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Aug 10, 2026cs.LG

Distill Skills into Weights, Not Prompts: Abstract Skills as Privileged Signals for On-Policy Self-Distillation

Reinforcement learning with verifiable rewards yields no group-relative signal when rollout groups are uniformly correct or uniformly wrong, which account for 63.0-68.0% of groups in our experiments. We propose SKALD (Skill-Anchored Latent Distillation), an on-policy self-distillation framework that uses two context views of the same Qwen3-Base model: a question-only student and a teacher conditioned on an abstract, explicit-answer-filtered skill card. The student is trained on its own prefixes, transferring the skill-induced advantage into shared parameters without privileged input at test time. To stabilize context-induced distribution mismatch, SKALD employs an annealed exponentially tilted objective that downweights teacher-preferred tokens with very low student likelihood; as the tilt vanishes, it converges to teacher cross-entropy and recovers the forward-KL student gradient. An empirical gate activates distillation only when verified rollouts estimate a positive teacher advantage. Across five held-out mathematics benchmarks, SKALD improves overall avg@8 over GRPO by +2.46, +4.85, and +12.01 at 0.6B, 1.7B, and 4B, respectively. At 1.7B, zero-variance-only distillation recovers 84.7% of the full gain, while SKALD remains +4.06 above FLOP-matched GRPO and exceeds contextual skill exposure by +3.77. These results show that abstract skills provide dense supervision where group-relative rewards become uninformative.
Yubo Jiang, Fengying Xie, Zhiguo Jiang +1
Aug 10, 2026cs.LG

Macaron-V1: Towards Open Continual Learning with Self-Improvement and Mixture-of-LoRA

Macaron-V1 is an open agent-model family for experiential intelligence: learning from experience in real environments and continuing to learn after deployment. It is organized around two system goals. Adaptation is pursued through recursive improvement of versioned model-harness pairs, where experience from one configuration is evaluated under an external contract and used to construct its successor. Collaboration is pursued via the Mixture-of-LoRA (MoL) architecture that freezes a base model, composes specialist LoRA adapters, and selects one LoRA per user turn. The flagship Macaron-V1-Venti combines a 744B GLM-5.2 base with four LoRAs for chat, agent, coding, and GenUI; the Qwen3.6-based Macaron-V1-Tall (50B) uses the same design for local deployment. This report presents Macaron-V1 as a co-designed system spanning architecture, algorithms, and infrastructure. The MoL architecture supports continual learning through extensible LoRA specialists. The algorithm combines Model-Harness Co-design and recursive self-improvement loop, including the UI4A component-native GenUI harness, a stateful action substrate, versioned HCP contract, and the agentic RL framework MindForge. The supporting infrastructure includes the post-training platform MinT, the long-context RL method LongStraw, and stability techniques for sparse MoE and DSA base models. We evaluate Macaron-V1 on Personal Intelligence, GenUI, and general capability benchmarks against frontier baselines. Our results validate the current system, while compounding gains from continual learning and collective intelligence remain open questions.
Mind Lab, :, Vin Bo +74
Aug 10, 2026cs.CR

ColluSkill: Adversarial Cross-Skill Composition for Evading Agent Skill Scanners

Agent skills are emerging as an important attack surface in LLM-based agent systems. Through an empirical study of existing skill scanners, we find that current defenses mainly inspect individual skills, leaving risks from cross-skill composition insufficiently examined. This creates a practical blind spot: multiple locally plausible skills may pass security checks while collectively forming a harmful workflow during agent execution. To investigate this threat, we propose ColluSkill, a collusive multi-skill-chain attack framework that decomposes a complete malicious intent into interdependent sub-payloads embedded in independently packaged skills. The attack does not rely on any single malicious skill, but emerges from the ordered composition of locally plausible behaviors through contextual dependencies, artifact passing, and execution handoffs. ColluSkill further employs LLM-based chain planning and scanner-feedback refinement to preserve chain-level attack semantics while reducing suspicious signals in individual sub-skills. To defend against such attacks, we propose ChainGuard, a context-aware skill-chain scanner that jointly analyzes a candidate skill and the skills already installed in the agent environment. ChainGuard reconstructs cross-skill dependencies, artifact flows, capability compositions, and downstream behaviors to identify risks that emerge only at the workflow level. Experiments on six representative skill scanners show that ColluSkill achieves an average attack success rate of 96.0% and consistently outperforms the evaluated single-skill and multi-skill attack baselines. Meanwhile, ChainGuard reduces the attack success rate to 22.5% while allowing 99.5% of benign workflows to pass, highlighting the importance of chain-level security analysis for agent skill ecosystems.
Puyu Zeng, Simeng Qin, Jingzhi Li +3
Aug 10, 2026cs.AI

Emotion2Skill: Model-Internal Emotion Signals for Adaptive Skill Selection and Evolution

Skill-based LLM agents select reusable procedures from an external library to solve complex tasks, yet their routing decisions rely entirely on text-level signals such as task descriptions, verbal reflections, and experience-derived rules, while the model's own internal representational state remains unobserved. Recent interpretability work has shown that LLMs maintain linear emotion representations that causally influence behavior; however, these representations have been exploited only for post-hoc analysis or direct output steering, and have not been used to inform agent-level decision-making. We propose Emotion2Skill, a framework that extracts LLM-internal emotion vectors and incorporates them into both skill selection and skill evolution. At each decision step, a 27-dimensional emotion state is extracted from the residual stream and mapped to a confidence-gated summary injected into the routing prompt. Beyond online selection, emotion trajectories are analyzed for abrupt internal-state shifts to pinpoint problematic skill invocations, guiding targeted SOP rewriting that replaces the coarse binary outcome signal of prior methods. On WebShop and ALFWorld, Emotion2Skill with Qwen3-8B improves over the Zero-Shot baseline by +26.9% success rate and +25.5% average success respectively, outperforming all baselines on both benchmarks with consistent gains on Qwen3-14B. Co-activation analysis further reveals semantically coherent emotion--skill pairings, confirming that the routing improvements reflect meaningful internal-state signals rather than opaque statistical correlations. These results establish LLM-internal emotion representations as an effective decision-level signal for orchestrating agent skill systems, extending their utility beyond interpretability and output steering. The code is available at https://github.com/BoHan-LIN04/Emotion2Skill.
Bohan Lin, Hejia Geng, Xinyi Xie +5
Aug 10, 2026cs.CL

Tree-of-Experience: Hierarchical Experience Management for Self-Evolving Agents

Continual self-evolution requires LLM agents to transform environmental interactions into reliable and reusable experience. Existing methods typically refine individual trajectories or abstract shared knowledge from related trajectories, but their experience representations are often disconnected from the underlying reasoning process. This limits feedback attribution, cross-task transfer, and update and retrieval efficiency, particularly in complex reasoning tasks with outcome-level feedback. To overcome this limitation, we propose \textbf{T}ree-\textbf{o}f-\textbf{E}xperience (ToE), a structured experience-management framework that aligns experience organization with the hierarchical reasoning process of LLM agents. Specifically, ToE organizes the experience into a shared tree of analytical perspectives and reasoning paths, whose reliability is calibrated through environmental outcomes to support systematic updating, transfer, and efficient retrieval. The experimental results on \textsc{Game of 24} and \textsc{FinEvolveBench} show that ToE substantially improves both problem-solving performance and efficiency. On \textsc{Game of 24}, ToE achieves a 31.4% relative improvement in accuracy over the experience-free ToT baseline. On \textsc{FinEvolveBench}, ToE improves tsIC by an average of 41.24% over the experience-free pipeline across 12 evaluation settings, whereas conventional experience-management methods often underperform experience-free baselines.
Zihao Deng, Yining Zhu, Leiming Wang +6
Aug 9, 2026cs.AI

Branch2Skill: Efficient Skill Evolution Through Reasoning Trees

Skill evolution improves agent skills through feedback over time, with failed trajectories often providing informative signals by revealing incomplete or misleading behaviors. However, existing methods mainly rely on single trajectories, where early reasoning errors can propagate through subsequent steps and weaken the feedback available for skill refinement. Consequently, improving skills requires repeated cycles of rollout, diagnosis, and update, incurring substantial token costs. To address this challenge, we introduce Branch2Skill, an efficient framework that transforms a single reasoning tree into dense supervision for skill evolution. For each task or problem, Branch2Skill performs Monte Carlo tree search under a fixed budget to obtain diverse reasoning trajectories, then compares an elite path with sibling alternatives sharing the same prefixes to extract step-wise evidence about which reasoning patterns to retain, revise, or avoid. Finally, Branch2Skill distills multi-step evidence into reusable updates, allowing one reasoning tree to provide supervision across multiple reasoning steps and reducing the need for repeated rollout-update cycles. Across six benchmarks covering reasoning and agentic tasks, Branch2Skill consistently improves task performance while enhancing skill evolution efficiency. For example, with GPT 5.5 as the target model, Branch2Skill uses 73.2% fewer tokens than SkillOpt, while achieving superior performance. These results demonstrate that reasoning trees can support not only more effective trajectory search, but also richer supervision for more efficient skill improvement. Code will be published.
Yanwei Ren, Haotian Zhang, Likang Xiao +5
Aug 9, 2026cs.AI

SkillReason: Reasoning-Enhanced Agent Skill Retrieval for Implicit User Requests

Large language model agents increasingly rely on reusable skills to extend their capabilities beyond parametric knowl- edge. However, retrieving the appropriate skill from a large- scale library remains challenging because realistic user re- quests are often concise and underspecified, stating only the task goal while leaving the required capabilities and execu- tion steps implicit. Existing benchmarks provide limited cov- erage of such requests. To address this gap, we introduce SkillReason-Bench, a large-scale cross-domain benchmark containing 3,729 queries and a retrieval corpus of 61,228 skills spanning nine domains. We further propose SkillRea- son, a two-stage framework that uses chain-of-thought rea- soning as training-time supervision for skill retrieval. In Stage I, capability reasoning traces generated by a stronger teacher provide explicit supervision through contrastive learning, re- trieval distribution alignment, and language modeling, en- couraging the retriever to internalize capability reasoning in its query representation. In Stage II, a retrieval-guided GRPO objective encourages the model to explore reasoning trajecto- ries better suited to its own capabilities and more effective for retrieval. At inference, SkillReason directly encodes the orig- inal query without autoregressive CoT generation, preserv- ing efficient query-only retrieval. Extensive experiments on SkillReason-Bench, SkillRet, and SRA-Bench show that Skill- Reason achieves state-of-the-art performance across all three benchmarks, demonstrating that reasoning-enhanced training better bridges the semantic gap between high-level task goals and skill capabilities.
Donghong Jiang, Endian Lin, Luoping Cui +6
Aug 9, 2026cs.AI

What Keeps Agent Skills from Being Reusable? Evidence from 138K SKILL.md Files

Under the current standard, Agent Skills are SKILL.md files that combine instructions with supporting resources, enabling Large Language Model (LLM) agents to reuse procedures beyond a single conversation. Yet many public skills appear to originate from a single task, repository, or conversation, even when they are shared as reusable components. We analyze this gap across 138,133 public SKILL.md files from 20,556 repositories using a two-tier defect taxonomy grounded in the official specification and best-practice guidance. We find that 91.8% of skills contain at least one detected defect, with stable estimates across lenient and strict thresholds (88.8-94.6%). The dominant failures are ordinary packaging problems rather than exotic attacks: weak routing metadata, bloated or non-actionable bodies, and poor resource organization. A deterministic routing stress test over 20,000 skills shows the functional impact: skills with valid routing metadata are retrieved more reliably from startup descriptions than skills with routing defects. Defect rates vary by platform and provenance: specification-aware skills contain fewer defects, while AI-marked skills show more safety and portability problems. Lightweight enforcement and repair experiments support a quality-assured generation workflow combining spec-aware prompting, lightweight linting, automated repair, and safety gating.
Chi Zhang, Yimin Liu, Xinze Chen +1
Aug 8, 2026cs.AI

Query-Only Backdoor Attacks on Self-Evolving Skills via Trajectory Poisoning

Agentic skills improve large language model (LLM) agents by encoding reusable procedures for complex tasks. However, manually authored skills often adapt poorly to long-horizon tasks and changing environments. To address the limitation, self-evolving skill systems have been developed to automatically construct and update skills from execution trajectories, shifting skill acquisition from external marketplaces to a trusted evolution pipeline. By replacing external skill acquisition with trusted internal construction, self-evolving skill systems reduce exposure to skill injection attacks that rely on direct skill manipulation. However, this skill evolution pipeline may introduce a new attack surface in which an attacker can indirectly steer skill evolution by inducing compromised trajectories through agent interactions. To demonstrate the threat, we propose Trajectory Backdoor Attack (TBA), a query-only attack that steers a trusted skill-evolution pipeline toward producing a backdoored skill. Specifically, we craft attacker-submitted queries to lead the agent to perform the target action and explicitly state the corresponding activation condition in the trajectory. We repeat the same condition-action pattern across diverse triggered tasks, while leaving clean queries unchanged, encouraging the evolver to consolidate the pattern as a reusable trigger-dependent rule into the evolved skill. Experiments on three benchmarks across two skill-evolution systems using four open- and closed-source backbone models demonstrate that TBA reliably implants conditional backdoors while preserving clean-task utility, matching or even surpassing direct skill injection. The results reveal a critical vulnerability in trajectory-driven skill evolution.
Yuyang Luo, Haoran Wang, Kai Shu
Aug 8, 2026cs.AI

Long SKILL Compliance as Logical Reasoning: Closure-Grounded Detection with Scaling-Guided On-Policy Distillation

The increasing complexity of enterprise business scenarios has promoted the widespread adoption of long SKILL documents in agent systems, posing new challenges for compliance detection: large models incur substantial inference costs, while small models may fail to maintain detection accuracy. To address this gap, we propose SkillCDG, a graph-based framework for long SKILL compliance detection. SkillCDG represents complex business policies as a two-layer constraint dependency graph, where the upper layer indexes SKILL descriptions for scenario routing and the lower layer captures dependencies among atomic constraints within each SKILL. During inference, two-level retrieval followed by dependency closure supports compliance judgment and source traceability. We comprehensively evaluate the framework on three enterprise datasets and two controlled public benchmark variants. Experimental results demonstrate that SkillCDG outperforms baseline methods by up to 12.8 percentage points in detection F1 score, while reducing token consumption by a maximum 64.3%. Moreover, we further investigate the inherent relationships among policy-graph complexity, model scale, and detection performance. Comparative experiments conducted on four checkpoints from a single model family validate a concise and effective scaling trend: end-to-end detection correctness exhibits a complexity-differentiated scaling pattern, and the complexity metric derived from the constraint dependency graph can effectively quantify instance difficulty and the performance improvement potential of models. Leveraging this insightful scaling trend, we conduct adaptive training sample selection and adopt on-policy distillation to efficiently enhance the compliance detection capability of small-scale models.
Shuaitao Zhao, Feng Ni, Lichao Ma +4
Aug 7, 2026cs.LG

LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulation

Long-horizon humanoid loco-manipulation requires composing versatile whole-body skills and reliable high-level decision making. Existing methods often coordinate pretrained skills with scripted planners, finite-state machines or task-specific model-free policies, restricting their ability to handle complex task sequences. To address this limitation, we propose \textbf{LUCID}, a hierarchical model-based reinforcement learning framework that plans over reusable skills through imagined rollouts of a learned dynamics model. LUCID first trains a structured latent-conditioned low-level policy via adversarial imitation and then freezes it while jointly learning a high-level policy and macro-dynamics world model. The world model predicts the temporally extended state transitions induced by latent decisions, enabling high-level policy optimization through imagined rollouts. We evaluate our framework across various simulated multi-object rearrangement scenarios. Experimental results show that LUCID improves the full-task success and partial-completion rates compared to prior baseline methods, demonstrating its effectiveness in complex sequential loco-manipulation tasks.
Cheng Guo, Mingzhe Ni, Angelo Cangelosi +1
Aug 7, 2026cs.LG

SkillConsist: Detecting Inconsistencies in Agent Skills via Bidirectional Graph Alignment

Agent Skills provide reusable capabilities to LLM agents. Agent Skill inconsistencies can expose undisclosed dangerous behavior or cause wrong Skill selection. Recent Agent Skill research has increasingly examined Agent Skill consistency detection. Existing methods evaluate behaviors or security-property graphs against predefined categories or declared scopes. More recently, PL-HCL uses an LLM-based model to learn consistency across metadata, instructions, and resources. However, declaration and implementation behavior can be mixed across text and code, and a concise declaration can correspond to multiple connected implementation steps. We present SkillConsist to address both challenges. An LLM separates declaration and implementation content into behavior records on the implementation and declaration sides, while static analysis supplements implementation records. These records form declaration and implementation behavior graphs, respectively. Starting from a behavior record on either side, bidirectional graph alignment searches the other graph for a candidate subgraph and expands it along behavior relations until it completely expresses the source-side behavior. Graph differencing identifies conflicts between aligned subgraphs and outputs the detection results. We construct a 633-Skill benchmark from ClawHub's 500 most-downloaded public Skills and 133 Skill-Inject packages. The benchmark contains 319 inconsistent and 314 consistent Skills and 442 localized inconsistency annotations. On this benchmark, SkillConsist achieves 86.85% precision, 89.03% recall, and 87.93% F1 for package-level detection, improving F1 over the best baseline by 20.43 percentage points. For localization, it achieves 67.60% precision, 58.14% recall, and 62.52% F1.
Chaofan Meng, Yuhang Zheng, Yingnan Zhou +1
Aug 7, 2026cs.AI

BONSAI: Evolvability-Guided Tree Search over Skills

A skill is a naturallanguage document that steers a frozen agent whose weights cannot be updated so any capability the agent lacks must be supplied in prose Optimising a skill is therefore optimising text against a score and the standard recipe which keeps any edit that raises a heldout score is blind in a specific way a single score cannot tell a document perched on a narrow overfit spike from one resting on a broad plateau even though only the second can still be improved We introduce BONSAI a novel skilloptimisation framework that steers instead by evolvability the capacity of a region of documentspace to keep producing viable variation under further mutation a property biology treats as separate from present fitness BONSAI grows skills as a MonteCarlo search tree in which every child document is a mutation of its parent and descends it under an upperconfidence selection rule whose exploitation term blends a skills own fitness with the fitness of its mutational neighbourhood Because every child is a mutation the mean score recorded beneath a node estimates that neighbourhoods evolvability at no extra cost so the rule concentrates budget on regions that keep improving while its exploration term keeps a currently weak branch in contention BONSAI ships the single bestscoring document it finds at no cost beyond the acceptifbetter loop it replaces With a frozen 30B agent and averaged over three benchmarks BONSAI lifts heldout accuracy over the skillfree agent by 2313 points and improves on two budgetmatched baselines GEPA and SkillOpt by 387 and 397 points respectively
Yash Priya Shastri, Anand Eswaran, Adnan Qidwai +2
Aug 7, 2026cs.AI

ReGraph: Learning to Generate Recipe Graphs from Food Images

Recent Large Multimodal Models (LMMs) have achieved impressive performance in recipe generation from food images.However, cooking is a structured transformation process in which ingredients undergo state changes through ordered actions,while free-form recipe language leaves the corresponding entities, intermediate states, and dependencies largely implicit and entangled.A graph representation makes this procedural knowledge explicit and compositional, providing a structured basis for assessing whether model outputs encode process-level knowledge rather than merely presenting plausible textual descriptions. To address this limitation, we present ReGraph, a large-scale recipe graph dataset that represents ingredients, cooking actions, and tools as entities, uses entity attributes to describe ingredient state changes, and employs typed relations to encode manipulation targets, destinations, and procedural ordering. ReGraph further incorporates explicit Recipe Reasoning Chain-of-Thought (RR-CoT) traces, providing auxiliary supervision for procedural decomposition and structured graph generation. Building on ReGraph, we propose Recipe Graph Learning (RGL), a two-stage framework that enables LMMs to generate a plausible fine-grained cooking workflow from a food image in the form of a structured recipe graph. Under a deterministic, schema-aware matching protocol, our experiments reveal a substantial gap between text-generation quality and recoverable procedural structure: recipes produced by existing approaches achieve competitive text-generation scores yet yield limited reference-aligned entity and relation structure under the ReGraph schema. In contrast, across two representative LMM backbones, RGL consistently improves the generation of cooking entities and procedural relations, while our analysis further shows that fine-grained ingredient-state capture remains the most challenging dimension.
Guoshan Liu, Bin Zhu, Pengkun Jiao +3
Aug 7, 2026cs.AI

SkillEval: Decomposing Agent Skill Quality into Interpretable Signals

Agent skills provide reusable procedural knowledge that helps agents solve specialized tasks. As their use expands, evaluating skill quality becomes increasingly important. Existing evaluations often measure skill quality by testing whether a skill improves performance on specific downstream tasks. However, a reusable skill may apply to multiple task scenarios. Downstream evaluation mainly reflects the compatibility between a skill and the evaluated task, provides only a partial view of skill quality, and does not identify which aspect of the skill should be improved. We find that general properties of the \texttt{SKILL.md} document play an important role in skill quality. To evaluate these properties, we propose \textbf{SkillEval}, an interpretable framework for document-level skill evaluation. SkillEval evaluates each property using a fixed and inspectable scoring direction, producing interpretable scores. It further measures and reduces the influence of unrelated document features, such as length and formatting, so that each score captures its intended semantic property more specifically. Specifically, SkillEval learns an interpretable direction for each quality property from controlled positive--negative skill pairs in the hidden representation space of the model, and scores a new skill by projecting its representation onto these fixed directions. We use SkillEval to evaluate skills in controlled quality tests and show that SkillEval reliably distinguishes skills of different quality. In addition, SkillEval scores closely reflect downstream task performance, providing an early indication of whether a skill is likely to help an agent complete a task. We further explore SkillEval for diagnosing weaknesses in skill documents and guiding targeted revisions. The revised skills improve the targeted properties and achieve higher pass rates on downstream tasks.
Jiahui Han, Qinuo Li, Ziheng Peng +6
Aug 6, 2026cs.CL

Discovering Conceptual Metaphors Across Topics and Media Types

Conceptual metaphors guide our thinking and actions by allowing us to reason about more abstract experiences (e.g., paying taxes) in terms of more concrete or embodied experiences (e.g., carrying a physical load) (Lakoff and Johnson, 2011). It follows that different conceptual metaphors can result in different reasoning: framing paying taxes as an investment in a community rather than a physical load leads to a very different outlook on taxation. Identifying the conceptual metaphors guiding a speaker or writer thus helps to reveal their framing of events. Though these metaphors can't be observed directly, groups of linguistic metaphors, metaphorical expressions as they appear in language, serve as evidence for them. Motivated by this, we present an unsupervised method that extracts linguistic metaphors from a corpus and uses a structured clustering approach to form groups corresponding to conceptual metaphors. Using this method, we point to key topical and framing differences in left- vs. right-leaning podcasts. For example, left-leaning podcasts tend to conceptualize media stories as a weapon, while right-leaning sources commonly discuss the economy as a system subject to vertical changes.
Alexandria Leto, Rohan Das, Juan Vásquez +2
Aug 6, 2026cs.SE

Learning Globally Reusable Skills for Coding Agents

Automated skill evolution enables Large Language Model (LLM) agents to continuously improve without expensive retraining. However, existing approaches typically treat skill evolution as a sequence of local updates, overlooking relationships among skills and often producing overfitted skill updates that fail to generalize across tasks. We propose GSE, a globalized skill evolution framework that jointly optimizes skill compatibility and skill generalization. To preserve consistency across the skill bank, GSE maintains a Skill Relation Graph (SRG) that explicitly models and co-evolves inter-skill relationships. To improve generalization, GSE performs cluster-based skill consolidation to abstract reusable capabilities from local updates and employs replay-driven verification to prevent overfitting and behavioral regressions. We evaluate GSE on two representative software engineering tasks: bug-revealing test generation and false-positive bug report filtering. Across two state-of-the-art coding agents, OpenHands and mini-SWE-agent, GSE consistently achieves the best precision, recall, and F1-score. Compared with existing evolution techniques, GSE improves precision and recall by 6.1%~34.1% and 31.8%~180.0% for test generation, and by 15.4%~96.4% and 13.1%~19.8% for false-positive filtering. Deployment on an internal industrial agent further yields a 61.4% improvement in F1-score, demonstrating the effectiveness and generalizability of GSE for evolving effective skills.
Chen Yang, Jiashuo Tian, Ziqi Wang +3
Aug 6, 2026cs.LG

SkillTFM: Gated Skill Evolution for Training-Free Adaptation of Tabular Foundation Models

Tabular data are ubiquitous in real-world applications and are crucial for data-driven prediction and decision-making across science, industry, finance, healthcare, and public services. Tabular foundation models (TFMs) have emerged as a promising paradigm for general-purpose tabular learning, offering reusable predictors across diverse datasets and substantially reducing the need for task-specific training, tuning, and model development. However, their practical deployment remains constrained by distribution shifts, heterogeneous feature semantics, and task-specific patterns that are difficult to capture without costly fine-tuning or additional labeled data. To this end, we propose SkillTFM, a training-free system that shifts TFM adaptation from parameter updates to the gated evolution of agentic skills. The core of SkillTFM is a verifiable and extensible skill bank that couples boundary evidence identification with gated skill evolution: the former characterizes task structure and base-model failure patterns, whereas the latter retrieves and extends reusable skills subject to explicit validation. Across simulated boundary settings and real-world electricity-price forecasting, SkillTFM improves AUC by 0.128--0.142, raises nonlinear-boundary AUC from 0.699 to 0.898. Furthermore, experiments across TFM backbones demonstrate the effectiveness and generality of SkillTFM.
Yi He, Zhengkang Guan, Anpeng Wu +3
Aug 6, 2026cs.AI

When Self-Evolution Backfires: Pre-Commit Gating against Skill Contamination in LLM Agents

Self-evolving agents accumulate capability by distilling reusable skills from their execution trajectories, but we find this process is not monotonic: past a critical pool size, newly added skills degrade performance instead of improving it. We formalize this capability-contamination phase transition and trace it to a structural cause: once a defective skill enters the decision context, it becomes reference material for distilling later skills, forming cross-round contamination chains. We further show the contamination is structurally irreversible: removing a source skill after the fact cannot erase the flawed reasoning its descendants have already inherited, so post-hoc rollback recovers only a small fraction of the lost performance. This makes skill admission a pre-commit necessity rather than a post-hoc fix, and motivates Verifier-as-Gatekeeper (VaG): a progressive trust hierarchy whose three heterogeneous critics - structural validity, behavioral harmlessness, and semantic consistency - filter each skill individually, coupled with a marginal-gain subset selection that removes combinatorial contamination at the top tier before skills reach the runtime context. On Terminal-Bench 2, unconditional accumulation rises to a peak and then degrades, giving back most of its gains as the pool keeps growing, and post-hoc removal of the culprit skills recovers only a small part of the drop - the empirical signature of irreversibility. In contrast, VaG improves every round, reaching 72% pass@1 with a pool roughly 5x smaller, and its frozen skill pool transfers positively to four other backbones and a second benchmark without re-evolution. Ablations confirm the three critics are complementary and mutually non-substitutable, each intercepting a largely disjoint class of harmful skills.
Linfang Shang, Ming Xu, Yiding Sun +4
Aug 6, 2026cs.AI

SkillHEX: Improving Agent Skills via Hypothesis-Driven Autonomous Exploration and Exploitation

Although agent skills equip LLMs with reusable procedural knowledge, manual maintenance suffers from high costs, unscalability, and misalignment. Real-world deployments thus require autonomous, on-demand skill evolution at test time, constrained by limited interaction budgets and a lack of training or validation sets. This setting introduces a severe sparse reward challenge, where outcomes conflate multiple latent failure causes. Under such ambiguity, existing methods that greedily refine a single incumbent skill are particularly vulnerable to an exploitation trap, allowing early misdiagnoses to exhaust limited trials along unproductive trajectories. To address this, we introduce SkillHEX, a closed-loop framework coupling hypothesis-driven self-verification with evidence-guided tree search. SkillHEX translates falsifiable failure hypotheses into executable tests, producing diagnostic evidence as dense reward without additional environment attempts. This evidence guides a search over persistent skill-revision branches, dynamically balancing the exploitation of supported edits with the exploration of plausible alternatives. Evaluated on 87 tasks from SkillsBench, SkillHEX outperforms existing self-evolving methods and achieves an average pass rate of 55.9% and 57.9% using GPT-5.3-Codex and Claude Opus 4.7 under a five-iteration budget, respectively.
Yuru Feng, Yaoqi Chen, Beidi Zhao +7
Aug 6, 2026cs.CL

SkillZip: Contract-Preserving Graph Compression for Scalable Agent Skill Libraries

Large Language Models (LLMs) increasingly act as agents whose procedural knowledge is stored in reusable skill packages and loaded at inference time. As skill libraries grow, a central challenge is to expose the smallest sufficient executable context under a limited context budget. Existing systems struggle to reuse routines below the whole-skill level, preserve procedural contracts during compression, keep compressed routines executable and expandable, and update the compressed library as skills evolve. These challenges reveal a unit mismatch: skills are retrieved as packages, compressed as text, and converted into execution graphs only after retrieval, whereas reliable reuse requires a contract-bearing procedural unit. We propose SkillZip, an execution-aware procedural abstraction framework that performs contract-preserving compression over section-level graphs. SkillZip rewrites recurring contract-valid motifs into reversible ported macros while preserving boundary signatures, dependency closure, verifier reachability, and source-level expansion. At inference time, it hydrates a compact, dependency-closed context and expands macros only when required. ReZip further integrates new skills and revises risky macros using execution evidence. Comprehensive experiments1 on technical and embodied agent benchmarks show SkillZip consistently outperforms the strongest baseline by up to 12.2 points, while achieving a 3.46x compression ratio with 99.2% dependency preservation and 98.7% verifier reachability. Scaling analyses further confirm robust retrieval across skill libraries ranging from 200 to 100K skills.
Xingyu Tan, Xiaoyang Wang, Qing Liu +4
Aug 6, 2026cs.CR

When Experience Becomes Instruction: Trajectory Poisoning in Self-Evolving Agent Skill Systems

Self-evolving skill (SES) systems distill agent trajectories into persistent skills, allowing untrusted experience to become trusted instruction. We introduce PoisonedEvolution, a trajectory-poisoning attack on this promotion process. Our skill-visible black-box attacker can inspect a target skill and contribute bounded evidence, but cannot observe private pools or evolution logic or edit the skill bank. Artifact poisoning requires Inclusion, Evolution Attribution, and Realization. Attribution is the distinctive bottleneck: the target behavior must appear causally useful, recurrent, and generalizable before promotion. We evaluate four representative security-effect families using inert canary specifications. At 10% attacker support, across six mainstream LLM evolvers in SkillClaw, PoisonedEvolution embeds target behaviors in 546/600 trials (91.0% SER). On the structurally different Trace2Skill pipeline at the same ratio, it embeds target behaviors in 369/600 trials (61.5% SER), demonstrating transfer across evolution architectures. In a representative controlled study, three consistent attacker records suffice in a 30-record batch, whereas a single record is much weaker. Ablations identify recurring support, causal framing, and domain-aligned encoding as the main determinants of success. These findings expose evidence promotion as a security boundary for self-evolving agents.
Jialuo Chen, Lingqi Jiang, Xinhao Deng +7
Aug 5, 2026cs.AI

Search2Skill: Skill Distillation Beyond Knowledge Boundaries Via Rubric-Based Reinforcement Learning

Reusable skills, which encapsulate the procedural knowledge required to solve real-world professional tasks, offer LLM-based agents a path toward self-evolution in expert domains. Existing self-evolving skill methods construct skills internally from the model's parametric knowledge or trajectories, and are therefore bounded by what the model already knows. However, the domain conventions and standard procedures underlying professional skills often lie beyond this boundary and are hard to elicit from the agent alone. To address this issue, we therefore propose a novel framework, Search2Skill, that automatically identifies the agent's capability gaps, searches external sources to address them, and distills the retrieved evidence into structured, reusable skills. Specifically, Search2Skill is optimized by a rubric-based reinforcement learning scheme that jointly improves when to search, how to search, and how to generate skills. Experiments on eight expert-level domains from three benchmarks show that Search2Skill consistently outperforms both search-augmented and trajectory-based skill-learning baselines under both streaming and held-out evaluation protocols. Further analyses show that the gains arise from skill abstraction rather than raw retrieved evidence, and that the acquired skills transfer across model scales.
Muyang Ye, Tian Lan, Feihu Jiang +10
Aug 5, 2026eess.SY

Toward Integrating Adaptive Experience Replay and Online Uncertainty Estimation in Safe Actor-Critic Optimal Control

Safe actor-critic control often treats barrier filtering, uncertainty estimation, and experience replay as separate modules, even though each changes the data used for learning and control. We develop an integrated architecture in which the uncertainty estimate updates the obstacle geometry used by a control barrier function, filter interventions and estimation residuals determine replay priority, and the critic learns from the executed rather than nominal action. We instantiate the architecture on a two-dimensional robot-navigation task with corrupted obstacle measurements and compare six component-matched configurations under common training budgets, random seeds, sensor streams, exploration, and disturbances. Evaluation includes a moderate post-training test, an eleven-level perception-noise sweep, and an exploratory extreme-stress test at multiplier 6.06.0. In the extreme test, the integrated configuration recorded no contacts and reached the goal in all five evaluation seeds. Its mean cost was 7.63±0.447.63\pm0.44 and its obstacle-belief root-mean-square error was 3.52±0.553.52\pm0.55 cm. The uncertainty-estimation ablation also recorded no contacts but reached the goal in four of five seeds, with mean cost 8.96±2.088.96\pm2.08 and belief error 11.08±1.2311.08\pm1.23 cm. A finite-training bound clarifies replay exposure, and a robust barrier condition states the required estimation-error and feasibility assumptions. The results support coupling estimation, safety filtering, and replay on this benchmark; broader safety and convergence claims require further study.
Mahshad Rastegarmoghaddam, Davoud Nikkhouy, Shima Samadzadeh
Aug 5, 2026cs.AI

SkillTrace: Multi-Trace Provenance Auditing for LLM-Agent Skill Reuse

LLM-agent ecosystems are rapidly growing around reusable skills: mixed-modality packages of metadata, natural-language instructions, code, tools, references, and operational workflows. As skills become marketplace artifacts, auditing their reuse is no longer the same problem as ordinary code clone detection. Existing detectors target single-modality source code or whole-package similarity, yet skill reuse evidence is distributed across authored text, implementation fragments, and operational structure. As a result, they can miss reuse that preserves only one part of a skill. We present SKILLTRACE, a multi-trace provenance auditing framework for LLM-agent skill reuse. SKILLTRACE extracts three provenance traces: Expression, Implementation, and Operational. It represents the Operational Trace as a Skill Operational Graph (SOG) that captures activation, procedure, and resource-flow structure. An LLM assists only the Operational-trace extraction, once at ingestion; at audit time SKILLTRACE compares cached traces deterministically, calibrates each trace against same-function strict negatives, and reports which trace supports a reuse decision. On SKILLTRACE-BENCH, with 820 transformed reuse positives over 100 marketplace anchors and 751 negative controls, SKILLTRACE achieves AUROC 0.938 and F1 0.898. A 36,446-skill wild audit further shows that trace-attributed evidence surfaces actionable reuse review queues beyond repository-level baselines.
Jialuo Chen, Minghe Wang, Lingqi Jiang +7
Aug 4, 2026cs.CR

Behavioral Skill Reconstruction: Reconstructing Hidden Functionality from LLM Agent Skills

Closed source agent skills may encode proprietary instructions, scripts, constants, and data. Providers may offer their capabilities as services while keeping the underlying packages hidden. Prior work focuses on prompt injection attacks that directly disclose these artifacts, and existing defenses accordingly aim to prevent such leakage. However, preventing file disclosure does not prevent users from recovering the functionality those files implement. This raises a fundamental question: can a user reconstruct a skill's functionality through ordinary use while its files remain hidden? We study behavioral skill reconstruction (BSR), in which an attacker uses valid task requests and observed responses to build a functional clone of a hidden skill. We introduce SkillClone, a black-box attack that clones a target skill by forming an interface hypothesis from its public advertisement, issuing structured benign probes, synthesizing an executable replica, and iteratively repairing it through differential validation against the victim skill. Across 30 skills spanning rules, tables, procedures, and algorithms, SkillClone achieves exact or partial recovery on held-out inputs for several targets. Iterative requerying closes gaps missed by single-round reconstruction. Because SkillClone uses only legitimate interactions, disclosure-focused defenses provide limited coverage, and less detailed skill descriptions offer limited protection. These results show that file secrecy alone does not ensure functional secrecy. Defenses must also limit cumulative information leakage from ordinary use.
Peichun Hua, Haoxuan Xu, Mengyuan Li
Aug 4, 2026cs.CL

PAST-Bench: Benchmarking the Foundations of Recursive Self-Improvement in Personal Agents

Recursive self-improvement requires agents to turn accumulated experience into better future behavior. Personal AI agents offer a concrete setting for studying this capability because they retain preferences, task histories, tool routines, and learned skills across sessions. Yet whether retained experience actually improves them over time has not been systematically tested. We introduce PAST-Bench, a benchmark designed to isolate this question. Each agent runs through ordered sequences of fresh-session tasks under matched conditions that turn retained experience on and off. It spans 26 scenarios and 204 episodes across memory, procedural reuse, information gathering, and update. We report both later-task gains and whether those gains follow the intended save, retrieve, and update pathway. Across seven base models and four agent frameworks, improvement is real but uneven across capabilities. Agents with the same headline gain can differ markedly in whether that gain is supported by evidence of the intended pathway. Guided by these findings, we develop Hermes+, which extends Hermes with five targeted interventions across stages of the agent loop. Hermes+ raises the average gain from retained experience and provides clearer pathway evidence, with its strongest improvement on tasks requiring outdated state to be replaced, although the effect remains capability- and model-dependent. Together, PAST-Bench and Hermes+ provide an evaluation and diagnostic foundation for studying how persistent agents can progress from retaining experience to systematically improving through it. Code: https://github.com/Gen-Verse/PAST-Bench
Shuhan Xue, Zixin Ding, Yichen Shen +6
Aug 4, 2026cs.AI

ContinualSkillBench: Can LLM Agents Truly Evolve Their Capabilities?

Modern agent frameworks equip large language models with external skill libraries to solve complex tasks. However, it remains unclear whether these systems can effectively evolve their skills and whether the resulting skills improve task-solving capabilities. To bridge this gap, we introduce ContinualSkillBench, a dynamic evaluation framework for in-context continual skill learning. It covers five representative domains, each containing 100 interconnected subtasks ordered by increasing difficulty and opportunities for cross-task skill reuse. Our experiments show that sequential execution generally improves performance, but the gains vary substantially across models and domains. Moreover, in-context learning performs comparably to explicit skill maintenance on average, suggesting that much of the improvement arises from adaptation to prior context and feedback rather than reusable skill abstraction alone. Explicit skills nevertheless provide selective benefits for tasks requiring reusable procedures or precise outputs. We further find that less capable models tend to accumulate larger, more fragmented collections of task-specific skills. These findings show that current in-context skill evolution mechanisms can support continual adaptation, but still struggle to consistently consolidate experience into robust and transferable skills.
Tianyi Guan, Yiding Wang, Haotong Yang +5
Aug 4, 2026cs.CL

Beyond Representational Similarity: Source-Conditioned Description-Length Gain for Generative Plagiarism Detection and Candidate Source Reranking

Large language models (LLMs) pose challenges to academic integrity and peer review. Yet generative plagiarism detection remains an underexplored and largely unresolved challenge. Prior work on LLM-generated-text detection targets AI involvement, which may be permissible, rather than source reuse, while similarity-based methods struggle after extensive rewriting and multi-source synthesis. Motivated by the description-length view of probabilistic prediction, in which relevant side information can reduce a target sequence's code length, we introduce Source-Conditioned Description-Length Gain (SCDG), a directional, training-free framework that contrasts a frozen language model's description length of a suspicious document PP with and without a candidate source SS. This contrast yields token-level log-likelihood gains that measure the incremental predictive evidence supplied by SS. We evaluate SCDG on the PAN at CLEF benchmarks for generative plagiarism. On a PAN 2025-derived pairwise benchmark, SCDG achieves 0.92 Precision, 0.97 Recall, and 0.94 F1, outperforming all baselines; on PAN 2026's multi-source retrieval task, it reaches 0.83 nDCG@10 and 0.96 Recall@100, surpassing all baselines. On a same-topic, same-event Multi-News test, the calibrated gain-distribution SCDG classifier predicts source reuse for only 0.125%0.125\% of pairs, supporting robustness to topical overlap under this evaluation protocol. These results establish SCDG as a unified and token-decomposable signal for source-specific content reuse under extensive transformation.
Peijia Guo, Wenxuan Xie, ZiGuang Li +1
Aug 4, 2026cs.AI

Towards Improving Sequential Decision-Making in LLM Agents via Experience Memory

Large language models have improved substantially on single-shot reasoning tasks, but their performance in sequential decision-making is less well understood. We study this on fully-observable two-player zero-sum games, which provide ground-truth evaluation: outcomes are determined by the rules, and optimality of individual moves can be computed or approximated, without relying on a judge model. Across model tiers, LLMs play suboptimally in simple games such as tic-tac-toe or Connect Four, and lose to MCTS opponents. Obfuscations that preserve the game tree but rewrite its surface form leave performance largely unchanged, indicating the gap is not fully explained by recall of memorized strategies. Motivated by this performance gap, we introduce an agentic framework enhanced with an experience memory designed for the sequential setting and addressing common challenges of sequential decision-making such as credit assignment. We show that post-game reflection and rule extraction yield measurable improvements on tic-tac-toe without modifying the model weights.
Jakub Rada, Viliam Lisý
Aug 4, 2026cs.AI

Towards Robust Tool Use in Agents via Experience-Driven Adaptive Guidance

The performance bottleneck of agents is increasingly shifting from model capability to the robustness of their execution processes. Tools play a central role as the primary interface through which agents interact with external environments, yet existing methods rarely focus on ensuring robust tool use across diverse runtime conditions. To address this problem, we propose ExpG, a mechanism that builds and refines adaptive guidance capturing each tool's capability boundaries and best practices, thereby enabling agents to use tools more robustly and effectively. ExpG consists of three phases: (1) experience acquisition, which analyzes tool invocation quality from historical execution trajectories, producing structured learnable experiences through multi-aspect attribution; (2) experience distillation, which keeps the experience pool effective by filtering unhelpful experiences, selecting representative ones with an equivalence-class-based method, and summarizing them into generalizable guidance; and (3) experience reuse, which applies the guidance adaptively during future task solving. Extensive experiments show that ExpG brings consistent improvements across the tool selection, tool calling, and response generation tasks, enabling smaller agents to outperform larger ones that do not use ExpG. Moreover, ExpG achieves particularly strong gains in challenging settings, suggesting a promising path toward more robust tool use. Our code, experiments, and results are available.
Can Wang, Haoran Chen, Li Yu +4
Aug 4, 2026cs.LG

Agentic Reinforcement Learning with Self-Distilled Reward Shaping

Agentic reinforcement learning enables LLM agents to learn through interaction, but sparse trajectory-level rewards reveal success without identifying which intermediate decisions deserve credit. Training-only privileged skills can provide denser supervision by allowing the same frozen policy snapshot to rescore fixed tokens from skill-free trajectories while conditioned on task-matched procedural skills. Existing methods, however, do not jointly calibrate teacher scores across interaction steps, relate teacher confidence to realized returns, and integrate the resulting signal into native reward-to-advantage construction. We introduce Agentic Reinforcement Learning with Self-Distilled Reward Shaping (ADRS), a framework for constructing return-associated token-level credit for multi-turn language agents. ADRS centers and normalizes privileged token scores within each step, modulates them with a return-associated Teacher Value Advantage (TVA) gate based on within-group confidence--return association, and incorporates the gated token signal into native RL credit construction. Together, these components determine what the teacher prefers, when that preference is return-relevant, and how it enters the native reinforcement-learning credit path, while keeping rollouts and inference skill-free. Finally, experiments across three interactive benchmarks show that ADRS consistently improves performance on long-horizon tasks, with gains persisting across RL backbones, reduced-data settings, unseen tasks, and extended training. For anonymous review, our code is available at the following the link: https://github.com/gitrxh/ADRS-arxiv
Ranxu Zhang, Guinan Chen, Chenshaodong +5
Aug 4, 2026cs.AI

Neurosymbolic Reasoning with Incremental Knowledge for Sample Efficient Hierarchical Reinforcement Learning

(Flat) Reinforcement Learning (RL) agents face significant challenges in environments with sparse rewards that require long-horizon reasoning. A compelling approach to improve sample efficiency is to incorporate knowledge into learning and decision-making. In standard Hierarchical RL (HRL), knowledge is encoded in a fixed, non-updatable form, such as architectural choices, and remains unchanged throughout learning. With fixed HRL, reasoning with incremental knowledge learned during exploration is impractical before sufficient environmental knowledge is acquired, leading to poor sample efficiency. In this work, we propose neurosymbolic HRL with {\em Incremental Knowledge (InK)}: symbolic high-level components perform {\em symbolic planning} (e.g. using DD^*) on an updatable representation of current InK, while low-level goal-conditioned neural modules learn motion primitives through experience using reward shaping. Experiments on navigation tasks demonstrate that incorporating InK substantially improves sample efficiency. Additionally, to perform {\em optimal} symbolic planning given {\em prior} knowledge about the world, we develop Belief World Tree Search. The code is available at https://github.com/CPS-research-group/ink_bwts.
Subrat Prasad Panda, Blaise Genest, Arvind Easwaran
Aug 3, 2026cs.CL

Self-Improving Large Language Models via Progressive Experience Evolution

Large language models (LLMs) capable of self-improvement require not only effective policy optimization, but also a principled mechanism for transforming transient interaction experience into persistent model capabilities. Existing self-improvement paradigms remain fragmented: test-time methods can explicitly extract experience but cannot internalize it into model parameters, whereas training-time optimization methods can update model parameters but lack an explicit mechanism for accumulating transferable experience. Bridging these two paradigms requires a critical intermediate stage that remains underexplored, namely \emph{experience distillation}. To address this gap, we propose \textbf{SPEE} (\textbf{S}elf-\textbf{P}rogressive \textbf{E}xperience \textbf{E}volution), a unified post-training framework that sequentially performs explicit experience evolution followed by implicit policy optimization. During explicit experience evolution, SPEE reflects on trajectories collected from multiple interactions to extract, verify, and progressively evolve transferable experience, which is subsequently internalized into the policy through privilege-guided On-Policy Self-Distillation (OPSD). During implicit policy optimization, reward-driven reinforcement learning leverages these internalized priors to explore novel solution strategies. In the experience evolution stage, a continuously evolving global experience pool consolidates knowledge from both successful and failed trajectories, filters out low-utility experience, and mitigates post-hoc rationalization induced by individual trajectories. Experiments on five mathematical reasoning benchmarks demonstrate that SPEE consistently outperforms both test-time and training-time self-evolution baselines across three model scales. The source code is available at https://github.com/rrrsj/SPEE.
Shijie Ren, Xiting Wang, Meng Li +8
Aug 3, 2026cs.CV

Recompute or Reuse? Diagnosing and Mitigating Textual Shortcuts in VLM Self-Reflection

Vision-language models (VLMs) are expected to revise their reasoning when visual evidence changes. Failures to do so are often attributed to insufficient visual attention or contextual inertia, leaving unclear what models reuse instead of recomputing from the current image. We show that evidence-bearing reasoning in a prior chain of thought (CoT) can form a textual shortcut that competes behaviorally with visual recomputation. Across 16 VLMs, a matched counterfactual analysis identifies evidence-bearing content as the most robust carrier of prior-CoT influence. Removing this evidence-bearing content shifts answer preference more than removing length-matched non-evidence context or the final-answer span, with prior control weakening progressively as more stale evidence is removed. Reordering this evidence also weakens prior control, showing that its organization modulates shortcut strength. Beyond the immediate answer, the shortcut can retain residual influence after answer correction: weakening current-image support shifts preference back toward the prior answer, while repeated prior answers and reused premises arise mainly when the shortcut remains active. To limit this influence, we introduce Fresh-State Attention Firewall (FSAF), a training-free intervention that isolates fresh computation from the prior CoT. Across five VLMs, FSAF raises visual update rate from 35.28% to 53.61% and reduces prior-answer rate from 39.22% to 3.67%. Reliable VLM self-reflection therefore requires more than looking again: fresh visual recomputation must be protected from stale textual reuse.
Wenxiao Fan, Jingling Fu, Fang Li +9
Aug 3, 2026cs.RO

Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills

Robot learning is splitting into two bets: policies that bake competence into frozen weights (vision-language-action, or VLA, models), and agents that write and refine their own executable skills as code. This survey organises the field around that axis of weights versus skills. Its central analytical contribution is a deep-dive that arranges code-as-policy methods by their degree of self-improvement, from zero-shot program synthesis, through closed-loop self-repair and persistent skill memory, to the sparsely populated cell in which execution feedback, skill memory, and evolutionary search combine into one open-ended loop; only a few very recent systems (for example ASPIRE, ENPIRE, and RoboClaw) occupy that cell. We map the complementary "skills" pole, from unsupervised reinforcement-learning skill discovery to large-language-model skill libraries, and show that the word "skill" is used in at least five distinct senses, of which only the code sense self-improves without gradient updates. We then connect the taxonomy to the emerging skill economy: commercial robot-skill marketplaces now distribute one-tap skills across robots but ship only static playback, which surfaces open problems of adaptation, cross-embodiment portability, provenance, safety verification, composition, and standardisation. This is a deliberately focused survey. Rather than cataloguing the field exhaustively, it examines 77 representative systems across six technique families through one taxonomy and a set of contrast tables, and it supplies operational definitions of the self-improvement mechanisms together with a statement of what each family cannot do.
Gaytri Jena, Kapil Wanaskar, Vinija Jain +3
Aug 3, 2026cs.AI

FRAMES: Guarded and Dual-Objective Skill Evolution for Agents in Policy-Governed Enterprise Workflows

LLM agents increasingly run policy-bound enterprise workflows such as document auditing, where they must apply rules consistently, ground every value, and stay auditable. Improving these agents is hard: operational feedback is sparse and unlabeled, edits to one rule can regress unrelated cases, and accuracy must improve without inflating inference cost or losing auditability. We present FRAMES, a closed-loop framework that cold-starts deployable skills from existing assets and then evolves them through consensus-based mutation, Pareto selection over accuracy and cost, and an anti-regression guarantee, all while preserving auditability. Deployed on our internal production system, FRAMES attains the best accuracy-cost trade-off among baselines, with the same gains reproduced on tau-bench.
Xuhui Wang, Ruoqi Shu, Chen Dan +4
Aug 2, 2026cs.AI

PATH-Bench: Path-Dependent Evaluation of Lifelong Agents

Lifelong LLM agents increasingly adapt through external learning states that store past interactions as retrievable memories or reusable skills, yet existing benchmarks rarely account for how the path of accumulated experience shapes what agents transfer and retain. In this work, we establish PATH-Bench, a benchmark for path-dependent evaluation of lifelong agents. PATH-Bench estimates directed task relationships via multi-model in-context learning, constructs probe-centered sequences with controlled helpful and interfering histories, and repeatedly evaluates probe tasks to measure average performance, forward transfer, backward transfer, and forgetting. We evaluate eight representative agents on single-turn code generation and multi-turn tool-use tasks under positive- and negative-dominant histories. Benchmark results show that experience utility depends jointly on how experience is represented and on the task's interaction structure, that strong transfer does not ensure retention, and that later experience can reshape gains acquired earlier in the learning path. Based on these findings, we propose Selective Experience Use (SEU), an agent harness that regulates how path-accumulated experience influences each new task, admitting helpful items while filtering out potential interference. SEU consistently reduces forgetting while improving forward transfer in the majority of settings. The PATH-Bench provides both a controlled evaluation framework and actionable guidance for designing more selective and robust lifelong agents.
Xidong Yang, Xingyi Zhang, Wenhao Li +7
Aug 1, 2026cs.RO

Light-Loco-Parkour: Versatile Perceptive Whole-Body Locomotion via Multi-Skill Distillation

Existing humanoid whole-body control systems still fall short of the way humans move through cluttered terrain: they either track expressive whole-body references without terrain generalization, or react to terrain online while leaving the arms, torso, and knees largely unused. We present \texttt{Light-Loco-Parkour} (LLP), an end-to-end perceptive whole-body locomotion system that closes this gap with a single deployable policy. Conditioned only on onboard depth and a velocity command, the policy decides when to walk, balance, climb, step down, or vault, with no reference input, skill label, hand-coded gate, or runtime motion graph. Compared with prior humanoid systems, LLP makes three contributions. First, it introduces a whole-body perceptive-control pipeline that extends an RL-trained, velocity-tracking locomotion policy with parkour skills learned from object-interacting motions, so the same policy tracks velocity in open terrain, executes whole-body traversal at obstacles, and resumes locomotion afterward. Second, it acquires terrain-conditioned skills from sparse seeds by expanding a single motion into dynamically feasible, terrain-paired references across obstacle geometry, rather than relying on a large motion corpus. Third, it learns autonomous skill transitions from reward, letting the policy decide when and which whole-body skill to invoke from depth and command alone, with no one-hot skill label, hand-coded state machine, or runtime motion generator. Simulation and real-world experiments show high success across both benchmarked terrains and unseen obstacle variations, and the same policy transfers zero-shot to indoor and outdoor hardware experiments. These results demonstrate autonomous perceptive whole-body locomotion on a humanoid in outdoor settings, using only onboard sensing and a single deployable policy.
Hongming Chen, Zhuoran Li, Hongxi Wang +9
Jul 31, 2026cs.AI

Self-Play Meets Skill Evolution: Self-Evolving Search Agents that Pose, Solve, and Remember

Self-play agents can generate training problems without questions from target benchmarks, but their curricula lack persistent state: failures affect gradients yet do not explicitly shape future practice. External skill memories preserve procedural experience but are typically learned from fixed task distributions. We introduce \textbf{SESA} (Self-Evolving Skill-Augmented Agent), which makes procedural memory an evolving state of tool-augmented search self-play. A challenger poses problems, while a separately parameterized solver alone retrieves skills. Informative failures are distilled into reusable skills and written back to memory. The updated memory changes solver behavior and success, which changes the challenger's reward and the distribution of future problems; the resulting frontier produces new failures that rewrite memory. This bidirectional loop makes task generation and skill memory co-evolve. Because retrieved skills shape on-policy training trajectories, their benefits can enter the model parameters as well as remain in the external bank, enabling memory-free deployment and optional inference-time retrieval. Across seven open-domain and multi-hop question-answering benchmarks, SESA improves average accuracy over SSP by 1.2--3.2 points across multiple backbones and surpasses the skill-augmented SkillRL baseline by 0.9 points under a unified evaluation protocol. On Qwen3 models, SESA-Off retains 1.8--2.2 points of improvement over SSP, while the final skill bank adds a further 0.5--1.0 points. These results show that evolving skill memory is not merely an inference-time plug-in: it changes policy learning and the future training distribution while retaining value as optional external memory. Our code is available at https://github.com/Zenghuang-Fu/SESA-Self-Evolving-Search-Agents.
Zenghuang Fu, Zhaoyang Li, Qiuyuan Ai +6
Jul 31, 2026cs.CL

Detecting Experiential Intertextuality Across Migration Routes: Beyond Surface Similarity in French Narratives

Migrants traversing geographically distinct routes such as the Trans-Saharan and Balkan corridors often recount strikingly parallel lived experiences: police violence, smuggler exploitation, dangerous crossings, and family separation. We introduce the task of experiential intertextuality detection: automatically identifying shared experiential echoes across migration narratives without requiring annotated training data. From 108 French migration narratives spanning both corridors, we automatically generate sentence pairs and score them using annotation-free methods: lexical baselines, sentence embeddings, POS-based structural features, a migration-specific theme lexicon, context-aware narrative features, and zero-shot LLM scoring with Qwen2.5-7B and Mistral-7B under three prompting strategies. We validate all methods against 816 expert-annotated intertextuality judgments (inter-annotator Krippendorff's α=0.27α= 0.27). Our results reveal that all surface, structural, and embedding methods correlate only weakly with expert judgments (r0.30r \leq 0.30); Qwen2.5-7B zero-shot achieves the best single-method correlation (r=0.38r = 0.38); few-shot examples degrade Qwen but dramatically improve Mistral; narrative position significantly predicts intertextuality, with departure-phase pairs showing the highest experiential echoes; and a supervised hybrid combining all 31 features achieves r=0.45r = 0.45, a 21% improvement over the best individual method.
Sakayo Toadoum Sari, Nelly Robin, Michelle Auzanneau +5
Jul 31, 2026cs.SE

Rethinking Self-Evolving Agent Skills: Feedback Dynamics over Multiple Rounds

Self-evolving skill systems promise to improve agents by turning execution feedback into persistent skill updates without changing the underlying model. Yet it remains unclear when further evolution helps, how successful and failed trajectories shape revision, and whether extra test-time computation can recover the same gains. To address these questions, we present a controlled evaluation framework across five benchmarks and three models. Our primary study contains 42 feedback runs across 14 supported model-benchmark settings. Within each setting, we hold the executor and optimizer configuration, revision procedure, validation rule, and round budget fixed, while varying only the feedback shown to the optimizer: successes and failures (Normal), failures only, or successes only. Evolution is sparse: only 55 of 388 candidates establish byte-distinct validation bests. Validation-based selection chooses an evolved skill in 11 of 14 settings, nine of which improve released-test performance. All 11 selections come from feedback conditions that include failed trajectories, although the relative ranking of Normal and Fail-only varies across settings. Validation and downstream evaluations on test, robustness, and transfer sometimes favor different feedback views. A broader SearchQA analysis covering eight models shows similarly sparse, feedback-dependent dynamics. In the GPT-5.5 test-time-scaling controls, oracle Parallel Sampling comes within 0.43 points of the evolved SearchQA skill but remains 30.96 points behind on SpreadsheetBench; Sequential Refinement recovers neither gain. Overall, persistent skill self-evolution is better understood as sparse, validation-filtered search with model- and benchmark-dependent returns, rather than steady improvement from additional rounds. The implementation is available at https://github.com/HKUST-KnowComp/rethinkskill.
Yuxuan Liu, Zhaochen Su, Yuhao Zhang +9
Jul 31, 2026cs.CR

Skillsets on the Chain: A Blockchain-based Zero-Trust Framework for Agentic AI Networking

Agentic AI networking (AgentNet) systems rely heavily on third-party skillset implementations and distributed multi-agent collaboration, yet they face major claim-to-capability inconsistencies and security vulnerabilities under trust-by-declaration assumptions. To bridge this gap, this paper proposes TrustAgentNet, a dual-tier blockchain-secured zero-trust framework. Specifically, a global Chain of Skillsets (CoS) governs the lifecycle of skillset metadata with protocols empowered by specialized agents to enforce off-chain auditing while maintaining lightweight on-chain cryptographic consensus. Furthermore, transient, task-oriented Chains of Collaboration (CoC) are dynamically established to enable trustless distributed multi-agent collaboration. Theoretical analysis of the three-way trade-off among security level, task performance, and resource overhead is provided and empirically validated. Experimental results on a hardware prototype demonstrate that compared with no-blockchain trust-by-default baselines, the zero-trust overhead of TrustAgentNet is dominated by off-chain inference, while the blockchain layer incurs minor ledger costs via the ledger-IPFS storage and on/off-chain integration design. Crucially, the proposed verification pipeline achieves a flawless 100% accuracy across 50 AI models, correctly validating 40 honest skillsets and intercepting 10 adversarial ones, and generalizes to non-AI domains with an 83.91% accuracy and a 0.85 F1-score across 1478 features from 171 ClawHub skills. Adversarial experiments further show that TrustAgentNet enables autonomous skillset self-recovery against various malicious attacks.
Yayu Gao, Yong Xiao, Hao Hu +5
Jul 30, 2026cs.CL

Self-Supervised Skill Optimization

Agent skills provide frozen large language model (LLM) agents with reusable procedural guidance, and recent work shows that such skills can be optimized with ground-truth (GT) feedback. Many applications, however, lack GT labels, task scores, rewards, or reliable task-specific evaluators. We therefore introduce Self-Supervised Skill Optimization (SSO), a comparative framework that learns a reusable skill from unlabeled task instances alone. At each step, SSO runs the current skill on an unlabeled batch, uses a subset of the resulting executions to generate complete skill probes, and runs the probes on the same batch. An LLM judge compares the resulting answers, trajectories, artifacts, or terminal states. A separate behavior extractor identifies behavioral differences without seeing the judge's decisions. SSO uses these decisions to aggregate evidence for and against the observed behaviors across instances. It then ranks the behaviors by the resulting evidence and renders a new complete skill from the highest-ranked behaviors. The update is accepted only if the new skill outperforms the current one on an unlabeled validation set. SSO outperforms existing GT-free prompt optimizers on both closed-ended and open-ended tasks. On closed-ended benchmarks, it approaches and sometimes exceeds the strongest GT-based skill optimizer without using any GT feedback.
Siran Peng, Cuiyu Yang, Tianyu Fu +9
Jul 30, 2026cs.AI

MemHarness: Memory Is Reconstructed, Not Replayed

Retrieving past experiences has become a common strategy to enhance large language model agents. However, most existing memory-augmented agents treat retrieved experiences as static records to be replayed verbatim, injecting them into the context regardless of whether they align with the agent's current situation. This ``replay'' paradigm ignores the gap between the abstract, general nature of stored experience and the concrete, ever-changing states encountered at decision time, frequently causing negative transfer. In contrast, humans rarely recall past experiences verbatim; instead, they reorganize and adapt retrieved memories to fit the present context. Inspired by this, we propose MemHarness, a framework that equips LLM agents to actively harness and reconstruct past experiences based on the present context. At each decision step, a unified policy model critiques and reconstructs the retrieved experience conditioned on the current state, producing context-grounded guidance before acting. This reconstructive ability emerges naturally through end-to-end training with GRPO. Experiments on ALFWorld and WebShop show that MemHarness substantially outperforms pure RL and static memory-augmented baselines, demonstrating strong robustness in out-of-distribution (OOD) scenarios. Furthermore, our analyses reveal that this reconstruction objective not only prevents negative transfer but also serves as latent guidance during training, fundamentally improving the agent's intrinsic reasoning capabilities.
Rong Wu, Daocheng Fu, Licheng Wen +10
Jul 30, 2026cs.AI

SKILL-KD: Contrastive Skill Distillation for LLM Agents

Skill-based prompting has become a practical mechanism for improving large language model (LLM) agents, yet existing skill acquisition methods often treat skills as experience summaries, memory entries, or direct summaries of successful demonstrations. This creates a mismatch for weaker student agents: when a student fails because it lacks task knowledge or operational strategy, its failed trajectory may not contain enough evidence to infer the missing behavior, while the teacher trajectory may be too implicit to be internalized as reusable guidance. We propose SKILL-KD, a contrastive skill distillation framework that treats skills as an explicit distillation medium between agents of different capabilities. Given a student failure and the teacher trajectory on the same task, SKILL-KD distills their actionable discrepancy into a textual skill patch, evaluates the patch by re-running the student, and iteratively refines the patch when the student still fails. To prevent repeated local updates from causing skill drift, SKILL-KD further maintains trace-linked edit histories and performs Drift-Aware Skill Consolidation, deciding whether each patch should add a new rule, delete or modify an existing rule, or be skipped. Across five agent benchmarks and two student settings, SKILL-KD consistently improves frozen student agents over fixed-model adaptation baselines.
Qiming Shi, Yibo Dou, Jiawen Zhu +5
Jul 30, 2026cs.AI

VeriSkill: A Self-Evolution Framework for Program Verification Skills

Automating program verification with LLM agents requires generating specifications, annotations, auxiliary lemmas, and tool invocations, all of which depend on reusable skills. A natural remedy is skill self-evolution: distilling skills from trajectories and refining them through feedback. However, existing evolution methods struggle with program verification tasks because they cannot reliably identify skill-specific failures or extract actionable signals from opaque verifier feedback. In this paper, we propose VeriSkill, a self-evolution framework built for program verification. It attributes verification failures to skill deficiencies, distills diagnostic signatures into reusable lessons, and iteratively refines candidate skills, admitting only revisions that improve verification performance while preserving program semantics. Experiments show that VeriSkill consistently outperforms all baselines across multiple verification tools, agent frameworks, and LLM backends.
Changguo Jia, Tianqi Zhao, Zhiyou Xiao +2
Jul 29, 2026cs.CL

SkillSmith: Learning to Compose Parametric Skills and Textual Knowledge

Agentic systems driven by large language models (LLMs) regularly feature two key mechanisms to autonomously solve complex problems: synthesizing text-based knowledge and procedures from past experiences and building parametric (weight-space) skill libraries for recurring sub-goals. To date, research has largely treated these as orthogonal pursuits: either organizing textual knowledge through composition and reflection, or consolidating parametric skills via weight-space merging. Consequently, the seamless integration of text and model weights for targeted performance improvements remains largely unexplored. This work bridges this modality gap by treating model weights as an additional modality that an LLM can natively reason over. We instantiate parametric learning via prefix-tuning and augment an LLM to ingest both prefix weights and rich textual data which capture relationships to a target capability. Our augmented LLM, which we call SkillSmith, synthesizes these inputs to perform instruction-steered parametric synthesis, directly outputting new prefix weights that manifest the target skill. We demonstrate that our approach significantly outperforms both text-only and weight-space-only baselines, unlocking performance gains that are out of reach for uni-modal (text-only or weight-only) adaptations.
Lucio M. Dery, Benedict Aaron Tjandra, Siavash Samiei +4
Jul 29, 2026cs.AI

From Passive Video to Editable Experience: Physically Grounded Experience Synthesis for Embodied Intelligence

The key bottleneck in embodied AI is not model architecture but data. Although billions of human manipulation videos exist online, robots cannot directly learn from them due to the embodiment gap between human morphology and robot hardware. We introduce Pegasus, a low-resource framework that bridges this gap by translating human demonstrations into robot-learnable data through structured knowledge transfer. Instead of relying on raw video prompts, Pegasus constructs a graph-based intermediate representation: a Task Graph extracted from human videos is transformed through Affordance and Constraint Graphs into a Robot Planning Graph for robot-conditioned video generation. A hierarchical affordance latent space models the relationship between object states, affordances, and tasks, enabling generalization beyond object identities. A closed-loop physics verifier further filters invalid generations using kinematic feasibility, collision constraints, and joint limits. We evaluate Pegasus across a range of egocentric manipulation benchmarks, including GTEA Gaze+ and EPIC-KITCHENS-100, and diverse robot embodiments, assessing Task Correctness, Executability, State Consistency, and Learnability. Results demonstrate reliable cross-embodiment translation and show that robot data generation can be reframed from a hardware collection problem into a scalable, low-resource knowledge transfer problem.
Jia Luo
Jul 29, 2026cs.RO

Practice Makes Policies: Bootstrapping and Consolidating Robotic Capabilities from Zero Human Demonstrations

General-purpose robotic manipulation requires robots to perform diverse tasks in open-world environments while improving their skills over time. Despite recent progress in robotic manipulation, existing systems still primarily acquire manipulation skills in a static manner, where capabilities are learned for specific tasks or settings rather than adaptively evolving through physical interaction. Resembling how repeated practice enables humans to develop muscle memory, advanced manipulation proficiency requires an autonomous capability evolution mechanism that allows robots to progressively transform interaction experiences into increasingly effective manipulation abilities. To this end, we propose HERO, a self-improving hierarchical embodied agent that enables autonomous capability evolution from zero human demonstrations. HERO organizes heuristic reasoning, exemplar reuse, and reflexive execution into a unified orchestration framework, allowing robots to autonomously bootstrap manipulation experience, rapidly accumulate reusable behaviors through experience transfer, and progressively consolidate recurring interactions into efficient closed-loop visuomotor policies. By tightly coupling autonomous data collection with task execution, HERO continuously expands and dynamically schedules manipulation capabilities according to different stages of experience accumulation and execution requirements. Extensive experiments demonstrate that HERO substantially reduces human intervention during robotic data collection while achieving robust manipulation across diverse tasks, providing a promising path toward self-improving robotic systems.
Jialiang Li, Yuhan Wang, Haojun Li +5
Jul 29, 2026cs.LG

SkillRise: Agentic Reinforcement Learning for Cross-Task Skill Evolution

Large language model agents often encounter related yet distinct tasks that share reusable solution patterns. Yet standard agentic reinforcement learning treats tasks as independent episodes, while existing approaches to skill learning either focus on repeated attempts of one task or use pipelines with multiple stages that entangle extraction, retrieval, and execution. We introduce SkillRise, a unified reinforcement learning framework for learning skills across tasks. SkillRise organizes related instances into progressively challenging sequences and uses a single policy to alternate between task solving and curating an evolving skill document passed directly to the next task. Decoupled credit assignment across tasks supervises solving with the current task outcome and curation with discounted downstream outcomes. Experiments on ALFWorld, WebShop, and ScienceWorld show that SkillRise achieves the strongest Pass@1 performance among the compared methods, with gains over the strongest baseline ranging from 2.3 to 8.5 percentage points. Although trained across distinct tasks, its learned curation policy remains effective for repeated attempts on the same task. Further analysis reveals scaling at test time across tasks: performance improves with longer sequences of related tasks even when each task is attempted only once. This trend suggests that SkillRise reuses transferable skills across tasks rather than benefiting from repeated sampling of the same task. SkillRise further retains strong performance while substantially reducing the runtime overhead of skill learning pipelines with multiple stages. Together, these results provide a simple and efficient training paradigm for LLM agents to extract, refine, and reuse transferable skills across tasks.
Zhiyuan Yao, Yuxin Chen, Zhengxi Lu +13
Jul 29, 2026cs.MA

DREvo: Distilling Recalibrated Historical Experience for Harness Self-Evolution

Harness plays a critical role in large language model agent performance, and building a high-performing harness requires substantial expert effort. Therefore, recent research has increasingly explored harness self-evolution, which iteratively proposes, evaluates, and improves harnesses using historical trial experience. However, accumulated historical experience does not always translate into stable search guidance, and performance often fluctuates substantially across evolution iterations, making it difficult to reliably discover high-performing harnesses under a limited evolution budget. We identify two limitations in how existing harness self-evolution methods leverage historical experience: (1) Lack of dynamic reassessment of whether historical experience remains valid for the current harness, and (2) Lack of explicit mechanisms for translating valid historical experience into actionable search directions. To address these limitations, we propose a new harness self-evolution method, named DREvo, which integrates function-level evidence anchoring, state-dependent evidence recalibration, and role-conditioned search intent distillation to determine which historical evidence remains valid and where the harness should evolve next. Under limited evolution budgets, DREvo exhibits smoother evolution trajectories, achieves the highest accuracy on all five benchmarks, and delivers average gains of 16.2% and 14.2% over the evaluated baselines on domain reasoning and agentic tasks, respectively.
Hanghui Guo, Weijie Shi, Zhangze Chen +6
Jul 29, 2026cs.AI

Rethinking Self-Evolution: A Constrained Exploration-Exploitation Process for Mitigating Skill Overfitting

Enabling large language model (LLM) agents to accumulate and reuse experience from past interactions remains a central challenge in real-world applications. A promising solution is to treat skills as trainable states and optimize them in the same way as model parameters in neural network training. However, data-driven skill optimization is prone to overfitting to the limited trajectories collected from real environments. Overexploiting these trajectories overfits the current batch, while unconstrained exploration causes regression on previously solved cases. This tension motivates a constrained search view of skill self-evolution, governed by an exploration--exploitation trade-off. We propose SkillBoost, a three-stage framework that mitigates both risks: structured exploitation localizes observed failures to editable skill components, prior-guided exploration draws on prior knowledge in the LLM to generate diverse repair candidates, and verified acceptance commits a candidate only when it improves performance within a regression bound. Experiments across 23 model--benchmark configurations show that SkillBoost achieves state-of-the-art performance while mitigating overfitting, outperforming both human-crafted and LLM-generated skills. Transfer experiments further show that optimized skills can be reused by other agents on similar tasks.
Hongqiang Lin, Chao Liu, Xiaofan Bai +4
Jul 29, 2026cs.CL

WikiLoop: Jointly Learning to Build and Navigate Agent-Native Wikis with Downstream Feedback

Knowledge-base construction and querying are typically optimized in isolation: retrieval-augmented agents operate over a fixed, externally maintained index, whereas construction receives no signal from downstream use. We present WikiLoop, a feedback-coupled framework that jointly learns to build and navigate an agent-native Wiki, a persistent linked-page knowledge base designed for machine navigation. A role-conditioned shared policy supports two interfaces: a Navigator retrieves evidence from the Wiki to answer queries, and a Builder proposes structured edits evaluated through downstream navigation. The Navigator follows a sufficiency-before-efficiency objective that applies retrieval-cost penalties only after full evidence has been collected. The Builder learns from utility differences: a frozen Navigator scores each candidate edit by its change in downstream performance, while a guard penalty discourages regressions on unrelated queries. Training combines sequential role-specific optimization with a final joint stage over role-homogeneous batches. With Qwen3.5-9B as the common backbone, WikiLoop reaches 62.6 aggregate Answer Correctness on AuthTrace, 6.3 points above LLM-Wiki, base, with the largest gains on multi-document queries. Controlled comparisons support the intended effects of both objectives, and the learned edits remain useful to a held-out Navigator. Paired comparisons indicate that the final shared policy largely retains both role-specific capabilities, improves Navigator and end-to-end Answer Correctness by 0.4 points relative to the corresponding specialist references, and consolidates both interfaces into one model. Without dataset-specific training, WikiLoop also improves over the same-backbone LLM-Wiki, base on HotpotQA and MuSiQue.
Haoliang Ming, Feifei Li, Wenhui Que
Jul 28, 2026cs.CL

Instruction-Tuned Models Locally Reuse Human Syntax More Than Humans Do

Syntactic convergence (the tendency of speakers to adapt in language towards the grammatical profiles of their interlocutors) is a well-documented feature of human dialogue widely considered to operate below conscious awareness. Whether large language models exhibit analogous syntactic convergence toward human users relative to human baselines and across a broad range of syntactic constructions remains an open question. Using substitution-paradigm data in which model generations replace one speaker's turns in pre-existing human dialogues, this study measures turn-adjacent reuse of context-free grammar (CFG) rules across sixteen open-weight Llama and Gemma models (1B-70B, pretrained and instruction-tuned) at 1,901 matched positions per model. Every model showed greater CFG-rule overlap with the preceding human turn than with a sampled unrelated human prime, and in every model this actual-versus-random difference was larger for lower-frequency rules. Each instruction-tuned model also showed greater natural-output overlap with the actual prime than the human response it replaced, and all eight matched architecture pairs exhibited greater actual-prime overlap after instruction tuning. However, relative to pretrained variants, instruction-tuned outputs overlapped more with unrelated primes, showed a smaller actual-versus-random increment, and had lower conditional rule-reuse odds once target rule-set size was held constant. In exploratory analyses, each model exhibited greater mean lexical and semantic similarity to the preceding turn than the matched human responses did. Instruction-tuned models additionally produced responses with greater mean semantic similarity than their pretrained counterparts in all eight architecture pairs, whereas the lexical similarity results were more heterogeneous.
Zandi Eberstadt
Jul 28, 2026cs.AI

HiSkill: Empowering LLM Agents with Hierarchical Skill Graphs

Skills have become an important abstraction for enabling large language model (LLM) agents to reuse past experience in long-horizon interactive tasks. However, existing trajectory-to-skill methods often produce flat collections of high-level textual skills that are stored and retrieved independently, leaving skill relations underutilized and maintaining a gap between high-level skills and executable actions. In this paper, we propose HiSkill, a hierarchical skill graph framework that organizes interaction trajectories into a directed graph with skill nodes, AtomicOp nodes, and typed edges. Specifically, the graph connects reusable high-level skills with executable action templates, while also capturing decomposition, temporal transition, compatibility, support, and recovery relations among them. At inference time, HiSkill retrieves a compact task-relevant subgraph and performs subgraph-guided task execution, where a symbolic task state, an active skill, and the retrieved subgraph guide the LLM agent to switch skills, select AtomicOps, and ground executable actions iteratively. Experiments on three interactive environments show that HiSkill outperforms state-of-the-art baselines while reducing inference token consumption, demonstrating the effectiveness of bridging high-level skills and executable action grounding through a hierarchical skill graph. Our data and code is available at https://github.com/BUPT-GAMMA/HiSkill.
Yu Hao, Jinxuan Cai, Qi Zhang +4
Jul 28, 2026cs.AI

Agent Skills Matter: Inferring Proprietary Skills from Execution Trajectories

Agent skills package reusable procedures that improve downstream performance. Their lightweight, portable form enables marketplace monetization and private deployment behind cloud-hosted agent interfaces, giving providers incentives to keep high-value skills proprietary. Yet hiding the artifacts does not conceal their behavioral effects, which remain observable in execution trajectories and form a behavioral side channel. We define this exposure as Skill Leakage: reconstructing proprietary skills from trajectories elicited by benign queries, without reference answers or success labels. We introduce SigLeak, a black-box framework that exploits recurring skill signatures in agent behavior. It constructs diverse, decision-rich diagnostic tasks, contrasts matched skill-enabled and skill-disabled trajectories, and iteratively refines a reconstructed skill from the isolated patterns. Across five scenarios, three model families, and three agent frameworks, SigLeak outperforms or matches three baselines in nearly every setting. It raises the success rate by 6.88 percentage points over the skill-disabled reference on average and achieves the highest overall SkillSim, our metric for coarse- and fine-grained semantic similarity. These results show that benign execution trajectories can expose proprietary procedural knowledge. The code is available at https://anonymous.4open.science/r/SigLeak-D1DB.
Jianing Geng, Ruiqi He, Zekun Fei +6
Jul 27, 2026cs.SE

Authoring Agent Skills: A Software-Engineering Approach

Agent Skills are an emerging way to extend large language model agents with reusable procedural knowledge that the agent loads on demand. Anthropic introduced Agent Skills and published the format as an open specification supported across several agent tools. This note argues that a skill is a software artefact and that its construction should follow software-engineering principles, with qualifications: single responsibility, separation of interface from implementation, low coupling, and economy in a shared token budget, together with behavioural evaluation in place of deterministic testing. Using Claude Code as the reference implementation, it describes how a skill is structured, how its contents are loaded in stages, and how to write the description on which selection depends. It places skills against the other mechanisms a developer can use to shape agent behaviour, like project memory files, slash commands, subagents, external tool connections, and hooks, and gives a rule for choosing between them based on who decides that a mechanism runs and what guarantee it provides. It then sets out an evaluation-driven authoring process, a set of patterns and faults commonly encountered in authoring, and the trust question raised by using skills from third parties. We illustrate the comparison drawn in UML class style, the loading model, the anatomy of a skill, the relative position of each mechanism, and the points at which skills and hooks act during a session.
Giuseppe Destefanis
Jul 27, 2026cs.AI

From Execution to Capability: Scientific Experience Consolidation via Procedural Knowledge Synthesis

Large language models increasingly solve scientific-computing tasks, but executable feedback from one problem rarely becomes durable capability on subsequent problems. We study scientific-computing experience consolidation: converting verified runtime experience into transferable procedural knowledge and persistent model improvement. This setting presents two challenges: trajectory-derived artifacts may encode source-specific repairs rather than cross-task computational mechanisms; and a weaker target model may be unable to operationalize an otherwise valid abstract procedure - an abstraction-execution gap. We introduce SciConsolidate, which contrasts verified successes and failures to induce cross-task procedures, selects them through a development-validation gate, and uses failure-informed, answer-free query synthesis to expand the consolidation data without requiring pre-existing reference answers. Because the target model may not directly execute these abstractions, a stronger model concretizes them into executable code supervision for standard, procedure-free SFT; a matched no-procedure teacher branch isolates the value of procedural guidance. On SciCode, runtime procedure injection improves Qwen3.6-27B by +3.85/+6.26 sub-step/main-problem points, but yields almost no aggregate main-problem gain for Qwen3.5-9B, providing operational evidence of the abstraction-execution gap. After procedure-guided concretization, the 9B student improves under procedure-free deployment by +3.89/+6.25 points over the no-procedure SFT control and by +5.62/+11.25 over the original 9B model. These results establish an experience-to-capability pathway for scientific computing and provide a practical starting point for scaling self-improving scientific assistance.
Liwei Dong, Jiahao Zhao, Nan Xu
Jul 25, 2026cs.LG

AllocBench: Measuring Online Tool Allocation Capability in LLM Agents

Creating a reusable tool is an investment: an agent pays a fixed cost now in exchange for the potential of future reuse. Therefore, a user should prefer an agent that creates a small number of highly reusable tools, rather than many one-offs. We introduce a paired benchmark that tests whether LLM agents exhibit conscious allocation behavior under a fixed budget in two contexts: an abstract text-based formulation and a code-construction task. We find that every frontier model we test---Claude Haiku, Claude Opus, GPT-5.4-mini, and GPT-5.6 Sol---acts near-optimally in the abstract framing but fails to transfer this ability to script-writing. Through further experiments, we identify the particular failure modes for each model. Notably, the first three models fail even when the scripts are not evaluated, while GPT-5.6 Sol stays selective under that weaker manipulation and collapses only at full construction. Furthermore, an open-source Qwen model policy-trained for abstract allocation generalizes this ability across held-out lexical variations, but sees no improvement at script allocation. Together, these results establish online tool allocation as a significant capability boundary, even for modern frontier models.
Daniel Wang, Andrew Xu