Overview

Robot teleoperation lets a human guide a distant robot when direct access is unsafe, impractical, or impossible, from surgery and space operations to mobile and dexterous manipulation. Interfaces include joysticks, leader arms, gloves, exoskeletons, and VR or augmented reality, while visual, tactile, and force feedback help operators judge contact and motion. Shared autonomy, motion retargeting, predictive control, and learned policies can reduce workload, avoid collisions, and turn demonstrations into training data for robot learning. A central challenge is balancing responsive, intuitive control with stability and safety under network delay, limited sensing, and mismatches between human and robot bodies; broader real-world and clinical validation remains important.

Latest papers

207 papers34 papers in the last four weeks, up 26% on the four weeks before. 0.2% of all new papers.

May 14, 2026

Residual Reinforcement Learning for Robot Teleoperation under Stochastic Delays

Stochastic communication delays in teleoperation introduce signal discontinuities that undermine control stability and degrade control performance. Consequently, the conventional reinforcement learning (RL) methods struggle with the delayed observations due to the delay-induced observations, leading to high-frequency chattering. To address this, we propose a hybrid control framework, delay-resilient RL, integrating a state estimator utilizing Long Short-Term Memory (LSTM) with a residual RL policy, which is resilient to stochastic delays. The LSTM reconstructs smooth, continuous state estimates from delayed observations, enabling the RL agent to learn a residual torque compensation policy that balances tracking accuracy with velocity smoothness. Experimental validation on Franka Panda robots demonstrates that our approach significantly outperforms the state-of-the-art baselines, ensuring robust and stable teleoperation even under high-variance stochastic delays.
May 13, 2026

Beyond VMAF: Towards Application-Specific Metrics for Teleoperation Video

Automated driving has made remarkable progress, yet situations still arise where human intervention is necessary. Teleoperation provides a scalable solution to address such cases, enabling remote operators to support vehicles without being physically present. In this context, video transmission forms the operator's primary source of situational awareness, making video quality a decisive factor for both safety and task performance. In an online study, participants rated compressed video sequences from the Zenseact Dataset and provided subjective quality ratings. These ratings were then used to retrain the Video Multi-Method Assessment Fusion (VMAF) model, yielding an adapted variant tailored to teleoperation. The retrained model demonstrated improved alignment with human ratings compared to the original 4K VMAF. In particular, RMSE decreased from 10.36 to 8.83, and MAD from 8.71 to 6.38, corresponding to improvements of 15% and 27%, respectively. These results highlight that incorporating domain-specific data can enhance the predictive power of established quality metrics in safety-critical applications. At the same time, Outlier cases emerged in which videos received high objective scores despite noticeable degradations in regions critical for the driving task.
May 12, 2026

Real-Time Whole-Body Teleoperation of a Humanoid Robot Using IMU-Based Motion Capture with Sim2Sim and Sim2Real Validation

Stable, low-latency whole-body teleoperation of humanoid robots is an open research challenge, complicated by kinematic mismatches between human and robot morphologies, accumulated inertial sensor noise, non-trivial control latency, and persistent sim-to-real transfer gaps. This paper presents a complete real-time whole-body teleoperation system that maps human motion, recorded with a Virdyn IMU-based full-body motion capture suit, directly onto a Unitree G1 humanoid robot. We introduce a custom motion-processing, kinematic retargeting, and control pipeline engineered for continuous, low-latency operation without any offline buffering or learning-based components. The system is first validated in simulation using the MuJoCo physics model of the Unitree G1 (sim2sim), and then deployed without modification on the physical platform (sim2real). Experimental results demonstrate stable, synchronized reproduction of a broad motion repertoire, including walking, standing, sitting, turning, bowing, and coordinated expressive full-body gestures. This work establishes a practical, scalable framework for whole-body humanoid teleoperation using commodity wearable motion capture hardware.
May 12, 2026

DexTwist: Dexterous Hand Retargeting for Twist Motion via Mixed Reality-based Teleoperation

Dexterous teleoperation via Mixed Reality (MR)-based interfaces offers a scalable paradigm for transferring human manipulation skills to dexterous robot hands. However, conventional retargeting approaches that minimize kinematic dissimilarity (e.g., joint angle or fingertip position error) often fail in contact-rich rotational manipulation, such as cap opening, key turning, and bolt screwing. This failure stems from the embodiment gap: mismatched link lengths, joint axes/limits, and fingertip geometry can cause direct pose imitation to induce tangential fingertip sliding rather than stable object rotation, resulting in screw axis drift, contact slip, and grasp instability. To address this, we propose DexTwist, a functional twist-retargeting framework for MR-based dexterous teleoperation. DexTwist detects a tripod pinch, estimates the operator's intended screw axis and twist magnitude, and applies a real-time residual joint-space refinement that tracks turning progress while regularizing the robot tripod geometry. The refinement minimizes a virtual-object objective defined by turning angle, screw axis consistency, fingertip closure, and tripod stability. Simulation and real-world experiments show that DexTwist improves turning angle tracking and screw axis stability compared with a vector-based retargeting baseline.
May 10, 2026

Towards Generative Predictive Display for Vision-Based Teleoperation: A Zero-Shot Benchmark of Off-the-Shelf Video Models

Teleoperation systems are fundamentally limited by communication latency, which degrades situational awareness and control performance. Predictive display aims to mitigate this limitation by presenting an estimate of the current visual state rather than delayed observations. While recent advances in generative video models enable high-quality video synthesis, their suitability for latency-sensitive predictive display remains unclear. This paper presents a zero-shot benchmark of off-the-shelf generative video models for short-horizon predictive display, without task-specific fine-tuning. We formulate the problem as rollout-based future frame prediction and develop a unified benchmarking pipeline using simulated driving data from the CARLA simulator. Five publicly released video models spanning transformer-based and diffusion-based families are evaluated across two resolutions and two conditioning regimes (multi-frame and single-frame). Performance is assessed using prediction accuracy (mean absolute difference), per-rollout latency, peak GPU memory usage, and temporal error evolution across the prediction horizon. On this zero-shot benchmark, no tested model simultaneously achieves low rollout error, non-divergent per-step error behavior, and real-time inference at the source frame rate. Increasing model scale or resolution yields limited and, in some cases, inverted improvements. These findings highlight a gap between general-purpose generative video synthesis and the requirements of predictive display in teleoperation, suggesting that practical deployment will require either explicit short-horizon temporal supervision, in-domain adaptation, or aggressive inference optimization rather than direct application of off-the-shelf models. Code, configurations, and qualitative results are released on the project page: https://bimilab.github.io/paper-GenPD
May 9, 2026

VISTA: A Benchmark for Real-Time Video Streaming under Network Impairments in Surgical Teleoperation

Real-time video streaming is crucial in surgical teleoperation, yet reproducible evaluation under realistic network impairments remains limited. This paper presents VISTA, a benchmark designed to study how impairments along the forward video path affect received video quality, temporal continuity, and human task performance. VISTA employs Linux Traffic Control with NetEm and a Gilbert-Elliott loss model to emulate five network conditions: Hospital LAN, 5G Urban, 4G Rural, LEO Satellite, and GEO Satellite. The benchmark integrates a standardised peg transfer task with synchronized measurements of network quality of service (QoS), objective video quality (PSNR, SSIM, and VMAF), and temporal continuity through freeze rate, while maintaining a stable reverse control channel. Across 375 experimental trials, network degradation substantially reduced teleoperation performance: success rate decreased from 97% in Hospital LAN to 79% in 5G Urban, 35% in 4G Rural, 71% in LEO Satellite, and 12% in GEO Satellite, while mean task completion time for successful trials increased from 80 s in Hospital LAN to 117 s in 5G Urban, 211 s in 4G Rural, 152 s in LEO Satellite, and 255 s in GEO Satellite. These findings show that network impairments have a direct impact on task completion and success in surgical teleoperation, and provide a reproducible basis for evaluating teleoperation video under realistic network constraints. Source code available at https://github.com/Dzxx623/VISTA.
May 7, 2026

Intention assimilation control for accurate tracking with variable impedance in teleoperation

Robot systems for teleoperation commonly use a spring-like force pulling the follower robot towards the leader's position to track their movements. With this control strategy, the tracking accuracy deteriorates when the follower' stiffness is low, but high stiffness poses a danger to objects or people in the follower robot's environment. To address this trade-off between tracking accuracy and safety, we propose an alternative intention assimilation control (IAC) strategy where the robot's tracking accuracy can be ensured without high stiffness. Different from traditional approaches, which transmit the leader's current position to the follower, this new controller estimates the leader's target position and transmits it to the follower. With this strategy, the follower impedance can be changed on-the-fly to continuously reflect the user's desired impedance or modulated automatically to fulfill the task requirements. Our controller was validated on two 7 degree-of-freedom manipulators, yielding high tracking accuracy with varying impedance. Four experiments were conducted to compare {teleoperation} with IAC to tele-impedance control (TIC) during free tracking, interaction with a balloon, during peg insertion, and table polishing with force feedback. The results show that IAC increases tracking accuracy, improves task completion rate and reduces completion time. IAC enables the robot to accurately replicate the user's movement while giving them freedom to modulate the impedance according to their intention, providing an unprecedented level of control of the follower's position and its impedance during unilateral and bilateral teleoperation.
May 7, 2026

AssistDLO: Assistive Teleoperation for Deformable Linear Object Manipulation

Manipulating Deformable Linear Objects (DLOs) is challenging in robotics due to their infinite-dimensional configuration space and complex nonlinear dynamics. In teleoperation, depth uncertainty hinders state perception and reaction. AssistDLO addresses this challenge as an assistive teleoperation framework for DLO manipulation that combines real-time multi-view state estimation, visual assistance (VA), and a geometry-aware shared-autonomy controller based on Control Barrier Functions (SA-CBF). While traditional shared autonomy methods often rely on simple geometric attractors and may fail to preserve DLO geometry, SA-CBF acts as a geometry-aware funnel, facilitating precise grasping while preserving the operator's high-level authority. The framework is evaluated in a bimanual knot-untangling user study (N = 22) using ropes with varying length and rigidity. Results show that the effectiveness of the assistance depends strongly on operator expertise and DLO properties. SA-CBF provides the strongest gains for naive users, acting as a skill equalizer that increases task success from 71% to 88%, and is effective for stiffer ropes. Conversely, expert users prefer VA, and highly compliant, long ropes benefit more from visual support than localized action assistance. Ultimately, these findings demonstrate that effective DLO teleoperation cannot rely on a fixed strategy, highlighting the critical need for adaptive, user-aware, and material-aware shared autonomy.
May 4, 2026

Shared Autonomy Assisted by Impedance-Driven Anisotropic Guidance Field

Shared autonomy (SA) enables robots to infer human intent and assist in its achievement. While most research focuses on improving intent inference, it overlooks whether humans can understand the robot's intent in return. Without such mutual understanding, collaboration becomes less effective, degrading user experience and task performance. To address this gap, previous studies have explicitly conveyed the robot intent through additional interfaces, which remain unintuitive and limited in expressiveness. Inspired by impedance control, we propose Impedance-Driven Anisotropic Guidance Field Enhanced Shared Autonomy (IAGF-SA), a novel paradigm that extends SA with an embodied, physically-grounded communication channel. This channel adaptively modulates the robot's dynamic response to human input, enabling intuitive, continuous, physically-grounded robot intent communication while naturally guiding human actions. User studies across three scenarios and two teleoperation interfaces indicate that IAGF-SA improves task performance, human-robot agreement, and subjective experience, thus demonstrating its effectiveness in enhancing human-robot communication and collaboration.
May 3, 2026

Phone2Act: A Low-Cost, Hardware-Agnostic Teleoperation System for Scalable VLA Data Collection

Collecting diverse, high-quality manipulation data for Vision-Language-Action (VLA) model training remains prohibitively expensive for many research groups, as existing teleoperation frameworks rely on specialized hardware or are tightly coupled to specific robot platforms. We present Phone2Act, a low-cost, hardware-agnostic teleoperation framework that transforms a commodity smartphone into a 6-DoF robot controller via Google ARCore. Built on a modular ROS 2 architecture, Phone2Act decouples control logic from hardware specifics through interchangeable bridge nodes, supporting platforms from industrial cobots to low-cost bimanual arms without code modification. A Universal Recorder synchronizes multi-camera RGB streams with robot state feedback and exports demonstrations natively in the LeRobot dataset format, eliminating post-processing and enabling immediate VLA fine-tuning. We validate the framework by fine-tuning GR00T-N1.5 on 130 collected episodes, achieving a 90% success rate on a real-world multi-stage pick-and-place task deployed on a physical Dobot CR5.
Apr 16, 2026

DEX-Mouse: A Low-cost Portable and Universal Interface with Force Feedback for Data Collection of Dexterous Robotic Hands

Data-driven dexterous hand manipulation requires large-scale, physically consistent demonstration data. Simulation and video-based methods suffer from sim-to-real gaps and retargeting problems, while MoCap glove-based teleoperation systems require per-operator calibration and lack portability, as the robot hand is typically fixed to a stationary arm. Portable alternatives improve mobility but lack cross-platform and cross-operator compatibility. We present DEX-Mouse, a portable, calibration-free hand-held teleoperation interface with integrated kinesthetic force feedback, built from commercial off-the-shelf components under USD 150. The operator-agnostic design requires no calibration or structural modification, enabling immediate deployment across diverse environments and platforms. The interface supports a configuration in which the target robot hand is mounted directly on the forearm of an operator, producing robot-aligned data. In a comparative user study across various dexterous manipulation tasks, operators using the proposed system achieved an 86.67% task completion rate under the attached configuration. Also, we found that the attached configuration reduced the perceived workload of the operators compared to spatially separated teleoperation setups across all compared interfaces. The complete hardware and software stack, including bill of materials, CAD models, and firmware, is open-sourced at https://dex-mouse.github.io/ to facilitate replication and adoption.
Apr 14, 2026

GeoVision-Enabled Digital Twin for Hybrid Autonomous-Teleoperated Medical Responses

Remote medical response systems are increasingly being deployed to support emergency care in disaster-affected and infrastructure-limited environments. Enabled by GeoVision capabilities, this paper presents a Digital Twin architecture for hybrid autonomous-teleoperated medical response systems. The proposed framework integrates perception and adaptive navigation with a Digital Twin, synchronized in real-time, that mirrors system states, environmental dynamics, patient conditions, and mission objectives. Unlike traditional ground control interfaces, the Digital Twin provides remote clinical and operational users with an intuitive, continuously updated virtual representation of the platform and its operational context, enabling enhanced situational awareness and informed decision-making.
Apr 10, 2026

Adaptor: Advancing Assistive Teleoperation with Few-Shot Learning and Cross-Operator Generalization

Assistive teleoperation enhances efficiency via shared control, yet inter-operator variability, stemming from diverse habits and expertise, induces highly heterogeneous trajectory distributions that undermine intent recognition stability. We present Adaptor, a few-shot framework for robust cross-operator intent recognition. The Adaptor bridges the domain gap through two stages: (i) preprocessing, which models intent uncertainty by synthesizing trajectory perturbations via noise injection and performs geometry-aware keyframe extraction; and (ii) policy learning, which encodes the processed trajectories with an Intention Expert and fuses them with the pre-trained vision-language model context to condition an Action Expert for action generation. Experiments on real-world and simulated benchmarks demonstrate that Adaptor achieves state-of-the-art performance, improving success rates and efficiency over baselines. Moreover, the method exhibits low variance across operators with varying expertise, demonstrating robust cross-operator generalization.
Apr 8, 2026

Towards Multi-Object Nonprehensile Transportation via Shared Teleoperation: A Framework Based on Virtual Object Model Predictive Control

Multi-object nonprehensile transportation in teleoperation demands simultaneous trajectory tracking and tray orientation control. Existing methods often struggle with model dependency, uncertain parameters, and multi-object adaptability. We propose a shared teleoperation framework where humans and robots share positioning control, while the robot autonomously manages orientation to satisfy dynamic constraints. Key contributions include: 1) A theoretical dynamic constraint analysis utilizing a novel virtual object (VO)-based method to simplify constraints for trajectory planning. 2) An MPC-based trajectory smoothing algorithm that enforces real-time constraints and coordinates user tracking with orientation control. 3) Validations demonstrating stable manipulation of nine objects at accelerations up to 2.4 m/s2. Compared to the baseline, our approach reduces sliding distance by 72.45% and eliminates tip-overs (0% vs. 13.9%), proving robust adaptability in complex scenarios.
Apr 4, 2026

OpenRC: An Open-Source Robotic Colonoscopy Framework for Multimodal Data Acquisition and Autonomy Research

Colorectal cancer screening critically depends on colonoscopy, yet existing platforms offer limited support for systematically studying the coupled dynamics of operator control, instrument motion, and visual feedback. This gap restricts reproducible closed-loop research in robotic colonoscopy, medical imaging, and emerging vision-language-action (VLA) learning paradigms. To address this challenge, we present OpenRC, an open-source modular robotic colonoscopy framework that retrofits conventional scopes while preserving clinical workflow. The framework supports simultaneous recording of video, operator commands, actuation state, and distal tip pose. We experimentally validated motion consistency and quantified cross-modal latency across sensing streams. Using this platform, we collected a multimodal dataset comprising 1,894 teleoperated episodes ~19 hours across 10 structured task variations of routine navigation, failure events, and recovery behaviors. By unifying open hardware and an aligned multimodal dataset, OpenRC provides a reproducible foundation for research in multimodal robotic colonoscopy and surgical autonomy. Both the hardware design and dataset are available at https://github.com/artslab2019/openrc-robotic-colonoscopy. The dataset has been contributed to the Open-H-Embodiment Initiative by NVIDIA.
Apr 4, 2026

A Multi-View 3D Telepresence System for XR Robot Teleoperation

Robot teleoperation is critical for applications such as remote maintenance, fleet robotics, search and rescue, and data collection for robot learning. Effective teleoperation requires intuitive 3D visualization with reliable depth cues, which conventional screen-based interfaces often fail to provide. We introduce a multi-view VR telepresence system that (1) fuses geometry from three cameras to produce GPU-accelerated point-cloud rendering on standalone VR hardware, and (2) integrates a wrist-mounted RGB stream to provide high-resolution local detail where point-cloud accuracy is limited. Our pipeline supports real-time rendering of approximately 75k points on the Meta Quest 3. A within-subject study was conducted with 31 participants to compare our system to other visualisation modalities, such as RGB streams, a projection of stereo-vision directly in the VR device and point clouds without providing additional RGB information. Across three different teleoperated manipulation tasks, we measured task success, completion time, perceived workload, and usability. Our system achieved the best overall performance, while the Point Cloud modality without RGB also outperforming the RGB streams and OpenTeleVision. These results show that combining global 3D structure with localized high-resolution detail substantially improves telepresence for manipulation and provides a strong foundation for next-generation robot teleoperation systems.
Apr 3, 2026

A Rapid Instrument Exchange System for Humanoid Robots in Minimally Invasive Surgery

Humanoid robot technologies have demonstrated immense potential for minimally invasive surgery (MIS). Unlike dedicated multi-arm surgical platforms, the inherent dual-arm configuration of humanoid robots necessitates an efficient instrument exchange capability to perform complex procedures, mimicking the natural workflow where surgeons manually switch instruments. To address this, this paper proposes an immersive teleoperated rapid instrument exchange system. The system utilizes a low-latency mechanism based on single-axis compliant docking and environmental constraint release. Integrated with real-time first-person view (FPV) perception via a head-mounted display (HMD), this framework significantly reduces operational complexity and cognitive load during the docking process. Comparative evaluations between experts and novices demonstrate high operational robustness and a rapidly converging learning curve; novice performance in instrument attachment and detachment improved substantially after brief training. While long-distance spatial alignment still presents challenges in time cost and collaborative stability, this study successfully validates the technical feasibility of humanoid robots executing stable instrument exchanges within constrained clinical environments.
Mar 31, 2026

HapCompass: A Rotational Haptic Device for Contact-Rich Robotic Teleoperation

The contact-rich nature of manipulation makes it a significant challenge for robotic teleoperation. While haptic feedback is critical for contact-rich tasks, providing intuitive directional cues within wearable teleoperation interfaces remains a bottleneck. Existing solutions, such as non-directional vibrations from handheld controllers, provide limited information, while vibrotactile arrays are prone to perceptual interference. To address these limitations, we propose HapCompass, a novel, low-cost wearable haptic device that renders 2D directional cues by mechanically rotating a single linear resonant actuator (LRA). We evaluated HapCompass's ability to convey directional cues to human operators and showed that it increased the success rate, decreased the completion time and the maximum contact force for teleoperated manipulation tasks when compared to vision-only and non-directional feedback baselines. Furthermore, we conducted a preliminary imitation-learning evaluation, suggesting that the directional feedback provided by HapCompass enhances the quality of demonstration data and, in turn, the trained policy. We release the design of the HapCompass device along with the code that implements our teleoperation interface: https://ripl.github.io/HapCompass/.
Mar 30, 2026

Feel Robot Feels: Tactile Feedback Array Glove for Dexterous Manipulation

Teleoperation is a key approach for collecting high-quality, physically consistent demonstrations for robotic manipulation. However, teleoperation for dexterous manipulation remains constrained by: (i) inaccurate hand-robot motion mapping, which limits teleoperated dexterity, and (ii) limited tactile feedback that forces vision-dominated interaction and hinders perception of contact geometry and force variation. To address these challenges, we present TAG, a low-cost glove system that integrates precise hand motion capture with high-resolution tactile feedback, enabling effective tactile-in-the-loop dexterous teleoperation. For motion capture, TAG employs a non-contact magnetic sensing design that provides drift-free, electromagnetically robust 21-DoF joint tracking with joint angle estimation errors below 1 degree. Meanwhile, to restore tactile sensation, TAG equips each finger with a 32-actuator tactile array within a compact 2 cm^2 module, allowing operators to directly feel physical interactions at the robot end-effector through spatial activation patterns. Through real-world teleoperation experiments and user studies, we show that TAG enables reliable real-time perception of contact geometry and dynamic force, improves success rates in contact-rich teleoperation tasks, and increases the reliability of demonstration data collection for learning-based manipulation.
Mar 30, 2026

Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catching

Teleoperation is a key paradigm for transferring human dexterity to robots, yet most prior work targets objects that are initially static, such as grasping or manipulation. Dynamic object catch, where objects move before contact, remains underexplored. Pure teleoperation in this task often fails due to timing, pose, and force errors, highlighting the need for shared autonomy that combines human input with autonomous policies. To this end, we present Tele-Catch, a systematic framework for dexterous hand teleoperation in dynamic object catching. At its core, we design DAIM, a dynamics-aware adaptive integration mechanism that realizes shared autonomy by fusing glove-based teleoperation signals into the diffusion policy denoising process. It adaptively modulates control based on the interaction object state. To improve policy robustness, we introduce DP-U3R, which integrates unsupervised geometric representations from point cloud observations into diffusion policy learning, enabling geometry-aware decision making. Extensive experiments demonstrate that Tele-Catch significantly improves accuracy and robustness in dynamic catching tasks, while also exhibiting consistent gains across distinct dexterous hand embodiments and previously unseen object categories.
Mar 26, 2026

Visualizing Impedance Control in Augmented Reality for Teleoperation: Design and User Evaluation

Teleoperation for contact-rich manipulation remains challenging, especially when using low-cost, motion-only interfaces that provide no haptic feedback. Virtual reality controllers enable intuitive motion control but do not allow operators to directly perceive or regulate contact forces, limiting task performance. To address this, we propose an augmented reality (AR) visualization of the impedance controller's target pose and its displacement from each robot end effector. This visualization conveys the forces generated by the controller, providing operators with intuitive, real-time feedback without expensive haptic hardware. We evaluate the design in a dual-arm manipulation study with 17 participants who repeatedly reposition a box with and without the AR visualization. Results show that AR visualization reduces completion time by 24% for force-critical lifting tasks, with no significant effect on sliding tasks where precise force control is less critical. These findings indicate that making the impedance target visible through AR is a viable approach to improve human-robot interaction for contact-rich teleoperation.
Mar 25, 2026

MIRROR: Visual Motion Imitation via Real-time Retargeting and Teleoperation with Parallel Differential Inverse Kinematics

Real-time humanoid teleoperation requires inverse kinematics (IK) solvers that are both responsive and constraint-safe under kinematic redundancy and self-collision constraints. While differential IK enables efficient online retargeting, its locally linearized updates are inherently basin-dependent and often become trapped near joint limits, singularities, or active collision boundaries, leading to unsafe or stagnant behavior. We propose a GPU-parallelized, continuation-based differential IK that improves escape from such constraint-induced local minima while preserving real-time performance, promoting safety and stability. Multiple constrained IK quadratic programs are evaluated in parallel, together with a self-collision avoidance control barrier function (CBF), and a Lyapunov-based progression criterion selects updates that reduce the final global task-space error. The method is paired with a visual skeletal pose estimation pipeline that enables robust, real-time upper-body teleoperation on the THEMIS humanoid robot hardware in real-world tasks.
Mar 22, 2026

Affordance-Guided Enveloping Grasp Demonstration Toward Non-destructive Disassembly of Pinch-Infeasible Mating Parts

Robotic disassembly of complex mating components often renders pinch grasping infeasible, necessitating multi-fingered enveloping grasps. However, visual occlusions and geometric constraints complicate teaching appropriate grasp motions when relying solely on 2D camera feeds. To address this, we propose an affordance-guided teleoperation method that pre-generates enveloping grasp candidates via physics simulation. These Affordance Templates (ATs) are visualized with a color gradient reflecting grasp quality to augment operator perception. Simulations demonstrate the method's generality across various components. Real-robot experiments validate that AT-based visual augmentation enables operators to effectively select and teach enveloping grasp strategies for real-world disassembly, even under severe visual and geometric constraints.
Mar 22, 2026

Training-Free Adaptive 360-degree Video Streaming via Semantic Potential Fields

Adaptive 360° video streaming for teleoperation faces two coupled challenges: viewport prediction under uncertain gaze patterns and bitrate adaptation over fluctuating wireless channels. While Deep Reinforcement Learning (DRL) methods achieve high Quality of Experience (QoE), their lack of interpretability and dependence on offline training limit deployment in safety-critical systems. We propose OrbitStream, a training-free framework that formulates viewport prediction as a Gravitational Viewport Prediction (GVP) problem, where semantic objects generate potential fields that attract operator gaze, and employs a Saturation-Based Proportional-Derivative (PD) Controller for buffer regulation. On object-rich teleoperation traces, OrbitStream achieves 94.7% zero-shot viewport prediction accuracy without user-specific profiling, approaching trajectory-extrapolation baselines (~98.5%). Across 3,600 Monte Carlo simulations, it ranks second among 12 algorithms (QoE 2.71 vs. BOLA-E's 2.80), outperforming FastMPC (1.84), with 1.01 ms decision latency and minimal rebuffering.
Mar 20, 2026

KUKAloha: A General, Low-Cost, and Shared-Control based Teleoperation Framework for Construction Robot Arm

This paper presents KUKAloha, a general, low-cost, and shared-control teleoperation framework designed for construction robot arms. The proposed system employs a leader-follower paradigm in which a lightweight leading arm enables intuitive human guidance for coarse robot motion, while an autonomous perception module based on AprilTag detection performs precise alignment and grasp execution. By explicitly decoupling human control from fine manipulation, KUKAloha improves safety and repeatability when operating large-scale manipulators. We implement the framework on a KUKA robot arm and conduct a usability study with representative construction manipulation tasks. Experimental results demonstrate that KUKAloha reduces operator workload, improves task completion efficiency, and provides a practical solution for scalable demonstration collection and shared human-robot control in construction environments.
Mar 17, 2026

TeleDex: Accessible Dexterous Teleoperation

Despite increasing dataset scale and model capacity, robot manipulation policies still struggle to generalize beyond their training distributions. As a result, deploying state-of-the-art policies in new environments, tasks, or robot embodiments often requires collecting additional demonstrations. Enabling this in real-world deployment settings requires tools that allow users to collect demonstrations quickly, affordably, and with minimal setup. We present TeleDex, an open-source system for intuitive teleoperation of dexterous hands and robotic manipulators using any readily available phone. The system streams low-latency 6-DoF wrist poses and articulated 21-DoF hand state estimates from the phone, which are retargeted to robot arms and multi-fingered hands without requiring external tracking infrastructure. TeleDex supports both a handheld phone-only mode and an optional 3D-printable hand-mounted interface for finger-level teleoperation. By lowering the hardware and setup barriers to dexterous teleoperation, TeleDex enables users to quickly collect demonstrations during deployment to support policy fine-tuning. We evaluate the system across simulation and real-world manipulation tasks, demonstrating its effectiveness as a unified scalable interface for robot teleoperation. All software and hardware designs, along with demonstration videos, are open-source and available at orayyan.com/teledex.
Mar 17, 2026

Efficient and Reliable Teleoperation through Real-to-Sim-to-Real Shared Autonomy

Fine-grained, contact-rich teleoperation remains slow, error-prone, and unreliable in real-world manipulation tasks, even for experienced operators. Shared autonomy offers a promising way to improve performance by combining human intent with automated assistance, but learning effective assistance in simulation requires a faithful model of human behavior, which is difficult to obtain in practice. We propose a real-to-sim-to-real shared autonomy framework that augments human teleoperation with learned corrective behaviors, using a simple yet effective k-nearest-neighbor (kNN) human surrogate to model operator actions in simulation. The surrogate is fit from less than five minutes of real-world teleoperation data and enables stable training of a residual copilot policy with model-free reinforcement learning. The resulting copilot is deployed to assist human operators in real-world fine-grained manipulation tasks. Through simulation experiments and a user study with sixteen participants on industry-relevant tasks, including nut threading, gear meshing, and peg insertion, we show that our system improves task success for novice operators and execution efficiency for experienced operators compared to direct teleoperation and shared-autonomy baselines that rely on expert priors or behavioral-cloning pilots. In addition, copilot-assisted teleoperation produces higher-quality demonstrations for downstream imitation learning.
Mar 17, 2026

Beyond Cybathlon: On-demand Quadrupedal Assistance for People with Limited Mobility

Background: Assistance robots have the potential to increase the independence of people who need daily care due to limited mobility or being wheelchair-bound. Current solutions of attaching robotic arms to motorized wheelchairs offer limited additional mobility at the cost of increased size and reduced wheelchair maneuverability. Methods: We present an on-demand quadrupedal assistance robot system controlled via a shared autonomy approach, which combines semi-autonomous task execution with human teleoperation. Due to the mobile nature of the system it can assist the operator whenever needed and perform autonomous tasks independently, without otherwise restricting their mobility. We automate pick-and-place tasks, as well as robot movement through the environment with semantic, collision-aware navigation. For teleoperation, we present a mouth-level joystick interface that enables an operator with reduced mobility to control the robot's end effector for precision manipulation. Results: We showcase our system in the Cybathlon 2024 Assistance Robot Race, and validate it in an at-home experimental setup, where we measure task completion times and user satisfaction. We find our system capable of assisting in a broad variety of tasks, including those that require dexterous manipulation. The user study confirms the intuition that increased robot autonomy alleviates the operator's mental load. Conclusions: We present a flexible system that has the potential to help people in wheelchairs maintain independence in everyday life by enabling them to solve mobile manipulation problems without external support. We achieve results comparable to previous state-of-the-art on subjective metrics while allowing for more autonomy of the operator and greater agility for manipulation.
Mar 15, 2026

OmniClone: Engineering a Robust, All-Rounder Whole-Body Humanoid Teleoperation System

Whole-body humanoid teleoperation enables humans to remotely control humanoid robots, serving as both a real-time operational tool and a scalable engine for collecting demonstrations for autonomous learning. Despite recent advances, existing systems are validated using aggregate metrics that conflate distinct motion regimes, masking critical failure modes. This lack of diagnostic granularity, compounded by tightly coupled and labor-intensive system configurations, hinders robust real-world deployment. A key open challenge is building a teleoperation system that is simultaneously robust, versatile, and affordable for practical use. Here we present OmniClone, a whole-body humanoid teleoperation system that achieves high-fidelity, multi-skill control on a single consumer GPU with modest data requirements. Central to our approach is OmniBench, a diagnostic benchmark that evaluates policies across stratified motion categories and difficulty levels on unseen motions, exposing the narrow specialization of prior systems. Guided by these diagnostics, we identify an optimized training data recipe and integrate system-level improvements: subject-agnostic retargeting and robust communication, that collectively reduce Mean Per-Joint Position Error (MPJPE) by over 66% while requiring orders-of-magnitude fewer computational resources than comparable methods. Crucially, OmniClone is control-source-agnostic: a single unified policy supports real-time teleoperation, generated motion playback, and Vision-Language-Action (VLA) models, while generalizing across operators of vastly different body proportions. By uniting diagnostic evaluation with practical engineering, OmniClone provides an accessible foundation for scalable humanoid teleoperation and autonomous learning.
Mar 14, 2026

Stiffness Copilot: An Impedance Policy for Contact-Rich Teleoperation

In teleoperation of contact-rich manipulation tasks, selecting robot impedance is critical but difficult. The robot must be compliant to avoid damaging the environment, but stiff to remain responsive and to apply force when needed. In this paper, we present Stiffness Copilot, a vision-based policy for shared-control teleoperation in which the operator commands robot pose and the policy adjusts robot impedance online. To train Stiffness Copilot, we first infer direction-dependent stiffness matrices in simulation using privileged contact information. We then use these matrices to supervise a lightweight vision policy that predicts robot stiffness from wrist-camera images and transfers zero-shot to real images at runtime. In a human-subject study, Stiffness Copilot achieved safety comparable to using a constant low stiffness while matching the efficiency of using a constant high stiffness.