Agentic Benchmarks

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Period ending 2026-09-21

4 new papers

A weekly snapshot of new work published in Agentic Benchmarks.

Period ending 2026-09-14

6 new papers

A weekly snapshot of new work published in Agentic Benchmarks.

Period ending 2026-09-07

8 new papers

A weekly snapshot of new work published in Agentic Benchmarks.

253 papers

Latest in Agentic Benchmarks

Sep 22, 2026cs.AI

The Tasteful Agent: Measuring and Improving Taste in Long-Horizon Tasks

LLM agents increasingly work on long-horizon tasks, and the decisions they make along the way, such as which hypothesis to test or which implementation to build on, determine the outcome of the whole run. Making these decisions well is becoming a key capability for both engineering and research agents. We refer to the ability to make good long-horizon decisions as the taste of an agent. While existing benchmarks measure the end-to-end success of agents on long-horizon tasks, none of them measures the taste of an agent. To address this problem, we build Taste-Bench, a benchmark of taste questions constructed automatically from trajectories that agents produced in engineering and research tasks. Each question presents a decision fork, a point in a trajectory where multiple directions are available and one of them leads to a better outcome, and the evaluated model chooses among these directions without seeing what happens after the fork. We mine these forks automatically from parallel attempts at the same task and from detours inside a single trajectory, without needing human annotation. We evaluate frontier models on Taste-Bench and find that the best model answers only 59.7% of the questions correctly. We further find that forks whose deciding evidence appears later in the trajectory are much harder for every model, and that a larger reasoning budget does not improve the accuracy. Finally, we show that taste can be trained. We distill the judgment of a teacher that has seen the outcome into a student model, and the student makes better decisions on unseen tasks and improves end-to-end success on held-out SWE-bench Pro tasks.
Wenbo Pan, Zhichao Liu, Shujie Liu +6
Sep 21, 2026cs.CV

GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay

Modern video games provide a measurable testbed for AI models, combining abilities of visual understanding, instruction decomposition, goal planning, and precise action control over multiple temporal horizons. Existing datasets and benchmarks, however, either cover a narrow range of games, lack language instructions, or rely on high-variance online rollouts. To address these challenges, we introduce GameHorizon, a unified data and evaluation suite that measures gameplay capabilities at different horizons for diverse model families. GameHorizon Suite consists of three components. First, GameHorizon-Annotator is a scalable and automated annotation pipeline for multi-horizon instructions. Second, utilizing the pipeline, we construct GameHorizon-Data, the first large-scale AAA gameplay dataset with temporally aligned videos, player actions, and multi-horizon instructions. It comprises 5,000 hours of recordings from 21 games, collected by 100 human expert players. Third, we build GameHorizon-Bench with reproducible offline and stepwise online testing. The offline track enables reproducible evaluation using thousands of standardized questions organized into three primary tasks and a series of diagnostic variants, while the online track tests whether offline scores reflect actual gameplay capabilities and localizes failures to specific steps within long-horizon gameplay. Based on our GameHorizon Suite, we evaluate 47 models through more than one million model invocations, revealing a meaningful hierarchy of task difficulty and pronounced differences in model capabilities. Our work can provide a standardized yardstick for evaluating gameplay capabilities across horizons and model families. We will release our dataset, annotator, and benchmark to facilitate future research.
Yiran Wang, Xingyilang Yin, Junfu Pu +12
Sep 21, 2026cs.CL

DolphinBench: Mapping the Pareto Frontier of Agent Memory

Agents today often take real-world actions that depend on long-term memory and context recall over time. However, most current memory benchmarks are built for a conversational question-answer format, where the question itself signals that some fact must be retrieved, and often which one. Moreover, benchmarks rarely require anything beyond accuracy from submissions, allowing memory systems to make unreasonable cost/time tradeoffs to achieve higher scores. We present DolphinBench, a benchmark that evaluates memory directly through an agent's task completion. DolphinBench includes three knowledge-work personas with roughly 500k tokens of user messages per persona and evaluates agents on tasks that depend on information from that history. We verify all 200 tasks per persona by running an agent with and without the relevant history, requiring success with it and failure without it. Finally, we require all evaluations to report total cost and latency alongside accuracy, which enables us to evaluate agent memory systems holistically. No existing memory benchmark combines all three. The dataset and evaluation code are available at https://dolphinbench.ai.
Soumil Rathi, Deshraj Yadav, Taranjeet Singh
Sep 17, 2026cs.AI

MTVA-Bench: Evaluating the Language Model Inside Cascaded Voice Agents

Generally, most voice agents are cascaded systems, i.e., an ASR model transcribes the caller's audio, a language model reads the transcript and decides what to say and which backend tools to call, and a TTS model speaks the reply. Nearly all of the decision making happens in the language model, but existing evaluations measure it either too broadly or too narrowly. End-to-end voice benchmarks score the full pipeline, so recognition errors and model errors mix into a single number. LLM benchmarks isolate the model but they do not evaluate what makes real phone calls hard, such as transcription issues, caller's voice being split across messages and the requirement that replies follow the language and script specified. We introduce the Multi-Turn Voice Agent Benchmark (MTVA-Bench), which evaluates the language model on the same conditions it faces inside a cascaded system. The caller is played by an LLM following a set of rubrics and tool calls are answered by a mock backend which responds to the arguments the model actually sent. The benchmark contains 49 agents working across 490 reviewed scenarios and supports 7 languages. Scoring is a combination of deterministic checks on tool calls with two LLM judges, one that scores scenario specific rules and one that grades conversation quality without access to the task. Both judges must cite specific messages from the transcript. Task and conversation scores are weighted equally, since a call can complete its task and still go badly for the caller. In a seven-model study, six of the models select the correct tool within 6.4 points of one another, but their overall scores span 24.4 points. Most of the gap comes from argument values, action ordering, rule compliance, and what the model says around its tool calls.
Pritish Mishra, Ishaan Kumar, Akshat Mandoli +1
Sep 16, 2026cs.CL

Beyond Outcomes: Dual-View Relational Learning for Efficient Agent Benchmarking

Agent benchmarks are substantially more costly to evaluate than conventional LLM benchmarks. Benchmark compression is therefore a natural solution, yet existing methods primarily model redundancy in task--model final-score distributions, which is important in agentic evaluation. To address this limitation, we analyze large-scale trajectories and identify six complementary process signals that are systematically associated with final agent performance. To disentangle agent performance redundancy from a complete perspective, we propose DualViewEval, an agent benchmark compression method that jointly exploits outcome and process relations to learn an exact-size miniset and predict the full-benchmark scores. Across five agent benchmarks and five representative baselines, DualViewEval achieves the best results in all datasets. With only 20 tasks, it achieves 24×24\times--40×40\times compression on APEX-Agents and BFCL, reducing mean absolute error (MAE) by 14.5%14.5\%--28.2%28.2\% over the strongest competitors while improving Kendall's ττ by up to 7.2%7.2\% relative to EssenceBench on SWE-bench Verified. The selected minisets further reveal capability differences among different agents, providing compact and diagnostic feedback for efficient agentic model development.
Xinshuai Guo, Junjie Wu, Dolly Deng +4
Sep 16, 2026cs.SE

ProgramDistill: From Interactive Web Apps to Verifiable Reference-Guided SWE Tasks

Coding agents are typically evaluated with desired behavior specified through issues or instructions. In practical web development, however, agents may need to infer behavior from working software and implement it in an incomplete application. We introduce ProgramDistill, a benchmark evaluating coding agents on features discovered through interaction with fully functional reference applications. We build ProgramDistill by factorizing applications into features of different granularities, each associated with replayable behaviors executable via its gold patch. Our pipeline, mine-craft-patch, discovers 1,975 replay-verified behaviors across 26 applications and constructs 4,063 tasks without human intervention. Across nine frontier coding agents, GPT-6 Astra and Claude Opus 5 achieve 49.2% and 28.8% success on cumulative workflows in full-application reconstruction. In partial-application reconstruction, success falls from 100% to 64.0% and from 96% to 32% as restoration depth increases from 1 to 8. ProgramDistill thus provides a scalable benchmark with controlled difficulty for evaluating and diagnosing coding agents, and a natural basis for future curriculum-based training.
Jeonghye Kim, Minseon Kim, Young Jin Kim +5
Sep 14, 2026cs.CL

MTAC-IFBench: Benchmarking Instruction-Following in Multi-Turn Agentic Coding

Recently, the rapid development of large language models (LLMs) has reshaped software engineering by enabling autonomous code agents that plan, execute, and utilize external tools iteratively to tackle complex tasks. Beyond achieving functional correctness, these agents must faithfully follow process instructions and constraints throughout the development lifecycle. However, existing benchmarks typically focus on final functional correctness or confine instruction-following evaluation to single-turn, general chat or simple code generation scenarios, leaving instruction-following in multi-turn agentic coding underexplored. To bridge this gap, we propose MTAC-IFBench, a comprehensive benchmark for this critical capability. It features multi-turn progressive software development instructions with diverse constraints spanning 6 primary and 18 secondary categories. With an average of 7.04 turns and 91.33 constraints per instance, it poses a rigorous challenge to current LLMs. To make the evaluation reliable, we construct a checklist for each constraint and functional requirement, and integrate verification scripts and judge agents to verify each checklist item. MTAC-IFBench identifies significant deficiencies in existing code agents in multi-turn instruction-following, with their performance degrading rapidly as the interaction session grows longer.
Bosi Wen, Cunxiang Wang, Jiayi Gui +6
Sep 12, 2026cs.AI

COBRA-Skills: Contextual Bandit-Guided Evolution for Agent Skill Optimization

Large language model (LLM) agents can benefit from reusable skills distilled from prior task experience, yet existing skill optimization methods often rely on costly execution-based evaluation and substantial task data. We introduce \textbf{COBRA-Skills}, an efficient framework that formulates skill optimization as budgeted sequential optimization over a dynamically evolving candidate space. COBRA-Skills couples contextual-bandit-guided prioritization with evidence-grounded skill evolution, selectively allocating evaluations to promising or informative candidates while continually refining the skill population from execution feedback. Across six heterogeneous agent benchmarks and three target models, COBRA-Skills consistently achieves the strongest average performance among compared methods, while reducing optimization cost by 55--58% relative to SkillOpt and using only 50 unique optimization examples per benchmark. Further analyses show that COBRA-Skills remains robust to changes in the agent harness and performs effectively when the target model itself is used for skill generation and refinement.
Pingchen Lu, Xiangyi Wang, Xiang Li +6
Sep 11, 2026cs.CL

Overview of the NLPCC 2026 Shared Task 11: Agent-Based Experiment Reproduction from Scientific Papers

Reproducibility is essential to scientific progress, yet the growing volume and complexity of scientific publications make exhaustive manual verification increasingly impractical. Although recent advances in large language model (LLM) agents enable automated experiment reproduction, existing evaluations largely focus on final repositories and are typically limited to machine learning (ML). We introduce AgentActionBench, a process-oriented benchmark for evaluating agent-based experiment reproduction across ML and AI4Science domains. Our framework uses an MCP-based Action Recorder to capture agents' behaviour throughout the reproduction process and evaluates the resulting traces with paper-specific rubrics. AgentActionBench contains 150 papers, including 120 ML papers and 30 AI4Science papers. A human-annotated subset covering 10% of the benchmark provides validation data, while model-assisted augmentation expands the full benchmark to more than 10,000 rubric items. Experimental results show that current systems remain limited, with execution as the primary bottleneck. Meanwhile, the strong Pearson and Spearman correlations between model-generated and human-annotated rubrics validate the reliability of our scalable rubric-generation approach.
Hanhua Hong, Yizhi Li, Luu Gia Huy +3
Sep 8, 2026cs.CL

Benchmarking Hybrid Deep Research Across Database Querying and Web Search

While autonomous agents have made significant strides in "deep research" by iteratively navigating the open web to synthesize information, real-world problem-solving is rarely confined to a single environment. Complex analytical tasks inherently require agents to weave together evidence from both ambiguous unstructured text (e.g., the open web) and highly precise structured data (e.g., relational databases). However, existing benchmarks evaluate these modalities in isolation, failing to capture the critical "handoff" - the ability to preserve constraints when moving evidence between systems. We introduce HybridDeepResearch, to our knowledge the first deep-research benchmark that requires both web search and SQL to form a complete, verifiable answer. The benchmark contains 380 tool-dependent tasks grounded in LiveSQLBench-Base-Lite databases and public web corpora, validated through automated checks and human review, and covering three reasoning patterns: SQL2S, S2SQL, and Parallel. Evaluations across proprietary and open-weight models under various agentic scaffolds reveal that even state-of-the-art models like GLM-5.2, Claude-Sonnet-4.6 and GPT-5 achieve only about 50-54% Pass@8 on the hard subset. Notably, results show that directional reasoning is substantially more difficult than parallel intersection, highlighting that bridging structured and unstructured information spaces without losing constraints remains a major open challenge for agentic systems. Code and datasets are publicly available at GitHub (https://github.com/Snowflake-AI-Research/HybridDeepResearch) and Hugging Face (https://huggingface.co/datasets/Snowflake/HybridDeepResearch).
Ruofan Wu, Peiran Xu, Xiaolong Li +9
Sep 7, 2026cs.CV

NutriBench-Kitchen: Benchmarking Embodied AI for Nutrition Management

An embodied kitchen assistant must do more than recognize food in isolated frames. It must track ingredient states over time and integrate visual observations with recipe and nutritional knowledge to support constraint-aware decision-making. We formalize this capability as \emph{Embodied Nutrition Management}: perceiving nutrition-relevant events, maintaining a persistent food state, and using it for knowledge-grounded planning. Existing benchmarks evaluate static food understanding or embodied cooking actions, but do not measure whether an agent can continuously update and use nutrition-relevant states in dynamic kitchens. To fill this gap, we introduce \textbf{NutriBench-Kitchen}, a benchmark containing 1,500 manually verified question--answer pairs from 160 cooking videos. It covers five task families: Ingredient Entry, Memory Management, Recipe Query, Long-Term Planning, and Short-Term Planning, spanning food-state construction, maintenance, knowledge retrieval, and decision-making across different planning horizons. Evaluations of proprietary and open-source large vision-language models reveal a substantial gap from human performance, particularly in quantitative ingredient estimation, long-term state tracking, and reasoning under interacting constraints. We further introduce \textbf{Nutri-Vgent}, a diagnostic long-video agent with separate episodic, food-state, and recipe memories. Its consistent improvements demonstrate the value of explicit state representations and structured memory for nutrition management. Together, NutriBench-Kitchen and Nutri-Vgent provide a testbed for studying persistent state tracking and knowledge-grounded reasoning in dynamic kitchens. Code is available at https://github.com/V1ol1n/NutriBench-Kitchen.
Yulin Wei, Xiangchen Wang, Jianhui Pan +5
Sep 7, 2026cs.AI

ττ\tau^\tau-Bench: An Environment for End-To-End, Realistic Agent Construction

LLM agents are rapidly becoming production software, deployed to handle customer service, adjudicate disputes, and operate internal systems. Notably, the work of building them is increasingly handed to coding agents, yet existing benchmarks say little about whether an AI system can deliver one under the conditions of a real client engagement. We introduce ττ\tau^\tau-bench (pronounced hyper-tau-bench), a benchmark that makes agent construction the task. A developer agent is given the records a business actually keeps, a client who holds requirements, a production API that operations must run through, a codebase to inherit, and limits on serving cost and models: the same starting point a real engagement provides. From these it must deliver a complete customer-service agent, scored by deploying that agent against held-out simulated users. Across 53 tasks spanning four domains, the strongest configuration, Claude Opus 5 under Claude Code, passes just 23.9% of evaluation simulations. Meanwhile, an expert-authored reference ceiling scores 82.2%. The failures mirror ones human agent developers see: models issue shallow queries in place of deep comprehension of the records, communicate almost nothing to the client, and experiment too little with agent architecture and serving spend, shipping the first design that runs. We aim for ττ\tau^\tau-bench to turn the work of cooperative agent building into a measurable target for coding agents.
Quan Shi, Keshav Dhandhania, Karthik Narasimhan +1
Sep 7, 2026cs.AI

ElderBench: Benchmarking Autonomous Mobile Agents for Older Adults

While autonomous mobile agents hold great potential for assisting older adults with smartphone usage, existing GUI benchmarks mainly rely on explicit, goal-oriented instructions and rarely capture the naturally occurring language patterns of older users, such as indirect speech, referential ambiguity, and under-specified requests. This mismatch between benchmark instructions and real-world elderly interactions may hinder reliable agent deployment. To address this gap, we present ElderBench, the first benchmark for evaluating mobile GUI agents in authentic elderly-oriented scenarios. ElderBench is constructed from 249 naturally elicited smartphone tasks collected from older adults across 20 applications. We first characterize the linguistic divergence between elderly instructions and existing GUI benchmark instructions from syntactic, semantic, and pragmatic perspectives. We then evaluate mainstream GUI agents and Vision-Language Models under both online and offline settings, revealing substantial performance degradation when handling elderly-oriented instructions. Through controlled instruction normalization, failure analysis, and fine-grained linguistic feature analysis, we further identify how elderly-specific language patterns contribute to agent failures. Our findings provide actionable design insights toward more adaptive, interpretable, and age-inclusive GUI agents for older adults.
Weide Zhan, Qumu Shaqu, Yuanqing Liu +6
Sep 3, 2026cs.CV

ICM-Bench: Person-Level Identity Reasoning in Multimodal Agents with Long-Term Memory

Long-horizon multimodal agents should remember not only what happened but also who participated. This capability depends on linking recurring faces, voices, names, person-associated objects, events, and social relations to consistent identities over time. Existing long-video and multimodal-agent benchmarks measure broad memory question answering, but they do not isolate the ability to maintain recurring person identities and reason over their cross-time relations. We introduce ICM-Bench (Identity-Centric Memory Benchmark), which, to the best of our knowledge, is the first benchmark specifically designed to evaluate identity-centric reasoning over long video memories in multimodal agents. The benchmark contains 839 synthetic clips spanning 141 minutes and 1,217 open-ended questions about six recurring adults in a one-year life album. A theme-configurable pipeline generates the video collection and associates each question with its target identities and traceable supporting evidence. We compare direct caption-memory baselines, memory-augmented agents, and graph-retrieval systems. Gemini 3.1 Pro achieves the highest overall accuracy of 74.0%, yet its score falls to 60.3% on questions that require long-term identity profiles. The results show that current systems recover many event-level memories but remain less reliable when evidence must be accumulated around a stable person.
Shidu Ren, Yunze Liu, Xing Liu +3
Sep 1, 2026cs.SE

Efficient SWE Agent Benchmarking via Trajectory-Aware Evaluation

Evaluating software engineering agents on realistic benchmarks is costly, since each task may require multi-step code exploration, modification, and test execution. Existing efficient evaluation methods select representative subsets to estimate full-benchmark performance, but are largely result-only: they fit historical pass/fail response matrices or static task semantics, discarding how agents solve problems. We propose PTA-IRT, a Privileged Trajectory-Aware Item Response Theory framework that fuses process and outcome signals. Historical execution trajectories supply process-level evidence beyond pass/fail, such as explored context, attempted edits, and solving paths, which PTA-IRT uses as privileged information for calibration subset selection and ability estimation. Under low calibration budgets, PTA-IRT consistently outperforms prior IRT baselines on score and ranking recovery across four SWE benchmarks. Code and data are publicly available at https://github.com/DeepSoftwareAnalytics/PTA-IRT.
Kefeng Duan, Dewu Zheng, Yanlin Wang +7
Sep 1, 2026cs.AI

WorldBench: Culturally Grounded Benchmark for Multilingual Agents

Despite the growing use of LLM-powered agents to solve multi-step tasks in complex environments, existing benchmarks rarely test state preservation, performance across languages, and application to realistic, grounded scenarios. To address these concerns, we present WorldBench: a comprehensive, multilingual benchmark of genuine, persona-grounded everyday workflows, where agents can act in a sandbox via structured actions. WorldBench comprises 1,600 tasks across seven languages and eight cultures, filtered and refined through feedback from human annotators with language- and culture-specific expertise. For evaluation, we extend metrics from previous works and introduce Constrained Task Success (CTS), which combines natural language instructions and testbeds to score task completion, minimal modification, and other complementary metrics through deterministic and LLM-as-a-Judge evaluations. Our experiments show that frontier models reach only 49.2% CTS, with all models demonstrating large gaps between correctness and environment preservation. We thereby show that current agents remain brittle in multilingual, agentic scenarios, especially for long-horizon tasks and under state-preservation constraints
Leonardo Ranaldi, Sherrie Shen, Jushi Kai +1
Sep 1, 2026cs.CL

Disclosure-Gated User Simulation for Companion-Agent Evaluation

Using a large language model to play the user is now standard in scalable evaluation. It has a repeatedly diagnosed failure: the simulated user is excessively cooperative, so a system under test can score by the sheer number of questions it asks rather than by making the user willing to speak. We answer with a disclosure gate conditioning information release on the companion agent's behaviour: its state is a ladder of five ordered gates, merged onto three observable depth layers. We specify, ablate, and audit it, and train a user simulator against that specification. Gating behaviour is learned from the training corpus's synthetic branch, while the real branch supplies how people speak and react; after training, the simulator need not be told at runtime which gate each item sits behind. The gate is a load-bearing component of the environment: on the English corpus of a published companion-agent benchmark (CompanionBench), once training no longer states per example which gate each item sits behind, the largest rank displacement across 12 systems under test exceeds the noise band set by re-running that environment under a new seed, while per-system scores show no detectable change. We state two acceptance criteria: a ranking must be order-preserving, and absolute scores must be scale-stable. Of the candidates we examine, only one passes both -- the simulator we release -- and its leaderboard correlates at 0.993 with the benchmark's original simulator. By contrast, prompting a frontier model as the simulator barely moves the ranking while shifting every score upward -- a shift invisible to anyone checking the ranking alone. The environment we specify is the one that benchmark already used. That publication describes the mechanism in about four hundred words, and we supply what it lacked: specification, ablations, human studies, negative controls, and downstream sensitivity analysis.
Yao Liu, Yu He
Aug 31, 2026cs.CL

S3Gym: Can LLMs Turn Self-Testing and Self-Judging into Self-Improvement?

Large language models (LLMs) increasingly interact with external environments and accumulate substantial behavioral experience, yet existing agent benchmarks largely evaluate them as fixed policies. It therefore remains unclear whether an agent can actively test its behavior, judge the resulting experience, and use that experience to improve future decisions. We introduce \textbf{S\textsuperscript{3}Gym}, an interactive benchmark for evaluating LLM self-improvement through three coupled capabilities: \textbf{Self-Testing}, \textbf{Self-Judging}, and \textbf{Self-Improvement}. S3^3Gym separates permissive exploration from strict held-out evaluation and instantiates this protocol in seven text-based games with executable environment verifiers. We evaluate three pathways for incorporating interaction experience: direct History ICL, score-conditioned Summary Memory, and parameter Training. Our experiments reveal that self-improvement is neither automatic nor uniform. Context-level experience improves performance for several model--game pairs, but the most effective pathway depends strongly on the task structure: summaries are beneficial when experience can be compressed into reusable strategic rules, yet often underperform raw history when success depends on precise, state-contingent information. Parameter training produces substantial gains on some tasks, but also exhibits unstable improvement and severe negative transfer on others. These findings show that recognizing successful actions is insufficient; agents must also transform feedback into executable and transferable policies. S3^3Gym provides a unified framework for diagnosing this process and identifying the bottlenecks that prevent agents from translating interaction experience into reliable self-improvement.
Jiajun Shi, Siyuan Tao, Yuhao Wu +18
Aug 31, 2026cs.LG

BAITBENCH: Measuring Agent Reward Hacking with Optional Shortcuts Planted in ML Tasks

LLM agents are increasingly used to run autonomous ML experiments, iterating on target metrics with little human oversight. Prior work has documented reward hacking in these environments, bringing into question the validity of produced research and the broader safety case for AI R&D. Existing benchmarks do not measure exploits that live in the data or the modeling task itself. We introduce BAITBENCH, a suite of three synthetic tabular ML tasks that each contain a shortcut that allows agents to inflate the public test score but fail on a hidden test set. Since the shortcut is optional and using it breaks no stated rule, BAITBENCH measures how often models exploit the shortcut to achieve inflated scores. Across seven frontier agents scored by our two-stage judge pipeline, 57.1% of runs exhibit reward hacking, with five of seven above 50%. Agents cheat even under a second condition where they are prompted not to -the mean cheating rate remains above 50%. We release BAITBENCH, along with the judge implementation, and an annotated dataset of transcripts containing reward hacks as a testbed for evaluating reward-hacking mitigations head-to-head.
Pradyumna Shyama Prasad, Meiri Anto, Leon Eshuijs +3
Aug 31, 2026cs.AI

HiRS-Agent: A Hierarchical Multi-Agent System for Reliable Long-Horizon Remote Sensing Task Solving

Recent advances in large language models and multimodal models have pushed remote sensing (RS) processing from simple perception models to agentic systems designed to tackle complex, long-horizon RS tasks. However, existing systems often rely on monolithic decision-making frameworks, which fail to accommodate the multi-stage, interdependent nature of RS tasks. This centralized approach leads to challenges such as unstable task execution, incorrect tool usage, and error propagation across stages. To address these issues, we propose HiRS-Agent, a hierarchical multi-agent system for long-horizon RS task solving. HiRS-Agent adopts a two-level collaborative architecture: the Manager Layer handles dynamic routing, step-level verification, replanning, and termination control, while the Specialist Layer organizes domain-specific tools according to the RS workflow and is responsible for subtask reasoning and tool execution. To further enhance the system's capability, we introduce a two-stage supervised tuning strategy and a verification-guided hierarchical reinforcement learning stage to jointly optimize coordination and tool-use policies. Experiments on Earth-Agent Benchmark and ThinkGeo show that HiRS-Agent substantially improves long-horizon tool-use capability and final-task correctness, demonstrating the effectiveness of structured multi-agent collaboration for reliable RS agents. The code is publicly available at https://github.com/IntelliSensing/HiRS-Agent.
Boyang Mu, Zhiwei Wei, Mugen Peng +1
Aug 31, 2026cs.CL

SwarmBench: Can Large Language Models Act as Agent Swarm Orchestrators?

Large language model-based multi-agent systems are evolving from fixed interaction topologies toward dynamically orchestrated Agent Swarms. However, existing benchmarks are still largely based on single-agent or general-purpose agent tasks, making it difficult to systematically evaluate key orchestration capabilities. We propose SwarmBench, a benchmark that evaluates model performance from multiple perspectives, including accuracy, efficiency, cost, and process quality. Experimental results show that current models exhibit substantial differences in orchestration capability. These differences are reflected not only in final accuracy, efficiency, and cost, but also in the overall quality of the orchestration process itself. Based on these findings, we further propose SwarmExp, a simple yet effective method based on experience extraction and experience replay, which consistently improves the orchestration performance of large language models.
Jinshan Gao, Zhuoran Jin, Tianyi Men +2
Aug 30, 2026cs.MA

AgenticRag-R1: Agentic Reinforcement Learning with Stack Memory for Multi-Step Reasoning, Retrieval and Memorizing

Retrieval-Augmented Generation (RAG) improves the factuality of large language models (LLMs), yet existing RAG systems often struggle with complex, multi-step reasoning that requires adaptive retrieval and continuous revision of intermediate contexts. Recent reinforcement learning (RL)-based agentic RAG methods partially alleviate this issue, but typically rely on coarse-grained action spaces and trajectory-level rewards, resulting in weak reward assignment and a bias toward short-horizon, stereotyped reasoning template. To address, we propose AgenticRag-R1, a RL framework that deeply integrates reasoning, retrieval, and memory via a memory stack and fine-grained action space, supported by hierarchical action-aware rewards and an information-aware trajectory rejection strategy to enable effective long-horizon learning. Experiments across a diverse set of multi-hop, open-domain, and agentic reasoning benchmarks, spanning multiple backbone model sizes, demonstrate that AgenticRag-R1 consistently outperforms strong baselines. Moreover, AgenticRag-R1 learns more robust, interpretable, and memory-aware reasoning behaviors, highlighting the effect of fine-grained action modeling and information-aware optimization for long-horizon reasoning. Our code is anonymous available at https://github.com/jiangxinke/Harness-RL/tree/AgenticRAG-R1-Whitebox.
Xinke Jiang, Yue Fang, Zhibang Yang +12
Aug 28, 2026cs.AI

RealSWE: A Compositional Evaluation of Coding Agents under Realistic User Requests

Coding agents are now commonly evaluated on the SWE-bench family of benchmarks, whose tasks are built from curated GitHub issues: long, structured, and information-rich. Real user requests, however, are typically far shorter and less structured. To characterize this gap, we define a six-category information taxonomy and four dimensions of linguistic style, and apply them to real user prompts from SWE-chat and problem statements from SWE-bench Verified and Pro. We find that requests carrying only a problem statement, alone or with limited additional context, account for 88% of real prompts but just 7% of benchmark problems. Furthermore, 87% of real prompts are casually written whereas 94% of benchmark problems are formal. Guided by these observations, we introduce RealSWE, 381 multi-variant task families derived from SWE-bench Verified and Pro. Variants within each family share the same underlying task and gold patch while differing only in information composition and linguistic style. Evaluating seven contemporary LLMs with RealSWE, we find that i) realistic inputs reduce resolution rates by 6.4 pp on average and can change model rankings. Controlled analysis further shows that ii) including Desired Behavior and Motivation significantly affects performance, whereas Environment Information and Reproduction Steps merely add tokens without measurable benefit; iii) linguistic style has only small, model-dependent effects. These findings provide actionable guidance for users and agents: explicitly stating the desired behavior and motivation, which most real prompts omit, substantially improves the LLM's software engineering performance.
Gyuhyeong Kim, Hyojung Gwon, Jeonghyeon Kim +2
Aug 12, 2026cs.AI

MBA: Multimodal Benchmark and Agents for Real-World Business Ideation

Agentic systems powered by large language models (LLMs) have opened new opportunities for business ideation. Yet existing approaches remain confined to a text-only paradigm, despite the inherently multimodal nature of real-world contexts. We thus introduce MBA-Bench, the first multimodal benchmark for training and evaluating business ideation agents, comprising 30K samples across six domains, each domain characterized by distinct visual cues not fully conveyed by text alone. Concretely, we automatically caption images and employ GPT-4o to generate five reference ideas for each of three business questions through retrieval query generation, market evidence retrieval, and evidence-augmented synthesis. Following prior work, we evaluate agents across six business-oriented criteria using MLLM-as-a-Judge. To consider settings where criteria are hidden or disclosed, we present MBA-b and MBA-k for blind and known, respectively. We train both with two novel reward objectives---creativity and feasibility---while MBA-k further optimizes the six disclosed criteria for eight in total. Both are trained via LoRA-based supervised fine-tuning followed by group relative policy optimization with these setting-specific rewards. For extensive experiments on MBA-Bench, we set up two baselines accommodating either captions only or multimodal inputs, with the latter nearing closed-source performance on several metrics. MBA-b and MBA-k outperform caption baselines by 63.9% and 77.1%, and multimodal baselines by 25.6% and 35.8%, respectively.
Hojun Choi, Jaeyo Shin, Suin Lee +1
Aug 11, 2026cs.CR

The Next Challenge for Agentic Cybersecurity: A Realistic, Contamination-Free Reverse Engineering Benchmark

AI agents are rapidly improving in cybersecurity capabilities when the source code is available for analysis, yet much of the software most consequential to cybersecurity, including malware, firmware, and proprietary applications, is available only as binaries. Analyzing such software requires reverse engineering(RE): recovering program semantics before the analysis can be meaningfully performed. However, evaluating agentic RE poses a fundamental challenge: benchmark instances must be unseen as source code in the LLMs' training data to prevent models from taking shortcuts by recognizing them rather than really analyzing them, while also matching the scale and anti-analysis protections of real software. Unfortunately, however, existing benchmarks do not jointly satisfy these requirements. To this end, we introduce SRE-Bench, the first realistic, contamination-free RE benchmark. Built entirely from scratch by RE experts with over 5,000 hours, SRE-Bench comprises 19 private, real-world-scale programs averaging 16.9K lines of code. We further developed 44 in-house anti-analysis primitives, yielding 262 binary instances and 1572 deterministically graded tasks. Our evaluation across five frontier LLMs (GPT-5.6-sol,Claude-Opus-5,GPT-5.5,Grok-4.5, and GLM-5.2) shows that RE remains largely unsolved: the strongest model, GPT-5.6-sol, scores 61.4% per instance, and fully solves only 31.5% of the instances. Our analysis further reveals that agents behave differently from human engineers, where agents are relatively insensitive to compiler optimization and static linking. Controlled ablations also confirm that both contamination control and realistic scale are essential. These results indicate that strong source-code security capabilities do not yet transfer to binary analysis, highlighting RE as an important frontier for agentic cybersecurity and SRE-Bench as a rigorous testbed to measure progress.
Jeremy Spence, Nicholas Assaderaghi, Jinhao Zhu +5
Aug 11, 2026cs.AI

Benchmarking LLM Judges for Mobile Agent Evaluation

Mobile agent benchmarks increasingly rely on LLM-based judges to evaluate task completion, yet the reliability of these judges on mobile agent trajectories remains largely unexamined. We introduce MobileJudgeBench, a benchmark for systematically evaluating LLM-as-judge methods on mobile agent trajectories. Our benchmark comprises 931 human-annotated trajectories spanning 6 mobile agent benchmarks, 4 agent models, and 68 apps. We evaluate 6 judge methods (five adapted from SPA-Bench, A3 with two modes, AndroidArena, and AgentRewardBench, plus a simple baseline we design) across multiple LLM backends. Our experiments reveal three key findings. First, a simple baseline judge with sampled screenshots is competitive with, and often exceeds, purpose-built methods, indicating that more elaborate judge pipelines do not consistently improve judge quality; among competitive methods, the LLM backbone is the primary driver. Second, benchmark quality metrics reliably predict real-world judge utility: they correlate with both agent ranking fidelity for evaluation and downstream performance when judges serve as reward signals for on-policy reinforcement learning. Third, failure analysis across two LLM backends uncovers qualitatively opposite failure profiles, one conservative and the other permissive, linked to the backbone's precision-recall characteristics.
Ziqiang Wan, Li Gu, Zhixiang Chi +4
Aug 10, 2026cs.AI

SHE: Trajectory-driven Safety Harness Evolution for LLM Agents

The safety of large language model (LLM) agents depends not only on model weights but also on the agent harness that manages context, memory, tools, permissions, and runtime control. Existing safety mechanisms often treat the harness as a fixed deployment artifact, limiting their ability to evolve with emerging risks. Moreover, coupled functions across harness components obscure safety responsibility attribution, making localized evolution difficult. We propose Safety Harness Evolution (SHE), a framework that learns evolving safe boundaries from rollout trajectories. SHE decomposes the harness into four artifacts with explicit safety responsibilities, including the System Prompt, Rule Bank, Safety Memory, and Tool Policy, defining clear functional boundaries for localized evolution. Based on this decomposition, SHE introduces an attribution-guided evolution loop that converts trajectory failures into structured diagnoses, learns artifact-specific boundary refinements, and selects evolved harnesses through safety-utility validation. Experiments on Agent-SafetyBench demonstrate that SHE effectively enhances safety through harness evolution, achieving a 3.1x ASR reduction compared with static SafeHarness, while also improving benign utility. The evolved harness further generalizes to unseen risks on the held-out AgentHarm benchmark and transfers across agent models without additional evolution.
Wanying Qu, Qinghua Mao, Yu Li +12
Aug 9, 2026cs.CL

OmnilingualGAIA2: Evaluating the Multilingual Gap in Frontier AI Agents

Agentic benchmarks aim to measure how well AI agents plan, search, execute, and recover within realistic multi-tool environments, but they are almost exclusively in English. As AI agents are globally deployed to a linguistically diverse user base, whether agentic competence measured in English transfers to other languages remains an open question. We introduce OmnilingualGAIA2, a machine-translated expansion (with partial human- expert validation) of the GAIA2 agentic benchmark, covering ten target languages spanning five writing systems, paired with a localised and human-calibrated multilingual verifier. Evaluating seven frontier and open-weight agents, we find a universal cross-lingual gap of 8.8-18.4 pass@3 points that is agent-asymmetric in magnitude, concentrates on tool-orchestration rather than quantitative reasoning, and does not close with model scale. A stratified error attribution decomposes the gap as predominantly model-driven (55%), with a bounded translation-contamination floor of only 6.4% of scenario-language pairs. Human-expert linguistic analysis further identifies morphological cue loss and amplified ambiguity as the primary failure mechanisms in non-Latin-script languages. Our results argue that multilingual agentic evaluation must become a standard part of the reporting protocol for globally deployed agents.
Andrea Caciolai, Pere-Lluís Huguet Cabot, Chierh Cheng +11
Aug 8, 2026cs.RO

Compiling and Benchmarking Task-State Horizons for Embodied Agents

Frontier agentic models are increasingly deployed as high-level planners for long-horizon embodied tasks. Existing robotic benchmarks have advanced long-horizon evaluation, but primarily characterize difficulty through action-sequence length and subtask complexity, overlooking a distinct challenge: agents must track evolving task-relevant world states induced by both their exploration and environmental dynamics. We define the span of task-relevant state transitions that an agent must track as task-state horizon (TSH). To evaluate how agent performance varies with TSH, we introduce RoboGraph, a robotic task compiler that translates state-transition dependencies into executable symbolic graphs. Specifically, RoboGraph constructs task-state horizons from spatial and temporal causal dependencies, including those induced by unexpected failures and interventions during task execution. Building on RoboGraph, we release a benchmark comprising 588 episodes across 84 scenes with varying TSHs. Experiments evaluating 15 advanced agentic models in both semantic and visual closed-loop environments show that most models struggle with demanding TSHs, revealing substantial gaps in maintaining, exploring, and updating task-relevant state over long horizon.
Meiqi Wang, Shichao Li
Aug 8, 2026cs.AI

Reason Wide, Not Deep: Amortizing the Reasoning Premium into Distilled Skills

Reasoning modes of language models outperform their non-reasoning counterparts on multi-step agentic tasks, but pay a 3-6x premium in output tokens on every episode -- much of it spent re-deriving procedures that are shared across episodes of the same domain. We show this recurring cost can be amortized: a coding agent analyses a small corpus of existing trajectories from a training split and compiles a compact natural-language skill that is injected into the non-reasoning model's system prompt. Across four agentic benchmarks (ALFWorld, tau2^2-bench telecom and retail, and SpreadsheetBench-Verified), skills recover 55%-100%+ of the reasoning gap for GPT-5.4-mini on held-out tasks -- exceeding the reasoning mode outright on two of four -- while emitting 2.7-6x fewer output tokens and zero reasoning tokens. Notably, reasoning traces are not a prerequisite: skills distilled from non-reasoning trajectories alone remain competitive with skills distilled from paired reasoning/non-reasoning corpora, with domain-dependent differences between the two sources. We interpret these results through a search lens: test-time reasoning is deep search inside a single episode, re-paid at every deployment, while corpus distillation is wide search across episodes, paid once. The two recover overlapping procedural knowledge, and width over cheap trajectories is often the better buy -- with the residual gap on some domains (telecom, SpreadsheetBench) delineating where genuinely per-instance deep search remains necessary.
Agamdeep Singh, Srishti Gautam, Priyanshu Gupta +3
Aug 6, 2026cs.LG

CalibForge: Adversarial Solver Calibration for Scaling Learnable Terminal Tasks

Training terminal agents requires executable and verifiable tasks that are not merely solvable, but appropriately challenging for learning. Executable validation establishes feasibility, yet does not reveal how a task behaves relative to a given solver setting. In this paper, we present CalibForge, an autonomous terminal-task synthesis system that uses verified solver behavior to revise candidate tasks through adversarial solver calibration. Multi-solver calibration targets disagreement within a heterogeneous solver pool, whereas contrastive solver calibration targets a designated strong-pass/weak-fail relation; both operationalize a solver-relative learnable zone anchored in demonstrated solvability. Using CalibForge, we construct 5,431 calibrated terminal tasks. Our ablations show that both strategies yield more effective supervision than authoring and validation alone or ordinary single-solver feedback. Models trained on the full collection achieve 32.58% and 47.57% on Terminal-Bench 2.0. The largest improvements over the corresponding base model reach 24.71 percentage points on Terminal-Bench 2.0, 27.68 points on SWE-bench Pro, and 30.04 points on Doc2Repo. Together, these results support solver-relative learnability as a practical target for constructing effective and transferable agent training data.
Fanzhe Meng, Guoxin Chen, Jiale Zhao +6
Aug 6, 2026cs.CL

Benchmarking the Benchmarks: Evaluating Benchmarks for Conversational Agents

Task-oriented conversational agents are evaluated using curated or automatically generated benchmarks, yet benchmark quality is rarely assessed. Poor benchmarks may contain inconsistent tasks, simplistic scenarios, or limited policy coverage, leading to unreliable evaluations. We introduce a reference-free framework that uses LLM judges to assess benchmark consistency, complexity, and policy coverage, while providing actionable diagnostics of weaknesses. We validate the framework by demonstrating agreement with independent human annotations and by evaluating benchmarks generated by LLMs of varying capabilities, as well as benchmarks subjected to controlled quality-degrading perturbations. Across domains and judge models, the proposed metrics consistently distinguish between benchmark quality levels. We further demonstrate the framework's applicability to manually curated benchmarks. Our framework offers a practical approach for evaluating synthetic and manually curated conversational-agent benchmarks.
Noam Koren, Roy Bar-Haim, Abigail Goldsteen
Aug 6, 2026cs.LG

Predicting Task Difficulty Without Rollouts

Task difficulty dictates an agent's likelihood of success, and estimating it without rollouts means forecasting this directly from a task description before executing costly simulations in stateful environments. Reliable estimates would therefore allow environment designers to calibrate evaluation benchmarks and construct progressive training curricula. This becomes increasingly important as agents move into long-horizon domains, where empirical trial-and-error is a severe computational bottleneck. Prior work on early prediction is limited to static tasks or isolated coding environments, often relying on narrow features and inaccurate evaluation metrics. We study \textit{ex ante} difficulty prediction across 17 agentic benchmarks spanning coding, mathematics, machine learning, web navigation, function calling, and other domains. We show that AUC can mask poor difficulty estimates, identify token-level entropy as a useful predictive signal, and show how residuals between expected and observed difficulty can expose hidden environment flaws such as contamination and infeasibility.
Stefan Krsteski, Charlotte Meyer
Aug 6, 2026cs.CL

SkillZip: Contract-Preserving Graph Compression for Scalable Agent Skill Libraries

Large Language Models (LLMs) increasingly act as agents whose procedural knowledge is stored in reusable skill packages and loaded at inference time. As skill libraries grow, a central challenge is to expose the smallest sufficient executable context under a limited context budget. Existing systems struggle to reuse routines below the whole-skill level, preserve procedural contracts during compression, keep compressed routines executable and expandable, and update the compressed library as skills evolve. These challenges reveal a unit mismatch: skills are retrieved as packages, compressed as text, and converted into execution graphs only after retrieval, whereas reliable reuse requires a contract-bearing procedural unit. We propose SkillZip, an execution-aware procedural abstraction framework that performs contract-preserving compression over section-level graphs. SkillZip rewrites recurring contract-valid motifs into reversible ported macros while preserving boundary signatures, dependency closure, verifier reachability, and source-level expansion. At inference time, it hydrates a compact, dependency-closed context and expands macros only when required. ReZip further integrates new skills and revises risky macros using execution evidence. Comprehensive experiments1 on technical and embodied agent benchmarks show SkillZip consistently outperforms the strongest baseline by up to 12.2 points, while achieving a 3.46x compression ratio with 99.2% dependency preservation and 98.7% verifier reachability. Scaling analyses further confirm robust retrieval across skill libraries ranging from 200 to 100K skills.
Xingyu Tan, Xiaoyang Wang, Qing Liu +4
Aug 5, 2026cs.AI

Agentic self-driving microscopy benchmarks support qualification but do not necessarily generalize to unseen tasks

Large language model agents are increasingly being developed to control a wide range of scientific characterization tools including microscopes and synchrotron beamlines. Research into agentic control of physical infrastructure is nascent and there are few well-established paradigms for how to engineer an agentic system. There are many choices to make when designing a microscopy agent, including the choice of LLM, the number of agents to use, agent responsibilities and delegation rules, retrieval-augmented generation parameters, and more. When designing and optimizing an agentic microscope controller, researchers not only want to ensure that the agent can correctly perform known tasks but also that the agent can generalize to new tasks that it has not encountered before. In this study, we develop a benchmark and trace-logging framework that reveals a) how different choices of agent architecture impact performance at microscopy tasks and b) the limitations of benchmarks for predicting if a particular agent will perform well on unseen microscopy tasks. The framework was used to evaluate one-, two-, and three-agent graph topologies, five LLMs, RAG and context parameters, and operational constraints across 53 microscopy benchmark tests. In total, 105 agent configurations, 1,949 individual test runs, and 49,109 RAG retrievals were recorded. Direct comparisons showed clear differences in latency, token use, cost, and failure mode between configurations. However, surrogate models trained on agent architecture and test results did not reliably predict an agent's performance on new, unseen tasks. These results show that these benchmarks are useful for qualification, regression testing, diagnosis, and direct comparison, but the current heterogeneous test suite does not support a task-independent global configuration model.
Nathan S Johnson, Ian Abshire
Aug 5, 2026cs.SE

Active-SWE: Benchmarking Coding Agents for Proactive Bug Fixing without Issue Reports

Coding agents powered by large language models (LLMs) are increasingly adopted in software engineering (SWE) scenarios, capable of fixing a specific bug in large-scale codebase. However, existing SWE benchmarks typically assume that high-quality issue reports with detailed information are always available, which is easily violated in practice due to the complexity of report acquisition and curation. To address this, we introduce Active-SWE, a benchmark for evaluating coding agents on proactively discovering and fixing multiple bugs without report guidance, covering 1,663 tasks across six bug categories and eight languages. Beyond shifting the focus from existing reactive bug fixing to proactive bug fixing, Active-SWE enables a more in-depth evaluation by expanding the scope from fixing a specific recorded bug to multiple-bug fixing and potential bug discovery scenarios. To construct Active-SWE, we propose a novel difficulty-aware task formulation pipeline with a dual-track evaluation framework, facilitating comprehensive evaluation of proactive bug-fixing capability. Extensive experiments reveal that most state-of-the-art coding agents struggle with proactive bug-fixing tasks, demonstrating limited performance in locating and resolving recorded bugs, handling multiple bug fixing scenarios, and discovering valid potential bugs.
Haobin Li, Ping Deng, Weizhong Qian +4
Aug 5, 2026cs.AI

What Is a Skill Worth? Structure-Aware Shapley Valuation of Agent Skills

Agent skills are increasingly optimized by automated feedback loops, producing long structured artifacts whose internal value remains unclear. We study skill valuation: assigning credit to the internal units of a fixed skill, such as rules, examples, scripts, and heuristics, under a fixed agent and held-out task distribution. Skill valuation differs from data or prompt-span valuation because skill units are structured: they may depend on other units, belong to a document hierarchy, trigger agent behavior, and consume limited prompt context. We introduce SkillSV, a structure-aware Shapley-style framework for skill valuation. SkillSV compiles a skill into units, dependencies, and hierarchy, so that only valid counterfactual skills are evaluated. It uses paired deletion and length-neutral padding to separate content value from context cost, and estimates the resulting values with a rollout-budgeted estimator for noisy agent evaluations. On four agentic benchmarks, we assess the faithfulness, actionability, and explanation of SkillSV: it recovers unit interactions, preserves aggregate skill lift, and guides safe pruning and compression.
Tao Li, Junfeng Liu, Qinghua Zhao +5
Aug 4, 2026cs.AI

DataSpace: Benchmarking Data Agents for Verifiable Analytics over Heterogeneous Workspaces

Data agents enable natural-language analytics over organizational workspaces, where relevant evidence may be scattered across databases, structured files, long documents, and multimedia. Existing benchmarks largely isolate structured querying, retrieval, or open-ended analysis, leaving heterogeneous evidence discovery, complete tabular outputs, and deterministic evaluation insufficiently unified. We introduce DataSpace, a benchmark in which data agents produce verifiable tabular results from task-local heterogeneous workspaces. It contains 410 cross-language tasks and 7,439 artifacts totaling 15.01 GB across CSV, JSON, SQLite, Markdown, PDF, and video. DataSpace also served as the official evaluation benchmark for the KDD Cup 2026 Data Agents for Complex Data Analysis competition. Each agent receives only a question and workspace and returns the complete requested tabular result. We construct DataSpace with DataSpace-Builder, an execution-grounded framework comprising cross-language transformation, constraint-aware relational sampling, modality routing and artifact rendering, and human review and task repair by 11 domain experts. A deterministic evaluator performs header-invariant column alignment, type- and precision-aware normalization, and order-aware row comparison. Across six recently released frontier multimodal models and five widely used agent harnesses, the best accuracy reaches 66.34%, while harness choice creates a 15.36-point spread with the backbone fixed. Multimodal evidence integration and joins consistently reduce accuracy across all six backbones. These results show that DataSpace remains unsaturated and identify key challenges for improving data-agent reliability.
Boyan Li, Zhuowen Liang, Yupeng Xie +11
Aug 2, 2026cs.AI

PATH-Bench: Path-Dependent Evaluation of Lifelong Agents

Lifelong LLM agents increasingly adapt through external learning states that store past interactions as retrievable memories or reusable skills, yet existing benchmarks rarely account for how the path of accumulated experience shapes what agents transfer and retain. In this work, we establish PATH-Bench, a benchmark for path-dependent evaluation of lifelong agents. PATH-Bench estimates directed task relationships via multi-model in-context learning, constructs probe-centered sequences with controlled helpful and interfering histories, and repeatedly evaluates probe tasks to measure average performance, forward transfer, backward transfer, and forgetting. We evaluate eight representative agents on single-turn code generation and multi-turn tool-use tasks under positive- and negative-dominant histories. Benchmark results show that experience utility depends jointly on how experience is represented and on the task's interaction structure, that strong transfer does not ensure retention, and that later experience can reshape gains acquired earlier in the learning path. Based on these findings, we propose Selective Experience Use (SEU), an agent harness that regulates how path-accumulated experience influences each new task, admitting helpful items while filtering out potential interference. SEU consistently reduces forgetting while improving forward transfer in the majority of settings. The PATH-Bench provides both a controlled evaluation framework and actionable guidance for designing more selective and robust lifelong agents.
Xidong Yang, Xingyi Zhang, Wenhao Li +7
Aug 1, 2026cs.AI

AgentSLABench: Evaluating and Benchmarking Agentic Systems Under Resource Constraints

We present AgentSLABench, a resource-aware evaluation framework for autonomous AI agents that measures correctness alongside latency, cost, compute, memory, and network usage under declared resource budgets. Unlike standard benchmarks that report only accuracy, AgentSLABench produces a multi-dimensional profile per agent per task - the same way systems profilers (perf, pprof, cProfile) measure resource consumption of code, but extended with task correctness as a first-class dimension. AgentSLABench provides 16 task environments across 6 categories (5 core: multi-hop QA, retail substitution, code generation, web shopping, travel planning; 11 extended) with isolated Docker containers, declared CPU/memory/time/network budgets, sealed test sets with SHA256 hashes, and a standardized profiling protocol. We profile 5 general-purpose baseline agents (ReAct, PlanAndSolve, Reflexion, CoT, Random) plus 4 task-specialized agents, finding that specialized agents achieve 100% success on 3/5 core tasks (fact_qa, web_shopping, travel_planning) and 66.7-83.3% on retail and code_gen, while general baselines fail entirely on 4/5 domain tasks. Crucially, we report the Efficiency-Adjusted Success Rate (EASR) - success weighted by resource consumption relative to declared budgets - revealing that high accuracy at unbounded cost is not production-viable. We release the full infrastructure, sealed test sets, and profiling results to enable reproducible, resource-aware agent evaluation.
Meher Bhaskar Madiraju, Meher Sai Preetam Madiraju
Aug 1, 2026cs.CV

DrawAI: Agentic Benchmark and Workflow for Making Raster Images Editable

Recent image-generation models and multimodal agents can produce high-quality visuals for increasingly complex visual communication tasks. Yet their raster outputs remain difficult to use directly because meaningful content and relationships are flattened into pixels, preventing users from inspecting, modifying, rearranging, or reusing individual components. We formulate image-to-editable reconstruction, which recovers a structured, directly manipulable artifact from a raster image while preserving its visual and semantic content. The central challenge is to jointly satisfy Fidelity and Editability, which often trade off in practice. To study this task, we introduce DrawAI, comprising an agentic benchmark, DrawAI-Bench, and a reconstruction workflow, DrawAI-Flow. DrawAI-Bench spans scientific figures, presentation slides, posters, and diagrams, combining real and AI-generated images to reflect practical visual-creation scenarios. It evaluates Fidelity and Editability through a hybrid protocol of 39 criteria: deterministic rule-based metrics measure properties with direct correspondences, while asset-specific vision-language rubrics capture semantic and perceptual qualities for which exact matching is misleading. Besides, we propose DrawAI-Flow, a two-stage agentic workflow in which a Parser Agent turns extracted elements evidence into an explicit reconstruction plan, and a Reconstruction Agent realizes the plan as executable graphics code through an iterative code-render-validate-revise loop. On DrawAI-Bench, we systematically evaluate thirteen models across five agent harnesses to study the effects of model capability, harness choice, and workflow design. The results show that reconstruction quality and costs vary substantially across model-harness configurations, while DrawAI-Flow consistently improves editable structure.
Pu Cao, Qingye Kong, Xuedan Yin +5
Jul 31, 2026cs.CL

CurveShift: Is Agent Progress Scalar? Separating Level from Shape

Progress in large language models is often summarized using a single scalar measure, such as a time horizon, a latent ability estimate, or an aggregate benchmark score. These summaries capture the overall performance, but they do not test whether progress is distributed differently across task difficulty. We find that most of the apparent shift in gains toward harder tasks does not reflect a change in the shape of the difficulty-response curve. On METR time-horizon data, a single Rasch model with rising ability reproduces this pattern, so it is largely explained by ceiling effects rather than a qualitative change in capability. This echoes how the choice of metric can make claimed emergent abilities look like a property of the models themselves. We then identify a smaller hard-task effect that survives this control. Isolating it is difficult on agentic benchmarks, because newer models are usually run with newer agentic harnesses, so a gain on hard tasks cannot be assigned to the model or its scaffold. We break the confound with LiveCodeBench, a public competitive programming benchmark that runs no agentic scaffold while pairing dated models with an exogenous difficulty ordering. After accounting for the rise in overall ability, models released after September 2024 still gain on the hardest problems beyond what their easy and medium performance predicts, by about +0.40 logits under our most conservative assumption, raising the hard-problem solve rate from roughly 18% to 25%. The effect is led by the strongest reasoning models and holds for hard tasks that need only short reasoning, not autonomy over long horizons. We present this as a result specific to competitive programming, since our clean identification rests on a single coding benchmark. We release the LiveCodeBench Difficulty Panel (66 dated models x 1,055 problems) and our analysis code.
Hanwen Xing, Pengyun Wang, BingXu Meng +8
Jul 31, 2026cs.AI

AgentStream: How Well Do Self-Evolving LLM Agents Perform Under Streaming Tasks?

Large language model (LLM) agents can self-evolve by continually improving from their own accumulated experience. However, existing studies predominantly adopt independent evaluation. Consequently, the behavior of self-evolving agents in realistic streaming settings, where agents adapt to diverse and complex task streams, remains poorly understood. To address this gap, we introduce AgentStream, a unified framework that evaluates self-evolving agents spanning diverse evolution components by organizing agentic benchmarks into a configurable task stream and instantiating the \texttt{Isolated}, \texttt{Sequential}, and \texttt{Interleaved} streaming scenarios at test time, which progressively vary the scope and domain composition of the stream. Over these scenarios, we combinatorially evaluate five representative self-evolving methods across three frontier foundation models, disentangling how model capability, method architecture, and streaming scenario jointly shape self-evolution. Our results show that self-evolution reliability varies across streaming scenarios, the benefit of self-evolution is gated by model capability and non-monotonic in model strength, and no single method dominates across models and scenarios. These findings offer concrete guidance for selecting self-evolving methods across models and streaming scenarios. Overall, we advocate that self-evolving agents should be evaluated under realistic task streams rather than isolated single-task settings.
Dong Yan, Jian Liang, Dapeng Hu +4
Jul 31, 2026physics.chem-ph

MDArena: Evaluating Coding Agents on Realistic Molecular Dynamics Workflows

Accelerating scientific discovery is among the most consequential applications of AI, and computational biomolecular simulation stands out as a particularly promising target within this broader effort. Coding agents promise to automate significant portions of this workflow, yet their reliability on realistic molecular dynamics (MD) tasks remains poorly characterized. To address this issue, we introduce MDArena, a benchmark of 50 containerized tasks drawn from active biomolecular simulation projects, spanning 29 molecular systems and 14 broad research protocols, including trajectory analysis, complex system preparation, free-energy protocols, and enhanced sampling. We evaluate six model/harness configurations spanning Codex and OpenCode. Among the evaluated configurations, Codex GPT-5.5 at extra-high reasoning effort performs best, reaching 24/50 Strict-Pass@1 successes (48%), followed by Codex GPT-5.5 Medium with 21/50, and OpenCode Gemini Flash 3.5 with 20/50. Average correctness and process rewards are substantially higher than strict success rates across all configurations, indicating that agents frequently make meaningful partial progress but fail on the fine-grained details required for reproducible scientific workflows. Hard tasks remain largely unsolved, particularly membrane-protein system preparation and alchemical free-energy setup, both unsolved or near-unsolved by every evaluated configuration. MDArena thus exposes a substantial gap between the usefulness of coding agents as supervised assistants and their reliability as autonomous MD researchers, while providing a reproducible and extensible platform for tracking progress toward closing it.
Nithishwer Mouroug Anand, Wei-Tse Hsu, Kyle Vaccaro +6
Jul 31, 2026cs.CL

Data Turnstile: A Scalable Open Framework for Function-Calling Data Generation

Small language models (SLMs) are attractive for agentic deployment due to low latency, reduced cost, and on-device privacy, yet they struggle with tool-use tasks where training data is scarce and noisy. Unlike larger models, SLMs cannot compensate for low-quality supervision through sheer capacity, making data quality the critical bottleneck. We present Data Turnstile, an open-source framework that takes user-defined API specifications and generates high-quality synthetic training data for function calling. Turnstile decomposes multi-turn tool-use interactions into constrained, stepwise generation with validation and error-feedback loops, providing fine-grained control over API diversity, conversation complexity, and output correctness. We demonstrate effectiveness of domain adaptation with Turnstile data on two challenging function calling benchmarks. On the BFCL single-turn benchmark, a Qwen3-0.6B fine-tuned on Turnstile data without chain-of-thought achieves 75.9% overall accuracy (versus 67.4% for the base model with thinking enabled), closing the gap with thinking-enabled Qwen3-1.7B (78.4%) and Qwen3-4B (79.9%) despite being 3×\times and 7×\times smaller respectively. On τ2τ^2-bench, a multi-turn agentic benchmark, Turnstile-trained Qwen3-1.7B achieves 31.1% pass^1 on the Telecom domain, improving 4.7×\times over its 6.6% base and surpassing Qwen2.5-32B-Instruct (27.4%), a model 19×\times larger. Turnstile-trained Qwen3-0.6B achieves 24.6%, improving 7×\times over its 3.5% base and approaching the 32B model (53×\times larger). We release Data Turnstile along with a dataset spanning 1,000+ APIs and 100K+ multi-turn interactions.
Goutham Ramakrishnan, Megha Sharma
Jul 31, 2026cs.LG

Learning Compositional Meta-Routing for Agentic Workflows: An Executable Benchmark

Agentic systems must decide not only what answer to produce, but which reasoning and execution operations should precede it. A controller may answer directly, decompose a request, retrieve evidence, execute code, delegate to a specialist, or verify an intermediate result. Existing routing work largely selects model endpoints, retrieval depth, or tools in isolation. We introduce an executable benchmark and a budget-aware meta-router that composes heterogeneous operations from raw task text. The benchmark contains 216 training, 72 development, 108 held-out test, and 108 locked lexical-shift challenge tasks across data analysis, frozen-corpus research, and document processing. Outcomes are machine checked after operations execute. Independent regularized logistic heads predict operation probabilities from word and character features, are temperature-scaled on development data, and are greedily composed under route-cost and action-count budgets. On the held-out test, the learned policy achieves 100% success versus 93.5% for strong static and fixed workflows, with 43% lower cost than the static policy; a matched learned one-shot router reaches 56.5%. On the untouched challenge split, learned success falls to 75.9% and trails static routing at 93.5%, while remaining 49% cheaper and exceeding one-shot routing by 34.3 points. The gap identifies lexical generalization, rather than route execution, as the principal limitation. These results establish a reproducible testbed and a bounded proof of concept, not evidence of live-LLM performance.
Natan Vidra, Alina Kapanova, Arun Kanhai +1
Jul 29, 2026cs.AI

Automated Transcript Analysis for Detecting Flaws in Agentic Benchmarks

Capabilities of frontier models are often assessed using agentic benchmarks. To trust these results, benchmarks must accurately measure what they claim to and be free from invalidating flaws. Previous manual audits of benchmarks such as SWE-Bench-Verified have uncovered several validity issues in transcripts. However, manual review is difficult to scale, and it is unclear whether automated methods can reliably surface flaws that compromise benchmark validity. In this paper, we developed AI scanners to detect four types of validity issues: ground truth access, tool failure, guessing vulnerability, and answer format ambiguity. We produced grading rubrics for each to instruct human labeling, and evaluated the scanners against human labels on a held-out test set of Inspect Evals benchmarks. Our scanners identified several verified quality issues in five widely used benchmarks, including cases unlikely to be caught by random manual inspection. Not all cases were identified, and scanner performance varied substantially across benchmarks, criteria and models. We highlight several open challenges to be addressed to improve scanners for stronger quality assurance claims, including broader standardization gaps in the evaluation field that degrade scanner performance. Together, these results serve as a proof of concept for using automated transcript analysis to audit benchmark quality more broadly.
Jeff Mohl, Nelson Gardner-Challis, Magda Dubois +6
Jul 29, 2026cs.SE

SWE-NFI: Studying and Benchmarking Coding Agents for Non-Functional Improvements

Although coding agents have achieved impressive performance on correctness-oriented benchmarks, their ability to make behavior-preserving non-functional improvements (NFIs) remains underexplored. In real-world software development, developers continuously improve software quality without changing observable behavior, yet existing benchmarks primarily evaluate functional correctness and provide limited support for assessing these non-functional improvements. In this paper, we present SWE-NFI, a benchmark for evaluating coding agents on NFIs beyond functional correctness. Our benchmark contains 188 tasks constructed from real merged pull requests in open-source Python projects. We operationalize developer-oriented NFIs into 92 executable rules and develop a comprehensive evaluation suite that combines functional correctness testing with rule-based NFI evaluation. We evaluate state-of-the-art commercial and open-source coding agents. Although the best-performing agent achieves a 70.0% functional correctness rate, all evaluated agents generally fall short of human developers in overall NFI capability. The gap is particularly evident for structural code improvements, where agents' NFI scores range from 0.0 to 1.3, compared with 1.5 for the human reference. Our benchmark and findings provide a reproducible foundation for evaluating and advancing coding agents beyond functional correctness.
Pengyu Xue, He Yang Yuan, Xin Wang +6
Jul 29, 2026cs.AI

Setoka: A Benchmark for Hierarchical User Understanding in Personalized Agents over Heterogeneous Data

Personalized agents are increasingly applied to assist users across a wide range of tasks. Effective personalized assistance requires not only retrieving explicit facts from past interactions stored in agent memory, but also inferring abstract personal characteristics. However, existing memory benchmarks primarily evaluate whether an agent can retrieve information explicitly stated in conversational histories, failing to provide an effective assessment of deeper user understanding. In this work, we propose Setoka, a benchmark for evaluating memory-augmented personalized agents with hierarchical user understanding from heterogeneous data. Grounded in theories from cognitive and personality psychology, Setoka defines four levels of user understanding, i.e., semantic memory, episodic memory, behavior pattern, and personality trait. Moreover, to enable realistic yet privacy-preserving evaluation, we design a psychometrics-based pipeline that synthesizes diverse, coherent heterogeneous user data and queries at scale. Finally, we leverage Setoka to evaluate 3 language models combined with 5 memory systems for 10 synthetic users. Our comprehensive evaluation reveals that while existing systems perform well on semantic memory retrieval, their performance declines on episodic memory. Moreover, when dealing with behavior pattern and personality trait understanding tasks that require integrating heterogeneous and fragmented information dispersed over time, performance declines even further. These findings demonstrate that user understanding cannot be handled by simple fact retrieval, motivating the design of memory mechanisms for cross-source integration and abstraction over long-term user behavior.
Lingyang Zeng, Guangze Chen, Kaichen Yu +9
Jul 28, 2026cs.SE

RSIBench-Data: Benchmarking Data-Centric Research for Recursive Self-Improvement

Recursive self-improvement requires turning evidence of model failures into better models. Data-centric post-training research entails diagnosing capability gaps, designing and validating training-data strategies, and learning from checkpoint feedback. Can LLM agents automate this loop? Existing benchmarks entangle research decisions with optimization, serving, evaluation, and systems implementation, obscuring agents' research capability. We introduce RSIBench-Data, a controlled benchmark of LLM agents as data-centric researchers with a fixed post-training stack. Agents iteratively revise training-data strategies for a fixed target model; training and serving use Tinker-backed services, official evaluation runs through Harbor and E2B sandboxes, and budgets are fixed across agents. We evaluate four frontier agents on six benchmarks across software engineering, terminal use, scientific question answering, and mathematics. Agents demonstrate core data-centric research capabilities: in 58.33% of settings, they improve upon the first valid attempt by refining strategies from feedback. However, improvement is inconsistent. Among searches continuing after the best observed score, 78.26% end with a lower-scoring final attempt, while the rest only recover the same peak. A strong candidate may therefore appear early or midway through a run even as later revisions fail. Trajectory analysis identifies four patterns in stronger runs: accurate hypotheses, validation-grounded supervision, behavior-aligned data, and preservation of strong checkpoints. These findings suggest that current agents can make useful data-centric discoveries but cannot yet translate feedback into consistent improvements. RSIBench-Data provides a measurable, auditable testbed for the research capabilities required for recursive self-improvement. We open-source our code at https://github.com/evolvent-ai/RSIBench-Data.
Fanqing Meng, Lingxiao Du, Qiguang Chen +4
Jul 28, 2026cs.AI

HANDBOOK.md: A Benchmark for Long-Context Agentic Instruction Following

Language-model agents are increasingly deployed under standing instructions: a system prompt, a policy file, or a skills document is placed in context, and the agent is trusted to let that document govern every action that follows. Existing benchmarks rarely test this deployment pattern directly; they measure whether an agent can complete a task, not whether a long, binding policy document constrains its behavior over an extended tool-use horizon. We present HANDBOOK_md, a benchmark of 65 agentic tasks modeled on how employees follow company handbooks. Each task places an agent in a self-contained company environment (a file workspace with mock email, chat, calendar, issue-tracking, and commerce services exposed over the Model Context Protocol) and instructs it to carry out routine professional work governed by an expert-written standard operating procedure of 20-124 pages. Tasks span five domains (finance, medical billing, insurance, logistics, and HR) and 10 fictional companies. To resist memorization, every task modifies one of 10 base handbooks, altering the specific rules and thresholds on which grading depends, so no two tasks share the same set of policies. Grading is fully deterministic: each task carries a rubric of programmatic criteria (824 in total) that check both that required actions occurred and that prohibited actions did not. Under strict grading, where a trial passes only if every criterion is satisfied, the strongest evaluated model passes 36.2% of trials, and most frontier models remain below 25%. Failures follow consistent patterns: agents let a plausible but unauthorized in-environment request override the standing policy, perform a required check and then act against its result, lose rule details over long horizons, and report compliance they did not achieve. We release the tasks, environments, and evaluation harness.
Liudas Panavas, Sebastian Minus, Bradley Monton +4
Jul 27, 2026cs.IR

Agent Retrieval Bench: Evaluating Repository Context Retrieval for Coding Agents

Modern coding agents are usually evaluated by whether they eventually produce a correct patch, but patch generation depends on an earlier context-acquisition stage: finding the repository files needed for the task. We introduce Agent Retrieval Bench, a file-level benchmark for this upstream retrieval problem. Samples are built from real coding-workflow signals and evaluated against frozen base-commit repositories, with relevance defined by what an agent needs next rather than direct query-file semantic similarity. The benchmark covers four positive-retrieval tasks: code2test, comment2context, trace2code, and edit2ripple; a fifth subset evaluates selective retrieval using natural evidence-backed no-gold cases and counterfactual wrong-repository controls. Agent Retrieval Bench contains 427 samples across 25 repositories: 345 positive examples, 50 natural no-gold examples, and 32 counterfactual controls. The corpus includes 308 base-commit snapshots, 392,000 files, and 7.9 million chunks. We evaluate lexical retrieval, RepoMap, open-source embeddings, selective abstention, and logged agent context selection. No single retrieval family dominates: Qwen3-Embedding-4B has the best sample-weighted MRR on positive samples, Qwen3-Embedding-8B the best Recall@20, and RepoMap the best budgeted context yield at 8K tokens, with task-level winners differing substantially. Selective thresholds calibrated with counterfactual controls do not improve selective success on natural no-gold cases, revealing a calibration gap. Logged trajectories also miss every gold file on 27-35 percent of samples. A controlled seed-intervention pilot finds that retrieval-derived initial context yields higher file F1 with less post-seed exploration than random non-gold context, while oracle gold context shows substantial remaining headroom.
Bowen Qin, Yi Xie
Jul 27, 2026cs.AI

Scaling GUI Agents with Visual State Transitions

We introduce State Transition Pretraining (STP) as a new scaling axis for GUI agents. During the STP stage, we continually pretrain a unified multimodal model on visual state transitions by jointly optimizing inverse dynamics (predicting actions from state changes) and forward dynamics (predicting next states from current states and actions). This optimization equips the model with better action-grounded visual representations and an internal world model of GUI dynamics. When subsequently fine-tuned on trajectories with task instructions, our STP-trained models consistently outperform baselines trained solely via direct trajectory fine-tuning across agent benchmarks in both desktop and mobile GUI scenarios (AgentNetBench, AndroidControl, and GUIOdyssey). Further empirical studies show that joint dynamics optimization yields stable improvements over single-objective training, and downstream performance scales steadily with the volume of transition data.
Xiangyan Liu, Kaixin Li, Haonan Wang +6
Jul 24, 2026cs.AI

TRACE-ROUTER: Task-Consistent and Adaptive Online Routing for Agentic AI

Routing to select large language models (LLMs) with different cost-quality trade-offs has become a fundamental deployment feature of enterprise AI. Existing routers, primarily make independent routing decisions for each LLM call. However, agentic applications execute as long-horizon workflows whose quality is determined only by a delayed, task-level outcome. This mismatch prevents per-call routers from correctly attributing feedback to individual routing decisions. Towards mitigating this, we present TRACE-Router, a task-level routing framework that aligns routing with the unit of supervision. TRACE-Router assigns each task to a model once at admission using a contextual bandit, pins all subsequent LLM calls to the selected backend, and updates its policy using the task's terminal reward, jointly accounting for accuracy and latency. By leveraging delayed task feedback, TRACE-Router learns routing policies that adapt to the workload while avoiding explicit task-complexity estimation. Across three agentic benchmarks, TRACE-Router consistently improves the accuracy-latency trade-off, achieving non-dominated Pareto frontier points. On tau2-Bench, it outperforms latency-matched interpolation between individual models by 7-8 accuracy points, while on Terminal-Bench it achieves 7.1 higher accuracy points than the strongest single model baseline with 36% lower latency.
Ritik Raj, Souvik Kundu, Sarbartha Banerjee +3
Jul 24, 2026cs.AI

Do Agent Benchmarks Measure Capability? Protocol Validity in the Age of Agentic AI

Agent benchmarks increasingly evaluate repository editing, web research, terminal use, and long-horizon interaction. Their scores support capability claims only when the evaluation protocol keeps the intended capability necessary for success. Recent reward-hacking benchmarks and system reports show that agents can instead recover public solutions, read evaluation artifacts, infer generator structure, manipulate feedback, or benefit from invalid scoring paths; existing responses do not provide a common procedure for attributing these shortcuts and quantifying their effect across benchmarks. We formulate protocol validity and introduce HackDetect, a post-hoc audit that identifies an exposure, determines how the agent used it, and assesses whether the resulting score is misleading. We quantify score inflation with the Mislead gap, defined as the exploit score minus the intended score. We audit 2,385 traces across 15 agent benchmarks and find evidence of exposures and reward hacking in 67.0% of Frontier Science traces and 66.7% of AutoLab tasks. Across paired comparisons, we measure score inflation of 0.45-1.00, showing that benchmark reports should provide evidence that scores reflect the intended capability.
Jiaqi Shao, Hanck Chen, Wei Zhang +2
Jul 24, 2026cs.AI

Nanbeige4.2-3B: Unlocking Agentic Capabilities in a Compact Model

We present Nanbeige4.2-3B, a compact general agentic model with 3B non-embedding parameters. It delivers strong performance across code-agent, office-agent, and complex tool-use tasks while maintaining highly competitive reasoning capabilities in mathematics, coding, and science. Nanbeige4.2-3B is pretrained from scratch on 28T tokens with a Looped Transformer that reuses the layer stack to increase capacity without adding parameters. For SFT data and trajectory construction, we expand the diversity of executable environments, task assets, and agentic scaffolds through real-world deployment and large-scale synthesis. Our RL pipeline applies mixed-mode RLHF over Think and Non-Think responses to improve overall model quality and reduce failure cases, length-controlled reasoning RL to balance accuracy and reasoning efficiency, and agentic RL with outcome and process rewards to stabilize long-horizon training. Extensive evaluations show that Nanbeige4.2-3B outperforms larger models, including Qwen3.5-9B and Gemma4-12B, across diverse agentic benchmarks while remaining competitive on reasoning and alignment tasks. Performance with OpenClaw further supports its use as a compact local personal assistant.
Nanbeige Lab, :, Chen Yang +23
Jul 24, 2026cs.AI

Zero-Shot Mission-Level Evaluation for Aerial MLLM Agents

Multimodal Large Language Models (MLLMs) are emerging as core reasoning modules for embodied agents, yet it remains unclear how well general-purpose models can solve long-horizon embodied tasks from a single high-level instruction. We introduce MissionBench, a benchmark for mission-level evaluation of MLLMs in aerial 3D environments. It comprises 120 missions across five simulated 3D environments and four task families. Agents must autonomously plan, navigate, and report outcomes using only egocentric observations and its action history, without aerial-specific fine-tuning. Across 22 open- and closed-source MLLMs, the strongest model succeeds on fewer than 35% of missions compared to 84.4% human performance, highlighting the difficulty of multi-step embodied tasks. Despite large variations between model families, we observe gains from scaling, indicating that larger general-purpose models possess stronger zero-shot embodied capabilities. Our analysis shows that mission-level competence requires coordinating multiple capabilities beyond spatial perception, including multi-step planning and adaptive reasoning. This motivates closed-loop evaluation and highlights both the promise and risk of scaling-driven improvements for embodied AI.
Suman Navaratnarajah, Taehyoung Kim, Jona Ruthardt +5
Jul 23, 2026cs.AI

GuardianAgentBench: Where Agents Fail and How to Guard Them

As large language model agents increasingly operate autonomously with access to tools and external environments, ensuring their safe and reliable behavior becomes critical. We present GuardianAgentBench (GABench), a benchmark of 580 scenarios across six domains evaluated on three production-ready frameworks: LangChain, LlamaIndex, and Vectara. The benchmark incorporates rigorous multi-stage validation and five adversarial attack modes. Experiments with six state-of-the-art models reveal that even the strongest configuration achieves only 74.8% overall accuracy and expose two distinct failure regimes: stronger models under-call required tools, while weaker models mis-select and over-call tools. Performance degrades monotonically with both tool-set size and sequential turn depth, with long-horizon planning proving the steeper bottleneck. Our guardrail implementation consistently outperforms system-prompt-based defenses across all models, recovering 19.9% of failures at a false positive rate of just 0.5%. These results demonstrate that execution-time structural intervention improves safety without disrupting correct agent behavior.
Vishal Ishwar Naik, Chenyu Xu, Donna Dong +5
Jul 22, 2026cs.AI

ArbiGraph: Arbitrarily Scalable Verifiable Task Graphs for Evaluating Context Management

We introduce ARBIGRAPH, a benchmark generator for evaluating whether tool-assisted language agents can retain, update, compose, and discard task-relevant context across extended reasoning workflows. ARBIGRAPH represents each task as a natural-language problem with an executable Python solver, and composes tasks through typed intermediate states, instantiated here as scalar and list values. This design enables controllable task graphs whose length, dependency structure, distractor count, and value type can be varied while preserving exact automatic verification. We instantiate ARBIGRAPH with math, GSM-style word-problems, and Python-tracing task categories, and evaluate a Qwen3.5-27B tool-assisted agent across four topologies. The results show high accuracy on isolated tasks but substantial degradation on more complex dependent tasks: accuracy drops by up to 33.3% on branching chains of dependent math tasks. This shows that ARBIGRAPH exposes failures that are not visible from single-task evaluation alone. Our code, generated datasets, and evaluation results are available at https://github.com/pavelgolikov/ArbiGraph.git
Pavel Golikov, Evgenii Opryshko, Gennady Pekhimenko +1
Jul 20, 2026cs.AI

AutoWorldModel-Bench: A State-Centric Benchmark for Automated World-Model Research

World modeling is an unsettled field: architectures, training objectives, and state representations interact in complex ways, and no single recipe dominates across environments. This makes it an ideal testbed for AI coding agents acting as autonomous researchers--a setting in which the improvement direction is not specified in advance, unlike the engineering-to-spec tasks that dominate current agent benchmarks. We introduce AutoWorldModel-Bench, a closed-loop benchmark in which frontier coding agents autonomously improve a provided world-model starter under a fixed compute budget. The benchmark spans eight game environments under a unified structured-state representation--ground-truth entity state extracted from each game and consumed through a shared tensor format--which isolates dynamics modeling from perception and enables minutes-per-run iteration. Across 64 sessions, Codex-5.4 and Claude Opus 4.6 improve their starter on 63; in 91% of sessions the winning edit is a non-trivial research-style modification--a new objective, representation, rollout procedure, or architectural change--rather than a hyperparameter tweak. Our benchmark offers a setting in which frontier coding agents can be evaluated on open-ended research rather than engineering-to-spec problems.
Marjan Moodi, Xuankang Zhu, Fernando De Mesentier Silva +2