crazyflie quadrotor. Across 40 combined hardware flights under wind with either aerodynamic mismatch or an unmodeled 40% motor-command loss, each of three baselines fails in all trials, while RAYA completes 10/10 six-cycle missions. Project Website: https://raya-control.github.io/.
Reinforcement Learning for Real-Time Vision-Language-Action Policies
Reinforcement learning fine-tuning on top of large, pretrained Vision-Language-Action (VLA) models offers promise for highly reliable robot deployment. However, because of their scale, modern VLA models suffer from high inference latency, so the observation used to select an action is often stale by execution time, creating a distribution shift that can substantially degrade reliability and performance. Prior work has explored asynchronous policy execution to reduce the effect of latency, but these methods are mostly built on imitation learning and offer no mechanism for moving beyond the training distribution toward higher reliability. We close this gap by enabling RL fine-tuning that meets the real-time control requirements of dynamic real-world manipulation. Our approach builds on EXPO-FT, a framework for sample-efficient, reliable VLA fine-tuning with reinforcement learning, and decouples slow, expressive action generation from fast, reactive action edits: a large pretrained VLA proposes action chunks using its strong behavior prior, while a lightweight edit policy performs fast, reactive decision-making by editing actions in response to changes in state, conditioned on the latest observation. We instantiate this as Real-Time EXPO-FT, an RL framework for finetuning real-time VLA policies. On the Kinetix benchmark, Real-Time EXPO-FT enables a delayed policy to achieve the best performance among delayed and non-delayed methods in 10 out of 10 environments. On four dynamic real-world tasks, robot object passing, ball balancing, table soccer kicking, and dynamic object picking, with online robot data capped at 10 minutes, Real-Time EXPO-FT improves average policy performance from 42% to 97%, all without human intervention, demonstrating rapid, sample-efficient adaptation to challenging real-world dynamics. Website: https://pd-perry.github.io/real-time-expo-ft
Real-Time Control-Constrained DDP for Underactuated Balancing of Legged Robots
This paper presents a real-time control-constrained Differential Dynamic Programming (DDP) framework for underactuated legged robots. To address the limitation of classical DDP in handling control constraints, we propose an Accelerated Projected Gradient (APG)-based control-constrained DDP (ABC-DDP), which efficiently computes constrained solutions and identifies active sets without repeated Karush-Kuhn-Tucker (KKT) inversions. A virtual constraint is introduced to integrate control constraints within a feasibility-driven multiple-shooting framework, enabling stable optimization even from dynamically infeasible initializations. The proposed method supports real-time model predictive control (MPC) with short horizons under strong underactuation. Simulation results demonstrate static two-leg standing under external disturbances, along with diverse dynamic motions including slow catwalk, upright walking, and high-speed running within a unified MPC framework. To the best of our knowledge, this is the first demonstration of static two-leg standing of a quadruped robot achieved using real-time finite-horizon MPC.
: Reactive Real-time Flow Policies
Generalist manipulation policies increasingly take the form of action-chunking flow policies built on large pretrained backbones. Such chunks run open-loop, so the policy cannot react to sensory input arriving mid-execution, sacrificing reactivity. Replanning more often would restore it, but the perception-to-action pipeline (a large backbone plus multiple denoising steps) is too slow: this latency forbids frequent replanning and leaves committed actions stale, making such policies ill-suited for dynamic, closed-loop control. We present , which makes these policies reactive and real-time while retaining large backbones, expressive multi-modal policies, and multi-action prediction. Built on the per-position noise schedule of diffusion forcing, contributes two ideas. First, it splits conditioning into a fast channel (proprioception, fresh every tick) and an asynchronously updated slow channel (vision-language features), so the policy reacts to proprioception within a chunk while tolerating stale vision. Second, a latency-adaptive flow schedule treats in-flight actions as inpainting conditioning and emits actions in one denoising step per call, letting one trained model adapt to varying hardware latency. Requiring minimal modification to existing architectures, can be finetuned from a pretrained policy: applied to GR00T-N1.7 on a real xArm6+XHand platform, it replans closed-loop roughly faster than the base policy (~Hz on an A5000 GPU), acting on a fresh observation every ms. Across simulation and real-world manipulation tasks, improves the success rate by up to in simulation and in the real world over the strongest baseline. Project page: https://pi-r2-flow.github.io/
Input-Constrained Spatiotemporal Tubes for Safe Navigation of Unknown Euler-Lagrange Systems in Dynamic Environments
Safe navigation in dynamic environments is challenging when system dynamics are unknown and actuator inputs are limited. Existing methods either rely on accurate models, require online optimization, or do not explicitly account for input constraints. This paper presents a real-time control framework for unknown Euler-Lagrange systems that guarantees finite-time reach-avoid-stay (FT-RAS) specifications while respecting actuator limits. We extend the spatiotemporal tube (STT) framework by incorporating input constraints into the controller design and derive offline-verifiable feasibility conditions that relate the available control authority to the tube design and uncertainty bounds. The resulting framework is approximation-free and computationally efficient, making it suitable for real-time implementation. The proposed approach is validated through simulations on a mobile robot, a quadrotor, and a spacecraft, together with hardware experiments on a mobile robot, demonstrating safe navigation while satisfying actuator constraints.
EVA-Client: A Unified Data Collection, Inference, and Deployment Framework for Embodied Policies on Real Robots
We present EVA-Client, an open-source framework for deployment, data collection, and evaluation of trained manipulation policies on real robots. Sitting between a policy server and the physical hardware, EVA-Client unifies the real-robot stages of the policy iteration loop within a single codebase. It makes three contributions. First, a component-decoupled architecture in which robot backends, inference strategies, and transport middlewares form an orthogonal grid: adding a robot or a strategy touches only its own layer. Second, inspectable execution through Debug, Collect, and Eval workflows, with modes ranging from open-loop simulation to continuous real-time control. Third, every evaluation run doubles as a data collection, recording full rollouts in training-ready format alongside exhaustive logs and a side-by-side comparison viewer, so each evaluation feeds the next round of training rather than ending as an unrecorded impression. EVA-Client further consolidates major real-time inference strategies, synchronous and asynchronous execution, ACT-style temporal ensembling, Real-Time Chunking, and a naive-async ablation baseline, behind a single configuration surface.
Start Right, Arrive Right: Asynchronous Execution via Initial Noise Selection
Action chunking enables robot policies to produce temporally coherent behavior, but generating multi-step action sequences with flow-based policies incurs latency that is incompatible with real-time control. Under asynchronous execution, the robot continues executing the current chunk while the next one is generated, causing even minor delays to create inconsistencies at chunk boundaries. Existing methods address this problem by steering generation toward the already executed action prefix. We instead show that prefix consistency can be achieved by selecting an appropriate initial noise before generation begins, allowing the unmodified flow ODE to produce a coherent next chunk. This establishes initial-noise selection as a complementary approach to gradient-based asynchronous execution. We introduce PAINT, a training-free method that finds this noise via backward Euler inversion and constructs the final chunk through a repainting rule. In summary,
PAINT requires no gradients, retraining, or policy modification; and achieves task performance comparable to RTC while improving prefix consistency across 12 simulated benchmarks and 6 real-world manipulation tasks spanning single-arm, bimanual, and humanoid embodiments. Project site is available at: ~https://paint-action-chunking.github.io.Jiao: Bridging Isolation and Customization in Mixed Criticality Robotics
Consumer robotics demands consolidation of safety-critical control, perception pipelines, and user applications on shared multicore platforms. While static partitioning hypervisors provide hardware-enforced isolation, directly transplanting automotive architectures encounters an expertise asymmetry problem in which end-users modifying robot behavior lack the systems knowledge that platform developers possess. We present an architecture addressing this challenge through three integrated components. A Safe IO Cell provides hardware-level override capability. A Parameter Synchronization Service encapsulates cross-domain complexity. A Safety Communication Layer implements IEC61508-aligned verification. Our empirical evaluation on an ARM Cortex-A55 platform demonstrates that partition isolation reduces cycle-period jitter by 84.5% and cuts tail timing error by nearly an order of magnitude (p99 jitter from 69.0,s to 7.8,s), eliminating all 50,sexcursions.
One Interface, Many Robots: Unified Real-Time Low-Level Motion Planning for Collaborative Arms
This paper proposes a common interface for real-time low-level motion planning of collaborative robotic arms, aimed at enabling broader applicability and improved portability across heterogeneous hardware platforms. In previous work, we introduced WinGs Operating Studio (WOS), a middleware solution that abstracts diverse robotic components into uniform software resources and provides a broad suite of language-agnostic APIs. This paper specifically focuses on its minimal yet flexible interface for real-time end-effector trajectory control. By employing an n-degree polynomial interpolator in conjunction with a quadratic programming solver, the proposed method generates smooth, continuously differentiable trajectories with precise position, velocity, and acceleration profiles. We validate our approach in three distinct scenarios. First, in an offline demonstration, a collaborative arm accurately draws various geometric shapes on paper. Second, in an interruptible, low-frequency re-planning setting, a robotic manipulator grasps a dynamic object placed on a moving mobile robot. Finally, we conducted a teleoperation experiment in which one robotic arm controlled another to perform a series of dexterous manipulations, confirming the proposed method's reliability, versatility, and ease of use.
VA-FastNavi-MARL: Real-Time Robot Control with Multimedia-Driven Meta-Reinforcement Learning
Interpreting dynamic, heterogeneous multimedia commands with real-time responsiveness is critical for Human-Robot Interaction. We present VA-FastNavi-MARL, a framework that aligns asynchronous audio-visual inputs into a unified latent representation. By treating diverse instructions as a distribution of navigable goals via Meta-Reinforcement Learning, our method enables rapid adaptation to unseen directives with negligible inference overhead. Unlike approaches bottlenecked by heavy sensory processing, our modality-agnostic stream ensures seamless, low-latency control. Validation on a multi-arm workspace confirms that VA-FastNavi-MARL significantly outperforms baselines in sample efficiency and maintains robust, real-time execution even under noisy multimedia streams.
ABPolicy: Asynchronous B-Spline Flow Policy for Real-Time and Smooth Robotic Manipulation
Robotic manipulation requires policies that are smooth and responsive to evolving observations. However, synchronous inference in the raw action space introduces several challenges, including intra-chunk jitter, inter-chunk discontinuities, and stop-and-go execution. These issues undermine a policy's smoothness and its responsiveness to environmental changes. We propose ABPolicy, an asynchronous flow-matching policy that operates in a B-spline control-point action space. First, the B-spline representation ensures intra-chunk smoothness. Second, we introduce bidirectional action prediction coupled with refitting optimization to enforce inter-chunk continuity. Finally, by leveraging asynchronous inference, ABPolicy delivers real-time, continuous updates. We evaluate ABPolicy across seven tasks encompassing both static settings and dynamic settings with moving objects. Empirical results indicate that ABPolicy reduces trajectory jerk, leading to smoother motion and improved performance. Project website: https://teee000.github.io/ABPolicy/.
OGPO: One-Step Generative Policy Optimization for Real-Time Robot Control
Real-time robot control demands fast action generation. Diffusion and flow matching policies for robot control require multi-step sampling, limiting their deployment in real-time scenarios. Natively reducing the sampling steps to one sacrifices representation quality and task performance, creating a trilemma among speed, fidelity, and performance. We present One-Step Generative Policy Optimization (OGPO), a systematic framework to resolve this trilemma. OGPO first pairs a lightweight architecture with the interval velocity principle for distillation-free one-step inference, while representation spreading prevents representation quality degradation. It then performs on-policy reinforcement learning (RL) fine-tuning on this fast, stable policy to break the imitation learning ceiling. Experiments on RoboMimic and OpenAI Gym benchmarks show that OGPO matches or exceeds multi-step baselines while achieving a 5-20 times inference speedup and over 120Hz control frequency. Physical deployment on a Franka-Emika-Panda robot validates real-world applicability. Project page: https://ogpo-project.github.io/
TARC: Time-Adaptive Robotic Control
Most robotic systems rely on fixed-frequency discrete-time controllers, creating a trade-off between the efficiency of low-frequency control and the responsiveness of high-frequency feedback. As a result, systems typically default to high control rates for robustness, at the cost of wasted inference and unnecessary actuation. Addressing this, we introduce Time-Adaptive Robotic Control (TARC), a reinforcement learning framework in which the policy jointly predicts a control action and its duration of application. TARC learns temporally extended actions by optimizing task performance under soft or hard constraints on the number of control switches, enabling adaptive modulation of control rates. We evaluate TARC on two robotic hardware platforms: a high-speed RC car and the Unitree Go1 quadruped, and on a vision-language action model in simulation, where each query incurs a costly transformer forward pass. Across all settings, TARC matches the performance of high-frequency discrete-time controllers while operating at less than half their control frequency. Unlike fixed-rate controllers, TARC adapts its control frequency online, allocating high-frequency feedback only when required.