RL Control
RL: Reinforcement Learning
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23 papers in the last four weeks, up 475% on the four weeks before. 0.2% of all new papers.
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We develop a continuous-time deterministic policy gradient framework for reinforcement learning with reflected state dynamics, where the state process is governed by a controlled reflected stochastic differential equation on a hypercube. Under suitable regularity assumptions, we establish the connection between the value function and the Neumann Bellman equation, introduce an advantage-rate function that yields a deterministic policy gradient formula, and prove the martingale characterization theorem. Motivated by these theoretical results, we propose a continuous-time deep deterministic policy gradient algorithm for reflected stochastic systems, in which the Neumann boundary condition is imposed via either soft penalization or hard architectural constraint. We further quantify the discrepancy between the ideal continuous-time dynamics and the discretely sampled exploratory dynamics executed in practice, showing that the error decays as the time grid is refined and exploration noise vanishes. Our experiments on reservoir control problems illustrate the effectiveness of the RL framework, highlighting that boundary-aware methods substantially reduce Neumann boundary residuals and enhance learning stability.
HULK: Learning Whole-Body Forceful Loco-Manipulation for Humanoids
Humanoid loco-manipulation of large, heavy objects demands forceful interaction across the entire body. However, such payloads shift a humanoid's center of mass and impose sustained loads across the upper body, challenging balance and command tracking. We present HULK, a whole-body control framework for forceful loco-manipulation. Using model predictive control (MPC) to guide reinforcement learning with predictions of the loaded dynamics, we train two teachers: one tracks arm motions under wrist forces, and the other locomotes while holding large objects against the body. A capture-point control barrier function augments the wrist-force teacher during training to improve balance under load. We distill both teachers into a single policy. Evaluation spans simulation and the Unitree G1. In simulation, the teacher with the barrier function achieves the lowest forward and lateral velocity tracking errors at 10 kg per arm among evaluated controllers and reduces aggregate divergent component of motion (DCM) excursion magnitude by 35.7% relative to MPC-guided reinforcement learning alone. Our wrist-force teacher withstands torso push disturbances of up to 130 N.
Revisiting Temporal Regularization for Smooth Control in Deep Reinforcement Learning
Deep Reinforcement Learning policies can produce nonsmooth action oscillations that hinder deployment on physical robots. Existing architectural and penalty-based approaches seek spatial smoothness by directly reducing sensitivity to changes in state inputs, but their broad constraints can degrade task performance as stronger smoothing is pursued. Temporal regularization instead constrains action differences along observed transitions, but has been considered unable to provide the spatial smoothness needed under observation noise. We revisit this assumption by proving that the temporal penalty bounds the expected action differences between current states sharing a next state, revealing a spatial effect that empirically extends to spatial smoothness. Building on this finding, we propose Conditioning for Action using only Temporal Smoothness (CATS), which combines a temporal penalty with linear ramp-up. We highlight temporal regularization's ability to provide spatial smoothness while better preserving task performance than explicit spatial regularization. Through linear ramp-up, CATS allows the policy to learn rewarding behavior before progressively smoothing its actions, improving return preservation and both temporal and spatial smoothness. Experiments in both simulation and the real world show that CATS substantially reduces action oscillation without degrading task performance, with little computational overhead.
Ramp Metering Control via Hybrid State Deep Reinforcement Learning in Partially Observable Connected Vehicle Environments
Freeway on-ramp merges are major sources of congestion, causing significant economic and environmental costs. While Deep Reinforcement Learning (DRL) offers a promising solution for ramp metering, existing approaches rely primarily on aggregated macroscopic data. Connected vehicles (CVs) provide vehicle-level observations that can complement aggregate traffic measurements, but their limited penetration produces incomplete microscopic information. This paper proposes a hybrid observation representation combining macroscopic traffic measurements with a two-channel grid encoding observed CV presence and speed. A Dueling Double Deep Q-Network processes these inputs to select ramp-metering green durations. The controller is trained under varying traffic demands and CV penetration rates and evaluated against ALINEA and macroscopic-only DRL variants in SUMO. Across 50 matched evaluation scenarios, the hybrid controller under partial CV visibility reduces the reported total travel time by 11.4 % and mean spillback duration by 84.9 % relative to ALINEA. Evaluating the same trained policy with full CV visibility yields a further travel-time reduction of approximately 1.6 %. Analysis across penetration rates suggests that the performance gap decreases as microscopic observations become more complete. These results support the use of complementary macroscopic and sparse microscopic observations for learning-based ramp metering. The source code implementation of the model is available at: https://github.com/youcefMehamlia/Multimodal-DRL-RMC
Reachability-Informed Reinforcement Learning for Multi-Impulse Interplanetary Transfers
Reinforcement learning offers the prospect of a reusable sequential decision-making mechanism for spacecraft trajectory design, motivating policy interfaces that connect learned decisions to the underlying maneuver geometry. This paper develops Reachability Analysis-Informed Reinforcement Learning (RARL) for deterministic multi-impulse interplanetary transfers, placing intermediate waypoint selection at the center of the learned decision process. Local first-order reachability maps bounded velocity perturbations into an ellipsoidal set of next-node positions, within which the policy selects its waypoint. Lambert reconstruction then determines the corresponding maneuver to reach this selected waypoint along a dynamically consistent ballistic arc, coupling learned transfer-geometry selection with classical astrodynamics. A terminal two-impulse reconstruction completes the rendezvous, supported by a linear maneuver-demand assessment used for reward shaping. Numerical studies characterize this interface on a two-body Earth-Mars benchmark. Across three independent training runs, RARL achieves a mean maneuver cost of 10.23 km/s, 1.72% above a validated local sequential convex programming reference. Training over dispersed initial states extends policy reuse across a departure family with fixed target state and transfer duration. Each of the three independently trained multi-state policies completes all 10,000 held-out Monte Carlo departures without impulse-cap violations, compared with a mean feasibility rate of 6.49% for single-state policies. This broader sampled feasibility is accompanied by a 0.61% increase in mean nominal maneuver cost, without further training across departures. These results demonstrate that a reachability-informed decision interface supports benchmark-quality trajectory construction and policy reuse across dispersed departure conditions.
Completion-Aware Cross-Fidelity Offline-to-Online Reinforcement Learning for Multi-Line Bus Holding
Exploratory reinforcement learning (RL) on an operating bus fleet is impractical,while policies trained only from historical data cannot acquire new experience. Hybrid Offline-and-Online (H2O) RL combines fixed target replay with simulator interaction, but the inexpensive online simulator can differ from the target in transition and event-duration dynamics. We study this cross-fidelity problem for multi-line bus holding and address a failure mode in which lower generalized passenger time coexists with incomplete passenger journeys.
DAMPER: Return-Prioritized Gradient Control for Smooth Policies
Actor-critic methods achieve strong performance in continuous control, but their policies can produce highly oscillatory actions. A common remedy is to add auxiliary smoothness losses. However, their contribution can be negligible when their gradients are small relative to the native actor gradient. Moreover, existing methods often combine multiple auxiliary losses, complicating loss balancing without necessarily improving the return-smoothness trade-off. We introduce DAMPER (Direction-Aware Magnitude-Controlled Projection with Explicit Return Priority), which combines the native actor gradient with a temporal-consistency gradient through conflict-conditioned projection and adaptive magnitude control. It removes the auxiliary component opposing the actor gradient and scales the retained temporal direction relative to the actor gradient norm, preserving positive alignment with the native actor gradient. Experiments with TD3 and SAC on six continuous-control tasks show reduced action oscillation relative to the native agents in all 12 task-backbone pairs and the best oscillation score among the compared methods in eight, with task-dependent return trade-offs.
Code to Control: Synthesizing Parameterized Reactive Controllers
Recent LLM-based approaches to control either invoke a language model to select actions or synthesize world models that require planning at every decision, introducing latency that can limit real-time use. We introduce Code to Control, an approach that synthesizes Python controllers which execute directly as policies. Code to Control separates program structure from parameters. An LLM synthesizes the controller structure, while derivative-free search fits its parameters for continuous control using feedback from the environment. Once learned, the resulting controllers require neither LLM inference nor planning at decision time, enabling real-time gameplay and, under our timing protocol, faster action selection than a PPO policy. Across a suite of Atari games, Flappy Bird, and MuJoCo tasks, Code to Control outperforms planning-based program synthesis methods, remains competitive with deep reinforcement learning while using fewer environment interactions, transfers across substantial changes in environment dynamics, and scales to complex locomotion tasks.
Battery-Aware Reinforcement Learning for Aggressive Quadrotor Flight
Agile flight tasks such as drone racing and pursuit-evasion require strong acceleration and precise turns, but the available thrust changes as the battery discharges and voltage drops under load. Conservative command limits make this variation easier to tolerate, at the cost of unused performance. We investigate how learned controllers can use that additional thrust while retaining the flight controller's voltage compensation and rate control. Our training simulator couples an identified load-transient battery model to rotor dynamics and firmware saturation. The feedforward policy receives filtered voltage during both training and deployment. Controlled ablations distinguish the benefit of a larger thrust-command range from that of voltage information. On a 38 g Crazyflie Brushless, the resulting policy reduces circle tracking error by 49% relative to stock-authority RL at 3.84 m/s, while preserving easy-task precision. Mean 20-lap race time decreases from 106.22 s to 95.24 s. Compared with a voltage-blind policy with the same increased authority, hardware error and race time are lower by 15.3% and 4.5%, respectively. In simulation, replacing the policy's voltage input with a recording from a different battery condition worsens hard-circle tracking, with a smaller, voltage-dependent effect in racing. Together, these results show where a simple voltage input complements existing actuator compensation in aggressive learned flight.
ARGOS: Reinforcement Learning-Driven Multidimensional Elasticity for Service Orchestration in the Computing Continuum
Data-intensive services in the Computing Continuum must balance analytics quality, resource usage, and cost across heterogeneous nodes with limited and uneven capacity. This balance becomes especially difficult when resource scaling reaches capacity limits, because changes in demand and cluster pressure must then be absorbed without violating client-defined quality ranges. Existing orchestrators mainly adapt resources, placements, or replicas, while analytics requirements such as coverage, sample, and freshness remain fixed. This article presents ARGOS, the Adaptive Reinforcement Learning-Driven Governance for Orchestrated Services, an end-to-end controller that formulates multidimensional elasticity as a per-request Markov decision process over analytics quality and cluster pressure, supported by capacity-aware admission. ARGOS is evaluated under controlled workloads and time-varying multi-tenant arrivals on a heterogeneous cluster. Across the controlled scenarios, the deep reinforcement learning policies consistently outperform the non-learning baselines and approach the independently tuned best-fixed reference. A separate live evaluation reports improvements over the static midpoint under realistic and saturated arrivals, with no recorded CPU or memory violations but remaining coverage violations. These results support deep reinforcement learning as an adaptive mechanism for multidimensional elasticity when resource scaling alone is insufficient.
Learning Air-Ground Motion Control with Temporal Mode Switching and Cross-Terrain Tracking
Passive-wheeled terrestrial-aerial bimodal vehicles (TABVs) combine aerial mobility with energy-efficient ground locomotion. However, reliable air-ground mode switching under limited onboard perception and robust ground trajectory tracking across diverse terrains remain challenging when targeting real-world applications. In this work, we propose a learning-based air-ground motion control framework for passive-wheeled TABVs: 1) a learned mode selector for autonomous air-ground motion mode switching. The selector uses historical single-point time-of-flight (ToF) measurements and robot states together with future reference information to determine the active locomotion mode. 2) a reinforcement learning control policy for trajectory tracking. The policy combines proprioceptive observations with future reference information to anticipate trajectory changes. For ground locomotion, multi-terrain training and dynamics randomization enable robust tracking across different terrains. Simulation and real-world experiments demonstrate reliable air-ground switching under limited perception and accurate ground tracking across diverse terrain conditions. The learned selector outperforms a rule-based mode selector in challenging transitions, while the ground controller achieves lower position RMSE than PID across all tested conditions and maintains decent tracking where NMPC fails. With these capabilities integrated, the system tracks a 101m air-ground trajectory through multiple autonomous mode transitions with a position RMSE of 0.08m.
AquaOrbit: Sim-to-Real Reinforcement Learning for Underwater Target Orbiting under Intermittent Visual Feedback
Intermittent visual loss disrupts target-relative feedback during underwater orbiting, making it difficult to maintain coordinated motion and reacquire a moving target. We present AquaOrbit, a reinforcement-learning controller with a recovery module for underwater target orbiting under interrupted visual feedback. During detection loss, the recovery module uses latched line-of-sight, roll, and depth references to support stabilization and target reacquisition. We train the controller in Isaac Sim with dynamics, observation, and vision-loss randomization. Evaluated without retraining in Gazebo/ROS2 under a different physics engine and perception perturbations, AquaOrbit completes 20/20 orbiting trials in each of the static- and moving-target conditions on an unseen variable-depth 3-D trajectory. In the moving-target condition, it reduces mean line-of-sight error by approximately 46% relative to a PID-based visual servoing controller with recovery while maintaining comparable path-tracking accuracy; removing the recovery module reduces completion to 9/20. Zero-shot physical deployment with fully onboard perception and control demonstrates elliptical, figure-eight, and variable-depth circular trajectories, including the latter two trajectory types absent from training. The robot maintains attitude stability during manual occlusions lasting up to 8s and reacquires the target within 2.5s in the reported attitude-induced field-of-view loss events.
RLLBC-Lib: An Educational Code Library for Reinforcement Learning and Learning-Based Control
Reinforcement learning (RL) is an exciting concept as well as a remarkable success story worth sharing. However, RL builds on rather complex interactions between different objects that play out over several cycles. Such dynamics are often best explained with an easily accessible implementation. We present RLLBC-Lib, a carefully crafted code library with the goal of lowering the entry barrier for students and other learners of RL in the context of learning-based control. At its heart, RLLBC-Lib comprises a comprehensive library of tabular RL approaches to enforce a clear understanding of the theoretical foundations. A deep RL library follows the same design principles, underscoring the parallels between simple tabular and state-of-the-art deep RL approaches. Additionally, RLLBC-Lib provides a collection of implementations illustrating core RL principles and contrasting RL to other learning-based control approaches. Finally, RLLBC-Lib provides an ideal basis for creating programming assignments with automated grading.
CALOS: Control-Affine Lyapunov On-manifold Safety Layer for Safe Deep Reinforcement Learning for Quadrotors
Deep Reinforcement Learning has demonstrated remarkable capability in quadrotor control, yet learned policies offer no guarantee of respecting safety constraints during training or deployment. We present CALOS (Control-Affine Lyapunov On-manifold Safety), a runtime safety layer that enforces attitude constraints on a quadrotor without modifying the underlying learning algorithm. CALOS formulates four tilt-angle inequalities and a Lyapunov descent condition as a single quadratic program whose solution is the minimum-norm correction to the nominal torque output of the policy. The quadratic program is solved exactly via active-set enumeration over the three-dimensional torque space, with a computational cost low enough to enforce constraints in real time across thousands of parallel simulation environments, as required by modern massively parallel Deep Reinforcement Learning training. Evaluated on trajectory-tracking tasks in NVIDIA Isaac Lab, CALOS reduces lateral tracking error by 55-60% relative to an unconstrained Proximal Policy Optimization baseline while achieving zero attitude-constraint violations on the training trajectory. By restricting exploration to safe regions of the state space, the safety layer also accelerates training convergence and improves data efficiency without producing suboptimal policies.
Composite-Gradient Learning for Shared Control Authority Between Deep Reinforcement Learning and Model Predictive Control
Integrated deep reinforcement learning (DRL) and model predictive control (MPC) methods are increasingly used to control autonomous systems by combining their complementary capabilities. DRL learns control policies through interaction with the environment. MPC uses a system model to optimize control inputs while accounting for constraints. In DRL-MPC frameworks with shared control authority, both the DRL agent and the MPC controller each determine part of the control inputs. However, common learning formulations treat MPC as part of the environment and therefore do not explicitly account for MPC's contribution to control or its interaction with the DRL agent. This paper proposes a novel composite-gradient learning (CGL) method that integrates the MPC controller into the learning process by representing the DRL and MPC control inputs as a joint action and accounting for their interaction when updating the DRL agent during training. CGL is evaluated on two multi-class freeway traffic networks with different strengths of interaction between the DRL and MPC control inputs and it is compared with alternative methods that treat MPC as part of the environment or that only partially incorporate MPC into learning. The results show that CGL offers limited benefit under weak interaction, but learns higher-performing control policies than the alternative methods in a subset of training runs under strong interaction, although the average control-performance gains remain modest.
Learning Options for Compositional Motor Control with Adapter Banks
Learning flexible motor primitives is a hallmark of skilled motor control. Recent neuroscience theory proposes that motor primitives may be implemented as low-rank perturbations of a shared recurrent network, but leaves open how such a system is learned. We translate this principle into a novel architecture for learning motor skills end-to-end: a shared recurrent core modulated by a bank of residual adapters, each selected by a discrete latent code. Trained on closed-loop biomechanical control, the adapters develop emergent low-rank perturbations of the recurrent dynamics despite no architectural rank constraint, placing task representations in disparate subspaces of the shared core network. A simple high-level policy over the learned options, optimized while the whole network is frozen, sequences the low-rank adapters to produce novel out-of-distribution movements. We demonstrate the ability to generalize to novel motor sequences within the closed-loop control setting, improving on the generalization error of a task-input-conditioned multitask baseline by upto order of magnitude.
Autonomous Droplet Navigation via Model-Based Reinforcement Learning
Precise manipulation of liquid droplets underpins lab-on-a-chip platforms for diagnostics, chemical synthesis, and biological assays. Yet autonomous droplet transport through confined geometries of varying complexity remains an open challenge. Droplets exhibit contact-angle hysteresis, deformability, and capillary pinning, which make their response to actuation nonlinear and history dependent, that classical controllers and pre-programmed trajectories cannot cope in multi-turn environments. Here we demonstrate autonomous navigation of a liquid droplet through geometries of increasing complexity on a gravity driven (Labyrinth) platform using model-based reinforcement learning. A thin silicone oil film reduces contact-line pinning while two-axis tilt supplies the gravitational driving force, and an overhead camera tracks the droplet in real time. An offline-trained policy discovers effective tilt strategies from limited physical interaction data, without simulation or analytical droplet models. The system operates under partial observability, as oil-film thickness, instantaneous contact angle, and droplet deformation state remain hidden from the controller. Despite these challenges, the learned policy achieves reliable navigation across straight, right-angle, and curved-arc paths, including outside-corner geometries. We further demonstrate that a policy trained on a simpler geometry transfers to complex ones, succeeding zero-shot on right-angle and staircase paths and reaching full success on a curved arc with a fifth of the training data. The findings suggest promising avenues for enabling droplet based microfluidic systems to serve as intelligent chemical laboratories.
Learning to Exploit Passive Dynamics for Energy-Efficient Target Hopping of a Spring-Legged Quadcopter
Combining aerial thrust with spring-loaded hopping makes monopedal quadcopters promising for locomotion over complex terrain, but heuristic proportional-integral-derivative (PID) tuning limits coordination between active thrust and passive contact dynamics. We present a direct estimated-state-to-motor Proximal Policy Optimization (PPO) policy that commands four motors without an explicit hopping state machine or low-level attitude PID. Its reward combines Energy-Manifold Shaping for mass-normalized vertical-energy tracking and apex-state anchoring with Efficiency Shaping, which uses a history-aware power estimator to penalize general power use, impose an additional airborne-power cost, and penalize airborne near-stationarity. In representative hardware runs, the PPO-based control stack reduced cycle-averaged measured electrical power by 30.7% and mean total normalized thrust by 49.8% relative to the tuned PID-based control stack, while retaining repeatable commanded-height hopping and more concentrated landings. These observations are consistent with improved use of passive dynamics and reduced measured electrical demand.
Refinement-based Flow Policy Optimization
Flow-based policies offer an expressive representation for online reinforcement learning, but conventional flow matching requires samples drawn from the distribution to be modeled. This poses a challenge when the desired action distribution is defined only implicitly by a Q-function, since directly sampling actions from the resulting distribution is generally intractable. We propose Refinement-Based Flow Policy Optimization (RFPO), a novel framework for training a flow policy in online reinforcement learning by alternating between Q-guided sample refinement and self-target flow matching. RFPO first generates actions from Gaussian noise using the current flow policy and then uses a finite-step stochastic refinement procedure to move them toward an energy-based distribution induced by the Q-function. Each refined action is then paired with its corresponding initial noise sample and used as a fixed target for flow-matching training. By repeatedly refining its own outputs and learning from the resulting targets, RFPO incorporates Q-guidance into the policy without requiring direct samples from the target distribution, while retaining the capacity to represent multiple action modes. We further provide a theoretical analysis of the distributional dynamics induced by RFPO. Across six continuous-control tasks, RFPO matches or outperforms a standard Gaussian-policy baseline on almost every task. Experiments on six synthetic two-dimensional target distributions with diverse geometries demonstrate that RFPO captures complex multimodal structure without mode collapse.
Towards Sustainable Hydrogen Systems: Supply Chain Optimization with Model Predictive Control and Reinforcement Learning
Hydrogen supply chains are expected to play a central role in future low-carbon energy systems by enabling renewable energy integration, long-duration storage, and decarbonization of industrial and transportation sectors. However, their operation is challenged by renewable generation variability, electricity price fluctuations, uncertain hydrogen demand, and engineering constraints associated with electrolyzers, energy storage, and grid interaction. As hydrogen infrastructure expands toward commercial deployment, operational strategies must balance economic performance, reliability, and sustainability under dynamic and uncertain conditions. This paper investigates and compares four control approaches for a renewable-powered hydrogen supply chain: a rule-based controller (RBC), model predictive control (MPC), reinforcement learning without forecasts (RL-NF), and reinforcement learning with forecast-augmented observations (RL-F). All methods are evaluated within a unified, physically realistic framework incorporating electrolyzer minimum-load and ramp-rate constraints, battery and hydrogen storage dynamics, grid import limits, and consistent economic assumptions, enabling a fair comparison under identical operating conditions. Simulation results show that MPC achieves the highest economic performance by exploiting short-term forecasts to coordinate storage, reduce grid dependence, and improve efficiency. RL-NF demonstrates robust and competitive performance without future information, highlighting the capability of learning-based methods to discover effective policies from experience. RL-F does not consistently outperform its no-forecast counterpart, suggesting that forecast uncertainty and increased state complexity can limit forecast-augmented learning. The results provide guidance for selecting operational control strategies in future hydrogen energy systems.
Inverting Self-Triggered Control: Adversarial Reinforcement Learning for Sparse Denial-of-Service Attacks
Self-triggered reinforcement learning control (RL-STC) learns the sparsest control schedule that preserves Lyapunov-decreasing stability under a Run-Time Assurance (RTA) override. We invert this: an adversarial RL agent learns the sparsest jamming or Denial-of-Service (DoS) schedule that destabilizes the closed loop, with a Lyapunov-increase admissibility predicate mirroring the defender's safety certificate. We prove a plant-property lower bound on the minimum jam count required for an immediate hold-last medium-access-control adversary to force a crash against a self-triggered controller (STC) satisfying a Lyapunov contract, and recover a certificate-level analog of the consecutive-grouping optimality of prior count-budget DoS scheduling as a corollary. This extends the DoS-scheduling count-budget analysis from periodic and linear-time-invariant to STC controllers. Empirically, we train against four fixed defenders per plant (one Linear Quadratic Regulator (LQR) and three RL-STC) on Pendulum, CartPole, and Quadrotor2D. The learned adversary is the only adversary that crashes every defender on every plant at : greedy misses Quadrotor2D LQR on of episodes and periodic misses Pendulum LQR on . On jam-time-per-failure it beats baselines by up to , and shows its widest absolute margin on Quadrotor2D LQR. Robustness ablations show that Gaussian observation noise exceeding the initial-state magnitude and position-only observation both preserve failure rate and keep the learned adversary strictly ahead of both baselines on jam-time-per-failure.
Adaptive Chemotherapy Control under Tumor Heterogeneity via Reinforcement Learning
Designing effective chemotherapy regimens is hindered by tumor heterogeneity and drug resistance, which complicate the deployment of patient-specific model-based optimal control across diverse populations. We develop and compare closed-loop deep reinforcement learning (DRL) dosing policies with continuous (TD3) and discrete (DQN) action spaces trained on a high-dimensional heterogeneous tumor model. The DRL policies are benchmarked against a Pontryagin's Maximum Principle (PMP)-derived open-loop benchmark. We assess generalization under parametric heterogeneity using a 100-patient virtual cohort with plus or minus 10 percent uniform perturbations in growth and drug-sensitivity parameters. Across this cohort, TD3 achieves higher average tumor reduction, while DQN yields tighter inter-patient dosing consistency, revealing a clear efficacy-consistency trade-off in this study. Our simulations assume full observation of all tumor subpopulations; translation to sparse and noisy clinical measurements will require partial-observability formulations and/or state estimation. Overall, the results show that simulation-trained DRL can learn state-dependent feedback dosing policies that complement open-loop optimal control benchmarks.
Offline Reinforcement Learning for Wind Farm Control: A Wind Tunnel Study under Dynamic Wind Directions
This paper addresses the wind farm power maximization problem in the presence of wind direction changes. Specifically, a model-free Modified Twin Delayed Deep Deterministic Policy Gradient with Behavior Cloning (MTD3-BC) algorithm is proposed to tackle this task through yaw control under varying wind direction conditions. MTD3-BC is an offline reinforcement learning (RL) algorithm that aims to infer good behavior from only a precollected offline dataset. Additionally, to ensure smooth and moderate yaw adjustments, a new action consistency term is introduced into the policy optimization objective. Unlike online RL methods, MTD3-BC does not require extensive interactions with a wind farm simulator during training, significantly reducing computational costs and training time. A wind tunnel experiment is conducted to validate the effectiveness of the algorithm under varying wind directions. The results demonstrate that MTD3-BC successfully mitigates wake effects, delivering farm-level power gains of approximately 10% over the baseline greedy strategy and performance on par with a data-calibrated model-based wake-steering benchmark, while requiring no wake model and only a small fraction of the training cost of online RL. To our knowledge, this is the first time an offline RL wind farm control policy has been validated and demonstrated experimentally.
Distributed Optimization of Modular Production Systems using Model-based Reinforcement Learning with Inverse Models
This paper presents a novel approach for data-driven self-learning control of highly flexible, modular manufacturing systems. Specifically, we employ a novel framework for model-based reinforcement learning which introduces approximate inverse process models within the training of reinforcement policies. This approach disentangles the learning of actuation dynamics and the dynamics in state space, resulting in RL-based training solely within the task space. We propose a lightweight feedforward architecture for approximate inverse models and integrate them within the policy network of standard RL algorithms. We apply the approach to a laboratory modular production testbed with heterogeneous production modules. The results underline the efficiency improvements for modular manufacturing units in terms of both performance and training speed, particularly for off-policy algorithms.
Reflex-Informed Neuromuscular Reinforcement Learning for Muscle-Driven Locomotion
Muscle-driven locomotion provides a physically grounded approach to generating realistic human movement. However, achieving both physiological plausibility and adaptability to changes in musculoskeletal capacity and external disturbances remains a fundamental challenge. To address this limitation, we propose a Reflex-Informed Neuromuscular Reinforcement Learning framework for muscle-driven locomotion. Within this framework, a fixed phase-dependent reflex controller serves as the underlying neuromuscular control mechanism, while the reinforcement learning policy produces four biomechanically meaningful residual parameters to modulate key reflex gains and thresholds associated with hip swing, knee support, and ankle propulsion according to the current state. Experimental results demonstrate that the proposed framework generates physiologically plausible locomotion with improved kinematic accuracy and dynamic consistency, as well as better bilateral symmetry and stride-to-stride consistency under nominal walking conditions. The learned policy remains robust under muscle weakness and external perturbations without retraining.
ALIGN-HOLD: Experience Alignment for Real-Time Hold Control in Large-Scale Ride-Hailing Matching at DiDi
Real-time hold control is a high-leverage mechanism in large-scale ride-hailing systems: by selectively deferring driver-order pairs, the platform can wait for better matching opportunities and improve end-to-end passenger-driver experience. Existing production systems such as EXHOLD learn bandit-based hold policies from handcrafted combinations of trip completion, cancellations, waiting time, and driver effort. However, designing such rewards becomes increasingly difficult as marketplace preferences are heterogeneous and observed passenger-driver behavior can be sparse, noisy, and affected by dynamic supply-demand conditions. We present ALIGN-HOLD, a production-scale experience alignment framework that learns hold policy from implicit marketplace preferences. ALIGN-HOLD constructs complementary preference pairs from order trajectories, driver trajectories, and contemporaneous local matching graphs, and trains an experience Reward Model (RM) using balanced multi-view sampling and model-adaptive hard preference sampling. During simulator-based policy learning, the frozen RM provides a dense, context-dependent reward and supports label-free filtering of low-identifiability interactions whose behavioral feedback is difficult to attribute to matching quality. We deploy ALIGN-HOLD on DiDi's ride-hailing platform and evaluate it in a 28-day randomized A/B experiment, covering approximately 100,000 passenger requests per day. Compared with the deployed production policy, ALIGN-HOLD achieves statistically significant improvements in trip completion rate and driver income, while significantly reducing passenger cancellations before and after driver acceptance. Complementary ablations, RM diagnostics, and behavioral analyses validate the contributions of the proposed components. ALIGN-HOLD has been fully ramped up and is currently serving DiDi's Brazil marketplace.
Unthrottling the Tanh Jacobian in SAC: A Negative Result on Bang-Bang Control and MetaDrive
Soft Actor-Critic (SAC) represents a continuous policy as an unbounded Gaussian that is squashed by tanh. The Jacobian of that map is , which vanishes as . A natural concern is that this throttle starves the actor of critic signal exactly where extreme actions (full brake, full throttle) are optimal. We test a minimal intervention that restores the missing signal: one extra term in the actor loss whose gradient on the pre-tanh mean is the detached action-gradient of , with no gain parameter. On a minimum-time double integrator whose optimum is bang-bang at the action bounds, vanilla SAC already reaches near-optimal return ( vs. a calibrated optimum of ) across ten paired seeds. An ungated bypass does saturate the policy (99% of eval steps with ) and collapses return to . A gated bypass that fires only on the flat shoulder also fails, and does so without leaving a saturated policy. Warm-started MetaDrive fine-tuning shows the same pattern: the bypass does not improve return, and where collision rate falls it is typically traded for out-of-road departures. Auto-tuned entropy coefficient rises against the bypass, which is a push toward the tails. The Jacobian effect is real. Treating it as a bug to be undone is not free, and on the tasks studied here it is not helpful. Saturating a bound is not the same as solving a problem whose optimum lives on that bound.
Accelerating Reinforcement Learning via MPC Solver-Gradient Guidance for Weights-varying MPC
In Model Predictive Control (MPC), cost-function weights shape closed-loop behavior, yet changing conditions often make fixed parametrizations suboptimal and motivate context-dependent online adaptation. Learning such policies is difficult because behavior depends implicitly on numerical MPC solutions, producing nonlinear, potentially nonsmooth, long-horizon dependencies on policy parameters. This creates a bias-variance tradeoff: Reinforcement Learning (RL) optimizes realized closed-loop return from environment samples but is sample-inefficient, whereas Gradient-Based Policy Learning (GB-PL) uses low-variance solver gradients from differentiable MPC to optimize surrogate losses on predicted trajectories but can be biased under model mismatch. We propose Solver-Gradient Guided Reinforcement Learning (SG-RL), a solver-sensitivity augmentation for RL-based online MPC cost-weight adaptation. SG-RL keeps sampled closed-loop return as the objective and uses bounded solver-derived gradients as auxiliary guidance to improve stability and sample efficiency. We instantiate SG-RL in Proximal Policy Optimization (PPO) with four modular algorithms that inject solver-gradient guidance into actor-update scaling, policy loss, advantage estimation, and value-function learning. On two full-scale autonomous racing platforms with intentional model mismatch, SG-RL reaches PPO's best closed-loop return with up to 70.6% fewer samples, outperforms GB-PL baselines by at least 54% in closed-loop return, and generalizes zero-shot to unseen environments.
Dynamics Models for Offline Hyperparameter Selection in Real-World RL
A key obstacle to deploying reinforcement learning in real-world systems is hyperparameter selection, particularly when simulators are unavailable and online experimentation is costly. Prior work has proposed calibration models trained on offline data to approximate environment dynamics and enable offline hyperparameter selection, but these methods have so far been evaluated only in simple simulated settings. In this paper, we present the first application of calibration models in a real-world industrial setting: a municipal water treatment plant. We evaluate several calibration model approaches, including a k-nearest neighbors model with a Laplacian distance metric, on high-dimensional, non-stationary sensor data for nexting prediction tasks. Our results show that these models can generate realistic long-horizon rollouts and recover meaningful hyperparameter sensitivity trends. We further examine how calibration models scale to year-long datasets, how they support the selection of fine-tuning learning rates for pre-trained agents, and how robust they are under distribution shift. Overall, our findings provide a proof of concept for using offline dynamics models to support RL deployment in real-world environments, while highlighting important practical challenges for future work.
Mitigating Bus Bunching with Reinforcement Learning Enhanced by Semantic Stop Embedding
Bus bunching degrades service regularity and increases passenger waiting in high-frequency transit. Existing reinforcement-learning-based holding controllers primarily rely on instantaneous operational variables or route-specific stop identifiers, which provide limited information about the functional and operational context of individual stops and constrain policy reuse across routes. This study introduces an LLM-assisted semantic stop representation for event-driven bus holding control. An LLM is used offline to transform heterogeneous stop information, including physical attributes, surrounding activity context, and historical operational characteristics, into fixed semantic embeddings that are incorporated into a deep Q-learning controller without requiring real-time LLM inference. Experiments are conducted in stochastic simulations calibrated with observed data from two bus routes. Compared with the best calibrated Daganzo baseline, the semantic controller reduces headway variability, bunching events, and passenger waiting time by 32.0%, 69.2%, and 24.0%, respectively. A route-specific stop identifier does not improve the spacing-only controller, whereas semantic stop information improves headway regularity, waiting time, and holding effort, providing a more favorable overall trade-off across control objectives. Cross-route experiments further show that zero-shot transfer provides limited immediate generalization, while warm-start fine-tuning accelerates early-stage learning and improves transferred policies; cold-start training nevertheless achieves the best final performance. These findings suggest that semantic state representations can complement conventional operational states and support adaptation-based policy reuse across related transit routes.