Overview

Multi-agent coding studies whether AI systems can solve programming tasks more reliably by dividing work among agents with roles such as planner, coder, tester, and reviewer. Common approaches include dependency-aware task decomposition, adaptive communication topologies, shared workspaces, and feedback from tests, compilers, or runtime tools. Systems are evaluated on settings ranging from competitive-programming benchmarks to repository-level bug fixing and code editing. A central tension is that collaboration can improve correctness and speed, but extra agents also add cost and can introduce conflicts, duplicated work, or errors that pass between agents.

Latest papers

86 papers17 papers in the last four weeks, up 113% on the four weeks before. 0.1% of all new papers.

Aug 10, 2026

MoRSE: Task-Oriented Multi-Agent System with Mixture of Role-Subtask Experts

Large language model-based multi-agent systems have recently shown strong potential for complex, long-horizon tasks. However, existing methods mainly rely on coarse prompt-level differentiation without parameter adaptation for diverse subtasks, resulting in insufficient inter-agent heterogeneity and limited specialized capability that bottleneck performance on tasks with complex requirements. To address this, we introduce a Task-Oriented Multi-Agent System with Mixture of Role-Subtask Experts (MoRSE) that distinguishes agents with (role, subtask)-conditional specialization at both the task structure and parameter levels. To make agents' responsibility explicit at the task structure level, we formulate a task-oriented multi-agent system that decomposes each task into a dependency-aware Directed Acyclic Graph of subtasks and assigns each agent a specific (role, subtask), introducing task-level specialization across collaborating agents. Additionally, to address the diverse role and subtask parameter adaptation demands, we propose a dynamic Mixture of (role, subtask) LoRA Experts module with a prototype-based semantic router for subtasks, augmenting agents with parameter-level specialization on a shared LLM substrate cost-effectively. Then, to co-optimize experts and router stably under sparse task rewards, we further propose a hierarchical group-relative policy optimization with two-layer credit assignment that isolates expert updates from the cross-route variance introduced by routing decisions, disentangling expert quality from routing quality. Experiments on code-generation benchmarks across three backbones demonstrate the effectiveness of our approach, with improvements in both whole-task and step-wise performance, and the gains from trained specialization generalize across held-out task categories and domains.
Jul 30, 2026

AgentRadio: Passive Awareness for Long-Horizon Multi-Agent Collaboration

Understanding large codebases is a long-horizon task for Large Language Model (LLM) agents: answering a single question can require building and running the software, tracing execution across files, and synthesizing evidence over tens of minutes. On SWE-Atlas QnA, a benchmark of long-horizon questions over production repositories, a single Claude Code agent (Opus 4.6) resolves only 32.3% of tasks. Dividing the work among agents with clean contexts mitigates this limitation. However, the subtasks of code comprehension are interdependent. One agent's findings can rewrite another's task, so agents must coordinate during execution, not only at phase boundaries. Existing multi-agent systems support such exchange only between phases, through staged handoffs or synchronized rounds. Communication and work remain mutually exclusive. A discovery made mid-execution cannot be shared until the next boundary. We present AgentRadio, an asynchronous message-passing layer that equips coding-agent harnesses with three primitives: threads, messages, and waiting for mentions. The last runs as a background task, surfacing teammates' messages without interrupting foreground work, so each agent remains passively aware of its peers and folds new findings into its ongoing task. Under a five-phase protocol of division of labor and negotiation, four agents organized by AgentRadio resolve 62.1% of tasks, 29.8 points above a single agent and above Claude Code with the newer Opus 4.8 (57.2%). Rubric-level analysis shows the gain growing with task difficulty, consistent with mid-course correction as the underlying mechanism. Our code is available at https://github.com/Coral-Protocol/AgentRadio.
Jul 30, 2026

An Empirical Study of Coordination Mode as the First-Class Citizen in From-Scratch Multi-Agent Coding

Multi-agent vibe coding promises to accelerate software development, yet existing benchmarks rely on synthetic environments that ignore practical time and monetary costs, conflate reasoning with communication, and reward only superficial completion. We introduce multi-agent from-scratch evaluation benchmark, MSEval, evaluating multi-agent coding on real-world tasks. Grounded in 10 authentic, full-stack projects across 10 domains, MSEval scores performance using hierarchical requirements and deterministic rubrics. Its execution engine, LegoGent, tests 10 collaboration topologies where agents coordinate via periodic sync intervals and deploy through native CI/CD pipelines. Concurrently, the automated grader TAgent dynamically probes implementations to jointly measure functional success, latency, and prefix-cached token cost. Across 100 runs, MSEval reveals that organizational topology rivals model capability in shaping the speed--cost--quality trade-off. For identical tasks and models, varying the topology shifts scores by over 30 points and doubles wall-clock time. Structured pipelines converge fastest with the highest quality, whereas heavy managerial oversight degrades performance. Ultimately, MSEval establishes a rigorous, reproducible standard for measuring how multi-agent teams actually build software. The benchmark is released at https://github.com/robinren03/MSEval.
Jul 24, 2026

Agent Team Work Zone: An Automated, Persistent Workspace for Long-Lived Claude Code Agent Teams

Large Language Model (LLM) agents have significantly improved coding and programming workflows. Claude Code, in particular, is one of the most powerful LLM coding agents and is capable of conducting complex coding tasks. However, several drawbacks can undermine long-term agentic workflows. (1) Irrecoverable agent teams: The Agent Teams feature is powerful, but the working state accumulated by each teammate is lost and cannot be resumed once the process stops, for example, when a terminal is closed. (2) Compaction erodes working detail: Compaction condenses the conversation into a summary, causing an agent's working details to become vague. (3) Agentic "technical debt": Over time, a user's decisions and the agents' operations become trapped in compacted old chats, making the project increasingly difficult to maintain and review. (4) Heavy prompt writing: Assigning or handing off tasks requires users to repeatedly write long prompts to achieve the expected agentic performance. We propose ATWZ (Agent Team Work Zone), a filesystem-based operations layer built around Claude Code's native Agent Teams that addresses these problems. Its central design principle is to treat each agent and teammate as a human employee and preserve their important working state in files stored in a dedicated directory called a "workstation," together with the skills, hooks, and scripts that use and maintain these files. With ATWZ, an agent team can periodically back up its working state, allowing an agent's knowledge to be recovered after compaction. After a process ends, the team can be restored with a single command. These features also substantially mitigate the agentic "technical debt" described above. Moreover, within ATWZ, agent "employees" can send documents to one another, greatly reducing the effort required to write prompts.
Jul 22, 2026

Cross-Model LLM Code Review: Should you use Claude to review Codex or vice versa?

Developers increasingly use two coding agents together: one writes a draft, and the other reviews it. However, it is not clear whether the pairing is worth its cost and time, or whether the order of the pairing matters. We run a controlled experiment on 116 recent hard and medium lcb tasks with Claude and Codex across six conditions to approximate a software practitioner's workflow: both solo baselines, both cross-model orderings, and both same-model orderings. The reviewer sees the problem and the writer's draft but cannot execute tests, which approximates a code review step. Claude review raises Codex drafts from 71.6% to 89.7% (pBH=.001p_{BH}=.001); Codex self review raises them to 84.5% (pBH=.022p_{BH}=.022). The reverse direction does not pay off: Codex reviewing Claude drafts drops the pass rate from 91.4% to 82.8% (pBH=.046p_{BH}=.046), and Claude self review leaves the 91.4% baseline unchanged. Our evaluation indicates that the useful pairing is asymmetric: use Claude to review Codex, not the other way around.
Jul 21, 2026

PhoenixRepair: Rethinking Repair Strategy Exploration in Software Agents

While Large Language Models have greatly advanced automated issue resolution, existing agent-based methods exhibit a fundamental limitation in their insufficient exploration of repair strategies. This insufficiency manifests in two key aspects. First, the exploration of multiple potential edit locations is limited. Second, the exploration of repair attempts at each location is also insufficient. To address these challenges, we present PhoenixRepair, a multi-agent framework that systematically explores multiple candidate edit locations and performs iterative reflection and refinement on patch generation, thereby expanding the search space of repair strategies. Our framework begins with multi-location sampling, optionally augmented with graph-based localization information for difficult tasks, followed by iterative reflection and refinement to generate better patches, culminating in final-round generation guided by distilled insights from all historical attempts. Experiments on SWE-bench-Verified demonstrate that PhoenixRepair achieves the largest relative improvement of 7.8% over SWE-agent under DeepSeek-V3.1, and attains the highest resolved rate of 76.0% Pass@1 under MiniMax-M2.5. Meanwhile, it achieves higher fault localization accuracy than existing approaches. Our code is available at https://github.com/DeepSoftwareAnalytics/PhoenixRepair.
Jul 7, 2026

Agents That Teach: Towards Designing Incidental Learning Back into AI-Assisted Software Development

AI coding agents are rapidly reshaping how software is built, with developers increasingly delegating substantial coding tasks to autonomous agents in pursuit of higher productivity. While these gains are real, they come at the cost of incidental learning. Developers historically acquired informal knowledge through effortful problem-solving, and this has long shaped how software engineering expertise develops. However, with over-reliance on agentic coding, unpracticed skills could atrophy silently over time. As this learning pathway is short-circuited, developers risk silently accruing Knowledge Debt, a developer-level analogue of Technical Debt, where changes the agent executes that the developer cannot fully understand accrue over time. In this paper, we argue that incidental learning will not re-emerge on its own and must be consciously designed back into developer-agent interactions, and propose six design principles to guide such systems. We then present "SHIELD", a multi-agent system grounded in the notion of "agents that teach", that operationalizes these principles by leveraging the AI coding agent's own reasoning to surface contextual, out-of-band learning moments without disrupting developer flow. Through this work, we envision a path toward learning-aware development environments where productivity and learning are complementary, not competing.
Jul 2, 2026

SwarmResearch: Orchestrating Coding Agents for Open-Ended Discovery

Long-running coding agents such as autoresearch can persistently discover optimizations for open-ended problems. However, they tend to converge onto a single high-level approach, then proceed with low-level edits while missing other superior approaches to the problem. We hypothesize two harness-level design choices contribute to this behavior: accumulating context in a single long-running agent and only exposing a single program state to edit. We introduce SwarmResearch, an orchestrator-subagent harness in which a Shepherd Agent uses global context to steer a population of Search Agents, each operating with local context in their respective git branch. On open-ended optimization tasks, SwarmResearch discovers better or comparable solutions to state-of-the-art LLM-guided evolution and multi-agent techniques on 13/15 tasks, driven by higher-level exploration. Compared with fixed scaling of serial and parallel agents, SwarmResearch's orchestrator-guided scaling discovers better-performing solutions by adapting parallelism at different search depths.
Jul 2, 2026

UA-ChatDev: Uncertainty-Aware Multi-Agent Collaboration for Reliable Software Development

Software development is a complex task that demands cooperation among agents with diverse roles. Large language models (LLMs) have enabled autonomous multi-agent software development frameworks that leverage role-based collaboration to automate requirements analysis, coding, testing, and refinement. However, existing approaches typically assume that intermediate agent outputs are equally reliable, leaving them vulnerable to hallucination propagation, where incorrect decisions generated in early development phases are transferred to downstream agents and negatively impact final software quality. To address this challenge, we propose UA-ChatDev, an uncertainty-aware multi-agent software development framework that integrates uncertainty quantification into agent interactions. It introduces a lightweight uncertainty estimation mechanism based on token-level log probabilities to assess the confidence of agent responses and employs phase-aware threshold calibration to selectively trigger retrieval-based verification when uncertainty exceeds acceptable levels. Extensive experiments on the SRDD benchmark demonstrate that UA-ChatDev consistently outperforms existing single-agent and multi-agent software development frameworks across completeness, executability, consistency, and overall quality metrics. Further ablation studies and communication analyses verify that uncertainty-aware interactions enhance code execution reliability.
Jul 2, 2026

PairCoder++: Pair Programming as a Universal Paradigm for Verified Code-Driven Multimodal and Structured-Artifact Generation

Code is the medium through which large language models generate structured artifacts: charts, scientific figures, vector graphics, CAD models, 3D scenes, and hardware designs are all produced by writing programs. In this regime single pass inference is brittle, because the compiler, renderer, or simulator that decides whether the artifact exists is invisible to the model. We present PairCoder, which grounds review in the toolchain and realizes it as two agent pair programming: a Driver agent writes the program, a Navigator agent reviews it against verification evidence (diagnostics, execution results, and renderings of the current artifact beside the target), and the two switch roles when errors persist. Across 17 public benchmarks and seven models from three vendors, PairCoder improves essentially every benchmark whose artifact is verifiable, on full official metric suites rather than execution alone (for example, Blender scene executability 0.20 to 0.78; TikZ compile rate up 10 to 30 points on every model), at 2.9 to 9.2 times single model cost (about 7 times overall). The improvements concentrate where the toolchain provides an informative oracle and the baseline leaves headroom, and the method ties or mildly regresses where the oracle is weak; we frame pair programming as a reliable recipe for verified code driven generation.
Jun 29, 2026

ATM: CID-Brokered Pre-Write Admission for Multi-Agent Code Co-Synthesis

Multi-agent LLM systems can decompose software-engineering work into planning, generation, validation, and repair, but a narrower systems problem remains: before any governed shared mutation is applied, a system must decide which concurrently formed write intents may proceed in parallel, which require deterministic composition or serialization, and which must take a fail-closed path. We address this problem with the AI-Atomic-Framework (ATM), a specification-grounded governance substrate for software agents operating within a single governance domain. ATM binds task intent, repository scope, write admission, validation, and evidence obligations into one governance chain. A Content Identifier (CID) broker serves as the shared-mutation admission subsystem. Adapter-guided atomization maps write intents to semantic atoms and bounded regions; when persistent atom-map coverage is incomplete, virtual atoms provide temporary auditable governance units for conservative comparison and routing. Governed shared writes are ultimately applied by a neutral steward rather than directly by proposing agents. Evaluation combines controlled, field, adoption, and extension evidence, including a 12-scenario deterministic design matrix, three archived runner cases, ATM-AdmissionBench, three archived same-file boundary cases, a three-week external-adopter study, and an operational recovery-routing benchmark. The results support feasibility, auditability, and bounded recoverability within the observed single-domain settings, but do not claim broad comparative superiority or cross-clone governance.
Jun 25, 2026

Glite ARF: Verifier-Driven Research with Parallel LLM Coding Agents

LLM coding agents make it tempting to automate empirical research by delegating experiments to them directly, but naive delegation does not scale to large projects: low-rate instruction lapses compound into broken, irreproducible artefacts. To address this problem, we present Glite ARF, an open-source Python framework for running many LLM coding agents in parallel on a research repository without sacrificing reproducibility or auditability. The framework defines a three-role stack: a human researcher chooses which hypotheses to test, coding agents (Claude Code, Codex CLI) implement individual tasks under a fixed structure, and deterministic Python verifier scripts enforce task isolation, immutability of completed work, a corrections overlay, and a materialised project overview. We call this verifier-driven research: the rules of the research process live in code that fails loudly when violated, not in prose that agents are merely asked to follow. Using Glite ARF, we developed our submission to the BEA 2026 vocabulary-difficulty shared task, placing first in the closed track and second in the open track on all three target languages (Spanish, German, Mandarin) and reducing the official baseline RMSE by 29.9% (closed) and 35.9% (open). The campaign comprised 273 tracked tasks (146 experiment runs) across 129 feature sets, run by up to twelve parallel agents orchestrated from a single laptop - with some model training on rented A100s - at approximately $450 in LLM API spend ($498 total third-party cost), and structured per-fold provenance let us catch and strip four target-leaking feature sets, correcting an implausible 0.609 RMSE to 0.802. Across three campaigns in three domains, the framework's structural machinery adds only about 1% of wall-clock time. Framework and a public demo project accompany this paper.
Jun 20, 2026

CodeTeam: An LLM-Powered Multi-Agent Framework for Repository-Level Code Generation

Natural language to repository generation (NL2Repo) requires a system to construct an entire software repository from a natural-language requirements document. Compared with function-level code generation, this task demands longer planning horizons, stable interfaces across files, and iterative debugging of cross-file inconsistencies. To address these challenges, we propose CodeTeam, an LLM-based multi-agent framework that separates planning, decision making, and implementation into distinct, coordinated stages. In the planning stage, multiple Architect agents draft competing software design sketches (SDS), optionally grounded by retrieved design references. A CTO agent then evaluates, selects, and normalizes the most promising SDS into a machine-checkable contract that specifies file ownership, public interfaces, and dependency constraints. In the implementation stage, Developer agents generate code under a dependency-aware scheduler with bounded context and lightweight Git-based coordination, while a QA agent runs tests and drives iterative repairs. On the synthesis-based SketchEval benchmark, we explicitly compare CodeTeam's prompt-engineering (PE) and supervised fine-tuning (SFT) variants with the corresponding CodeS variants, where CodeTeam improves the overall SketchBLEU by 4.1 and 2.9 absolute points, respectively. On the execution-based NL2Repo-Bench benchmark, used as an external validation protocol, CodeTeam achieves the highest average test pass rate in both settings (34.6% PE, 42.3% SFT), confirming that the sketch-improvements extend to functional correctness under upstream test suites. Ablation results show that project-specific developer allocation and retrieval-augmented planning each contribute substantially to the SketchBLEU improvement (9.9% and 8.1% relative, respectively). CodeTeam and the experimental results are available at https://github.com/WhitenWhiten/CodeTeam
Jun 17, 2026

Before the Pull Request: Mining Multi-Agent Coordination

Autonomous coding agents now open millions of pull requests, yet large-scale studies find their PRs are produced faster but accepted less often - a coordination and trust gap that pull-request-level telemetry cannot explain. We argue the missing signal lives before the PR, in how concurrent agents claim, divide, and collide over shared work. We study this process through grite, our open-source coordination substrate that needs no central server and stores its records inside git itself, so its append-only, signed event log captures the coordination process directly. We show that (i) this shared substrate reduces duplicate and conflicting work at bounded overhead - the share of work that merely re-does a teammate's task falls from 78% to 0% while useful throughput more than triples; (ii) every agent's copy of the log converges to the same state with no write silently dropped, where a file-based tracker loses concurrent writes; and (iii) the log is a mineable artefact from which concrete failure modes - conflicting edits, lock starvation, redundant rediscovery, race-to-close - are automatically recoverable with provenance, several invisible in pull-request history. We release the dataset, harness, and mining toolkit.
Jun 12, 2026

tap: A File-Based Protocol for Heterogeneous LLM Agent Collaboration

Existing multi-agent software development systems have proposed many forms of agent collaboration, including role-based collaboration and automated code review. However, many systems assume a common runtime, a central conversation server, or the same API family. Under these assumptions, LLM agents from different vendors cannot easily exchange messages directly from their own execution environments while dividing development and review work on a shared codebase. This paper presents tap, a file-based collaboration protocol that allows Claude (Anthropic) and Codex (OpenAI) to collaborate on one codebase without shared memory or an identical runtime. The core of tap is a file-first design that preserves markdown files with metadata as original messages, combines a file inspection path (file communication, Tier 1) with real-time notification paths for Claude and Codex (real-time communication, Tier 2), and isolates work through separate git worktrees. Even if real-time notification fails or a receiver restarts, the message file remains available and the same content can be inspected again. In a 27-day, 37-generation self-applied operation where tap was used to develop and review itself, we collected 209 tap-related pull requests and 717 operational artifacts. An analysis of 375 review artifacts showed that the share of reviews recording at least one defect or requested change was 69.8% for heterogeneous model pairs and 53.1% for homogeneous model pairs. These results show that tap, which combines file-based message preservation with real-time notification, operates in a real production repository, and that combining heterogeneous models and execution environments can broaden review perspectives. tap is distributed as the open-source npm package @hua-labs/tap (v0.5.2).
Jun 11, 2026

Recursive Agent Harnesses

Recursive language models (RLMs) showed that recursion over model calls is an effective strategy for long-context reasoning, and production coding agents have begun to write code that spawns subagents at scale, most recently in Anthropic's dynamic workflows. We name and study the pattern between these two lines of work, where the recursive unit is a full agent harness with filesystem tools, code execution, and planning rather than a model call with no tools. We call this the Recursive Agent Harness (RAH) and frame it as harness recursion, the code-first extension to the model recursion of RLMs. A parent agent generates and runs an executable script that spawns subagent harnesses in parallel for fine-grained workloads and uses structured function calls for small subtasks. We provide a controlled evaluation on long-context reasoning. With the backbone held fixed at GPT-5 to match the published Codex and RLM baselines, RAH improves the Codex coding-agent baseline from 71.75% to 81.36% on Oolong-Synthetic (199 samples, 13 context-length buckets up to 4M tokens), a gain attributable to the harness rather than the model. With a stronger backbone, Claude Sonnet 4.5, the same design reaches 89.77%.
Jun 9, 2026

Decentralized Multi-Agent Systems with Shared Context

Multi-agent systems (MAS) can scale large language model agents on long-horizon tasks by running them in parallel, yet existing designs waste much of this parallelism in bubbles: agent time spent waiting on others or redoing a peer's work. These bubbles stem from how agents communicate. Independent agents share nothing and rediscover what their peers have already found; peer-communicating agents wait at synchronous rounds; and under centralized orchestration, the main agent blocks on its sub-agents while progress is relayed. We propose Decentralized Language Models (DeLM), a MAS framework on top of existing agent harnesses that squeezes out these bubbles by replacing the main agent with a shared context and a task queue. Agents asynchronously claim tasks, publish findings as soon as they are available, and build on or correct one another's progress, with every peer's status visible to all. On long-horizon tasks from Terminal-Bench 4.0 and DeepSWE v1.1, and on SWE-bench Verified, DeLM is both more accurate and faster than Codex, Claude Code, their native subagents, and AOrchestra in every setting, improving accuracy by up to 17.5 points over the strongest baseline and running up to 2.49x faster than the harness it builds on. On ProgramBench, where agents rebuild programs from scratch, DeLM makes faster progress than Claude Code and finishes a 120-minute budget up to 19.9 points higher in test pass rate. The code is available on our project website at https://yuzhenmao.github.io/DeLM/.
May 31, 2026

When Parallelism Pays Off: Cohesion-Aware Task Partitioning for Multi-Agent Coding

Multi-agent Large Language Model (LLM) systems offer a way to decompose complex tasks, such as coding, through parallelization and context isolation. However, adding agents in practice introduces inter-agent communication overhead, which incurs extra cost and can sometimes offset the efficiency gains. We formalize multi-agent orchestration as a graph partitioning problem that captures the communication-to-computation trade-off: task decomposition can shorten critical-path computation, but cross-agent dependencies require costly context transfer. We instantiate this view in repository-level software engineering and present Cohesion-aware Coder (Co-Coder), which builds dependency graphs from static analysis, isolates structural hub files, partitions the graph via community detection, and executes the partition with a dependency-aware scheduler. Across 28 real-world tasks on DevEval and CodeProjectEval, Co-Coder advances the Pareto-frontier over sequential and file-based parallel baselines as well as Claude Code with Agent Teams, lifting pass rate by up to 14.0%, achieving up to a 2.10x wall-clock speedup, and reducing API cost by up to 35%, with the largest gains on the most dependency-dense projects. Co-coder demonstrates how cohesion-aware orchestration can make parallel coding agents both theoretically grounded and practically efficient, suggesting a broader design principle for multi-agent systems.
May 29, 2026

How Generation Architecture Shapes Code Complexity in Multi-Agent LLM Systems: A Paired Study on HumanEval

Large-language-model code generation has shifted from single-shot prompting to multi-agent orchestrations - analyst, coder, tester, and debugger pipelines - and is evaluated almost exclusively on functional correctness. Whether these architectures also affect the structural complexity of the code they produce, and which orchestration layers carry the cost, remains largely unexamined: prior work has documented prompt-level effects on code complexity, but the architecture-level question is open. We compare six widely-used multi-agent configurations (Basic, AC, ACT, Debugger, AC+Debugger, ACT+Debugger) under two models from the GPT-4o family across all 164 HumanEval tasks - 1,968 paired observations - using the five RADON complexity metrics (SLOC, cyclomatic complexity, and Halstead Volume, Difficulty, and Effort). We apply a paired non-parametric statistical pipeline (Friedman omnibus, Wilcoxon signed-rank post-hoc with Holm correction, Kendall's WW and matched-pairs rank-biserial effect sizes) in both all-completions and passing-only conditions. The six architectures collapse into two indistinguishable complexity clusters separated by a 50-130% gap, the same partition in both models and under both conditions; among the architectural layers, the analyst-coder split inflates complexity, the runtime debugger does not - and on the analyst-coder background actively deflates it - and the tester re-inflates it. The heavy cluster's additional complexity buys no pass@1 advantage: the leanest architectures match or beat the heaviest on accuracy. Architectural elaboration in LLM code generation should therefore be justified by measured benefit on the dimensions that matter, not assumed.
May 27, 2026

The Best-Laid SCHEMEs: Coordinated Sabotage and Monitoring in Multi-Agent Systems

As agentic coding systems decompose work across multiple model instances, a critical safety question is whether those instances can coordinate to achieve a hidden malicious objective while remaining aligned with user intent. We introduce SCHEME, a benchmark of 17 task instances across 7 settings and 8 real open-source libraries, each pairing a legitimate software-engineering task with a covert side task. Every setting is designed so that no proper subset of agents can succeed alone: agents must decompose a shared sabotage plan, relay partial requirements under different communication topologies, and execute mutually consistent edits, testing genuine multi-agent coordination rather than individual capability. Evaluating with GPT 5.1 Codex and Gemini 3.1 Pro, we find coordinated sabotage is already practical, with Gemini completing the covert objective while succeeding on the legitimate task in 84% of samples and Codex in 46%. A failure analysis shows that recovery, not failure incidence, drives the model gap: both models suffer similar numbers of communication failures per trajectory, but Gemini recovers from ∼\sim73% of occurrences against Codex's ∼\sim56%. However, the agents' code edits remain detectable: a trusted monitor flags coordinated sabotage at FPR≤\le2% in 99%/68% (Gemini/Codex) of attempts from code edits alone, rising to 100%/81% with access to agent communication. Despite stealth-aware prompting, undetected sabotage stays at <<3% under the full-visibility monitor; telling agents a monitor is present halves Gemini's sabotage success without significantly breaking detection, even when agents are explicitly prompted to fabricate cover stories.
May 27, 2026

Long Live the Librarian! A Persistent Search Sub-Agent for Energy-Efficient Multi-Agent Software Engineering Systems

Multi-agent systems (MAS) have substantially advanced autonomous software engineering (SWE), but their growing inference energy demands raise sustainability concerns. In this paper, we demonstrate that this cost is concentrated in an overlooked source: redundant output tokens generated across agents. Two empirical findings ground this claim. First, our per-token energy attribution for MAS reveals a sharp asymmetry: an output token consumes 30 to 1,000 times more energy than an input or cached token. Second, MAS inflate per-episode output because agents repeatedly re-explore overlapping repository regions. To address this inefficiency, we propose Librarian, a persistent search sub-agent that tracks repository-search history and suppresses redundant exploration actions across agents. By returning short references to file regions instead of full file excerpts, Librarian further reduces output-token volume. On SWE-Bench Verified and SWE-Bench-Live, Librarian reduces per-episode GPU energy consumption of existing multi-agent SWE systems by 11 to 30% while preserving task performance. Our code is available at https://github.com/ml-postech/Librarian.
May 24, 2026

CoRe-Code: Collaborative Reinforcement Learning for Code Generation

Large language models (LLMs) have achieved strong performance in code generation, but most methods rely on autoregressive decoding without global planning, often leading to locally coherent yet globally suboptimal solutions (e.g., failing test cases or inefficient complexity). While recent approaches such as Chain-of-Thought (CoT) and multi-agent systems (MAS) introduce planning, their limited role specialization and coordination hinder performance on complex tasks. To address the challenges of coordination and specialization in multi-agent code generation, we propose Collaborative Reinforcement Code (CoRe-Code), a framework for role specialized LLM agents that enhances inter-agent coordination to generate more accurate and efficient code. CoRe-Code adopts a simple Planner-Coder paradigm, where the Planner produces high-level plans and the Coder executes them to generate code. We further introduce a collaboration-aware reinforcement learning stage based on Group Relative Policy Optimization (GRPO) to enhance role specialization and alignment. Experiments show that CoRe-Code outperforms a wide range of existing RL-based and multi-agent methods. In addition, we demonstrate that CoRe-Code can generalize to other multi-agent frameworks (e.g., Retrieval and Debugging agents), highlighting its flexibility and scalability. We evaluate CoRe-Code on multiple benchmarks of varying difficulty using three base models. Compared to existing baselines, the results show consistent improvements in accuracy, while also achieving higher efficiency in terms of execution time and memory usage, demonstrating the effectiveness and practicality of CoRe-Code.
May 22, 2026

Understanding Conversational Patterns in Multi-agent Programming: A Case Study on Fibonacci Game Development

Large Language Models (LLMs) are increasingly applied to software engineering (SE), yet their potential for autonomous, role-oriented collaboration remains largely underexplored. Understanding how multiple LLM-based agents coordinate, maintain role alignment, and converge on solutions is critical for SE, as naively allowing agents to interact does not reliably lead to correct or stable outcomes. Recent empirical studies show that unstructured or poorly understood interaction dynamics can result in error propagation, premature consensus on incorrect solutions, or prolonged disagreement that prevents convergence, even when correct partial solutions are present early in the interaction. As an initial step towards addressing this underexplored area, we undertake a systematic analysis of conversations between two agents, a Designer and a Programmer across 12 model combinations from 7 open-source LLMs (Gemma 2, Gemma 3, LLaMA 3.2, LLaMA 3.3, DeepSeek-R1, MiniCPM, and Qwen3). Our systematic approach reveals three key dimensions of multi-agent interaction: efficiency (the speed and stability of convergence), consistency (the degree of role alignment visualized by BLEU and ROUGE), and effectiveness (the extent of compilation success and error resolution). Results show that the DeepSeek-R1:DeepSeek-R1 pair was unique in converging to the correct solution from the very first iteration and sustaining it consistently to the final iteration, while LLaMA 3.2:LLaMA 3.2 and Qwen3:Qwen3 demonstrated strong Designer:Programmer role alignment despite of diverging from the correct solution. The other pairs deviated from the task, never to converge to a result. These findings advance understanding of agentic programming and highlight the need for further research on understanding and calibrating convergence and stop conditions essential for future autonomous SE.
May 19, 2026

Multi-agent Collaboration with State Management

Recent advances in multi-agent systems have shown great potential for solving complex tasks. However, when multiple agents edit a shared codebase concurrently, their changes can silently conflict and inconsistent views lead to integration failures. Existing multi-agent systems address this through workspace isolation (e.g., one git worktree per agent), but this defers conflict resolution to a post-hoc merge step where recovery is expensive. In this paper, we propose STORM, i.e., STate-ORiented Management for multi-agent collaboration. Specifically, STORM manages agent states by mediating their interactions with the shared workspace, ensuring that each agent operates on a consistent view of the codebase and that conflicting edits are detected and resolved at write time. We evaluate STORM on Commit0 and PaperBench across multiple LLMs. STORM outperforms the git-worktree-based multi-agent baseline by +18.7 on Commit0-Lite and +1.4 on PaperBench, while achieving comparable or better cost efficiency. Combined with single-agent runs, STORM reaches highest scores of 87.6 and 78.2 on the two benchmarks respectively, suggesting that explicit state management is a more effective foundation for multi-agent collaboration than workspace isolation. STORM can also be plugged into any multi-agent system seamlessly.
May 14, 2026

Solvita: Enhancing Large Language Models for Competitive Programming via Agentic Evolution

Large language models (LLMs) still struggle with the rigorous reasoning demands of hard competitive programming. While recent multi-agent frameworks attempt to bridge this reliability gap, they remain fundamentally stateless: they rely on static retrieval and discard the valuable problem-solving and debugging experience gained from previous tasks. To address this, we present Solvita, an agentic evolution framework that enables continuous learning without requiring weight updates to the underlying LLM. Solvita reorganizes problem-solving into a closed-loop system of strategy selection, program synthesis, certified supervision, and targeted hacking, executed by four specialized agents: Planner, Solver, Oracle, and Hacker. Crucially, each agent is paired with a trainable, graph-structured knowledge network. As the system operates, outcome signals, such as pass/fail verdicts, test certification quality, and adversarial vulnerabilities discovered by the Hacker, are recast as reinforcement learning updates to these network weights. This allows the agents to dynamically route future queries based on past successes and failures, effectively accumulating transferable reasoning experience over time. Evaluated across CodeContests, APPS, AetherCode, and live Codeforces rounds, Solvita establishes a new state-of-the-art among code-generation agents, outperforming existing multi-agent pipelines and nearly doubling the accuracy of single-pass baselines.
May 13, 2026

ChipMATE: Multi-Agent Training via Reinforcement Learning for Enhanced RTL Generation

Existing API-based agentic systems for RTL code generation are fundamentally misaligned with industrial practice: they assume a golden testbench is available at generation time, rely on closed-source APIs incompatible with chip vendors' air-gapped security requirements, and cannot be trained on vendors' proprietary RTL codebases, leaving valuable internal data unused. Recent self-trained models address the deployment constraint but remain single-turn generators that overlook the critical role of verification in real industrial flows. To bridge these gaps, we present ChipMATE, the first self-trained multi-agent framework for RTL generation. Inspired by industrial practice where correctness emerges from cross-comparison between independently written RTL modules and reference models, ChipMATE pairs a Verilog agent with a Python reference-model agent that mutually verify each other's outputs without any golden oracle. We design a backtrack-based inference workflow to prevent error propagation across turns, and a two-stage training pipeline that first trains each agent individually to saturate its code-generation capability, then trains the team jointly to collaborate effectively. To support the training, we further build a hybrid data-generation framework that produces 64.4K high-quality reference model training samples. ChipMATE achieves 75.0% and 80.1% pass@1 on VerilogEval V2 with 4B and 9B base models, outperforming all existing self-trained models and even DeepSeek V4 with 1600B parameters. Our code and model weights are publicly available in https://github.com/zhongkaiyu/ChipMATE.
May 9, 2026

Evolutionary Ensemble of Agents

We introduce Evolutionary Ensemble (EvE), a decentralized framework that organizes existing, highly capable coding agents into a live, co-evolving system for algorithmic discovery. Rather than reinventing the wheel within the "LLMs as optimizers" paradigm, EvE fixes the base agent substrate and focuses entirely on evolving the cumulative guidance and skills that dictate agent behaviors. By maintaining two co-evolving populations, namely functional code solvers and agent guidance states, the system evaluates agents through a synchronous race, updating their empirical Elo ratings based on the marginal gains they contribute to the current solver state. When applied to a research bottleneck in In-Context Operator Networks (ICON), EvE autonomously discovered a robust rescale-then-interpolate mechanism that enables reliable example-count generalization. Crucially, controlled ablations reveal the absolute necessity of stage-dependent agent adaptation to navigate the shifting search landscapes of complex codebases. Compared to variants driven by a fixed initial agent or even a frozen "best-evolved" agent, EvE uniquely avoids phase mismatch, demonstrating that organizing agents into a self-revising ensemble is the fundamental driver for breaking through static performance ceilings.
May 7, 2026

MAS-Algorithm: A Workflow for Solving Algorithmic Programming Problems with a Multi-Agent System

Algorithmic problem solving serves as a rigorous testbed for evaluating structured reasoning in AI coding systems, as it directly reflects a model's ability to perform structured reasoning in complex scenarios. Existing approaches predominantly rely on model-centric strategies, such as architectural modifications and data scaling, which are costly and offer limited interpretability. Alternative methods leveraging external tools or prompting techniques (e.g., chain-of-thought) are often fragmented and lack a unified framework. In this paper, we propose MAS-Algorithm, a systematic multi-agent workflow for algorithmic problem solving inspired by the practices of competitive programmers and algorithm engineers. Our framework decomposes the end-to-end solving process into modular stages, enabling structured reasoning, tool integration, and flexible coordination among agents. The design emphasizes both rigor and extensibility, allowing it to generalize across diverse problem types. Experimental results on a self-constructed benchmark demonstrate consistent improvements across multiple Qwen series models, achieving an average gain of 6.48% in acceptance rate. In contrast, parameter-efficient fine-tuning on the same data yields only a marginal improvement of 0.89%. We further observe a 4.72% gain on LiveCodeBench-Pro, along with consistent improvements across additional accuracy and efficiency metrics. Beyond performance gains, we conduct comprehensive analyses to better understand the reasoning process within the workflow, including error patterns and cross-scenario behaviors. We further perform customized replacement and ablation studies to explore the upper bound of the framework, showing that individual agents can contribute improvements of up to 27.7%. These results highlight the strong potential of MAS-Algorithm for advancing AI-driven algorithmic reasoning.
May 7, 2026

Retrieval-Conditioned Topology Selection with Provable Budget Conservation for Multi-Agent Code Generation

Multi-agent LLM systems for code generation face a fundamental routing problem: the optimal orchestration topology depends on the structural complexity of the code under modification, yet existing systems select topologies without consulting the codebase. We present Retrieval-Guided Adaptive Orchestration (RGAO), an architecture that closes this loop by extracting a structural complexity vector from a hierarchical code index before selecting the orchestration topology. RGAO operates within Code-Agent, a multi-agent framework whose sub-agents are governed by formal contracts with six-dimensional budget vectors. Our headline contribution is the composition of two previously separate lines of work -- complexity-conditioned LLM routing and formal resource algebras -- yielding a property neither admits alone: provable budget conservation under retrieval-conditioned dynamic topology selection. Concretely we contribute: (1) a complexity-conditioned topology router that reduces proxy-measured misrouting from 30.1% to 8.2%; (2) a budget algebra with a structural-induction conservation theorem; and (3) a hierarchical code retrieval engine. Empirical evaluation demonstrates sub-millisecond DAG construction and linear tree-index scalability.
May 6, 2026

Mise en Place for Agentic Coding: Deliberate Preparation as Context Engineering Methodology

The rapid adoption of AI coding agents has produced a dominant workflow pattern -- often called "vibe coding" -- that prioritizes speed of implementation over deliberate preparation. We argue that this approach creates a systematic alignment problem: agents that lack sufficient context produce code requiring extensive debugging and refactoring, consuming substantial development time. Drawing on the culinary concept of mise en place (everything in its place; abbreviated MEP), we propose a three-phase preparation methodology for agentic coding: (1) contextual grounding, where domain expertise and tacit knowledge are externalized into structured documents; (2) collaborative specification, where human-agent dialogue produces detailed design artifacts; and (3) task decomposition, where specifications are converted into structured, dependency-aware task records. We report on the application of MEP during a competitive hackathon, where roughly two hours of preparation enabled a rapid parallel implementation of a full-stack educational platform by concurrent AI agents. We introduce the concept of context fluency as an emerging developer skill -- the ability to create rich, structured context that agents can act on -- and connect it to established frameworks in backward design and tacit knowledge externalization. We conclude with a research agenda for empirically validating preparation-phase methodologies in AI-assisted software development.