LLM Agent Training

LLM: Large Language Model

Latest papers 354

May 6, 2026cs.AI

From History to State: Constant-Context Skill Learning for LLM Agents

Large language model (LLM) agents are increasingly used to operate browsers, files, code and tools, making personal assistants a natural deployment target. Yet personal agents face a privacy-cost-capability tension: cloud models execute multi-step workflows well but expose sensitive intermediate context to external APIs, while local models preserve privacy but remain less reliable. Both settings also pay repeatedly for long skill prompts and growing histories. We propose constant-context skill learning, a context-to-weights framework for recurring agent workflows: reusable procedures are learned in lightweight task-family modules, while inference conditions only on the current observation and a compact state block. A deterministic tracker renders this state block from task progress and supplies aligned subgoal rewards, so each module can be trained with step-level SFT and refined through online RL. Across ALFWorld, WebShop, and SciWorld, our agents achieve strong performance across Qwen3-4B, Qwen3-8B and Llama-3.1-8B. With Qwen3-8B, SFT+RL reaches 89.6% unseen success on ALFWorld, 76.8% success on WebShop, and 66.4% unseen success on SciWorld. They match or exceed strong published agent-training results while reducing prompt tokens per turn by 2--7×\times relative to controlled ReAct prompting baselines, showing that procedural context can be moved from prompts into weights.
May 5, 2026cs.AI

OpenSeeker-v2: Pushing the Limits of Search Agents with Informative and High-Difficulty Trajectories

Deep search capabilities have become an indispensable competency for frontier Large Language Model (LLM) agents, yet their development remains dominated by industrial giants. The typical industry recipe involves a highly resource-intensive pipeline spanning pre-training, continual pre-training (CPT), supervised fine-tuning (SFT), and reinforcement learning (RL). In this report, we show that when fueled with informative and high-difficulty trajectories, a simple SFT approach could be surprisingly powerful for training frontier search agents. By introducing three simple data synthesis modifications: scaling knowledge graph size for richer exploration, expanding the tool set size for broader functionality, and strict low-step filtering, we establish a stronger baseline. Trained on merely 10.6k data points, our OpenSeeker-v2 achieves state-of-the-art performance across 4 benchmarks (30B-sized agents with ReAct paradigm): 46.0% on BrowseComp, 58.1% on BrowseComp-ZH, 34.6% on Humanity's Last Exam, and 78.0% on xbench, surpassing even Tongyi DeepResearch trained with heavy CPT+SFT+RL pipeline, which achieves 43.4%, 46.7%, 32.9%, and 75.0%, respectively. Notably, OpenSeeker-v2 represents the first state-of-the-art search agent within its model scale and paradigm to be developed by a purely academic team using only SFT. We are excited to open-source the OpenSeeker-v2 model weights and share our simple yet effective findings to make frontier search agent research more accessible to the community.
May 4, 2026cs.AI

Terminus-4B: Can a Smaller Model Replace Frontier LLMs at Agentic Execution Tasks?

Modern coding agents increasingly delegate specialized subtasks to subagents, which are smaller, focused agentic loops that handle narrow responsibilities like search, debugging or terminal execution. This architectural pattern keeps the main agent's context window clean by isolating verbose outputs (e.g. build logs, test results, etc.) within the subagent context. Typically when agents employ subagents for such tasks, they use frontier models as these subagents. In this paper, we investigate whether a finetuned small language model (SLM) can achieve comparable performance to frontier models in the task of agentic terminal execution. We present Terminus-4B, which is a post-trained Qwen3-4B model via Supervised Finetuning (SFT) and Reinforcement Learning (RL) using rubric-based LLM-as-judge reward, specifically for this task. In our extensive evaluation spanning various frontier models, training ablations and main agent configurations, we find that Terminus-4B is able to reduce the token usage of the main agent by up to ~30% compared to the No Subagent baseline with no impact to agent performance on benchmarks like SWE-Bench Pro and our internal SWE-Bench C# benchmark, which tends to be heavy in verbose execution tasks. Furthermore, Terminus-4B improves key metrics showing the main agent relying on the outputs of the subagent and doing fewer terminal execution tasks by itself. We see that our model not only closes the gap between the Vanilla Qwen model and frontier models like Claude Sonnet / Opus / GPT-5.3-Codex, but often even exceeds their performance.
May 4, 2026cs.SE

The Conversations Beneath the Code: Triadic Data for Long-Horizon Software Engineering Agents

Frontier software engineering agents have saturated short-horizon benchmarks while regressing on the work that constitutes senior engineering: long-horizon, multi-engineer, ambiguous-specification deliverables. This paper takes a position on what training data is needed to close the gap. The substrate for the next generation of SWE agents is neither larger GitHub scrapes nor more solo-agent trajectories nor -- sufficient by itself -- open human-AI dialogue logs. It is triadic data: synchronized capture of the human-human conversations where engineering context is formed, the human-AI sessions where that context is partially consumed, and the multi-week cross-functional work that surrounds both. We argue that the canonical instantiation of triadic data is two complementary products: long-horizon expert trajectories captured under stimulated-recall protocols, and simulated cross-functional companies -- instrumented teams of senior engineers, product managers, designers, and data scientists working through ambiguous deliverables on shared infrastructure. We further specify a four-tier evidence framework through which any such corpus -- triadic or otherwise -- must justify its quality to a fine-tuning researcher: mechanical verification, statistical corpus characterization, probe experiments, and pre-registered blind evaluation. We argue that this data is capturable in 12-18 months with methods already mature in adjacent fields, that it is the empirical key to four open questions in agent training, and that the field's near-term research agenda should include it explicitly.
May 2, 2026cs.AI

SciResearcher: Scaling Deep Research Agents for Frontier Scientific Reasoning

Frontier scientific reasoning is rapidly emerging as a key foundation for advancing AI agents in automated scientific discovery. Deep research agents offer a promising approach to this challenge. These models develop robust problem-solving capabilities through post-training on information-seeking tasks, which are typically curated via knowledge graph construction or iterative web browsing. However, these strategies face inherent limitations in frontier science, where domain-specific knowledge is scattered across sparse and heterogeneous academic sources, and problem solving requires sophisticated computation and reasoning far beyond factual recall. To bridge this gap, we introduce SciResearcher, a fully automated agentic framework for frontier-science data construction. SciResearcher synthesizes diverse conceptual and computational tasks grounded in academic evidence, while eliciting information acquisition, tool-integrated reasoning, and long-horizon capabilities. Leveraging the curated data for supervised fine-tuning and agentic reinforcement learning, we develop SciResearcher-8B, an agent foundation model that achieves 19.46% on the HLE-Bio/Chem-Gold benchmark, establishing a new state of the art at its parameter scale and surpassing several larger proprietary agents. It further achieves 13-15% absolute gains on SuperGPQA-Hard-Biology and TRQA-Literature benchmarks. Overall, SciResearcher introduces a new paradigm for automated data construction for frontier scientific reasoning and offers a scalable path toward future scientific agents.
May 2, 2026cs.CL

MAD-OPD: Breaking the Ceiling in On-Policy Distillation via Multi-Agent Debate

On-policy distillation (OPD) trains a student on its own trajectories under token-level teacher supervision, but existing methods are capped by a single-teacher capability ceiling: when the teacher errs, the student inherits the error. OPD also remains largely unexplored in agentic tasks, where per-step errors compound across long trajectories and destabilize training. We propose MAD-OPD (Multi-Agent Debate-driven On-Policy Distillation), which breaks this ceiling by recasting the distillation teacher as a deliberative collective of teachers that debate over the student's on-policy state; the debate produces an emergent collective intelligence that supplies token-level supervision, with each teacher's contribution weighted by its post-debate confidence. To extend OPD to agentic tasks, we also introduce On-Policy Agentic Distillation (OPAD), which adds step-level sampling to stabilize training under multi-step error compounding. We additionally derive a task-adaptive divergence principle, selecting JSD (Jensen-Shannon divergence) for agentic stability and reverse KL (Kullback-Leibler) divergence for code generation, and verify it both theoretically and empirically. Across six teacher-student configurations (Qwen3 and Qwen3.5; 1.7B-14B students, 8B-32B teachers) and five agentic and code benchmarks, MAD-OPD ranks first across all six configurations; on the 14B+8B→\to4B setting it lifts the agentic average by +2.4%+2.4\% and the code average by +3.7%+3.7\% over the stronger single-teacher OPD.
May 2, 2026cs.AI

Agentic AI Systems Should Be Designed as Marginal Token Allocators

This position paper argues that agentic AI systems should be designed and evaluated as \emph{marginal token allocation economies} rather than as text generators priced by the unit. We follow a single request -- a developer asking a coding agent to fix a failing test -- through four economic layers that today are designed in isolation: a router that decides which model answers, an agent that decides whether to plan, act, verify, or defer, a serving stack that decides how to produce each token, and a training pipeline that decides whether the trace is worth learning from. We show that all four layers are solving the \emph{same} first-order condition -- marginal benefit equals marginal cost plus latency cost plus risk cost -- with different index sets and different prices. The framing is deliberately minimal: we do not propose a complete theory of AI economics. But adopting marginal token allocation as the shared accounting object explains why systems that locally minimize tokens globally misallocate them, predicts a small set of recurring failure modes (over-routing, over-delegation, under-verification, serving congestion, stale rollouts, cache misuse), and points to a concrete research agenda in token-aware evaluation, autonomy pricing, congestion-priced serving, and risk-adjusted RL budgeting.
Apr 29, 2026cs.AI

AutoSurfer -- Teaching Web Agents through Comprehensive Surfing, Learning, and Modeling

Recent advances in multimodal large language models (LLMs) have revolutionized web agents that can automate complex tasks on websites. However, their accuracy remains limited by the scarcity of high-quality web trajectory training data. Existing automatic trajectory generation methods suffer from incomplete website coverage due to homepage-based task proposals or random-walk exploration. Such methods often result in hallucinated or ambiguous task synthesis that lead to incomplete and unreliable trajectory generation. Here, we present AutoSurfer, a comprehensive web trajectory generator that addresses these limitations through three key innovations. First, AutoSurfer employs a systematic breadth-first exploration strategy that maintains a queue of discovered pages and action traces, propagates knowledge across pages to avoid redundant exploration, and recursively expands multi-level graphical user interface elements - closely resembling how a human would learn a new website. Second, AutoSurfer leverages the exploration trajectory to guide task synthesis, reducing hallucinations by grounding complex tasks in actual navigation paths rather than isolated actions or page content alone. Third, AutoSurfer uses the same exploration trajectory as hints to steer a web agent toward more accurate and reliable trajectory refinement. Together, these innovations enable AutoSurfer to comprehensively cover a website's action space and generate data suitable for training website-specific LLMs. We evaluate AutoSurfer on the WebArena benchmark by fine-tuning Qwen2.5-VL-7B-Instruct and demonstrate that it outperforms state-of-the-art methods - Explorer, OS-Genesis, and SynthAgent - achieving up to 24.23% overall task completion accuracy compared to 19.59% for the best prior method. Further, task diversity analysis demonstrates that AutoSurfer yields a more diverse distribution of synthesized tasks.
Apr 29, 2026cs.CL

ClawGym: A Scalable Framework for Building Effective Claw Agents

Claw-style environments support multi-step workflows over local files, tools, and persistent workspace states. However, scalable development around these environments remains constrained by the absence of a systematic framework, especially one for synthesizing verifiable training data and integrating it with agent training and diagnostic evaluation. To address this challenge, we present ClawGym, a scalable framework that supports the full lifecycle of Claw-style personal agent development. Concretely, we construct ClawGym-SynData, a diverse dataset of 13.5K filtered tasks synthesized from persona-driven intents and skill-grounded operations, paired with realistic mock workspaces and hybrid verification mechanisms. We then train a family of capable Claw-style models, termed ClawGym-Agents, through supervised fine-tuning on black-box rollout trajectories, and further explore reinforcement learning via a lightweight pipeline that parallelizes rollouts across per-task sandboxes. To support reliable evaluation, we further construct ClawGym-Bench, a benchmark of 200 instances calibrated through automated filtering and human-LLM review. Relevant resources have been released at https://github.com/ClawGym.
Apr 28, 2026cs.AI

Recursive Multi-Agent Systems

Recursive or looped language models have recently emerged as a new scaling axis by iteratively refining the same model computation over latent states to deepen reasoning. We extend such scaling principle from a single model to multi-agent systems, and ask: Can agent collaboration itself be scaled through recursion? To this end, we introduce RecursiveMAS, a recursive multi-agent framework that casts the entire system as a unified latent-space recursive computation. RecursiveMAS connects heterogeneous agents as a collaboration loop through the lightweight RecursiveLink module, enabling in-distribution latent thoughts generation and cross-agent latent state transfer. To optimize our framework, we develop an inner-outer loop learning algorithm for iterative whole-system co-optimization through shared gradient-based credit assignment across recursion rounds. Theoretical analyses of runtime complexity and learning dynamics establish that RecursiveMAS is more efficient than standard text-based MAS and maintains stable gradients during recursive training. Empirically, we instantiate RecursiveMAS under 4 representative agent collaboration patterns and evaluate across 9 benchmarks spanning mathematics, science, medicine, search, and code generation. In comparison with advanced single/multi-agent and recursive computation baselines, RecursiveMAS consistently delivers an average accuracy improvement of 8.3%, together with 1.2×\times-2.4×\times end-to-end inference speedup, and 34.6%-75.6% token usage reduction. Code and Data are provided in https://recursivemas.github.io.
Apr 28, 2026cs.AI

Toward Scalable Terminal Task Synthesis via Skill Graphs

Terminal agents have demonstrated strong potential for autonomous command-line execution, yet their training remains constrained by the scarcity of high-quality and diverse execution trajectories. Existing approaches mitigate this bottleneck by synthesizing large-scale terminal task instances for trajectory sampling. However, they primarily focus on scaling the number of tasks while providing limited control over the diversity of execution trajectories that agents actually experience during training. In this paper, we present SkillSynth, an automated framework for terminal task synthesis built on a scenario-mediated skill graph. SkillSynth first constructs a large-scale skill graph, where scenarios serve as intermediate transition nodes that connect diverse command-line skills. It then samples paths from this graph as abstractions of real-world workflows, and uses a multi-agent harness to instantiate them into executable task instances. By grounding task synthesis in graph-sampled workflow paths, SkillSynth explicitly controls the diversity of minimal execution trajectories required to solve the synthesized tasks. Experiments on Terminal-Bench demonstrate the effectiveness of SkillSynth. Moreover, task instances synthesized by SkillSynth have been adopted to train Hy3 Preview, contributing to its enhanced agentic capabilities in terminal-based settings.
Apr 27, 2026cs.CL

DPEPO: Diverse Parallel Exploration Policy Optimization for LLM-based Agents

Large language model (LLM) agents that follow the sequential "reason-then-act" paradigm have achieved superior performance in many complex tasks.However, these methods suffer from limited exploration and incomplete environmental understanding, as they interact with only a single environment per step. In this paper, we first introduce a novel paradigm that enables an agent to interact with multiple environments simultaneously and share cross-trajectory experiences. Building upon this paradigm, we further propose DPEPO, a reinforcement learning (RL) algorithm that encourages the agent to perform diverse parallel exploration. There are two stages in DPEPO: initial supervised fine-tuning (SFT) imparts basic parallel reasoning and action generation, followed by reinforcement learning stage with a hierarchical reward scheme. We design a parallel trajectory-level success reward and two step-level rewards: Diverse Action Reward and Diverse State Transition Reward, which actively penalize behavioral redundancy and promote broad exploration. Extensive experiments on ALFWorld and ScienceWorld show that DPEPO achieves state-of-the-art (SOTA) success rates, while maintaining comparable efficiency to strong sequential baselines. (Code is available at https://github.com/LePanda026/Code-for-DPEPO)
Apr 27, 2026cs.CR

Poster: ClawdGo: Endogenous Security Awareness Training for Autonomous AI Agents

Autonomous AI agents deployed on platforms such as OpenClaw face prompt injection, memory poisoning, supply-chain attacks, and social engineering, yet existing defences address only the platform perimeter, leaving the agent's own threat judgement entirely untrained. We present ClawdGo, a framework for endogenous security awareness training: we teach the agent to recognise and reason about threats from the inside, at inference time, with no model modification. Four contributions are introduced: TLDT (Three-Layer Domain Taxonomy) organises 12 trainable dimensions across Self-Defence, Owner-Protection, and Enterprise-Security layers; ASAT (Autonomous Security Awareness Training) is a self-play loop where the agent alternates attacker, defender, and evaluator roles under weakest-first curriculum scheduling; CSMA (Cross-Session Memory Accumulation) compounds skill gains via a four-layer persistent memory architecture and Axiom Crystallisation Promotion (ACP); and SACP (Security Awareness Calibration Problem) formalises the precision-recall tradeoff introduced by endogenous training. Live experiments show weakest-first ASAT raises average TLDT score from 80.9 to 96.9 over 16 sessions, outperforming uniform-random scheduling by 6.5 points and covering 11 of 12 dimensions. CSMA retains the full gain across sessions; cold-start ablation recovers only 2.4 points, leaving a 13.6-point gap. E-mode generates 32 TLDT-conformant scenarios covering all 12 dimensions. SACP is observed when a heavily trained agent classifies a legitimate capability assessment as prompt injection (30/160).
Apr 23, 2026cs.AI

Nemobot Games: Crafting Strategic AI Gaming Agents for Interactive Learning with Large Language Models

This paper introduces a new paradigm for AI game programming, leveraging large language models (LLMs) to extend and operationalize Claude Shannon's taxonomy of game-playing machines. Central to this paradigm is Nemobot, an interactive agentic engineering environment that enables users to create, customize, and deploy LLM-powered game agents while actively engaging with AI-driven strategies. The LLM-based chatbot, integrated within Nemobot, demonstrates its capabilities across four distinct classes of games. For dictionary-based games, it compresses state-action mappings into efficient, generalized models for rapid adaptability. In rigorously solvable games, it employs mathematical reasoning to compute optimal strategies and generates human-readable explanations for its decisions. For heuristic-based games, it synthesizes strategies by combining insights from classical minimax algorithms (see, e.g., shannon1950chess) with crowd-sourced data. Finally, in learning-based games, it utilizes reinforcement learning with human feedback and self-critique to iteratively refine strategies through trial-and-error and imitation learning. Nemobot amplifies this framework by offering a programmable environment where users can experiment with tool-augmented generation and fine-tuning of strategic game agents. From strategic games to role-playing games, Nemobot demonstrates how AI agents can achieve a form of self-programming by integrating crowdsourced learning and human creativity to iteratively refine their own logic. This represents a step toward the long-term goal of self-programming AI.
Apr 23, 2026cs.AI

Learning to Communicate: Toward End-to-End Optimization of Multi-Agent Language Systems

Multi-agent systems built on large language models have shown strong performance on complex reasoning tasks, yet most work focuses on agent roles and orchestration while treating inter-agent communication as a fixed interface. Latent communication through internal representations such as key-value caches offers a promising alternative to text-based protocols, but existing approaches do not jointly optimize communication with multi-agent reasoning. Therefore we propose DiffMAS, a training framework that treats latent communication as a learnable component of multi-agent systems. DiffMAS performs parameter-efficient supervised training over multi-agent latent trajectories, enabling agents to jointly learn how information should be encoded and interpreted across interactions. Experiments on mathematical reasoning, scientific QA, code generation, and commonsense benchmarks show that DiffMAS consistently improves reasoning accuracy and decoding stability over single-agent inference, text-based multi-agent systems, and prior latent communication methods, achieving 26.7% on AIME24, 20.2% on GPQA-Diamond, and consistent gains across reasoning benchmarks.
Apr 23, 2026cs.CL

AgenticQwen: Training Small Agentic Language Models with Dual Data Flywheels for Industrial-Scale Tool Use

Modern industrial applications increasingly demand language models that act as agents, capable of multi-step reasoning and tool use in real-world settings. These tasks are typically performed under strict cost and latency constraints, making small agentic models highly desirable. In this paper, we introduce the AgenticQwen family of models, trained via multi-round reinforcement learning (RL) on synthetic data and a limited amount of open-source data. Our training framework combines reasoning RL and agentic RL with dual data flywheels that automatically generate increasingly challenging tasks. The reasoning flywheel increases task difficulty by learning from errors, while the agentic flywheel expands linear workflows into multi-branch behavior trees that better reflect the decision complexity of real-world applications. We validate AgenticQwen on public benchmarks and in an industrial agent system. The models achieve strong performance on multiple agentic benchmarks, and in our industrial agent system, close the gap with much larger models on search and data analysis tasks. Model checkpoints and part of the synthetic data: https://huggingface.co/collections/alibaba-pai/agenticqwen. Data synthesis and RL training code: https://github.com/haruhi-sudo/data_synth_and_rl. The data synthesis pipeline is also integrated into EasyDistill: https://github.com/modelscope/easydistill.
Apr 22, 2026cs.LG

Supplement Generation Training for Enhancing Agentic Task Performance

Training large foundation models for agentic tasks is increasingly impractical due to the high computational costs, long iteration cycles, and rapid obsolescence as new models are continuously released. Instead of post-training massive models for every new task or domain, we propose Supplement Generation Training (SGT), a more efficient and sustainable strategy. SGT trains a smaller LLM to generate useful supplemental text that, when appended to the original input, helps the larger LLM solve the task more effectively. These lightweight models can dynamically adapt supplements to task requirements, improving performance without modifying the underlying large models. This approach decouples task-specific optimization from large foundation models and enables more flexible, cost-effective deployment of LLM-powered agents in real-world applications.
Apr 21, 2026cs.LG

DR-Venus: Towards Frontier Edge-Scale Deep Research Agents with Only 10K Open Data

Edge-scale deep research agents based on small language models are attractive for real-world deployment due to their advantages in cost, latency, and privacy. In this work, we study how to train a strong small deep research agent under limited open-data by improving both data quality and data utilization. We present DR-Venus, a frontier 4B deep research agent for edge-scale deployment, built entirely on open data. Our training recipe consists of two stages. In the first stage, we use agentic supervised fine-tuning (SFT) to establish basic agentic capability, combining strict data cleaning with resampling of long-horizon trajectories to improve data quality and utilization. In the second stage, we apply agentic reinforcement learning (RL) to further improve execution reliability on long-horizon deep research tasks. To make RL effective for small agents in this setting, we build on IGPO and design turn-level rewards based on information gain and format-aware regularization, thereby enhancing supervision density and turn-level credit assignment. Built entirely on roughly 10K open-data, DR-Venus-4B significantly outperforms prior agentic models under 9B parameters on multiple deep research benchmarks, while also narrowing the gap to much larger 30B-class systems. Our further analysis shows that 4B agents already possess surprisingly strong performance potential, highlighting both the deployment promise of small models and the value of test-time scaling in this setting. We release our models, code, and key recipes to support reproducible research on edge-scale deep research agents.
Apr 20, 2026cs.AI

Training and Agentic Inference Strategies for LLM-based Manim Animation Generation

Generating programmatic animation using libraries such as Manim presents unique challenges for Large Language Models (LLMs), requiring spatial reasoning, temporal sequencing, and familiarity with domain-specific APIs that are underrepresented in general pre-training data. A systematic study of how training and inference strategies interact in this setting is lacking in current research. This study introduces ManimTrainer, a training pipeline that combines Supervised Fine-tuning (SFT) with Reinforcement Learning (RL) based Group Relative Policy Optimisation (GRPO) using a unified reward signal that fuses code and visual assessment signals, and ManimAgent, an inference pipeline featuring Renderer-in-the-loop (RITL) and API documentation-augmented RITL (RITL-DOC) strategies. Using these techniques, this study presents the first unified training and inference study for text-to-code-to-video transformation with Manim. It evaluates 17 open-source sub-30B LLMs across nine combinations of training and inference strategies using ManimBench. Results show that SFT generally improves code quality, while GRPO enhances visual outputs and increases the models' responsiveness to extrinsic signals during self-correction at inference time. The Qwen 3 Coder 30B model with GRPO and RITL-DOC achieved the highest overall performance, with a 94% Render Success Rate (RSR) and 85.7% Visual Similarity (VS) to reference videos, surpassing the baseline GPT-4.1 model by +3 percentage points in VS. Additionally, the analysis shows that the correlation between code and visual metrics strengthens with SFT and GRPO but weakens with inference-time enhancements, highlighting the complementary roles of training and agentic inference strategies in Manim animation generation.
Apr 20, 2026cs.CL

ComPASS: Towards Personalized Agentic Social Support via Tool-Augmented Companionship

Developing compassionate interactive systems requires agents to not only understand user emotions but also provide diverse, substantive support. While recent works explore empathetic dialogue generation, they remain limited in response form and content, struggling to satisfy diverse needs across users and contexts. To address this, we explore empowering agents with external tools to execute diverse actions. Grounded in the psychological concept of "social support", this paradigm delivers substantive, human-like companionship. Specifically, we first design a dozen user-centric tools simulating various multimedia applications, which can cover different types of social support behaviors in human-agent interaction scenarios. We then construct ComPASS-Bench, the first personalized social support benchmark for LLM-based agents, via multi-step automated synthesis and manual refinement. Based on ComPASS-Bench, we further synthesize tool use records to fine-tune the Qwen3-8B model, yielding a task-specific ComPASS-Qwen. Comprehensive evaluations across two settings reveal that while the evaluated LLMs can generate valid tool-calling requests with high success rates, significant gaps remain in final response quality. Moreover, tool-augmented responses achieve better overall performance than directly producing conversational empathy. Notably, our trained ComPASS-Qwen demonstrates substantial improvements over its base model, achieving comparable performance to several large-scale models. Our code and data are available at https://github.com/hzp3517/ComPASS.
Apr 20, 2026cs.AI

Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence

Large language models are increasingly expected to serve as general-purpose agents that interact with external, stateful tool environments. The Model Context Protocol (MCP) and broader agent skills offer a unified interface for connecting agents with scalable real-world services, but training robust agents remains limited by the lack of realistic environments and principled mechanisms for life-long learning. In this paper, we present \textbf{Agent-World}, a self-evolving training arena for advancing general agent intelligence through scalable environments. Agent-World has two main components: (1) Agentic Environment-Task Discovery, which autonomously explores topic-aligned databases and executable tool ecosystems from thousands of real-world environment themes and synthesizes verifiable tasks with controllable difficulty; and (2) Continuous Self-Evolving Agent Training, which combines multi-environment reinforcement learning with a self-evolving agent arena that automatically identifies capability gaps through dynamic task synthesis and drives targeted learning, enabling the co-evolution of agent policies and environments. Across 23 challenging agent benchmarks, Agent-World-8B and 14B consistently outperforms strong proprietary models and environment scaling baselines. Further analyses reveal scaling trends in relation to environment diversity and self-evolution rounds, offering insights for building general agent intelligence.
Apr 20, 2026cs.AI

Training LLM Agents for Spontaneous, Reward-Free Self-Evolution via World Knowledge Exploration

Most agents today ``self-evolve'' by following rewards and rules defined by humans. However, this process remains fundamentally dependent on external supervision; without human guidance, the evolution stops. In this work, we train agents to possess an intrinsic meta-evolution capability to spontaneously learn about unseen environments prior to task execution. To instill this ability, we design an outcome-based reward mechanism that measures how much an agent's self-generated world knowledge improves its success rate on downstream tasks. This reward signal is used exclusively during the training phase to teach the model how to explore and summarize effectively. At inference time, the agent requires no external rewards or human instructions. It spontaneously performs native self-evolution to adapt to unknown environments using its internal parameters. When applied to Qwen3-30B and Seed-OSS-36B, this shift to native evolution yields a 20% performance increase on WebVoyager and WebWalker. Most strikingly, the generated world knowledge even enables a compact 14B Qwen3 model to outperform the unassisted Gemini-2.5-Flash, establishing a new paradigm for truly evolving agents.
Apr 20, 2026cs.AI

AIT Academy: Cultivating the Complete Agent with a Confucian Three-Domain Curriculum

What does it mean to give an AI agent a complete education? Current agent development produces specialists systems optimized for a single capability dimension, whether tool use, code generation, or security awareness that exhibit predictable deficits wherever they were not trained. We argue this pattern reflects a structural absence: there is no curriculum theory for agents, no principled account of what a fully developed agent should know, be, and be able to do across the full scope of intelligent behavior. This paper introduces the AIT Academy (Agents Institute of Technology Academy), a curriculum framework for cultivating AI agents across the tripartite structure of human knowledge. Grounded in Kagan's Three Cultures and UNESCO ISCED-F 2013, AIT organizes agent capability development into three domains: Natural Science and Technical Reasoning (Domain I), Humanities and Creative Expression (Domain II), and Social Science and Ethical Reasoning (Domain III). The Confucian Six Arts (liuyi) a 2,500-year-old holistic education system are reinterpreted as behavioral archetypes that map directly onto trainable agent capabilities within each domain. Three representative training grounds instantiate the framework across multiple backbone LLMs: the ClawdGO Security Dojo (Domain I), Athen's Academy (Domain II), and the Alt Mirage Stage (Domain III). Experiments demonstrate a 15.9-point improvement in security capability scores under weakest-first curriculum scheduling, and a 7-percentage-point gain in social reasoning performance under principled attribution modeling. A cross-domain finding Security Awareness Calibration Pathology (SACP), in which over-trained Domain I agents fail on out-of-distribution evaluation illustrates the diagnostic value of a multi-domain perspective unavailable to any single-domain framework.
Apr 20, 2026cs.AI

LiteResearcher: A Scalable Agentic RL Training Framework for Deep Research Agent

Reinforcement Learning (RL) has emerged as a powerful training paradigm for LLM-based agents. However, scaling agentic RL for deep research remains constrained by two coupled challenges: hand-crafted synthetic data fails to elicit genuine real-world search capabilities, and real-world search dependency during RL training introduces instability and prohibitive cost, which limits the scalability of Agentic RL. LiteResearcher is a training framework that makes Agentic RL scalable: by constructing a lite virtual world that mirrors real-world search dynamics, we enable a continuously improving training recipe that empowers a tiny search agent to outperform large-scale open-source and commercial models (e.g., Tongyi DeepResearch and Claude-4.5 Sonnet). Specifically, on common benchmarks such as GAIA and Xbench, our LiteResearcher-4B achieves open-source state-of-the-art results of 71.3% and 78.0% respectively, demonstrating that scalable RL training is a key enabler for Deep Research Agents.
Apr 20, 2026cs.LG

Democratizing Tool Learning with Environments Fully Simulated by a Free 8B Language Model

Reinforcement learning (RL) has become a prevalent paradigm for training tool calling agents, which typically requires online interactive environments. Existing approaches either rely on training data with ground truth annotations or require advanced proprietary language models (LMs) to synthesize environments that keep fixed once created. In this work, we propose TRUSTEE, a cost-friendly method for training tool calling agents with dynamic environments fully simulated by free open-source LMs that can be as small as 8B, including task generation, user simulation, tool simulation and trajectory evaluation, paired with an adaptive curriculum learning mechanism that controls task difficulty during training. Our empirical results show that TRUSTEE outperforms baselines which require extra external resources in most cases. These confirm that, with a sufficiently sophisticated design, even simulated environments with a local 8B LM as the backbone could set a strong baseline for tool learning. We hope our proposed paradigm could democratize tool learning and inspire future research on environment scaling with limited resources.
Apr 18, 2026cs.AI

Small Model as Master Orchestrator: Learning Unified Agent-Tool Orchestration with Parallel Subtask Decomposition

Multi-agent systems (MAS) demonstrate clear advantages in tackling complex problems by coordinating diverse agents and external tools. However, most existing orchestration methods rely on static workflows or serial agent scheduling, and are further constrained by heterogeneous interface protocols between tools and agents. This leads to high system complexity and poor extensibility. To mitigate these issues, we propose Agent-as-Tool, a unified parallel orchestration paradigm that abstracts both agents and tools into a standardized, learnable action space with protocol normalization and explicit state feedback. Building on this paradigm, we train a lightweight orchestrator, ParaManager, which decouples planning decisions from subtask solving, enabling state-aware parallel subtask decomposition, delegation, and asynchronous execution. For training, we adopt a two-stage ParaManager training pipeline. It improves robustness by incorporating supervised fine-tuning (SFT) trajectories equipped with recovery mechanisms, and further applies reinforcement learning (RL) to achieve an optimal balance among task success, protocol compliance, diversity, and reasoning efficiency. Experiments show that ParaManager achieves strong performance across multiple benchmarks and exhibits robust generalization under unseen model pools.
Apr 17, 2026cs.CL

AgentV-RL: Scaling Reward Modeling with Agentic Verifier

Verifiers have been demonstrated to enhance LLM reasoning via test-time scaling (TTS). Yet, they face significant challenges in complex domains. Error propagation from incorrect intermediate reasoning can lead to false positives for seemingly plausible solutions, while lacking external grounding makes verifiers unreliable on computation or knowledge-intensive tasks. To address these challenges, we propose Agentic Verifier, a framework that transforms reward modeling into a multi-turn, tool-augmented deliberative process. We introduce complementary forward and backward agents: one traces solutions from premises to conclusions, while the other re-checks conclusions against their underlying premises. This bidirectional process enables a comprehensive, reliable, and interpretable assessment of solutions. To facilitate practical deployment, we propose AgentV-RL. Through proactive exploration and reinforcement learning, the verifier autonomously interleaves tool-use with internal reasoning. Extensive experiments show that Agentic Verifier yields consistent performance gains under both parallel and sequential TTS. Notably, our 4B variant surpasses state-of-the-art ORMs by 25.2%, positioning it as a promising paradigm for agentic reward modeling.
Apr 17, 2026cs.CL

CoEvolve: Training LLM Agents via Agent-Data Mutual Evolution

Reinforcement learning for LLM agents is typically conducted on a static data distribution, which fails to adapt to the agent's evolving behavior and leads to poor coverage of complex environment interactions. To address these challenges, we propose CoEvolve, an agent-data mutual evolution framework that enables LLM agents to improve through closed-loop, interaction-driven training. Specifically, CoEvolve extracts feedback signals such as forgetting and uncertainty from rollout trajectories to identify failure-prone interaction patterns, and utilizes them to guide LLM-based task synthesis. The synthesized tasks are validated through environment interaction and utilized to update the data distribution, enabling joint adaptation of the agent and its data. Extensive experiments on AppWorld and BFCL across Qwen2.5-7B, Qwen3-4B, and Qwen3-30B-A3B demonstrate consistent and significant improvements over strong base models, yielding absolute gains of 19.43%, 15.58%, and 18.14%, respectively.
Apr 17, 2026cs.LG

SAT: Sequential Agent Tuning for Coordinator Free Plug and Play Multi-LLM Training with Monotonic Improvement Guarantees

Large language models (LLMs) with a large number of parameters achieve strong performance but are often prohibitively expensive to deploy. Recent work explores using teams of smaller, more efficient LLMs that collectively match or even outperform a single large model. However, jointly updating multiple agents introduces compounding distribution shifts, making coordination and stability during training difficult. We address this by introducing Sequential Agent Tuning (SAT), a coordinator-free training paradigm. SAT represents the team as a factorized policy and employs block-coordinate updates over agents, enabling scalable, decentralized training without a central controller. Specifically, we develop a sequence-aware, on-policy advantage estimator that conditions on the evolving team policy, coupled with per-agent KL trust regions that isolate occupancy drift. Theoretically, this framework provides two critical guarantees. First, it ensures monotonic improvement, stabilizing the training process. Second, it establishes provable plug-and-play invariance: any agent can be upgraded to a stronger model without retraining the rest of the team, with a formal guarantee that the performance bound improves. Empirically, a team of three 4B agents (12B total) trained with SAT surpasses the much larger Qwen3-32B on AIME24/25 benchmarks by 3.9% on average. We validate our plug-and-play theory by swapping in two 8B agents, which boosts the composite score by 10.4%. We provide code and appendix of proof at https://github.com/Yydc/SAT-AAMAS
Apr 16, 2026cs.AI

Subliminal Transfer of Unsafe Behaviors in AI Agent Distillation

Recent work on subliminal learning demonstrates that language models can transmit semantic traits through data that is semantically unrelated to those traits. However, it remains unclear whether behavioral traits can transfer in agentic systems, where policies are learned from trajectories rather than static text. In this work, we provide the first empirical evidence that unsafe agent behaviors can transfer subliminally through model distillation across two complementary experimental settings. In our primary setting, we construct a teacher agent exhibiting a strong deletion bias, a tendency to perform destructive file-system actions via an API-style tool interface, and distill it into a student using only trajectories from ostensibly safe tasks, with all explicit deletion keywords rigorously filtered. In our secondary setting, we replicate the threat model in a native Bash environment, replacing API tool calls with shell commands and operationalizing the bias as a preference for issuing chmod as the first permission-related command over semantically equivalent alternatives such as chown or setfacl. Despite full keyword sanitation in both settings, students inherit measurable behavioral biases. In the API setting the student's deletion rate reaches 100% (versus a 5% baseline) under homogeneous distillation; in the Bash setting the student's chmod-first rate reaches 30%-55% (versus a 0%-10% baseline), with the strongest transfer observed in large-to-small distillation. Our results demonstrate that explicit data sanitation is an insufficient defense, and behavioral biases are encoded implicitly in trajectory dynamics regardless of the tool interface.