VLMs for Robotics

VLM: Vision-Language Model

Overview

This field studies how robots can use visual observations and language instructions to understand scenes, plan tasks, and act in the physical world. Common approaches adapt pretrained vision-language models with geometric or 3D grounding, maps and affordances, action heads, skill libraries, or feedback loops; some separate slow semantic planning from fast control. Researchers train and test these systems using robot demonstrations, human videos, simulation, and real-robot tasks, with benchmarks such as LIBERO, RLBench, and Habitat. A central challenge is turning plausible language-based reasoning into reliable, metrically grounded action despite occlusion, changing scenes, latency, and safety constraints.

Latest papers

664 papers117 papers in the last four weeks, up 10% on the four weeks before. 0.7% of all new papers.

Apr 23, 2026

A Deployable Embodied Vision-Language Navigation System with Hierarchical Cognition and Context-Aware Exploration

Bridging the gap between embodied intelligence and embedded deployment remains a key challenge in intelligent robotic systems, where perception, reasoning, and planning must operate under strict constraints on computation, memory, energy, and real-time execution. In vision-and-language navigation (VLN), existing approaches often face a trade-off between reasoning capability and deployment efficiency on real-world platforms. In this paper, we present a deployable embodied VLN system that achieves both high efficiency and strong high-level reasoning on real-world robots. The system is decomposed into a fast perception-action layer and a deep reasoning layer running asynchronously at different time scales, with a shared memory layer enabling efficient interaction between them. To support long-horizon reasoning, we incrementally construct a compact memory graph and progressively feed decomposed subgraphs into a vision-language model (VLM). Furthermore, we formulate exploration as a Weighted Traveling Repairman Problem (WTRP) by jointly considering reasoning outcomes and the spatial distribution of candidate regions. Extensive experiments in simulation and real-world environments demonstrate improved navigation success and efficiency over existing VLN approaches while maintaining real-time performance on resource-constrained hardware. Code and additional real-world experiments are available at https://github.com/xukuanHIT/HiCo-Nav.
Apr 23, 2026

CorridorVLA: Explicit Spatial Constraints for Generative Action Heads via Sparse Anchors

Vision--Language--Action (VLA) models often use intermediate representations to connect multimodal inputs with continuous control, yet spatial guidance is often injected implicitly through latent features. We propose CorridorVLA, which predicts sparse spatial anchors as incremental physical changes (e.g., end-effector ΔΔ-positions) and uses them to impose an explicit tolerance region in the training objective for action generation. The anchors define a tolerance corridor that guides a flow-matching action head: trajectories whose implied spatial evolution falls outside the corridor receive corrective gradients, while trajectories within the corridor are refined by a consistency objective. CorridorVLA improves SmolVLA by 4.45 percentage points on LIBERO and improves SmolVLA and GR00T by 12.37 and 7.98 percentage points, respectively, on the more challenging LIBERO-Plus benchmark. Notably, under the same single-policy 4-in-1 setting, where one policy is jointly trained and evaluated across all task suites, GR00T-Corr achieves an 83.21% success rate. These results indicate that action-aligned physical cues can provide direct and interpretable constraints for generative action policies, complementing spatial guidance encoded in visual or latent forms. Code and released model checkpoints are available at https://github.com/lidc54/corridorVLA and https://huggingface.co/lidc/CorridorVLA.
Apr 23, 2026

ReCAPA: Hierarchical Predictive Correction to Mitigate Cascading Failures

Vision-Language-Action systems follow instructions to execute multi-step tasks in multimodal environments. Recent VLA approaches typically rely on post-hoc correction mechanisms or operate under fixed task decompositions and alignment schemes. However, once an intermediate step is mis-specified, local errors propagate through subsequent steps and eventually accumulate into cascading failures. To mitigate this compounding effect, we propose Predictive Alignment and Planning Architecture, a framework that uses prediction and contrast to adjust deviations across three levels: actions, subgoals, and trajectories. Semantic alignment is enforced at all levels using a Sinkhorn-based module and a Score-field module. The predictive correction and alignment jointly update the action generator during training, enabling it to adjust fine-grained steps to remain aligned with the overall intent. We further introduce two new metrics to quantify error propagation and recovery processes in tasks, capturing how mistakes spread and fade over long-horizon execution. Experiments show that ReCAPA achieves competitive results on embodied agent benchmarks such as VisualAgentBench, MineDojo, and AI2-THOR, outperforming strong proprietary and open-source Large Language Model baselines.
Apr 22, 2026

Open-H-Embodiment: A Large-Scale Dataset for Enabling Foundation Models in Medical Robotics

Autonomous medical robots hold promise to improve patient outcomes, reduce provider workload, democratize access to care, and enable superhuman precision. However, autonomous medical robotics has been limited by a fundamental data problem: existing medical robotic datasets are small, single-embodiment, and rarely shared openly, restricting the development of foundation models that the field needs to advance. We introduce Open-H-Embodiment, the largest open dataset of medical robotic video with synchronized kinematics to date, spanning more than 50 institutions and multiple robotic platforms including the CMR Versius, Intuitive Surgical's da Vinci, da Vinci Research Kit (dVRK), Rob Surgical BiTrack, Virtual Incision's MIRA, Moon Surgical Maestro, and a variety of custom systems, spanning surgical manipulation, robotic ultrasound, and endoscopy procedures. We demonstrate the research enabled by this dataset through two foundation models. GR00T-H is the first open foundation vision-language-action model for medical robotics, which is the only evaluated model to achieve full end-to-end task completion on a structured suturing benchmark (25% of trials vs. 0% for all others) and achieves 64% average success across a 29-step ex vivo suturing sequence. We also train Cosmos-H-Surgical-Simulator, the first action-conditioned world model to enable multi-embodiment surgical simulation from a single checkpoint, spanning nine robotic platforms and supporting in silico policy evaluation and synthetic data generation for the medical domain. These results suggest that open, large-scale medical robot data collection can serve as critical infrastructure for the research community, enabling advances in robot learning, world modeling, and beyond.
Apr 22, 2026

Temporal Difference Calibration in Sequential Tasks: Application to Vision-Language-Action Models

Recent advances in vision-language-action (VLA) models for robotics have highlighted the importance of reliable uncertainty quantification in sequential tasks. However, assessing and improving calibration in such settings remains mostly unexplored, especially when only partial trajectories are observed. In this work, we formulate sequential calibration for episodic tasks, where task-success confidence is produced along an episode, while success is determined at the end of it. We introduce a sequential extension of the Brier score and show that, for binary outcomes, its risk minimizer coincides with the VLA policy's value function. This connection bridges uncertainty calibration and reinforcement learning, enabling the use of temporal-difference (TD) value estimation as a principled calibration mechanism over time. We empirically show that TD calibration improves performance relative to the state-of-the-art on simulated and real-robot data. Interestingly, we show that when calibrated using TD, the VLA's single-step action probabilities can yield competitive uncertainty estimates, in contrast to recent findings that employed different calibration techniques.
Apr 22, 2026

A Vision-Language-Action Model for Adaptive Ultrasound-Guided Needle Insertion and Needle Tracking

Ultrasound (US)-guided needle insertion is a critical yet challenging procedure due to dynamic imaging conditions and difficulties in needle visualization. Many methods have been proposed for automated needle insertion, but they often rely on hand-crafted pipelines with modular controllers, whose performance degrades in challenging cases. In this paper, a Vision-Language-Action (VLA) model is proposed for adaptive and automated US-guided needle insertion and tracking on a robotic ultrasound (RUS) system. This framework provides a unified approach to needle tracking and needle insertion control, enabling real-time, dynamically adaptive adjustment of insertion based on the obtained needle position and environment awareness. To achieve real-time and end-to-end tracking, a Cross-Depth Fusion (CDF) tracking head is proposed, integrating shallow positional and deep semantic features from the large-scale vision backbone. To adapt the pretrained vision backbone for tracking tasks, a Tracking-Conditioning (TraCon) register is introduced for parameter-efficient feature conditioning. After needle tracking, an uncertainty-aware control policy and an asynchronous VLA pipeline are presented for adaptive needle insertion control, ensuring timely decision-making for improved safety and outcomes. Extensive experiments on both needle tracking and insertion show that our method consistently outperforms state-of-the-art trackers and manual operation, achieving higher tracking accuracy, improved insertion success rates, and reduced procedure time, highlighting promising directions for RUS-based intelligent intervention.
Apr 22, 2026

JoyAI-RA 0.1: A Foundation Model for Robotic Autonomy

Robotic autonomy in open-world environments is fundamentally limited by insufficient data diversity and poor cross-embodiment generalization. Existing robotic datasets are often limited in scale and task coverage, while relatively large differences across robot embodiments impede effective behavior knowledge transfer. To address these challenges, we propose JoyAI-RA, a vision-language-action (VLA) embodied foundation model tailored for generalizable robotic manipulation. JoyAI-RA presents a multi-source multi-level pretraining framework that integrates web data, large-scale egocentric human manipulation videos, simulation-generated trajectories, and real-robot data. Through training on heterogeneous multi-source data with explicit action-space unification, JoyAI-RA effectively bridges embodiment gaps, particularly between human manipulation and robotic control, thereby enhancing cross-embodiment behavior learning. JoyAI-RA outperforms state-of-the-art methods in both simulation and real-world benchmarks, especially on diverse tasks with generalization demands.
Apr 21, 2026

EmbodiedMidtrain: Bridging the Gap between Vision-Language Models and Vision-Language-Action Models via Mid-training

Vision-Language-Action Models (VLAs) inherit their visual and linguistic capabilities from Vision-Language Models (VLMs), yet most VLAs are built from off-the-shelf VLMs that are not adapted to the embodied domain, limiting their downstream performance. In this work, we propose EmbodiedMidtrain to bridge the gap between VLMs and VLAs. We first characterize the data distribution gap between them, showing that VLA data occupy compact regions that are largely separated from the broader VLM distribution, while the degree of alignment varies substantially both across and within VLM data sources. Then, we build a mid-training data engine that leverages a lightweight learnable proximity estimator to select the most VLA-aligned candidates from a large VLM pool, and produce EmbodiedMidtrain-1M, a VLM dataset that we further use to mid-train the VLM before downstream VLA fine-tuning. Experiments on both simulated robot manipulation benchmarks and real-world tasks show consistent VLA performance gains over off-the-shelf checkpoints across VLM backbones and VLA action heads. These gains extend to downstream tasks not used to guide data selection. Further analysis reveals that mid-training provides a stronger initialization for VLA fine-tuning, with gains emerging from the earliest steps and widening throughout training. Moreover, the data engine captures both dataset-level and sample-level alignment signals, favoring spatial reasoning over text-centric tasks while preserving the diversity of the VLM data. We will release all code, data and models for future research.
Apr 21, 2026

VLA Foundry: A Unified Framework for Training Vision-Language-Action Models

We present VLA Foundry, an open-source framework that unifies LLM, VLM, and VLA training in a single codebase. Most open-source VLA efforts specialize on the action training stage, often stitching together incompatible pretraining pipelines. VLA Foundry instead provides a shared training stack with end-to-end control, from language pretraining to action-expert fine-tuning. VLA Foundry supports both from-scratch training and pretrained backbones from Hugging Face. To demonstrate the utility of our framework, we train and release two types of models: the first trained fully from scratch through our LLM-->VLM-->VLA pipeline and the second built on the pretrained Qwen3-VL backbone. We evaluate closed-loop policy performance of both models on LBM Eval, an open-data, open-source simulator. We also contribute usability improvements to the simulator and the STEP analysis tools for easier public use. In the nominal evaluation setting, our fully-open from-scratch model is on par with our prior closed-source work and substituting in the Qwen3-VL backbone leads to a strong multi-task table top manipulation policy outperforming our baseline by a wide margin. The VLA Foundry codebase is available at https://github.com/TRI-ML/vla_foundry and all multi-task model weights are released on https://huggingface.co/collections/TRI-ML/vla-foundry. Additional qualitative videos are available on the project website https://tri-ml.github.io/vla_foundry.
Apr 21, 2026

LiveVLN: Breaking the Stop-and-Go Loop in Vision-Language Navigation

Recent navigation systems achieve strong benchmark results, yet real-world deployment often remains visibly stop-and-go. This bottleneck arises because the sense-inference-execution loop is still blocking: after each new observation, the controller must wait for sensing, transmission, and inference before motion can continue. Reducing action-generation cost alone therefore does not remove redundant waiting. To address this issue, we present LiveVLN, a training-free framework for more continuous embodied navigation by augmenting pretrained VLM navigators with multi-step action continuation. Instead of pausing for each full sense-and-inference round, LiveVLN overlaps execution with the processing of newly arrived observations, allowing refreshed future actions to be handed off before the current executable prefix is exhausted. This design keeps actions continuously available during motion, reducing idle waiting and enabling smoother online execution. The framework operates at runtime and can be integrated with compatible pretrained VLM navigators. Across R2R and RxR, LiveVLN preserves benchmark performance while reducing waiting time and improving action availability. In real-world deployments, it cuts average episode waiting time by up to 77.7%77.7\% and shortens wall-clock episode time by 12.6%12.6\% on StreamVLN and 19.6%19.6\% on NaVIDA, yielding more coherent execution during deployment. Code is available at https://github.com/NIneeeeeem/LiveVLN.
Apr 21, 2026

GenerativeMPC: VLM-RAG-guided Whole-Body MPC with Virtual Impedance for Bimanual Mobile Manipulation

Bimanual mobile manipulation requires a seamless integration between high-level semantic reasoning and safe, compliant physical interaction - a challenge that end-to-end models approach opaquely and classical controllers lack the context to address. This paper presents GenerativeMPC, a hierarchical cyber-physical framework that explicitly bridges semantic scene understanding with physical control parameters for bimanual mobile manipulators. The system utilizes a Vision-Language Model with Retrieval-Augmented Generation (VLM-RAG) to translate visual and linguistic context into grounded control constraints, specifically outputting dynamic velocity limits and safety margins for a Whole-Body Model Predictive Controller (MPC). Simultaneously, the VLM-RAG module modulates virtual stiffness and damping gains for a unified impedance-admittance controller, enabling context-aware compliance during human-robot interaction. Our framework leverages an experience-driven vector database to ensure consistent parameter grounding without retraining. Experimental results in MuJoCo, IsaacSim, and on a physical bimanual platform confirm a 60% speed reduction near humans and safe, socially-aware navigation and manipulation through semantic-to-physical parameter grounding. This work advances the field of human-centric cybernetics by grounding large-scale cognitive models into predictable, high-frequency physical control loops.
Apr 21, 2026

Assessing VLM-Driven Semantic-Affordance Inference for Non-Humanoid Robot Morphologies

Vision-language models (VLMs) have demonstrated remarkable capabilities in understanding human-object interactions, but their application to robotic systems with non-humanoid morphologies remains largely unexplored. This work investigates whether VLMs can effectively infer affordances for robots with fundamentally different embodiments than humans, addressing a critical gap in the deployment of these models for diverse robotic applications. We introduce a novel hybrid dataset that combines annotated real-world robotic affordance-object relations with VLM-generated synthetic scenarios, and perform an empirical analysis of VLM performance across multiple object categories and robot morphologies, revealing significant variations in affordance inference capabilities. Our experiments demonstrate that while VLMs show promising generalisation to non-humanoid robot forms, their performance is notably inconsistent across different object domains. Critically, we identify a consistent pattern of low false positive rates but high false negative rates across all morphologies and object categories, indicating that VLMs tend toward conservative affordance predictions. Our analysis reveals that this pattern is particularly pronounced for novel tool use scenarios and unconventional object manipulations, suggesting that effective integration of VLMs in robotic systems requires complementary approaches to mitigate over-conservative behaviour while preserving the inherent safety benefits of low false positive rates.
Apr 21, 2026

Environmental Understanding Vision-Language Model for Embodied Agent

Vision-language models (VLMs) have shown strong perception and reasoning abilities for instruction-following embodied agents. However, despite these abilities and their generalization performance, they still face limitations in environmental understanding, often failing on interactions or relying on environment metadata during execution. To address this challenge, we propose a novel framework named Environmental Understanding Embodied Agent (EUEA), which fine-tunes four core skills: 1) object perception for identifying relevant objects, 2) task planning for generating interaction subgoals, 3) action understanding for judging success likelihood, and 4) goal recognition for determining goal completion. By fine-tuning VLMs with EUEA skills, our framework enables more reliable task execution for instruction-following. We further introduce a recovery step that leverages these core skills and a group relative policy optimization (GRPO) stage that refines inconsistent skill predictions. The recovery step samples alternative actions to correct failure cases, and the GRPO stage refines inconsistent skill predictions. Across ALFRED tasks, our VLM significantly outperforms a behavior-cloning baseline, achieving an 8.86% improvement in average success rate. The recovery and GRPO stages provide an additional 3.03% gain, further enhancing overall performance. Finally, our skill-level analyses reveal key limitations in the environmental understanding of closed- and open-source VLMs and identify the capabilities necessary for effective agent-environment interaction.
Apr 20, 2026

SYMBOLIZER: Symbolic Model-free Task Planning with VLMs

Traditional Task and Motion Planning (TAMP) systems depend on physics models for motion planning and discrete symbolic models for task planning. Although physics model are often available, symbolic models (consisting of symbolic state interpretation and action models) must be meticulously handcrafted or learned from labeled data. This process is both resource-intensive and constrains the solution to the specific domain, limiting scalability and adaptability. On the other hand, Visual Language Models (VLMs) show desirable zero-shot visual understanding (due to their extensive training on heterogeneous data), but still achieve limited planning capabilities. Therefore, integrating VLMs with classical planning for long-horizon reasoning in TAMP problems offers high potential. Recent works in this direction still lack generality and depend on handcrafted, task-specific solutions, e.g. describing all possible objects in advance, or using symbolic action models. We propose a framework that generalizes well to unseen problem instances. The method requires only lifted predicates describing relations among objects and uses VLMs to ground them from images to obtain the symbolic state. Planning is performed with domain-independent heuristic search using goal-count and width-based heuristics, without need for action models. Symbolic search over VLM-grounded state-space outperforms direct VLM-based planning and performs on par with approaches that use a VLM-derived heuristic. This shows that domain-independent search can effectively solve problems across domains with large combinatorial state spaces. We extensively evaluate on extensively evaluate our method and achieve state-of-the-art results on the ProDG and ViPlan benchmarks.
Apr 19, 2026

GaLa: Hypergraph-Guided Visual Language Models for Procedural Planning

Implicit spatial relations and deep semantic structures encoded in object attributes are crucial for procedural planning in embodied AI systems. However, existing approaches often over rely on the reasoning capabilities of vision language models (VLMs) themselves, while overlooking the rich structured semantic information that can be mined from multimodal inputs. As a result, models struggle to effectively understand functional spatial relationships in complex scenes. To fully exploit implicit spatial relations and deep semantic structures in multimodal data, we propose GaLa, a vision language framework for multimodal procedural planning. GaLa introduces a hypergraph-based representation, where object instances in the image are modeled as nodes, and region-level hyperedges are constructed by aggregating objects according to their attributes and functional semantics. This design explicitly captures implicit semantic relations among objects as well as the hierarchical organization of functional regions. Furthermore, we design a TriView HyperGraph Encoder that enforces semantic consistency across the node view, area view, and node area association view via contrastive learning, enabling hypergraph semantics to be more effectively injected into downstream VLM reasoning. Extensive experiments on the ActPlan1K and ALFRED benchmarks demonstrate that GaLa significantly outperforms existing methods in terms of execution success rate, LCS, and planning correctness.
Apr 18, 2026

Rule-VLN: Bridging Perception and Compliance via Semantic Reasoning and Geometric Rectification

As embodied AI transitions to real-world deployment, the success of the Vision-and-Language Navigation (VLN) task tends to evolve from mere reachability to social compliance. However, current agents suffer from a "goal-driven trap", prioritizing physical geometry ("can I go?") over semantic rules ("may I go?"), frequently overlooking subtle regulatory constraints. To bridge this gap, we establish Rule-VLN, the first large-scale urban benchmark for rule-compliant navigation. Spanning a massive 29k-node environment, it injects 177 diverse regulatory categories into 8k constrained nodes across four curriculum levels, challenging agents with fine-grained visual and behavioral constraints. We further propose the Semantic Navigation Rectification Module (SNRM), a universal, zero-shot module designed to equip pre-trained agents with safety awareness. SNRM integrates a coarse-to-fine visual perception VLM framework with an epistemic mental map for dynamic detour planning. Experiments demonstrate that while Rule-VLN challenges state-of-the-art models, SNRM significantly restores navigation capabilities, reducing CVR by 19.26% and boosting TC by 5.97%.
Apr 18, 2026

Chain Of Interaction Benchmark (COIN): When Reasoning meets Embodied Interaction

Generalist embodied agents must perform interactive, causally-dependent reasoning, continually interacting with the environment, acquiring information, and updating plans to solve long-horizon tasks before they could be adopted in real-life scenarios. For instance, retrieving an apple from a cabinet may require opening multiple doors and drawers before the apple becomes visible and reachable, demanding sequential interaction under partial observability. However, existing benchmarks fail to systematically evaluate this essential capability. We introduce COIN, a benchmark designed to assess interactive reasoning in realistic robotic manipulation through three key contributions. First, we construct COIN-50: 50 interactive tasks in daily scenarios, and create COIN-Primitive required by causally-dependent tasks, and COIN-Composition with mid-term complexity for skill learning and generalization evaluation. Second, we develop a low-cost mobile AR teleoperation system and collect the COIN-Primitive Dataset with 50 demonstrations per primitive task (1,000 in total). Third, we develop systematic evaluation metrics about execution stability and generalization robustness to evaluate CodeAsPolicy, VLA, and language-conditioned H-VLA approaches. Our comprehensive evaluation reveals critical limitations in current methods: models struggle with interactive reasoning tasks due to significant gaps between visual understanding and motor execution. We provide fine-grained analysis of these limitations.
Apr 17, 2026

Long-Term Memory for VLA-based Agents in Open-World Task Execution

Vision-Language-Action (VLA) models have demonstrated significant potential for embodied decision-making; however, their application in complex chemical laboratory automation remains restricted by limited long-horizon reasoning and the absence of persistent experience accumulation. Existing frameworks typically treat planning and execution as decoupled processes, often failing to consolidate successful strategies, which results in inefficient trial-and-error in multi-stage protocols. In this paper, we propose ChemBot, a dual-layer, closed-loop framework that integrates an autonomous AI agent with a progress-aware VLA model (Skill-VLA) for hierarchical task decomposition and execution. ChemBot utilizes a dual-layer memory architecture to consolidate successful trajectories into retrievable assets, while a Model Context Protocol (MCP) server facilitates efficient sub-agent and tool orchestration. To address the inherent limitations of VLA models, we further implement a future-state-based asynchronous inference mechanism to mitigate trajectory discontinuities. Extensive experiments on collaborative robots demonstrate that ChemBot achieves superior operational safety, precision, and task success rates compared to existing VLA baselines in complex, long-horizon chemical experimentation.
Apr 16, 2026

ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints

Intelligent embodied agents should not simply follow instructions, as real-world environments often involve unexpected conditions and exceptions. However, existing methods usually focus on directly executing instructions, without considering whether the target objects can actually be manipulated, meaning they fail to assess available affordances. To address this limitation, we introduce DynAfford, a benchmark that evaluates embodied agents in dynamic environments where object affordances may change over time and are not specified in the instruction. DynAfford requires agents to perceive object states, infer implicit preconditions, and adapt their actions accordingly. To enable this capability, we introduce ADAPT, a plug-and-play module that augments existing planners with explicit affordance reasoning. Experiments demonstrate that incorporating ADAPT significantly improves robustness and task success across both seen and unseen environments. We also show that a domain-adapted, LoRA-finetuned vision-language model used as the affordance inference backend outperforms a commercial LLM (GPT-4o), highlighting the importance of task-aligned affordance grounding.
Apr 16, 2026

Foundation Models in Robotics: A Comprehensive Review of Methods, Models, Datasets, Challenges and Future Research Directions

Over the recent years, the field of robotics has been undergoing a transformative paradigm shift from fixed, single-task, domain-specific solutions towards adaptive, multi-function, general-purpose agents, capable of operating in complex, open-world, and dynamic environments. This tremendous advancement is primarily driven by the emergence of Foundation Models (FMs), i.e., large-scale neural-network architectures trained on massive, heterogeneous datasets that provide unprecedented capabilities in multi-modal understanding and reasoning, long-horizon planning, and cross-embodiment generalization. In this context, the current study provides a holistic, systematic, and in-depth review of the research landscape of FMs in robotics. In particular, the evolution of the field is initially delineated through five distinct research phases, spanning from the early incorporation of Natural Language Processing (NLP) and Computer Vision (CV) models to the current frontier of multi-sensory generalization and real-world deployment. Subsequently, a highly-granular taxonomic investigation of the literature is performed, examining the following key aspects: a) the employed FM types, including LLMs, VFMs, VLMs, and VLAs, b) the underlying neural-network architectures, c) the adopted learning paradigms, d) the different learning stages of knowledge incorporation, e) the major robotic tasks, and f) the main real-world application domains. For each aspect, comparative analysis and critical insights are provided. Moreover, a report on the publicly available datasets used for model training and evaluation across the considered robotic tasks is included. Furthermore, a hierarchical discussion on the current open challenges and promising future research directions in the field is incorporated.
Apr 16, 2026

World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems

Vision-Language-Action (VLA) models have emerged as a promising paradigm for building embodied agents that ground perception and language into action. However, most existing approaches rely on direct action prediction, lacking the ability to reason over long-horizon trajectories and evaluate their consequences, which limits performance in complex decision-making tasks. In this work, we introduce World-Value-Action (WAV) model, a unified framework that enables implicit planning in VLA systems. Rather than performing explicit trajectory optimization, WAV model learn a structured latent representation of future trajectories conditioned on visual observations and language instructions. A learned world model predicts future states, while a trajectory value function evaluates their long-horizon utility. Action generation is then formulated as inference in this latent space, where the model progressively concentrates probability mass on high-value and dynamically feasible trajectories. We provide a theoretical perspective showing that planning directly in action space suffers from an exponential decay in the probability of feasible trajectories as the horizon increases. In contrast, latent-space inference reshapes the search distribution toward feasible regions, enabling efficient long-horizon decision making. Extensive simulations and real-world experiments demonstrate that the WAV model consistently outperforms state-of-the-art methods, achieving significant improvements in task success rate, generalization ability, and robustness, especially in long-horizon and compositional scenarios. Code is available at https://github.com/Win-commit/WAV.
Apr 15, 2026

SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing

Autonomous on-orbit servicing demands embodied agents that perceive through visual sensors, reason about 3D spatial situations, and execute multi-phase tasks over extended horizons. We present SpaceMind, a modular and self-evolving vision-language model (VLM) agent framework that decomposes knowledge, tools, and reasoning into three independently extensible dimensions: skill modules with dynamic routing, Model Context Protocol (MCP) tools with configurable profiles, and injectable reasoning-mode skills. An MCP-Redis interface layer enables the same codebase to operate across simulation and physical hardware without modification, and a Skill Self-Evolution mechanism distills operational experience into persistent skill files without model fine-tuning. We validate SpaceMind through 192 closed-loop runs across five satellites, three task types, and two environments, a UE5 simulation and a physical laboratory, deliberately including degraded conditions to stress-test robustness. Under nominal conditions all modes achieve 90--100% navigation success; under degradation, the Prospective mode uniquely succeeds in search-and-approach tasks where other modes fail. A self-evolution study shows that the agent recovers from failure in four of six groups from a single failed episode, including complete failure to 100% success and inspection scores improving from 12 to 59 out of 100. Real-world validation confirms zero-code-modification transfer to a physical robot with 100% rendezvous success. Code: https://github.com/wuaodi/SpaceMind
Apr 15, 2026

Goal2Skill: Long-Horizon Manipulation with Adaptive Planning and Reflection

Recent vision-language-action (VLA) systems have demonstrated strong capabilities in embodied manipulation. However, most existing VLA policies rely on limited observation windows and end-to-end action prediction, which makes them brittle in long-horizon, memory-dependent tasks with partial observability, occlusions, and multi-stage dependencies. Such tasks require not only precise visuomotor control, but also persistent memory, adaptive task decomposition, and explicit recovery from execution failures. To address these limitations, we propose a dual-system framework for long-horizon embodied manipulation. Our framework explicitly separates high-level semantic reasoning from low-level motor execution. A high-level planner, implemented as a VLM-based agentic module, maintains structured task memory and performs goal decomposition, outcome verification, and error-driven correction. A low-level executor, instantiated as a VLA-based visuomotor controller, carries out each sub-task through diffusion-based action generation conditioned on geometry-preserving filtered observations. Together, the two systems form a closed loop between planning and execution, enabling memory-aware reasoning, adaptive replanning, and robust online recovery. Experiments on representative RMBench tasks show that the proposed framework substantially outperforms representative baselines, achieving a 32.4% average success rate compared with 9.8% for the strongest baseline. Ablation studies further confirm the importance of structured memory and closed-loop recovery for long-horizon manipulation.
Apr 15, 2026

Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization

Achieving general-purpose robotics requires empowering robots to adapt and evolve based on their environment and feedback. Traditional methods face limitations such as extensive training requirements, difficulties in cross-task generalization, and lack of interpretability. Prompt learning offers new opportunities for self-evolving robots without extensive training, but simply reflecting on past experiences. However, extracting meaningful insights from task successes and failures remains a challenge. To this end, we propose the evolvable embodied agent (EEAgent) framework, which leverages large vision-language models (VLMs) for better environmental interpretation and policy planning. To enhance reflection on past experiences, we propose a long short-term reflective optimization (LSTRO) mechanism that dynamically refines prompts based on both past experiences and newly learned lessons, facilitating continuous self-evolution, thereby enhancing overall task success rates. Evaluations on six VIMA-Bench tasks reveal that our approach sets a new state-of-the-art, notably outperforming baselines in complex scenarios.
Apr 14, 2026

See&Say: Vision Language Guided Safe Zone Detection for Autonomous Package Delivery Drones

Autonomous drone delivery systems are rapidly advancing, but ensuring safe and reliable package drop-offs remains highly challenging in cluttered urban and suburban environments where accurately identifying suitable package drop zones is critical. Existing approaches typically rely on either geometry-based analysis or semantic segmentation alone, but these methods lack the integrated semantic reasoning required for robust decision-making. To address this gap, we propose See&Say, a novel framework that combines geometric safety cues with semantic perception, guided by a Vision-Language Model (VLM) for iterative refinement. The system fuses monocular depth gradients with open-vocabulary detection masks to produce safety maps, while the VLM dynamically adjusts object category prompts and refines hazard detection across time, enabling reliable reasoning under dynamic conditions during the final delivery phase. When the primary drop-pad is occupied or unsafe, the proposed See&Say also identifies alternative candidate zones for package delivery. We curated a dataset of urban delivery scenarios with moving objects and human activities to evaluate the approach. Experimental results show that See&Say outperforms all baselines, achieving the highest accuracy and IoU for safety map prediction as well as superior performance in alternative drop zone evaluation across multiple thresholds. These findings highlight the promise of VLM-guided segmentation-depth fusion for advancing safe and practical drone-based package delivery.
Apr 14, 2026

VULCAN: Vision-Language-Model Enhanced Multi-Agent Cooperative Navigation for Indoor Fire-Disaster Response

Indoor fire disasters pose severe challenges to autonomous search and rescue due to dense smoke, high temperatures, and dynamically evolving indoor environments. In such time-critical scenarios, multi-agent cooperative navigation is particularly useful, as it enables faster and broader exploration than single-agent approaches. However, existing multi-agent navigation systems are primarily vision-based and designed for benign indoor settings, leading to significant performance degradation under fire-driven dynamic conditions. In this paper, we present VULCAN, a multi-agent cooperative navigation framework based on multi-modal perception and vision-language models (VLMs), tailored for indoor fire disaster response. We extend the Habitat-Matterport3D benchmark by simulating physically realistic fire scenarios, including smoke diffusion, thermal hazards, and sensor degradation. We evaluate representative multi-agent cooperative navigation baselines under both normal and fire-driven environments. Our results reveal critical failure modes of existing methods in fire scenarios and underscore the necessity of robust perception and hazard-aware planning for reliable multi-agent search and rescue.
Apr 13, 2026

CLASP: Closed-loop Asynchronous Spatial Perception for Open-vocabulary Desktop Object Grasping

Robot grasping of desktop object is widely used in intelligent manufacturing, logistics, and agriculture.Although vision-language models (VLMs) show strong potential for robotic manipulation, their deployment in low-level grasping faces key challenges: scarce high-quality multimodal demonstrations, spatial hallucination caused by weak geometric grounding, and the fragility of open-loop execution in dynamic environments. To address these challenges, we propose Closed-Loop Asynchronous Spatial Perception(CLASP), a novel asynchronous closed-loop framework that integrates multimodal perception, logical reasoning, and state-reflective feedback. First, we design a Dual-Pathway Hierarchical Perception module that decouples high-level semantic intent from geometric grounding. The design guides the output of the inference model and the definite action tuples, reducing spatial illusions. Second, an Asynchronous Closed-Loop Evaluator is implemented to compare pre- and post-execution states, providing text-based diagnostic feedback to establish a robust error-correction loop and improving the vulnerability of traditional open-loop execution in dynamic environments. Finally, we design a scalable multi-modal data engine that automatically synthesizes high-quality spatial annotations and reasoning templates from real and synthetic scenes without human teleoperation. Extensive experiments demonstrate that our approach significantly outperforms existing baselines, achieving an 87.0% overall success rate. Notably, the proposed framework exhibits remarkable generalization across diverse objects, bridging the sim-to-real gap and providing exceptional robustness in geometrically challenging categories and cluttered scenarios.
Apr 10, 2026

Text-Guided 6D Object Pose Rearrangement via Closed-Loop VLM Agents

Vision-Language Models (VLMs) exhibit strong visual reasoning capabilities, yet they still struggle with 3D understanding. In particular, VLMs often fail to infer a text-consistent goal 6D pose of a target object in a 3D scene. However, we find that with some inference-time techniques and iterative reasoning, VLMs can achieve dramatic performance gains. Concretely, given a 3D scene represented by an RGB-D image (or a compositional scene of 3D meshes) and a text instruction specifying a desired state change, we repeat the following loop: observe the current scene; evaluate whether it is faithful to the instruction; propose a pose update for the target object; apply the update; and render the updated scene. Through this closed-loop interaction, the VLM effectively acts as an agent. We further introduce three inference-time techniques that are essential to this closed-loop process: (i) multi-view reasoning with supporting view selection, (ii) object-centered coordinate system visualization, and (iii) single-axis rotation prediction. Without any additional fine-tuning or new modules, our approach surpasses prior methods at predicting the text-guided goal 6D pose of the target object. It works consistently across both closed-source and open-source VLMs. Moreover, when combining our 6D pose prediction with simple robot motion planning, it enables more successful robot manipulation than recent Vision-Language-Action models (VLAs). Finally, we conduct an ablation study to demonstrate the necessity of each proposed technique.
Apr 10, 2026

AssemLM: A Spatial Reasoning Multimodal Large Language Model for Robotic Assembly

Spatial reasoning is a fundamental capability for embodied intelligence, especially for fine-grained manipulation tasks such as robotic assembly. Recent methods based on vision-language models (VLMs) largely rely on coarse 2D perception and struggle to perform accurate reasoning over complex 3D geometry. To address this limitation, we propose AssemLM, a spatial multimodal large language model for robotic assembly that integrates assembly manuals, point clouds, and textual instructions to predict task-critical 6D assembly poses with explicit geometric understanding. To bridge raw 3D perception and high-level linguistic reasoning, AssemLM employs a specialized point cloud encoder to extract fine-grained geometric and rotational features for accurate 3D spatial reasoning in assembly tasks. In addition, we introduce AssemBench, a large-scale benchmark for assembly-oriented spatial reasoning with over 900K multimodal samples and precise 6D pose annotations, extending evaluation from 2D grounding to full 3D geometric inference. Extensive experiments and real-robot evaluations demonstrate that AssemLM achieves state-of-the-art 6D pose reasoning performance and effectively supports fine-grained, multi-step assembly tasks in real-world settings. Code, models, and the AssemBench dataset will be made publicly available.
Apr 10, 2026

TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interaction

Accurate 3D human keypoints localization is a critical technology enabling robots to achieve natural and safe physical interaction with users. Conventional 3D human keypoints estimation methods primarily focus on the whole-body reconstruction quality relative to the root joint. However, in practical human-robot interaction (HRI) scenarios, robots are more concerned with the precise metric-scale spatial localization of task-relevant body parts under the egocentric camera 3D coordinate. We propose TAIHRI, the first Vision-Language Model (VLM) tailored for close-range HRI perception, capable of understanding users' motion commands and directing the robot's attention to the most task-relevant keypoints. By quantizing 3D keypoints into a finite interaction space, TAIHRI precisely localize the 3D spatial coordinates of critical body parts by 2D keypoint reasoning via next token prediction, and seamlessly adapt to downstream tasks such as natural language control or global space human mesh recovery. Experiments on egocentric interaction benchmarks demonstrate that TAIHRI achieves superior estimation accuracy for task-critical body parts. We believe TAIHRI opens new research avenues in the field of embodied human-robot interaction. Code is available at: https://github.com/Tencent/TAIHRI.