Pedestrian Behavior Modeling

Latest papers 30

Oct 7, 2026cs.CV

Controllable Crowd Generation through World-Model Planning

Crowd simulation plays a central role in robot navigation, autonomous driving, and urban planning. For these applications, realistic simulation requires crowds to adapt their behavior to environmental changes and user objectives. However, existing methods that rely on predefined control settings have limited flexibility in accommodating new user-specified objectives. To address this limitation, we propose Ctrl-CWM, a multi-agent Controllable Crowd World Model that integrates crowd generation and run-time control. Our key idea is to adapt the world-model principle of planning using imagined futures to crowd simulation. To this end, Ctrl-CWM consists of an encoder that learns a representation of human motion dynamics, an actor that proposes pedestrian displacements, a critic that evaluates imagined crowd trajectories, and a planner that selects actions. We first learn human motion dynamics through trajectory prediction on real-world pedestrian videos and then freeze the encoder to preserve them. Using this representation, the actor generates imagined crowd trajectories through repeated state updates, and the planner combines the critic's scores with user costs to select actions. Repeated planning advances the simulated crowd, while additional user costs introduce new control objectives without retraining. We extensively evaluate crowd generation under varied agent arrival conditions and run-time control across avoidance and attraction scenarios. Ctrl-CWM outperforms the state-of-the-art method on most crowd realism and collision metrics, and adapts crowd behaviors to user-specified objectives introduced during simulation. The project page is available at https://jungyu0413.github.io/Ctrl-CWM
Oct 5, 2026cs.RO

Controllable and Photorealistic Pedestrian Risky Motion Generation for End-to-End Driving Safety Evaluation

Evaluating end-to-end autonomous driving under rare, safety-critical vehicle-pedestrian interactions requires photorealistic, sensor-level scenarios. However, trajectory-based scenario generators cannot synthesize raw visual observations, whereas video-based approaches lack controllability. To bridge this gap, we present ControlPed, a novel framework that combines trajectory-level conflict synthesis with 3D Gaussian Splatting (3DGS) to generate photorealistic, motion-controllable safety-critical scenarios. Built upon HazardPed, a dataset derived from 10,352 traffic videos comprising 422 conflict trajectories, HD maps, and 857 annotated 3D human motions, ControlPed first generates conflict trajectories, lifts them into 3D human motion sequences via text-conditioned motion diffusion, and finally renders multi-view sensor observations using animatable 3DGS avatars. Safety evaluation in 88 rendered photorealistic scenarios reveals that seven leading end-to-end driving models suffer a severe performance drop, with their mean HDScore plunging from 88.8 to 47.4, exposing major failure modes under dangerous pedestrian behaviors. The dataset and testing benchmarks will be released to facilitate safety assessment of vehicle-pedestrian interactions.
Sep 29, 2026physics.soc-ph

An LLM-powered Agent Framework for Heterogeneous Evacuation Behavior Modeling under a Moving Threat in a Public Plaza

Modeling heterogeneous evacuation behavior under a moving threat is difficult because human perception, memory, and evidence evaluation are not well captured by fixed rules. We propose a novel LLM-powered agent-based framework to represent these internal decision processes. Each pedestrian agent perceives a private symbolic ASCII view, maintains a Memory-based Knowledge Graph derived solely from individual observations, and makes decisions through persona-conditioned prompts under a common sampling configuration. A compressed decision context with stateless memory preserves trial-and-error experience across turns while excluding reasoning traces, and a validation engine separates behavioral choice from physical feasibility by executing routes only over observed terrain. We evaluated eight personality compositions in eight paired randomized blocks within a simulated public plaza. Usable-exit knowledge was strongly associated with evacuation success: 89.5% of agents possessing such knowledge evacuated, compared with 1.05% of those without it. Personality compositions also differed in their evaluation of remembered threat evidence: the proportion of danger assessments varied by 0.265, while high-urgency, low-directness decisions ranged from 11.41% to 34.33%. After direct threat sightings, responses converged, with 99.6% of assessments classifying the situation as dangerous. Movement was selected in 99.8% of decisions. Overall, evacuation outcomes were strongly associated with information access, while evacuation time was jointly associated with spatial geometry, information, and affect. The framework provides an auditable approach to generating endogenous behavioral heterogeneity through persona-conditioned LLM agents in crowd-evacuation simulations.
Sep 28, 2026cs.AI

STRIDE: Automated Evaluation of Text-to-Trajectory Alignment across Diverse Contexts

Language-conditioned trajectory generation is here, but its evaluation has not kept pace. Existing pedestrian trajectory metrics compare trajectories with real-world human data. This does not scale to text-to-trajectory generation across diverse contexts, as collecting human trajectories for every scenario is costly and infeasible. Moreover, pedestrian behavior is heterogeneous and context-dependent, with no single metric as the correct answer, and current evaluation frameworks are not transferable to this domain. These challenges make scalable, reliable evaluation difficult. We introduce STRIDE, the first framework for evaluating context alignment between scenario descriptions and pedestrian trajectories. STRIDE addresses these challenges through three design choices. First, we derive our VRDST evaluation protocol from sociological theories to define a complete evaluation space. Second, it decomposes high-level context into scenario-adaptive behavioral questions. Third, every question is resolved against a deterministic measurement tool library that yields reproducible answers. Together, STRIDE enables complete, verifiable, automated, and scalable evaluation across diverse contexts without requiring human trajectory data. We instantiate STRIDE in the crowd domain as STRIDE-Bench, comprising 1K scenarios, 6K behavioral questions, and 11K measurements with calibrated expected answers across 30 real-world maps. Comprehensive human validations show that STRIDE-Bench is consistent with human behavior and judgment, achieving 80% human agreement. We further evaluate several text-to-trajectory models, finding limited context-alignment capability and persistent challenges in fine-grained context conditioning. We believe that the STRIDE framework provides a first step toward principled evaluation of context-aligned pedestrian trajectory generation.
Sep 20, 2026cs.CV

Detecting Phone-Induced Pedestrian Distraction via a Multimodal Fusion Transformer

The increasing reliance on mobile phones has made phone-induced pedestrian distraction increasingly prevalent. Activities such as texting, watching videos, and making phone calls have become significant contributors to traffic accidents. Reliable detection of pedestrian distraction is essential for autonomous vehicles, as it improves situational awareness and enables timely risk assessment, thereby supporting safe motion planning and vehicle control. We propose a multimodal fusion Transformer (MFT) for detecting phone-induced pedestrian distraction. MFT jointly extracts skeletal dynamics from body pose keypoints and visual appearance features from pedestrian images, effectively leveraging the complementary information provided by the two modalities. A cross-modal attention module is proposed to capture inter-modal dependencies through multi-head cross-attention, facilitating effective fusion of complementary information across the two modalities. Then, a temporal attention fusion module, implemented with a Transformer encoder, is employed to capture temporal dependencies. MFT is trained and evaluated on a manually annotated dataset comprising 287 pedestrian instances with 20,741 images. Extensive experiments demonstrate that MFT attains an overall accuracy of 95%, exceeding the performance of six baseline approaches by 6%.
Sep 16, 2026cs.CV

PRISM: Predictive Representation of Interaction Style and Motion for Social Robot Navigation

Humans often observe others before interacting and adjust their behavior accordingly. Robot navigation in crowds, however, often represents pedestrians mainly by observed geometric states, leaving individual differences in interaction tendencies implicit. We propose PRISM (Predictive Representation of Interaction Style and Motion), a framework that infers interaction traits from passive observations of human-human interactions. PRISM encodes human trajectories into a continuous ordinal latent space with a transformer encoder trained by Rank-N-Contrast loss, and pairs each inferred trait with a temporal-stability score supplied to the navigation policy. In randomized crowd simulations, PRISM reduces collision rates over the geometry-only baseline and yields small improvements in navigation-time and path-length metrics. These results suggest the utility of passive latent-trait inference for social navigation in dynamic crowds.
Sep 7, 2026cs.CV

MamMA: A Mamba-Based Pedestrian Trajectory Prediction Algorithm Considering Occupancy Map and Pedestrian Awareness States

Many pedestrian trajectory prediction algorithms have been proposed to improve the safety of navigation for mobile robots working in human-robot coexistence environments. Some pedestrian trajectory prediction algorithms extract information about obstacles near pedestrians from top-down view images to improve the accuracy of trajectory prediction. However, mobile robots typically create local occupancy maps using LiDAR, rather than top-down view images. Meanwhile, the vision sensors on board robots provide egocentric view images, which contain fine-grained behavioral information about the pedestrians near the robot. To better use the information collected by LiDAR and on-board vision sensors, we propose MamMA, a Mamba-based pedestrian trajectory prediction algorithm considering occupancy maps and pedestrian awareness states. MamMA divides the occupancy map by patches and extracts obstacle features from each patch to create map features. Pedestrian awareness states are divided and considered, as some studies show that awareness states affect the perception and speed of pedestrians. Furthermore, a Mamba-based model is proposed to predict the future trajectories of pedestrians based on different types of features. Experiments on the STCrowd, SiT, JRDB, ETH, and UCY datasets show that MamMA achieves better average displacement error and final displacement error than the state-of-the-art algorithms.
Jul 18, 2026cs.CV

Pedestrian Archetypes Extension -- More Pedestrian Models for Autonomous Vehicle Safety Testing

In our prior work, Pedestrian Archetypes, we defined pedestrian archetypes as collections of behaviors that uniquely identify a specific type of pedestrian. The first paper proposed 12 pedestrian archetypes, including the Wanderer, Drunk, Distracted, Flash, Indecisive, Blind, Flock, Jaywalker, Elderly, Kid, Eventful, and Parked Pedestrian. These archetypes were introduced to move beyond single behavior labels and provide a more natural way to describe how dangerous pedestrians actually behave progressively in real-world traffic scenarios. However, upon further annotation of YouTube dash-cam videos, we identified 7 additional pedestrian archetypes with observable and significant behavioral differences from the previously proposed ones. These new archetypes capture pedestrian behavior patterns that could not be fully explained by the original taxonomy. In this pre-print, we introduce each new archetype, define its essential and optional behaviors, explain how it differs from previously proposed archetypes, and provide video-frame evidence showing the archetype in action.
Jul 11, 2026cs.CV

TSCA-Net: Temporal-Spatial Clique Attention for Interpretable Multimodal Pedestrian Trajectory Prediction

Accurate pedestrian trajectory prediction in crowded environments remains challenging due to the multimodal uncertainty of human motion and the variable complexity of motion dynamics across different scene contexts. Existing goal-conditioned models rely on static displacement structures that assign equal weight to all historical time steps, standard graph attention mechanisms, and fixed-capacity motion decoders that cannot adapt to local prediction complexity. To address these limitations, we propose TSCA-Net, a trajectory prediction framework built upon three complementary modules. The Temporal-Spatial Clique Attention (TSCA) module introduces learnable temporal gating into clique-based goal-history interaction, enabling time-aware modulation of historical observations relative to each candidate goal. The Cross-Pedestrian Clique Potential (CPCP) module models asymmetric pairwise agent relationships through a dynamic clique potential framework with a time-varying social graph. The Adaptive KAN Grid Refinement (AKGR) mechanism dynamically adjusts the B-spline grid resolution of a Kolmogorov-Arnold Network-augmented LSTM decoder based on per-agent goal distribution entropy, balancing model expressiveness against overfitting across varying motion complexities. Extensive experiments on the ETH/UCY and Stanford Drone Dataset benchmarks demonstrate that TSCA-Net achieves state-of-the-art performance, with average ADE/FDE of 0.13/0.20 m on ETH/UCY and 6.95/10.43 pixels on SDD. Comprehensive ablation studies confirm the complementary contributions of all three proposed modules.
Jul 7, 2026math.DS

A study of holes: Topological analysis reveals crowd dynamics regimes in a bidirectional corridor scenario

This study harnesses topological analysis in an attempt to reveal structure in the dynamics of a crowd. Topology and in particular persistent homology characterizes relational structures in data through the number of connected components and holes, that is, a loop of pairwise connection with no connections across it. We apply this universal data analysis method to a simulated time series of individual pedestrian positions of a crowd moving through a wide corridor -- either uni- or bidirectional. We consider two pedestrians to be connected, when they are sufficiently close. This approach leads to two matrices containing the persistence signatures for the whole time series, so-called CROCKERs. Despite the high level of data abstraction, the CROCKERs' first two principal components on time-delayed positional data show a clear separation of the different parameter configurations. This holds up to symmetry. Our results support our claim that persistent homology is a useful tool to characterize crowd dynamics without introducing any prior assumptions about the detectable spatio-temporal patterns.
Jul 1, 2026cs.AI

PedNStream: Scalable Network Flow Simulation for Pedestrian Traffic Management

Large-scale crowd management requires pedestrian simulations that are both computationally efficient and compatible with feedback-based control. However, most open-source tools are either microscopic or not designed for network-scale closed-loop evaluation. This paper presents PedNStream (Pedestrian Network Flow Simulation), an open-source, Python-native simulator for macroscopic pedestrian network loading based on the Link Transmission Model (LTM). The framework extends LTM-based pedestrian models by incorporating stochastic link dynamics that capture diffusion and activity-induced variability, and replaces dynamic user equilibrium route choice with a utility-based formulation suited to uncertain, intervention-driven settings. PedNStream is implemented as a modular framework with built-in controller interfaces for interventions such as gating, flow separation, and route guidance. We evaluate the framework in a staged manner. Synthetic scenarios verify key mechanisms, including queue formation, spillback, congestion dissipation, and adaptive rerouting. Real-network experiments assess large-scale behavior and consistency with observed pedestrian counts. A closed-loop case study demonstrates controller integration, and a runtime analysis quantifies scalability. These results establish PedNStream as an efficient and practical testbed for large-scale pedestrian network simulation and control.
Jul 1, 2026cs.HC

SenseWalk: Agent-Based Semantic Trajectory Simulation Powered by Large Language Models in Zoned Environments

Semantic trajectory analysis has recently emerged as an approach for modeling human movement by capturing implicit patterns and behaviors through semantic information (e.g., visitors' profiles and goals) beyond raw spatial paths to better understand why people move in certain ways. However, analyzing semantic trajectories in real-world scenarios remains challenging, as collecting high-quality data is costly and often lacks rich semantic information. Meanwhile, existing simulation tools require substantial technical expertise, which makes them difficult for practitioners to adopt. To address these limitations, the paper proposes SenseWalk{SenseWalk}, an interactive system that supports simulating semantic trajectories by LLM-powered agents. We develop a simulation workflow that combines LLMs and the social force model to balance physical plausibility and semantic coherence. A user-friendly interface is designed to facilitate users in customizing the simulation configuration and analyzing simulation outputs. We also conduct a quantitative experiment to evaluate the effectiveness of our simulation workflow, and a user study (n=12) to assess the usefulness and efficiency of our system.
Jun 24, 2026cs.RO

GROVE: Grounded Pedestrian Simulation via Natural Language for Interactive Social Robot Navigation

Pedestrian simulation is a critical component for training and deploying social robot navigation approaches, yet it remains a largely rigid system that repeatedly requires manual data generation to define even simple scenarios. We propose GROVE, a text-to-scenario pedestrian simulation framework that combines state-of-the-art approaches to produce realistic, socially challenging scenarios for social robot navigation. Our framework allows users to customize one of several common presets (emergency, queuing, normal) or even enter a fully independent prompt to generate a highly customizable pedestrian simulation. Multiple modules separately ensure the realism and soundness of long-horizon human behavior, medium-horizon pedestrian navigation, and short-horizon robot/social interactions. Each module is tuned by the prompt in a way that reflects the user intent across all aspects of pedestrian simulation. By dynamically selecting one of several state-of-the-art (SotA) approaches in our modules based on the scenario, we capture many situational nuances of pedestrian behavior in order to narrow the simulation-to-real (sim2real) gap. The human simulation is directly integrated into Isaac Sim, Gazebo, and RViz simulators for robot deployment in highly social environments. We validate our approach through qualitative comparison against existing pedestrian simulation baselines across scenarios of varying complexity in residential, hospital, and office environments. The result is a high-fidelity pedestrian simulation that challenges social robot navigation with complex, diverse, realistic human behaviors.
Jun 22, 2026cs.CV

Three-Step Hierarchical Transformer for Multi-Pedestrian Trajectory Prediction

Pedestrian trajectory prediction requires modeling temporal dynamics, multimodal cues, and social interactions in crowded environments. Existing methods often address these factors separately or entangle them in costly attention blocks, limiting scalability, flexibility, and interpretability. We propose a three-step hierarchical Transformer that explicitly separates temporal encoding, multimodal fusion, and scene-level interaction reasoning. Lightweight GRU summaries enable efficient cross-modal attention, while social attention over time--agent tokens captures inter-pedestrian influences at manageable cost. Experiments on JTA, JRDB, and the Pedestrians and Cyclists in Road Traffic dataset show state-of-the-art performance on real-world datasets (JRDB, Urban) and competitive results on JTA. Ablation and qualitative analyses confirm the contribution of each stage and the model's ability to anticipate complex behaviors such as early turning.
Jun 17, 2026cs.CV

Where Will They Go? Modelling Multimodal Pedestrian Manoeuvres from Ego-centric Videos

Pedestrian trajectory prediction from an ego-centric camera is challenging since it depends on complex interactions with vehicles and scene context, as well as the intention of the pedestrian. By modelling correlation and intent from the historical and future trajectories of the pedestrian, it will usually result in a multimodal (i.e. multiple modes) distribution. Existing stochastic predictors often sample multiple futures from a single unimodal distribution, which can yield sub-optimal 'mixed-mode' trajectories that lie between distinct motion patterns and become implausible in real scenes. In this paper, we propose MMPM, a mode-aware framework that separately models future trajectory distributions into semantically meaningful modes based on the pedestrian's crossing behavior. MMPM consists of two modules: behavior-aware Pedestrian Interaction Module (PIM) that jointly captures pedestrian-vehicle and pedestrian-environment interactions by introducing gaze, head and hand gesture, and a CVAE-based Mode-aware Trajectory Predictor (MTP) module to model the future trajectory distributions on two modes, crossing and non-crossing the road, separately. A query-based decoder further enforces mode consistency during decoding. Experiments on PIE and JAAD datasets show that our method surpasses state-of-the-art baselines. Our proposed MTP is model-agnostic, which can be integrated into existing frameworks such as BiTrap-NP and SGNet-ED to further improve future trajectory prediction performance. We additionally introduce a data-driven validation protocol that matches predictions to spatio-temporally consistent ground-truth trajectories, demonstrating improved frame-wise displacement errors over previous work.
Jun 16, 2026cs.AI

Learn to Quantify Social Interaction with Constraints for Pedestrian Walking

Long-term human path forecasting in crowds is critical for autonomous moving platforms (like autonomous driving cars and social robots) to avoid collision and make high-quality planning. Although the current research take into account social interactions for prediction, they don't reveal the exact kinds of social interactions happened among people and how the social interactions affect the decision-making process of pedestrians, which further limits its robustness. Social interactions in pedestrian walking are intuitively massive and hard to label and quantify. In this paper, we explore creatively to quantify and interpret how pedestrians interact with others by proposing Learn to Cluster. Our clustering social interactions is probabilistic latent variable generative, learning directly from sequential trajectory observations, scalable to arbitrary number of pedestrians. Learn to cluster is label-free and can be naturally integrated into the training process of the prediction model. The latent variables will then serve as 'labels' to categorize social interactions. Extensive experiments over several trajectory prediction benchmarks demonstrate that our method is able to learn the patterns of social interactions and effectively integrate the patterns to pedestrian trajectory prediction.
Jun 12, 2026physics.soc-ph

Physics of anticipatory active matter, with application to crowd dynamics

Statistical Physics has traditionally dealt with entities that interact merely based on the present, and possibly past, configurations. This reactive framework is inefficient in many situations involving living beings, such as predators chasing a prey, pedestrians, or even robots. This paper introduces a statistical physical framework for the dynamics of anticipatory agents, whose present-time dynamics depend on the prospective system state that they anticipate. We clarify how these dynamics can be expressed in terms of a cost function constructed based on observations and we show that the dynamics of an anticipatory agent in d dimensions can be mapped onto the dynamics of a (non-anticipatory) chain in d + 1 dimensions, with fluctuations acting transversely on the chain to account for the uncertainty about the future state. Insights from polymer Physics help us characterize the dynamics of these chains and delineate an anticipation horizon beyond which the blurry future can be handled in a mean-field way. The foregoing framework is successfully applied to pedestrian dynamics, leading to a seamless integration of operational and tactical levels in an agent-based model. Even with a minimal expression of the cost, the model succeeds in reproducing various experimental scenarios which are challenging for state-of-the-art models, such as crossing cluttered environments or alighting from a crowded train. The transparent and flexible basis of the model allows the straightforward incorporation of additional mechanisms.
May 30, 2026cs.CV

MUSCLE-NET: Predicted-Multiscale-Aware Network for Pedestrian Trajectory Forecasting

Accurate pedestrian trajectory prediction is essential for safe navigation in autonomous driving and intelligent transportation systems. Despite substantial progress made by recent methods, most existing approaches are limited in fully exploiting diverse observations and often overlook the scale dependency of future motion, treating multiscale features uniformly regardless of underlying motion dynamics. This limits their robustness across diverse pedestrian behaviors. To address these challenges, we propose a Predicted-MUltiSCale-Aware Network (MUSCLE-NET) for Pedestrian Trajectory Forecasting that integrates complementary multimodal cues with scale-adaptive prediction mechanisms. The proposed framework is built upon a Multiscale Multimodal Feature Extraction (MMFE) module, which combines multiscale representation, modality-aware recalibration, and directional cross-modal fusion to construct semantically aligned representations from bounding boxes, velocities, and pose information. Building on these features, a Multiscale Enhanced Hierarchical Prediction (MEHP) module performs prediction-aware future-motion refinement via a probabilistic coarse predictor, scale-aligned fusion, and progressive refinement, adaptively selecting scale-relevant cues to mitigate spatial drift. Extensive experiments on the JAAD and PIE benchmarks demonstrate that the proposed MUSCLE-Net achieves competitive performance and consistent gains compared with state-of-the-art trajectory prediction methods.
May 29, 2026cs.RO

Simulation of collision avoidance behavior in crowd movement by data-driven approach

Crowd movement simulation is essential for pedestrian safety management and facility layout optimization. Data-driven models enhance trajectory prediction accuracy under Euclidean metrics, yet they suffer from excessively high collision rates, especially in bidirectional and multidirectional flows. In this paper, we establish a novel data-driven crowd simulation model that incorporates the pedestrian collision mechanism into the loss function to reduce collisions. A new lateral-acceleration-based collision loss function and a Voronoi-based motion feature extraction approach are proposed. The model is based on a Generative Adversarial Network (GAN) architecture and is termed CPGAN (Collision-Penalized GAN). We evaluate CPGAN in bidirectional flow scenarios, which involve frequent collision avoidance behaviors. Results show that the proposed lateral-acceleration-based collision loss significantly reduces opposite-direction pedestrian collision rates to levels comparable with controlled experiments. CPGAN effectively simulates bidirectional flow, reproducing lane formation and N-t curves. The research outcomes can provide inspiration for integrating pedestrian dynamics mechanisms into loss functions in data-driven crowd simulation.
May 27, 2026cs.AI

Modeling Vehicle-Type-Specific Pedestrian Crash Avoidance Behavior in Safety-Critical Interactions Using Smooth-Mamba Deep Reinforcement Learning

As automated vehicles (AVs) increasingly share roadways with human-driven vehicles (HDVs), understanding how pedestrians respond to different vehicle types in safety-critical interactions is essential for the safe deployment of automated driving technologies. This study extracts safety-critical pedestrian-vehicle interactions from the Argoverse 2 dataset to capture real-world crash avoidance behaviors in encounters involving AVs and HDVs. To model vehicle-type-specific pedestrian crash avoidance behavior, we develop a Smooth-Mamba Deep Deterministic Policy Gradient framework, termed SMamba-DDPG, which integrates smooth action constraints with efficient temporal representation learning. To quantify pedestrian behavioral differences, the framework trains separate crash avoidance policies for pedestrian interactions with AVs and HDVs. Results show that SMamba-DDPG outperforms baseline reinforcement learning and supervised learning models in reproducing pedestrian crash avoidance behaviors. Reconstructed trajectories demonstrate strong behavioral realism, accurately reproducing crash avoidance kinematics in both AV and HDV scenarios. Reaction time analysis shows that the model captures human-like response delays and reveals that pedestrians respond more quickly to AVs than to HDVs. Counterfactual analysis further indicates that pedestrians adopt lower crossing speeds when interacting with AVs. Large-scale safety analysis of model-generated data revealed that pedestrian-AV interactions consistently yielded lower conflict rates and higher pedestrian yielding rates compared to pedestrian-HDV interactions. The findings highlight the importance of incorporating vehicle-type-specific pedestrian behavioral models for safer automated driving system design and more realistic traffic simulations in mixed-traffic environments.
May 24, 2026cs.RO

ARCANE-PedSynth: Synthetic Multi-Pedestrian Datasets with Behavioural Crossing Annotations

We present ARCANE-PedSynth, an open-source CARLA-based software framework for generating synthetic multi-pedestrian datasets with dense behavioural annotations for pedestrian crossing prediction in autonomous driving. The framework overcomes CARLA's native 9% crossing rate through a hybrid AI-manual pedestrian control architecture, enabling configurable target rates up to 75%. A 12-state behavioural finite state machine with five character archetypes produces diverse crossing behaviours. The framework generates synchronised RGB, LiDAR, and DVS data with per-frame crossing labels, behavioural states, and estimated 2D pose keypoints. We demonstrate ARCANE-PedSynth through PedSynth++, an example dataset generated with the framework, comprising 533 multi-pedestrian clips across 12 weather conditions with RGB, LiDAR, and DVS streams. ARCANE-PedSynth is fully reproducible via CLI parameterisation and Docker containerisation.
May 23, 2026cs.CV

PEDESTRIANQA: A Benchmark for Vision-Language Models on Pedestrian Intention and Trajectory Prediction

Pedestrian intention and trajectory prediction are critical for the safe deployment of autonomous driving systems, directly influencing navigation decisions in complex traffic environments. Recent advances in large vision-language models offer a powerful new paradigm for these tasks by combining high-capacity visual understanding with flexible natural language reasoning. In this work, we introduce PedestrianQA, a large-scale video-based dataset that formulates pedestrian intention and trajectory prediction as question-answering tasks augmented with structured rationales. PedestrianQA expresses richly annotated pedestrian sequences, in natural language, enabling VLMs to learn from visual dynamics, contextual cues, and interactions among traffic agents while generating concise explanations of their predictions without needing specialized architectures tailored for each task. Empirical evaluations across PIE, JAAD, TITAN, and IDD-PeD show that finetuning state-of-the-art VLMs on PedestrianQA significantly improves intention classification, trajectory forecasting accuracy, and the quality of explanatory rationales, demonstrating the strong potential of VLMs as a unified and explainable framework for safety-critical pedestrian behavior modeling.
May 18, 2026cs.LG

Multi-Agent Reinforcement Learning for Safe Autonomous Driving Under Pedestrian Behavioral Uncertainty

Simulation-based testing of self-driving cars (SDCs) typically relies on scripted pedestrian models that do not capture the heterogeneity and uncertainty of real crossing behavior, limiting the realism of safety assessments, especially for jaywalking, which is governed by latent personality traits the vehicle cannot observe. We hypothesize that jointly training pedestrians and the SDC with multi-agent reinforcement learning (MARL) yields more realistic interaction scenarios than training against fixed pedestrian policies, and that the behavior gap between predictable and unpredictable crossings can be measured directly from trajectories. We co-train an SDC and 12 pedestrians using Multi-Agent Proximal Policy Optimization (MAPPO): pedestrian locomotion follows scripted Dijkstra pathfinding while an RL policy controls high-level go/wait decisions, and jaywalking probability depends on a per-pedestrian trait sampled at episode start and hidden from the SDC. In 500-episode evaluations, the co-trained SDC reached 78% of goals with a 14% collision rate, versus 35%/33% for the best rule-based baseline. A speed differential metric shows the SDC traveled 2.65 m/s faster near jaywalkers than near crosswalk users at close range (0-3 m), indicating jaywalking encounters were not anticipated. Jaywalking was 13% of crossing events but 62% of collisions, and co-training reduced collisions by 30% relative to single-agent RL as pedestrians learned to wait when the SDC approached at speed.
May 18, 2026cs.RO

On Improving Multimodal Pedestrian Trajectory Prediction with CVAE: A Study on Benchmark and Robot Data

Accurate pedestrian trajectory prediction is crucial for autonomous systems operating in complex environments, such as modular buses and delivery robots in suburban or semi-structured areas. Social Spatio-Temporal Graph Convolutional Neural Networks (Social-STGCNN) have shown strong performance by modeling social interactions; however, producing diverse and well-calibrated future trajectories remains challenging. In this work, we build on a Social-STGCNN backbone and introduce a Conditional Variational Autoencoder (CVAE)-based probabilistic formulation to explicitly model multimodal future trajectories. We evaluate the method on the ETH and UCY pedestrian trajectory datasets as well as on a real-world pedestrian dataset collected by a mobile robot. Results show moderate gains on public benchmarks, but more consistent endpoint accuracy and improved trajectory diversity across different crowd configurations. Evaluation on robot-collected data further demonstrates the approach's effectiveness beyond curated benchmarks and supports its applicability in practical deployments.
May 17, 2026cs.MA

Human-Flow Digital Twin for Predicting the Effects of Mobility Introduction on Visitor Circulation

We propose a framework for predicting the effects of mobility introduction measures using a human-flow digital twin. This digital twin incorporates a multi-agent simulator that can represent how visitors choose destinations depending on factors such as their current location and the attractiveness of spots. We extract data on how visitors selected destinations with respect to measured pre-intervention human-flow data, inter-spot distances, spot attractiveness, and travel volumes, and use these data to train each agent's decision model of this simulator. The trained decision model is a function that takes a visitor's current state and surrounding environmental information as input and outputs which spot the visitor will move toward next. By expressing mobility introduction measures as changes to inter-point distances or to spot attractiveness, the framework can reproduce human flows with mobility introduction in the multi-agent simulator and thereby quantify effects such as changes in visitor counts and circulation. We evaluated the proposed method using human-flow data measured with and without introducing mobility within Wakayama Castle Park in Japan. When reproducing flows with mobility introduction using a multi-layer perceptron decision model, the cosine similarity of the spatial population distribution exceeded 0.7, confirming that the approach can replicate the flow changes caused by the mobility introduction.
May 14, 2026cs.CV

Social-Mamba: Socially-Aware Trajectory Forecasting with State-Space Models

Human trajectory forecasting is crucial for safe navigation in crowded environments, requiring models that balance accuracy with computational efficiency. Efficiently modeling social interactions is key to performance in dense crowds. Yet, most recent methods rely on attention mechanisms, which are effective at capturing complex dependencies, but incur quadratic computational costs that scale poorly with the growing number of neighbors. Recently, Selective State-Space Models have provided a linear-time alternative; however, their inherently sequential design is misaligned with the unstructured and dynamic nature of social interactions. To address this challenge, we propose Social-Mamba, a forecasting architecture that reformulates social interactions as structured sequential processes. At its core is the Cycle Mamba block, a novel module that enables continuous bidirectional information flow. Social-Mamba organizes agents on an egocentric grid and introduces social triplet factorization, which decomposes interactions into temporal, egocentric, and goal-centric scans. These are dynamically integrated through a learnable social gate and global scan to generate accurate and efficient trajectory predictions. Extensive experiments on five trajectory forecasting benchmarks show that Social-Mamba achieves state-of-the-art accuracy while offering superior parameter efficiency and computational scalability. Furthermore, embedding Social-Mamba into a flow-matching framework further enhances both accuracy and efficiency, establishing it as a flexible and robust foundation for future trajectory forecasting research. The code is publicly available: https://github.com/vita-epfl/Social-Mamba
May 12, 2026cs.AI

BEHAVE: Real-Time Modeling of Human Systems as Observable Complex Dynamical Systems and Operational Objects for Physical AI

A robot can track every person and still fail to see the system those people form. BEHAVE treats an interacting human group as a complex dynamical system: a HumanSystem, an observable, persistent, relational object whose state is carried partly by interaction structure. It is therefore neither explicit in independent individual-track representations nor reducible to simple aggregates. We call this operational emergence. On public pedestrian data, interaction evidence improves group discrimination beyond proximity (AUC 0.896->0.933). On 24 bottleneck runs, future-calm and future-breakdown moments matched on density, mean speed, flow and speed dispersion differ in neighbour-level organization under run-level inference (p=0.028). From interaction evidence K, BEHAVE constructs conservative routing P and local dynamics J=-D+GP, separating routing from gain and relaxation. Stability, critical modes and response become explicit model quantities. We derive exact bounds on what topology can change in collective stability, and conditions under which an observable is blind to the mode becoming unstable. In a causal real-data stress test, the coupled operator improves held-out local dynamics over self-only relaxation by 4.5%. The fitted stability margin St is prospectively associated with future throughput loss but overlaps with lag-1 autocorrelation and self-only relaxation; we read it as a model-based early-warning quantity, not a superior scalar alarm. For Physical AI, the HumanSystem provides a real-time human-side object between perception and action. A robot or scheduler can query group state, structure, critical modes and forced response. Action-conditioned stability changes are reported only when supported by identified changes in human dynamics or signed human-machine coupling. Mixed human-machine systems are represented through a joint Jacobian.
May 4, 2026cs.RO

DynoSLAM: Dynamic SLAM with Generative Graph Neural Networks for Real-World Social Navigation

Traditional Simultaneous Localization and Mapping (SLAM) algorithms rely heavily on the static environment assumption, which severely limits their applicability in real-world spaces populated by moving entities, such as pedestrians. In this work, we propose DynoSLAM, a tightly-coupled Dynamic GraphSLAM architecture that integrates socially-aware Graph Neural Networks (GNNs) directly into the factor graph optimization. Unlike conventional approaches that use rigid constant-velocity heuristics or deterministic single-agent neural priors, our framework formulates pedestrian motion forecasting as a stochastic World Model. By utilizing Monte Carlo rollouts from a trained GNN, we capture the multimodal epistemic uncertainty of human interactions and embed it into the SLAM graph via a dynamic Mahalanobis distance factor. We demonstrate through extensive simulated experiments that this stochastic formulation not only maintains highly accurate retrospective tracking but also prevents the optimization failures caused by the deterministic "argmax problem". Ultimately, extracting the empirical mean and covariance matrices of future pedestrian states provides a mathematically rigorous, probabilistic safety envelope for downstream local planners, enabling anticipatory and collision-free robot navigation in densely crowded environments.
Apr 26, 2026cs.CV

ESIA: An Energy-Based Spatiotemporal Interaction-Aware Framework for Pedestrian Intention Prediction

Recent advances in autonomous driving have motivated research on pedestrian intention prediction, which aims to infer future crossing decisions and actions by modeling temporal dynamics, social interactions, and environmental context. However, existing studies remain constrained by oversimplified multi-agent interaction patterns, opaque reasoning logic, and a lack of global consistency in behavioral predictions, which compromise both robustness and interpretability. In this work, we propose ESIA (Energy-based Spatiotemporal Interaction-Aware framework), a novel Conditional Random Field (CRF)-based paradigm. We cast the intention prediction task as a structured prediction problem over a unified graph-based representation, treating pedestrians and the environment as spatiotemporal nodes. To characterize their distinct roles, we assign unary potentials to nodes to capture individual intentions, and pairwise potentials to edges to encode social and environmental interactions. These potentials are integrated into a unified global energy function to ensure scene-level consistency across behavioral predictions. To further constrain inference without ground-truth supervision, we introduce structural consistency terms to penalize logical contradictions. This optimization is efficiently solved via a novel Unary-Seeded Simulated Annealing (U-SSA) algorithm, which leverages high-confidence unary priors to rapidly converge to a high-quality solution. Extensive experiments on standard benchmarks demonstrate that ESIA achieves state-of-the-art performance with improved interpretability over existing methods.
Jun 3, 2022physics.soc-ph

Simulation of Crowd Egress with Environmental Stressors

This article introduces a modeling framework to characterize evacuee response to environmental stimuli during emergency egress. The model is developed in consistency with stress theory, which explains how an organism reacts to environmental stressors (e.g., alarm signals or hazardous factors such as smoke and fire). We integrate the theory into the well-known social force model, and develop a framework to simulate crowd evacuation behavior in multi-compartment buildings. Our method serves as a theoretical basis to study crowd movement at bottlenecks, and simulate their herding behavior and way-finding activities in normal and hazardous conditions. The pre-movement behavior is also investigated by using opinion dynamics with a social group model. The algorithms have been partly tested in FDS+EVAC as well as our simulation platform crowdEgress.