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May 19, 2026cs.CV

EgoCoT-Bench: Benchmarking Grounded and Verifiable Operation-Centric Chain of Thought Reasoning for MLLMs

The rapid development of Multimodal Large Language Models (MLLMs) has led to growing interest in egocentric video understanding, specifically the ability for MLLMs to recognize fine-grained hand-object interactions, track object state changes over time, and reason about manipulative processes in dynamic environments from a first-person perspective. However, existing egocentric video benchmarks suffer from \textbf{limited grounded rationale evaluation}, offering limited support for fine-grained operation-centric reasoning and rarely examining whether model rationales are grounded in explicit spatio-temporal evidence. To address this gap, we introduce \textbf{EgoCoT-Bench}, a fine-grained egocentric benchmark for grounded and verifiable operation-centric reasoning with explicit step-by-step rationale annotations. Overall, EgoCoT-Bench comprises 3,172 verifiable QA pairs over 351 egocentric videos separated into four task groups for a total of 12 sub-task groups, encompassing perception and retrospection, anticipation, and high-level reasoning. The benchmark is constructed through a spatio-temporal scene graphs (STSG) guided generation framework and is further refined by human annotators to ensure correctness, egocentric relevance and fine-grained quality. Experimental results show continuing difficulties with egocentric fine-grained reasoning and further reveal that many multimodal models produce explanations that are answer-correct, but have evidence that is inconsistent with the answer. We hope EgoCoT-Bench can serve as a useful testbed for grounded and verifiable reasoning in egocentric video understanding. Project page and supplementary materials are available at: https://dstardust.github.io/EgoCoT/.
Yang Dai, Dian Jiao, Tianwei Lin +1
May 19, 2026cs.CL

Base Models Look Human To AI Detectors

As AI-generated text enters the real-world at scale, institutions increasingly use commercial AI-text detectors, especially in education and academic-integrity workflows. We report a surprising empirical finding about such systems: when evaluated by GPTZero and Pangram, generated text from base models is often judged overwhelmingly human, whereas text generated by their instruction-tuned counterparts is not. Building on this observation, we propose Humanization by Iterative Paraphrasing (HIP), a detector-agnostic pipeline that minimally fine-tunes a base model into a paraphraser and applies it iteratively. Compared with the baselines we test, HIP yields a stronger trade-off between semantic preservation and detector evasion on commercial detectors. Across Llama-3 and Qwen-3 families, spanning model sizes from 0.6B to 70B, HIP consistently improves detector human-likeness. Our findings suggest that current detectors are tracking artifacts of instruction tuning and local context more than any invariant notion of machine-generated text. This, in turn, calls for detector designs that model these factors more explicitly.
Yixuan Even Xu, Ziqian Zhong, Aditi Raghunathan +2
May 19, 2026cs.CV

EventPrune: Cascaded Event-Assisted Token Pruning for Efficient First-Person Dynamic Spatial Reasoning

First-person dynamic spatial reasoning requires models to track continuous motion and precise geometric structure, but the quadratic attention cost of Transformer-based Video-LLMs makes dense visual tokens computationally expensive. Existing token pruning paradigms predominantly rely on discrete static snapshots, failing to preserve the motion and geometric cues essential for reasoning. We propose Event Cascade Pruning (ECP), to our knowledge the first training-free framework that leverages the high-frequency motion cues from event cameras as a continuous event-guided motion prior to guide token selection. ECP combines three stages: Event-Triggered Causal Sampling to anchor motion-informative keyframes, Event-guided Motion Saliency Filtering to suppress event-inactive visual tokens, and Event-Attention Ranking Fusion to calibrate spatial attention with motion-salient dynamics. With 80% visual token reduction, ECP outperforms the full-token baseline (37.62% vs. 36.31%) while achieving 1.89x inference speedup and 52% GFLOPs reduction. We further introduce ESR-Real, the first real-world RGB-event benchmark for first-person spatial reasoning, where ECP improves accuracy by 2.68 percentage points over full-token baselines.
Pengtao Ma, Ziliang Zhou, Ciyu Ruan +7
May 19, 2026cs.RO

ARC-RL: A Reinforcement Learning Playground Inspired by ARC Raiders

Reinforcement learning for legged locomotion has matured into a stack of multi-component reward functions and physics-engine benchmarks whose morphologies are uniformly derived from real commercial hardware. Game NPCs, however, are bound by stylistic constraints absent from sim-to-real robotics and routinely take the form of creatures with no real-robot counterpart. We introduce ARC-RL, a suite of four MuJoCo continuous-control environments featuring robotic morphologies inspired by the bestiary of ARC Raiders: the 18-DoF tall hexapod Queen, the 12-DoF armoured hexapod Bastion, the 18-DoF compact hexapod Tick, and the 12-DoF quadruped Leaper. All four robots share a unified observation template, action convention, simulation cadence, and a single closed-form multi-component reward function whose only per-morphology variation lives in a small set of weights and parameters. The reward fuses a velocity-tracking tent, a healthy survive bonus, a phase-locked gait-compliance bonus/cost pair, action regularisers, three safety penalties, and a posture anchor; no motion-capture data enters the reward at any point. We additionally provide hand-crafted Central Pattern Generator demonstrators per morphology, which serve both as fixed expert references and as sources of prior data for offline-to-online training. On this playground, we conduct a controlled empirical study comparing standard online algorithms (SAC, SPEQ, SOPE-EO) and methods augmented with prior data (SACfD, SPEQ-O2O, SOPE), and characterise how each paradigm copes with the playground's morphological diversity and animation-style stylistic constraints. Source code is available at https://github.com/CarloRomeo427/ARC_RL.git.
Carlo Romeo, Andrew D. Bagdanov
May 19, 2026cs.RO

CANINE: Coaching Visually Impaired Users for Interactive Navigation with a Robot Guide Dog

Robot guide dogs offer navigation assistance that greatly expands the independent mobility of the visually impaired, but their effective use requires subtle human-robot coordination that is difficult for users to learn from generic verbal instructions. To tackle this challenge, we present CANINE, an automated coaching system that trains users for interactive navigation with a robot guide dog, through personalized, adaptive verbal feedback. CANINE decomposes a complex coordination task into sub-skills and operates at two levels. At the high level, it decides what to train by tracking the learner's proficiency across sub-skills using knowledge tracing and prioritizing training on the weakest areas. At the low level, CANINE decides how to train each sub-skill by observing each human practice episode, using foundation models to infer the underlying causes of errors, and generating targeted verbal corrections adaptively. A controlled study with blindfolded participants, treated as a proxy population for quantitative evaluation, demonstrates that CANINE significantly improves both learning efficiency and final navigation performance compared to generic verbal instructions. We further validate CANINE through a retention study and an exploratory case study. The retention study shows lasting skill improvement after two weeks. The case study confirms CANINE's effectiveness in training a visually impaired user, while revealing additional design considerations for real-world deployment. Both are well aligned with the findings of the controlled study. Project page: https://cunjunyu.github.io/project/canine/
Cunjun Yu, Zishuo Wang, Anxing Xiao +2
May 19, 2026cs.LG

Detecting and Mitigating the Correct-Answer Extinction Window in Test-Time Reinforcement Learning with Majority Voting

Test-time reinforcement learning (TTRL) reports substantial accuracy gains on mathematical reasoning benchmarks using majority vote as a pseudo-label signal. We argue these gains are systematically misinterpreted: most reflect sharpening of already-solvable problems rather than genuine learning, while problems corrupted from correct to incorrect outnumber truly learned ones, and this damage is irreversible once majority vote locks onto a wrong answer. Per-problem tracking reveals that correct-answer signals in low-ability problems are briefly active before being permanently suppressed, a phenomenon we term the \textit{Correct-Answer Extinction Window}, with Flip Rate (FR) as its leading indicator. We thus propose TTRL-Guard, a lightweight framework with three mechanisms targeting the extinction window: Flip-Rate-Aware Reward Scaling (FRS) down-weights at-risk updates as FR declines, Minority-Preserving Sampling (MPS) retains gradient signal from minority correct answers, and Risk-Conditioned Sparse Updatings (RCSU) suspends updates on polarized problems. Experiments across three models and four benchmarks show that TTRL-Guard achieves the best average pass@1 on Qwen2.5-7B-Instruct and Qwen3-4B, improves relatively over TTRL by +54% on AIME 2025.
Hongxiang Lin, Zhirui Kuai, Erpeng Xue +1
May 19, 2026cs.RO

Neuromorphic Control of a Flapping-Wing Robot on Resource-Constrained Hardware

Flapping-Wing Micro Aerial Vehicles (FWMAVs) provide exceptional maneuverability and aerodynamic efficiency but pose significant challenges for onboard control due to nonlinear dynamics and stringent Size, Weight, and Power (SWaP) constraints, as exemplified by a butterfly-inspired robot less than 30 gram. To this end, we present a hierarchical neuromorphic control framework that enables fully onboard, closed-loop flight on a widely available, resource-constrained ESP32 microcontroller with a unit cost of approximately $5. Specifically, our method deploys two lightweight Spiking Neural Networks (SNNs) onboard: one for state estimation from raw sensory feedback and another for control via modulation of a Central Pattern Generator (CPG) for wing actuation. Trained by imitation learning, the system achieves stable pitch and heading angle tracking during untethered real-world flight. Experimental results further reveal that the SNN-based controller reduces latency by 36% (1059us to 680us) and power by 18% (0.033W to 0.027W) for inference compared to the conventional Artificial Neural Network (ANN) baseline, demonstrating the viability of spike-based computation without specialized hardware. To the best of our knowledge, this work constitutes the first demonstration of fully onboard neuromorphic control for autonomous flight of a FWMAV, highlighting the potential of SNNs to enable energy-efficient autonomy under stringent SWaP constraints. Visual abstract: http://bit.ly/4nI8ECY Code: https://anonymous.4open.science/r/Espikify-76E3/
Rim El Filali, Chenrui Feng, Chao Gao +1
May 19, 2026cs.HC

Using Biometrics to Understand AI-Assisted Coding Performance and its Perception

AI-based code assistants are transforming software development, yet we lack empirical evidence on how they affect developers' cognitive processes. We present a multisite study investigating the neurophysiological correlates of AI-assisted programming through a within-subjects crossover design. We recruited participants at two universities (Bari, Italy, and Copenhagen, Denmark) and collected electroencephalography, eye-tracking, electrodermal activity, and heart rate variability data alongside a rubric-based performance score and self-reported workload across six dimensions using the NASA Task Load Index (NASA-TLX). We tested four hypotheses addressing physiological differences between AI-assisted and non-assisted conditions, the moderating role of developer experience, the association between physiology and performance, and the alignment between subjective perceptions and objective measures. Under AI assistance, the EEG θ/αθ/α ratio was lower during the first task and the gaze blink rate was higher during the second, both consistent with reduced cognitive engagement when developers offload generative effort to the model. This pattern did not differ between undergraduate and graduate students. Electrodermal activity correlated with performance under the non-AI condition but not under AI. Among the six NASA-TLX dimensions of self-reported workload, only Physical demand was associated with performance under the non-AI condition but not under AI. These findings suggest that AI-assisted programming is not a faster version of solo coding but a cognitively distinct activity, with implications for the design of AI assistants and for biometric monitoring in AI-augmented development.
Paolo Burelli, Fabio Calefato, Daniela Grassi +5
May 19, 2026cs.CL

HalluWorld: A Controlled Benchmark for Hallucination via Reference World Models

Hallucination remains a central failure mode of large language models, but existing benchmarks operationalize it inconsistently across summarization, question answering, retrieval-augmented generation, and agentic interaction. This fragmentation makes it unclear whether a mitigation that works in one setting reduces hallucinations across contexts. Current benchmarks either require human annotation and fixed references that may be memorized, or rely on observations in settings that are difficult to reproduce. To study root causes, we introduce HalluWorld, an extensible benchmark grounded in an explicit reference-world formulation: a model hallucinates when it produces an observable claim that is false with respect to this world. Building on this view, we construct synthetic and semi-synthetic environments in which the reference world is fully specified, the model's view is controlled, and hallucination labels are generated automatically. HalluWorld spans gridworlds, chess, and realistic terminal tasks, enabling controlled variation of world complexity, observability, temporal change, and source-conflict policy, and disentangling hallucinations into fine-grained error categories. We evaluate frontier and open-weight language models across these settings and find consistent patterns: perceptual hallucination on directly observed information is near-solved for frontier models, while multi-step state tracking and causal forward simulation remain difficult and are not generally solved by extended thinking. In the terminal setting, models also struggle with when to abstain. The uneven profile of failures across probe types and domains suggests that hallucinations arise from distinct failure modes rather than a single capability. Our results suggest that controlled reference worlds offer a scalable and reproducible path toward measuring and reducing hallucinations in modern language models.
Emmy Liu, Varun Gangal, Michael Yu +4
May 19, 2026cs.CL

How Do Document Parsers Break? Auditing Structural Vulnerability in Document Intelligence

Document Layout Analysis (DLA) pipelines provide structured page representations for retrieval-augmented generation, long-document question answering, and related applications. Yet their robustness evaluation remains largely area-centric. We identify this Footprint Bias and propose ProSA, a lightweight output-level auditing framework that decouples controlled probing, policy-driven targeting, and structure-aware diagnosis. ProSA combines Block-level Structural Loss Rate (B-SLR), granularity-aware exposure descriptors, and pathway attribution to analyze where structural identity is lost, at what exposure granularity failures emerge, and how failures propagate. Across MinerU and PP-StructureV3 on 1,000 pages, affected area weakly tracks perturbation-induced OCR instability (R2=0.384/0.110R^2=0.384/0.110), whereas B-SLR aligns much more closely with it (R2=0.727/0.916R^2=0.727/0.916). Exposure descriptors further separate occlusion- and topology-dominant pathways, while matched-footprint structural probes cause much larger downstream QA/retrieval drops than area-matched erasure. These results shift DLA robustness evaluation from footprint-based measurement toward structure-aware vulnerability auditing.
Yue Chen, Yihao Wang, Ziyi Tang +2
May 19, 2026cs.CV

Distribution Matching Distillation without Fake Score Network

Distribution Matching Distillation (DMD) provides an effective distribution-level correction for few-step generation, while relying on an auxiliary fake-score network to track the evolving generative distribution. Recent work combines DMD-style objectives with flow-map generators to exploit both forward-divergence training and reverse-divergence correction. The fake-score estimator remains an additional component with memory and update overhead. In this work, we study whether this explicit tracker can be avoided when the generator itself has a flow-map structure. We propose Fake-Score-network-Free DMD (FSF-DMD), a DMD formulation for flow-map generators that replaces the auxiliary fake-score estimator with a generator-induced pseudo-velocity surrogate. The key observation is that the endpoint pseudo-velocity of a flow-map generator provides a tractable proxy for fake-velocity estimation, allowing the generator itself to supply the reverse-divergence signal. Building on this observation, we derive a practical objective, extend it with flow-map-consistent backward simulation, and introduce a self-teacher variant for training from scratch. In our ImageNet-1K 256×256256 \times 256 experiments, FSF-DMD improves flow-map baselines, reaches lower FID than the listed DMD2 comparisons in the flow-map-initialized setting, and remains effective under flow-matching initialization and training from scratch.
Youngjoong Kim, Deokyeong Lee, Jaesik Park
May 19, 2026cs.RO

Bilateral Teleoperation with Compliant 6-DOF Pose-and-Force Sensing

Existing bilateral teleoperation platforms still rely on costly rigid six-axis force/torque sensors, tightly coupled leader-follower hardware, and kilohertz control loops. We present a Cartesian bilateral framework built on the hardware-agnostic WinGs Operating Studio (WOS) middleware, in which a low-cost compliant 6-DOF pose-and-force sensing end-effector, Delta6, is mounted on both sides so that each manipulator behaves as an end-effector 6-DOF series elastic actuator (SEA). The leader runs a damping-only admittance loop with a 6-D biquad notch filter; the follower realizes a stiffness-damping impedance through a position-based outer loop with a PID wrench-to-pose mapping. Three time scales (hardware I/O, mid-rate impedance/admittance, low-rate teleoperation messages) are explicitly decoupled, enabling the same application to drive heterogeneous arms. On a Lite6/FR3 testbed at 150 Hz, the system tracks stably under delays up to 120±40120\pm40 ms and 1% packet loss, matches the prescribed virtual stiffness in contact, and shows a favorable cumulative energy signature in passivity-style tests.
Yue Feng, Weicheng Huang, I-Ming Chen
May 18, 2026cs.LG

Sequential Consensus for Multi-Agent LLM Debates: A Wald-SPRT compute governor with calibration-based failure detection

Multi-agent LLM debate improves factuality and reasoning, but most recipes pick a fixed round count, over-spending on easy items and under-spending on hard ones. We adapt Wald's Sequential Probability Ratio Test (SPRT) as a plug-in compute governor for LLM debates. After each round, an LLM judge emits a [0,1] consensus score on the latest agent positions; a Wald monitor accumulates the log-likelihood ratio of "useful convergence" vs "not yet useful" under a Beta likelihood family, and stops when either boundary is crossed or returns a capped best-effort outcome at R_max. Under i.i.d. assumptions the rule inherits SPRT type-I/type-II error guarantees; in deployment the calibration itself is the more important object, since it estimates whether the judge score actually separates useful from unhelpful convergence in a given domain. We evaluate two tracks: (i) a Monte-Carlo study under calibrated Beta models characterising working curves, error rates, capping behaviour, and sensitivity; and (ii) a real-LLM evaluation on 200 attempted MMLU and 200 attempted GSM8K items with three heterogeneous agents (gpt-5, claude-opus-4-6, gemini-2.5-pro) and a claude-opus-4-6 judge, using disjoint 40-item calibration subsets. On GSM8K the rule stops in 1.01 average rounds (4.06 LLM calls) at 97.0% accuracy vs 99.0% for fixed-5 debate at 15 calls: a 3.7x call reduction at -2pp accuracy. On MMLU the calibrated KL collapses to about 0 and the rule caps on 99.5% of items at 2.1x cost. The takeaway is not that SPRT makes debate more accurate, but that a classical sequential test serves as a cheap compute-control and failure-detection layer for multi-agent LLM systems.
Andrea Morandi
May 18, 2026cs.AI

How Far Are We From True Auto-Research?

Recent auto-research systems can produce complete papers, but feasibility is not the same as quality, and the field still lacks a systematic study of how good agent-generated papers actually are. We introduce ResearchArena, a minimal scaffold that lets off-the-shelf agents (Claude Code using Opus 4.6, Codex using GPT-5.4, and Kimi Code using K2.5) carry out the full research loop themselves (ideation, experimentation, paper writing, self-refinement) under only lightweight guidance. Across 13 computer science seeds and 3 trials per agent-domain pair, ResearchArena yields 117 agent-generated papers, each evaluated under three complementary lenses: a manuscript-only reviewer (SAR), an artifact-aware peer review (PR) in which agents inspect the workspace alongside the manuscript, and an human conducted meta-review. Under SAR alone the picture is optimistic: Claude Code obtains the highest score, outperforms Analemma's FARS, and matches the weighted-average human ICLR 2025 submission, suggesting that minimally scaffolded agents can produce papers that look competitive on manuscript-only review. Manual inspection, however, reveals this picture is overstated: SAR scores are poorly aligned with its actual acceptance decisions and reward plausible framing without verifying experimental substance. Under artifact-aware PR scores drop sharply, and manual auditing identifies experimental rigor as the major bottleneck, decomposing into three failure modes (fabricated results, underpowered experiments, and plan/execution mismatch) that are highly agent-dependent: Codex 5%/8% paper-vs-artifact mismatch / fabricated references versus Kimi Code 77%/72%, a ∼\sim15×\times spread that tracks distinct research personas the agents develop. None of the 117 agent-generated papers reaches the acceptance bar of a top-tier venue. This suggests that we are still gapped from the true auto-research.
Zhengxin Zhang, Ning Wang, Sainyam Galhotra +1
May 18, 2026stat.ML

Conformal Prediction via Transported Beta Laws

Split conformal prediction provides finite-sample marginal coverage under exchangeability, but this guarantee averages over the random calibration sample. We study instead the law of the calibration-conditional coverage induced by a realized conformal threshold. In the continuous i.i.d. setting this law is exactly Beta(k,n+1−k)Beta(k,n+1-k), so the usual marginal guarantee corresponds to its mean. We take this beta law as a finite-sample reference object and quantify departures from it using Wasserstein distances on [0,1][0,1]. The framework yields direct bounds on marginal coverage gaps and on bad-calibration probabilities, and separates different sources of non-i.i.d. behavior according to how they deform the beta reference: test-side shift acts through a transport map on the coverage scale, while calibration dependence changes the order-statistic law itself. We instantiate the framework in scale-shift, clustered, and stationary mixing settings, where the induced deformations can be characterized explicitly or through Berry-Esseen approximations. Simulations on dependent processes confirm that the first-order approximation tracks the empirical Wasserstein distance even at moderate sample sizes.
Thiago R. Ramos, Helton Graziadei, Luben M. C. Cabezas
May 18, 2026cs.RO

Dexora: Open-source VLA for High-DoF Bimanual Dexterity

Vision-Language-Action (VLA) models have recently become a central direction in embodied AI, but current systems are restricted to either dual-gripper control or single-arm dexterous hand manipulation. While low-dimensional gripper control can often be handled with simpler methods, high-dimensional dexterous hand control benefits greatly from full end-to-end VLA learning. In this work, we introduce Dexora, the first open-source VLA system that natively targets dual-arm, dual-hand high-DoF manipulation. We design a hybrid teleoperation pipeline that decouples gross arm kinematics (captured with a custom exoskeleton backpack) from fine finger motion (markerless hand tracking via Apple Vision Pro), and that drives both a physical dual-arm dual-hand platform and an identical MuJoCo digital twin. Using that interface, we assemble a large training corpus: an embodiment-matched synthetic corpus (100K simulated trajectories, 6.5M frames) and a real-world dataset of 10K teleoperated episodes (2.92M frames). To mitigate noisy teleoperation demonstrations, we propose a data-quality-aware training recipe: an offline discriminator provides clip-level weights for diffusion-transformer policy training, down-weighting low-quality demonstrations. Empirically, Dexora outperforms competitive VLA baselines on both basic and dexterous benchmarks (e.g., average dexterous success 66.7% vs. 51.7%), attains 90% success on basic tasks, and shows robust out-of-distribution and cross-embodiment generalization. Ablations confirm the importance of real data and the discriminator for dexterity.
Zongzheng Zhang, Jingrui Pang, Zhuo Yang +22
May 18, 2026cs.LG

General Preference Reinforcement Learning

Post-training has split large language model (LLM) alignment into two largely disconnected tracks. Online reinforcement learning (RL) with verifiable rewards drives emergent reasoning on math and code but depends on a programmatic verifier that cannot reach open-ended tasks, while preference optimization handles open-ended generation yet forgoes the continuous exploration that powers online RL. Closing this gap requires a verifier for open-ended quality, but a scalar reward model is the wrong shape for the job. Quality is multi-dimensional, and any scalar score is an incomplete proxy that lets online RL collapse onto whichever axis the score is most sensitive to. We turn instead to the General Preference Model (GPM), which embeds responses into kk skew-symmetric subspaces and represents preference as a structured, intransitivity-aware comparison. Building on this, we propose General Preference Reinforcement Learning (GPRL), which carries the kk-way structure through to the policy update. GPRL computes per-dimension group-relative advantages, normalizes each on its own scale so no axis can dominate, and aggregates them with context-dependent eigenvalues. The same structure powers a closed-loop drift monitor that detects single-axis exploitation and corrects it on the fly by reweighting dimensions and tightening the trust region. Starting from Llama-3-8B-Instruct\texttt{Llama-3-8B-Instruct}, GPRL reaches a length-controlled win rate of 56.51%56.51\% on AlpacaEval~2.0 while also outperforming SimPO and SPPO on Arena-Hard, MT-Bench, and WildBench by resisting reward hacking across extended training runs.
Muhammad Umer, Muhammad Ahmed Mohsin, Ahsan Bilal +5
May 18, 2026cs.AI

GIM: Evaluating models via tasks that integrate multiple cognitive domains

As LLM benchmarks saturate, the evaluation community has pursued two strategies to increase difficulty: escalating knowledge demands (GPQA, HLE) or removing knowledge entirely in favor of abstract reasoning (ARC-AGI). The first conflates memorization with capability; the second divorces reasoning from the practical contexts in which it matters. We take a different approach. The Grounded Integration Measure (GIM) is a benchmark of 820 original problems (615 public, 205 private) where difficulty comes from integration; individual problems require coordinating multiple cognitive operations (constraint satisfaction, state tracking, epistemic vigilance, audience calibration) over broadly accessible knowledge, so that reasoning stays grounded in realistic tasks without being gated on specialized expertise. Each problem is an original expert-authored composition, majority with rubric-decomposed scoring (median 6 independently judged criteria). A balanced public--private split provides built-in contamination diagnostic. We calibrate a continuous response 2-parameter logistic (2PL) IRT model over >200k prompt-response pairs across 28 models, producing robust ability estimates that correctly order test-configurations even when raw accuracy is distorted by errors or missing data, addressing a common challenge in benchmark reporting. Using this framework, we present a comprehensive leaderboard spanning 22 models and 47 test-configurations (unique model, thinking-level pairs), and conduct what is to our knowledge the most extensive published study of how test-time compute trades off against model capability on a fixed benchmark: 11 models swept across 35 test-configurations. We observe that within-family configuration choices, such as thinking budget and quantization, matter as much as model selection. We release the evaluation framework, calibrated IRT parameters, and all public problems.
Rohit Patel, Alexandre Rezende, Steven McClain
May 18, 2026cs.RO

ManiSoft: Towards Vision-Language Manipulation for Soft Continuum Robotics

Most existing vision-language manipulation research targets rigid robotic arms, whose fixed morphology limits adaptability in cluttered or confined spaces. Soft robotic arms offer an appealing alternative due to their deformability, but confront challenges such as unreliable proprioception and distributed low-level actuation. To investigate these challenges, we introduce \ManiSoft, a benchmark for vision-language manipulation with soft arms. ManiSoft features a tailored simulator that couples realistic soft-body dynamics with contact-rich interactions via an elastic force constraint. On this basis, ManiSoft defines four tasks, each highlighting distinct aspects of deformable control, from basic end-effector coordination to obstacle avoidance. To support policy training and evaluation, \ManiSoft{} includes an automated pipeline that generates 6,3006{,}300 diverse scenes and corresponding expert trajectories. To produce high-quality trajectories at scale, we first employ a high-level planner to decompose each task into a sequence of waypoints, followed by a low-level reinforcement learning policy that generates torque commands to track waypoints. Benchmarking three representative policy models shows relatively promising results in clean scenes but substantial performance drop under randomization. Visualization analysis indicates that failures stem primarily from inaccurate visual estimation of proprioceptive state and limited exploitation of deformability for adaptive obstacle avoiding. We anticipate ManiSoft to serve as a valuable testbed, bridging the gap between rigid and soft arms in the context of vision-language manipulation. Out codes and datasets are released at https://buaa-colalab.github.io/ManiSoft.
Ziyu Wei, Luting Wang, Chen Gao +2
May 18, 2026cs.LG

AMARIS: A Memory-Augmented Rubric Improvement System for Rubric-Based Reinforcement Learning

Rubric-based reward shaping provides interpretable and editable reward signals for fine-tuning LLMs via reinforcement learning (RL), but existing adaptive rubric methods typically update criteria from local evidence such as the current batch or instance-level comparisons. This local view discards diagnostic information produced during training, making it difficult to track recurring failures, evaluate previous rubric edits, or raise standards once earlier criteria become saturated. We introduce AMARIS, A Memory-Augmented Rubric Improvement System that grounds rubric updates in longitudinal training evidence. AMARIS stores rollout analyses, step-level summaries, and rubric update records in a persistent evaluation memory, then retrieves recent and semantically relevant history to revise rubrics. We evaluate AMARIS across science, medicine, instruction following, and creative writing under both global and instance-specific rubric settings. AMARIS improves over static, local-adaptive, and memory-ablated baselines, such as +2.8 points on GPQA-Diamond and +2.2 points on IFBench over the strongest baselines, while analysis shows that memory reduces oscillatory rubric edits and supports a progression from early failure correction to later curriculum advancement. AMARIS runs asynchronously alongside the normal RL loop, reducing blocking latency relative to synchronous rubric updates.
Peilin Wu, Xinlu Zhang, Kun Wan +4
May 18, 2026cs.CL

MINTEval: Evaluating Memory under Multi-Target Interference in Long-Horizon Agent Systems

Real-world agents operate over long and evolving horizons, where information is repeatedly updated and may interfere across memories, requiring accurate recall and aggregated reasoning over multiple pieces of information. However, existing benchmarks focus on static, independent recall and fail to capture these dynamic interactions between evolving memories. In this paper, we study how current memory-augmented agents perform in realistic, interference-heavy, long-horizon settings across diverse domains and question types. We introduce MINTEval (Long-Horizon Memory under INTerference Evaluation), a benchmark featuring (1) long, highly interconnected contexts with frequently updated information that induces substantial interference, (2) diverse domains (state tracking, multi-turn dialogue, Wikipedia revisions, and GitHub commits), enabling evaluation of domain generalization, and (3) diverse question types that assess robustness to interference, including (i) single-target recall tasks requiring retrieval of a specific target from long contexts, and (ii) multi-target aggregation tasks requiring reasoning over multiple relevant pieces of information. Overall, MINTEval has 15.6k question-answering pairs over long-horizon contexts averaging 138.8k tokens and extending up to 1.8M tokens per instance. We evaluate 7 representative systems, including vanilla long-context LLMs, RAG, and memory-augmented agent frameworks. Across all systems, we observe consistently low performance (avg. 27.9% accuracy), especially on questions requiring aggregated reasoning over multiple pieces of evidence. Our analysis shows that performance is primarily limited by retrieval and memory construction. Furthermore, current memory systems struggle to recall and reason over earlier facts that are revised or interfered with by subsequent context, with accuracy degrading as the number of intervening updates increases.
Hyunji Lee, Justin Chih-Yao Chen, Joykirat Singh +3
May 18, 2026cs.CV

StableHand: Quality-Aware Flow Matching for World-Space Dual-Hand Motion Estimation from Egocentric Video

Recovering world space 4D motion of two interacting hands from egocentric video is a fundamental capability for supervising robot policy learning, where wrist trajectories track the end-effector and finger articulations specify the grasp pose. Two major challenges arise in this setting: hands frequently leave the camera view for extended periods due to head motion, and persistent hand-object interactions cause severe occlusions of one or both hands. Existing methods uniformly condition on noisy hand motion observations without accounting for their per-frame reliability, leading to substantial performance degradation. Our key insight is that accurate world space hand motion estimation is tightly coupled with the quality of per-frame hand observations. To this end, we decompose the quality of hand motion observations extracted from an off-the-shelf hand pose estimator into four channels: wrist global translation and finger articulations for both hands. We propose StableHand, a quality-aware flow-matching framework conditioned on these four-channel quality signals, which are predicted by a learned quality network. We naturally incorporate the quality signals into the flow-matching process through a per-channel forward schedule, a quality-adjusted velocity target, AdaLN modulation of the DiT denoiser, and a quality-aware ODE initialization. This unified generative process preserves high-quality observations while reconstructing unreliable ones using a learned bimanual motion prior. Experiments on HOT3D and ARCTIC, two egocentric benchmarks featuring long missing-hand spans and persistent hand-object occlusions, show that StableHand achieves state-of-the-art performance across all reported metrics, reducing W-MPJPE by 20-25% compared to the strongest baseline, with the largest gains on heavily occluded ARCTIC sequences.
Huajian Zeng, Chaohua Yao, Yuantai Zhang +3
May 18, 2026cs.LG

Modality vs. Morphology: A Framework for Time Series Classification for Biological Signals

Time series classification (TSC) of biological signals has progressed from handcrafted, modality-specific approaches to deep architectures capable of representing the diverse waveform structures of underlying physiological processes (i.e., morphology). This review introduces a unified morphology--modality framework that connects waveform structure to a methodological design, revealing how spikes, bursts, oscillations, slow drift, and hierarchical rhythms inform model design. By analyzing electroencephalography, electromyography, electrocardiography, photoplethysmography, and ocular modalities (electrooculography, pupillometry, eye-tracking), the review demonstrates how morphology determines preprocessing and modeling strategies. Integrating evidence across these biological signals, the framework reveals that morphology, not model class, most strongly determines performance and interpretability. This provides insight into why deep models succeed when their inductive biases align with underlying waveform dynamics. This review also identifies future work including morphological data augmentation and evaluation metrics to improve generalization. Together, these insights position morphology-aware modeling as a unifying principle for developing generalizable, interpretable, and physiologically meaningful TSC models across biological signals.
Jordan Tschida, Matthew Yohe, Edward Kane +10
May 18, 2026cs.CR

Prompt2Fingerprint: Plug-and-Play LLM Fingerprinting via Text-to-Weight Generation

The widespread deployment and redistribution of large language models (LLMs) have made model provenance tracking a critical challenge. While existing LLM fingerprinting methods, particularly active approaches that embed identity signals via fine-tuning, achieve high accuracy and robustness, they suffer from significant scalability bottlenecks. These methods typically treat fingerprint injection as an independent, one-off optimization task rather than a reusable capability, necessitating separate, resource-intensive training for every new identity. This incurs prohibitive computational costs and deployment delays. To address this, we propose Prompt2Fingerprint (P2F), the first framework that reformulates fingerprinting as a conditional parameter generation task. By leveraging a specialized generator, P2F maps textual descriptions directly to low-rank parameter increments in a single forward pass, enabling plug-and-play LLM fingerprint injection without further model retraining. Our experiments demonstrate that P2F maintains high fingerprint accuracy, harmlessness, and robustness while significantly reducing computational overhead, offering a scalable and instant solution for LLM ownership management.
Sixu Chen, Xiang Chen, Hongyao Yu +5
May 18, 2026cs.RO

Orchestrating Wheeled Mobile Robots Online without Conflicts

Formation control of wheeled mobile robots (WMRs) has been widely studied due to its broad applications. However, existing studies primarily focus on tracking predefined formations, with limited adaptability to varying environments. To address this limitation, we propose CFOO, a Conflict-Free Online Orchestration framework for continuous formation navigation of WMRs that integrates centralized formation generation with distributed formation maintenance. The upper layer monitors the environment in real time and generates adaptive formations as needed, using the proposed TCF-R2T (Trajectory-Conflict-Free Robot-to-Target assignment) algorithm to compute optimal assignments in polynomial time for timely, conflict-free formation transitions. At the lower layer, each WMR continuously employs JSTP (Joint Spatio-Temporal trajectory Planning) to maintain the given formation by jointly optimizing spatial positions and segment durations, improving coordination over spatial-only optimization with fixed durations. By coordinating these two layers, CFOO orchestrates WMRs to adapt their formations to varying environments and thus enable continuous navigation. Moreover, we design a Time-Varying Formation Reference (TVFR) mechanism to facilitate smooth transitions between successive desired formations. Both simulation and real-world experiments validate the effectiveness and adaptability of CFOO. Experimental videos are available on our project website: https://github.com/dongjh20/CFOO.
Jianghong Dong, Yifeng Zhang, Wenhan Cao +4
May 18, 2026cs.LG

Decoupled Conformal Optimisation: Efficient Prediction Sets via Independent Tuning and Calibration

Bayesian conformal optimisation methods often use the same held-out data both to search for efficient prediction sets and to certify coverage or risk. This coupling is natural for high-probability risk-control guarantees, but it is not necessary when the target is standard finite-sample marginal conformal coverage. We propose Decoupled Conformal Optimisation (DCO), a train-tune-calibrate design principle that uses an independent tuning split for efficiency-oriented structural selection and a fresh calibration split for the final conformal quantile. Conditional on the tuned structure, standard split-conformal exchangeability yields finite-sample marginal coverage for any candidate class, without a confidence parameter or multiple-testing correction. DCO therefore targets a different finite-sample guarantee from PAC-style methods: marginal conformal coverage rather than high-probability risk control. Under consistency assumptions on the coupled risk bound, the two approaches nevertheless converge to the same population threshold. Across classification and regression benchmarks, including ImageNet-A, CIFAR-100, Diabetes, California Housing, and Concrete, DCO tracks the nominal coverage level closely while often reducing average prediction-set size or interval width relative to PAC-style calibration. On ImageNet-A, for example, the average set size decreases from 26.5226.52 to 25.2625.26 and the 95th-percentile set size from 58.9558.95 to 53.7353.73; on Diabetes, the average interval width decreases from 2.0982.098 to 1.9141.914.
Fanyi Wu, Lihua Niu, Samuel Kaski +1
May 18, 2026cs.CV

CineMatte: Background Matting for Virtual Production and Beyond

LED Virtual Production (VP) uses large LED volumes to render backgrounds in real time, enabling in-camera visual effects but making post-shot changes labor-intensive. We address this with CineMatte, a robust background matting framework for VP and beyond. CineMatte employs a cross-attention-conditioned design. Instead of concatenating the background with the input, CineMatte employs a Siamese, frozen DINOv3 Vision Transformer with shared weights to encode the input frame and the captured background separately. A cross-attention module compares the two streams to predict the foreground, preserving pretrained semantics and improving robustness to background shifts. Previous ViT-based matting models use a parallel convolutional "detail branch" to recover fine details, which can cause boundary artifacts in real-world samples due to semantic misalignment with the backbone. We instead replace it with a pretrained, image-guided feature upsampler, which largely mitigates the problem. We also introduce CineMatte-4K, a 4K HDR image-video dataset captured on a professional LED VP stage. To the best of our knowledge, the image subset is the first dataset for VP matting and is non-synthetic, obtained via green-screen insertion; the video subset includes camera motion with tracked trajectories so that arbitrary backgrounds can be rendered later with correct parallax. Across CineMatte-4K and public benchmarks (VideoMatte240K, YouTubeMatte), CineMatte not only excels in VP but also generalizes robustly to real-world footage.
Yuanjian He, Chen Zhang, Fasheng Chen +1
May 18, 2026cs.RO

4DLidarOpen: An Open 4D FMCW Lidar Dataset for Motion-Aware Autonomous Driving

We present 4DLidarOpen, a large-scale open multi-modal dataset for autonomous driving, centered on 4D frequency-modulated continuous-wave (FMCW) Lidar sensing. Unlike conventional time-of-flight Lidar datasets that mainly provide geometric measurements, 4DLidarOpen includes point-wise radial velocity measurements from a forward-facing 4D FMCW Lidar, together with multiple Lidars of different types, including rotating, solid-state, and blind-spot variants, surround-view cameras, and 6-DOF ego-vehicle poses. The dataset was collected in complex urban environments in Beijing and covers dense pedestrian interactions, congested traffic, high-speed driving, and unprotected maneuvers. 4DLidarOpen provides synchronized multi-sensor data and 3D bounding-box annotations with persistent track IDs across five object categories. A hybrid annotation strategy is adopted, where large-scale auto-labeled data support scalable training and human experts refine annotations for the human-annotated training and validation sets. Based on this dataset, we establish benchmarks for 3D object detection, birds-eye view (BEV) segmentation and flow prediction, and motion forecasting with planning. Extensive experiments show that direct velocity measurements from 4D FMCW Lidar provide complementary motion cues for dynamic-scene understanding. Compared with geometric-only sensing, the velocity-aware representation improves motion-related perception and downstream forecasting and planning, especially in scenarios involving vulnerable road users and fast-moving objects. These results indicate that 4D FMCW Lidar is a promising sensing modality for motion-aware autonomous driving. The dataset and evaluation toolkit are publicly released to support research on 4D scene understanding, multi-Lidar fusion, and velocity-aware perception and planning.
Kane Qian, Xin Zhao, Yining Shi +7
May 18, 2026cs.LG

InfoFlow: A Framework for Multi-Layer Transformer Analysis

While the approximation properties of single-layer Transformer architectures have been studied in recent works, a rigorous theoretical understanding of the multi-layer setting remains limited. In this work, we establish that multi-layer Transformers possess fundamentally different approximation capabilities from single-layer ones: for certain retrieval tasks, any single-layer Transformer requires least Ω(ε−k)Ω(\varepsilon^{-k}) parameters to achieve precision ε\varepsilon, where kk grows linearly with sequence length TT, whereas a two-layer Transformer with a single head per layer achieves the same approximation precision with at most O(ε−1)O (\varepsilon^{-1}) parameters. To understand this separation, we identify two structural mechanisms underlying multi-layer approximation. Specifically, softmax attention can only efficiently retrieve the token attaining the maximum attention score, incurring exponential-in-length parameter cost for kk-th largest retrieval with k≥2k \geq 2. Moreover, the parameter cost of decoding coupled information scales with the size of the retrieved token set. Motivated by these findings, we propose InfoFlow, a framework for multi-layer Transformers. The framework tracks an information set of accessible input positions at each token and layer, assigning an explicit approximation rate to each mode of information propagation. This abstraction recovers known approximation bounds, remains consistent with experimental observations on trained networks, and yields concrete predictions in settings where direct theoretical analysis is currently intractable. Our results provide a principled framework for reasoning about the approximation efficiency of multi-layer Transformers.
Penghao Yu, Haotian Jiang, Zeyu Bao +1
May 18, 2026cs.RO

WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platform

World models have emerged as a central paradigm for embodied intelligence, enabling agents to predict action-conditioned future and reason about environmental dynamics. However, existing embodied world model benchmarks are still largely confined to vision-only prediction, offline embodied applications, and simulator-based evaluation, making them insufficient for assessing increasingly comprehensive world models. In this work, we introduce WorldArena 2.0, an expanded benchmark that systematically broadens embodied world model evaluation along three dimensions: modality, functionality, and platform. Along the modality dimension, WorldArena 2.0 extends evaluation from vision-only to visuotactile modalities, enabling assessment of multimodal perception and prediction. Along the functionality dimension, it extends beyond policy evaluation and planning to assess world models as interactive RL environments for policy optimization. Along the platform dimension, it moves beyond simulator-only evaluation to a diverse suite of simulated and real-world robotic settings across multiple embodiments. Under a standardized protocol, WorldArena 2.0 comprehensively evaluates perceptual quality, interactive utility, and cross-platform performance, providing a comprehensive testbed for tracking progress toward embodied world models. The benchmark is available at: https://world-arena.ai.
Yu Shang, Yinzhou Tang, Yiding Ma +22