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Papers

May 28, 2026cs.NE

Evolutionary Rule Extraction from Corporate Default Prediction Models

Small and medium-sized enterprises (SMEs) represent the majority of firms in most economies and often face financial constraints and higher vulnerability to financial distress. Predicting SME default is therefore crucial for financial institutions, policymakers, and researchers. Recent advances in machine learning (ML) have improved predictive performance in credit risk modeling. Yet, the limited interpretability of complex models raises concerns regarding transparency and regulatory compliance. This study investigates SME's default predictors and applies explainable artificial intelligence (XAI) techniques to them. Using a panel of 50,718 Italian SME over the period 2015-2024, we compare traditional econometric approaches with several ML classifiers. The empirical results show that ML models significantly outperform the traditional logistic regression benchmark in terms of Balanced Accuracy and PR-AUC. To address the interpretability challenge, we introduce DEXiRE-EVO, a novel evolutionary rule extraction framework that combines multi-objective optimization with the Contextual Importance and Utility (CIU) explainability method. The extracted rules reveal economically meaningful patterns associated with SME financial distress, highlighting the roles of weak internal liquidity generation, internal capital erosion, high leverage, and operational inefficiency. Additionally, contextual macroeconomic conditions and the persistence of financial instability contribute to identifying high-risk firms. In general, the results show that combining ML with evolutionary rule extraction can improve both predictive performance and interpretability in credit risk modeling, thus supporting more transparent, data-driven decision-making in financial environments.
Desirè Fabbretti, Matteo Pasquino, Elia Pacioni +2
May 28, 2026cs.SE

How Coding Agents Fail Their Users: A Large-Scale Analysis of Developer-Agent Misalignment in 20,574 Real-World Sessions

AI coding agents increasingly act directly within software environments, yet existing analyses of their failures rely on benchmark trajectories that miss how developers actually experience misalignment. We present an observational study of 20,574 coding-agent sessions from 1,639 repositories across IDE and CLI workflows. We operationalize misalignment as a breakdown made visible through developer pushback, and annotate each episode along four axes: form, cause, cost, and resolution. We identify seven recurring forms, spanning how agents read projects, interpret developer intent, follow rules, bound their actions, implement and execute code, and report progress. 90.50% of episodes impose effort and trust costs rather than irreversible system damage, yet 91.49% of visible resolutions still require explicit user correction. Misalignment patterns also differ across IDE and CLI settings, persist across adjacent sessions, and shift over time: while overall rates decline, constraint violations and inaccurate self-reporting grow in share. Our findings inform the design of training, evaluation, and interfaces for keeping coding agents aligned with real developer workflows.
Ningzhi Tang, Chaoran Chen, Gelei Xu +5
May 28, 2026cs.CL

GrepSeek: Training Search Agents for Direct Corpus Interaction

Large Language Model (LLM) search agents have shown strong promise for knowledge-intensive language tasks through multiple rounds of reasoning and information retrieval. Most existing systems access information using a retriever that takes a keyword or natural language query and returns a ranked list of documents using an index of pre-computed document representations. In this work, we explore a complementary perspective in which the search agent treats the corpus itself as the search environment and finds evidence by issuing executable shell commands. We introduce GrepSeek, an optimized direct corpus interaction (DCI) search agent that trains a compact search agent to find, filter, and compose evidence from large text corpora. To address the instability of learning behavior directly with reinforcement learning on large corpora, we propose a two-stage training pipeline. First, we construct a cold-start dataset using an answer-aware Tutor and answer-blind Planner to generate verified, causally grounded search trajectories. Second, we refine the initialized policy with Group Relative Policy Optimization (GRPO), allowing the agent to improve its task-oriented search behavior through direct interaction with the corpus. To make DCI practical at scale, we further use a semantics-preserving sharded-parallel execution engine that accelerates shell-based retrieval by up to 7.6×7.6\times while preserving byte-exact equivalence with sequential execution of the shell command. Experiments across seven open-domain question answering benchmarks show that GrepSeek achieves the strongest overall token-level F1F_1 and Exact Match. Our analysis also highlights the limitations of purely lexical interaction on queries with substantial surface-form variation, suggesting DCI as a practical and competitive method for search agents that can complement existing retrieval paradigms in the real world.
Alireza Salemi, Chang Zeng, Atharva Nijasure +4
May 28, 2026eess.SP

SpikeWFM: Spiking-Aided Wireless Foundation Model for Robust Channel Prediction

This paper proposes SpikeWFM, a novel hybrid architecture that integrates spiking neural networks (SNNs) with conventional artificial neural network (ANN)-based transformers for wireless foundation models (WFMs). Inspired by the noise-robust and energy-efficient information processing in the human brain, SpikeWFM aims to enhance the resilience of WFMs against noise and interference while maintaining strong generalization capabilities across diverse wireless scenarios. Drawing from the success of large language models, WFMs leverage self-supervised pre-training on large-scale datasets spanning various wireless environments to learn a unified embedding that supports a wide range of downstream tasks, including channel prediction, channel estimation, beam predition, positioning and etc. Such models typically outperform task-specific designs and exhibit superior adaptability to unseen conditions. However, existing WFMs remain vulnerable to realistic noise and interference in practical wireless systems. To address this limitation, we incorporate spiking neurons into the transformer-based WFM architecture. We provide a brief theoretical analysis demonstrating how the SNN-ANN hybrid effectively mitigates noise and interference through temporal sparsity and event-driven processing. Experimental results show that SpikeWFM consistently outperforms conventional ANN-based WFMs in both pre-training convergence and channel prediction accuracy. Additional results on communication and sensing tasks will be presented in the full journal version of this work.
Liwen Jing, Yisha Lu, Tingting Yang +5
May 28, 2026cs.RO

Extreme dynamic symmetry enables omnidirectional and multifunctional robots

Symmetry is a central organizing principle in natural systems, yet its use as a unifying design strategy in robotics has largely remained limited to geometric form. We show that symmetry can instead be leveraged at the level of dynamic actuation capability. We introduce dynamic symmetry, the uniformity of a robot's attainable center-of-mass accelerations, and formalize it through a measure coined as dynamic isotropy. Across more than 1000 simulated morphologies, we found that higher dynamic symmetry consistently improved trajectory tracking, task success, robustness, resiliency, and energy efficiency, with the benefits becoming most pronounced as dynamic isotropy approached its theoretical limit. To study this regime systematically, we developed Argus, a family of spherical robots designed to explore the effects of increasing dynamic symmetry. Members of the Argus family vary in their actuation geometry and dynamic symmetry level while sharing a common architectural principle: radially oriented linear actuators that directly shape the robot's center-of-mass dynamics. Among them, we built a physical 20-leg Argus variant that achieved near-extreme dynamic isotropy and demonstrated orientation-invariant locomotion, agile traversal of cluttered and deformable terrain, rapid self-stabilization, and resilience to partial actuator failures. Its distributed sensing further enabled omnidirectional perception and object interaction during continuous motion. These results show that designing robots for symmetry not only in morphology but also in their attainable dynamics provides a powerful and general pathway toward agility, robustness, and multifunctionality in uncertain terrestrial and extraterrestrial environments.
Jiaxun Liu, Boxi Xia, Boyuan Chen
May 28, 2026eess.SY

Distributed Non-Uniform Scaling Control of Multi-Agent Formation with Dynamic Agent Joining

Non-uniform scaling control of formation enables multi-agent systems to adjust their shape by scaling with different ratios along different coordinate axes, offering enhanced flexibility in complex environments. However, like most existing formation maneuver strategies, it typically assumes a fixed set of agents, limiting its applicability in scenarios requiring dynamic team expansion. This paper introduces a distributed control framework that enables a formation to incorporate new agents during non-uniform scaling maneuvers in arbitrary dimensions while preserving the spectral properties of the graph Laplacian. Simulation examples validate the effectiveness of the theoretical results.
Tao He, Gangshan Jing
May 27, 2026cond-mat.mtrl-sci

Sustainable Metal-Organic Framework Water Harvesters in the Artificial Intelligence Era

Metal-organic frameworks (MOFs) are excellent candidates for water harvesting due to their tunable pore environments, which can be precisely engineered to capture and release water in arid conditions. Integrating artificial intelligence (AI) into MOF discovery can further accelerate the design of high-performance sorbents by identifying structural features that enhance atmospheric water harvesting (AWH), stability, and cycling efficiency. In this Perspective, we examine key MOF design principles, including cooperative adsorption, operational relative humidity (RH), uptake capacity, hysteresis, and scalability. We highlight recent design advancements such as multivariate strategies and long-arm linker extension, and examine how these principles tune pore capacity and hydrophilicity, while preserving stability and crystallinity. Furthermore, we discuss how AI, large language models (LLMs), and data mining can accelerate the discovery process through predictive synthesis, inverse design, and elucidating synthesis-structure-property relationships for the next generation of MOF water harvesters.
Reid A. Coyle, Shyam Chand Pal, Peter Walther +3
May 27, 2026cs.CV

Seeing through boxes: Non-Line-of-Sight 3D Reconstruction from Radar Signals

Reconstructing object geometry from radio frequency (RF) signals is fundamentally challenging due to the lensless imaging nature of RF sensing, which leads to low spatial resolution and high noise. Unlike light signals, RF signals can penetrate occlusions and thus capture information about hidden scenes. Existing Non-Line-of-Sight (NLoS) 3D neural reconstruction methods can recover coarse surfaces inside enclosed environments but often suffer from unstable optimization, noisy surface geometry, and surface ambiguity, failing to produce accurate zero-level sets from the signed distance field (SDF). These limitations largely stem from neglecting the role of Line-of-Sight (LoS) geometry outside the enclosed region, which provides valuable physical constraints for modeling signal propagation. In this paper, we introduce a Unified LoS and NLoS neural geometry reconstruction framework GeRaF 2.0 that leverages the outside LoS geometry to model and guide RF propagation from the LoS region into the NLoS region. By integrating visual LoS priors into the neural field formulation, GeRaF 2.0 achieves stable training and physically consistent reconstruction of both visible and hidden geometry, setting a new state-of-the-art in RF-based geometry reconstruction.
Jiachen Lu, Hailan Shanbhag, Haitham Al Hassanieh
May 27, 2026cs.AI

Differentiable Belief-based Opponent Shaping

Human coordination often relies on the ability to influence the beliefs of others through strategic action. In multi-agent reinforcement learning, opponent shaping attempts to replicate this influence, though existing methods typically operate within an opponent's parameter, policy, or value space. Meanwhile, belief-manipulation techniques in hidden-role games often rely on hard-coded objectives, such as deception or belief saturation. We propose Differentiable Belief-based Opponent Shaping (D-BOS), a first-order method that treats each observer's belief as the shaped opponent state and differentiates through kk-step softmax-Bayes belief dynamics. Rather than explicitly rewarding deceptive or cooperative behavior, our method treats the belief state as the target for shaping. This allows the optimal strategy to emerge naturally from the environment's reward structure. This belief-space formulation provides an opponent-shaping signal by differentiating through opponent belief updates, and naturally extends to multiple observers by aggregating gradients over their individual inferred belief trajectories. Empirically, D-BOS outperforms PPO and BBM in hidden-role games, with the largest gains in mixed-motive settings.
Aarav G Sane, Karthik Sivachandran, Rohan Paleja
May 27, 2026cs.LG

When LLM Reward Design Fails: Diagnostic-Driven Refinement for Sparse Structured RL

For sparse, structured reinforcement-learning tasks with semantic reward-function interfaces, LLM-generated reward shaping is better framed as debugging than one-shot generation. We study PPO-trained agents using MiniGrid as core evaluation and MuJoCo as boundary stress test. Our audit finds two dominant one-shot failure modes -- reward flooding and semantic/API misunderstanding -- plus a rarer weak-shaping case. We propose diagnostic-driven iterative refinement, where training diagnostics and a failure-mode taxonomy guide targeted reward-function revision. Refinement improves DoorKey-8x8 from 2.3% to 97.6% and KeyCorridor from 31.2% to 86.7% with high seed-to-seed variance. Controls show these gains are not from retrying or extra training: metrics-only re-prompting yields large drops, while a static-vocabulary control recovers much of the gap (87.6%; 70.7%), showing the taxonomy prompt is a major mechanism and dynamic labels provide only partially isolated incremental evidence. Budget-matched and Best-of-3 comparisons separate refinement from selection and training-time effects. Component-removal tests, sensitivity analyses, and an audit against author labels provide converging evidence for the debugging interpretation while revealing calibration limits. Continuous-control results show the boundary: success-based diagnostics can misfire in dense-reward locomotion, and return-trend feedback removes one false-positive mechanism without robust gains. The low-call protocol is a cost contrast with population-based reward search, not a benchmark comparison. In four crossed-variance-design environments, point estimates suggest larger gains when LLM reward-function variance dominates but bootstrap intervals are wide. The method is bounded to sparse structured tasks with reliable interfaces under PPO; fields like event_text may help, hurt, or be neutral.
Youting Wang, Yuan Tang, Bowen Liu +2
May 27, 2026cs.IR

Do Agents Need Semantic Metadata? A Comparative Study in Agentic Data Retrieval

In the era of autonomous agents, machine-actionable data is critical for data-driven workflows. For more than a decade, semantic metadata like schema.org has anchored the FAIR principles (Findable, Accessible, Interoperable, and Reusable) for machine-actionable data and enabled discovery tools like Google Dataset Search. However, the rise of Large Language Models (LLMs) capable of navigating the unstructured web raises a fundamental question: Is semantic metadata still necessary for agentic data discovery, or can agents reliably retrieve actionable data directly from the web? We present a comparative analysis of agentic data retrieval across two distinct environments: a Baseline Agent searching billions of open-web documents, and a Semantic Agent leveraging a corpus of 90 million datasets using schema.org. We deploy an "LLM-as-a-judge" evaluation pipeline, mapped directly to the FAIR principles, to assess the semantic relevance, data accessibility, and computational utility of the retrieved data. Our results reveal a clear divergence. The Semantic Agent excels at retrieving actionable data, achieving a 44.9% higher precision for metadata-rich registries and a 46.6% higher precision for pages with machine-readable downloads among its returned results. Conversely, the Baseline Agent frequently suffers "Last-Mile Utility" failures, retrieving prose-heavy pages (20.1% of results) and portal landing pages (8.5%) rather than actual data pages. While the Baseline Agent achieves higher coverage by answering 40% more questions, the Semantic Agent delivers greater accuracy, achieving 65.7% higher overall precision in retrieving FAIR-compliant datasets. We conclude that while unstructured retrieval supports broad exploratory tasks, structured ecosystems remain the indispensable foundation for reliable, execution-oriented autonomous workflows.
Shiyu Chen, Tarfah Alrashed, Alon Halevy +1
May 27, 2026cs.AI

VeriTrip: A Verifiable Benchmark for Travel Planning Agents over Unstructured Web Corpora

Existing benchmarks have laid the foundation for travel planning agents by establishing API-centric paradigms. However, as the capabilities of Autonomous Agents continue to advance, their evaluation must evolve beyond simple tool execution toward handling the inherent complexities of the open web. Current benchmarks bypass core cognitive hurdles: they fail to account for information noise, ignore multi-source factual contradictions, and overlook the necessity of grounding visual perception into logical planning. We introduce VeriTrip, a verifiable benchmark designed to meet the increasing demands for agent robustness and reliability. VeriTrip shifts the evaluation focus to evidence-grounded reasoning over unstructured multimodal web corpora. It establishes a Multimodal Retrieval Base (MRB) derived from real-world sources, forcing agents to autonomously orchestrate queries across heterogeneous data. A synchronized Verifiable Knowledge Base (VKB) enables a cell-wise verification protocol that precisely quantifies factual reliability, distinguishing systematic reasoning failures from parametric hallucinations. Our evaluations across leading MLLMs reveal a critical \textit{retrieval-reasoning trade-off}: the cognitive load of autonomous retrieval significantly erodes instruction retention. VeriTrip provides the rigorous foundation necessary for the next generation of planning agents capable of operating in unconstrained, multimodal environments.
Yuting Xu, Jiayi Tian, Jian Liang +4
May 27, 2026cs.AI

An LLM-Based Assistance System for Intuitive and Flexible Capability-Based Planning

In modern industry, dynamic environments and the complexity of modular and reconfigurable resources require automated planning of process sequences. Capability-based planning approaches address this by automatically generating plans from semantic knowledge models that describe resource functions in a machine-interpretable form. Their practical use, however, remains limited: solver feedback, especially in the case of unsatisfiability, is difficult to interpret, and the knowledge models require adaptation as operational conditions change or requests become infeasible. This paper presents a hybrid assistance system that augments an existing capability-based Satisfiability Modulo Theories (SMT) planning approach with an Large Language Model (LLM)-based layer for natural-language interaction, explanation, and adaptation. Formal planning correctness remains with the symbolic planner, while the LLM layer handles natural-language access and flexible knowledge model adaptation under explicit Human-in-the-Loop (HitL) approval. The system decomposes into four components: Capability Grounding, Symbolic Planning, Result Interpretation, and Planning Adaptation, realized as a routed agentic workflow in which a central router delegates to five specialized agents. The system is evaluated on a modular production system across four scenario types. Of 23 test cases, 9 of 10 knowledge queries and all 4 satisfiable planning cases were handled correctly, 3 of 4 unsatisfiable cases produced concrete repair proposals, and all 5 adaptive planning scenarios resolved into satisfiable plans through iterative, user-approved knowledge model modifications. The findings confirm that combining formal planning with LLM-based assistance substantially improves accessibility and adaptability in industrial automation.
Luis Miguel Vieira da Silva, Nicolas König, Felix Gehlhoff
May 27, 2026cs.CR

MaskClaw: Edge-Side Personalized Privacy Arbitration for GUI Agents with Behavior-Driven Skill Evolution

GUI agents rely on screenshots to infer intent and operate across applications, but these screenshots often contain private messages, medical records, payment credentials, and workplace-specific workflows. Privacy decisions in this setting depend on task, recipient, application state, and user role, yet static PII detectors miss these boundaries and cloud-side VLM reasoning can upload the raw screen before deciding what should be protected. We present MaskClaw, an edge-side privacy arbitrator for GUI agents. MaskClaw extracts local visual evidence, retrieves user- and task-specific policy memory, and decides Allow, Mask, or Ask before raw screenshots leave a trusted user- or organization-controlled environment. In five designed skill-evolution scenarios, it turns corrections, cancellations, and edits into reusable privacy skills checked by a sandbox gate. We introduce P-GUI-Evo, a benchmark built from real UI patterns, reconstructed HTML screens, and sanitized labels. Experiments show that pattern matching, cloud reasoning, and routing alone tend to over-confirm, over-mask, or expose raw screenshots under the same protocol. The artifact is available at https://github.com/Theodora-Y/MaskClaw.
Yanqiu Zhao, Dongying Zheng, Kaibo Huang +3
May 27, 2026cs.AI

LACUNA: Safe Agents as Recursive Program Holes

LLM agents increasingly act by writing code, yet a split persists between the runtime that drives the agent and the code the model writes. The runtime owns the loop, context, and control flow, and the model has little say over any of them. Letting model-written code shape the runtime itself would make agents more expressive, but it would also sharpen safety problems. A model can be diverted by a prompt injection, call the wrong tool, or fail partway and leave an inconsistent state, and each such failure reaches further when the code shapes the runtime than when it expresses a single action. We present LACUNA, a programming model for agents that closes this split while preserving safety. Each agent action is a typed call agent[T](task)\texttt{agent[T](task)} that the LLM fills with code when execution reaches it, and the code is type-checked against the surrounding program before it runs. Because each action is accepted or rejected as a whole, a rejected one leaves the environment untouched, and its compiler diagnostics drive a retry. The same check also bounds which tools and data an action may use and how they flow. Our primitive expresses ReAct loops, sub-agents, skills, parallel decomposition, and multi-model planning as ordinary control flow. We evaluate LACUNA on a collection of test cases, BrowseComp-Plus, and τ2τ^2-bench. On BrowseComp-Plus, 8.6%8.6\% of generations are rejected before execution, with 0.7 retries per query on average, and the agent reaches 27.1%27.1\% accuracy. On τ2τ^2-bench, LACUNA solves 76.0%76.0\% of 392392 tasks across four domains with a capable model, on par with the baseline agent.
Yaoyu Zhao, Yichen Xu, Oliver Bračevac +3
May 27, 2026cs.CV

Deformable Gaussian Occupancy: Decoupling Rigid and Nonrigid Motion with Factorized Distillation

Understanding dynamic 3D environments is essential for safe autonomous driving, particularly when reasoning about human-centric, nonrigid agents. However, existing weakly supervised occupancy prediction frameworks predominantly assume rigid-body motion and rely on simple frame-to-frame offsets, limiting their ability to capture fine-grained deformations and maintain temporal coherence. To address this issue, we propose DeGO, a deformable Gaussian occupancy framework that unifies decoupled Gaussian deformation with factorized 4D foundation-model distillation. DeGO disentangles rigid and nonrigid motion, enabling each Gaussian primitive to evolve through both deformation and offset-based updates. In parallel, a factorized 4D distillation strategy transfers cross-camera and cross-frame knowledge from the VGGT foundation model, producing foundation-aligned features that enhance temporal consistency. Experiments on the Occ3D-NuScenes benchmark demonstrate that our method achieves state-of-the-art performance under weak supervision, delivering 13.5% gains on human-centric instances and 10.9% overall improvements. These results highlight the effectiveness of deformation-aware and foundation-guided occupancy modeling for dynamic scene understanding. The code is publicly available: https://github.com/vita-epfl/DeGO
Yang Gao, Wuyang Li, Po-Chien Luan +1
May 27, 2026cs.AI

Modeling Vehicle-Type-Specific Pedestrian Crash Avoidance Behavior in Safety-Critical Interactions Using Smooth-Mamba Deep Reinforcement Learning

As automated vehicles (AVs) increasingly share roadways with human-driven vehicles (HDVs), understanding how pedestrians respond to different vehicle types in safety-critical interactions is essential for the safe deployment of automated driving technologies. This study extracts safety-critical pedestrian-vehicle interactions from the Argoverse 2 dataset to capture real-world crash avoidance behaviors in encounters involving AVs and HDVs. To model vehicle-type-specific pedestrian crash avoidance behavior, we develop a Smooth-Mamba Deep Deterministic Policy Gradient framework, termed SMamba-DDPG, which integrates smooth action constraints with efficient temporal representation learning. To quantify pedestrian behavioral differences, the framework trains separate crash avoidance policies for pedestrian interactions with AVs and HDVs. Results show that SMamba-DDPG outperforms baseline reinforcement learning and supervised learning models in reproducing pedestrian crash avoidance behaviors. Reconstructed trajectories demonstrate strong behavioral realism, accurately reproducing crash avoidance kinematics in both AV and HDV scenarios. Reaction time analysis shows that the model captures human-like response delays and reveals that pedestrians respond more quickly to AVs than to HDVs. Counterfactual analysis further indicates that pedestrians adopt lower crossing speeds when interacting with AVs. Large-scale safety analysis of model-generated data revealed that pedestrian-AV interactions consistently yielded lower conflict rates and higher pedestrian yielding rates compared to pedestrian-HDV interactions. The findings highlight the importance of incorporating vehicle-type-specific pedestrian behavioral models for safer automated driving system design and more realistic traffic simulations in mixed-traffic environments.
Qingwen Pu, Kun Xie, Hong Yang +2
May 27, 2026cs.AI

Do Agents Know What They Can't Do? Evaluating Feasibility Awareness in Tool-Using Agents

Tool-using agents often incur substantial computational cost due to long reasoning chains and iterative tool usage. In practical scenarios, many tasks become infeasible under constrained tool environments, where the capabilities required for successful task completion are unavailable. Detecting infeasible tasks and stopping execution early can significantly reduce unnecessary execution cost. In this work, we propose FeasiGen, an automatic pipeline for constructing infeasible agent tasks by identifying the critical tools required for successful task completion. Our approach extracts tool-calling traces from successful executions across multiple agent systems, identifies critical tools consistently shared across diverse execution strategies, and masks these tools to automatically transform solvable tasks into infeasible ones. Human verification confirms that the infeasibility annotations for our constructed tasks achieve over 94% accuracy. We further introduce feasibility-aware evaluation metrics for measuring whether agents can recognize infeasible tasks and stop execution appropriately. Extensive evaluations across nine models reveal substantially weak infeasibility detection ability, with false continue rate reaching up to 73.9%. We further observe that multi-agent architectures significantly reduce erroneous execution under infeasible conditions.
Liang Cheng, Mingsheng Cai, Jiuming Jiang +1
May 27, 2026cs.CL

Beyond One Path: Evaluating and Enhancing Divergent Thinking in Interactive LLM Agents

Divergent thinking is a core dimension of creativity, yet existing evaluations of Large Language Models (LLMs) treat them as single-turn text generations, failing to capture how an agent reasons through iterative interaction. To address this, we introduce MUTATE, an interactive benchmark designed to evaluate agentic divergent thinking at two levels: path-level, where an agent discovers multiple alternative paths to the same goal, and action-level, where individual actions require non-typical, mechanism-shifting object uses. Unlike success-only evaluations, MUTATE scores both completed paths and off-path attempts, capturing divergent reasoning that conventional success rates discard. Our experiments with frontier LLMs reveal a structural blind spot in existing frameworks: when exposed to immediate convergence pressure, they tend to fall into immediate action fixation, failing to improve action-level divergence. To overcome this, we propose ReDNA, which separates unconstrained divergent candidate generation from convergent constraint selection. ReDNA significantly outperforms prior methods across both divergence levels and generalizes effectively to an external creativity environment. We also confirm its success stems from a qualitative enhancement of resilient divergent reasoning rather than simple environmental exploration.
Jihyeong Park, Ingeol Baek, Jeonghyun Park +1
May 27, 2026cs.RO

A Digital Twin Framework for Virtual Visuo-Haptic Teleoperation of Complex-Shaped Optical Microrobots

Optical tweezers (OT) provide piconewton-scale manipulation for delicate biomedical tasks, where visuo-haptic feedback can improve operator awareness by conveying interaction-force cues and trap-stability information. However, visuo-haptic teleoperation frameworks for complex-shaped optical microrobots remain underdeveloped, particularly in multi-trap manipulation scenarios. This paper presents a digital twin framework for virtual visuo-haptic teleoperation of complex-shaped OT-driven microrobots. The framework integrates a digital twin environment, image-based pose and depth estimation, microrobot motion simulation, and model-based haptic rendering within a Robot Operating System (ROS)-connected bimanual teleoperation system. For force modeling, we combine a Multi-Sphere Distributed Manipulation (MSDM) model with optical-force estimation from the Optical Tweezers Toolbox, enabling simulator-driven visuo-haptic feedback. The framework reproduces representative microrobot motion trends and provides haptic force rendering that is numerically consistent with the fitted optical-force model. In simulated cell-delivery tasks, haptic feedback reduced the standard deviations of the contact-force metric and the microrobot-to-trap-center distance metric by 53.2% and 55.2%, respectively, and improved task success from 30% to 80%. These results demonstrate the framework's effectiveness for evaluating visuo-haptic teleoperation strategies for complex-shaped optical microrobots.
Zongcai Tan, Lan Wei, Dandan Zhang
May 27, 2026stat.ML

Variance-Adaptive Optimal Algorithm for Reinforcement Learning with Multinomial Logit Function Approximation

Reinforcement learning with multinomial logistic (MNL) function approximation has become an important framework due to its flexibility and broad applicability. While existing studies have established regret guarantees under worst-case analysis, they do not capture how performance depends on the variability of the interaction between the learner and the environment. In this paper, we develop a new theoretical analysis for MNL-based Markov decision processes that yields explicit variance-adaptive regret bounds. Our algorithm is computationally efficient and achieves the instance-wise optimal rate of regret, narrowing the gap between upper and lower bounds. Our numerical experiments validate that our method learns optimal policies more efficiently than conventional approaches.
Wonyoung Kim, Min-Hwan Oh, Garud Iyengar +1
May 27, 2026stat.ML

Insurance Pricing Optimization via Off-Policy Evaluation

Traditional insurance pricing relies on risk-based principles that ensure actuarial fairness and solvency but do not explicitly account for policyholders' price sensitivity. We formulate insurance pricing as a decision-making problem and study it using tools from off-policy evaluation and stochastic control. We propose a kernelized inverse propensity score estimator that exploits local structure in the action space and yields variance reduction compared to the classical inverse propensity score estimator. Building on these value estimates, we investigate policy optimization and present two practical approaches for computing optimal pricing rules: an interpretable data-shared Lasso formulation and a flexible policy parameterization based on neural networks. Using a controlled synthetic travel insurance environment, we empirically confirm the theoretical results and show that neural networks outperform existing techniques for policy optimization.
Sascha Günther, Dimitri Semenovich, Mario V. Wüthrich
May 27, 2026cs.LG

Hybrid Neural World Models

Neural surrogates promise large speedups over classical solvers for physical dynamics but fail silently at sharp dynamical events such as shocks, fronts, and contact. We present hybrid neural world models for physical dynamics: a recipe for training and deploying multi-horizon surrogates in physical state space, where a single network with continuous horizon conditioning is trained with direct supervision against textbook reference solvers to predict any future state at horizon T in one forward pass. Although no part of the training data, loss function, or architecture supervises discontinuity location, the trained surrogate encodes it implicitly, recoverable from its forward passes alone as a per-trajectory error map that concentrates on shocks, fronts, and contacts, and stays small elsewhere. The map is competitive with or better than standard label-free baselines including deep ensembles, learned error heads, gradient-magnitude indicators, and locally-adaptive conformal prediction, while using only a single trained network and requiring no calibration set or governing-equation knowledge. The recipe supports two operating points. Mode 1 runs the surrogate alone for maximum throughput, with same-hardware CPU speedups of 26x to 72x against textbook solvers on the PDE environments. Mode 2 uses the error map to gate a reference-solver fallback, deferring uncertain trajectories and roughly halving the surrogate's residual error at the default operating point. The recipe applies without modification across reaction-diffusion, compressible Euler, and rigid-body collision dynamics.
Pranav Lakshmanan, Paras Chopra
May 27, 2026cs.NI

Dot-Flik: A Scalable Edge AI Architecture for Distributed Insect Monitoring

Global insect population declines necessitate scalable, continuous monitoring systems, yet existing vision-based solutions remain constrained by high hardware costs, energy demands, and reliance on centralized processing or cloud connectivity. This article presents three contributions to address these limitations. First, we propose a motion-informed frame filtering algorithm based on temporal differencing, gamma-corrected motion amplification, and block-based motion density analysis that discards irrelevant frames at the edge while preserving insect activity, without requiring deep learning inference on the sensing device. Second, we introduce a distributed, hierarchical IoT architecture that decouples data acquisition from AI classification through this edge-level preprocessing, projecting fractional scaling of central processing requirements and significantly increasing monitoring coverage compared to monolithic single-stream approaches. Third, we validate the complete system through real-world outdoor deployments on low-cost commodity hardware along four axes: real-time performance, network scalability, hardware cost, and energy efficiency under varying wind conditions. Results demonstrate 60-80% frame reduction under light-wind conditions, sustained real-time 30 FPS operation with 12.8 ms of computational headroom, up to 22.6% energy savings, and support for 5-6 concurrent edge streams per central node. These findings establish a practical foundation for dense, low-cost biodiversity monitoring networks in urban environments.
Mattia Consani, Denisa-Andreea Constantinescu, Åse Håtveit +4
May 27, 2026cs.SE

GUI Agents for Continual Game Generation

Generating a game is not the same as making one that can be played. Despite advances in code generation, existing approaches treat game generation as one-shot translation from prompt to artifact, leaving interaction-level failures undetected. We argue that evaluating and improving game generation requires a player, and study two roles for graphical user interface (GUI) agents in this process: (1) as an objective evaluator, for which we introduce PlaytestArena, a new evaluation environment that pairs 200 browser-based game generation tasks across eight genres with rubrics of expected in-play behaviors, adjudicated by a GUI agent that loads each build in a browser and plays it; and (2) as a subjective playtester, for which we propose Play2Code, where a game agent and a GUI agent operate in a sustained loop with shared memory, turning game generation into a dialogue between coding and playing. Our experiments show that even frontier models struggle to generate playable games directly, while Play2Code achieves a 66.8% rubric pass-rate, improving over single-pass and agentic-coding baselines by 37.1 and 14.6 points respectively. Further analysis shows that GUI playtester feedback is more traceable than a human report, yet idiosyncratic in ways reminiscent of human testers, establishing game playtesting as a critical testbed for interactive code generation. Our project website is available at https://continual-game-generation.vercel.app/.
Yixu Huang, Bo Li, Na Li +8
May 27, 2026cs.RO

Natural Locomotion: Principle and Method

Robotic locomotion can become efficient when mechanisms exploit passive dynamics, compliance, and resonance rather than track prescribed trajectories. This paper formulates natural locomotion as an exchange principle for systems whose motion is mediated by environmental constraints or interactions. A motion is natural when an internal oscillator returns periodically, the body pose drifts, and the mean Propulsion--Oscillator Exchange power (POE power) vanishes over one cycle. The selected family is a Natural Locomotion Manifold (NLM). We develop the conservative realization of this principle for continuous ideal environmental constraints: the constraints do no external work, total mechanical energy is conserved, and zero mean POE power is an internal exchange with the environment-mediated propulsive channel, not external energy input. The method is a closed/open construction. The propulsive channel is first closed to reveal an effective internal oscillator, organized by scalar action-angle structure in one effective degree of freedom or by nonlinear modal sectors in several degrees of freedom. The channel is then reopened, pose is reconstructed, and accepted cycles must preserve internal recurrence and zero mean POE power. We demonstrate the principle on two ideal nonholonomic no-slip systems: a Chaplygin-sleigh / pendulum-driven car and a three-body extension. In the scalar case, POE closure is equivalent to the missing internal return condition, giving a theorem-backed computation of the NLM family. In the multi-degree case, POE closure remains necessary but must be completed by modal identity, internal return, dynamics consistency, same fixed passive architecture, and nonzero displacement. Natural locomotion becomes a design question: which passive architectures support no, one, or several certified NLM families?
Mirado Mortel, Luc Jaulin, Lionel Lapierre +1
May 27, 2026cs.RO

POINav: Benchmarking and Enhancing Final-Meters Arrival in Real-World Vision-Language Navigation

Real-world navigation is fundamentally driven by Points of Interest (POIs), yet reaching a precise POI remains a critical "final-meters" challenge. Existing Vision-Language Navigation (VLN) benchmarks of POI-goal navigation often suffer from coarse granularity or significant sim-to-real gaps due to generated scene. To bridge this gap, we present POINav-Bench, the first benchmark designed for closed-loop evaluation of real-world POI-goal navigation. It comprises 11 commercial areas reconstructed from real-world captures using 3D Gaussian Splatting (3DGS), covering 126,398 m2m^{2} in total and spanning 163 distinct POIs. With traversability-aware annotations and reference trajectories, POINav-Bench enables high-fidelity evaluation of navigation agents in realistic, POI-rich real-world environments. Building on this, we propose the POINav Brain-Action Framework where a Brain module performs POI-grounded reasoning to guide an Action module in predicting continuous waypoints for real-world execution. We further curate the POINav-Dataset, containing 70K real-world signage-entrance pairs. Experiments show that our framework provides a viable path toward refining real-world POI-goal navigation.
Ruiyan Gong, Meisheng Zhang, Yuxiang Zhao +12
May 27, 2026cs.RO

ProgVLA: Progress-Aware Robot Manipulation Skill Learning

We present ProgVLA, a compact vision-language-action (VLA) model designed for reliable robot manipulation under tight compute and memory budgets. The model specifically focuses on efficiently processing long multi-modal sequences by maintaining an explicit representation of task progress over extended horizons. To this end, ProgVLA integrates two key components. First, a multi-modal encoder with a two-stage Perceiver resampling scheme compresses variable-length visual, language, and proprioceptive streams into a fixed set of control-ready context tokens, substantially reducing sequence length while preserving cross-modal grounding. Second, an auxiliary set of progress heads is trained with offline reinforcement learning (RL) objectives to jointly learn critics over normalized remaining-horizon targets. This provides the policy with an internal estimate of task progress and enables advantage- and success-weighted flow-matching imitation learning. On two well-established multi-task robot manipulation benchmarks, a 0.1B-parameter ProgVLA model reaches success rates that are competitive with, and on long-horizon and harder task tiers exceed, substantially larger pretrained baselines. Ablations indicate that the learned context resampler and task-adaptive visual fine-tuning are the largest single contributors, while progress-aware training provides a consistent additional gain that is concentrated on long-horizon and multi-object tasks. We further validate the approach in real-world toy-kitchen environments.
Seungsu Kim, Jinyoung Choi, Seungmin Baek +1
May 27, 2026cs.AI

When Does Memory Help Multi-Trajectory Inference for Tool-Use LLM Agents?

Multi-trajectory inference for tool-use LLM agents - generating multiple reasoning attempts and selecting among them - benefits from transferring knowledge across attempts so that later ones avoid the pitfalls of earlier ones. Existing cross-trajectory memory methods (trajectory-level reflection, atomic fact extraction, raw observation injection) are each evaluated under a single inference strategy on a single task, making it unclear whether reported gains reflect properties of the memory abstraction or of the inference method. We propose a unified framework that decomposes memory along two axes -- the scope of transfer (within an expansion vs. across trajectories) and the abstraction of the transferred content -- and evaluate four methods under three inference strategies (best-of-N, beam search, MCTS) on four tool-use benchmarks spanning SQL, knowledge-graph, and CLI environments, in a verifier-free setting that matches the deployment regime of practical agents. The experiment matrix identifies the inference method as a confound: the same memory method produces statistically distinct results under different inference strategies on the same examples. Reflection reaches significance only under MCTS (not under best-of-N); within-expansion injection (conditioning each candidate on prior siblings' outcomes) helps only diversity-starved beam search; and atomic fact extraction is accuracy-neutral but shortens trajectories by 19-26% on tasks with reusable environmental structure.
Xinzhe Li, Yaguang Tao
May 27, 2026cs.AI

Plant, Persist, Trigger: Sleeper Attack on Large Language Model Agents

Large Language Model (LLM) agents remain vulnerable to safety threats from the external environment, where attackers inject adversarial content into external observations such as tool-returned data, webpages, or MCP context, causing harmful agentic behaviors such as unsafe actions or incorrect outputs. Existing studies typically focus on single-interaction attacks, where the agent observes adversarial content and immediately exhibits harmful behavior within one user request. However, we show that adversarial content can also persist across interactions served by the same agent, making such threats harder to detect and mitigate. Specifically, adversarial content may persist in the agent state, remain dormant across interactions, and later be activated by a benign user query. We formalize this type of safety threat as Sleeper Attack. To evaluate it, we construct a benchmark with 1,896 instances covering six real-world harmful outcomes, three attack strategies, and three agent state targets: session context, memory, and reusable skills. Experiments on seven strong open-source and closed-source LLMs show that state-of-the-art LLM agents remain vulnerable to Sleeper Attack, even when they achieve low attack success rates under a single-interaction baseline. Our code and data are available at https://anonymous.4open.science/r/skdvnfu23ihr9wdscnksf1asdffsaef.
Yongxiang Li, Moxin Li, Zhixin Ma +4