Web

Recent momentum

emerging

0 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

Weekly history

Recent digests

What was published in this field, kept on the site without email delivery.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Web.

Inside this field

Focused directions

143 papers

Latest in Web

Apr 26, 2026cs.NI

Infrastructure for the Agentic Web: Gap Analysis and Architecture from the Agentverse Platform

The emergence of autonomous AI agents as first-class participants in digital infrastructure marks a fundamental inflection point in the evolution of the Web. While significant research has been directed at agent behaviour and reasoning, comparatively little attention has been paid to the infrastructure those agents require to operate reliably at scale. This paper addresses that gap with a systematic analysis of Agentverse, the agent cloud platform developed by Fetch.ai under the Artificial Superintelligence (ASI) Alliance, which represents one of the most mature production deployments of agent-native infrastructure available today. We make three principal contributions. First, we conduct an empirical audit of the Agentverse platform, cataloguing 204 API endpoints (Q1 2026) and characterising what is operational, partially deployed, or absent. From this audit we derive a Gap Taxonomy of eight categories encompassing 62 distinct missing capabilities, ranging from agent memory and observability to security, economic primitives, and enterprise scaling. Second, we propose a seven-layer Agent Cloud Stack -- a reference architecture for what a fully realised agent-native cloud should provide by 2030, grounded in the specific gaps we identify. Third, we characterise five critical evolution paths: from ephemeral storage to a full Agent Memory Cloud; from keyword discovery to a semantic, trust-weighted Agent DNS; from a single-protocol model to a multi-standard agent lingua franca; from single-instance hosting to Kubernetes-scale orchestration; and from simple token payments to rich agent economic primitives. Together these contributions provide a diagnostic of current agent infrastructure and a technically grounded vision for what the agent cloud must become to support the agentic web -- Web4 -- by 2030.
Robin Dey, Panyanon Viradecha
Apr 24, 2026cs.CV

SS3D: End2End Self-Supervised 3D from Web Videos

We present SS3D, a web-scale SfM-based self-supervision pretraining pipeline for feed-forward 3D estimation from monocular video. Our model jointly predicts depth, ego-motion, and intrinsics in a single forward pass and is trained/evaluated as a coherent end-to-end 3D estimator. To stabilize joint learning, we use an intrinsics-first two-stage schedule and a unified single-checkpoint evaluation protocol. Scaling SfM self-supervision to unconstrained web video is challenging due to weak multi-view observability and strong corpus heterogeneity; we address these with a multi-view signal proxy (MVS) used for filtering and curriculum sampling, and with expert training distilled into a single student. Pretraining on YouTube-8M (~100M frames after filtering) yields strong cross-domain zero-shot transfer and improved fine-tuning performance over prior self-supervised baselines. We release the pretrained checkpoint and code.
Marwane Hariat, Gianni Franchi, David Filliat +1
Apr 23, 2026cs.CR

TraceScope: Interactive URL Triage via Decoupled Checklist Adjudication

Modern phishing campaigns increasingly evade snapshot-based URL classifiers using interaction gates (e.g., checkbox/slider challenges), delayed content rendering, and logo-less credential harvesters. This shifts URL triage from static classification toward an interactive forensics task: an analyst must actively navigate the page while isolating themselves from potential runtime exploits. We present TraceScope, a decoupled triage pipeline that operationalizes this workflow at scale. To prevent the observer effect and ensure safety, a sandboxed operator agent drives a real GUI browser guided by visual motivation to elicit page behavior, freezing the session into an immutable evidence bundle. Separately, an adjudicator agent circumvents LLM context limitations by querying evidence on demand to verify a MITRE ATT&CK checklist, and generates an audit-ready report with extracted indicators of compromise (IOCs) and a final verdict. Evaluated on 708 reachable URLs from existing dataset (241 verified phishing from PhishTank and 467 benign from Tranco-derived crawling), TraceScope achieves 0.94 precision and 0.78 recall, substantially improving recall over three prior visual/reference-based classifiers while producing reproducible, analyst-grade evidence suitable for review. More importantly, we manually curated a dataset of real-world phishing emails to evaluate our system in a practical setting. Our evaluation reveals that TraceScope demonstrates superior performance in a real-world scenario as well, successfully detecting sophisticated phishing attempts that current state-of-the-art defenses fail to identify.
Haolin Zhang, William Reber, Yuxuan Zhang +2
Apr 22, 2026cs.CL

WebGen-R1: Incentivizing Large Language Models to Generate Functional and Aesthetic Websites with Reinforcement Learning

While Large Language Models (LLMs) excel at function-level code generation, project-level tasks such as generating functional and visually aesthetic multi-page websites remain highly challenging. Existing works are often limited to single-page static websites, while agentic frameworks typically rely on multi-turn execution with proprietary models, leading to substantial token costs, high latency, and brittle integration. Training a small LLM end-to-end with reinforcement learning (RL) is a promising alternative, yet it faces a critical bottleneck in designing reliable and computationally feasible rewards for website generation. Unlike single-file coding tasks that can be verified by unit tests, website generation requires evaluating inherently subjective aesthetics, cross-page interactions, and functional correctness. To this end, we propose WebGen-R1, an end-to-end RL framework tailored for project-level website generation. We first introduce a scaffold-driven structured generation paradigm that constrains the large open-ended action space and preserves architectural integrity. We then design a novel cascaded multimodal reward that seamlessly couples structural guarantees with execution-grounded functional feedback and vision-based aesthetic supervision. Extensive experiments demonstrate that our WebGen-R1 substantially transforms a 7B base model from generating nearly nonfunctional websites into producing deployable, aesthetically aligned multi-page websites. Remarkably, our WebGen-R1 not only consistently outperforms heavily scaled open-source models (up to 72B), but also rivals the state-of-the-art DeepSeek-R1 (671B) in functional success, while substantially exceeding it in valid rendering and aesthetic alignment. These results position WebGen-R1 as a viable path for scaling small open models from function-level code generation to project-level web application generation.
Juyong Jiang, Chenglin Cai, Chansung Park +4
Apr 20, 2026cs.CL

Mango: Multi-Agent Web Navigation via Global-View Optimization

Existing web agents typically initiate exploration from the root URL, which is inefficient for complex websites with deep hierarchical structures. Without a global view of the website's structure, agents frequently fall into navigation traps, explore irrelevant branches, or fail to reach target information within a limited budget. We propose Mango, a multi-agent web navigation method that leverages the website structure to dynamically determine optimal starting points. We formulate URL selection as a multi-armed bandit problem and employ Thompson Sampling to adaptively allocate the navigation budget across candidate URLs. Furthermore, we introduce an episodic memory component to store navigation history, enabling the agent to learn from previous attempts. Experiments on WebVoyager demonstrate that Mango achieves a success rate of 63.6% when using GPT-5-mini, outperforming the best baseline by 7.3%. Furthermore, on WebWalkerQA, Mango attains a 52.5% success rate, surpassing the best baseline by 26.8%. We also demonstrate the generalizability of Mango using both open-source and closed-source models as backbones. Our data and code are open-source and available at https://github.com/VichyTong/Mango.
Weixi Tong, Yifeng Di, Tianyi Zhang
Apr 20, 2026cs.AI

WebUncertainty: Dual-Level Uncertainty Driven Planning and Reasoning For Autonomous Web Agent

Recent advancements in large language models (LLMs) have empowered autonomous web agents to execute natural language instructions directly on real-world webpages. However, existing agents often struggle with complex tasks involving dynamic interactions and long-horizon execution due to rigid planning strategies and hallucination-prone reasoning. To address these limitations, we propose WebUncertainty, a novel autonomous agent framework designed to tackle dual-level uncertainty in planning and reasoning. Specifically, we design a Task Uncertainty-Driven Adaptive Planning Mechanism that adaptively selects planning modes to navigate unknown environments. Furthermore, we introduce an Action Uncertainty-Driven Monte Carlo tree search (MCTS) Reasoning Mechanism. This mechanism incorporates the Confidence-induced Action Uncertainty (ConActU) strategy to quantify both aleatoric uncertainty (AU) and epistemic uncertainty (EU), thereby optimizing the search process and guiding robust decision-making. Experimental results on the WebArena and WebVoyager benchmarks demonstrate that WebUncertainty achieves superior performance compared to state-of-the-art baselines.
Lingfeng Zhang, Yongan Sun, Jinpeng Hu +5
Apr 19, 2026cs.RO

Shepherding UAV Swarm with Action Prediction Based on Movement Constraints

In this study, we propose a new sheepdog-inspired control method for a swarm of small unmanned aerial vehicles (UAVs), which predicts the swarm behavior while explicitly accounting for the motion constraints of real robots. Sheepdog-inspired guidance control refers to a framework in which a small number of navigator agents (sheepdog agents) indirectly drive a large number of autonomous agents (a flock of sheep agents) so as to steer the group toward a target position. In conventional studies on sheepdog-inspired guidance, both types of agents have typically been modeled as point masses, and the guidance law for the navigator agents has been designed using simple interaction vectors based on the instantaneous relative positions between the agents. However, when implementing such methods on real robots such as drones, it is necessary to consider each agent's motion constraints, including upper bounds on velocity and acceleration. Moreover, we argue that guidance can be made more efficient by predicting the future behavior of the autonomous swarm that is observable to the navigator agents. To this end, we propose a three-dimensional guidance control law based on behavior prediction of autonomous agents under motion constraints, inspired by the Dynamic Window Approach (DWA). At each control cycle, the navigator agent generates a set of feasible motion candidates that satisfy its motion constraints, and predicts the short-horizon swarm evolution using an internal model of the autonomous agents maintained within the navigator agent. The motion candidates are then evaluated according to criteria such as the progress velocity toward the target, the positioning strategy with respect to the swarm, and safety margins, and the optimal motion is selected to achieve safe and efficient guidance. Numerical simulation results demonstrate the effectiveness of the proposed guidance control law.
Yusuke Tsunoda, Yusuke Goto, Takao Sato
Apr 18, 2026cs.RO

Web-Gewu: A Browser-Based Interactive Playground for Robot Reinforcement Learning

With the rapid development of embodied intelligence, robotics education faces a dual challenge: high computational barriers and cumbersome environment configuration. Existing centralized cloud simulation solutions incur substantial GPU and bandwidth costs that preclude large-scale deployment, while pure local computing is severely constrained by learners' hardware limitations. To address these issues, we propose \href{http://47.76.242.88:8080/receiver/index.html}{Web-Gewu}, an interactive robotics education platform built on a WebRTC cloud-edge-client collaborative architecture. The system offloads all physics simulation and reinforcement learning (RL) training to the edge node, while the cloud server acts exclusively as a lightweight signaling relay, enabling extremely low-cost browser-based peer-to-peer (P2P) real-time streaming. Learners can interact with multi-form robots at low end-to-end latency directly in a web browser without any local installation, and simultaneously observe real-time visualization of multi-dimensional monitoring data, including reinforcement learning reward curves. Combined with a predefined robust command communication protocol, Web-Gewu provides a highly scalable, out-of-the-box, and barrier-free teaching infrastructure for embodied intelligence, significantly lowering the barrier to entry for cutting-edge robotics technology.
Kaixuan Chen, Linqi Ye
Apr 16, 2026cs.CV

MM-WebAgent: A Hierarchical Multimodal Web Agent for Webpage Generation

The rapid progress of Artificial Intelligence Generated Content (AIGC) tools enables images, videos, and visualizations to be created on demand for webpage design, offering a flexible and increasingly adopted paradigm for modern UI/UX. However, directly integrating such tools into automated webpage generation often leads to style inconsistency and poor global coherence, as elements are generated in isolation. We propose MM-WebAgent, a hierarchical agentic framework for multimodal webpage generation that coordinates AIGC-based element generation through hierarchical planning and iterative self-reflection. MM-WebAgent jointly optimizes global layout, local multimodal content, and their integration, producing coherent and visually consistent webpages. We further introduce a benchmark for multimodal webpage generation and a multi-level evaluation protocol for systematic assessment. Experiments demonstrate that MM-WebAgent outperforms code-generation and agent-based baselines, especially on multimodal element generation and integration. Code & Data: https://aka.ms/mm-webagent.
Yan Li, Zezi Zeng, Yifan Yang +12
Apr 14, 2026cs.AI

WebXSkill: Skill Learning for Autonomous Web Agents

Autonomous web agents powered by large language models (LLMs) remain brittle on long-horizon browser workflows. A key bottleneck is a grounding gap in existing skill formulations: textual workflow skills provide natural language guidance but cannot be directly executed, while code-based skills execute without giving the agent step-level guidance for adaptation or recovery. We introduce WebXSkill, a framework that bridges this gap with executable skills, each pairing a parameterized action program with step-level natural-language guidance. WebXSkill operates in three stages: skill extraction mines reusable action subsequences from readily available synthetic agent trajectories and abstracts them into parameterized skills, skill organization indexes them into a URL-based graph for context-aware retrieval, and skill deployment exposes two complementary modes, grounded mode for fully automated execution and guided mode where skills serve as step-by-step instructions the agent follows with its native planning. WebXSkill demonstrates consistent improvements on WebArena, WebVoyager, and Online-Mind2Web. We further find that better skill deployment mode depends on a model's plan and execution capability. The code is available at https://github.com/aiming-lab/WebXSkill.
Zhaoyang Wang, Qianhui Wu, Xuchao Zhang +12
Apr 3, 2026cs.CL

The Tool Illusion: Rethinking Tool Use in Web Agents

As web agents rapidly evolve, an increasing body of work has moved beyond conventional atomic browser interactions and explored tool use as a higher-level action paradigm. Although prior studies have shown the promise of tools, their conclusions are often drawn from limited experimental scales and sometimes non-comparable settings. As a result, several fundamental questions remain unclear: i) whether tools provide consistent gains for web agents, ii) what practical design principles characterize effective tools, and iii) what side effects tool use may introduce. To establish a stronger empirical foundation for future research, we revisit tool use in web agents through an extensive and carefully controlled study across diverse tool sources, backbone models, tool-use frameworks, and evaluation benchmarks. Our findings both revise some prior conclusions and complement others with broader evidence. We hope this study provides a more reliable empirical basis and inspires future research on tool-use web agents.
Renze Lou, Baolin Peng, Wenlin Yao +5
Mar 5, 2026cs.AI

TimeWarp: Evaluating Web Agents by Revisiting the Past

As web agents close the gap with humans on benchmarks, one question arises: Do today's agents perform just as well on tomorrow's web? We introduce TimeWarp, a benchmark that emulates the evolving web. TimeWarp consists of three web environments, each with six UI versions spanning UI design, frontend code, and workflows from different eras of the internet. We pair TimeWarp with a set of complex, realistic tasks covering different forms of web navigation. Our experiments reveal that vision-based agents are vulnerable to changes, while text-based agents become brittle once fine-tuned on a single version. To address this, we propose TimeTraj, a new annotation method that uses plan distillation to collect trajectories across multiple versions. By training agents on teacher rollouts using our BC-variant, we achieve substantial performance gains: 20.4% to 37.7% for Qwen-3 4B and 0% to 27.0% for Llama-3.1 8B models. Our work helps study generalization across web designs and opens a new paradigm for collecting plans rather than trajectories to improve the robustness of web agents.
Md Farhan Ishmam, Kenneth Marino
Mar 4, 2026cs.AI

A Dual-Helix Governance Approach Towards Reliable Agentic Artificial Intelligence for WebGIS Development

WebGIS development requires consistency, yet agentic AI often fails due to LLM context constraints, forgetting, stochasticity, instruction failure, and adaptation rigidity. We propose a dual-helix governance framework reframing these as structural problems rather than capacity deficits. Using a 3-track architecture (Knowledge, Behavior, Skills) and a persistent knowledge graph, it stabilizes execution by externalizing facts and enforcing protocols. Validation shows a governed agent successfully refactored a legacy WebGIS codebase (reducing cyclomatic complexity and improving maintainability), roughly halved trial-to-trial output variance relative to static prompting in a controlled experiment, and prevented common infodemic mapping errors in a 5-condition COVID-19 cartography ablation study. Operationalized via the open-source AgentLoom toolkit, this externalized governance provides the stability necessary for production-level geospatial engineering.
Boyuan Guan, Wencong Cui, Levente Juhasz
Feb 28, 2026cs.CL

QQ: A Language Metadata Toolkit for Multilingual NLP

Multilingual NLP research increasingly involves hundreds or thousands of languages across different datasets. Managing, discovering, and reporting language metadata becomes a common hurdle at these scales. We present QQ, a metadata toolkit and browser explorer. QQ compiles language metadata sources into a graph of language varieties, scripts, regions, identifiers, names, and relations, and exposes it through a Python API, a command-line interface, and a browser-based explorer. Users can normalize identifiers, retrieve metadata, traverse relations, and discover which external resources contain a language. We demonstrate QQ on three workflows: an audit of the HuggingFace Hub, linking resources that use different identifier systems, and generating reproducible language-reporting tables. QQ supports FAIR-oriented metadata practices through versioning, open formats, and reusable interfaces.
Wessel Poelman, Yiyi Chen, Miryam de Lhoneux
Feb 19, 2026cs.CL

Modeling Distinct Human Interaction in Web Agents

Despite rapid progress in autonomous web agents, human involvement remains essential for shaping preferences and correcting agent behavior as tasks unfold. However, current agentic systems lack a principled understanding of when and why humans intervene, often proceeding autonomously past critical decision points or requesting unnecessary confirmation. In this work, we introduce the task of modeling human intervention to support collaborative web task execution. We collect CowCorpus, a dataset of 400 real-user web navigation trajectories containing over 4,200 interleaved human and agent actions. We identify four distinct patterns of user interaction with agents -- hands-off supervision, hands-on oversight, collaborative task-solving, and full user takeover. Leveraging these insights, we train language models (LMs) to anticipate when users are likely to intervene based on their interaction styles, yielding a 61.4-63.4% improvement in intervention prediction accuracy over base LMs. Finally, we deploy these intervention-aware models in live web navigation agents and evaluate them in a user study, finding a 36.8% increase in user-rated agent usefulness. Together, our results show structured modeling of human intervention leads to more adaptive, collaborative agents.
Faria Huq, Zora Zhiruo Wang, Zhanqiu Guo +6
Feb 9, 2026cs.LG

Next-Gen CAPTCHAs: Leveraging the Cognitive Gap for Scalable and Diverse GUI-Agent Defense

The rapid evolution of GUI-enabled agents has rendered traditional CAPTCHAs obsolete. While previous benchmarks like OpenCaptchaWorld established a baseline for evaluating multimodal agents, recent advancements in reasoning-heavy models, such as Gemini3-Pro-High and GPT-5.2-Xhigh have effectively collapsed this security barrier, achieving pass rates as high as 90% on complex logic puzzles like "Bingo". In response, we introduce Next-Gen CAPTCHAs, a scalable defense framework designed to secure the next-generation web against the advanced agents. Unlike static datasets, our benchmark is built upon a robust data generation pipeline, allowing for large-scale and easily scalable evaluations, notably, for backend-supported types, our system is capable of generating effectively unbounded CAPTCHA instances. We exploit the persistent human-agent "Cognitive Gap" in interactive perception, memory, decision-making, and action. By engineering dynamic tasks that require adaptive intuition rather than granular planning, we re-establish a robust distinction between biological users and artificial agents, offering a scalable and diverse defense mechanism for the agentic era.
Jiacheng Liu, Yaxin Luo, Jiacheng Cui +3
Feb 5, 2026cs.AI

Do Web Agents Investigate Before They Decide?

Autonomous web agents are increasingly deployed in moderation and policy enforcement, where correct decisions often depend on evidence that is not immediately visible and must be actively investigated. Yet existing benchmarks largely assume task critical information is immediately accessible. They do not measure investigative competence: recognizing when visible context is insufficient, retrieving hidden evidence, and integrating it into a final decision. We introduce MIRAGE, a benchmark of 750 multi step decision tasks across three domains: Wikipedia Forensics, Shopping Admin adjudication, and Reddit Moderation. Each task has two layers: a visible surface context that often points to the wrong action, and a hidden context, reachable only by active investigation, that contains the decisive evidence. We decompose agent performance into Investigation, Reasoning, and Decision Accuracy, complemented by an Investigative Hallucination Rate. We evaluate eight LLM agents across two model generations. Three patterns emerge. First, agents reach relevant pages but rarely extract the decisive evidence on them. Second, procedural hints improve investigation but do not consistently improve decisions on Wikipedia tasks, where decisive evidence often contradicts surface impressions. Third, 12.6% of trajectories cite fabricated facts. We call these the Navigation Discovery Gap, Collapse under Contradiction, and Investigative Hallucination. These patterns persist across model scale, generation, and reasoning architecture.
Syed Nazmus Sakib, Nafiul Haque, Tapodhir Karmakar Taton +2
Jan 7, 2026cs.CL

InfiniteWeb: Scalable Web Environment Synthesis for GUI Agent Training

GUI agents that interact with graphical interfaces on behalf of users represent a promising direction for practical AI assistants. However, training such agents is hindered by the scarcity of suitable environments. We present InfiniteWeb, a system that automatically generates functional web environments at scale for GUI agent training. While LLMs perform well on generating a single webpage, building a realistic and functional website with many interconnected pages faces challenges. We address these challenges through unified specification, task-centric test-driven development, and a combination of website seed with reference design image to ensure diversity. Our system also generates verifiable task evaluators enabling dense reward signals for reinforcement learning. Experiments show that InfiniteWeb surpasses commercial coding agents at realistic website construction, and GUI agents trained on our generated environments achieve significant performance improvements on OSWorld and Online-Mind2Web, demonstrating the effectiveness of proposed system.
Ziyun Zhang, Zezhou Wang, Xiaoyi Zhang +4
Dec 29, 2025cs.HC

It's a TRAP! Task-Redirecting Agent Persuasion Benchmark for Web Agents

Web-based agents powered by large language models are increasingly used for tasks such as email management or professional networking. Their reliance on dynamic web content, however, makes them vulnerable to prompt injection attacks: adversarial instructions hidden in interface elements that persuade the agent to divert from its original task. We introduce the Task-Redirecting Agent Persuasion Benchmark (TRAP), a benchmark for studying how persuasion techniques misguide autonomous web agents on realistic tasks. Across six frontier models, agents are susceptible to prompt injection in 25% of tasks on average (13% for GPT-5 to 43% for DeepSeek-R1), with small interface or contextual changes often doubling success rates and revealing systemic, psychologically driven vulnerabilities in web-based agents. We also provide a modular social-engineering injection framework with controlled experiments on high-fidelity website clones, allowing for further benchmark expansion.
Karolina Korgul, Yushi Yang, Arkadiusz Drohomirecki +7
Oct 22, 2025cs.SE

Human-Agent Collaborative Paper-to-Page Crafting

In the quest for scientific progress, communicating research is as vital as the discovery itself. Yet, researchers are often sidetracked by the manual, repetitive chore of building project webpages to make their dense papers accessible. While automation has tackled static slides and posters, the dynamic, interactive nature of webpages has remained an unaddressed challenge. To bridge this gap, we reframe the problem, arguing that the solution lies not in a single command, but in a collaborative, hierarchical process. We introduce AutoPage\textbf{AutoPage}, a novel multi-agent system that embodies this philosophy. AutoPage deconstructs paper-to-page creation into a coarse-to-fine pipeline from narrative planning to multimodal content generation and interactive rendering. To combat AI hallucination, dedicated "Checker" agents verify each step against the source paper, while optional human checkpoints ensure the final product aligns perfectly with the author's vision, transforming the system from a mere tool into a powerful collaborative assistant. To rigorously validate our approach, we also construct PageBench\textbf{PageBench}, the first benchmark for this new task. Experiments show AutoPage not only generates high-quality, visually appealing pages but does so with remarkable efficiency in under 15 minutes for less than $0.1. Code and dataset will be released at \href\href{https://mqleet.github.io/AutoPage_ProjectPage/}{Webpage}.
Qianli Ma, Siyu Wang, Yilin Chen +7
Aug 6, 2025cs.AI

Beyond Pixels: Exploring DOM Downsampling for LLM-Based Web Agents

The advent of large language models (LLMs) has sparked an evolution of autonomous web browsing agents: given a web browsing task and serialised user interface (UI) state, an LLM is expected to suggest input actions that incrementally solve the given task. The central challenge lies in serialising UI state for LLMs. Web agents have increasingly relied on grounded graphical UI (GUI) snapshots - screenshots augmented with visual cues - favoured for their modest input token footprint. Document object model (DOM) snapshots, serialised as HTML, represent a compelling alternative that leverages previously demonstrated HTML interpretation capabilities of LLMs. Their excessive token footprint, however, has precluded reliable deployment with web agents to date. We propose D2Snap, an algorithm to downsample the DOM, premised on preserving actionability and actionability-discriminating features. We evaluate D2Snap-downsampled DOM snapshots using a snapshot-variant web agent (GPT-4o) on a dataset sampled from Online-Mind2Web. Whilst 42% of raw DOM snapshots exceed the model context window (128 x 10^3 tokens), all D2Snap-downsampled DOM snapshots of our reference configuration fit, at a mean context utilisation of 16.5%. Against the 67% success rate of a grounded GUI snapshot baseline, our configuration attains 73% (+5.8%pt; 95% CI -13.6 to +26.0%pt; McNemar, p = 0.47), excluding a deficit (one-sided 95%) beyond 11%pt. Image input moreover appears to add little to snapshot utility; grounding text alone attains 62% (-5.8%pt; McNemar, p = 0.37).
Thassilo M. Schiepanski, Nicholas Piël
Aug 3, 2025cs.CL

Web-CogReasoner: Towards Multimodal Knowledge-Induced Cognitive Reasoning for Web Agents

Multimodal large-scale models have significantly advanced the development of web agents, enabling perception and interaction with digital environments akin to human cognition. In this paper, we argue that web agents must first acquire sufficient knowledge to effectively engage in cognitive reasoning. Therefore, we decompose a web agent's capabilities into two essential stages: knowledge content learning and cognitive processes. To formalize this, we propose Web-CogKnowledge Framework, categorizing knowledge as Factual, Conceptual, and Procedural. In this framework, knowledge content learning corresponds to the agent's processes of Memorizing and Understanding, which rely on the first two knowledge types, representing the "what" of learning. Conversely, cognitive processes correspond to Exploring, grounded in Procedural knowledge, defining the "how" of reasoning and action. To facilitate knowledge acquisition, we construct the Web-CogDataset, a structured resource curated from 14 real-world websites, designed to systematically instill core knowledge necessary for web agent. This dataset serves as the agent's conceptual grounding-the "nouns" upon which comprehension is built-as well as the basis for learning how to reason and act. Building on this foundation, we operationalize these processes through a novel knowledge-driven Chain-of-Thought (CoT) reasoning framework, developing and training our proposed agent, the Web-CogReasoner. Extensive experimentation reveals its significant superiority over existing models, especially in generalizing to unseen tasks where structured knowledge is decisive. To enable rigorous evaluation, we introduce the Web-CogBench, a comprehensive evaluation suite designed to assess and compare agent performance across the delineated knowledge domains and cognitive capabilities. Our code and data is open sourced at https://github.com/Gnonymous/Web-CogReasoner
Yuhan Guo, Cong Guo, Aiwen Sun +12
Date pendingcs.HC

Measuring Browser Webcam Gaze Honestly: A Capture-Clock Methodology and Open Reference Implementation

Browser-based webcam gaze trackers are increasingly used for crowd-scale data collection and in clinical settings where lab eye trackers are impractical, but the reported latency numbers may not represent real world functionality. The common practice of timestamping each gaze sample when it is emitted, rather than when its source frame was captured, makes the measured inference latency read about 00\,ms no matter how slow the engine really is. We show how to measure it honestly, recovering a per-frame capture clock from the browser's \texttt{re-quest-Video-Frame-Call-back} (rVFC) API (\texttt{captureTime} where the browser exposes it for local camera streams, else \texttt{presentationTime}, in which case every recovered latency is a verifiable lower bound): exact source-frame pairing through a per-frame queue for engines that expose their inference pipeline, and a further lower bound for engines that do not, such as WebGazer. We release an open TypeScript implementation and benchmark harness, demonstrated on two interchangeable engines: WebGazer and a new FaceMesh+KRR pipeline.
Chi-Sheng Chen, Gabriel A. Brat