Point Cloud Data

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Period ending 2026-09-14

9 new papers

A weekly snapshot of new work published in Point Cloud Data.

Period ending 2026-09-07

5 new papers

A weekly snapshot of new work published in Point Cloud Data.

27 papers

Latest in Point Cloud Data

Sep 7, 2026cs.CV

Zero-Shot 3D Plant Organ Segmentation with SAM3 and Semantic NeRFs

Accurate 3D plant organ segmentation is fundamental to automated phenotyping. Existing approaches rely on annotated training data or species-specific model configurations. We present an annotation-free pipeline for 3D plant organ segmentation, combining text-prompted SAM3 segmentation with semantic neural radiance fields (NeRFs). Given only multi-view RGB images and a list of class names, our zero-shot pipeline produces semantically labeled 3D point clouds without manual annotation, per-species fine-tuning, or domain-specific preprocessing. Multi-view NeRF fusion acts as effective implicit consensus mechanism that lifts imperfect per-frame masks into accurate 3D labels. On a controlled Begonia maculata testbed the SAM3 pipeline achieves 92.6% mIoU, reaching 95.9% of the oracle upper bound established with perfect ground-truth masks. The pipeline was further evaluated on a new dataset spanning ten diverse plant point clouds reaching an average 0.856 mIoU, with leaf and pot IoU above 0.91 and 0.90 for every species, respectively. These results demonstrate that annotation-free 3D plant organ segmentation is now feasible and approaching the range of supervised methods.
Andreas Gilson, Laura Hennig, Peter Pietrzyk
Aug 10, 2026cs.CV

Sign Language Recognition Using Original and Synthetic Depth Image Based Point Cloud Data Models

Research regarding the sign language recognition mostly relies on RGB images, whileas sign language datasets that provide depth images are limited. Point clouds obtained from depth images can be used for sign language recognition with neural networks like PointNet. In recent years, various neural networks are used for generating realistic depth images from monocular RGB images. In this work, synthetic depth images were created from RGB images using Depth Anything V2 network. For this purpose, three sign language datasets (Real-time ASL Fingerspelling, KArSL, AUTSL) which contain both RGB and depth images were used. Classification accuracies of the point cloud data created from both original and synthetic depth images using various PointNet architectures were measured for sign language recognition. From the original and synthetic point clouds, frame based, Point Gesture Map and Long Short Term Memory data models were used for classification and their performances were compared. In the results, both original and synthetic based data achieved acceptable performance in most models. In general, original depth based point cloud models performed better than synthetic ones, however in some models synthetic depth based models performed better than the originals.
Rustem Ozakar, Eyup Gedikli
Aug 9, 2026cs.CV

Damage Classification for 3D Point Cloud Data via 3D Data Analysis and Vision Foundation Model-based 2D Projections

Fine-grained damage classification of 3D point cloud data (PCD) remains a persistent challenge, constrained by high computational demands and limited labeled data. This study examines two methods: 3D PCD-based damage assessment (3PDA) algorithm and 2D projection damage assessment (2PDA) In our 3PDA analysis algorithm, TDA is used to derive compact representations of 3D PCD segmented by pointNet, which are then integrated with anomaly detection algorithms to quantify structural degradation. We show that TDA effectively compresses geometric structure from VFM-segmented components into discriminative feature vectors and that anomaly detection models can reliably distinguish components with varying damage severity using only 3D PCD inputs. In the 2D projection analysis algorithm, we leverage large VFMs for granular damage detection by projecting 3D PCD into 2D views. These projections allow VFM based models to achieve competitive classification performance while requiring only a fraction of the computational cost associated with full 3D data processing. Our results demonstrate that 2D VFM pipelines in 2PDA can perform strongly on fine-grained damage classification tasks, highlighting their viability as lightweight, resource-efficient alternatives to traditional 3PDA architectures. Comparative evaluation shows that the 3PDA attains higher accuracy but only for a narrow subset of object geometries and at substantially higher computational cost due to its reliance on TDA and the scarcity of high-fidelity 3D datasets. In contrast, the 2PDA algorithm yields slightly lower accuracy but offers an order of magnitude reduction in time complexity and generalizes across a far broader range of object categories.
Evan Perez, Kalelo Dukuray, Erika Ardiles-Cruz +1
Jul 30, 2026cs.GR

Learning Manifolds in High-D Point Embedding for Anisotropic Surface Approximation from Unstructured Point Clouds

Dense 3D sensors in various real-world fields produce point clouds that are geometrically redundant for real-time processing. In this paper, we propose an efficient and scalable learning-based anisotropic surface approximation framework, HD-PEA, that operates directly on unstructured point clouds, integrating anisotropic optimization into reconstruction to produce compact, geometry-aligned surface representations with higher fidelity, fewer elements, and improved numerical stability compared to isotropic and adaptive meshes. Firstly, we develop a novel learning-based high-dimensional (high-d) Euclidean point embedding method to map the input point clouds into a high-d manifold embedding space. For handling large-scale point clouds without retraining and fine-tuning, a patch-based meta-embedding scheme is designed during the inference stage. Then, we develop a new tangent subspace estimation for the high-d embedding manifold approximation and anisotropic manifold reconstruction in high-d space. The main contribution of this work is to propose a scalable deep learning framework and a variety of datasets for constructing a high-d Euclidean point embedding space aimed to 3D anisotropic surface mesh approximation and Riemannian curvature tensor estimation from point clouds. We extensively evaluate our method against state-of-the-art surface reconstruction approaches using several datasets, such as Thingi10K dataset, AIM@SHAPE and Stanford 3D Scanning Repository, ScanNet dataset, and further demonstrate its generalization and usability on diverse unseen shapes and applications from these datasets.
Hongbo Li, Haikuan Zhu, Xiaohu Guo +3
Jul 19, 2026cs.CV

Cross-Coordinate Correspondence Pruning for Image-to-Point Cloud Registration

Recent detection-free approaches have shown significant efficacy in image-to-point cloud (I2P) registration by employing a coarse-to-fine matching pipeline. In the coarse stage, down-sampled image features and voxelized point cloud features are typically fused to establish initial coarse correspondences for subsequent refinement. However, existing methods largely overlook the critical role of point cloud density, which fundamentally dictates the quality of coarse correspondences and the final registration results. Specifically, excessively sparse point clouds lead to an insufficient number of inliers, while overly dense ones often introduce a high outlier ratio. Consequently, this creates an inherent density trade-off, thereby significantly limiting the registration accuracy of current approaches. For mitigating this trade-off, we propose a novel Cross-Coordinate Correspondences Pruning (CCP) strategy to acquire sufficient inliers while ensuring a low outlier ratio. To minimize interference from inter-modal coordinate discrepancies, we first project cross-coordinate coarse correspondences to the 2D image coordinate system for spatial unification. Subsequently, a lightweight pruning network is responsible for predicting the inlier confidences, which are used to filter coarse outliers, from coordinate geometric and modal feature dimensions. To maximize inlier recall, we further design a Multi-Density Point Ensemble (MDPE) strategy that consolidates and deduplicates pruned coarse correspondences across varying point cloud densities. Our method achieves a significant performance improvement, surpassing existing state-of-the-art methods by at least 8.6% in Registration Recall across various benchmarks.
Xin Liu, Rong Qin, Huipeng Lin +5
Jul 17, 2026cs.RO

VTLoc: Learning-based Tactile Contact Localization in Visual Point Clouds

Vision and touch are complementary modalities essential for robotic perception and manipulation. While vision provides global object context, touch offers precise local information at contact points. Integrating these modalities for contact localization, i.e., predicting the location of touch on an object's surface, poses significant challenges due to the need for accurate spatial alignment between tactile data and visual geometry. To address this challenge, we propose VTLoc, a novel visual-tactile framework that localizes contact points from tactile readings using a 3D point cloud as visual input. VTLoc introduces two key components: a geometric multi-modal alignment module, which reconstructs a pseudo-point cloud from fused visual-tactile features and aligns it with the visual point cloud to enforce spatial consistencies across modalities; and an iterative localizing updater, which iteratively refines the predicted contact location using fused visual-tactile features. Evaluated on a new benchmark of 100 real-world objects, VTLoc improves single-touch contact localization by reducing local-to-global correspondence ambiguity.
Zhiyuan Wu, Zhuo Chen, Shan Luo
Jul 16, 2026cs.RO

Image-to-Point Cloud Registration Made Easy with Rectified Flow-based LiDAR Upsampling

Image-to-Point Cloud Registration (I2P) is essential for integrating camera and LiDAR in perception and autonomous systems, yet the modality gap between images and point clouds makes it difficult to achieve both high accuracy and strong generalization. In this paper, we propose a simple yet effective I2P method that treats LiDAR as an imaging sensor: from a single sparse LiDAR scan, we generate a dense LiDAR intensity image using Conditional Rectified Flow, match it with a camera image using a pre-trained feature matcher, and estimate the 6-DoF relative pose via PnP-RANSAC. The proposed model is pre-trained through a self-supervised image completion task and fine-tuned on a small amount of LiDAR data (neither image-point cloud pairs nor ground-truth sensor poses are required), enabling it to scale to diverse LiDAR and camera configurations. Experiments on the R3LIVE dataset show that the proposed method achieves a mean error of 4.89° / 1.63 m, outperforming existing methods, while completing a single registration in approximately 0.68 s.
Reon Tabata, Kenji Koide, Shuji Oishi +4
Jul 10, 2026cs.RO

A Numerically-Robust ROS 2 Port of iG-LIO: Diagnosing and Fixing Toolchain-Induced Failures in Incremental GICP LiDAR-Inertial Odometry

iG-LIO is a tightly-coupled LiDAR-inertial odometry system fusing generalized-ICP and point-to-plane constraints in an iterated error-state Kalman filter over an incremental voxel map. We report an open-source ROS 2 Jazzy port of the original ROS 1 implementation and, more importantly, the diagnosis of environment-induced numerical failures that appear only after the port: a mechanically faithful migration -- estimation mathematics left unchanged -- compiled and ran, yet diverged with NaN internal values. Both causes trace to the modern ROS 2 toolchain, not the algorithm: a Quality-of-Service (QoS) mismatch that silently drops and reorders IMU samples, and an uninitialized parallel-reduce accumulator arising from the oneTBB + Eigen combination shipped with current distributions. We further correct Ouster point-field parsing to ensure correct point cloud undistortion with newer Ouster revisions, add Velodyne Velarray M1600 support, provide both a compile-time-gated Livox CustomMsg path and a driver-free path for Livox sensors publishing standard PointCloud2 (e.g. Mid-360), and expose the runtime via YAML. The result has been validated in an Ouster OS0 Rev7, an Ouster OS1 Rev 7, and a Livox MID-360. This report is a citable reference for the port itself, not a claim on the underlying algorithm [1]. The ROS 2 port of iG-LIO described in this document can be found at https://github.com/Forestry-Robotics-UC/ig_lio/tree/ros2-jazzy.
Afonso E. Carvalho, David Portugal, Paulo Peixoto
Jul 7, 2026cs.CR

Assessing the Operational Impact of Poisoning Attacks over Augmented 3D Point Cloud Public Datasets for Connected and Autonomous Vehicles

Poisoning attacks against public datasets lead to major concerns, such as (i) misclassification of perceived objects when the poisoned data is used for training and (ii) embedding of backdoors that may eventually be triggered later on, when specific conditions in the system apply over the learned models. Its impact over data augmentation models is unclear. While data augmentation reduces the likelihood of poisoning attack success, some valid questions remain. Is data augmentation affecting the impact of poisoning attacks? can it increase the number of poisoned samples or injected backdoors? We explore in this paper some of these questions. We assess the effects of augmenting poisoned 3D point cloud datasets and validate that poisoning is able to evade the sanitizing nature of augmentation techniques when using the concrete case of Generative Adversarial Network (GAN) techniques to exemplify the case of data augmentation processing. We also validate that poisoning propagates over the augmented datasets and perturbs the decision made by general-purpose classifiers, in the end. All the experimental material (including tools, datasets, and classifiers) is publicly available, to facilitate reproducibility and to foster further research in the topic.
Marwan Lazrag, Badis Hammi, Lorena Gonzalez-Manzano +1
Jun 30, 2026cs.CV

DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulation

A pivotal step in autonomous driving simulation involves inserting foreground vehicles with predefined trajectories into simulated scenes. This process enhances scene diversity and facilitates the creation of various corner cases for testing and improving autonomous driving models. However, existing methods often rely on pre-reconstructed 3D assets, which frequently lead to lighting inconsistencies between the inserted foreground and the background. Moreover, the reliance on limited, manually-curated 3D assets hinders large-scale deployment. To address these challenges, we propose DriveWeaver, a novel framework for controllable vehicle insertion in autonomous driving simulation. Specifically, for a masked target insertion area, DriveWeaver performs video inpainting conditioned on vehicle point clouds to generate high-quality, temporally consistent vehicles. This video-inpainting-based approach ensures seamless blending between the foreground and background, while the readily available point cloud conditions enable superior generalization. To support long-term generation, we further design a global-to-local hierarchical inpainting strategy, ensuring the consistent identity and appearance of the inserted vehicles. Meanwhile, we extract explicit 3D Gaussian representations of the inserted vehicles through an urban reconstruction pipeline to enable real-time rendering for autonomous driving simulation. Extensive experiments across diverse datasets demonstrate that our method outperforms existing baselines in visual realism and geometric consistency, providing a robust tool for scalable autonomous driving scene augmentation.
Junzhe Jiang, Zipei Ma, Zijie Pan +1
Jun 24, 2026cs.CV

Point Cloud Diffusion with Global and Local Reconstruction for Instance-Level 3D Anomaly Detection

3D anomaly detection in point clouds is critical for high-precision industrial manufacturing. Reconstruction-based methods have laid a strong foundation by detecting 3D anomalies through comparisons between defective inputs and their reconstructed normal counterparts. However, existing methods still suffer from two challenges: 1) the foreground weak defective regions such as scratches are hard to reconstruct and detect, where the anomaly deviations in normalized point clouds can be as small as 10310^{-3}; 2) the background non-defective regions are prone to get positional bias in reconstruction, which leads to false positives. To address these challenges, we propose \textbf{PCDiff}, a point cloud diffusion framework for instance-level 3D anomaly generation and detection. In the generation phase, an instance-level multi-modal attention is embedded into the generation framework, where anomalies are conditioned with texture gradient, image patch, text and mask. The instance-level condition enables the high-quality generation of weak-defective anomalies. In the detection phase, a joint local-global reconstruction algorithm is introduced to ensure local anomaly restoration and global geometric consistency, which preserves background normal structure while restoring the foreground defect. Extensive experiments demonstrate that the proposed PCDiff significantly outperforms state-of-the-art methods in both 3D anomaly generation fidelity and reconstruction quality, leading to substantial improvements in anomaly detection accuracy.
Linchun Wu, Qin Zou, Jiwen Lu +1
Jun 23, 2026cs.RO

Swazure: Swarm Measurement of Pose for Flying Light Specks

One may construct a 3D multimedia display using miniature drones configured with light sources, Flying Light Specks (FLSs). Swarms of FLSs localize to illuminate complex 3D shapes and animated sequences consistent with the coordinates of points in a point cloud. This requires FLSs to accurately measure their pose relative to one another using sensors such as cameras. Such sensors have a sweet range in which they provide the highest accuracy. A challenge is how an FLS tracks another FLS outside its sensor's sweet range, dictated by the point cloud data. We address this challenge by proposing a novel technique called Swazure that solves the missing sensor data using cooperation among FLSs. It implements physical data independence by abstracting the physical characteristics of the sensors, making point cloud data independent of the sensor hardware. The size of an FLS relative to the minimum distance between points of a point cloud is an important parameter. With medium-sized FLSs, Swazure is able to position 100% of the FLS's neighbors. Larger FLS sizes may result in potential obstructions that prevent Swazure from quantifying relative pose. We present two heuristics, Move Obstructing and Move Source, to address this limitation. Our experimental results show the superiority of the Move Obstructing heuristic which resolves approximately 30% of obstructions in the worst case scenario.
Hamed Alimohammadzadeh, Shahram Ghandeharizadeh
Jun 17, 2026cs.CV

GeoISF: Instance Semantic Forest Inspired Large-Scale Cross-View Geo-Localization via Ground LiDAR-to-Satellite Image

The problem of localization on a large-scale satellite image given a frame of query ground view point clouds remains challenging. Existing LiDAR-to-image cross-view localization methods struggle in large-scale scenarios due to limited semantic alignment and the modality gap between point clouds and satellite images. This paper introduces the large-scale LiDAR-to-image geo-localization pipeline called GeoISF. GeoISF introduces an instance semantic forest constructed using WordNet, which enhances temporal semantic representation and discriminative power by integrating semantic trees from multiple frames. By leveraging environmental semantic representation as a shared medium, GeoISF effectively bridges the modality gap and improves semantic matching accuracy. Extensive experiments demonstrate the superior performance of GeoISF in large-scale cross-view localization, 13.22 times better than the parallel LiDAR-to-image method in the R@10 metric on the KITTI dataset. The proposed method addresses the existing gap in large-scale LiDAR-to-image cross-view localization, offering a robust solution to the computational and accuracy challenges inherent in such scenarios. We will release the code as an open-source resource available online for the broader research community.
Di Hu, Xia Yuan, Chunxia Zhao
Jun 9, 2026cs.CV

PT-WNO: Point Transformer with Wavelet Neural Operator for 3D Point Cloud Semantic Segmentation

Point cloud semantic segmentation requires architectures that capture both fine-grained local geometry and broad global scene structure. Transformer-based networks have demonstrated strong performance by focusing on detailed local feature aggregation; however, global context is conveyed primarily through skip connections across encoder-decoder stages, which we argue is insufficient for full scene understanding. We hypothesize that augmenting skip connections with a learnable global feature extraction module allows the network to acquire scene-level knowledge before descending into local detail, leading to richer and more contextually grounded representations. To this end, we propose Point Transformer with Wavelet Neural Operato (PT-WNO), which integrates a shared Wavelet Neural Operator (WNO) branch alongside the skip connections of a point cloud transformer backbone. At each encoder-decoder transition, point features are projected onto a dense 3D volumetric grid where the WNO captures multi-scale global spectral context through learnable wavelet decomposition and reconstruction. These global features are fused back into the network via lightweight adapters, complementing rather than replacing the existing skip connections. Experiments on four large-scale 3D point cloud benchmarks demonstrate the effectiveness of PT-WNO. On S3DIS (Area 5), PT-WNO achieves 71.59% mIoU, outperforming the Point Transformer v3 (PTv3) baseline by +1.03 points. On DALES it achieves 81.05% mIoU (+1.47 over the baseline). On ScanNet~v2, PT-WNO obtains 76.19% mIoU, remaining competitive with the baseline (76.36%).
Nhut Le, Maryam Rahnemoonfar
Jun 6, 2026cs.CV

GVC-Seg: Training-Free 3D Instance Segmentation via Geometric Visual Correspondence

Accurate 3D instance segmentation in point cloud data is critical for machine vision applications. Recent advancements leverage multiple pre-trained foundation models to generate 3D proposals, followed by the application of proposal aggregation methods, which significantly enhance performance. However, they often produce sub-optimal results due to inherent variations in confidence levels across different segmentation models, resulting in a bias toward the model with higher confidence. This bias is inherently model-dependent and is influenced by factors such as data preprocessing techniques and training strategies. To address this bias, we propose a novel, training-free 3D instance segmentation approach via Geometric Visual Correspondence (GVC-Seg), which exploits the correspondence between 3D geometric cues and 2D visual cues to mitigate the confidence bias. Additionally, a 3D proposal generation module and a mask-aware CLIP feature extraction module are introduced during the instance mask generation and instance semantic reasoning, respectively. In this way, GVC-Seg enhances proposal quality assessment, ensuring unbiased ensemble learning across different models. Extensive experiments demonstrate that our method achieves state-of-the-art performance on several challenging benchmarks, while also exhibiting strong potential in open-vocabulary semantic segmentation settings.
Liang Xu, Fangjing Wang, Jinyu Yang +1
Jun 4, 2026cs.CV

RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video

Static neural point reconstructions capture a subject at high fidelity from posed images. Given such a reconstruction, we aim to animate it to follow a monocular fixed-viewpoint driving video of the subject, whether captured or produced by image-to-video (I2V) generation, and to recover a rigged, re-posable 3D asset. Existing methods deform Gaussian splats through direct linear blend skinning (LBS) or mesh proxies, both of which are prone to joint-boundary artifacts under articulation, even with per-primitive corrections. We trace the artifact to the representation: each splat carries an individual shape calibrated in the canonical pose to tile with its neighbours. Under rigid LBS, each splat moves with its bone but cannot bend, so the canonical tiling breaks at joint boundaries into gaps and spikes. Proximity attention point rendering (PAPR) instead carries no per-primitive shape; each pixel is recomposed at render time from the deformed primitives' positions, so the surface re-forms naturally with the articulation. We present RigPAPR, which auto-rigs a static PAPR cloud and drives it under direct LBS from a single fixed-viewpoint video, without mesh proxy, pose-dependent correction, or category template. On synthetic subjects, RigPAPR matches the strongest baseline at the supervised view and exceeds mesh-based and Gaussian-splatting baselines at novel views by 3+dB PSNR, with cleaner joint-boundary renderings of both synthetic and real subjects.
Shichong Peng, Yanshu Zhang, Ke Li
May 26, 2026cs.CV

FoundObj: Self-supervised Foundation Models as Rewards for Label-free 3D Object Segmentation

We address the challenging task of 3D object segmentation in complex scene point clouds without relying on any scene-level human annotations during training. Existing methods are typically constrained to identifying simple objects, primarily due to insufficient object priors in the learning process. In this paper, we present FoundObj, a novel framework featuring a superpoint-based object discovery agent that incrementally merges suitable neighboring superpoints, guided by our innovative semantic and geometric reward modules. These modules synergistically leverage semantic and geometric priors from self-supervised 2D/3D foundation models, providing complementary feedback to the object discovery agent and enabling robust identification of multi-class objects through reinforcement learning. Extensive experiments on diverse benchmarks demonstrate that our approach consistently outperforms existing baselines. Notably, our method exhibits strong generalization in zero-shot and long-tail scenarios, underscoring its potential for scalable, label-free 3D object segmentation.
Zihui Zhang, Zhixuan Sun, Yafei Yang +3
May 26, 2026cs.CV

I2PRef: Image-Driven Point Completion with Iterative Refinement

We present an image-conditioned point cloud completion approach that treats images as the primary geometric source rather than a secondary guide. To this end, we introduce an Image-to-Point (I2P) module that can reconstruct complete point clouds directly from a single RGB image, with no need for 3D inputs. Additionally, we introduce a transformer-based Point-to-Point (P2P) refinement module that uses self- and cross-attention between point tokens and image features to iteratively refine the coarse I2P output. The I2P module enables the image encoder to learn rich geometric representations, while the P2P module progressively recovers fine-grained details. Unlike existing multimodal methods that rely on auxiliary losses or fusion modules, our explicit I2P task provides a strong, geometry-aware prior based on images alone. Extensive experiments on ShapeNet-ViPC demonstrate state-of-the-art completion performance with a 12.3% relative Chamfer Distance improvement over prior methods. Code is available at: https://github.com/AzharSindhi/I2PRef.git
Azhar Hussian, Marina Ritthaler, André Kaup +1
May 25, 2026cs.CV

Metric--Phase Fields: Decoupling Distance and Sign for Thin-Structure Reconstruction from Unoriented Point Clouds

Neural Signed Distance Functions (SDFs) excel at reconstructing watertight manifolds but fail on thin structures and open boundaries due to strict inside--outside constraints. Conversely, Unsigned Distance Fields (UDFs) accommodate general geometries but suffer from gradient singularities at the zero-level set, hindering optimization and extraction. We introduce Metric--Phase Fields (MPFs), a decoupled implicit representation that separates metric proximity from topological phase. Given an unoriented point cloud, MPFs learn (i) an unsigned metric field rr and (ii) a smooth phase field θθ, for which we derive a bounded phase indicator P=tanh(βθ)P=\tanh(βθ) that provides soft inside--outside cues where they are meaningful. We couple the two fields via a gated-metric formulation with a residual phase injection to obtain a signed implicit function with stable near-surface gradients. The phase coefficient ββ is learnable, allowing MPFs to adaptively control the sharpness of the phase transition and the degree of saturation of the soft sign indicator. Experiments on both synthetic and scanned thin-shell and thin-plate shapes demonstrate that MPFs preserve thin and layered structures more faithfully than recent SDF-based methods, while also enabling more robust training and more reliable surface extraction than UDF-based approaches. Check out \href{https://github.com/JIAYI-Scarlett/ICML2026-MPF}{MPFs-GitHub} for source code and test models.
Jiayi Kong, Xuhui Chen, Chen Zong +4
May 21, 2026cs.CV

PointLLM-R: Enhancing 3D Point Cloud Reasoning via Chain-of-Thought

Understanding 3D point clouds through language remains a fundamental challenge in computer graphics and visual computing, due to the irregular structure of point cloud data and the lack of explicit reasoning in existing 3D multimodal models. While Chain-of-Thought (CoT) reasoning has shown strong effectiveness in LLMs and image-based MLLMs, its extension to 3D understanding remains largely underexplored. In this paper, we propose a data-centric framework for constructing large-scale CoT supervision tailored to 3D point cloud understanding. Our framework consists of a two-stage pipeline that first refines point-text instruction data via vision-language-model-based quality evaluation and reference-guided refinement, and then synthesizes high-quality reasoning paths through Human-in-the-Loop Prompt Optimization (HiLPO). Using this approach, we build PoCoTI, a CoT-enhanced point-text instruction-following dataset containing 55K samples with explicit reasoning paths. Fine-tuning PointLLM on PoCoTI yields PointLLM-R, a reasoning-capable 3D multimodal language model. Extensive experiments on generative 3D classification and captioning demonstrate that PointLLM-R achieves state-of-the-art performance and generalizes robustly to real-world scanned point clouds and multi-turn dialogue scenarios.
Chaoqi Chen, Qile Xu, Wenjun Zhou +1
May 12, 2026cs.LG

scShapeBench: Discovering geometry from high dimensional scRNAseq data

High-dimensional point cloud data arise across many scientific domains, especially single-cell biology. The shapes or topologies of these datasets determine the types of information that can be extracted. For example, clustered data supports cell-type identification, trajectory structures support transition analysis, and archetypal structures capture continua of cellular behaviors. Existing analysis pipelines often assume a specific shape. The standard Seurat pipeline combines UMAP visualization with Louvain clustering and therefore assumes clustered data, while tools such as Monocle and SPADE assume tree-like structures, and flow-based models such as MIOFlow and Conditional Flow Matching target trajectories. Choosing which pipeline to apply is therefore often left to bioinformaticians who visually inspect datasets before selecting an analysis strategy. With the rise of agentic AI scientists, automating shape detection is increasingly important for selecting downstream analysis pipelines. To address this problem, we introduce scShapeBench, a benchmark dataset for shape detection containing both synthetic and expert-annotated single-cell datasets. Synthetic datasets are sampled from ground-truth skeleton graphs with controlled variance. Real single-cell datasets are curated from diverse sources and annotated by experts into four categories: clusters, single trajectory, multi-branching, and archetypal. We additionally introduce scReebTower, a baseline method that uses diffusion geometry to extract Reeb graphs and connect visualization with pipeline selection. We provide topology-aware evaluation metrics and compare scReebTower against PAGA and Mapper on synthetic and real data. Our results indicate that scReebTower outperforms existing baselines. Overall, our contributions span benchmarks, evaluation metrics, and a baseline for automated shape detection in single-cell data.
Andrew J Steindl, João Felipe Rocha, Brian Tshilengi Di Bassinga +13
May 6, 2026cs.CV

Two Steps Are All You Need: Efficient 3D Point Cloud Anomaly Detection with Consistency Models

Diffusion models are rapidly redefining 3D anomaly detection in point cloud data. As 3D sensing becomes integral to modern manufacturing, reliable anomaly detection is essential for high-throughput quality assurance and process control. Yet practical deployment on resource-constrained, latency-critical systems remains limited. Existing methods are often computationally prohibitive or unreliable in complex, unmasked regions, and diffusion pipelines are inherently bottlenecked by iterative denoising. In this work, we address this bottleneck by reformulating reconstructionbased anomaly detection through consistency learning, enabling direct prediction of anomaly-free geometry in one or two network evaluations. We further introduce a novel hybrid loss formulation that explicitly enforces reconstruction toward clean data. This design substantially reduces inference cost, achieving up to 80x faster runtime than the current state-of-the-art method, without GPU acceleration, while preserving strong detection performance. It outperforms R3D-AD on Anomaly-ShapeNet with 76.20% I-AUROC and remains competitive on Real3DAD with 72.80% I-AUROC, enabling efficient, low-latency anomaly detection on resource-constrained platforms, including drones, smart industrial cameras, and other edge devices.
Pranav A, Shashank B, Pranav Siddappa +3
May 5, 2026cs.CV

Diffusion Masked Pretraining for Dynamic Point Cloud

Dynamic point cloud pretraining is still dominated by masked reconstruction objectives. However, these objectives inherit two key limitations. Existing methods inject ground-truth tube centers as decoder positional embeddings, causing spatio-temporal positional leakage. Moreover, they supervise inter-frame motion with deterministic proxy targets that systematically discard distributional structure by collapsing multimodal trajectory uncertainty into conditional means. To address these limitations, we propose Diffusion Masked Pretraining (DiMP), a unified self-supervised framework for dynamic point clouds. DiMP introduces diffusion modeling into both positional inference and motion learning. It first applies forward diffusion noise only to masked tube centers, then predicts clean centers from visible spatio-temporal context. This removes positional leakage while preserving visible coordinates as clean temporal anchors. DiMP also reformulates point-wise inter-frame displacement supervision as a DDPM noise-prediction objective conditioned on decoded representations. This design drives the encoder to target the full conditional distribution of plausible motions under a variational surrogate, rather than collapsing to a single deterministic estimate. Extensive experiments demonstrate that DiMP consistently improves downstream accuracy over the backbone alone, with absolute gains of 11.21% on offline action segmentation and 13.65% under causally constrained online inference.Codes are available at https://github.com/InitalZ/DiMP.git.
Zhuoyue Zhang, Jihua Zhu, Chaowei Fang +2
Apr 17, 2026cs.CV

LOD-Net: Locality-Aware 3D Object Detection Using Multi-Scale Transformer Network

3D object detection in point cloud data remains a challenging task due to the sparsity and lack of global structure inherent in the input. In this work, we propose a novel Multi-Scale Attention (MSA) mechanism integrated into the 3DETR architecture to better capture both local geometry and global context. Our method introduces an upsampling operation that generates high-resolution feature maps, enabling the network to better detect smaller and semantically related objects. Experiments conducted on the ScanNetv2 dataset demonstrate that our 3DETR + MSA model improves detection performance, achieving a gain of almost 1% in mAP@25 and 4.78% in mAP@50 over the baseline. While applying MSA to the 3DETR-m variant shows limited improvement, our analysis reveals the importance of adapting the upsampling strategy for lightweight models. These results highlight the effectiveness of combining hierarchical feature extraction with attention mechanisms in enhancing 3D scene understanding.
Mustaqeem Khan, Aidana Nurakhmetova, Wail Gueaieb +1
Apr 17, 2026cs.CV

APC: Transferable and Efficient Adversarial Point Counterattack for Robust 3D Point Cloud Recognition

The advent of deep neural networks has led to remarkable progress in 3D point cloud recognition, but they remain vulnerable to adversarial attacks. Although various defense methods have been studied, they suffer from a trade-off between robustness and transferability. We propose Adversarial Point Counterattack (APC) to achieve both simultaneously. APC is a lightweight input-level purification module that generates instance-specific counter-perturbations for each point, effectively neutralizing attacks. Leveraging clean-adversarial pairs, APC enforces geometric consistency in data space and semantic consistency in feature space. To improve generalizability across diverse attacks, we adopt a hybrid training strategy using adversarial point clouds from multiple attack types. Since APC operates purely on input point clouds, it directly transfers to unseen models and defends against attacks targeting them without retraining. At inference, a single APC forward pass provides purified point clouds with negligible time and parameter overhead. Extensive experiments on two 3D recognition benchmarks demonstrate that the APC achieves state-of-the-art defense performance. Furthermore, cross-model evaluations validate its superior transferability. The code is available at https://github.com/gyjung975/APC.
Geunyoung Jung, Soohong Kim, Inseok Kong +1
Mar 4, 2026cs.RO

TreeLoc++: Robust 6-DoF LiDAR Localization in Forests with a Compact Digital Forest Inventory

Reliable localization is essential for sustainable forest management, as it allows robots to revisit and monitor the status of individual trees over long periods. In modern forestry, this management is structured around Digital Forest Inventories (DFIs), which encode stems using compact geometric attributes rather than raw data. Despite their central role, DFIs have been overlooked in localization research, and most methods still rely on dense gigabyte-sized point clouds that are costly to store and maintain. To improve upon this, we propose TreeLoc++, a global localization framework that operates directly on DFIs as a discriminative representation, eliminating the need to use the raw point clouds. TreeLoc++ reduces false matches in structurally ambiguous forests and improves the reliability of full 6-DoF pose estimation. It augments coarse retrieval with a pairwise distance histogram that encodes local tree-layout context, subsequently refining candidates via DBH-based filtering and yaw-consistent inlier selection to further reduce mismatches. Furthermore, a constrained optimization leveraging tree geometry jointly estimates roll, pitch, and height, enhancing pose stability and enabling accurate localization without reliance on dense 3D point cloud data. Evaluations on diverse forests across four countries show that TreeLoc++ achieves precise localization with centimeter-level accuracy. We further demonstrate robustness to long-term change by localizing data recorded in 2025 against inventories built from 2023 data, spanning a two-year interval. The system represents 15 sessions spanning 7.98 km of trajectories using only 250KB of map data and outperforms both hand-crafted and learning-based baselines that rely on point cloud maps. This demonstrates the scalability of TreeLoc++ for long-term deployment. TreeLoc++ is open-sourced at \bl{https://github.com/minwoo0611/TreeLoc-plusplus}.
Minwoo Jung, Dongjae Lee, Nived Chebrolu +3
Oct 21, 2025cs.RO

OREN: Octree Residual Network for Real-Time Euclidean Signed Distance Mapping

Reconstructing signed distance functions (SDFs) from point cloud data benefits many robot autonomy capabilities, including localization, mapping, motion planning, and control. Methods that support online and large-scale SDF reconstruction often rely on discrete volumetric data structures, which affects the continuity and differentiability of the SDF estimates. Neural network methods have demonstrated high-fidelity differentiable SDF reconstruction but they tend to be less efficient, experience catastrophic forgetting and memory limitations in large environments, and are often restricted to truncated SDF. This work proposes OREN, a hybrid method that combines an explicit prior from octree interpolation with an implicit residual from neural network regression. Our method achieves non-truncated (Euclidean) SDF reconstruction with computational and memory efficiency comparable to volumetric methods and differentiability and accuracy comparable to neural network methods. Extensive experiments demonstrate that OREN outperforms the state of the art in terms of accuracy and efficiency, providing a scalable solution for downstream tasks in robotics and computer vision.
Zhirui Dai, Qihao Qian, Tianxing Fan +1