Multi-Agent System Optimization

Latest papers 130

May 11, 2026cs.LG

Optimal and Scalable MAPF via Multi-Marginal Optimal Transport and Schrödinger Bridges

We consider anonymous multi-agent path finding (MAPF) where a set of robots is tasked to travel to a set of targets on a finite, connected graph. We show that MAPF can be cast as a special class of multi-marginal optimal transport (MMOT) problems with an underlying Markovian structure, under which the exponentially large MMOT collapses to a linear program (LP) polynomial in size. Focusing on the anonymous setting, we establish conditions under which the corresponding LP is feasible, totally unimodular, and consequently, yields min-cost, integral ({0,1})(\{0,1\}) transports that do not overlap in both space and time. To adapt the approach to large-scale problems, we cast the MAPF-MMOT in a probabilistic framework via Schrödinger bridges. Under standard assumptions, we show that the Schrödinger bridge formulation reduces to an entropic regularization of the corresponding MMOT that admits an iterative Sinkhorn-type solution. The Schrödinger bridge, being a probabilistic framework, provides a shadow (fractional) transport that we use as a template to solve a reduced LP and demonstrate that it results in near-optimal, integral transports at a significant reduction in complexity. Extensive experiments highlight the optimality and scalability of the proposed approaches.
May 11, 2026cs.AI

RADAR: Redundancy-Aware Diffusion for Multi-Agent Communication Structure Generation

Compared with individual agents, large language model based multi-agent systems have shown great capabilities consistently across diverse tasks, including code generation, mathematical reasoning, and planning, etc. Despite their impressive performance, the effectiveness and robustness of these systems heavily rely on their communication topology, which is often fixed or generated in a single step. This restricts fine-grained structural exploration and flexible composition, resulting in excessive token utilization on simple tasks while limiting capability on complicated tasks. To mitigate this challenge, we introduce RADAR, a redundancy-aware and query-adaptive generative framework that actively reduce communication overhead. Motivated by recent progress in conditional discrete graph diffusion models, we formulate communication topology design as a step-by-step generation process, guided by the effective size of the graph. Comprehensive experiments on six benchmarks demonstrate that RADAR consistently outperforms recent baselines, achieving higher accuracy, lower token consumption, and greater robustness across diverse scenarios. Our code and data are available at https://github.com/cszhangzhen/RADAR.
May 10, 2026cs.CL

TacoMAS: Test-Time Co-Evolution of Topology and Capability in LLM-based Multi-Agent Systems

Multi-agent systems (MAS) have emerged as a promising paradigm for solving complex tasks. Recent work has explored self-evolving MAS that automatically optimize agent capabilities or communication topologies. However, existing methods either learn a topology that remains fixed at inference time or adapt only the topology or capability during inference. We empirically and theoretically show that effective test-time evolution requires jointly adapting both axes, but on different time scales: capabilities should update rapidly to handle emerging subtasks, while the topology should evolve more slowly to preserve coordination stability. We then introduce TacoMAS, a test-time co-evolution framework for dynamic MAS. TacoMAS formulates MAS inference as a task of online graph adaptation, where nodes represent agents with role-specific capabilities and edges define their communication topology. During inference, a fast capability loop updates agent expertise using trajectory-level feedback, while a slow meta-LLM-driven topology loop performs agents' birth-death operations on MAS, including edge edit, agent addition, and agent removal. We further show that this fast-slow design drives MAS evolution toward a task-conditioned stable equilibrium. Experiments on four benchmarks demonstrate that TacoMAS outperforms nearly 20 multi-agent baselines, achieving an average improvement of 13.3% over the strongest baseline. The codes are released at https://github.com/chenxu2-gif/TacoMAS-MultiAgent.
May 10, 2026cs.MA

SkillMAS: Skill Co-Evolution with LLM-based Multi-Agent System

Large language model (LLM) agent systems are increasingly expected to improve after deployment, but existing work often decouples two adaptation targets: skill evolution and multi-agent system (MAS) restructuring. This separation can create organization bottlenecks, context pressure, and mis-specialization. We present SkillMAS, a non-parametric framework for adaptive specialization in multi-agent systems that couples skill evolution with MAS restructuring. SkillMAS uses Utility Learning to assign credit from verified execution traces, bounded skill evolution to refine reusable procedures without unfiltered library growth, and evidence-gated MAS restructuring when retained failures and Executor Utility indicate a structural mismatch. Across embodied manipulation, command-line execution, and retail workflows, SkillMAS is competitive under the reported harnesses while clarifying how post-deployment specialization is attributed, updated, and applied.
May 9, 2026cs.LG

Rethinking Ratio-Based Trust Regions for Policy Optimization in Multi-Agent Reinforcement Learning

Centralized training with decentralized execution (CTDE) is a standard framework for cooperative multi-agent policy-gradient reinforcement learning, allowing agents to learn from joint information while acting from local observations. Ratio-based trust-region methods such as Multi-Agent Proximal Policy Optimization (MAPPO) and Multi-Agent Simple Policy Optimization (MASPO) update decentralized actors using per-agent probability ratios weighted by joint advantage estimates. Teammate non-stationarity increases the variance of these advantages, which in turn increases the variance in the local ratio updates. This exposes two method-specific failure modes: MAPPO's additive clipping removes gradients for outlier samples and weakens recovery from policy drift, while MASPO's soft quadratic penalty can allow probability collapse. We introduce Multi-Agent Ratio Symmetry (MARS), a novel policy optimization objective that replaces these additive ratio-based trust-region mechanisms with a multiplicatively symmetric geometric barrier. MARS preserves corrective gradients while assigning unbounded cost as probability ratios approach zero. Across 47 tasks spanning eight multi-agent environments, including novel JAX benchmarks PaxMen and AeroJAX, MARS matches or exceeds MAPPO and MASPO in aggregate environment-level performance. Ablations show that these gains arise from the geometry of the symmetric barrier rather than from flexible trust-region boundaries alone.
May 9, 2026cs.LG

AgentSlimming: Towards Efficient and Cost-Aware Multi-Agent Systems

Large Language Model-based Multi-Agent Systems (MAS) have demonstrated remarkable capabilities in complex tasks. However, manually designing optimal communication topologies is labor-intensive, while automated expansion methods often result in bloated structures with redundant agents, leading to excessive token consumption. To address this problem, we introduce \textbf{AgentSlimming}, a plug-and-play compression framework for graph-structured multi-agent workflows. Motivated by pruning and quantization in neural networks, AgentSlimming compresses workflows by first estimating the importance score of each agent with a hybrid mechanism, and then removes redundant agents or replaces them with low-cost ones, where each operation is validated using a baseline-anchored acceptance rule to prevent performance collapse. Experiments show that AgentSlimming reduces average token cost by up to 78.9% with negligible performance degradation, and sometimes even improves accuracy, achieving a strong Pareto-optimal trade-off between cost and quality. \textit{Our code is publicly available at https://github.com/CitrusYL/AgentSlimming
May 9, 2026cs.AI

EvoMAS: Learning Execution-Time Workflows for Multi-Agent Systems

Large language model (LLM)-based multi-agent systems have shown strong potential on complex tasks through agent specialization, tool use, and collaborative reasoning. However, most automated multi-agent system design methods still follow a one-shot paradigm: a workflow is optimized or selected before execution and then reused unchanged throughout the task. This static coordination strategy is ill-suited for long-horizon tasks whose subgoals, intermediate evidence, and information needs evolve over multiple execution stages. We propose EvoMAS, a framework for execution-time multi-agent workflow construction. EvoMAS formulates workflow construction as a meta-level sequential decision problem along a single task trajectory. At each stage, it constructs an explicit task state through a Planner-Evaluator-Updater pipeline and uses a learned Workflow Adapter to instantiate a stage-specific layered workflow from a fixed pool of candidate agents. The adapter is trained with policy gradients using sparse, verifiable terminal task success as the main supervision signal, while evaluator-based process reward is analyzed separately under very-hard sparse-reward settings. Experiments on GAIA, HLE, and DeepResearcher show that EvoMAS outperforms single-agent baselines and recent automated multi-agent workflow design methods. Our analyses further show that explicit task-state construction and learned workflow adaptation provide complementary benefits. Additional results indicate that process reward is most useful when terminal success is extremely sparse, and qualitative case studies illustrate that EvoMAS adapts agent coordination as the task state evolves.
May 8, 2026cs.LG

ADKO: Agentic Decentralized Knowledge Optimization

We present Agentic Decentralized Knowledge Optimization (ADKO), a framework for collaborative black-box optimization across autonomous agents that achieves sample efficiency, privacy preservation, heterogeneous-objective handling, and communication efficiency. Each agent maintains a private Gaussian Process (GP) surrogate trained on local data and communicates only through knowledge tokens-compact, lossy summaries containing directional signals, advantage scores, and optional language-model (LM) insights-without sharing raw data or model parameters. ADKO unifies GP-Upper Confidence Bound (GP-UCB), parallel Bayesian optimization, decentralized learning, and LM-guided discovery. We provide the first formal analysis of dual information loss: token compression, quantified via mutual-information-based fidelity, and LM approximation error, decomposed into bias and stochastic noise. Our main result shows cumulative regret decomposes into GP error, LM bias, LM noise, and compression loss, with necessary and sufficient conditions for sublinear regret. We also propose fidelity-aware token pruning to preserve high-information tokens under memory budget. Experiments on neural architecture search and scientific discovery validate the theory and show consistent improvements over strong baselines.
May 8, 2026cs.RO

Many-to-Many Multi-Agent Pickup and Delivery

Multi-robot systems in automated warehouses must manage continuous streams of pickup-and-delivery tasks while ensuring efficiency and safety. Prior work on Multi-Agent Pickup-and-Delivery (MAPD) has largely focused on the one-to-one variant, where each task has a fixed pickup and delivery location. In contrast, real warehouses often present many-to-many MAPD scenarios, where items, tracked by stock keeping unit (SKU) identifiers, can be retrieved from or stored at multiple locations, resulting in an NP-hard four-dimensional assignment problem. To solve the many-to-many MAPD problem, we contribute our algorithm: Many-to-Many Multi-Agent Pickup and Delivery (M2M). We experiment with two variants of our algorithm: one that minimizes estimated task durations (M2M), and one which incorporates SKU distribution into the objective function (M2M-wSKU). Simulation results over 8-hour warehouse operations show that our method consistently matches or outperforms prior state of the art, with M2M completing up to 22,000 more tasks on average across different environments and warehouse inventory densities.
May 8, 2026cs.AI

HMACE: Heterogeneous Multi-Agent Collaborative Evolution for Combinatorial Optimization

Large Language Models have recently emerged as a promising paradigm for automated heuristic design for NP-hard combinatorial optimization problems. Despite this progress, existing LLM-based methods typically rely on monolithic workflows constrained by rigid templates, thereby restricting memory-guided exploration and triggering premature convergence to local optima. To design an autonomous and collaborative architecture, we introduce HMACE, a Heterogeneous Multi-Agent Collaborative Evolution framework that reconceptualizes heuristic search as an organizational design problem. HMACE decomposes each evolutionary generation into an autonomous, role-specialized loop with four coordinated agents: a Proposer for strategy exploration, a Generator for executable heuristic synthesis, an Evaluator for empirical assessment, and a Reflector for archive-backed memory update. By coupling behavior-aware retrieval, lightweight candidate filtering, and fitness-grounded archive updates, HMACE guides the search toward diverse and promising heuristic behaviors while avoiding redundant evaluations. Extensive evaluations on representative COPs, including TSP, Online BPP, MKP, and PFSP, show that HMACE achieves a favorable quality-efficiency trade-off compared to state-of-the-art single-agent and multi-agent baselines. In the matched LLM-driven reference comparison, HMACE achieves the lowest average gaps on TSP and Online BPP (0.464% and 0.223%, respectively), while requiring only 0.13M and 0.42M tokens for the two tasks, substantially fewer than the compared baselines.
May 7, 2026cs.LG

Multi-Objective Multi-Agent Bandits: From Learning Efficiency to Fairness Optimization

We study multi-objective multi-agent multi-armed bandits (MO-MA-MAB) under stochastic rewards, where agents observe heterogeneous reward vectors and communicate over time-varying graphs. We formulate this emerging problem setting to address \emph{efficient learning}, measured by Pareto regret, and incorporate \emph{fair learning} as an additional goal, captured via social welfare. To measure efficiency, we formulate Pareto regret and develop \textsc{Pareto UCB1 Gossip}, whose novel exploration radius explicitly separates statistical uncertainty in Pareto-based inference from consensus error. To express the fairness constraint, we formulate a Nash Social Welfare objective over preference-scalarized rewards and propose \textsc{Simulated NSW UCB Gossip}, which integrates preference-based reward simulation, gossip-based utility estimation, and UCB-style exploration. We prove that \textsc{Pareto UCB1 Gossip} achieves O(log⁡T)\mathcal{O}(\log T) regret and an instance-independent rate of O(T)\mathcal{O}(\sqrt{T}), while \textsc{Simulated NSW UCB Gossip} achieves an instance-independent regret bound of O(T3/4)\mathcal{O}(T^{3/4}). This separation reveals the cost of imposing the fairness constraint to our efficiency objective: fairness limits information aggregation and slows convergence. Experiments show that our methods consistently outperform baselines, improving performance by approximately 100%100\% and 50%50\% in the efficiency and fairness settings, respectively.
May 7, 2026cs.AI

MASPO: Joint Prompt Optimization for LLM-based Multi-Agent Systems

Large language model (LLM)-based Multi-agent systems (MAS) have shown promise in tackling complex collaborative tasks, where agents are typically orchestrated via role-specific prompts. While the quality of these prompts is pivotal, jointly optimizing them across interacting agents remains a non-trivial challenge, primarily due to the misalignment between local agent objectives and holistic system goals. To address this, we introduce MASPO, a novel framework designed to automatically and iteratively refine prompts across the entire system. A core innovation of MASPO is its joint evaluation mechanism, which assesses prompts not merely by their local validity, but by their capacity to facilitate downstream success for successor agents. This effectively bridges the gap between local interactions and global outcomes without relying on ground-truth labels. Furthermore, MASPO employs a data-driven evolutionary beam search to efficiently navigate the high-dimensional prompt space. Extensive empirical evaluations across 6 diverse tasks demonstrate that MASPO consistently outperforms state-of-the-art prompt optimization methods, achieving an average accuracy improvement of 2.9. We release our code at https://github.com/wangzx1219/MASPO.
May 7, 2026cs.MA

Multiagent Stochastic Shortest Path Problem

We introduce and study the multi-agent stochastic shortest path (MSSP) problem, in which kk agents strive to reach a target state, aiming to minimize the expected time to reach the target by any agent. We analyze the computational and strategy-complexity of the problem in both autonomous and coordinated settings, and we design efficient strategy-synthesis algorithms. The algorithms are experimentally evaluated on instances of increasing size against natural baselines.
May 7, 2026cs.MA

Active Learning for Communication Structure Optimization in LLM-Based Multi-Agent Systems

Optimizing the communication structure of large language model based multi-agent systems (LLM-MAS) has been shown to improve downstream performance and reduce token usage. Existing methods typically rely on randomly sampled training tasks. However, tasks may differ substantially in difficulty and domain, and thus they are not equally informative for updating communication structure, making optimization under limited training budgets often unstable and highly sensitive to the particular training set. To actively identify the most valuable tasks for communication-structure optimization, we propose an ensemble-based information-theoretic task selection framework. The proposed method estimates task informativeness by how much a candidate task changes the distribution over graph parameters, using ensemble Kalman inversion as an efficient and derivative-free approximation of the corresponding Bayesian update. The resulting estimator is especially suitable for black-box and noisy multi-agent systems. To enhance scalability, we construct a compact candidate pool through embedding-based representative selection and combine the informative selection with surrogate modeling and batch Thompson sampling. We validate our method in both benign settings and settings with agent attacks, demonstrating its effectiveness for communication-structure optimization under constrained computational budgets.
May 6, 2026cs.AI

Uno-Orchestra: Parsimonious Agent Routing via Selective Delegation

Large language model (LLM) multi-agent systems typically rely on rigid orchestration, committing either to flat per-query routing or to hand-engineered task decomposition, so decomposition depth, worker choice, and inference budget are not jointly optimized under one objective. We introduce Uno-Orchestra, a unified orchestration policy that selectively decomposes a task and dispatches each subtask to an admissible (model, primitive) pair, with both decisions learned together from curated RL trajectories grounded in real worker interactions. Against 22 baselines on a 13-benchmark suite spanning math, code, knowledge, long-context, and agentic tool-use, Uno-Orchestra reaches 77.0% macro pass@1, roughly 16% above the strongest workflow baseline, at roughly an order of magnitude lower per-query cost, advancing the accuracy-efficiency frontier of selective delegation.
May 5, 2026cs.MA

ARMATA: Auto-Regressive Multi-Agent Task Assignment

Coordinating multi-agent systems over spatially distributed areas requires solving a complex hierarchical problem: first distributing areas among agents (allocation) and subsequently determining the optimal visitation order (routing). Existing methods typically decouple these stages ignoring inter-stage dependencies or rely on decentralized heuristics that lack global context. In this work, we propose a centralized, fully end-to-end auto-regressive framework that jointly generates allocation decisions and routing sequences. The core contribution of our approach is a multi-stage decoding mechanism that unifies high-level allocation and low-level routing in a single autoregressive pass while maintaining a centralized global state. This enables the model to implicitly balance workload distribution with routing efficiency, avoiding local optima common in decentralized methods. Extensive experiments demonstrate that our method significantly outperforms diverse baselines, achieving up to a 20% improvement in solution quality over industrial solvers such as Google OR-Tools, IBM CPLEX, and LKH-3, while reducing computation time from hours to seconds.
May 4, 2026cs.LG

Taming the Curses of Multiagency in Robust Markov Games with Large State Space through Linear Function Approximation

Multi-agent reinforcement learning (MARL) holds great potential but faces robustness challenges due to environmental uncertainty. To address this, distributionally robust Markov games (RMGs) optimize worst-case performance when the environment deviates from the nominal model within a uncertainty set. Beyond robustness, an equally urgent goal for MARL is data efficiency -- sampling from vast state and action spaces that grow exponentially with the number of agents potentially leads to the curse of multiagency. However, current provably data-efficient algorithms for RMGs are limited to tabular settings with finite state and action spaces, which are only computationally manageable for small-scale problems, leaving RMGs with large-scale (or infinite) state spaces largely unexplored. The only existing work beyond tabular settings focuses on linear function approximation (LFA) for a restrictive class of RMGs using vanish minimal value assumption and still suffers from sample complexity with the curse of multiagency. In this work, we focuses on general RMGs with LFA. For uncertainty sets defined by total variation distance, we develop provably data-efficient algorithms that break the curse of multiagency in both the generative model setting and a newly proposed online interactive setting. To our knowledge, our results are the first to break the curse of multiagency of sample complexity for RMGs with large (possibly infinite) state spaces, regardless of the uncertainty set construction.
May 3, 2026cs.RO

Optimized and kinematically feasible multi-agent motion planning

Multi-agent motion planning (MAMP) is an important problem for autonomous systems with multiple agents. In this work we propose a two-step method for finding optimized and kinematically feasible solutions to MAMP problems. The first step finds an initial feasible solution using state-of-the-art methods such as conflict-based search (CBS) or priority-based search (PBS), and the second step is an improvement step which improves the solution by solving a multi-phase optimal control problem (OCP) where the initial solution is used to warm-start the solver. We also propose a method for generating motion primitives in an optimized way under the constraint that the primitive durations are all multiples of the same sample time. We evaluate our proposed framework on a MAMP problem for tractor-trailer systems. We extend the safe interval path planning with interval projections (SIPP-IP) algorithm so it can handle more general cost functions and larger agents, but our results show that for the tractor-trailer system a simple lattice-based planner performs better due to less conservative collision checks. Our experiments also indicate that CBS performs better than PBS for this system as it achieves a higher success rate in environments with obstacles and had a lower average runtime, although both planners achieve solutions of similar quality after the improvement step.
May 1, 2026cs.LG

TeamTR: Trust-Region Fine-Tuning for Multi-Agent LLM Coordination

Multi-agent LLM systems have shown promise for complex reasoning, yet recent evaluations reveal they often underperform single-model baselines. We identify a structural failure mode in sequential fine-tuning of shared-context teams: updating one agent shifts the team's context distribution, and when subsequent updates are evaluated on cached rollouts, this mismatch compounds. We formalize this as the compounding occupancy shift and prove that stale-occupancy evaluation incurs a penalty that scales quadratically with the number of agents. In contrast, intermediate-occupancy evaluation reduces this to linear scaling. We propose TeamTR, a trust-region framework that resamples trajectories after each component update and enforces per-agent divergence control, yielding rigorous per-update and per-stage improvement lower bounds. Experiments show that TeamTR outperforms single-agent and sequential baselines with 7.1% on average, mitigates coordination regressions, and supports plug-and-play component replacement. Code is available at https://github.com/Yydc/TeamTR.
May 1, 2026cs.LG

NonZero: Interaction-Guided Exploration for Multi-Agent Monte Carlo Tree Search

Monte Carlo Tree Search (MCTS) scales poorly in cooperative multi-agent domains because expansion must consider an exponentially large set of joint actions, severely limiting exploration under realistic search budgets. We propose NonZero, which keeps multi-agent MCTS tractable by running surrogate-guided selection over a low-dimensional nonlinear representation using an interaction-guided proposal rule, instead of directly exploring the full joint-action space. Our exploration uses an interaction score: single-agent deviations are ranked by predicted gain, while two-agent deviations are scored by a mixed-difference measure that reveals coordination benefits even when no single agent can improve alone. We formalize candidate proposal as a bandit problem over local deviations and derive a proposal rule, NonZero, with a sublinear local-regret guarantee for reaching approximate graph-local optima without enumerating the joint-action space. Empirically, NonZero improves sample efficiency and final performance on MatGame, SMAC, and SMACv2 relative to strong model-based and model-free baselines under matched search budgets.
May 1, 2026cs.MA

Learning to Act and Cooperate for Distributed Black-Box Consensus Optimization

Distributed blackbox consensus optimization is a fundamental problem in multi-agent systems, where agents must improve a global objective using only local objective queries and limited neighbor communication. Existing methods largely rely on handcrafted update rules and static cooperation patterns, which often struggle to balance local adaptation, global coordination, and communication efficiency in heterogeneous nonconvex environments. In this paper, we take an initial step toward trajectory-driven self-design for distributed black-box consensus optimization. We first redesign the agent-level swarm dynamics with an adaptive internal mechanism tailored to decentralized consensus settings, improving the balance between exploration, convergence, and local escape. Built on top of this adaptive execution layer, we propose Learning to Act and Cooperate (LACMAS), a trajectorydriven framework in which large language models provide sparse highlevel guidance for shaping both agentinternal action behaviors and agentexternal cooperation patterns from historical optimization trajectories. We further introduce a phased cognitive scheduling strategy to activate different forms of adaptation in a resource-aware manner. Experiments on standard distributed black-box benchmarks and real-world distributed tasks show that LAC-MAS consistently improves solution quality, convergence efficiency, and communication efficiency over strong baselines, suggesting a practical route from handcrafted distributed coordination toward self-designing multi-agent optimization systems.
May 1, 2026cs.CL

Agent Capsules: Quality-Gated Granularity Control for Multi-Agent LLM Pipelines

A multi-agent pipeline with N agents typically issues N LLM calls per run. Merging agents into fewer calls (compound execution) promises token savings, but naively merged calls silently degrade quality through tool loss and prompt compression. We present Agent Capsules, an adaptive execution runtime that treats multi-agent pipeline execution as an optimization problem with empirical quality constraints. The runtime instruments coordination overhead per group, scores composition opportunity, selects among three compound execution strategies, and gates every mode switch on rolling-mean output quality. A controlled negative result confirms that injecting more context into a merged call worsens compression rather than relieving it, so the framework's escalation ladder (standard, then two-phase, then sequential) recovers quality by moving toward per-agent dispatch rather than by rewriting merged prompts. On LLM-judged quality, the controller matches a hand-tuned oracle on every measured (model, group, mode) cell: routing compound whenever the oracle would, and reverting to fine whenever quality would fail the floor, without per-model configuration. Against a hand-crafted LangGraph implementation of a 14-agent competitive intelligence pipeline, Agent Capsules uses 51% fewer fine-mode input tokens and 42% fewer compound-mode input tokens, at +0.020 and +0.017 quality respectively. Against a DSPy implementation of a 5-agent due diligence pipeline, the framework uses 19% fewer tokens than uncompiled DSPy at quality parity, and 68% fewer tokens than MIPROv2 at +0.052 quality. Even before compound mode fires, the runtime delivers efficiency through automatic policy resolution, cache-aligned prompts, and topology-aware context injection, matching both hand-tuned and compile-time baselines without training data or per-pipeline engineering.
Apr 29, 2026cs.RO

Split over nn resource sharing problem: Are fewer capable agents better than many simpler ones?

In multi-agent systems, should limited resources be concentrated into a few capable agents or distributed among many simpler ones? This work formulates the split over nn resource sharing problem where a group of nn agents equally shares a common resource (e.g., monetary budget, computational resources, physical size). We present a case study in multi-agent coverage where the area of the disk-shaped footprint of agents scales as 1/n1/n. A formal analysis reveals that the initial coverage rate grows with nn. However, if the speed of agents decreases proportionally with their radii, groups of all sizes perform equally well, whereas if it decreases proportionally with their footprints, a single agent performs best. We also present computer simulations in which resource splitting increases the failure rates of individual agents. The models and findings help identify optimal distributiveness levels and inform the design of multi-agent systems under resource constraints.
Apr 23, 2026cs.AI

Learning to Communicate: Toward End-to-End Optimization of Multi-Agent Language Systems

Multi-agent systems built on large language models have shown strong performance on complex reasoning tasks, yet most work focuses on agent roles and orchestration while treating inter-agent communication as a fixed interface. Latent communication through internal representations such as key-value caches offers a promising alternative to text-based protocols, but existing approaches do not jointly optimize communication with multi-agent reasoning. Therefore we propose DiffMAS, a training framework that treats latent communication as a learnable component of multi-agent systems. DiffMAS performs parameter-efficient supervised training over multi-agent latent trajectories, enabling agents to jointly learn how information should be encoded and interpreted across interactions. Experiments on mathematical reasoning, scientific QA, code generation, and commonsense benchmarks show that DiffMAS consistently improves reasoning accuracy and decoding stability over single-agent inference, text-based multi-agent systems, and prior latent communication methods, achieving 26.7% on AIME24, 20.2% on GPQA-Diamond, and consistent gains across reasoning benchmarks.
Apr 22, 2026cs.AI

Learning to Evolve: A Self-Improving Framework for Multi-Agent Systems via Textual Parameter Graph Optimization

Designing and optimizing multi-agent systems (MAS) is a complex, labor-intensive process of "Agent Engineering." Existing automatic optimization methods, primarily focused on flat prompt tuning, lack the structural awareness to debug the intricate web of interactions in MAS. More critically, these optimizers are static; they do not learn from experience to improve their own optimization strategies. To address these gaps, we introduce Textual Parameter Graph Optimization (TPGO), a framework that enables a multi-agent system to learn to evolve. TPGO first models the MAS as a Textual Parameter Graph (TPG), where agents, tools, and workflows are modular, optimizable nodes. To guide evolution, we derive "textual gradients," structured natural language feedback from execution traces, to pinpoint failures and suggest granular modifications. The core of our framework is Group Relative Agent Optimization (GRAO), a novel meta-learning strategy that learns from historical optimization experiences. By analyzing past successes and failures, GRAO becomes progressively better at proposing effective updates, allowing the system to learn how to optimize itself. Extensive experiments on complex benchmarks like GAIA and MCP-Universe show that TPGO significantly enhances the performance of state-of-the-art agent frameworks, achieving higher success rates through automated, self-improving optimization.
Apr 22, 2026cs.LG

A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing

The Synergistic Collapse occurs when scaling beyond 100 agents causes superlinear performance degradation that individual optimizations cannot prevent. We observe this collapse with 150 cameras in Smart City deployment using MADDPG, where Deadline Satisfaction drops from 78% to 34%, producing approximately $180,000 in annual cost overruns. Prior work has addressed each contributing factor in isolation: exponential action-space growth, computational redundancy among spatially adjacent agents, and task-agnostic hardware scheduling. None has examined how these three factors interact and amplify each other. We present DAOEF (Delta-Aware Orchestration for Edge Federations), a framework that addresses all three simultaneously through: (1) Differential Neural Caching, which stores intermediate layer activations and computes only the input deltas, achieving 2.1x higher hit ratios (72% vs. 35%) than output-level caching while staying within 2% accuracy loss through empirically calibrated similarity thresholds; (2) Criticality-Based Action Space Pruning, which organizes agents into priority tiers and reduces coordination complexity from O(n2) to O(n log n) with less than 6% optimality loss; and (3) Learned Hardware Affinity Matching, which assigns tasks to their optimal accelerator (GPU, CPU, NPU, or FPGA) to prevent compounding mismatch penalties. Controlled factor-isolation experiments confirm that each mechanism is necessary but insufficient on its own: removing any single mechanism increases latency by more than 40%, validating that the gains are interdependent rather than additive. Across four datasets (100-250 agents) and a 20-device physical testbed, DAOEF achieves a 1.45x multiplicative gain over applying the three mechanisms independently. A 200-agent cloud deployment yields 62% latency reduction (280 ms vs. 735 ms), sub-linear latency growth up to 250 agents.
Apr 21, 2026cs.IR

AgenticRecTune: Multi-Agent with Self-Evolving Skillhub for Recommendation System Optimization

Modern large-scale recommendation systems are typically constructed as multi-stage pipelines, encompassing pre-ranking, ranking, and re-ranking phases. While traditional recommendation research typically focuses on optimizing a specific model, such as improving the pre-ranking model structure or ranking models training algorithm, system-level configurations optimization play a crucial role, which integrates the output from each model head to get the final score in each stage. Due to the complexity of the system, the configuration optimization is highly important and challenging. Any model modification requires new optimal system-level configurations. But each experimental iteration requires significant tuning effort. Furthermore, models in different stage operates within a distinct context and optimizes for different targets, requiring specialized domain expertise. In addition, optimization success depends on balancing competing multiple online metrics and alignment with shifting production development objectives. To address these challenges, we propose AgenticRecTune, an agentic framework comprising five specialized agents, Actor, Critic, Insight, Skill, and Online, designed to manage the end-to-end configuration optimization workflow. By leveraging the advanced reasoning of Large Language Models (LLMs), specifically Gemini, AgenticRecTune explore the optimal configuration spaces. The Actor Agent proposes multiple candidates and Critic Agent filters out suboptimal proposals.Then Online Agent autonomously prepares A/B tests based on the proposed configurations set from the Critic Agent and captures the subsequencet experimental results. We also introduce a self-evolving Skillhub, which utilizes a collaboration between the Insight Agent and Skill Agent to summarize the history results, extract underlying mechanics of each task in recommendation system and update skills.
Apr 19, 2026cs.AI

Phase-Scheduled Multi-Agent Systems for Token-Efficient Coordination

Multi-agent systems (MAS) powered by large language models suffer from severe token inefficiency arising from two compounding sources: (i) unstructured parallel execution, where all agents activate simultaneously irrespective of input readiness; and (ii) unrestricted context sharing, where every agent receives the full accumulated context regardless of relevance. Existing mitigation strategies - static pruning, hierarchical decomposition, and learned routing - treat coordination as a structural allocation problem and fundamentally ignore its temporal dimension. We propose Phase-Scheduled Multi-Agent Systems (PSMAS), a framework that reconceptualizes agent activation as continuous control over a shared attention space modeled on a circular manifold. Each agent i is assigned a fixed angular phase theta_i in the range [0, 2*pi], derived from the task dependency topology; a global sweep signal phi(t) rotates at velocity omega, activating only agents within an angular window epsilon. Idle agents receive compressed context summaries, reducing per-step token consumption. We implement PSMAS on LangGraph, evaluate on four structured benchmarks (HotPotQA-MAS, HumanEval-MAS, ALFWorld-Multi, WebArena-Coord) and two unstructured conversational settings, and prove stability, convergence, and optimality results for the sweep dynamics. PSMAS achieves a mean token reduction of 27.3 percent (range 21.4-34.8 percent) while maintaining task performance within 2.1 percentage points of a fully activated baseline (p < 0.01, n = 500 per configuration), and outperforms the strongest learned routing baseline by 5.6 percentage points in token reduction with 2.0 percentage points less performance drop. Crucially, we show that scheduling and compression are independent sources of gain: scheduling alone accounts for 18-20 percentage points of reduction, robust to compression degradation up to alpha = 0.40.
Apr 19, 2026cs.AI

Hive: A Multi-Agent Infrastructure for Algorithm- and Task-Level Scaling

Large language models are increasingly deployed as complex agentic systems that scale with task complexity. While prior work has extensively explored model- and system-level scaling, algorithm- and task-level scaling remain largely unaddressed, constraining the full potential of agentic systems. At the algorithm level, allocating additional inference-time computation can enhance workflow capacity but introduces cross-path redundancy: overlapping computations across multiple reasoning branches. At the task level, complex tasks can be decomposed into subproblems and delegated across multiple agents for improved scalability and parallelism. However, existing infrastructures' scheduling is unaware of the existence of multiple agents, missing opportunities to optimize resource allocation. We propose Hive, a multi-agent infrastructure that enables algorithm- and task-level scaling. Hive features a description frontend that captures per-agent behavior and supports test-time scaling algorithms. Leveraging this specification, our backend introduces two key mechanisms: Logits Cache that reuses intermediate logits across redundant sampling paths to mitigate cross-path redundancy at the algorithm level, and Agent-Aware Scheduling that efficiently allocates compute and KV-cache resources according to agent contributions at the task level. Experiments show that Logits Cache achieves an average speedup of 1.11×1.11\times-1.76×1.76\times for re-sampling, and Agent-Aware Scheduling reduces the hotspot miss rate by 33%33\%-51%51\%.
Apr 19, 2026cs.AI

Safe and Policy-Compliant Multi-Agent Orchestration for Enterprise AI

Enterprise AI systems increasingly deploy multiple intelligent agents across mission-critical workflows that must satisfy hard policy constraints, bounded risk exposure, and comprehensive auditability (SOX, HIPAA, GDPR). Existing coordination methods - cooperative MARL, consensus protocols, and centralized planners - optimize expected reward while treating constraints implicitly. This paper introduces CAMCO (Constraint-Aware Multi-Agent Cognitive Orchestration), a runtime coordination layer that models multi-agent decision-making as a constrained optimization problem. CAMCO integrates three mechanisms: (i) a constraint projection engine enforcing policy-feasible actions via convex projection, (ii) adaptive risk-weighted Lagrangian utility shaping, and (iii) an iterative negotiation protocol with provably bounded convergence. Unlike training-time constrained RL, CAMCO operates as deployment-time middleware compatible with any agent architecture, with policy predicates designed for direct integration with production engines such as OPA. Evaluation across three enterprise scenarios - including comparison against a constrained Lagrangian MARL baseline - demonstrates zero policy violations, risk exposure below threshold (mean ratio 0.71), 92-97% utility retention, and mean convergence in 2.4 iterations.