Overview

Depth estimation studies how to recover per-pixel distance and scene geometry from images, video, stereo pairs, and sensors such as LiDAR, radar, event, thermal, and time-of-flight cameras. Methods range from stereo and multi-view geometry to self-supervised monocular learning, sparse-to-dense depth completion, and pretrained vision or video models guided by sparse metric measurements. Current systems increasingly use temporal consistency, uncertainty estimates, camera-aware adaptation, and sensor fusion in settings such as driving, endoscopy, panoramas, and transparent scenes. A central challenge is generalizing across cameras, domains, lighting, and motion while balancing metric accuracy, geometric consistency, and real-time efficiency; benchmarks such as KITTI and NYUv2 also highlight the limits of evaluation when reliable ground-truth depth is scarce.

Latest papers

198 papers12 papers in the last four weeks, down 25% on the four weeks before. 0.1% of all new papers.

Mar 26, 2026

Deep Learning Aided Vision System for Planetary Rovers

This study presents a vision system for planetary rovers, combining real-time perception with offline terrain reconstruction. The real-time module integrates CLAHE enhanced stereo imagery, YOLOv11n based object detection, and a neural network to estimate object distances. The offline module uses the Depth Anything V2 metric monocular depth estimation model to generate depth maps from captured images, which are fused into dense point clouds using Open3D. Real world distance estimates from the real time pipeline provide reliable metric context alongside the qualitative reconstructions. Evaluation on Chandrayaan 3 NavCam stereo imagery, benchmarked against a CAHV based utility, shows that the neural network achieves a median depth error of 2.26 cm within a 1 to 10 meter range. The object detection model maintains a balanced precision recall tradeoff on grayscale lunar scenes. This architecture offers a scalable, compute-efficient vision solution for autonomous planetary exploration.
Mar 25, 2026

EndoVGGT: GNN-Enhanced Depth Estimation for Surgical 3D Reconstruction

Accurate 3D reconstruction of deformable soft tissues is essential for surgical robotic perception. However, low-texture surfaces, specular highlights, and instrument occlusions often fragment geometric continuity, posing a challenge for existing fixed-topology approaches. To address this, we propose EndoVGGT, a geometry-centric framework equipped with a Deformation-aware Graph Attention (DeGAT) module. Rather than using static spatial neighborhoods, DeGAT dynamically constructs feature-space semantic graphs to capture long-range correlations among coherent tissue regions. This enables robust propagation of structural cues across occlusions, enforcing global consistency and improving non-rigid deformation recovery. Extensive experiments on SCARED show that our method significantly improves fidelity, increasing PSNR by 24.6% and SSIM by 9.1% over prior state-of-the-art. Crucially, EndoVGGT exhibits strong zero-shot cross-dataset generalization to the unseen SCARED and EndoNeRF domains, confirming that DeGAT learns domain-agnostic geometric priors. These results highlight the efficacy of dynamic feature-space modeling for consistent surgical 3D reconstruction.
Mar 22, 2026

PAS3R: Pose-Adaptive Streaming 3D Reconstruction for Long Video Sequences

Online monocular 3D reconstruction enables dense scene recovery from streaming video but remains fundamentally limited by the stability-adaptation dilemma: the reconstruction model must rapidly incorporate novel viewpoints while preserving previously accumulated scene structure. Existing streaming approaches rely on uniform or attention-based update mechanisms that often fail to account for abrupt viewpoint transitions, leading to trajectory drift and geometric inconsistencies over long sequences. We introduce PAS3R, a pose-adaptive streaming reconstruction framework that dynamically modulates state updates according to camera motion and scene structure. Our key insight is that frames contributing significant geometric novelty should exert stronger influence on the reconstruction state, while frames with minor viewpoint variation should prioritize preserving historical context. PAS3R operationalizes this principle through a motion-aware update mechanism that jointly leverages inter-frame pose variation and image frequency cues to estimate frame importance. To further stabilize long-horizon reconstruction, we introduce trajectory-consistent training objectives that incorporate relative pose constraints and acceleration regularization. A lightweight online stabilization module further suppresses high-frequency trajectory jitter and geometric artifacts without increasing memory consumption. Extensive experiments across multiple benchmarks demonstrate that PAS3R significantly improves trajectory accuracy, depth estimation, and point cloud reconstruction quality in long video sequences while maintaining competitive performance on shorter sequences.
Mar 21, 2026

ToFormer: Towards Large-scale Scenario Depth Completion for Lightweight ToF Camera

Time-of-Flight (ToF) cameras possess compact design and high measurement precision to be applied to various robot tasks. However, their limited sensing range restricts deployment in large-scale scenarios. Depth completion has emerged as a potential solution to expand the sensing range of ToF cameras, but existing research lacks dedicated datasets and struggles to generalize to ToF measurements. In this paper, we propose a full-stack framework that enables depth completion in large-scale scenarios for short-range ToF cameras. First, we construct a multi-sensor platform with a reconstruction-based pipeline to collect real-world ToF samples with dense large-scale ground truth, yielding the first LArge-ScalE scenaRio ToF depth completion dataset (LASER-ToF). Second, we propose a sensor-aware depth completion network that incorporates a novel 3D branch with a 3D-2D Joint Propagation Pooling (JPP) module and Multimodal Cross-Covariance Attention (MXCA), enabling effective modeling of long-range relationships and efficient 3D-2D fusion under non-uniform ToF depth sparsity. Moreover, our network can utilize the sparse point cloud from visual SLAM as a supplement to ToF depth to further improve prediction accuracy. Experiments show that our method achieves an 8.6% lower mean absolute error than the second-best method, while maintaining lightweight design to support onboard deployment. Finally, to verify the system's applicability on real robots, we deploy proposed method on a quadrotor at a 10Hz runtime, enabling reliable large-scale mapping and long-range planning in challenging environments for short-range ToF cameras.
Mar 20, 2026

SeeClear: Reliable Transparent Object Depth Estimation via Generative Opacification

Monocular depth estimation remains challenging for transparent objects, where refraction and transmission are difficult to model and break the appearance assumptions used by depth networks. As a result, state-of-the-art estimators often produce unstable or incorrect depth predictions for transparent materials. We propose SeeClear, a novel framework that converts transparent objects into generative opaque images, enabling stable monocular depth estimation for transparent objects. Given an input image, we first localize transparent regions and transform their refractive appearance into geometrically consistent opaque shapes using a diffusion-based generative opacification module. The processed image is then fed into an off-the-shelf monocular depth estimator without retraining or architectural changes. To train the opacification model, we construct SeeClear-396k, a synthetic dataset containing 396k paired transparent-opaque renderings. Experiments on both synthetic and real-world datasets show that SeeClear significantly improves depth estimation for transparent objects. Project page: https://heyumeng.com/SeeClear-web/
Mar 19, 2026

VGGT-360: Geometry-Consistent Zero-Shot Panoramic Depth Estimation

This paper presents VGGT-360, a novel training-free framework for zero-shot, geometry-consistent panoramic depth estimation. Unlike prior view-independent training-free approaches, VGGT-360 reformulates the task as panoramic reprojection over multi-view reconstructed 3D models by leveraging the intrinsic 3D consistency of VGGT-like foundation models, thereby unifying fragmented per-view reasoning into a coherent panoramic understanding. To achieve robust and accurate estimation, VGGT-360 integrates three plug-and-play modules that form a unified panorama-to-3D-to-depth framework: (i) Uncertainty-guided adaptive projection slices panoramas into perspective views to bridge the domain gap between panoramic inputs and VGGT's perspective prior. It estimates gradient-based uncertainty to allocate denser views to geometry-poor regions, yielding geometry-informative inputs for VGGT. (ii) Structure-saliency enhanced attention strengthens VGGT's robustness during 3D reconstruction by injecting structure-aware confidence into its attention layers, guiding focus toward geometrically reliable regions and enhancing cross-view coherence. (iii) Correlation-weighted 3D model correction refines the reconstructed 3D model by reweighting overlapping points using attention-inferred correlation scores, providing a consistent geometric basis for accurate panoramic reprojection. Extensive experiments show that VGGT-360 outperforms both trained and training-free state-of-the-art methods across multiple resolutions and diverse indoor and outdoor datasets.
Mar 18, 2026

Semantic Segmentation and Depth Estimation for Real-Time Lunar Surface Mapping Using 3D Gaussian Splatting

Navigation and mapping on the lunar surface require robust perception under challenging conditions, including poorly textured environments, high-contrast lighting, and limited computational resources. This paper presents a real-time mapping framework that integrates dense perception models with a 3D Gaussian Splatting (3DGS) representation. We first benchmark several models on synthetic datasets generated with the LuPNT simulator, selecting a stereo dense depth estimation model based on Gated Recurrent Units for its balance of speed and accuracy in depth estimation, and a convolutional neural network for its superior performance in detecting semantic segments. Using ground truth poses to decouple the local scene understanding from the global state estimation, our pipeline reconstructs a 120-meter traverse with a geometric height accuracy of approximately 3 cm, outperforming a traditional point cloud baseline without LiDAR. The resulting 3DGS map enables novel view synthesis and serves as a foundation for a full SLAM system, where its capacity for joint map and pose optimization would offer significant advantages. Our results demonstrate that combining semantic segmentation and dense depth estimation with learned map representations is an effective approach for creating detailed, large-scale maps to support future lunar surface missions.
Mar 18, 2026

SpiderCam: Low-Power Snapshot Depth from Differential Defocus

We introduce SpiderCam, an FPGA-based snapshot depth-from-defocus camera which produces 480x400 sparse depth maps in real-time at 32.5 FPS over a working range of 52 cm while consuming 624 mW of power in total. SpiderCam comprises a custom camera that simultaneously captures two differently focused images of the same scene, processed with a SystemVerilog implementation of depth from differential defocus (DfDD) on a low-power FPGA. To achieve state-of-the-art power consumption, we present algorithmic improvements to DfDD that overcome challenges caused by low-power sensors, and design a memory-local implementation for streaming depth computation on a device that is too small to store even a single image pair. We report the first sub-Watt total power measurement for passive FPGA-based 3D cameras in the literature.
Mar 17, 2026

LLM-Powered Flood Depth Estimation from Social Media Imagery: A Vision-Language Model Framework with Mechanistic Interpretability for Transportation Resilience

Urban flooding poses an escalating threat to transportation network continuity, yet no operational system currently provides real-time, street-level flood depth information at the centimeter resolution required for dynamic routing, electric vehicle (EV) safety, and autonomous vehicle (AV) operations. This study presents FloodLlama, a fine-tuned open-source vision-language model (VLM) for continuous flood depth estimation from single street-level images, supported by a multimodal sensing pipeline using TikTok data. A synthetic dataset of approximately 190000 images was generated, covering seven vehicle types, four weather conditions, and 41 depth levels (0-40 cm at 1 cm resolution). Progressive curriculum training enabled coarse-to-fine learning, while LLaMA 3.2-11B Vision was fine-tuned using QLoRA. Evaluation across 34797 trials reveals a depth-dependent prompt effect: simple prompts perform better for shallow flooding, whereas chain-of-thought (CoT) reasoning improves performance at greater depths. FloodLlama achieves a mean absolute error (MAE) below 0.97 cm and Acc@5cm above 93.7% for deep flooding, exceeding 96.8% for shallow depths. A five-phase mechanistic interpretability framework identifies layer L23 as the critical depth-encoding transition and enables selective fine-tuning that reduces trainable parameters by 76-80% while maintaining accuracy. The Tier 3 configuration achieves 98.62% accuracy on real-world data and shows strong robustness under visual occlusion. A TikTok-based data pipeline, validated on 676 annotated flood frames from Detroit, demonstrates the feasibility of real-time, crowd-sourced flood sensing. The proposed framework provides a scalable, infrastructure-free solution with direct implications for EV safety, AV deployment, and resilient transportation management.
Mar 17, 2026

WildDepth: A Multimodal Dataset for 3D Wildlife Perception and Depth Estimation

Depth estimation and 3D reconstruction have been extensively studied as core topics in computer vision. Starting from rigid objects with relatively simple geometric shapes, such as vehicles, the research has expanded to address general objects, including challenging deformable objects, such as humans and animals. However, for the animal, in particular, the majority of existing models are trained based on datasets without metric scale, which can help validate image-only models. To address this limitation, we present WildDepth, a multimodal dataset and benchmark suite for depth estimation, behavior detection, and 3D reconstruction from diverse categories of animals ranging from domestic to wild environments with synchronized RGB and LiDAR. Experimental results show that the use of multi-modal data improves depth reliability by up to 10% RMSE, while RGB-LiDAR fusion enhances 3D reconstruction fidelity by 12% in Chamfer distance. By releasing WildDepth and its benchmarks, we aim to foster robust multimodal perception systems that generalize across domains.
Mar 17, 2026

Near-light Photometric Stereo with Symmetric Lights

This paper describes a linear solution method for near-light photometric stereo by exploiting symmetric light source arrangements. Unlike conventional non-convex optimization approaches, by arranging multiple sets of symmetric nearby light source pairs, our method derives a closed-form solution for surface normal and depth without requiring initialization. In addition, our method works as long as the light sources are symmetrically distributed about an arbitrary point even when the entire spatial offset is uncalibrated. Experiments showcase the accuracy of shape recovery accuracy of our method, achieving comparable results to the state-of-the-art calibrated near-light photometric stereo method while significantly reducing requirements of careful depth initialization and light calibration.
Mar 17, 2026

PureCLIP-Depth: Prompt-Free and Decoder-Free Monocular Depth Estimation within CLIP Embedding Space

We propose PureCLIP-Depth, a completely prompt-free, decoder-free Monocular Depth Estimation (MDE) model that operates entirely within the Contrastive Language-Image Pre-training (CLIP) embedding space. Unlike recent models that rely heavily on geometric features, we explore a novel approach to MDE driven by conceptual information, performing computations directly within the conceptual CLIP space. The core of our method lies in learning a direct mapping from the RGB domain to the depth domain strictly inside this embedding space. Our approach achieves state-of-the-art performance among CLIP embedding-based models on both indoor and outdoor datasets. The code used in this research is available at: https://github.com/ryutaroLF/PureCLIP-Depth
Mar 16, 2026

Reference-Free Omnidirectional Stereo Matching via Multi-View Consistency Maximization

Reliable omnidirectional depth estimation from multi-fisheye stereo matching is pivotal to many applications, such as embodied robotics. Existing approaches either rely on spherical sweeping with heuristic fusion strategies to build the cost columns or perform reference-centric stereo matching based on rectified views. However, these methods fail to explicitly exploit geometric relationships between multiple views, rendering them less capable of capturing the global dependencies, visibility, or scale changes. In this paper, we shift to a new perspective and propose a novel reference-free framework, dubbed FreeOmniMVS, via multi-view consistency maximization. The highlight of FreeOmniMVS is that it can aggregate pair-wise correlations into a robust, visibility-aware, and global consensus. As such, it is tolerant to occlusions, partial overlaps, and varying baselines. Specifically, to achieve global coherence, we introduce a novel View-pair Correlation Transformer (VCT) that explicitly models pairwise correlation volumes across all camera view pairs, allowing us to drop unreliable pairs caused by occlusion or out-of-focus observations. To realize scalable and visibility-aware consensus, we propose a lightweight attention mechanism that adaptively fuses the correlation vectors, eliminating the need for a designated reference view and allowing all cameras to contribute equally to the stereo matching process. Extensive experiments on diverse benchmark datasets demonstrate the superiority of our method for globally consistent, visibility-aware, and scale-aware omnidirectional depth estimation.
Mar 16, 2026

Thermal Image Refinement with Depth Estimation using Recurrent Networks for Monocular ORB-SLAM3

Autonomous navigation in GPS-denied and visually degraded environments remains challenging for unmanned aerial vehicles (UAVs). To this end, we investigate the use of a monocular thermal camera as a standalone sensor on a UAV platform for real-time depth estimation and simultaneous localization and mapping (SLAM). To extract depth information from thermal images, we propose a novel pipeline employing a lightweight supervised network with recurrent blocks (RBs) integrated to capture temporal dependencies, enabling more robust predictions. The network combines lightweight convolutional backbones with a thermal refinement network (T-RefNet) to refine raw thermal inputs and enhance feature visibility. The refined thermal images and predicted depth maps are integrated into ORB-SLAM3, enabling thermal-only localization. Unlike previous methods, the network is trained on a custom non-radiometric dataset, obviating the need for high-cost radiometric thermal cameras. Experimental results on datasets and UAV flights demonstrate competitive depth accuracy and robust SLAM performance under low-light conditions. On the radiometric VIVID++ (indoor-dark) dataset, our method achieves an absolute relative error of approximately 0.06, compared to baselines exceeding 0.11. In our non-radiometric indoor set, baseline errors remain above 0.24, whereas our approach remains below 0.10. Thermal-only ORB-SLAM3 maintains a mean trajectory error under 0.4 m.
Mar 16, 2026

Fractal Autoregressive Depth Estimation with Continuous Token Diffusion

Monocular depth estimation can benefit from autoregressive (AR) generation, but direct AR modeling is hindered by the modality gap between RGB and depth, inefficient pixel-wise generation, and instability in continuous depth prediction. We propose a Fractal Visual Autoregressive Diffusion framework that reformulates depth estimation as a coarse-to-fine, next-scale autoregressive generation process. A VCFR module fuses multi-scale image features with current depth predictions to improve cross-modal conditioning, while a conditional denoising diffusion loss models depth distributions directly in continuous space and mitigates errors caused by discrete quantization. To improve computational efficiency, we organize the scale-wise generators into a fractal recursive architecture, reusing a base visual AR unit in a self-similar hierarchy. We further introduce an uncertainty-aware robust consensus aggregation scheme for multi-sample inference to improve fusion stability and provide a practical pixel-wise reliability estimate. Experiments on standard benchmarks demonstrate strong performance and validate the effectiveness of the proposed design.
Mar 15, 2026

Interp3R: Continuous-time 3D Geometry Estimation with Frames and Events

In recent years, 3D visual foundation models, pioneered by pointmap-based approaches such as DUSt3R, have attracted a lot of interest, achieving impressive accuracy and strong generalization across diverse scenes. However, these methods are inherently limited to recovering scene geometry only at the discrete time instants when images are captured, leaving the scene evolution during the blind time between consecutive frames largely unexplored. We introduce Interp3R, to the best of our knowledge, the first method that enhances pointmap-based models to estimate depth and camera poses at arbitrary time instants. It leverages asynchronous event data to interpolate pointmaps produced by frame-based models, enabling temporally continuous geometric representations. Depth and camera poses are then jointly recovered by aligning the interpolated pointmaps together with those predicted by the underlying frame-based models into a consistent spatial framework. We train Interp3R exclusively on a synthetic dataset, yet demonstrate strong generalization across six datasets, both synthetic and real. Compared with the best two-stage baseline, Interp3R reduces absolute relative depth error by 15%-32% on DSEC and absolute trajectory error by up to 51% on EDS.
Mar 13, 2026

UE5-Forest: A Photorealistic Synthetic Stereo Dataset for UAV Forestry Depth Estimation

Dense ground-truth disparity maps are practically unobtainable in forestry environments, where thin overlapping branches and complex canopy geometry defeat conventional depth sensors -- a critical bottleneck for training supervised stereo matching networks for autonomous UAV-based pruning. We present UE5-Forest, a photorealistic synthetic stereo dataset built entirely in Unreal Engine 5 (UE5). One hundred and fifteen photogrammetry-scanned trees from the Quixel Megascans library are placed in virtual scenes and captured by a simulated stereo rig whose intrinsics -- 63 mm baseline, 2.8 mm focal length, 3.84 mm sensor width -- replicate the ZED Mini camera mounted on our drone. Orbiting each tree at up to 2 m across three elevation bands (horizontal, +45 degrees, -45 degrees) yields 5,520 rectified 1920 x 1080 stereo pairs with pixel-perfect disparity labels. We provide a statistical characterisation of the dataset -- covering disparity distributions, scene diversity, and visual fidelity -- and a qualitative comparison with real-world Canterbury Tree Branches imagery that confirms the photorealistic quality and geometric plausibility of the rendered data. The dataset will be publicly released to provide the community with a ready-to-use benchmark and training resource for stereo-based forestry depth estimation.
Mar 12, 2026

DVD: Deterministic Video Depth Estimation with Generative Priors

Existing video depth estimation faces a fundamental trade-off: generative models suffer from stochastic geometric hallucinations and scale drift, while discriminative models demand massive labeled datasets to resolve semantic ambiguities. To break this impasse, we present DVD, the first framework to deterministically adapt pre-trained video diffusion models into single-pass depth regressors. Specifically, DVD features three core designs: (i) repurposing the diffusion timestep as a structural anchor to balance global stability with high-frequency details; (ii) latent manifold rectification (LMR) to mitigate regression-induced over-smoothing, enforcing differential constraints to restore sharp boundaries and coherent motion; and (iii) global affine coherence, an inherent property bounding inter-window divergence, which enables seamless long-video inference without requiring complex temporal alignment. Extensive experiments demonstrate that DVD achieves state-of-the-art zero-shot performance across benchmarks. Furthermore, DVD successfully unlocks the profound geometric priors implicit in video foundation models using 163x less task-specific data than leading baselines. Notably, we fully release our pipeline, providing the whole training suite for SOTA video depth estimation to benefit the open-source community.
Mar 12, 2026

R4Det: 4D Radar-Camera Fusion for High-Performance 3D Object Detection

4D radar-camera sensing configuration has gained increasing importance in autonomous driving. However, existing 3D object detection methods that fuse 4D Radar and camera data confront several challenges. First, their absolute depth estimation module is not robust and accurate enough, leading to inaccurate 3D localization. Second, the performance of their temporal fusion module will degrade dramatically or even fail when the ego vehicle's pose is missing or inaccurate. Third, for some small objects, the sparse radar point clouds may completely fail to reflect from their surfaces. In such cases, detection must rely solely on visual unimodal priors. To address these limitations, we propose R4Det, which enhances depth estimation quality via the Panoramic Depth Fusion module, enabling mutual reinforcement between absolute and relative depth. For temporal fusion, we design a Deformable Gated Temporal Fusion module that does not rely on the ego vehicle's pose. In addition, we built an Instance-Guided Dynamic Refinement module that extracts semantic prototypes from 2D instance guidance. Experiments show that R4Det achieves state-of-the-art 3D object detection results on the TJ4DRadSet and VoD datasets. The source code and models will be released at https://github.com/VDIGPKU/R4Det.
Mar 10, 2026

SurgFed: Language-guided Multi-Task Federated Learning for Surgical Video Understanding

Surgical scene Multi-Task Federated Learning (MTFL) is essential for robot-assisted minimally invasive surgery (RAS) but remains underexplored in surgical video understanding due to two key challenges: (1) Tissue Diversity: Local models struggle to adapt to site-specific tissue features, limiting their effectiveness in heterogeneous clinical environments and leading to poor local predictions. (2) Task Diversity: Server-side aggregation, relying solely on gradient-based clustering, often produces suboptimal or incorrect parameter updates due to inter-site task heterogeneity, resulting in inaccurate localization. In light of these two issues, we propose SurgFed, a multi-task federated learning framework, enabling federated learning for surgical scene segmentation and depth estimation across diverse surgical types. SurgFed is powered by two appealing designs, i.e., Language-guided Channel Selection (LCS) and Language-guided Hyper Aggregation (LHA), to address the challenge of fully exploration on corss-site and cross-task. Technically, the LCS is first designed a lightweight personalized channel selection network that enhances site-specific adaptation using pre-defined text inputs, which optimally the local model learn the specific embeddings. We further introduce the LHA that employs a layer-wise cross-attention mechanism with pre-defined text inputs to model task interactions across sites and guide a hypernetwork for personalized parameter updates. Extensive empirical evidence shows that SurgFed yields improvements over the state-of-the-art methods in five public datasets across four surgical types. The code is available at https://anonymous.4open.science/r/SurgFed-070E/.
Mar 10, 2026

EventVGGT: Exploring Cross-Modal Distillation for Consistent Event-based Depth Estimation

Event cameras offer superior sensitivity to high-speed motion and extreme lighting, making event-based monocular depth estimation a promising approach for robust 3D perception in challenging conditions. However, progress is severely hindered by the scarcity of dense depth annotations. While recent annotation-free approaches mitigate this by distilling knowledge from Vision Foundation Models (VFMs), a critical limitation persists: they process event streams as independent frames. By neglecting the inherent temporal continuity of event data, these methods fail to leverage the rich temporal priors encoded in VFMs, ultimately yielding temporally inconsistent and less accurate depth predictions. To address this, we introduce EventVGGT, a novel framework that explicitly models the event stream as a coherent video sequence. To the best of our knowledge, we are the first to distill spatio-temporal and multi-view geometric priors from the Visual Geometry Grounded Transformer (VGGT) into the event domain. We achieve this via a comprehensive tri-level distillation strategy: (i) Cross-Modal Feature Mixture (CMFM) bridges the modality gap at the output level by fusing RGB and event features to generate auxiliary depth predictions; (ii) Spatio-Temporal Feature Distillation (STFD) distills VGGT's powerful spatio-temporal representations at the feature level; and (iii) Temporal Consistency Distillation (TCD) enforces cross-frame coherence at the temporal level by aligning inter-frame depth changes. Extensive experiments demonstrate that EventVGGT consistently outperforms existing methods -- reducing the absolute mean depth error at 30m by over 53% on EventScape (from 2.30 to 1.06) -- while exhibiting robust zero-shot generalization on the unseen DENSE and MVSEC datasets. The code is available at https://github.com/yinruiRen/EventVGGT.
Mar 8, 2026

RayD3D: Distilling Depth Knowledge Along the Ray for Robust Multi-View 3D Object Detection

Multi-view 3D detection with bird's eye view (BEV) is crucial for autonomous driving and robotics, but its robustness in real-world is limited as it struggles to predict accurate depth values. A mainstream solution, cross-modal distillation, transfers depth information from LiDAR to camera models but also unintentionally transfers depth-irrelevant information (e.g. LiDAR density). To mitigate this issue, we propose RayD3D, which transfers crucial depth knowledge along the ray: a line projecting from the camera to true location of an object. It is based on the fundamental imaging principle that predicted location of this object can only vary along this ray, which is finally determined by predicted depth value. Therefore, distilling along the ray enables more effective depth information transfer. More specifically, we design two ray-based distillation modules. Ray-based Contrastive Distillation (RCD) incorporates contrastive learning into distillation by sampling along the ray to learn how LiDAR accurately locates objects. Ray-based Weighted Distillation (RWD) adaptively adjusts distillation weight based on the ray to minimize the interference of depth-irrelevant information in LiDAR. For validation, we widely apply RayD3D into three representative types of BEV-based models, including BEVDet, BEVDepth4D, and BEVFormer. Our method is trained on clean NuScenes, and tested on both clean NuScenes and RoboBEV with a variety types of data corruptions. Our method significantly improves the robustness of all the three base models in all scenarios without increasing inference costs, and achieves the best when compared to recently released multi-view and distillation models.
Mar 6, 2026

RePer-360: Releasing Perspective Priors for 360∘^\circ Depth Estimation via Self-Modulation

Recent depth foundation models trained on perspective imagery achieve strong performance, yet generalize poorly to 360∘^\circ images due to the substantial geometric discrepancy between perspective and panoramic domains. Moreover, fully fine-tuning these models typically requires large amounts of panoramic data. To address this issue, we propose RePer-360, a distortion-aware self-modulation framework for monocular panoramic depth estimation that adapts depth foundation models while preserving powerful pretrained perspective priors. Specifically, we design a lightweight geometry-aligned guidance module to derive a modulation signal from two complementary projections (i.e., ERP and CP) and use it to guide the model toward the panoramic domain without overwriting its pretrained perspective knowledge. We further introduce a Self-Conditioned AdaLN-Zero mechanism that produces pixel-wise scaling factors to reduce the feature distribution gap between the perspective and panoramic domains. In addition, a cubemap-domain consistency loss further improves training stability and cross-projection alignment. By shifting the focus from complementary-projection fusion to panoramic domain adaptation under preserved pretrained perspective priors, RePer-360 surpasses standard fine-tuning methods while using only 1% of the training data. Under the same in-domain training setting, it further achieves an approximately 20% improvement in RMSE. The code is available at https://github.com/munimo/RePer360.
Mar 4, 2026

LiDAR Prompted Spatio-Temporal Multi-View Stereo for Autonomous Driving

Accurate metric depth is critical for autonomous driving perception and simulation, yet current approaches struggle to achieve high metric accuracy, multi-view and temporal consistency, and cross-domain generalization. To address these challenges, we present DriveMVS, a novel multi-view stereo framework that reconciles these competing objectives through two key insights: (1) Sparse but metrically accurate LiDAR observations can serve as geometric prompts to anchor depth estimation in absolute scale, and (2) deep fusion of diverse cues is essential for resolving ambiguities and enhancing robustness, while a spatio-temporal decoder ensures consistency across frames. Built upon these principles, DriveMVS embeds the LiDAR prompt in two ways: as a hard geometric prior that anchors the cost volume, and as soft feature-wise guidance fused by a triple-cue combiner. Regarding temporal consistency, DriveMVS employs a spatio-temporal decoder that jointly leverages geometric cues from the MVS cost volume and temporal context from neighboring frames. Experiments show that DriveMVS achieves state-of-the-art performance on multiple benchmarks, excelling in metric accuracy, temporal stability, and zero-shot cross-domain transfer, demonstrating its practical value for scalable, reliable autonomous driving systems.
Mar 4, 2026

DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimation

Estimating accurate, view-consistent geometry and camera poses from uncalibrated multi-view/video inputs remains challenging - especially at high spatial resolutions and over long sequences. We present DAGE, a dual-stream transformer whose main novelty is to disentangle global coherence from fine detail. A low-resolution stream operates on aggressively downsampled frames with alternating frame/global attention to build a view-consistent representation and estimate cameras efficiently, while a high-resolution stream processes the original images per-frame to preserve sharp boundaries and small structures. A lightweight adapter fuses these streams via cross-attention, injecting global context without disturbing the pretrained single-frame pathway. This design scales resolution and clip length independently, supports inputs up to 2K, and maintains practical inference cost. DAGE delivers sharp depth/pointmaps, strong cross-view consistency, and accurate poses, establishing new state-of-the-art results for video geometry estimation and multi-view reconstruction.
Mar 3, 2026

Confidence-aware Monocular Depth Estimation for Minimally Invasive Surgery

Purpose: Monocular depth estimation (MDE) is vital for scene understanding in minimally invasive surgery (MIS). However, endoscopic video sequences are often contaminated by smoke, specular reflections, blur, and occlusions, limiting the accuracy of MDE models. In addition, current MDE models do not output depth confidence, which could be a valuable tool for improving their clinical reliability. Methods: We propose a novel confidence-aware MDE framework featuring three significant contributions: (i) Calibrated confidence targets: an ensemble of fine-tuned stereo matching models is used to capture disparity variance into pixel-wise confidence probabilities; (ii) Confidence-aware loss: Baseline MDE models are optimized with confidence-aware loss functions, utilizing pixel-wise confidence probabilities such that reliable pixels dominate training; and (iii) Inference-time confidence: a confidence estimation head is proposed with two convolution layers to predict per-pixel confidence at inference, enabling assessment of depth reliability. Results: Comprehensive experimental validation across internal and public datasets demonstrates that our framework improves depth estimation accuracy and can robustly quantify the prediction's confidence. On the internal clinical endoscopic dataset (StereoKP), we improve dense depth estimation accuracy by ~8% as compared to the baseline model. Conclusion: Our confidence-aware framework enables improved accuracy of MDE models in MIS, addressing challenges posed by noise and artifacts in pre-clinical and clinical data, and allows MDE models to provide confidence maps that may be used to improve their reliability for clinical applications.
Mar 3, 2026

Any Resolution Any Geometry: From Multi-View To Multi-Patch

Joint estimation of surface normals and depth is essential for holistic 3D scene understanding, yet high-resolution prediction remains difficult due to the trade-off between preserving fine local detail and maintaining global consistency. To address this challenge, we propose the Ultra Resolution Geometry Transformer (URGT), which adapts the Visual Geometry Grounded Transformer (VGGT) into a unified multi-patch transformer for monocular high-resolution depth--normal estimation. A single high-resolution image is partitioned into patches that are augmented with coarse depth and normal priors from pre-trained models, and jointly processed in a single forward pass to predict refined geometric outputs. Global coherence is enforced through cross-patch attention, which enables long-range geometric reasoning and seamless propagation of information across patches within a shared backbone. To further enhance spatial robustness, we introduce a GridMix patch sampling strategy that probabilistically samples grid configurations during training, improving inter-patch consistency and generalization. Our method achieves state-of-the-art results on UnrealStereo4K, jointly improving depth and normal estimation, reducing AbsRel from 0.0582 to 0.0291, RMSE from 2.17 to 1.31, and lowering mean angular error from 23.36 degrees to 18.51 degrees, while producing sharper and more stable geometry. The proposed multi-patch framework also demonstrates strong zero-shot and cross-domain generalization and scales effectively to very high resolutions, offering an efficient and extensible solution for high-quality geometry refinement.
Mar 2, 2026

StreamTTO: Efficient Online Test-Time Optimization for Video Depth Completion

Monocular depth foundation models generalize across diverse scenes, but recovering accurate metric depth consistent with a target sensor remains challenging under sensor variation and domain shift. Test-time optimization (TTO) guided by sparse depth addresses this limitation, yet independent per-frame adaptation incurs substantial computational cost. We propose StreamTTO, an online test-time optimization framework for video depth completion that reuses visual features and adaptation state. A frozen feature extractor with causal temporal attention incorporates past visual context into features cached for repeated decoder optimization. Causal Sliding-Window Optimization directly updates a shared depth decoder using cached features and sparse observations from recent frames, requiring only two passes over the window per incoming frame after initialization. Reusing recent observations and the adapted decoder substantially reduces optimization steps. We also introduce MS-Depth, comprising approximately 1.45M synchronized RGB--LiDAR frames from 40 hours of recordings. Its uninterrupted sequences capture transitions among indoor, underground, and outdoor environments under daytime and nighttime conditions, enabling evaluation of adaptation to changes in illumination, scene structure, and depth range. Experiments on KITTI, Bonn, NYUv2 Raw, TUM RGB-D, DDAD, and MS-Depth demonstrate competitive depth completion accuracy. On MS-Depth, StreamTTO achieves average processing speeds of approximately 15FPS with VGGT and 25FPS with MoGe-2 at an input resolution of 518 X 392.
Feb 26, 2026

SO3UFormer: Learning Intrinsic Spherical Features for Rotation-Robust Panoramic Dense Prediction

Panoramic dense-prediction models, spanning semantic segmentation and depth estimation, are typically trained under a strict gravity-aligned assumption. Real-world captures, however, routinely violate it: handheld devices jitter and aerial platforms change attitude, so the camera is rarely upright. Under such 3D reorientation, standard spherical Transformers overfit global latitude cues and collapse. We introduce SO3UFormer, an architecture that learns intrinsic spherical features largely decoupled from the underlying coordinate frame, through three geometric components: (1) removing absolute latitude encoding, which breaks the dependence on the gravity axis; (2) quadrature-consistent spherical attention, which corrects for non-uniform sampling density; and (3) a gauge-aware relative positional bias built from local tangent-plane angles rather than global axes. A logit-space SO(3)-consistency regularizer, used only during training, further suppresses residual discretization effects. To benchmark robustness, we introduce Pose35, a variant of Stanford2D3D perturbed by random rotations within ±35∘\pm 35^\circ, and evaluate under a full, arbitrary SO(3) stress test. There, the baseline SphereUFormer collapses from 67.53 mIoU on Pose35 to 25.26 under the full SO(3) test, whereas SO3UFormer reaches 72.03 on Pose35 and retains 70.67 under the same test. Similarly, on a second real-world dataset (Matterport3D) for segmentation and on panoramic depth estimation, SO3UFormer remains essentially rotation-invariant while the gravity-anchored baseline again loses most of its accuracy. Code and models are available at https://github.com/zhuqinfeng1999/SO3UFormer.
Feb 25, 2026

EndoDDC: Learning Sparse to Dense Reconstruction for Endoscopic Robotic Navigation via Diffusion Depth Completion

Accurate depth estimation plays a critical role in the navigation of endoscopic surgical robots, forming the foundation for 3D reconstruction and safe instrument guidance. Fine-tuning pretrained models heavily relies on endoscopic surgical datasets with precise depth annotations. While existing self-supervised depth estimation techniques eliminate the need for accurate depth annotations, their performance degrades in environments with weak textures and variable lighting, leading to sparse reconstruction with invalid depth estimation. Depth completion using sparse depth maps can mitigate these issues and improve accuracy. Despite the advances in depth completion techniques in general fields, their application in endoscopy remains limited. To overcome these limitations, we propose EndoDDC, an endoscopy depth completion method that integrates images, sparse depth information with depth gradient features, and optimizes depth maps through a diffusion model, addressing the issues of weak texture and light reflection in endoscopic environments. Extensive experiments on two publicly available endoscopy datasets show that our approach outperforms state-of-the-art models in both depth accuracy and robustness. This demonstrates the potential of our method to reduce visual errors in complex endoscopic environments. Our code will be released at https://github.com/yinheng-lin/EndoDDC.